this is like studying 12 principle's of animation to a whole new level
@tocide
4 күн бұрын
you have to manipulate the principles and become the god of your work
@Call_me_Fred4 күн бұрын
1:55 1. Fast and Slow 2:58 2. Big and Small 3:56 3. Contrast of Colors 4:45 4. Geometric Shapes 6:36 5. Overlaying Geometric with Realistic 7:45 6. Visual Motif 9:08 7. Delayed Delivery 9:50 8. Layering 10:25 9. Exagerated Variation in Motion 11:11 10. Camera Inside of Action 11:51 11. Frames Having Direction 12:52 12. Camera Playing into Itself
@user-pt5cl2ro6f
3 күн бұрын
Or simply for some of them: 1. Pacing 2. Scaling 3. Value Contrast - bc that's basically what it is. No matter what color you use, as long as they contrast in values then you're good to go. 11. Direction and focal point - which also ties into what he was saying about no. 3, with the direction of the action being the focal point and not the character, despite the contrast in values. 10 & 12 Framing and directing - is a given I'd say tho. That's part of basic animation.
@ruruyu5914 күн бұрын
wishing someone would actually study the way Guzzu animates! they're not a well known japanese animator but they're here on yt!
@masontoy1976
9 күн бұрын
guzzu aint japanese
@renasmatevicius10124 күн бұрын
so to condense basically use contrast everywhere you can find it: shapes, movement, speed, light, framerate, etc. Than composition: framing, dynamic or static, relationship to the frame, shape language and clarity. Of course all the animation principles and finally camerawork: camera moves with the characters, wide lens, direction. These principles are used everywhere by great artists old and new, and Nakamura applies them very well in his field
@DimiArt5 күн бұрын
Thanks, i'm a noobie animator that definitely looks up to Yutaka Nakamura and even more so "Norio Matsumoto" who animated the original naruto vs sasuke final valley and many other big fight scenes. Always been my 2 favorite animators.
@poipop
4 күн бұрын
Nakamura would not exist without norio but at the same time norio only had a fraction of the directional capabilities that nakamura has both are phenomenal animators and action animation would not be where it is today if they didnt exist
@ruruyu5914 күн бұрын
lezgo we going in depth to not just yutapon cubes but the style as a whole w video
@mechajay33583 күн бұрын
This is a pretty informative video. It actually breaks dowm the fundamentals of how Nakamura does animations and why they look so incredible.
@infamousyuu2 ай бұрын
I JUST REALIZED YOU'RE THE DUDE WHO MADE THAT GOATED MAKIMA TWERK VIDEO AND NOW YOU'RE HERE LAYING DOWN TOP TIER FACTS ABOUT A TOP TIER ANIMATOR, ALSO VERY GREAT VIDEO. (makima part 2 when!?)
@sizat57296 күн бұрын
bro, really gud stuff, i was shocked to see such low subs, u deserve more, just keep up the quality. also i would love it if u added the sauces for the anime shots u used, i am a sucker for action anime-s
@samzheng58036 күн бұрын
Nakamura is so good it’s unfair
@DevinH.420Ай бұрын
Very helpful thank you!
@supuupi2 ай бұрын
Fire video🔥🔥 You should make more your voice is rlly good for this
@adroitws13676 күн бұрын
guys, dont do these 12 principle if you have no budget lol
@Boxxyfan298
5 күн бұрын
this is for animators, not comissioners
@kurozikoasu1887
4 күн бұрын
😭☠️@@Boxxyfan298
@toolkitzanimations15 сағат бұрын
From 10:30 to 10:50 "But I want to have a life." poipop_: "Your animation is your life now."
@DoctorMadness5 күн бұрын
Great analysis and tips!! Subbed
@user-uu2vf8rq2cАй бұрын
Bro please start doing videos like those this is so helpful.
@JameelYa7 күн бұрын
Awesome video👏, thanks Dude...
@Lemmondevil2 ай бұрын
Fire video 🔥
@rrbcraftergames33617 күн бұрын
Bro u need more subs this is so high quality. The only thing I disagree with is 7:28, I don’t think people disliked Abe’s cut because of the slow motion, cause usually the point of all his cuts r to just be as fluid as possible. I think it was more so the flow between cuts was sorta nonexistent, making it feel less impactful.
@poipop
6 күн бұрын
A better example would have been someone like naotoshi shida
@night-shinobi6038Ай бұрын
rally amazing video
@quimera9634 күн бұрын
Great video
@Lightphazer2 ай бұрын
W this was awesome, U need to make more
@MegaJackolope6 күн бұрын
Holy. Lemme add this to my animation playlist.
@idkwhatnamee66365 күн бұрын
lovely video
@effortless45887 күн бұрын
Time to become the goat of animating Please cover Weilin Zhang, Vincent Chansard, Akihiro Ota next!!! We need more of this!!
@poipop
6 күн бұрын
Planning on doing ota next
@_Emit_6 күн бұрын
actually amazing video
@SleeveNash17Күн бұрын
elite vid man
@lavalambchops6 күн бұрын
Great shit man I'm working my fucking ass off to become the best action animator I can possibly be, your observations are super valuable and that's definitely one thing I'm realizing is how fucking important intense contrast is, in just about everything from composition to color to speed to size etc. in addition to use of fundamental geometric shapes, direction, and added anticipation through delays.
@heikoy2 күн бұрын
hope they brought this guy for Gachiakuta anime
@theshowihaventnamedyet16104 күн бұрын
Love this video and going in depth into some of these scenes and techniques, super good stuff! But I also find it funny you say its "his own 12 princlibles" when half of them are just the 12 princibles of animation just slightly rephrased haha
@poipop
4 күн бұрын
Idk not really tbh all the other 12 principles are for making a realistic phisical motion for the majority of it and even when it is taking part of portions of the original 12 principles im going into much more depth that just saying “make it more impactful and easier for the viewer to understand”
@theshowihaventnamedyet1610
2 күн бұрын
@@poipop that’s true, I guess I see what you mean :)
@No1.Husbando5 күн бұрын
Can you put the 12 points under the video in description so I can visually see each point ? 😅
@user-pt5cl2ro6f3 күн бұрын
Artist here 5:26 saying his his shading is made up of triangles sounds like he intentionally and meticulously shapes them as triangles lol. It's a common hatch shading for a lot of animators so I think it's a bit of a stretch to say his shading are all triangles, despite being technically right 😅. Instead, I'd say he has a _preference_ for geometric shapes for his fxs. Idk I found that line funny for some reason 😂 Akin to art critics of modern times trying to put more meaning behind an artists' stroke than just it being..a stroke, lol.
@poipop
3 күн бұрын
Well i mean technically hes just drawing the shadows the same way he does smears and as i said before in the video these aren’t things that Nakamura actively tries to do but its more rather just a definition of what he actually does do and this is for beginner animators who don’t understand everything yet so its all for the act of simplification and no its not “a common hatch shading for all animators since the production line makes it hard for those to be implemented and it makes it harder for people down the line like inbetweeners and cleanup artists but he gets special priority and doesn’t even use inbetweeners in the first place because he draws all the frames himself
@Alan1naruto1piece2 ай бұрын
Wow
@ppexe3221Ай бұрын
i didnt know u had a yt channel, yt just recomended it
@Fiyuki-nase2 ай бұрын
Are you gonna keep making videos like this? If so seeing more of this would be cool
@Alan1naruto1piece2 ай бұрын
Yutaka is cool
@Drezyy5 күн бұрын
i never caught on to that 11th princable before, ill never not be able to notice it again XD
@Alan1naruto1piece2 ай бұрын
Yutaka the goat
@riceblunt785920 күн бұрын
cool video
@DestusG7 күн бұрын
Bro you cooked a lot coming up with These principles. Thanks a lot for making this video
@effortless45887 күн бұрын
I really do pray he helps on Jujutsu Kaisen season 3
@harpyi2 ай бұрын
yoo i like your vids
@Hoichael4 күн бұрын
funny how almost all of these are different forms of the same abstract principle (contrast or its inverse, sameness), namely applications of contrast regarding different aspects of animation (time, shape, color, etc . . .) Framing all these different applications as an organic result of the same abstract idea (rather than artificially forcing them into "separate things") would probably provide the viewer with a more accurate window into the actual mindset of a great animator but such criticism might be a little pedantic and maybe even misplaced. After all, principles in art are never to be taken as rigid rules but should rather serve as impetus for "guided thinking" to ultimately arrive at some greater understanding of the particular art form. So i dunno, maybe your video is perfect as it is :D
@poipop
4 күн бұрын
Alot of people don’t know where to start creating their own action scenes without basically stealing from scenes that already exist but with this i hope more people can decide to start thinking up new action rather than just ripping off the ones which already exist, it is as you said, not rigid rules but rather for “guided thinking”
@gutentag53017 күн бұрын
Bruh i was expecting more animator analysis on your channel since i liked this video but zamn dat makima 💀💀💀💀💀😳😳😳
@zazenbo2 сағат бұрын
I miss my wife
@jeremymichael5205 күн бұрын
Great presentation. Consider just removing "that's enough about this principle" and just jump to the next one. Either a clean, related transition, or none at all would really take your pacing to a new level. Also consider adding timestamps -- this is a phenomenal resource to come back to!
@poipop
4 күн бұрын
Yeah I’m still learning about youtube but i will definitely be doing both of these tips thanks 🙏
@ChilledBacon6 күн бұрын
9:15 delayed delivery is known as anticipation
@poipop
6 күн бұрын
Not really, anticipation not only is intended for human/ animal movements but it requires the act of physically pushing the body part back rather than something like slowing down the scene or clever camera positioning/ movement
@chilfang24226 күн бұрын
TLDR: Contrast contrast contrast, add on the contrast!
@zxck_ae6 күн бұрын
POIPOP IS ON KZread??? MY GOATTTT
@felipe60402 күн бұрын
Wait, where can I find the pokémon one?
@sensensen34946 күн бұрын
I thought the number 1 was gonna be "impact frames" xD.
@EmmanuelChadee3 күн бұрын
What book did he wrote this in ?
@effortless45887 күн бұрын
5:51 JESUS
@therealKrak5 күн бұрын
2:19 what's the name of this anime?
@vinceraineing6 күн бұрын
What anime is shown at 1:03????
@magentaplatinum14306 күн бұрын
It is a great video all throughout, but I feel that the visual motif part was a bit lacking with Nakamura's examples. I didn't really get to point out how and where he uses the visual motifs in his action scenes, and how it helps him to be visually appealing. And from what I understood, there might be a ton of types of visual motifs? I'm pretty much a newbie an animation and I would like to get into it, so I unfortunately still don't know all of my basics properly... Could you please help me by helping me understand how Nakamura implements it in his animation style??
@magentaplatinum1430
6 күн бұрын
Great vid btw!
@poipop
6 күн бұрын
I get this tbh after looking over the vid i do wish i would have went into it more but to put it simply a visual motif is just a motif like in literature but for visuals so (A motif is a repeated pattern-an image, sound, word, or symbol that comes back again and again within a particular story) but with something visual like in deku vs todoroki both of them had their hands consistently at the center of the screen to tie in the climax of the fight, with the one piece opening its less of something thats physical and more of something that is put into the composition of the scene that helps tie together the opening sequence separately from the rest of the show but since it’s pretty hard to use effectively unless you are really experienced for 99% of people dont try to use it and some of the time it might even come naturally as you storyboard a sequence
@magentaplatinum1430
6 күн бұрын
@@poipop ahhhhhh, thank you so much for clearing it up!! this will help me a lot! Keep up the great work!!
@Matthew12c2 ай бұрын
you cooked bro
@SogonD.Zunatsu5 күн бұрын
He's great, but he also has the luxury of not having to clean up his own drawings and can dedicate himself to the fun part. Very earned of course.
@poipop
4 күн бұрын
No idea where you got this from but he almost always cleans up his work when he does the genga? Even when 2nd key animators are called in due to a lack of a good schedule nakamura usually tries to make the layout pretty detailed just like any other animator
@adriotx
2 күн бұрын
@@poipopThis ^^ he doesn't get chosen for a job to make storyboards.
@supuupi6 күн бұрын
Hello guys, the editor here. Please give me some feedback, tell me what you thought of the video. I will try and use that feedback to improve for the next video!
@shadowstar1286
6 күн бұрын
appreciate the video and the time and effort that went into it. please remove redundant statements where the voice over states things like "that's enough yapping" or self-evident statements. for ex. "color contrast is what it sounds like, it's colors that contrast." ironically drawing attention to how much he yaps just makes it worse. it will feel a lot better if you just cut that.
@supuupi
6 күн бұрын
@shadowstar1286 i have actually cut about half of that out 😅. But i struggled with some others since they wouldn't form actual sentences anymore if i removed them. I was given the audio fragment so i just went with that and didn't ask for any retakes of parts. But thank you i will try to cut out even more!
@poipop
5 күн бұрын
@@shadowstar1286it was worse before ☠️
@navi7402
5 күн бұрын
put timestamps
@shadowstar1286
5 күн бұрын
@@supuupi dang, well you did the best you could. no issues with the editing other than that
@khromex2 ай бұрын
wait does nakamura even do the coloring process?
@poipop
2 ай бұрын
no but he tells the people who do color it what to do in the story board
@khromex
2 ай бұрын
@@poipop I see thanks
@user-ql5cx4ty1j7 күн бұрын
Video starts at 2:00 😐
@SimGunther
6 күн бұрын
Technically 1:55, but yeah, total life saver! ❤
@X5epsilon2 ай бұрын
Now I can say I get more views than poipop (on KZread at least)
@jordanasumani5 күн бұрын
No one likes nozume abe u joking buddy majority of people likes his animation and many didn't complains this man is a also a really good animator, yutaka Nakamura isn't eveb the God of animation ir peak, it don't matter this is a bold statement 😂
@poipop
5 күн бұрын
When abe does a sequence with the same timing throughout alot of people dont like on on things like twitter, same goes for people like naotoshi shida. And claiming that nakamura hadn’t done as much as he has is literally insane not only did he basically make what all action animation is today but he has an argument for being one of the most technically proficient animators in the industry
@jordanasumani
5 күн бұрын
@@poipop he is not the one who made what action anime is today he barely does many work and his works are rare, the one who made what action anime is today is takeshi Honda they are the one who I spire many to draw and u even got, norio Matsumoto who even add more into the inspiration, weiling Zhang at the age of 16 already proofed himself to, downing other animator for Nakamura is a bias take, as if his animation alone isn't also repetive just like nozume Abe, he may be good at 2d animation so are the rest he is not the best at it either, because his style is also not liked by others, we gotta be neutral with this things, acting like we forgot what the meaning of sakuga is a slang. Horrible takes but I liked the video still horrible take on that part, mf be glazing over over Nakamura like he's the top dawg of animation that a lie.
Пікірлер: 95
this is like studying 12 principle's of animation to a whole new level
@tocide
4 күн бұрын
you have to manipulate the principles and become the god of your work
1:55 1. Fast and Slow 2:58 2. Big and Small 3:56 3. Contrast of Colors 4:45 4. Geometric Shapes 6:36 5. Overlaying Geometric with Realistic 7:45 6. Visual Motif 9:08 7. Delayed Delivery 9:50 8. Layering 10:25 9. Exagerated Variation in Motion 11:11 10. Camera Inside of Action 11:51 11. Frames Having Direction 12:52 12. Camera Playing into Itself
@user-pt5cl2ro6f
3 күн бұрын
Or simply for some of them: 1. Pacing 2. Scaling 3. Value Contrast - bc that's basically what it is. No matter what color you use, as long as they contrast in values then you're good to go. 11. Direction and focal point - which also ties into what he was saying about no. 3, with the direction of the action being the focal point and not the character, despite the contrast in values. 10 & 12 Framing and directing - is a given I'd say tho. That's part of basic animation.
wishing someone would actually study the way Guzzu animates! they're not a well known japanese animator but they're here on yt!
@masontoy1976
9 күн бұрын
guzzu aint japanese
so to condense basically use contrast everywhere you can find it: shapes, movement, speed, light, framerate, etc. Than composition: framing, dynamic or static, relationship to the frame, shape language and clarity. Of course all the animation principles and finally camerawork: camera moves with the characters, wide lens, direction. These principles are used everywhere by great artists old and new, and Nakamura applies them very well in his field
Thanks, i'm a noobie animator that definitely looks up to Yutaka Nakamura and even more so "Norio Matsumoto" who animated the original naruto vs sasuke final valley and many other big fight scenes. Always been my 2 favorite animators.
@poipop
4 күн бұрын
Nakamura would not exist without norio but at the same time norio only had a fraction of the directional capabilities that nakamura has both are phenomenal animators and action animation would not be where it is today if they didnt exist
lezgo we going in depth to not just yutapon cubes but the style as a whole w video
This is a pretty informative video. It actually breaks dowm the fundamentals of how Nakamura does animations and why they look so incredible.
I JUST REALIZED YOU'RE THE DUDE WHO MADE THAT GOATED MAKIMA TWERK VIDEO AND NOW YOU'RE HERE LAYING DOWN TOP TIER FACTS ABOUT A TOP TIER ANIMATOR, ALSO VERY GREAT VIDEO. (makima part 2 when!?)
bro, really gud stuff, i was shocked to see such low subs, u deserve more, just keep up the quality. also i would love it if u added the sauces for the anime shots u used, i am a sucker for action anime-s
Nakamura is so good it’s unfair
Very helpful thank you!
Fire video🔥🔥 You should make more your voice is rlly good for this
guys, dont do these 12 principle if you have no budget lol
@Boxxyfan298
5 күн бұрын
this is for animators, not comissioners
@kurozikoasu1887
4 күн бұрын
😭☠️@@Boxxyfan298
From 10:30 to 10:50 "But I want to have a life." poipop_: "Your animation is your life now."
Great analysis and tips!! Subbed
Bro please start doing videos like those this is so helpful.
Awesome video👏, thanks Dude...
Fire video 🔥
Bro u need more subs this is so high quality. The only thing I disagree with is 7:28, I don’t think people disliked Abe’s cut because of the slow motion, cause usually the point of all his cuts r to just be as fluid as possible. I think it was more so the flow between cuts was sorta nonexistent, making it feel less impactful.
@poipop
6 күн бұрын
A better example would have been someone like naotoshi shida
rally amazing video
Great video
W this was awesome, U need to make more
Holy. Lemme add this to my animation playlist.
lovely video
Time to become the goat of animating Please cover Weilin Zhang, Vincent Chansard, Akihiro Ota next!!! We need more of this!!
@poipop
6 күн бұрын
Planning on doing ota next
actually amazing video
elite vid man
Great shit man I'm working my fucking ass off to become the best action animator I can possibly be, your observations are super valuable and that's definitely one thing I'm realizing is how fucking important intense contrast is, in just about everything from composition to color to speed to size etc. in addition to use of fundamental geometric shapes, direction, and added anticipation through delays.
hope they brought this guy for Gachiakuta anime
Love this video and going in depth into some of these scenes and techniques, super good stuff! But I also find it funny you say its "his own 12 princlibles" when half of them are just the 12 princibles of animation just slightly rephrased haha
@poipop
4 күн бұрын
Idk not really tbh all the other 12 principles are for making a realistic phisical motion for the majority of it and even when it is taking part of portions of the original 12 principles im going into much more depth that just saying “make it more impactful and easier for the viewer to understand”
@theshowihaventnamedyet1610
2 күн бұрын
@@poipop that’s true, I guess I see what you mean :)
Can you put the 12 points under the video in description so I can visually see each point ? 😅
Artist here 5:26 saying his his shading is made up of triangles sounds like he intentionally and meticulously shapes them as triangles lol. It's a common hatch shading for a lot of animators so I think it's a bit of a stretch to say his shading are all triangles, despite being technically right 😅. Instead, I'd say he has a _preference_ for geometric shapes for his fxs. Idk I found that line funny for some reason 😂 Akin to art critics of modern times trying to put more meaning behind an artists' stroke than just it being..a stroke, lol.
@poipop
3 күн бұрын
Well i mean technically hes just drawing the shadows the same way he does smears and as i said before in the video these aren’t things that Nakamura actively tries to do but its more rather just a definition of what he actually does do and this is for beginner animators who don’t understand everything yet so its all for the act of simplification and no its not “a common hatch shading for all animators since the production line makes it hard for those to be implemented and it makes it harder for people down the line like inbetweeners and cleanup artists but he gets special priority and doesn’t even use inbetweeners in the first place because he draws all the frames himself
Wow
i didnt know u had a yt channel, yt just recomended it
Are you gonna keep making videos like this? If so seeing more of this would be cool
Yutaka is cool
i never caught on to that 11th princable before, ill never not be able to notice it again XD
Yutaka the goat
cool video
Bro you cooked a lot coming up with These principles. Thanks a lot for making this video
I really do pray he helps on Jujutsu Kaisen season 3
yoo i like your vids
funny how almost all of these are different forms of the same abstract principle (contrast or its inverse, sameness), namely applications of contrast regarding different aspects of animation (time, shape, color, etc . . .) Framing all these different applications as an organic result of the same abstract idea (rather than artificially forcing them into "separate things") would probably provide the viewer with a more accurate window into the actual mindset of a great animator but such criticism might be a little pedantic and maybe even misplaced. After all, principles in art are never to be taken as rigid rules but should rather serve as impetus for "guided thinking" to ultimately arrive at some greater understanding of the particular art form. So i dunno, maybe your video is perfect as it is :D
@poipop
4 күн бұрын
Alot of people don’t know where to start creating their own action scenes without basically stealing from scenes that already exist but with this i hope more people can decide to start thinking up new action rather than just ripping off the ones which already exist, it is as you said, not rigid rules but rather for “guided thinking”
Bruh i was expecting more animator analysis on your channel since i liked this video but zamn dat makima 💀💀💀💀💀😳😳😳
I miss my wife
Great presentation. Consider just removing "that's enough about this principle" and just jump to the next one. Either a clean, related transition, or none at all would really take your pacing to a new level. Also consider adding timestamps -- this is a phenomenal resource to come back to!
@poipop
4 күн бұрын
Yeah I’m still learning about youtube but i will definitely be doing both of these tips thanks 🙏
9:15 delayed delivery is known as anticipation
@poipop
6 күн бұрын
Not really, anticipation not only is intended for human/ animal movements but it requires the act of physically pushing the body part back rather than something like slowing down the scene or clever camera positioning/ movement
TLDR: Contrast contrast contrast, add on the contrast!
POIPOP IS ON KZread??? MY GOATTTT
Wait, where can I find the pokémon one?
I thought the number 1 was gonna be "impact frames" xD.
What book did he wrote this in ?
5:51 JESUS
2:19 what's the name of this anime?
What anime is shown at 1:03????
It is a great video all throughout, but I feel that the visual motif part was a bit lacking with Nakamura's examples. I didn't really get to point out how and where he uses the visual motifs in his action scenes, and how it helps him to be visually appealing. And from what I understood, there might be a ton of types of visual motifs? I'm pretty much a newbie an animation and I would like to get into it, so I unfortunately still don't know all of my basics properly... Could you please help me by helping me understand how Nakamura implements it in his animation style??
@magentaplatinum1430
6 күн бұрын
Great vid btw!
@poipop
6 күн бұрын
I get this tbh after looking over the vid i do wish i would have went into it more but to put it simply a visual motif is just a motif like in literature but for visuals so (A motif is a repeated pattern-an image, sound, word, or symbol that comes back again and again within a particular story) but with something visual like in deku vs todoroki both of them had their hands consistently at the center of the screen to tie in the climax of the fight, with the one piece opening its less of something thats physical and more of something that is put into the composition of the scene that helps tie together the opening sequence separately from the rest of the show but since it’s pretty hard to use effectively unless you are really experienced for 99% of people dont try to use it and some of the time it might even come naturally as you storyboard a sequence
@magentaplatinum1430
6 күн бұрын
@@poipop ahhhhhh, thank you so much for clearing it up!! this will help me a lot! Keep up the great work!!
you cooked bro
He's great, but he also has the luxury of not having to clean up his own drawings and can dedicate himself to the fun part. Very earned of course.
@poipop
4 күн бұрын
No idea where you got this from but he almost always cleans up his work when he does the genga? Even when 2nd key animators are called in due to a lack of a good schedule nakamura usually tries to make the layout pretty detailed just like any other animator
@adriotx
2 күн бұрын
@@poipopThis ^^ he doesn't get chosen for a job to make storyboards.
Hello guys, the editor here. Please give me some feedback, tell me what you thought of the video. I will try and use that feedback to improve for the next video!
@shadowstar1286
6 күн бұрын
appreciate the video and the time and effort that went into it. please remove redundant statements where the voice over states things like "that's enough yapping" or self-evident statements. for ex. "color contrast is what it sounds like, it's colors that contrast." ironically drawing attention to how much he yaps just makes it worse. it will feel a lot better if you just cut that.
@supuupi
6 күн бұрын
@shadowstar1286 i have actually cut about half of that out 😅. But i struggled with some others since they wouldn't form actual sentences anymore if i removed them. I was given the audio fragment so i just went with that and didn't ask for any retakes of parts. But thank you i will try to cut out even more!
@poipop
5 күн бұрын
@@shadowstar1286it was worse before ☠️
@navi7402
5 күн бұрын
put timestamps
@shadowstar1286
5 күн бұрын
@@supuupi dang, well you did the best you could. no issues with the editing other than that
wait does nakamura even do the coloring process?
@poipop
2 ай бұрын
no but he tells the people who do color it what to do in the story board
@khromex
2 ай бұрын
@@poipop I see thanks
Video starts at 2:00 😐
@SimGunther
6 күн бұрын
Technically 1:55, but yeah, total life saver! ❤
Now I can say I get more views than poipop (on KZread at least)
No one likes nozume abe u joking buddy majority of people likes his animation and many didn't complains this man is a also a really good animator, yutaka Nakamura isn't eveb the God of animation ir peak, it don't matter this is a bold statement 😂
@poipop
5 күн бұрын
When abe does a sequence with the same timing throughout alot of people dont like on on things like twitter, same goes for people like naotoshi shida. And claiming that nakamura hadn’t done as much as he has is literally insane not only did he basically make what all action animation is today but he has an argument for being one of the most technically proficient animators in the industry
@jordanasumani
5 күн бұрын
@@poipop he is not the one who made what action anime is today he barely does many work and his works are rare, the one who made what action anime is today is takeshi Honda they are the one who I spire many to draw and u even got, norio Matsumoto who even add more into the inspiration, weiling Zhang at the age of 16 already proofed himself to, downing other animator for Nakamura is a bias take, as if his animation alone isn't also repetive just like nozume Abe, he may be good at 2d animation so are the rest he is not the best at it either, because his style is also not liked by others, we gotta be neutral with this things, acting like we forgot what the meaning of sakuga is a slang. Horrible takes but I liked the video still horrible take on that part, mf be glazing over over Nakamura like he's the top dawg of animation that a lie.
Weilin zhang better
Your KZread has way less views than your tiktok