lol u crack me up Marc... u know your the real Champion dnt u?
@TheDuckHasArrived14 сағат бұрын
That was a crazy match :)
@GutteTutteКүн бұрын
Col to maik tempest
@kyle522452 күн бұрын
Lando Calrissian: "Only the roaches are attacking, I wonder what those Queens are waiting for...."
@hallo-mt5tx5 күн бұрын
i guess sc1 zerg is op because they benefit from sc2 having all the clunky unit movement removed
@TheDuckHasArrived6 күн бұрын
Nice game!
@pl29967 күн бұрын
the defilers are WAY too big in SC2. the mod creator needs to rescale the defiler they're not supposed to be that big. not sure what they were thinking. they look as big as a tank in sc2!
@mdmattdong7 күн бұрын
Can you make a proxy Nexus and recall your army into your opponent's base?
@AtillaTheFun13377 күн бұрын
SC2 defilers are present in a mission of the Nova Campaign
@silasbrown37248 күн бұрын
Bravo
@LouSaydus8 күн бұрын
Is your name pronounced micro-thermal?
@Wraith_FlyerPecko8 күн бұрын
No Zerg Protoss Faction ?. ....🎉😂.
@Arturos902108 күн бұрын
Uthermal 2 terran doesn’t use vultures, it uses viltures, from viltrum, haha
@anniedarkheart52248 күн бұрын
SC2s ui of larger unit handling than SC1 surely improves the army gameplay of sc1 factions. There seems to be significantly less collision issues for the SC1 armies. There's a lot of extra strength from the improvement of SC2's foundation.
@nealwilson87419 күн бұрын
blah blah blah blah blah, air head
@MasterGhostf9 күн бұрын
Didn't sc1 use bio against sc1 zerg? Sc1 zerg is cracked.
@winktone9 күн бұрын
Great match!
@MonkeyMD310 күн бұрын
Need more Brood War
@billjameson125410 күн бұрын
Where's the Vultures v. Hellions match?
@marcinluter119510 күн бұрын
So u do want to retro bw build vs toss, k In this mod you do baracks, rush factory and machine shop, rush second factory. From machineshop first mines then siege. Rush for tank in first factory and vulture in second, you should have tank 2 vults 4 marines and 2 scvs. You go out. Marines outmatch dragoons without range and siege tank unsieged deals suprisingly high dmg. Mines over siege first cuz it Forces observer or intense micro from dragoons. (Robotix+ observatory buildings)Scv repairs vults n tanks. Dragoons can kill mines if they are cautious. You can land mines close by the gateway. Siege researches when you finish bunker in natural of toss. I dont remeber timings but if you do it right everything is tight
@fyregus10 күн бұрын
Im honestly surprised it took people this long to make a brood war conversion to sc2 with how moddable the game is. I guess there were plenty at first but not this refined. It’s neat watching how they match up
@kilvesx792410 күн бұрын
This is the most brutal game in the history of starcraft
@avinotion10 күн бұрын
2:47 wait, I thought this is Brood War zerg mechanics, i.e no creep speed bonus.
@lastword878310 күн бұрын
Is this guy hacking? I watched a stream with the greatest terran player Artosis and he clearly showed its impossible to win with sc1 Terran
@SeverusVergiliusMaro10 күн бұрын
Hi uThermal! Love your videos--here's why hellions do damage: It's because area of effect damage still goes through!! The main shot of the tank misses but its AOE still hits ur other hydras
@kyle5224511 күн бұрын
Jungleballs vs Madkarc: a uThermal / Star Trek crossover
@booshmcfadden763811 күн бұрын
Splash damage still hits in Dark Swarm.
@postmodernjambox595111 күн бұрын
Gas up your nutz and BUST
@catbert711 күн бұрын
The glory days of zerg spell-casters, back before Brenda lost her wings. They were a true terror.
@christophersecreto568611 күн бұрын
AOE does damage in dark swarm, that's why hell bats were killing your units
@Paralda11 күн бұрын
Why is uThermal's creep spread better without creep tumors?
@PantoniStrikesBack11 күн бұрын
Of course the parasite has a huge vision range. It has the vision range of the unit it's attached to. In this case... a tank. If you use it on a marine, it will have way less vision range. It was super op (you could use it on observers/overlords/science vessels and get even their detection)
@vim909912 күн бұрын
BW zerg was all about overwhelming your enemies with swarms of units, and it still carries on well to SC2. :D
@unapodoahi12 күн бұрын
The sc1 units were nerfed the range of the dragon, the Reaver should do more damage, in the campaign it kills a Marauder with one shot, the storm in sc 1 does more damage etc, if they modify the races it is no longer sc1 vs sc2 it is just any mod
@Lost7one12 күн бұрын
cool game but the terran looked bronze
@youuuuuuuuuuutube12 күн бұрын
Nice game. The defiler needs a lot of work: the model looks too big and looks like a roach, and the dark swarm is a mini dark swarm that looks bad.
@purpleisthesneakiest12 күн бұрын
Just so you know, creep doesn't actually do anything except mess with building placement for SC1 zerg. Your units won't move any faster on it, so there's no actual point to spreading it around. Also, Dark Swarm works by making all non-melee attacks miss. This means that, if it's a single target attack, it will do no damage, and if it's an attack with splash, it will deal exclusively splash damage. Hellbats' attacks are a cone of fire, so they will deal splash damage to units under Dark Swarm. What I'm curious about is whether or not SC2 Hydralisks and Roaches - which only have a ranged attack, but use melee animations if the enemy is close enough - will hit their target under Dark Swarm if they are close enough
@sebastianvroom75957 күн бұрын
As far a I know those melee attacks ignore guardian shield's ranged damage reduction, so the game is aware that that attack animation has different properties
@prismaticbeetle319412 күн бұрын
SC1 zerg were just on another level
@dustinlarsen485912 күн бұрын
Love your content, I am an old school player and I have the game downloaded, but I watch your videos and I see how well you control units, can you run a clinic on this for me? I would love you forever
@windingism12 күн бұрын
should rename this channel to 2thermal
@alexkong682312 күн бұрын
BW is perfect for marc lol. No creep tumors
@DailyPositivity-hk9vo12 күн бұрын
leave bw alone
@krel335812 күн бұрын
Seems like legacy of the void is some kinda clown fiesta where BCs can teleport.
@illiakuznietsov416212 күн бұрын
First map was in my first mappool. Oh sweet memories
@flamerollerx0112 күн бұрын
Sc1 zerg do not use creep for anything but buildings. They don't get movespeed, or anything else for that matter.
@lorenzozinna470013 күн бұрын
Best unit composition with no sc1 mechanic limitation. God mode
@damienkendrick145713 күн бұрын
Dirty random player? Are we randoms not generally the better mannered and fun among sc2 players?
@GamerFromKZ13 күн бұрын
Wait HYDRAS ARE NOT LIGHT?!?!?!?!?
@jirobow13 күн бұрын
Well played Mr Marc, you always make SC2 look like a chill game when it's the sweatiest
Пікірлер
lol u crack me up Marc... u know your the real Champion dnt u?
That was a crazy match :)
Col to maik tempest
Lando Calrissian: "Only the roaches are attacking, I wonder what those Queens are waiting for...."
i guess sc1 zerg is op because they benefit from sc2 having all the clunky unit movement removed
Nice game!
the defilers are WAY too big in SC2. the mod creator needs to rescale the defiler they're not supposed to be that big. not sure what they were thinking. they look as big as a tank in sc2!
Can you make a proxy Nexus and recall your army into your opponent's base?
SC2 defilers are present in a mission of the Nova Campaign
Bravo
Is your name pronounced micro-thermal?
No Zerg Protoss Faction ?. ....🎉😂.
Uthermal 2 terran doesn’t use vultures, it uses viltures, from viltrum, haha
SC2s ui of larger unit handling than SC1 surely improves the army gameplay of sc1 factions. There seems to be significantly less collision issues for the SC1 armies. There's a lot of extra strength from the improvement of SC2's foundation.
blah blah blah blah blah, air head
Didn't sc1 use bio against sc1 zerg? Sc1 zerg is cracked.
Great match!
Need more Brood War
Where's the Vultures v. Hellions match?
So u do want to retro bw build vs toss, k In this mod you do baracks, rush factory and machine shop, rush second factory. From machineshop first mines then siege. Rush for tank in first factory and vulture in second, you should have tank 2 vults 4 marines and 2 scvs. You go out. Marines outmatch dragoons without range and siege tank unsieged deals suprisingly high dmg. Mines over siege first cuz it Forces observer or intense micro from dragoons. (Robotix+ observatory buildings)Scv repairs vults n tanks. Dragoons can kill mines if they are cautious. You can land mines close by the gateway. Siege researches when you finish bunker in natural of toss. I dont remeber timings but if you do it right everything is tight
Im honestly surprised it took people this long to make a brood war conversion to sc2 with how moddable the game is. I guess there were plenty at first but not this refined. It’s neat watching how they match up
This is the most brutal game in the history of starcraft
2:47 wait, I thought this is Brood War zerg mechanics, i.e no creep speed bonus.
Is this guy hacking? I watched a stream with the greatest terran player Artosis and he clearly showed its impossible to win with sc1 Terran
Hi uThermal! Love your videos--here's why hellions do damage: It's because area of effect damage still goes through!! The main shot of the tank misses but its AOE still hits ur other hydras
Jungleballs vs Madkarc: a uThermal / Star Trek crossover
Splash damage still hits in Dark Swarm.
Gas up your nutz and BUST
The glory days of zerg spell-casters, back before Brenda lost her wings. They were a true terror.
AOE does damage in dark swarm, that's why hell bats were killing your units
Why is uThermal's creep spread better without creep tumors?
Of course the parasite has a huge vision range. It has the vision range of the unit it's attached to. In this case... a tank. If you use it on a marine, it will have way less vision range. It was super op (you could use it on observers/overlords/science vessels and get even their detection)
BW zerg was all about overwhelming your enemies with swarms of units, and it still carries on well to SC2. :D
The sc1 units were nerfed the range of the dragon, the Reaver should do more damage, in the campaign it kills a Marauder with one shot, the storm in sc 1 does more damage etc, if they modify the races it is no longer sc1 vs sc2 it is just any mod
cool game but the terran looked bronze
Nice game. The defiler needs a lot of work: the model looks too big and looks like a roach, and the dark swarm is a mini dark swarm that looks bad.
Just so you know, creep doesn't actually do anything except mess with building placement for SC1 zerg. Your units won't move any faster on it, so there's no actual point to spreading it around. Also, Dark Swarm works by making all non-melee attacks miss. This means that, if it's a single target attack, it will do no damage, and if it's an attack with splash, it will deal exclusively splash damage. Hellbats' attacks are a cone of fire, so they will deal splash damage to units under Dark Swarm. What I'm curious about is whether or not SC2 Hydralisks and Roaches - which only have a ranged attack, but use melee animations if the enemy is close enough - will hit their target under Dark Swarm if they are close enough
As far a I know those melee attacks ignore guardian shield's ranged damage reduction, so the game is aware that that attack animation has different properties
SC1 zerg were just on another level
Love your content, I am an old school player and I have the game downloaded, but I watch your videos and I see how well you control units, can you run a clinic on this for me? I would love you forever
should rename this channel to 2thermal
BW is perfect for marc lol. No creep tumors
leave bw alone
Seems like legacy of the void is some kinda clown fiesta where BCs can teleport.
First map was in my first mappool. Oh sweet memories
Sc1 zerg do not use creep for anything but buildings. They don't get movespeed, or anything else for that matter.
Best unit composition with no sc1 mechanic limitation. God mode
Dirty random player? Are we randoms not generally the better mannered and fun among sc2 players?
Wait HYDRAS ARE NOT LIGHT?!?!?!?!?
Well played Mr Marc, you always make SC2 look like a chill game when it's the sweatiest
Can you make medics in the mod?