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  • @cindylebeaupin-dj1pe
    @cindylebeaupin-dj1peСағат бұрын

    My favorite is Scratch

  • @JumpercraftYT
    @JumpercraftYT3 күн бұрын

    What about opengl??

  • @surrealhumor1235
    @surrealhumor12353 күн бұрын

    Scratch is goated... making from scratch i mean

  • @turbo8628
    @turbo86285 күн бұрын

    Watched a couple of vids and subbed. I think you could get a lot of attention by doing this exact same video (one for each different method) and expanding on them. Showing and explaining the core is great, but it would be really helpful to show it in practice, being iterated on, and maybe showing how it has been applied in other games. Your video is literally the first video i have found which even mentions idle animations and i love that! I have looked on youtube several times and found nothing. I think you could do a mini series on platformer movement for example. Beginning from basic movement and jumping to adding the animations and then things like double-jump, wall jump, climbing, sliding, slopes, object specific interactions etc. From that you could extend it onto other platforming things such as obstacles, enemies, doors, and other things.

  • @adipaode
    @adipaode4 күн бұрын

    First of all thanks for the feedback, you don’t know how much I appreciate it. And, did you mean like step by step tutorials. I always thought there were plenty already on KZread.

  • @turbo8628
    @turbo86284 күн бұрын

    @@adipaode yes, pretty much. There are a fair few, but they miss the sweet spot, being too vague or way too in depth, and many of them just rush through the basics before they skip to the final outcome, glossing over a lot of details, showing only the "funny" bits inbetween. In terms of breadth and depth of their videos i find they are unable to meet both. It's a niche many have tried, but none have mastered imo. Also, if someone wanted to learn how to program these things they would have to go through a variety of content creators or be very limited in what they are capable of replicating.

  • @techman9514
    @techman95146 күн бұрын

    I use GMS2 because it was the most easily accessible to me. I’ve gotten basically fluent in GML, so at this point there’s no going back.

  • @ryanjdevlin87
    @ryanjdevlin876 күн бұрын

    UE5 for 3D, whatever you want otherwise

  • @adipaode
    @adipaode6 күн бұрын

    No arguments here

  • @makeGamesWithGDEVELOP
    @makeGamesWithGDEVELOP8 күн бұрын

    Gdevelop is the best

  • @aerokenesisrules
    @aerokenesisrules8 күн бұрын

    i have never used a game engine, and i have made at lest 5 games

  • @adipaode
    @adipaode8 күн бұрын

    You’re missing out mate! What do you use though?

  • @aerokenesisrules
    @aerokenesisrulesКүн бұрын

    @@adipaode just pure code, but i do use ides, i mostly code in java and html but i do some stuff in python, c,c++,sql, and js

  • @WonderSealYT
    @WonderSealYT9 күн бұрын

    I use Game Maker because that’s what Toby Fox uses

  • @ukrainianmaps1573
    @ukrainianmaps15739 күн бұрын

    hm, that sounds familiar, like some other dev youtuber had a very similar script to this one... (check out fireship's 10 js frameworks)

  • @adipaode
    @adipaode9 күн бұрын

    Hahaha not gonna lie I based this video on that exact one

  • @unvergebeneid
    @unvergebeneid10 күн бұрын

    Slight tangent but: my first computer was a Commodore 64. It had pixel-perfect collision detection in-hardware. I wish we showed 2D graphics the same love we're showing 3D graphics these days. How often have I seen a 2D circle in a game, which actually visibly was a polygon because it was a 3D object masquerading as a 2D object! I think some indie games could run at about a million frames if we paid a modicum of attention to 2D.

  • @adipaode
    @adipaode10 күн бұрын

    I’m currently working on a video for remaking Pokémon as an open world game but seeing this comment makes me try remaking it into something like the paper Mario style with 2d sprites instead :p

  • @unvergebeneid
    @unvergebeneid10 күн бұрын

    @@adipaode haha look, I'm not saying we should not do 3D games anymore. But it's crazy we have these advanced 3D graphics processors and frameworks and in certain aspects have gone backwards when it comes to 2D support, isn't it?

  • @adipaode
    @adipaode10 күн бұрын

    No no I completely agree with you, it’s just that before your comment I thought people wouldn’t be interested in that idea but you gave me hope :p

  • @unvergebeneid
    @unvergebeneid10 күн бұрын

    @@adipaode omg that's amazing! Well, I'm going to subscribe and can't wait to see what you come up with! 🤗

  • @adipaode
    @adipaode10 күн бұрын

    Ayee thanks a lot mate

  • @CTimmerman
    @CTimmerman11 күн бұрын

    Did you time your development and the game's FPS in each engine?

  • @adipaode
    @adipaode11 күн бұрын

    I doubt the FPS for a game as simple as flappy bird would matter since it’s like to perform well in virtually any scenario.

  • @CTimmerman
    @CTimmerman11 күн бұрын

    @@adipaode I guess some engines limit it, but displays keep getting faster, so it would be helpful to know whether pygame can do 300 FPS.

  • @Ryland-tu6pj
    @Ryland-tu6pj12 күн бұрын

    i think unity's pricing is the worst not gamemaker

  • @AppMaker728
    @AppMaker72812 күн бұрын

    Completely free godot

  • @paluxyl.8682
    @paluxyl.86825 күн бұрын

    Nothing is free, in the Godot it could cost you more time to make something. Let's say you want to make a nice looking simple 3d third person action adventure game, it can you in Unreal few weeks or even just days to make it ... but in Godot in the worst case few months. That means it could cost you months of your life that you would save with a more advanced engine.

  • @AppMaker728
    @AppMaker72812 күн бұрын

    Godot because no runtime fees no royalty fees

  • @paluxyl.8682
    @paluxyl.86825 күн бұрын

    ..... but you are limited with the type of games you want to make. And about "no runtime fees no royalty fees", most of the users will also pay nothing if they use Unity or Unreal. The fact is that over 99% of all games will never reach the point that they earn enough to pay the fees.

  • @user-wn4wk3gq3k
    @user-wn4wk3gq3k13 күн бұрын

    Unreal best for me

  • @harth1026
    @harth102613 күн бұрын

    Most DoD jobs in the Orlando area have Unity as a requirement. Regardless which engine is better, you should learn unity to get the jobs.

  • @unvergebeneid
    @unvergebeneid10 күн бұрын

    I wonder if this will slowly change with Unity's new pricing policy. As a company, I would've lost all trust in Unity and would only keep it around because I already have staff that knows Unity, so I'm kind of vendor-locked in this way. But as a new company, I don't think I would choose Unity anymore.

  • @dreamleaf6784
    @dreamleaf678413 күн бұрын

    I like godot because it is free. Join the rebellion

  • @marverickbin
    @marverickbin14 күн бұрын

    Id suggest to try Defold. A proper game engine, open source, export options for consoles for free, 2d focused, but using the same language as love 2d.

  • @defnlife1683
    @defnlife168314 күн бұрын

    Godot, Raylib, Love. It's all awesome. Good video. I've played with raylib in GO, C and now in Odin. Very straightforward. Godot seems like it's the most approachable at the end. Love is fun because lua. Eventually they are all kinda very similar. The syntax swaps around a bit, but it isn't major.

  • @realskyquest
    @realskyquest6 сағат бұрын

    Have you used golang with ebiten

  • @PinStudiosOfficial
    @PinStudiosOfficial14 күн бұрын

    gamemaker is completely free every since 2023

  • @pen007dragon
    @pen007dragon15 күн бұрын

    Defold would be a good one to test out

  • @dawsonpate7385
    @dawsonpate738515 күн бұрын

    I cant figure out if i fall more into 2 or 3 . . . Kinda a mix . . . Otherwise that intro was damb amazing, i loved it

  • @sixstarbro5963
    @sixstarbro596315 күн бұрын

    Whatto do iam indian 😂.

  • @adipaode
    @adipaode14 күн бұрын

    🤨🤨🤨

  • @leo28804
    @leo2880416 күн бұрын

    Replace game engine with JavaScript framework and this sounds like a fireship video😭

  • @adipaode
    @adipaode15 күн бұрын

    🤫

  • @windylibra
    @windylibra9 күн бұрын

    lmao frrrrrr

  • @TravisBerthelot
    @TravisBerthelot16 күн бұрын

    I wrote my own game engine and to me that is the only way to learn. I have features that even Unreal and Unity do not have. So for some the only way is to create your own game engine. I have some GDevelop JSON file support.

  • @umapessoa6051
    @umapessoa605116 күн бұрын

    Can you please tell me the features your engine has that Unity/Unreal doesnt? I've been a professional game developer for the last 8 years and i don't think that making a engine is the only way to learn, it's actually the inverse, if you want to learn making games then you should make games and get better at it, if you want to learn technical things that will likely force you to reinvent the wheel over and over and you dont have bills to pay then you should make a engine.

  • @TravisBerthelot
    @TravisBerthelot16 күн бұрын

    @@umapessoa6051 I can deploy to Android without native libraries or WebView dependencies. I support older Android versions and J2ME unlike Unity and Unreal. I can't learn anything from the black boxes without code. It was only the last few years that Unreal made its code public. While Unity still charges a bunch if you want access to the code. Also, I made my first game with my own engine over 20 years ago when Unreal and Unity did not exist.

  • @adipaode
    @adipaode15 күн бұрын

    That’s amazing mate, I’ve been thinking of a video idea for something similar but seeing someone actually pull it off is just phenomenal!

  • @julianseditor
    @julianseditor17 күн бұрын

    IM not in the list 🤧

  • @zeroxthree
    @zeroxthree17 күн бұрын

    stop making the same videos, im tired of flappy bird recreations you should make more interesting videos and implement more complicated ideas

  • @adipaode
    @adipaode17 күн бұрын

    Working on a Pokémon open world like game for the next one. 😁 But come on did you seriously expect me to make a complex game 10 different times 😂

  • @zeroxthree
    @zeroxthree17 күн бұрын

    @@adipaode even custom clicker with progression and own textures - this is better than another flappy bird. btw, you can just generate or find code for all of these engines

  • @honaleri
    @honaleri16 күн бұрын

    ​@@zeroxthreeIts more weird you are tired of someone remaking flappybird. How many videos like this did you waste time on? Surely you dont need to watch this kind of video more than once. More importantly, if ita trivial and easy enough you'd complain about it and demand someone else do it, why aren't you collecting code and making the same game in 10 engines that's more complex? Surely if you demand others do whatever you want willynilly it must be easy for you. How about you make a tutorial showing everyone how to make things you want to see done? Wouldn't that be a better idea than making noise?

  • @nestorpiedraquesada2954
    @nestorpiedraquesada295417 күн бұрын

    I'm using Godot at the moment (previous experience in Unity and Unreal) and one of the things I love the most about Godot is that I can create an entire Godot game while Unity and Unreal are still loading haha

  • @adipaode
    @adipaode17 күн бұрын

    Hahaha and the engine never crashes well at least it hasn’t 👈

  • @causalguide
    @causalguide6 күн бұрын

    and not put spyware in ur game

  • @kerduslegend2644
    @kerduslegend26445 күн бұрын

    The difference of people using unreal/unity and people who use godot is the amount of money they make in average.

  • @GenelOlarak1
    @GenelOlarak117 күн бұрын

    Please also check out defold. I chose defold for my 2D game.

  • @tonylovesmusic6806
    @tonylovesmusic680617 күн бұрын

    thoughts before the video: scratch is goated... but use unity if you're a beginner and use godot is you want to actually pursue game dev (warning: godot will give you several headaches due to the lack of tutorials,, just trust that you can make it out alive 😅)

  • @adipaode
    @adipaode17 күн бұрын

    So you decided to sum up my video in a single comment? 🤨

  • @tonylovesmusic6806
    @tonylovesmusic680617 күн бұрын

    @@adipaode oops...

  • @orca1361
    @orca136117 күн бұрын

    Could you do a vid on defold?

  • @adipaode
    @adipaode17 күн бұрын

    I’ll have to look into it, I’ve never used it before. Is it that free one, the candy crush guys use?

  • @orca1361
    @orca136117 күн бұрын

    @@adipaode yeah it is. I been on the fence learning cause it being light weight. But I been told it’s a 3D engine that’s mainly 2d but I want to be able to use low poly models too lol

  • @jonfriedl4786
    @jonfriedl478617 күн бұрын

    No there's obviously a winner... its Godot.

  • @adammland6924
    @adammland692417 күн бұрын

    Nah it's ur mom, ofc unity 3D is the best just shut up and try it you will feel the difference also unity is a well known game engine that have made a lot of cool games not godot

  • @adammland6924
    @adammland692417 күн бұрын

    Nah it's ur mom, ofc unity 3D is the best just shut up and try it you will feel the difference also unity is a well known game engine that have made a lot of cool games not godot

  • @adammland6924
    @adammland692417 күн бұрын

    Nah it's ur mom, ofc unity 3D is the best just shut up and try it you will feel the difference also unity is a well known game engine that have made a lot of cool games not godot

  • @J.O.L_360
    @J.O.L_36017 күн бұрын

    Bro, ​@@adammland6924. Your so fucking wrong. Unity fucked every unity dev over, AND is harder to use than Godot. And plus, why do you feel the need to post the same reply to this comment 3 fucking times?

  • @bals1632
    @bals163216 күн бұрын

    ​@@adammland6924 Chill out man, when it comes to 2D I'd say Godot and Unity are really close. You're correct when it comes to 3D though, while making a AAA style game is TECHNICALLY possible in Godot, it's definitely a way worse experience than doing it in Unity or Unreal at that point. You're also not focusing on the point that Godot is open source; it's free, it'll always be free, and it'll only improve upon all it's aspects as time goes by. About 2 years ago Godot was still in 3.x and it's 3D capabilities were VERY rudamentary, now we're approaching 4.3 and it's very capable of styalized 3D, but still not anything realistic. I'm willing to bet in a few years it'll be very capable of all types of games, possibly better than Unity considering the progress and speed we're seeing with Godot. Also a recently popular game Buckshot Roulette was made in Godot and it looks pretty cool.

  • @ghostwarrior79ghost10
    @ghostwarrior79ghost1017 күн бұрын

    are u Indian

  • @adipaode
    @adipaode17 күн бұрын

    No I’m a ghost 👻

  • @MajorgamesInc
    @MajorgamesInc18 күн бұрын

    Unreal tops anything

  • @adipaode
    @adipaode18 күн бұрын

    Why you gotta play favourites like that? 🥲

  • @niceEli
    @niceEli18 күн бұрын

    Unreal tops at forcing devs to use a “Forced Inclusion” EULA. They got in a lot of hate for that

  • @MajorgamesInc
    @MajorgamesInc18 күн бұрын

    @@adipaode I like it more because it’s like unity but with better graphics and unreal is way easier to program instead of unity

  • @Charan_Vendra
    @Charan_Vendra18 күн бұрын

    Bro I hate your accent, like youre trying to fake it. Video was okay, but felt a little bit clickbait.

  • @adipaode
    @adipaode18 күн бұрын

    I can’t do anything about my voice but I would be interested in knowing why you think the video is clickbait

  • @Charan_Vendra
    @Charan_Vendra18 күн бұрын

    @@adipaode felt click bait because you didn’t show the game output in all engines, also the voice is not the problem, it’s the accent

  • @adipaode
    @adipaode18 күн бұрын

    I get your point but This was a video on me talking about what I felt was good or bad about each engine, and besides showing the same output 9 times would just become redundant. And yea when I said voice I meant my accent too lol

  • @javd1390Hero
    @javd1390Hero18 күн бұрын

    hello adi for run unreal engine you use macbook pro or imac or mac studio?

  • @adipaode
    @adipaode18 күн бұрын

    I’m using the MacBook Pro but I wouldn’t really recommend it if you have the base version

  • @Live-Viral-Stream
    @Live-Viral-Stream19 күн бұрын

    why not torque 2d and 3d ????

  • @adipaode
    @adipaode18 күн бұрын

    I don’t know about them but maybe I’ll do a part 2

  • @GnuChanOS
    @GnuChanOS19 күн бұрын

    Var is only for types like int, str, or list - typical variables. @onready var is for nodes like Node2D. This is a simple problem; Godot and Raylib both tell you what the problem is. Are you really giving up? You've made the same game in Unreal and Unity, but a simple problem like this makes you give up? Come on, dude! you just finish 3 game engine games ? why video title is 10 times? this is like scam

  • @adipaode
    @adipaode19 күн бұрын

    you’re very passionate about godot aren’t you, and to answer your question: No I didn’t “give up”, I did finish the game in every engine well maybe except RPG Maker. But this was a video about me talking about them and what I liked or didn’t like, not a tutorial showing every step or the final result. But I’ll keep what you said in mind for future videos, thanks for the feedback

  • @AnasSiddiquee
    @AnasSiddiquee19 күн бұрын

    Great video!! I think LOVE 2D is quite underrated, it needs some love!

  • @adipaode
    @adipaode19 күн бұрын

    I see what you did there, and yea love is criminally underrated. I used it for a good 2 years before switching to Unity

  • @jokeguy5946
    @jokeguy594612 күн бұрын

    Agreed I am also considering to use love2d to make my dream game but one thing that is holding me back is the console support like porting your game to console platforms and also mobile support there are rarely any tutorial on making a mobile game in love other than that it's a pretty underrated engine maybe I will give it a try.

  • @teknicker2487
    @teknicker248719 күн бұрын

    16:09 MINIMIZE HAPPINESS -> :( MINIMIZE & HAPPINESS -> :)

  • @adipaode
    @adipaode19 күн бұрын

    😡 😊

  • @bananapeelonhead
    @bananapeelonhead20 күн бұрын

    In case you're curious: Astral Ascent, Mighty Goose, Pepper Grinder, and Iconoclasts were made using the Construct engine.

  • @adipaode
    @adipaode19 күн бұрын

    Thanks for letting me know mate, probably should’ve done more research before making the video ig 😅

  • @Dehhoy
    @Dehhoy20 күн бұрын

    you also could do really anything with scratch by cost of performance there is 3d games and everything runs on cpu

  • @adipaode
    @adipaode20 күн бұрын

    Yea but something like real time lighting and shadows wouldn’t really be ideal since that’s much more efficient for the GPU to compute. But, yes you can do pretty much anything in it

  • @VanilliteRB
    @VanilliteRB2 күн бұрын

    @@adipaodethere are some websites that do make scratch projects run faster. i heard someone was able to make an ai image generator in scratch :O so yeah, scratch is pretty powerful in some ways.

  • @Thisisdcode
    @Thisisdcode20 күн бұрын

    1:07 lmai literally everyone in the game dev scene thinks that godot video is a joke even its recognizable from the thumbnail itself

  • @adipaode
    @adipaode20 күн бұрын

    I know I know, but it looked so good with the other screenshots. How could I not include it 😂

  • @Thisisdcode
    @Thisisdcode20 күн бұрын

    @@adipaode yup

  • @joastapken7071
    @joastapken707120 күн бұрын

    Good video! Keep on going!! ♥ And my favorite engine is: Unity, bc it uses c# which is the best programming language on earth! :)

  • @adipaode
    @adipaode20 күн бұрын

    Haha I couldn’t agree more, Unity & c# >>

  • @emmanuelgbenebichie1527
    @emmanuelgbenebichie152720 күн бұрын

    Make a game in pocket code A mobile version of scratch

  • @adipaode
    @adipaode20 күн бұрын

    I’ll do that in a potential part 2 😉

  • @emmanuelgbenebichie1527
    @emmanuelgbenebichie152720 күн бұрын

    @@adipaode ❤️

  • @Soroosh.S83
    @Soroosh.S8320 күн бұрын

    Lmao the ending was like a dark souls advice Get good

  • @adipaode
    @adipaode20 күн бұрын

    I mean it’s true 😂

  • @blossomcherrypink
    @blossomcherrypink20 күн бұрын

    The ending is true. There's also the available plugins and assets to consider though. Also graphical support. GDevelop is what I'm using now and it doesn't even support shaders.

  • @Soroosh.S83
    @Soroosh.S8320 күн бұрын

    Damn that's really meh if it doesn't support shaders

  • @adipaode
    @adipaode20 күн бұрын

    Damn I didn’t even consider that. But it sucks to not have access to such a powerful tool. One of my current projects wouldn’t even be possible without the ability to customise shaders

  • @USSHaven1952
    @USSHaven195220 күн бұрын

    You forgot coppercube

  • @adipaode
    @adipaode20 күн бұрын

    In a part 2 maybe 🤔

  • @digigamer991
    @digigamer99120 күн бұрын

    This is by far the best video I’ve seen on game engines that actually shows making games with them. Super well made but the audio kinda falls off at times which was distracting. Keep it up!