Would I Work On Fallout Again?
Ойындар
I answer my channel's most frequently asked question, would I work on a new Fallout? TLDW: Maybe...what's new about it?
Videos I reference:
Career Summary 1981-2023: • Career Summary 1981-2023
How to Get a Job in the Game Industry: • How to Get a Job in th...
Making A Demo: • Making A Demo
Sequels: • Sequels
You might also want to watch my playlists for each game, as I go into detail there about what I liked about those games.
Пікірлер: 829
Hi Tim, it’s us, Everyone.
@megas1227
Ай бұрын
You do not 😂
@gontacoson
Ай бұрын
ok
@danielfitzedward1079
Ай бұрын
I literally say that out loud with every video...
@goddamndog
Ай бұрын
NPC ass comment
@Im_Ryan
Ай бұрын
Vouch
"Tim, do you want to go to the Moon?" "Didn't we do that already, could we go to Mars?"
@juser-abuser
Ай бұрын
more like Tim, can you make a car? Why? Didn't we invented space rockets already? Tim, we just need a car. Look at trends! Rockets are better! They have new engines and shit!
@LandBark
Ай бұрын
You gave nice idea for Fallout, vault 384 (average distance between earth and moon, in kilometres) build beneath surface on the moon. In this alternate USA new missions were sent to moon to inflate NASA budget and beat China, somehow. Player leaves failing vault and goes around the moon seeing abandoned bases with insane astronauts and robots. With full hopes hero reaches one last shuttle but finds out that nuclear war happened and there is nothing to return to.
@LandBark
Ай бұрын
Minimal Luck ending: hero starts to fly towards the earth but is on collision course with Enclave Generation ship. If couple of skill checks are failed both ships crash.
@remarkablezeal
Ай бұрын
Fallout on Mars isn't actually a bad idea.
@juser-abuser
29 күн бұрын
@@remarkablezeal There was an indie immersive Sim project called Europa, which looked like fallout/system shock mix. The basic plot was about colonization of the Europa moon. I wonder if it's still alive.
I have a feeling that Tim makes thumbnails with every emotion for us to make animated Fallout 1/2 style talking head. Also he records anwsers to dialogue tree below. Someone should totally make a custom map with Tim character answering questions via talking head dialogue screen.
@bezceljudzelzceljsh5799
Ай бұрын
as a wise man once said, "Ideas are easy".
@Pangloss6413
Ай бұрын
That sounds great in practice, but how is it in theory?
@cmdrclassified
Ай бұрын
Tim actually said that his thumbnails come from YT itself, where it gives him 3 selections after he uploads, and he picks the goofiest one!
@rgay_irl5542
Ай бұрын
hes just old and doesnt know how to properly make thumbnails
@corypowercat7277
Ай бұрын
He does!
I would love to see Tim work on a fully fledged horror game. He seems to be really connected to the player experience which I think would help significantly in developing a successful horror title.
@Maddrax
Ай бұрын
Amnesia: The Bunker basically follows the "Looking Glass" and "Troika" principles but condensed those down to a relatively short "System Shock/Vampire Bloodlines"-esque Horror experience. I'd imagine that a 3D Horror game made by Tim could accomplish many of the same things. Would love to see what he would come up with but can highly recommend The Bunker nonetheless.
@jaysonf.7841
Ай бұрын
AnyThing could happen!
@benjaminb6678
Ай бұрын
horror RPG could be sick.
@johnnycahill3363
Ай бұрын
@@Maddrax I've heard that game is good.
@johnnycahill3363
Ай бұрын
@@jaysonf.7841 Anything could indeed.
Well, I take that as great news for my Fallout Farming/Life Sim Visual Novel pitch!
@DarthPaperBoy
Ай бұрын
A recent interview revealed the main artist for the OG farm/life sim series, Igusa Matsuyama, being a big fan of Fallout so there's an interesting path there >.>
@Glimmlampe1982
Ай бұрын
Make it VR and you're probably on the right track :D
@Postoronniy
Ай бұрын
F4 / F76 are already pretty much farming / life sims...
@CenoriaWoah
Ай бұрын
@@Postoronniy Very surface level and unpolished though. At least FO4, I’m too poor in 76.
@gianlucascorzoni2935
Ай бұрын
I would like a frostpunk-like city builder set it the fallout universe. Maybe with some kind of exploration minigame and/or faction system to trade or fight with other powers in the wasteland
Ave, true to TimCain
@mahiganti
Ай бұрын
Ave, Amicus TimCain
@JBrander
Ай бұрын
The TimCain has marked you for death and the Legion obeys. Ready yourself for battle!
@bigbananadealer846
29 күн бұрын
@@JBrander i prefer the new toddhoward republic
@niklassororitas
28 күн бұрын
@@bigbananadealer846 You mean the Brotherhood of incel? 🤡
@centuriondominicus7871
24 күн бұрын
You profligate!
If Tim was working on Fallout Again, it'd be great! Now we just have to figure out what Fallout Again would be.
@patriot639
Ай бұрын
I'll tell you what it won't be. Fallout.
@rogerloger1935
29 күн бұрын
Fallout fan not wanting a Fallout game but wanted a game about Fallout.
@StupidIsMyJob
26 күн бұрын
Oops, I fell out. Again.
@obitruekanobe
18 күн бұрын
Only Chris avellone could give us a true fallout game.
@rogerloger1935
18 күн бұрын
@@obitruekanobe I am pretty sure,you need more than one to develop a video game of that size,But Zealot gonna Zealot.
Tim I really appreciate your candid nature when you speak about your time working on games over the years. I spent a much smaller chunk of time working in the games industry and it seems like a lot of people were very guarded about troubles and disagreements and at best it would be very gossipy and hush hush. It's nice hearing about your experiences both good and bad. Most people in the industry don't talk like this and it's a bummer.
@CainOnGames
25 күн бұрын
Many people in the business are afraid to talk about it. Not even mentioning legal issues like NDAs, they don't want to come across as negative even if their goal is to address and fix the issues. I think I am mostly positive on this channel, and I have still had people say how negative I am being. I talk about this in detail here: kzread.info/dash/bejne/lICCqblqfZu0Zco.html
You're the only person I can just watch and listen to from start to finish with my full attention.
Good morning, Tim! I am just a humble Mechanic, and an enjoyer of your games. I watch you videos every day, because it feels like I am having my morning coffee with an old friend. I know we don't know each other, but it feels that way. Never change, Tim! Have a great day, Sir! o7
Seems like people at Obsidian really know how to get you to do what they need you to x) (console game, hire Leonard, etc)
@Pangloss6413
Ай бұрын
Leonard is like Tim’s own Robin with a paintbrush
@sebastienpautot
Ай бұрын
@@Pangloss6413 partners in crime , out here stealing hearts
In my experience, people that believe money is everything aren't capable of understanding people that don't.
@niklassororitas
28 күн бұрын
Tell this to Todd Howard.. her can't understand why Fallout isn't Fallout anymore.. damn probably he like Disney Star Wars xDD
@TheVanillatech
27 күн бұрын
@@niklassororitas He had no intention of making a Fallout game, nor did Zenimax. They simply made Oblivion with guns (Fallout 3) and then Skyrim with guns (Fallout 4). They even tried to turn Doom 2016 into Call Of Duty : Mars, until the 65,000 negative reviews on STEAM forced them to give it to MachineGames who did their best to honour iD Software's legacy. Zenimax and Bethesda are NOT game development companies, haven't been since Morrowind. They are finance corporations. They HIRE creative people, but the creative people are NOT in charge.
@seventh-hydra
23 күн бұрын
@@TheVanillatech "They hire creative people, but the creative people are not in charge" Let's be honest, that's literally everybody but indie studios. Because _even if_ the developer is the rare exception where a designer is in charge... They still have to answer to the publisher, or they don't get financed. And the publishers (and their stockholders) have been getting more and more intrusive, which is why games have been getting worse and worse.
@TheVanillatech
23 күн бұрын
@@seventh-hydra Sure it's everyone NOW except Indie Studios, but it hasn't ALWAYS been that way! The industry carved itself out from the Bedroom Coding days of the 70's and 80's. Creative people built it from NOTHING into a multi billion dollar industry in just a handful of decades. The biggest, most legendary studios of the golden era, companies like Blizzard, iD Software, Ocean, Core, etc ... they were started by and RAN BY the same creative geniuses that made the games. Wasn't until the mass corporate buyout of the mid 2000's and the subsequent shift to console / casual markets that BUSINESSMEN started to call the shots, as allocated by the new board of directors. Guys who were 70+, owned yacht companies and TV companies and chains of mall clothes shops ... oh and who just "bought" this video game developers. ZERO creativity in those people. Ergo the zero creativity in most new games / remasters / remakes / reskins / re-whatever.
@Paddlefoot
20 күн бұрын
Agreed. I have friends with mentalities that can't function without money, meanwhile I have a mentality that can. "Why don't you buy a new truck so you don't have to worry about fixing your old one?" A $400 repair once or twice a year isn't an $800 a month payment bossman. 😂
It's so interesting to hear you talk about your time with Troika. I wasn't doing any gaming in the period where games by Troika were taking off, so I only picked up Arcanum and Bloodlines in the 2020s. And even this much later on and with no awareness of how it played back then, I could see how much of a labour of love they represented. It feels oddly comforting that these games which "speak" so impactfully came during a period that you talk about with so much energy looking back on.
@tehf00n
Ай бұрын
Bloodlines was a real mess at the time. There was a game breaking bug at the end of the first zone and if you didn't have internet you couldn't get it patched. Eventually the community made a really good set of fixes for the game that became mandatory to play it properly. But even though that happened, the love for Troika at the time from the public was immense and I think we were all sad to see them fold.
@thatguyriverside
Ай бұрын
@@tehf00nIt still kind of is, if you play the game for too long the whole thing breaks and starts spawninf objects everywhere. So the fact that, despite being a buggy mess, the game is still a masterpiece speaks volume of how good Troika was
@mariano1196
25 күн бұрын
Look I like Troika's gems as much as anyone else, but their games never "took off" that's one of the reasons they went bankrupt.
The typical programmer answer: "It depends."
@absolutezerochill2700
12 күн бұрын
If: Todd Howard performs "Black Magic" Then: Begin /work/ on "Fallout 5"
@w花b
8 күн бұрын
More generally, it's the nerd answer. You'll get similar answers from scientists or mathematicians
9:19 that sudden realization that it's been 30 years and not 20 years. lol Time really does fly huh
My biggest take away from this Tim, is you followed you passion, and what an awesome ride it has been!
That's interesting. I was expecting something about whether or not there was more story to tell in that world and about how much freedom he had to tell his story. That's the typical answer anyway. Instead, it's "what would I get out of it?" That's a brutally honest answer, but perfectly valid. Artists are driven to create, and when that drive isn't there (whatever the motivation is), it can be soul sucking to force it.
@redactedandredactedaccesor7290
Ай бұрын
More like "Fallout is boring shit that people should get over now" tbh.
@CenoriaWoah
Ай бұрын
@@redactedandredactedaccesor7290 Not really, he denied a different post-apocalyptic game too. He just likes to try new things.
It's not the answer I would have liked, but it is a respectable answer. Whatever you work on in the future I'll be excited to play it.
@DarkMasterJo
28 күн бұрын
Stop riding this guy do yourself a favor Meeting your heroes is always a disappointment trust me
@OddEyeGuy
25 күн бұрын
@@DarkMasterJo yeah because they’re all just people like us lol
@emmanuel1337
24 күн бұрын
@@DarkMasterJoHow is being excited for the next work of a person that has demonstrated to knowing their stuff "riding" them? LOL.
@marigolden_mariposa
19 күн бұрын
@@DarkMasterJoit was literally just a normal complimentary comment. what is wrong with you?
I would work on a fallout game even if i had to be a janitor there.
@Jaqinta
Ай бұрын
+1
@JoshuaRWorkman
Ай бұрын
Then you'd be a janitor at the offices, not working on the game. The best you'd come away with in that scenario is catching glimpses of the game in development.
@Jaqinta
Ай бұрын
@@JoshuaRWorkman well actually i’m a software developer as myself 😀 but i’m soo excited on this project that , i can make anything to help :)
@kazzz2765
Ай бұрын
@@JoshuaRWorkman are you on the spectrum? don’t mean it as an insult
@JoshuaRWorkman
Ай бұрын
@@kazzz2765 Possibly high functioning but never diagnosed, so technically no.
Coming from an artist perspective i completely agree on that what's new cause even after i work on an animation i want to move on to make something new. You spend so much time on a single project you kinda want to say enough is enough give me something new
So it comes down to the pitch containing something new and fresh of significance. So if Tim were to return to Fallout, off the top of my head: -He’d be working in Bethesda’s Creation Engine for the first time -It would be his first 3D Fallout game, and a chance to have an intimate look at just how far the series has come since he’d started it -No crunch time like Fallout 1 & 2-presumably, knowing how Bethesda likes to operate and how hands off Microsoft is, Tim would have all the time in the world to make a Fallout game just the way he’d like it -Depending on the setting and how far the timeline moves forward, its genre could be less post-apocalyptic and a little more “rebuilding” i.e post post-apocalypse -Building off the second point, it could prove an interesting experience to work on a triple A ip as large as Fallout-what with the TV show and all the supplemental material like the tabletop games, how would he go about navigating the game without creatively impeding others working on Fallout projects and the other way around; how to work together to keep things in sync. Could prove a challenge, but maybe the fun kind. To work with different people outside of the games to create something bigger than the game itself. -And building off that last point, working on a new Fallout game is also an opportunity to work on the TV show. We know that Bethesda and Amazon worked very closely together to make sure everything was up to standard, and perhaps Tim would be interested in assisting in and/or working on the TV show i.e an opportunity to try something he hasn’t
@bronoculars2551
29 күн бұрын
Great points!
Arcanum, ToEE and Bloodlines my favorite games from early 2000s!
@bigrigjoe5130
Ай бұрын
Bloodlines was so good
@messire9837
Ай бұрын
No, Warren Spector begs to differ : you forgot to mention Deus Ex first and you know it. Now that I mentionned it by the way, you even get to consider reinstalling it, as far as the usual Deus Ex saying is concerned... Before getting stolen by some Bloodlines/ hard coded F4 unscrappable deskfan of sort, Paradoxaly's peaking. You get to choose.
@oditeomnes
Ай бұрын
@@bigrigjoe5130 I was talking to a TV and a Stop sign as a Malkavian. Yes this game was a masterpiece
If the Fallout TV show producers offer you a chance to do a cameo would you do it? If so what faction/character would you most like to play?
@Jaqinta
Ай бұрын
He actually can play the overseer of Vault 13 in Fallout 1 . He actually mentioned that , he just looked like him :)
@alikeremozfidan288
Ай бұрын
@@Jaqinta lets hope lucy dont end in negative karma
@fatusopp4739
Ай бұрын
@@alikeremozfidan288 lucy picked bloody mess ☹
@patriot639
Ай бұрын
@@fatusopp4739 didn't have to. Just her time of the month.
@NitroDubzzz
Ай бұрын
The show is garbage and people that watch it, even hate watching it, are the reason we will never get good fallout games again
Tim’s saying hi everyone But never How’s everyone 😔
@megas1227
Ай бұрын
We all want a new good Fallout 😭😭😭
@ZrodyApo
Ай бұрын
I relate to this
@dropkickpherby6994
Ай бұрын
@@megas1227 I feel this, but let the man make what he wants 😂 (Me, selfishly excited for a Josh Sawyer/Timothy Cain Sci Fi RPG)
@megas1227
Ай бұрын
@@dropkickpherby6994 imagin a new Fallout with the level of the story of 1/2/NV and the gameplay of cyberpunk 2077 🔥🔥🗿🤝🗿🔥🔥
@patrickmccarthy5617
Ай бұрын
Make for PC exclusive 😅@@megas1227
I so badly want a sequel to New Vegas taking place in Nevada or Arizona. Using Fallout 4's engine or better but with New Vegas quality dialogue and storyline writing. I don't remember the last game I pre-ordered, but I'd pre-order that game immediately if I could. I'd also take a remake of New Vegas in Fallout 4's engine or better, with all the same writing.
@ComissarYarrick
Ай бұрын
There is fan made mega mod ( practicaly a whole new game ) called Fallout Nevada. Tho it uses classic sprite engine of Fallout 2, not anything modern.
@seventh-hydra
23 күн бұрын
Unfortunately we'd only get New Vegas level of dialogue, storylines, and writing if we got a developer other than Bethesda. They're good at making really interesting and immersive quests, but terrible at making branching quest lines and giving players freedom to choose their outcomes/impact the world.
@Eramidas
23 күн бұрын
@@seventh-hydra How? They'd just be ported into it, they're already completed
@seventh-hydra
22 күн бұрын
@@Eramidas Er, I was talking about a _sequel_ with "New Vegas quality dialogue and storyline writing", as you put it. Not a port lmao. If it's just about ports, then none of what I said matters. But for a proper sequel, Obsidian, BioWare, and Larian are the only 3 that come to mind immediately who can pull it off.
@NashvilleSurviver
20 күн бұрын
What exactly do you mean a sequel to New Vegas are we heading back to the Mojave and at best getting the perfect ending Mr or at least three of the same writers in developers coming together to do something similar with the same type of mechanics?
That sneaky (not at all :D) Xbox T-shirt
Yes! I remember commenting something earlier about this topic, I’m glad you went more into detail with it. Great stuff Tim!
When I read the title I thought it for a second and remembered you'd rather make a new IP than continue an old one and went "yeah that's probably what he'll say"
Hi Tim, I love this response, and it's great to see how you've been able to have this philosophy in your career. IMO, the gaming industry needs more people with this mindset, so it doesn't stagnate! With that, as far as with you working on a Fallout game again, one of the things I've been saying for years that would make Fallout fresh again is to introduce more character types to play. How amazing would it be to play as a Ghoul, Robobrain, Synth, or a Supermutant? The Fallout world offers so much opportunity for player choice and expression, so being able to have different character types even further expands that. Now, that would be a good Fallout game, one with meaningful and impactful player choice!
So, what I get out of this is that if Tim does work on a Fallout game, I have every reason to be hyped about it.
Passion is absolutely what you have Tim. Im so happy to have found your channel. Fallout 1 is my favorite RPG and Ive replayed it countless time always finding something new I missed. You're humbly amazing and talented Sir!
The biggest question is would you ever make your own game cause you know you would get alot of love
Love your videos Tim. Been playing games since I was 5, turning 38 this year and you made some of my favorites. Its great hearing some of the inside baseball, might be taking the plunge finally and making a game myself soon
That was a very long way of saying "No, I don't feel like it". I respect the reasoning though.
@AnnCatsanndra
Ай бұрын
Nuance is nice! ❤
@jimmywhyte7181
Ай бұрын
Tim is a complete master of the long form authoritative waffle on a tiny singular point. Very smart guy, knowledgeable.
@jimmywhyte7181
Ай бұрын
If Todd has 10 charisma then TIm has 10 speech.
@JoshuaRWorkman
Ай бұрын
@@jimmywhyte7181More like 100 Speech, or Speech 100.
@silasandersen6124
Ай бұрын
His ultimate point wasn't "I don't feel like it" though.
What sort of new thing to Fallout would you be interested in? Been loving the videos. Could listen to you talk about literally anything. And thank you for creating one of my favorite IPs of all time.
Love that you're seeking out new things and challenges
Your approach to game development is why i've always loved every game you've ever had your name on. I'd be proud to support any other game development endeavor you may want to work on in the future Tim.. Thank you.
6:17 That's also reason why we all love Arcanum, since it is kitchen sink with bunch of features.
@rogerloger1935
29 күн бұрын
The sink have massive leak unfortunely.
@davdav1370
29 күн бұрын
@@rogerloger1935 Doesn't matter still :)
@rogerloger1935
29 күн бұрын
@@davdav1370 Kinda is, tell X is a masterpiece and have 0 self Awareness about is issue is hurtful to the legacy of say X.
@davdav1370
29 күн бұрын
@@rogerloger1935 at this point if you want to play Arcanum bug free, mods have fixed almost all of issues. However, sometimes things that break game make it that much fun.
LOVED Bards Tale Construction Set! Seeing that up on the shelf brought back a lot of memories.
Making sure fallout 5 is good would be new and different
@saltysalt2093
24 күн бұрын
He there I have an idea, don’t play the fking games If they are not good 💀
@Metal.Druid.Blogging
23 күн бұрын
But, he doesn't do sequels
@dreadfulroses
15 күн бұрын
@@saltysalt2093 if you like a series you wanna see it improve or at least try to find enjoyment in a new entry, theres nothing wrong with playing games you dont like if you have a desire to enjoy them
More power to you man. Creative people work best when it comes from a place of passion 🎉
Good video, everyone's different - your answer reminds me of actors in TV/movies: some actors want to show everything they're capable of doing or test themselves by taking on a variety of different roles, whereas others are perfectly happy portraying/exploring the same character on a long running TV show or movie franchise.
Played almost all of your games - for some reason they are all awesome (this is not a compliment, this is an indisputable fact, haha) ... Thank you very much! You seem like the kind of guy that spreads good vibes in your teams, keep on rocking! :)
Dude, i loved Fallout 1 and 2, i still play them from time to time. Some games just dont have to remade or reinvented. And as a painter, i can completly understand your passion for something new & exciting. ALso, thank you for all the long awesome hours i spent in Fallout 1 & 2.
Tim your videos are apart of my morning rituals
Thanks for giving us Insight and Veteran experience regarding compensation and working on something you are really interested. Thanks for showcasing that following your desires working on something new or interesting, besides the experience, you know yourself and know that in those conditions you give your 100%, crunched or not. Thank you, Master.
Just have to comment. I love the games you've made. I didn't know, that my favorite games of all time, was all made by you. Fallout 1, played it an absurd amount. arcanum i fell in love with that universe and all the weird kinks, the magic the tech, lots of bugs, but it was worth it, and then vampire: bloodlines which i regard as the best rpg ever made, No one game comes even close to the feel, the mood, the dialog, quest lines, sad the ending was battle heavy, but otherwise a master piece. Thank you so much for your contributions, continue only taking unique and interesting projects!
I'm happy to hear your view on it. I hope to one day reach a similar stage in life. I'll also do a re-evaluation of my stances on works no longer attached to their original creators.
Man I could listen to you for hours
Hi Tim, I don't know if it's enough for a whole video but I'm sure a lot of people would love to hear about that conversation with Mr Gygax!
I know (outside of TOW2) it'll be a long time until we find out what projects you're consulting on, but holy hell am I interested in hearing about them. I imagine the projects are most likely RPGs, and for them to be doing something interesting enough that you haven't really seen before in all your time making/playing RPGs that you consider them something fun and novel? Well that really does give me hope for the games we can expect to see over the next few years!
Me and a small group of friends are in the beginning stages of starting our first game. We have no experience (I mean I’ve made a couple of small Godot games but thats it) and I’ve been learning C++ for the last couple months. We’re planning on making a “ Post Nuclear Apocalypse Mail Man Simulator “ 👀 Cough “New”, Cough “Vegas”, Demake in the style of Doom. With all original assets, from scratch. IF we ever finish it, which will probably take a couple years, I’ll be sure to let you know.
It's fascinating hearing you talk.
As much as Tyranny wasn't a game that drove you forward it is my favourite game you have been involved in. It deserved to be huge.
Hi Tim! If you had the ability to do anything you wanted, what would be your dream setting, story, and system to make a new IP with? Love the channel and hearing your thoughts from both the gamer and programmer views
Just want to thank you for all your games. I bought Fallout on PC in around 1998 or so, I was ~9 years old and it was the first game I had ever bought after playing a demo from a PC Magazine CD ROM. Saved up my allowance to buy it. My mother was in the store which I guess the cashier took for approval - pretty sure it was an R rated game in New Zealand! Fallout, Arcanum and Vampire are in my top 5 all time RPGs, the other 2 being Deus Ex and Gothic 2. I always felt your games were so ambitious - Arcanum for example, so many mechanics. Thank you for all the great memories.
Really empathise with the reasoning, and something I have also tried to do whenever possible. Challenge I have found these days though it is really hard to find an employer who will pay you to do something you haven't already done before. Recruiting / HR barriers aside, I think employers now are just much more risk-averse and that is often what drives people into indie!
Wishing you a lovely day, Tim!
So nice of you, Tim, to give a handy guide to all the game dev companies out there who might want to recruit you :P
I was writing a comment to ask if you would do a new fallout if there was a new idea. but you answered that perfectly. It also answers my internal other question "do YOU have a new vision for FO?" and it sounds like 'no'. (which is totally fine! lots of fallout ideas have been made. I'm glad you enjoyed the TV show!)
Tim, thanks form helping make some of the best games. VTM: Bloodlines is still the standard that I compare all VTM games to. :)
Oh man no idea who you were. Ive played a ton of your games 😂. Respect dude
Love the content man keep it up💪
I love almost all of those games, but there is an extra special place in my heart for Vampire: The Masquerade - Bloodlines.
Hey Tim, its probably a long shot for this to ever happen, but I think the dream Fallout game would be you and Todd Howard together working at co producers/directors. Todd has said that the next Fallout may be his last one, and you're not getting any younger either unfortunately. Any chance this would ever happen?
Thats a great honest answer. I would love a new FO game made by you especially for that reason. It would be completely different but from following your work it would be in lines of my taste
I understand your comment regarding not knowing an engine until you make something with it. I'm not a game designer, never wanted to be one. But there have been some mods for Fallout 4 that I wanted, no one had made them, so I decided to do it myself. Well, not really full blown mods, but more like tweaks. Since Bethesda had included the Creation Kit with my Fallout 4 GOTY, I dove in to see what I could do. I found an awesome tutorial on how to do what I wanted to do and I got it done! But that is one intimidating piece of software! I've been using computers since October 1979, as a programmer, for entertainment, business and even as a CG artist. I've used a lot of software in my time. But the Creation Kit is number one for sheer intimidation and learning curve.
Hi Tim, it's me, a total stranger. I'm starting out learning about game dev, and your videos are just a delight. It is nice you take the time to share your thoughts with us. Much appreaciated :-). Sincerely, a 38yo Fallout fan.
Alright, 2 new perks, that's our final offer for new Fallout ! :D
Tim I really appreciate how you stay true to urself and not willing to bend even for EA. Impressed
I'd love to have a fallout written by you, or at least with your touch somewhere, but I do get that you need to be hooked tho, it's important to love what you're doing, especially when its creative by nature :)
Tim, I really hope that one day I will play the new game you directed.
I love watching Tim while I’m folding clothes
Good for you man, respect.
An old style Fallout sequel would be so damn good.
You are a true artist Tim. Hard for some people to comprehend that money isnt everything to someone. Wish there were more Tim cains in video games rather than bobby koticks
I love VTM:B. One of my favorite games. I had no idea that you worked on that game but it makes so much sense. Honestly that games engine and set up explains alot about where Fallout progressed. Weather its ripping off or a homage, the similarites cannot be denied.
very interesting video!! I love hearing your experiences after working on so many games :D I do have 3 questions: if a fallout game was given to you with no specific plans and you were able to do ANYTHING you wanted to it, from setting and art style to gameplay functions, would you take the opportunity because you would have room to try something new? are there any aspects of game developement that you haven't done yet but are interested in trying? and finally, do you think there will ever be a point in your career where you truly have tried everything that you wanted to?
Fallout horror spin off where you’re fighting off ghouls/trying not become one
in some hypothetical scenario where Bethesda reached out to you to codevelop or help oversee a fallout project, it would be amazing to see your name in the credits
Funny thing about War. War. War, Never Ends.
Its weird seing a news article pop ups about what you are discussing everytime you make a video. Its like an extra notification that you made another one!
For something new, how about a Fallout VR game?? I think that would be super cool
Got it. Next Fallout game by Tim Cain will be an indie game on Godot 🙂
With Tim’s track record, he needs to make an Indiana Jones or Jumanji game. Some type of artifact hunting in the jungle.
would love to see it someday
"Fallout 5" is like Norway these days. - I'd rather work against it! All respect to Tim Cain! I love the ol' "Fallout". Mark Morgan's soundtrack(!) absolutely ominously beautiful, timeless and C.O.O.L!
@arcsta_rr
Ай бұрын
🖤🖤🖤 this "PG: 13" s**t nowadays is just absolutely atrocious..
@12LoLproductions
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@@arcsta_rr fr it's also killing Halo, aside from monetized greed
I would love another fallout tactics but more in the style of XCOM then the original tactics. not sure if a "tactical" game would interest you though. Also a VR Fallout game similar to Half-life Alyx would be cool, VR games don't personally interest me, but I bet they are cool to work on
youre an inspiration, effendi.
Hi, Tim! I'm playing Arcanum right now, and absolutely loving it! It's got something so special about it, but I can't put my finger on only one thing that makes it special for me! Maybe it's the combination of this different and unique setting, with a fantasy world that is going through the industrial revolution, and great writing! I would absolutely love for you and the folks at Obsidian to make an Arcanum 2, as that would be so great :D I am also replaying Fallout, this time with a low-intelligence character, and having a great laugh at how the world reacts to a dumb Vault Dweller hahaahah At the same time, it makes the game a lot more difficult, as many character simply don't want to talk to you, and so you have to figure out different ways to do things (which makes it so interesting!) Ah, and I recently got a job as a back-end web developer, and while working one of the things that I love to do is to listen to Ambient/Industrial/Noise music, which means that Aphex Twin (which I know you're a fan of!) and Fallout's soundtrack are always playing on my headphones. For some reason this kind of music helps me a lot to concentrate! Have a good day and an awesome week, Tim!
something interesting, something new. always good
Would love to see you take a crack at the grand strategy genre like Crusader Kings.
The GOAT
Now this makes me really curious for Tim's untold Fallout sequel idea, and just how different of a game it could be.
Direct integration into a television show could be a new angle.
Great video. It's completely reset my expectations for The Outer Worlds 2. Now I really want to know what is or are the new and interesting thing(s) driving the Tim Cain of this video to work on it?
Not only is it about whether or not you want to work on a specific project but most certainly do you want to work with specific people
Aww maaaaan, I was always hoping if there was another Obsidian Fallout spinoff that they'd bring you in, but from the sounds of it that would never happen T_T nonetheless, can't help but respect your reasoning there... game on, brotha
In the game industry, what has been your interaction with lawyers? (I'm a lawyer in a completely different area of law but curious what your interactions with them have been and what attorneys in the industry actually do beyond tje obvious copyright stuff)
I can relate to going for what you want to do, rather than going for the money or striving higher up the ladder. I used to work as a programmer, which was fine in itself (though the specific company was not optimal), but despite proper exercise, ergonomic workplace, and other precautions, I ended up with a bad back and just couldn't sit at a desk for any significant amount of time. So I looked for some physical job and ended up as a janitor. Maybe not the most intellectually challenging job, but on the contrary it allows me to think about other hobbies, like writing or, ironically, programming (which I still do in more moderate amounts). For me that works much better, despite the pay cut. Not having any overtime (more like the reverse if it's not much to do) helps a lot too.