Pluralsight Courses and Tutorials

Pluralsight Courses and Tutorials

This channel is dedicated to the Pluralsight course library and those learners looking to expand their technology skills. Find course previews, tutorial clips and more from Pluralsight's massive technology learning library. Pluralsight's aim is to help developers, technologists and tech teams grow the technology skills they need to succeed in today's ever-evolving tech landscape.

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  • @vexydara
    @vexydara2 ай бұрын

    Google is evil

  • @evanderdornelles
    @evanderdornelles8 жыл бұрын

    Hi, some of the courses from digital tutors are not available in the pluralsight.com, is there any problem? Also, are you guys still building the learning paths in the pluralsight.com? English is not my first language, sorry haha

  • @fritziundso
    @fritziundso8 жыл бұрын

    yes, thank you! :)

  • @chellastation
    @chellastation8 жыл бұрын

    on 6:38, I followed the steps up to the point where the dragon appears, but for some reason, I cannot get my object to appear with the background without having both stand out than the other. How can I fix this issue?

  • @xuansonle3dmaxtutorial
    @xuansonle3dmaxtutorial8 жыл бұрын

    More 3dmax tutorial here , i hope it is useful kzread.info/dron/iVKGfsS7jg2MokBDP1iWkQ.htmlvideos

  • @JMXXL
    @JMXXL8 жыл бұрын

    I wish my professors had this beautiful voice <3

  • @garimakashyap123
    @garimakashyap1238 жыл бұрын

    what Facade actually mean?

  • @sordum6797
    @sordum67978 жыл бұрын

    I have maya 2016 on my Mac, and for some reason the pop up menu for "assign new material" won't pop up when I right click my mouse. Do you know why?

  • @bluewulv
    @bluewulv8 жыл бұрын

    Does this also work with making sprites for like a platformer?

  • @ChilledOutGamingCOG
    @ChilledOutGamingCOG8 жыл бұрын

    Attribute editor in the Hypershade is sooo broken in 2016

  • @xThirdOpsx
    @xThirdOpsx8 жыл бұрын

    +JB BARZ It shows you just the most important parameters for shading works: its not the full Attribute Editor.

  • @ldandco
    @ldandco8 жыл бұрын

    music ala Daft Punk - Tron Legacy

  • @evan2081
    @evan20818 жыл бұрын

    Can you not apply this to a composition? Extrusion isnt showing up in my Geometry settings

  • @rj377
    @rj3778 жыл бұрын

    NURMS stands for Non uniform rational mesh smooth which really boils down to a subdivision modeling technique over NURBS. Essentially all meshes have to be made into polygonal objects if the goal is to animate them because NURBS patches will not remain intact during animation therefore breaking the rigs skin parameters.

  • @Musetrigger
    @Musetrigger8 жыл бұрын

    I'm sure there's something missing but whenever I try to link the position of the effect in the way you do it, the whole particle follows and it cuts off at the edges.

  • @Musetrigger
    @Musetrigger8 жыл бұрын

    +Musetrigger No sweat, I discovered something that works.

  • @madeinbelgium8552
    @madeinbelgium85528 жыл бұрын

    how do you watch around the cube??

  • @madeinbelgium8552
    @madeinbelgium85528 жыл бұрын

    +Arnaud Van Steenlandt *change camera

  • @amesunny2072
    @amesunny20728 жыл бұрын

    Nice tutorial, will help a lot for the beginners.

  • @metatoto
    @metatoto8 жыл бұрын

    Great tutorial. Thanks a lot.

  • @vStylerJohnG
    @vStylerJohnG8 жыл бұрын

    STOP CONSTANTLY SAYING KIND OF A... and LETS GO AHEAD AND... my GOD

  • @pur3devil
    @pur3devil8 жыл бұрын

    awesome tutorial! thanks

  • @lahza9555
    @lahza95558 жыл бұрын

    nice charisard

  • @zoelamp4840
    @zoelamp48408 жыл бұрын

    I'm having a difficult to understand T_T

  • @involuntaryanalysis
    @involuntaryanalysis8 жыл бұрын

    Games like Destiny are why I kinda feel like consoles aren't really worth it anymore. Don't get me wrong, it's a visually stunning game, and I'm sure it's fun to whatever extent, but I kinda get the same thing with Warframe, and that doesn't cost a dime.

  • @DragonByte79
    @DragonByte798 жыл бұрын

    I can't find this video in the digitaltutors library.

  • @dipu384
    @dipu3848 жыл бұрын

    i want to buy this tutorial can i get this any selling sites like amazon or anysites please help me

  • @thecultguy
    @thecultguy8 жыл бұрын

    I like the footage, and the digital painting itself is cool, but wow that end result with the comp is bad. So cartoony.

  • @ephraimparadice516
    @ephraimparadice5168 жыл бұрын

    how do you know when to stop? that's my big problem.

  • @dipu384
    @dipu3848 жыл бұрын

    hello sir,are u show in this tutorial complete process of modelling and rendering of architecture.i will buy from amazon please answer me........thanks

  • @YoSneeze
    @YoSneeze8 жыл бұрын

    Nice tips! <3 C4D

  • @TERRAMOUNT
    @TERRAMOUNT8 жыл бұрын

    amazing stuff :)

  • @jamisonduarte
    @jamisonduarte8 жыл бұрын

    Where is this tutorial, i have pluralsight and never found it :(

  • @faelian7192
    @faelian71928 жыл бұрын

    I'm confused about how to combine these two softwares. For example, should I always create the base mesh in 3ds max and then import it in zbrush? Can't I model the whole thing in zbrush and then import in max for retopology?

  • @MegaCraftBRs
    @MegaCraftBRs8 жыл бұрын

    Show the final result

  • @lhscoderch
    @lhscoderch8 жыл бұрын

    nice

  • @Zeriel00
    @Zeriel008 жыл бұрын

    It's Topogun necessary? can't 3Dcoat apply maps?

  • @MineExpert
    @MineExpert8 жыл бұрын

    this made my life much more easier

  • @alexilaiho1st
    @alexilaiho1st8 жыл бұрын

    soo where's the next video?

  • @Moctop
    @Moctop8 жыл бұрын

    The natural thing to try if you don't know about premulting is to use the alpha channel as a mask in the grade node. What is the difference, what happens and why is that wrong?

  • @travisparkinson3075
    @travisparkinson30758 жыл бұрын

    where is the rest of this video?

  • @websachi
    @websachi8 жыл бұрын

    Great Video Tutorial

  • @l-dubdeveloper9441
    @l-dubdeveloper94418 жыл бұрын

    How can the decal be scaled down then placed at a specific spot without getting artifacts outside the bounds of the transparent texture?

  • @laskat8844
    @laskat88448 жыл бұрын

    jaj

  • @ThatKid22101
    @ThatKid221018 жыл бұрын

    Unity should really use the system of making shaders and materials that blender has, very simple, easy to use and kinda fun in a way.

  • @TheDeadFriend
    @TheDeadFriend8 жыл бұрын

    Hey guys, Maya LT has no reference editor. So what can I do in my pipeline to change my rig and have my animations that have been started or even finished update to the new rig?

  • @alexzv8
    @alexzv88 жыл бұрын

    GG

  • @pixlemongamer6208
    @pixlemongamer62088 жыл бұрын

    the domain of the cube i used isn't turning into water its doing nothing?? nothing is working.

  • @maicond444
    @maicond4448 жыл бұрын

    Eita q cara foda !"

  • @maicond444
    @maicond4448 жыл бұрын

    '-'

  • @medalinasser7828
    @medalinasser78288 жыл бұрын

    is it free or paid i want participate in this how can i do this ?

  • @medalinasser7828
    @medalinasser78288 жыл бұрын

    hi thx for this amazing videos i want ask you if i make a game with unity but version cracked is it i problem if i put it in googleplay or appstore smthg like this its can be a problem ??

  • @SarfarazYeaseen
    @SarfarazYeaseen8 жыл бұрын

    Quick Nefty Trick! Thumbs UP!