► WTF Is... - Alien Rage?

Ойын-сауық

TotalBiscuit takes a look at the brand new shooter from City Interactive Games.
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Пікірлер: 765

  • @bloodsweatandbeers4684
    @bloodsweatandbeers46846 жыл бұрын

    Rest in peace, TB.

  • @br4dl3yw
    @br4dl3yw10 жыл бұрын

    I would be interested to see some later levels. Saying these two levels look the same I feel is a little unfair seeing as you never actually left the arena. So they may make different levels once you finish the entirety of that mission.

  • @nadagainagain4987
    @nadagainagain49872 жыл бұрын

    I love the General Patton quote at the end.

  • @bytemeah
    @bytemeah10 жыл бұрын

    What you're talking about is bullet simulation model - opposite of hitscan. Hitscan is a model when there is no travel time for projectiles. You instantly hit anything you're aiming at when you fire. No need to lead a moving target or compensate for dropoff. 'Bullets' travel instantly in a straight line. It's impossible to dodge a hitscan weapon if you're in its crosshair when taking fire.

  • @xXRazorfistXx
    @xXRazorfistXx10 жыл бұрын

    I think the great thing about TotalBiscuit when compared to other reviewers is his attention to detail and how consistent he is. I'm always seeing new videos on his channel. Keep up the good work!

  • @hanswerner3038
    @hanswerner303810 жыл бұрын

    just finished it. it has nice grafics, nice gunplay and nice audio. its fun but its really hard until u get the higher tier perks

  • @SmilinStylin
    @SmilinStylin10 жыл бұрын

    I knew everything I needed to know about this game from the first minute. Thanks TB :D

  • @ShadeWMD
    @ShadeWMD10 жыл бұрын

    Goddammit, TB. I was curious about this game and then you have to go and put out this awesome video. You're a mind reader.

  • @eepitssteve
    @eepitssteve10 жыл бұрын

    Yes! My subscription box has broken again! Luckily I can rely on a consistent uploader like you, TB, to check. Thank you for your regular uploads.

  • @Zorlag
    @Zorlag10 жыл бұрын

    Take a drink everytime TB says "by any stretch of the imagination" or "to say the least" ;)

  • @doctortoast4361
    @doctortoast436110 жыл бұрын

    "Bloody screen, So REAL!" Ha I feel like the only one who got that joke.

  • @cynicalbrit
    @cynicalbrit10 жыл бұрын

    That was the 4th mission out of 11, so 4 missions out of 11, almost half the content of the game, uses the same tileset.

  • @eSSentialplaysYT
    @eSSentialplaysYT10 жыл бұрын

    Wait, an FPS that doesn't hold my hand with prompts, easy-mode guns, stupid AI and insta-health regen? I'm in. I miss the days of games being stupid-hard and border-line frustrating. Making headway in games like that offer real feelings of accomplishment.

  • @murdercide4967

    @murdercide4967

    2 жыл бұрын

    8 years later lol I do really like this game

  • @dickbutt9994
    @dickbutt999410 жыл бұрын

    this game looks fun , installing right now thanks tb. so grateful you do these things

  • @TheUndead0ne
    @TheUndead0ne10 жыл бұрын

    BLOODY SCREEN SOOOO REAL !

  • @ChristmasCrustacean1
    @ChristmasCrustacean110 жыл бұрын

    I love the new opening splash.

  • @TheThreadWeaver
    @TheThreadWeaver10 жыл бұрын

    So I just got an ad for total war rome 2 before your video, which is a somewhat hilarious coincidence given the content of your recent content patch.

  • @ChickenWilickers
    @ChickenWilickers10 жыл бұрын

    ive been looking forward to this

  • @Rook525
    @Rook52510 жыл бұрын

    definitely something i'm willing to check out. i'm normally not into FPS games, but hearing that this one has a decent challenge at least in gunplay. i'm willing to check it out.

  • @Dracadin
    @Dracadin10 жыл бұрын

    same problem... got dizzy while watching so just listened in background and reading comments

  • @ScientaEstVox
    @ScientaEstVox10 жыл бұрын

    An early look at UnderRail would be cool. I already have it, just would love to hear your opinion on it. Its a RPG in the style of the first two Fallouts, so stat crunching, and turn based combat. Lots of cool things going on with it.

  • @realstarfarts
    @realstarfarts10 жыл бұрын

    those visuals look amazing

  • @RyuRanXII
    @RyuRanXII10 жыл бұрын

    I had a blast with the demo version. I can't wait to play the whole thing.

  • @CapTaiNSnarKs
    @CapTaiNSnarKs10 жыл бұрын

    Thanks for the video Mr. Biscuit.

  • @OfChaos
    @OfChaos10 жыл бұрын

    I didn't exactly mention travel time but I suppose my explanation was rather lackluster. To put it simple, I said hitscan is the calculation. While travel speed is infinite, if done right what will happen is that a lead is put in the calculation in order to cope with obstacles, for realism's sake. Hence the calculation of how fast you run and how far ahead. You're right about it being impossible to dodge however, when the calc says you get hit, you do. Apologies for the bad explanation ^^;

  • @atavax3420
    @atavax342010 жыл бұрын

    Would like to see a shooter with a UN Squadron like damage system, where after you take a hit, you will take more damage, until a period of time where you take no damage. So there is a short ttk with the extra damage you take after taking an initial hit and the number of hits you can take increases after you've been out of combat, but you don't trivialize the damage you take by regenerating it. You can only regen it by picking up very rare health packs. Kind of the best of both worlds imo.

  • @MrHoelzi
    @MrHoelzi10 жыл бұрын

    I love that "bloody screen so real" is a thing now :)

  • @Agiranto
    @Agiranto10 жыл бұрын

    Yeah, gave me the same feeling.

  • @Moonunitz
    @Moonunitz10 жыл бұрын

    Hit scan is where there is no travel time on the bullets. For instance most CoD weapons are hit scan with the exception of grenades and other explosives. Battlefield doesn't use hit scan on any weapon, except maybe the knife, but to be fair the knife has a delay on it's damage when firing because it needs to reach the correct point in the animation.

  • @MrElsarian
    @MrElsarian10 жыл бұрын

    Y'know, I agree with you. It does look pretty interesting, actually. I'll be keeping an eye out for this. I wonder how the multiplayer will play out.

  • @atavax3420
    @atavax342010 жыл бұрын

    absolutely. I have played shooters since Wolfenstein 3d, and i have never gotten down consistently and effortless switching between 9-10 weapons. Having just 3 weapons to switch between but focusing on giving 2-3 different ways to use each weapon is much less intimidating and more elegant of a way to provide comparable variety.

  • @atavax3420
    @atavax342010 жыл бұрын

    shadow warrior also has an interesting health mechanic i wish we saw in more shooters.

  • @zackorreaperrr
    @zackorreaperrr10 жыл бұрын

    Thanks for the video!

  • @Trigg3rHippie
    @Trigg3rHippie10 жыл бұрын

    Hit scan - if an object is detected in the path of the projectile, a hit is registered. The effect is that these projectiles travel at infinite speed (a luxury of computers' non-analogue simulation of time) and have a linear trajectory -- a practical but very crude simulation of a bullet's speed and accuracy. So no need for target leading, no force affects bullet path. Basically if you've got an enemy in your reticule when you shoot then you'll register a hit. Most modern shooters don't use it.

  • @vincethegreat15
    @vincethegreat1510 жыл бұрын

    Has TB done a video on Infinite Crisis? Just wondering having just played it myself. Though as with regards to this video here very well done good sir :).

  • @alexanderlindstrom01
    @alexanderlindstrom0110 жыл бұрын

    In non-hitscan games the weapon fires real projectiles. Depending on where they land the player may get hit. In hitscan games a weapon is fired and the computer scans for targets. If you're in line of sight, it either hits or rolls a random chance to hit. IE, breaking line of sight is the way to avoid getting hit. In non-hitscan games you can move unpredictably and when they're just about to fire. It creates another, more intuitive, way to avoid getting hit.

  • @Silverized84
    @Silverized8410 жыл бұрын

    "it's bloody screen. So real" killed me

  • @tk9780
    @tk978010 жыл бұрын

    Looks good game to play whilst eating lunch, for that break time rush.

  • @bakasheru
    @bakasheru10 жыл бұрын

    Woah, I never ever sufferd from fov motion sickness before. But just 5 min of gunplay and my head starts to spin already.

  • @ID1visor
    @ID1visor10 жыл бұрын

    What a timing, i just noticed this game while browsing steam.

  • @EvillBob
    @EvillBob10 жыл бұрын

    And he ran into that damn door glitch at the end...

  • @MolecularMack
    @MolecularMack10 жыл бұрын

    Good point.

  • @joshuaminchin2380
    @joshuaminchin238010 жыл бұрын

    saw this game on steam, checked the channel and there was nothing. then watched content patch and now its up :D

  • @ThomasBlithe
    @ThomasBlithe10 жыл бұрын

    I'd love to see a follow up on the multiplayer when the game comes out

  • @Nettacki
    @Nettacki10 жыл бұрын

    He did a video on Assault Horizon, which was on PC. Maybe that's the one you're talking about. He also did a video on God Hand, a PS2 game, as well as a recent PAX video on the latest Earth Defense Force on 360. So no, that's not the only console game he's done.

  • @KindaPragmatic
    @KindaPragmatic10 жыл бұрын

    Appreciate the warning! :)

  • @reznerPTV
    @reznerPTV10 жыл бұрын

    The same way you explain dragons and magical spells... its called video game logic and thats good enough for me.

  • @CorpsebombMKiv
    @CorpsebombMKiv10 жыл бұрын

    Another game with a grouped post processing quality option in the graphics settings. That one switch will control multiple features like Depth of Field, Motion Blur, Anisotropic Filtering and Ambient Occlusion. TotalBiscuit, when you find a game that has a grouped pp quality option like this, could you elaborate a little about which features can be switched or tweaked in the ini and config files?

  • @TheBundaBaron
    @TheBundaBaron10 жыл бұрын

    bloody screen so real I GET IT !

  • @GreebleGoblin
    @GreebleGoblin10 жыл бұрын

    This game looks pretty fun to me, will have to check it out at some point

  • @PharoteksMusic
    @PharoteksMusic10 жыл бұрын

    I am pretty sure that is the screen filter colouring the circle, because the blue circle is the only stark colour on the screen. :3

  • @t60012
    @t6001210 жыл бұрын

    correct me if I'm wrong, but I thought the health bar was the blue circle around the ammo counter, it goes from blue to grey to red depending on your health, still not as good as an accurate bar, but better than blood on the screen.

  • @luckygozer
    @luckygozer10 жыл бұрын

    no travel time in the bullets basicly as in every cod game and even bf where you aim you shoot and the bullet arrives instantly (even snipers in bf it just calculates where you have to aim for the bullet to hit the target and lead your shots a bit but even then the bullet pretty much arrives there in a second) a recent example of a game tb covered where enemys dont have hitscan weapons is paranautical activity just take a quick look at what the enemys shoot in that game

  • @rijden-nu
    @rijden-nu10 жыл бұрын

    Some say TotalBiscuit is still running circles in that last room.

  • @FarFromAvgJoe
    @FarFromAvgJoe10 жыл бұрын

    Completely agree! Not including anti-aliasing or something of that nature can be overlooked but FOV is absolutely mandatory.

  • @necronikage
    @necronikage10 жыл бұрын

    Blue and Orange: The Videogame With Aliens!

  • @joseaca
    @joseaca10 жыл бұрын

    i just noticed total biscuit says "to say the least" very very often... to say the least

  • @Blacknight8850
    @Blacknight885010 жыл бұрын

    7:25 - What an awesome hobby we have that we can say to ourselves "alien guns: they perform pretty much as you would expect" :D

  • @jgunner280
    @jgunner28010 жыл бұрын

    Really enjoyed this 1st impressions. I agree completely with how they really should have had the old school mechanics like health bars and gun wheels. But Honestly that doesn't break a game if it's still good, and this seems still interesting enough worth a buy. Maybe a good game if it hits a sale. Coincidentally I just started my 1st playthrough on unreal's campaign and can't help but wonder if this could have been a next-gen form if it went truly arcadey. Interesting thought.

  • @wiltonheath9618
    @wiltonheath961810 жыл бұрын

    He referenced Duty Calls, good for you TB.

  • @RagicaltheUnhallowedKnight
    @RagicaltheUnhallowedKnight10 ай бұрын

    Would've loved for TB to see Warhammer 40K Boltgun's release, ticking all those oldschool shooter boxes he loved and tickling his W40K fancy😔

  • @Olhado256
    @Olhado25610 жыл бұрын

    I wonder if City is trying to change its image by renaming itself. They used to be synonymous with shovelware for a very long time but this really looks quite solid and challenging.

  • @Sc0mBuNNeRRR
    @Sc0mBuNNeRRR10 жыл бұрын

    Thanks for this

  • @Aldowyn
    @Aldowyn10 жыл бұрын

    hmm some pretty explosions and such in there :D

  • @Diggy246
    @Diggy24610 жыл бұрын

    I've been having problems too, I haven't recived any content for horus and I'm subbed to tons of channels.

  • @dakka4448
    @dakka444810 жыл бұрын

    Actually its just that when you fire a hit-scan weapon, there is no projectile with travel time, instead the game "draws" a line and looks for all the things the line penetrates, first thing on that line is hit. All that is done in one frame so if a hit scan weapon is on you, you cannot avoid it (and ai has all the means to keep it always on you)

  • @IsNation
    @IsNation10 жыл бұрын

    If i ever make a game. Regardless of genre, i would put no less than 3 FOV sliders in every menu, even the character selection and stage select screens.

  • @MrBoido9
    @MrBoido910 жыл бұрын

    this reminds me of resistance on playstation, that game was fun.

  • @OutOfTheBoxNT
    @OutOfTheBoxNT10 жыл бұрын

    it actually looks like a good game if you look at it like the old games that were hard and not the new ones that are in normal you just run and shoot. and the fast pace kinda reminds me of that

  • @AstralFrost
    @AstralFrost10 жыл бұрын

    Spawning from behind? That's a deal breaker!

  • @jesuz999
    @jesuz99910 жыл бұрын

    Bloody screen! SO REAL!

  • @doomblackdragon
    @doomblackdragon10 жыл бұрын

    I know. I did said early access. I know they have not finish with all the keyboard commands and it still pretty bare bones.

  • @lukeparish5547
    @lukeparish554710 жыл бұрын

    id recommend shootmania, very much like quake and (it might sound odd) counter strike, a lot of very clutch moments

  • @Ratzo123ify
    @Ratzo123ify10 жыл бұрын

    It is coming to PC, just on a later date.

  • @narudan
    @narudan10 жыл бұрын

    Hi Thora, it was Totalhalibut earlier but he changed it in the cynical Brit because his second channel Totalbiscuit is his Starcraft 2 channel.

  • @InfernalMonsoon
    @InfernalMonsoon10 жыл бұрын

    Watching this makes me want to play Prey and Quake 4

  • @PenguinDT
    @PenguinDT10 жыл бұрын

    Thanks for the heads up, now I'll be perhaps a little less disappointed when I get to actually play it. Who knows, maybe I'm longing for games like that so much I see the elements of them everywhere :) I actually gave Quake 4 a retrospective spin not so long ago and it was a lot better than I remembered.

  • @nebulaoxide
    @nebulaoxide10 жыл бұрын

    Well, in the real world, every bullet is a projectile which must travel some distance to reach the target, and is affected by wind direction and speed. Hitscan is a game terminology, where things like wind, projectile speed is not taken into the calculation. Some games have a hitscan delay--which is that the moment you press fire the gun doesn't shoot, it shoots after a few milliseconds intentional delay to make the weapon feel as if it's not hitscan.

  • @Versluis112
    @Versluis11210 жыл бұрын

    Just wanting to mention, this video didn't appear on my subscription list. Since yesterday there haven't been any vids on my sub list, I can only see them on your page or on my iPad

  • @handlesrstupid123
    @handlesrstupid12310 жыл бұрын

    one word "BADASS"

  • @Akeche
    @Akeche10 жыл бұрын

    His second channel is called TotalBiscuit, Starcraft 2

  • @DarkVadekGaming
    @DarkVadekGaming10 жыл бұрын

    This game looks decently interesting. TB, I know that you don't take requests, and you have probably already thought about it, but I would appreciate a WTF for the multiplayer of this game. Do you have plans for it?

  • @ronstranscriber1192
    @ronstranscriber11922 жыл бұрын

    Rest in Peace TotalBiscuit. We miss you buddy.

  • @yogster10000
    @yogster1000010 жыл бұрын

    Did anyone notice the mountains in the background thing at 7:20 ?

  • @Blackspawn20
    @Blackspawn2010 жыл бұрын

    I spent 3 days straight playing GTA V on drugs. This man is on a whole 'nother level

  • @is1nameleft
    @is1nameleft10 жыл бұрын

    I like you because you like Bulletstorm, plus biscuits. Cannot wait for your wtf on SW. May I ask when it will be up? It would help really help me out.

  • @tzuyd
    @tzuyd10 жыл бұрын

    The bullet traversal is calculated in a straight line instantaneously, rather than the bullet taking time to travel and being affected by gravity.

  • @commentator098
    @commentator09810 жыл бұрын

    Hope you come back with a wtf is alien rage multiplayer

  • @paulstaker8861
    @paulstaker886110 жыл бұрын

    Now whenever I say "bloody screen" I have to add "so real" right after. Damn you Duty Calls!

  • @mXth3nab
    @mXth3nab10 жыл бұрын

    same here

  • @AuralVirus
    @AuralVirus10 жыл бұрын

    Totally agree with TBs sentiment of a sequel going full old school, searchable maps, key cards, etc etc. I miss those shooters and this looks the perfect platform to build said shooter upon. Do It City. btw City Interactive maybe should have done Aliens CM....

  • @CSAPitch
    @CSAPitch10 жыл бұрын

    I'm kinda getting a Far Cry 3 Blood Dragon feel to it a little with how the animations are, the guns, the sounds.

  • @Andy07777
    @Andy0777710 жыл бұрын

    bloody screen so real

  • @eejitboy97
    @eejitboy9710 жыл бұрын

    When tb said don't think about strafe jumping I instantly thought of mw2 strafe and shotgun jumps... Good times!

  • @zsreich
    @zsreich10 жыл бұрын

    looks cool to me. I kind of like that it has a mixture of old school style with some modern elements. Things like the lower fov and large gun models don't bother me much. I think the challenge of the game is definitely compelling. But maybe it would be better to save money for shadow warrior.

  • @MikeRetroModz
    @MikeRetroModz10 жыл бұрын

    looks fun as hell

  • @IVscythia
    @IVscythia10 жыл бұрын

    argh, that field fo view

  • @doomblackdragon
    @doomblackdragon10 жыл бұрын

    Hey TB will there be any WTF is State of Decay? It just game out to pc as early launch and I would like to know your thoughts on it.

  • @gaurdianangel98
    @gaurdianangel9810 жыл бұрын

    Depends on the game really. In a futuristic setting like this they could be made of extremely light materials and even fold up Mass effect style. Other games might just say forget realism and go with whatever is fun

  • @MalcomTidus
    @MalcomTidus10 жыл бұрын

    Looks like a bit of fun. :)

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