Timestamps 01:06 Start 03:17 Francois - Bevy engine infrastructure/rendering regressions 22:50 Lorenz - Hooking into the Bevy render pipeline 1:07:58 Jos - Recreating Townscaper using Rust and Bevy 1:30:52 Open Q&A
@PhilSamoylovАй бұрын
Many thanks for open sourcing this! Looks absolutely incredible
@doublegarts2 ай бұрын
When this Bevy Widget Library will be available for testing?
@rustunit_com2 ай бұрын
It is actually already open sourced, here is the announcement video: kzread.info/dash/bejne/jKitqK6CYZy6eLA.html here is the GitHub: github.com/UmbraLuminosa/sickle_ui
@morgomi2 ай бұрын
cool! loved the creative design of a traditional game!
@foklin96982 ай бұрын
It was amazing to hear all of them. Thanks stephan for taking the time to host all of this. Hope to see you soon!
@Jondolf3 ай бұрын
This was an amazing event, thanks for setting it up! I'm honored to have been a part of it. I think it's a really cool way to bring the community together and see what people are working on in a more interactive format :) And sorry for my poor audio quality, I'll try to get it fixed if I ever do more stuff like this 😅
@foklin96983 ай бұрын
Love the way you mixed & compared Haskell to Rust. Thanks for pushing the rust & bevy community forward.
@Spukulele3 ай бұрын
Awesome talk!
@marko-lazic3 ай бұрын
You were all truly great. Thank you!
@Galakyllz4 ай бұрын
I really appreciated this meetup and look forward to more in the future. This was great!
@WitherBossEntity4 ай бұрын
Thanks a lot to all the presenters!
@estranhokonsta4 ай бұрын
Thanks for this video. And it seems that Bevy 1.0 is still some distance away, but it also seems that people in the bevy community are enjoying the travel moments as much as the anticipation of the destination.
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Timestamps 01:06 Start 03:17 Francois - Bevy engine infrastructure/rendering regressions 22:50 Lorenz - Hooking into the Bevy render pipeline 1:07:58 Jos - Recreating Townscaper using Rust and Bevy 1:30:52 Open Q&A
Many thanks for open sourcing this! Looks absolutely incredible
When this Bevy Widget Library will be available for testing?
It is actually already open sourced, here is the announcement video: kzread.info/dash/bejne/jKitqK6CYZy6eLA.html here is the GitHub: github.com/UmbraLuminosa/sickle_ui
cool! loved the creative design of a traditional game!
It was amazing to hear all of them. Thanks stephan for taking the time to host all of this. Hope to see you soon!
This was an amazing event, thanks for setting it up! I'm honored to have been a part of it. I think it's a really cool way to bring the community together and see what people are working on in a more interactive format :) And sorry for my poor audio quality, I'll try to get it fixed if I ever do more stuff like this 😅
Love the way you mixed & compared Haskell to Rust. Thanks for pushing the rust & bevy community forward.
Awesome talk!
You were all truly great. Thank you!
I really appreciated this meetup and look forward to more in the future. This was great!
Thanks a lot to all the presenters!
Thanks for this video. And it seems that Bevy 1.0 is still some distance away, but it also seems that people in the bevy community are enjoying the travel moments as much as the anticipation of the destination.