Before Adjust And Weight Transfer Make Sure -all joint or null axis are alligned and centered properly. - all joints are named correctly - weight mesh to bind pose (if mesh snaps out of position when setting bind pose, use ‘Current State to Object’, delete old mesh, NOW set bind pose, apply new Skin to Mesh) -if knees bend wrong direction and cannot be corrected by offsetting the knee while Adjusting, fix Leg joint axis in attribute Allign and rebind -if Re target or weight transfer does not have desired results it is most likely a bind or origin issue, make sure to give the namesake the correct Prefix in the Retarget Master - when renaming joints make use of Name Tool
@user-kn3ud2xs2t3 ай бұрын
What if when I click on the animate button, nothing happens, and nothing appears
@ayomideawolusi20244 ай бұрын
They say i should send a message to you so i can start vfxing
@gutsprogramador9 ай бұрын
My car is tilting to the right, do you know what it could be? And sorry if my English is bad, I'm Brazilian
@this_is_NOT_a_test10 ай бұрын
Terrible music
@ChanvibolPen11 ай бұрын
your video is blure, I Can't see
@drive-incinemapictures155411 ай бұрын
Placing the joints is the biggest pain in the booty. You move one, then the entire rig moves with it. How do you move just one ball to the joint?
@piyushsoni74617 ай бұрын
Press 7 while moving
@logan4682 Жыл бұрын
That music
@xpez9694 Жыл бұрын
i guess in 2023 they took out the film strip icon from the dopesheet...as usual messing up the interface so everyone has to learn it all over again..
@unitedstatesofpakistan7522 Жыл бұрын
2:35 After select all 4 connectors, under "object" Type, object A, object B, every option is unselectable. Any solution??
@crayola8680 Жыл бұрын
One question, where do you get the sounds of car engines?
@crazyAlexander23 Жыл бұрын
do you have this tutorial updated to version 2023?
@RaminFeizi-lp1ek Жыл бұрын
سشسش
@oblivion1501 Жыл бұрын
is there any other way to do this? or any way to make it seamless? I encounter problem when bleding a walk animation with idle animation, no matter how much accurately I place pivots there is a very small swing/bounce/retracement like motion its very noticable when the second animation is some idle animation
@lazaroguerra8813 Жыл бұрын
You got my subscription with this tuto !
@SaifAli-dr7vi Жыл бұрын
I need the project plz😢😊
@aseelabdulkarym8124 Жыл бұрын
Bro from where did you get the model i need it plz
@virusocyrus Жыл бұрын
HOW DO I MOVE THE SPINE BONES FOR ANIMATIONS?? I need a bit more explored on this video than the basic "arms and legs move"
@virusocyrus Жыл бұрын
This is a great video but just one thing.. how do i prevent the arms from bending the wrong way like the legs? Is it that I have to add the hands component too or something else? If you or anyone could tell me thatd be greatly needed and appreciated also..HOW DO I EVEN MOVE THE SPINE???
@LucrativeLeroy Жыл бұрын
Could I rig clothing the same way to change outfits for my model?
@yinon_tal Жыл бұрын
Thanks a lot !
@theziomsmedia Жыл бұрын
everything is fine until i switch to 'Animate'. there my skeleton is completely weird.
@yasiransari9889 Жыл бұрын
how to animate walk on timeline without the option selecting Add Walk
@EslamSamirVFXStudio Жыл бұрын
In this way, you have to go frame by frame and keyframe changing the positions
@YOUarStudio Жыл бұрын
👍👍👍👍👍Thank you
@EslamSamirVFXStudio Жыл бұрын
You are welcome 😊
@luiscarlosbaez_ Жыл бұрын
Please never delete this video
@Pieter_Lion Жыл бұрын
How do you move the joints individually? Without moving/influencing the others
@theziomsmedia Жыл бұрын
exactly, HOW
@rajibsutradhar1684 Жыл бұрын
how to export this rig to fbx with animation
@CRIMELAB357 Жыл бұрын
My ears, ugh
@georgehephzibah47862 жыл бұрын
Blender did this mixamo addon with just a click of a button and Mixamo generates controllers., Cinema 4D use to be ahead but the rate of Blenders development is just epic and i which Cinema 4D can be like that...
@mimshachvalentine26252 жыл бұрын
where did you get th car
@QoraYurak692 жыл бұрын
Thanks
@EslamSamirVFXStudio2 жыл бұрын
You are welcome 😊
@makeitlastmedia2 жыл бұрын
this is cool
@EslamSamirVFXStudio2 жыл бұрын
Thank you 😊❤️
@CyborgPainterz222 жыл бұрын
thanks for sharing, great content. Do you have any tutorials on face rig?
@mr.mahdavi45292 жыл бұрын
WOOOOOOOOOOOWWWWWWWWWWWWW :)
@flamingamv2 жыл бұрын
Thanks bro
@EslamSamirVFXStudio2 жыл бұрын
you are welcome🙂
@realynotacan24882 жыл бұрын
what app did you use?
@1NE_9992 жыл бұрын
i have the website link
@1NE_9992 жыл бұрын
hi
@hackersarereliable38972 жыл бұрын
Hi
@AlphaMosses2 жыл бұрын
Cool
@EslamSamirVFXStudio2 жыл бұрын
thank you 🙂
@markelliot29942 жыл бұрын
Great job! but when I click back on my animation the mixamo rig animates but the charcter is still in it's T pose? any thots ? ty
@The_Mens_Code-jp5it2 жыл бұрын
Very cool tutorial!) Thank you!)
@EslamSamirVFXStudio2 жыл бұрын
you are welcome ❤
@martinpajtina18592 жыл бұрын
work it for .obj characters
@mofasaking33162 жыл бұрын
thank you bro so helpfull
@pixiedust52392 жыл бұрын
Thank you!
@MrMadvillan2 жыл бұрын
Its more of a Sim than a Rig - there isnt much control for an animator.
Пікірлер
How do I steer the wheel automatically
Lol, this car has no brakes
how can i get that plug in?
can i create a character from cinema 4d?
Before Adjust And Weight Transfer Make Sure -all joint or null axis are alligned and centered properly. - all joints are named correctly - weight mesh to bind pose (if mesh snaps out of position when setting bind pose, use ‘Current State to Object’, delete old mesh, NOW set bind pose, apply new Skin to Mesh) -if knees bend wrong direction and cannot be corrected by offsetting the knee while Adjusting, fix Leg joint axis in attribute Allign and rebind -if Re target or weight transfer does not have desired results it is most likely a bind or origin issue, make sure to give the namesake the correct Prefix in the Retarget Master - when renaming joints make use of Name Tool
What if when I click on the animate button, nothing happens, and nothing appears
They say i should send a message to you so i can start vfxing
My car is tilting to the right, do you know what it could be? And sorry if my English is bad, I'm Brazilian
Terrible music
your video is blure, I Can't see
Placing the joints is the biggest pain in the booty. You move one, then the entire rig moves with it. How do you move just one ball to the joint?
Press 7 while moving
That music
i guess in 2023 they took out the film strip icon from the dopesheet...as usual messing up the interface so everyone has to learn it all over again..
2:35 After select all 4 connectors, under "object" Type, object A, object B, every option is unselectable. Any solution??
One question, where do you get the sounds of car engines?
do you have this tutorial updated to version 2023?
سشسش
is there any other way to do this? or any way to make it seamless? I encounter problem when bleding a walk animation with idle animation, no matter how much accurately I place pivots there is a very small swing/bounce/retracement like motion its very noticable when the second animation is some idle animation
You got my subscription with this tuto !
I need the project plz😢😊
Bro from where did you get the model i need it plz
HOW DO I MOVE THE SPINE BONES FOR ANIMATIONS?? I need a bit more explored on this video than the basic "arms and legs move"
This is a great video but just one thing.. how do i prevent the arms from bending the wrong way like the legs? Is it that I have to add the hands component too or something else? If you or anyone could tell me thatd be greatly needed and appreciated also..HOW DO I EVEN MOVE THE SPINE???
Could I rig clothing the same way to change outfits for my model?
Thanks a lot !
everything is fine until i switch to 'Animate'. there my skeleton is completely weird.
how to animate walk on timeline without the option selecting Add Walk
In this way, you have to go frame by frame and keyframe changing the positions
👍👍👍👍👍Thank you
You are welcome 😊
Please never delete this video
How do you move the joints individually? Without moving/influencing the others
exactly, HOW
how to export this rig to fbx with animation
My ears, ugh
Blender did this mixamo addon with just a click of a button and Mixamo generates controllers., Cinema 4D use to be ahead but the rate of Blenders development is just epic and i which Cinema 4D can be like that...
where did you get th car
Thanks
You are welcome 😊
this is cool
Thank you 😊❤️
thanks for sharing, great content. Do you have any tutorials on face rig?
WOOOOOOOOOOOWWWWWWWWWWWWW :)
Thanks bro
you are welcome🙂
what app did you use?
i have the website link
hi
Hi
Cool
thank you 🙂
Great job! but when I click back on my animation the mixamo rig animates but the charcter is still in it's T pose? any thots ? ty
Very cool tutorial!) Thank you!)
you are welcome ❤
work it for .obj characters
thank you bro so helpfull
Thank you!
Its more of a Sim than a Rig - there isnt much control for an animator.