Pluralsight Courses and Tutorials
Pluralsight Courses and Tutorials
This channel is dedicated to the Pluralsight course library and those learners looking to expand their technology skills. Find course previews, tutorial clips and more from Pluralsight's massive technology learning library. Pluralsight's aim is to help developers, technologists and tech teams grow the technology skills they need to succeed in today's ever-evolving tech landscape.
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Google is evil
Hi, some of the courses from digital tutors are not available in the pluralsight.com, is there any problem? Also, are you guys still building the learning paths in the pluralsight.com? English is not my first language, sorry haha
yes, thank you! :)
on 6:38, I followed the steps up to the point where the dragon appears, but for some reason, I cannot get my object to appear with the background without having both stand out than the other. How can I fix this issue?
More 3dmax tutorial here , i hope it is useful kzread.info/dron/iVKGfsS7jg2MokBDP1iWkQ.htmlvideos
I wish my professors had this beautiful voice <3
what Facade actually mean?
I have maya 2016 on my Mac, and for some reason the pop up menu for "assign new material" won't pop up when I right click my mouse. Do you know why?
Does this also work with making sprites for like a platformer?
Attribute editor in the Hypershade is sooo broken in 2016
+JB BARZ It shows you just the most important parameters for shading works: its not the full Attribute Editor.
music ala Daft Punk - Tron Legacy
Can you not apply this to a composition? Extrusion isnt showing up in my Geometry settings
NURMS stands for Non uniform rational mesh smooth which really boils down to a subdivision modeling technique over NURBS. Essentially all meshes have to be made into polygonal objects if the goal is to animate them because NURBS patches will not remain intact during animation therefore breaking the rigs skin parameters.
I'm sure there's something missing but whenever I try to link the position of the effect in the way you do it, the whole particle follows and it cuts off at the edges.
+Musetrigger No sweat, I discovered something that works.
how do you watch around the cube??
+Arnaud Van Steenlandt *change camera
Nice tutorial, will help a lot for the beginners.
Great tutorial. Thanks a lot.
STOP CONSTANTLY SAYING KIND OF A... and LETS GO AHEAD AND... my GOD
awesome tutorial! thanks
nice charisard
I'm having a difficult to understand T_T
Games like Destiny are why I kinda feel like consoles aren't really worth it anymore. Don't get me wrong, it's a visually stunning game, and I'm sure it's fun to whatever extent, but I kinda get the same thing with Warframe, and that doesn't cost a dime.
I can't find this video in the digitaltutors library.
i want to buy this tutorial can i get this any selling sites like amazon or anysites please help me
I like the footage, and the digital painting itself is cool, but wow that end result with the comp is bad. So cartoony.
how do you know when to stop? that's my big problem.
hello sir,are u show in this tutorial complete process of modelling and rendering of architecture.i will buy from amazon please answer me........thanks
Nice tips! <3 C4D
amazing stuff :)
Where is this tutorial, i have pluralsight and never found it :(
I'm confused about how to combine these two softwares. For example, should I always create the base mesh in 3ds max and then import it in zbrush? Can't I model the whole thing in zbrush and then import in max for retopology?
Show the final result
nice
It's Topogun necessary? can't 3Dcoat apply maps?
this made my life much more easier
soo where's the next video?
The natural thing to try if you don't know about premulting is to use the alpha channel as a mask in the grade node. What is the difference, what happens and why is that wrong?
where is the rest of this video?
Great Video Tutorial
How can the decal be scaled down then placed at a specific spot without getting artifacts outside the bounds of the transparent texture?
jaj
Unity should really use the system of making shaders and materials that blender has, very simple, easy to use and kinda fun in a way.
Hey guys, Maya LT has no reference editor. So what can I do in my pipeline to change my rig and have my animations that have been started or even finished update to the new rig?
GG
the domain of the cube i used isn't turning into water its doing nothing?? nothing is working.
Eita q cara foda !"
'-'
is it free or paid i want participate in this how can i do this ?
hi thx for this amazing videos i want ask you if i make a game with unity but version cracked is it i problem if i put it in googleplay or appstore smthg like this its can be a problem ??
Quick Nefty Trick! Thumbs UP!