Zbrush surface with texture on UVed model

Тәжірибелік нұсқаулар және стиль

Quick tutorial for a friend showing the process to use a custom height mp texture to add detail to a UVed model.

Пікірлер: 11

  • @kenbrewster4873
    @kenbrewster4873 Жыл бұрын

    Thank you so much! You broke is down to were it could be understood. I subscribed to you channel and look forward to seeing more of your tutorials .

  • @hyde9989
    @hyde99892 жыл бұрын

    thank you this was very easy to process and very informative

  • @adrianherzberger41
    @adrianherzberger412 жыл бұрын

    exactly the tutorial I was looking for! great and thx a lot!

  • @angellooliveira6998
    @angellooliveira6998 Жыл бұрын

    Great Video!!!

  • @willsionen
    @willsionen2 жыл бұрын

    almost 7000 views and just 2 comments? Your video is reaaaally full of great informations and I would wish you would do more ZBrush videos I really like it so far! :) But its understandable if you dont want to be a "tutorial/ How to..." Channel. I'm just getting into Z-Brush and its a loooot of fun, currently just doing some stylizted sculpting stuff since I think thats the most simple one. Anyway thank you and keep doing! :)

  • @Shurdle3D
    @Shurdle3D11 ай бұрын

    easy to follow. thanks

  • @susantosukadi5143
    @susantosukadi5143 Жыл бұрын

    Thanks.

  • @anvitaprasar310
    @anvitaprasar310 Жыл бұрын

    Thanks

  • @ZephrusPrime
    @ZephrusPrime2 жыл бұрын

    This is why I wish we had Peel UV.

  • @therealKrak
    @therealKrak Жыл бұрын

    I always thought that you need to adjust the texture according to the UV rectangles like you really got to distort the texture depending on how the squares are shaped and not like, I take a texture and it will project on that surface perfectly eventhough the squares have different sizes and forms... Am I wrong or what am I missing out?

  • @joshuabierdz5937
    @joshuabierdz59372 жыл бұрын

    Or you can be a sadist and make individual scales and use nanomesh

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