Jasutin TAS

Jasutin TAS

Hello! Welcome to Mr. The Justin TAS! I make Tools-Assisted Speedrun/Playthrough videos! Subscribe for plenty of Super Smash Brothers content and more!

(I am horrendously bad at replying to comments but will when and if I can)

SSBM Perfect Lottery Run

SSBM Perfect Lottery Run

Best_Bowler.mp4

Best_Bowler.mp4

Пікірлер

  • @jasomega2446
    @jasomega244616 сағат бұрын

    1:07 😂

  • @zoranhale8962
    @zoranhale896223 сағат бұрын

    1:19 - 2:14 warning1 : spawn killer 💀

  • @user-iq8cc8ss2h
    @user-iq8cc8ss2h4 күн бұрын

    ソニックだらけ

  • @Pazza-2234
    @Pazza-22346 күн бұрын

    Next time please add a speedometer

  • @St4rry_YouTuber
    @St4rry_YouTuber7 күн бұрын

    11:17 when they go past the blast zone, Zelda and the Ice Climbers' voice blend.. and it actually sounds good!

  • @Skitzifyy_
    @Skitzifyy_9 күн бұрын

    7:35 8:09 8:18 8:24

  • @noelkhoshabou9378
    @noelkhoshabou93789 күн бұрын

    ALL star mode be like 3:25 9:54 11:10 6:57 12:34

  • @sbproductions7970
    @sbproductions797011 күн бұрын

    Biblically accurate mario brothers lore

  • @wigwagstudios2474
    @wigwagstudios247413 күн бұрын

    21:23 >8((((((((((((((( yjtu'[ tuyij\ []yuijtf {PYRIU&J' /p[]tyuhik ;'p][tioukj' ;l][tikouj '/;]ghui '[}:YUTij

  • @StanleySophana
    @StanleySophana20 күн бұрын

    What I liked about Brawl Sonic was that he felt more unique compared later Smash titles. Sonic was more expressive, had newly recorded voice lines instead of using recycled voice clips from different Sonic games, F-Air used both the slash effect and SFX, and Super Sonic being one of, if not the best Final Smash.

  • @yag821
    @yag821Ай бұрын

    3:46 "yahoo-waaaaaa"

  • @zanyboi969
    @zanyboi969Ай бұрын

    If anyone Is wondering why they kept using judge twice after hitting a 9 Is because In melee and brawl, judge works on a storage mechanic rather than being 100% rng where a number Is stored In a vault lets say after being used once so you cant roll It twice or thrice In a row, It stays In that vault for the next time judge Is used where the next number Is stored after It pushing the previous number upwards and once more allows It to be pushed out of the vault and back Into rotation to be rolled again, this Is why you cannot roll a 1 or 2 the first 2 times you use judge In a match as those are the default numbers In the vault

  • @Yeetlus
    @YeetlusАй бұрын

    Kirby on his on way to find his strawberry shortcake be like:

  • @FrostNapCat
    @FrostNapCatАй бұрын

    This is how 200cc in Mario Kart 8 feels like

  • @allenvazquez4591
    @allenvazquez4591Ай бұрын

    Bro fight him 5:01

  • @pelon10101
    @pelon101012 ай бұрын

    Alguien sabe quién es la voz del anunciador en Project M? Porque la verdad no me gusta para nada

  • @WinstonLeow3
    @WinstonLeow32 ай бұрын

    0:53 Surprised Luigi didnt replace the enemy Mario.

  • @bishopburk7787
    @bishopburk77872 ай бұрын

    TAS Request: Project M, Zero Suit Fox (Fighter Mod), All-Star Mode

  • @Russom5428Russo
    @Russom5428Russo2 ай бұрын

    How do you do the freeze glitch? I can’t get it to work when I grab with Ice Climbers

  • @Aumaor
    @Aumaor2 ай бұрын

    NESS [ TAS ]

  • @selassieaspen9940
    @selassieaspen99402 ай бұрын

    The animations feels so natural in Brawl and more fuller... maybe because it's slower?

  • @radaf4429
    @radaf44292 ай бұрын

    Jetsetter edition when

  • @evoli_nerd
    @evoli_nerd2 ай бұрын

    If you haven’t come up with a official name, then I suggest Super Smash Mons. It’s a very simple title that feels more smooth than saying Pokémon Smash Bros

  • @lostghost7915
    @lostghost79153 ай бұрын

    Baby Luigi's voice annoyed me after 10 actual seconds. Can't imagine the torture this guy had to go through hearing that for 2000 hours. A true soldier.

  • @kanomoro6433
    @kanomoro64333 ай бұрын

    you can REALLY see the rubber-banding of the NPC's in this run

  • @undeadmarioedits
    @undeadmarioedits3 ай бұрын

    1:23 Meta Knight found a new way to get rid of Kirby just push him offscreen

  • @ThuyLe-vt1yt
    @ThuyLe-vt1yt3 ай бұрын

    1k liked 👍

  • @AutistiCat2406
    @AutistiCat24063 ай бұрын

    I love gambling

  • @user-mo9oe1ou5e
    @user-mo9oe1ou5e3 ай бұрын

    The Fact That He Killed Zedla very fast is crazy💀

  • @user-mo9oe1ou5e
    @user-mo9oe1ou5e3 ай бұрын

    Bro do be juggling

  • @onoken85
    @onoken853 ай бұрын

    toon link...

  • @undeadmarioedits
    @undeadmarioedits3 ай бұрын

    2:22 love that Mario is apparently an unwanted suitor judging by the jump noise (or maybe it’s Luigi)

  • @sincereduck9405
    @sincereduck94053 ай бұрын

    I hope we get a update soon :)

  • @zoccer1972
    @zoccer19724 ай бұрын

    13:59 bro

  • @SlashCrash_Studios
    @SlashCrash_Studios4 ай бұрын

    Ah yes, the TASBot Run

  • @mikiyahuwtv4771
    @mikiyahuwtv47714 ай бұрын

    Giga bowser

  • @Russom5428Russo
    @Russom5428Russo4 ай бұрын

    Please clear all Star in this order after using Squirtle… 28: Diddy Kong 29: Zero Suit Samus 30: Samus 31: Mr. Game and Watch 32: Bowser 33: Pikachu 34: Pit 35: Wolf 36: Ice Climbers 37: Ike 38: Sonic 39: Wolf

  • @Russom5428Russo
    @Russom5428Russo4 ай бұрын

    You have 13 characters left to clear All-Star with in Super Smash Bros Brawl. Can you please use Squirtle next?

  • @master_piece_yt
    @master_piece_yt4 ай бұрын

    How lucky are you when you get Flamerunner funky kong as a NPC??

  • @davidbofah127
    @davidbofah1274 ай бұрын

    How do I do this TAS?

  • @obadiahjeminez7448
    @obadiahjeminez74485 ай бұрын

    Promo-SM

  • @user-js3dw4rx6v
    @user-js3dw4rx6v5 ай бұрын

    You did it

  • @user-js3dw4rx6v
    @user-js3dw4rx6v5 ай бұрын

    Great

  • @captainb.mccrea5480
    @captainb.mccrea54805 ай бұрын

    Bro lapped Daisy and Baby Daisy at the same time on Daisy Circuit 💀

  • @FrostNapCat
    @FrostNapCatАй бұрын

    What a savage 💀

  • @methodtomyradness2939
    @methodtomyradness29395 ай бұрын

    cant wait to see the updated video. this is spyke btw. had some optimization ideas for your sprites to help with the bottle necking and ideas i got inspired by the projects pokemon theme. (1)have you ever considered animating key frames by tracing with the hacked 3d models people got by dumping the game files? not sure how ty is animating so its just a spit balling thing so if that clashes with his creativity just can this idea. (2) another thing thats just a quality of life thing that would be great is if the games ledge options could have a color or indicator tied to what animation they are choosing off ledge to reward more reactionary play and remove the meta in ultimate based heavily on option negation and allow characters who arent specced for ledge trapping to be viable at it if the player is skilled enough. kind of like it is now in ultimate (maybe better) but easier on the gamedev side because you wouldnt need to overly standardize the animation like smash does them(a lot are very samey). (3) also animating elemental damage individually is going to hurt a lot in the long run, not sure if thats just for the mock up though. (4) the color coded ledge options would also be neat to experiment with individual options like say a ground type pokemon gets to dig for ledge roll (and roll animations out of shield maybe) can avoid a trap to cover ledge options (can, gyro, arcfire, hydrant) but allows for the draw back to be that its a few frames more reactable or vulnerable to balance out. maybe a move based around earthquake could hit them at ledge hang if intangibility runs out or during the special roll animation (ground types are super effective against ground types but it will still be viable in non ground type matchups) but make the trade off that earthquake has to be a hard callout because of slow startup and endlag and also wont hit an opponent who jumps but hit 1.5X damage and knock back on buried state or this unique intangibility state. if the scope for this ground type specific idea becomes out of scope for the game its easy to tweek to just being a suitable animation, but i think leaning into pokemon mechanics for inspired new smash mechanics is such a cool way to make something fresh and will 100% blow this fan project into pokemon fandom mainstream, which looks really really good on a resume/job application

  • @dancefloorwashisname
    @dancefloorwashisname5 ай бұрын

    have you redone this using all of the modern strats and ultras