Why Larian Studios wanted to make Baldur's Gate 3, and how they pulled it off | BAFTA
Ойын-сауық
Join CEO of Larian Studios Swen Vincke, Writing Director Adam Smith, and Lead Writer Chrystal Ding as they share insights into the development of Baldur’s Gate 3; from the importance of launching in early access, leaving room for the players to make their own stories, and what the future holds... No stone is left unturned in this epic masterclass hosted by Jane Douglas.
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Пікірлер: 213
Okay, something just hit me big time, at 20:41, when Swen starts talking about mistakes, and especially mistakes that were being pointed out by early access players. His response is such a contrast with other studios, and I think it really is the single biggest explanation why Larian has the success and goodwill that it does. Their response to being told 'mistake' is light years away from the response you see with other studios, who just look at players and tell them that they're just playing the game wrong, or they just don't understand what they should be thinking. Larian's just like 'Well, we have to listen to our players; they're the whole reason we're doing this', and they're not too proud to make changes. Class act.
@rrrrthats4rs
Ай бұрын
I feel like Swen was actually right about the second person narration and I desperately want to play the game he was trying to make-- but I nonetheless appreciate that this aspect of Swen as a game director has on balance led to WAY more good outcomes than bad
@svetakirko8427
Ай бұрын
@@rrrrthats4rs yeah, me too, actually many of their decisions were amazing players just weren't ready for them, but we don't know how would it influence the production, maybe less variety etc. So it is what it is, amazing game
@literallyjustgrass
Ай бұрын
I like the general argument that players are very good at finding problems, but not always as good at providing solutions. I do think it's possible to 'play the game wrong', but it's often a result of the design failing to communicate the developer's intention properly, and the player's bad experience is valid and something worth addressing. But if you remove that element of design, you also remove a piece of your unique vision, so you have to be very careful to not make a bland product P.S. example: the entire history of world of warcraft and it's redesigns lol
@johndeighan2495
Ай бұрын
I came round to your way of thinking over time. I think you mean first-person narration? It would have worked for origin characters. But it wouldn’t have worked with Tav, and that was the problem. I remember Sven playing as Astarion with first person narration and thinking “no no no!” But that’s because I was thinking more about Tav than origin characters. I wouldn’t want the story to be told by my Tav voicing his thoughts in the first person. But it’s different for Astarion because he’s a character in that world already. I didn’t invent him. I don’t have ownership of his voice and thoughts in the same way.
@moonwatcher99
Ай бұрын
@@literallyjustgrass For me it's more that they're actually willing to consider the complaints and actually think about them Contrast that with the total passive-aggressive tone that the Starfield responses had, and it's night and day. When you have that many people saying the same thing, and the response is basically 'You don't understand our Great Vision because you're doing it wrong!' it's not going to endear you to the community. (I personally am usually fine with just accepting something as-is, but I saw some of those comments and responses, and I was shocked that no one was fired over it.)
I love Swen's take on concept art. It's not meant to be the basis for the final end-goal, it's to explore what world and tone and environment you want to experience and not to inhibit that with: 'Well, here's the ONE concept art we did, time to start making it.' I adore Larian so much!
@20storiesunder
Ай бұрын
Yeah, I've seen folks fall into the concept trap way too much. Heck i've seen it happen with concept demos, pivoting the direction to better match the demo (never ends well)
@spacechannelfiver
29 күн бұрын
its not exactly an original take is it, its just part of the art/design ideation process.
The way Sven talks about crunch and overtime etc is exactly how the rest of the industry should be. keep it up.
Baldur's Gate 3 isn't overrated in the least, it deserved all its praise. One of the best games I've ever played.
@TheHiyy
7 күн бұрын
@@beethovenlivesupstairs4182 Spiderman 2 stan spotted
@AndrewThoesen
5 күн бұрын
The way it made me feel as an adult was the way Super Mario RPG made me feel as an 8 year old. I hadn’t felt that child-like wonder in almost 30 years
I attended this live, it was so well put together and engaging. Thanks so much for arranging the event and for the swift upload!
@sammycooke5830
Ай бұрын
How long ago was this??
@moonpixelle
Ай бұрын
@@sammycooke5830 two weeks ago!
Super excited for their next game
@GianniCostanzi
Ай бұрын
Me too!
@DutchDreadnaught
23 күн бұрын
Next gameS. Last i heard they are making 2 new games.
Can I just quickly shout out the interviewer and all the people who came up with the questions. Some of the questions were really good and interesting and the interviewer did amazing with responding and giving the guests room to answer! Well done!
I have 1400 hours of gameplay in BG3, these three people are my heros! its 35 work weeks of game play. Nothing has captured my attention since the early days of wow
@OneWingedRose
Ай бұрын
I'm continuously amazed at how replayable I find it. Like, I've similar hours to you and I've never used any mods or anything, so it's always the same locations, enemy spawns, gear drop locations etc. but I never seem to get bored of it!
@1957DLT
Ай бұрын
I'm approaching 1000 hours. Am currently running act 2 in Ghost of Tsushima, thought I'd hop over to BG3 and fire up a new character for a fresh run (to just get myself all set, get her out of the nautiloid...okay, get her to Emerald Grove...and Withers....) and here I am now in the Gaunlet of Shar and poor Jin in GoT is languishing.
@emilsohn1671
10 күн бұрын
It certainly is the the most ambitious RPG released, I guess, since WoW which was ofc an MMORPG. But BG3 is the first game in a very long time that has such a massive scale, ambition and polishing that I have to look back 20 years to find something resembling it. I have not forgotten The Witcher 2 and 3; they are also up there, really excellent, but I do find BG3 to be a true S+ tier game, The Witchers IMO are A+ or S-.
One of the best videogames I've played in 12 years. We're so privileged to have these creative geniuses at the helm of one is the best videogames we've seen in years
@literallyjustgrass
Ай бұрын
starts frantically googling games released in 2012
@RichyRich2607
Ай бұрын
Mass Effect 3?
@ctg4818
28 күн бұрын
Elden Ring would like a word :P
@EloyBushida
24 күн бұрын
@@ctg4818 BG3 is light years beyond Elden Ring.
@troy8420
12 күн бұрын
@@EloyBushida They're completely different games, both the best RPGs in their respective subgenres in recent years.
Larian has earned my full trust. i will be supporting all of their games.
@nepharis
28 күн бұрын
They are showing to the game industry and to the world that bringing more humanity, creativity, freedom, trust and collaboration in companies is not weak but is the key of long lasting success. I hope many will take example, because this is what the world needs right now, a shift in perception and goals.
@PeterPanbe
26 күн бұрын
yup, absolutely
@Dirgelirge
23 күн бұрын
Hey, Henry's come to see us!
@LuisVelazquezLV3
22 күн бұрын
yeah only studio i pay full price for everything they do for sure.
@oliconbob3179
20 күн бұрын
Based Henry of Skalitz take
There is one thing about Larain that I’ve always appreciated is how much they are willing to come down to our level and make a joke about something with us like the Only Fangs video, or the short cartoons
I could say that this game is a masterpiece, a work of love or all those things that have been said millions of time. But when I think of BG3 there is always one thing that comes imediatly to my mind, this is how I felt when I saw the credit. This massive emptiness and this mix sentiment of joy and sadness. This is the first time that I experienced that kind level of emotion just playing a game and I can't thank them enough for that.
Oh no! In past interviews Swen always said his favourite class was Wizard! He's been converted! The Sorcs have taken him! Lol, loved the interview, adore the game, got over 2k hours in it now and haven't even tried any mods or anything, thank you everyone who helped make it for us!
@Hauke-ph5ui
Ай бұрын
I think Swen is happy as long as he can blow up stuff with fireballs....one of the other devs let that slip in an interview once.
I just love how all humble and down to earth and oh just such awesome people! Would love to grab a beer with these guys!
I love that my husband and I (who game side by side) can have different experiences in multiple playthroughs that each of us has not experienced. He or I will hear dialog coming from the other person's computer and be like, "Hey, I did not experience that! What is going on?" It is a fabulous game and all the passion and work they did really shows. I hardly stick to a game, so for me to think about, dream about it...really says something. Wonderful job and I look forward to what Larian Studios puts out in the future.
Baldur's Gate III is the first videogame I've played since the original xbox!!! The two originals were my fave games of all-time back in the day, so I couldn't resist. It didn't disappoint!!!!! Took me 3 mos and 125 hrs to finish. I was a little rusty gaming wise 😂
@ComplexConfiguration
27 күн бұрын
took me 200 hours+ to finish my first playthrough o0 You dont seem rusty at all. ;)
@thewakandankingtchaka5331
25 күн бұрын
In recommend DISCO Elysium friend, another modern masterpiece crpg.
@TheHiyy
7 күн бұрын
I'm at 130.2 hours and haven't finished it yet lol
@jimcowhand1749
5 күн бұрын
Post original xbox, what games have been the best? I've been suggested Skyrim, the Witcher and Fallout to play next. I might also try BG1 enhanced edition just to see if it still holds up
They really did an amazing job with this game. You can tell they wanted people to really enjoy their game and were interested in the player's experience being a good time.
Larian studios deserves all the flowers they've received. They've made imo the best game ever made in BG3. I will be playing this game for years to come.
Who was your favourite companion in Baldur's Gate 3?
@Akiiiza
Ай бұрын
Astarion, because his backstory and journey to finding himself was just so AMAZING ❤
@TheChaddisBack
Ай бұрын
None, but i can tolerate Karlach
@zetathunder7401
Ай бұрын
Astarion by far, his humor made the game way more fun. Too bad his writer left Larian.
@GianniCostanzi
Ай бұрын
Astarion is the best one IMHO
@RandomGamefriends
Ай бұрын
Astarion
BG3 is my 2nd favorite CRPG, just behind Planescape Torment! Both have great side characters, story and action!
It's a sad state of affairs when a studio like Larian is the exception and not the rule.. Can't wait to experience their next game, whatever it will be!
BG3 really was such a special work of technical art, its incredible that it exists as it does and didn't go down a different route. What an honor to see the Larian team get to speak here, I'm truly proud of the team for listening and delivering as excellently as they have. I'll be sure to see what they have cookin' next :)
19:39 damn it is wulbren
So glad Swen is focused in the future, so glad to see anything he is dreaming up and now he has plenty fo resources to use with the BG3 success!
Sven looks like hes fed up with the game, and in my opinion thats a great thing because hes focused on his next project, and i want to play that lol.
@enightc
Ай бұрын
Sven is like any Gamer, once he is immersed in a game, he eats and drinks that game, which means his mind is filled with the New Game he is making and that is great. That is why he is done with Baldur's Gate
@theKonfusion
23 күн бұрын
he's been on this project for like 6-8 years or so, it's normal he wants to do new refreshing ideas and stuff. Probably had cool ideas from year 1 but couldnt work on them until now.
@stevejackson4340
16 күн бұрын
I think he is fed up with Wizards of the Coast, and who would blame him.
@FactoryOfHorrors
12 күн бұрын
I’d say “done” rather than “fed up”. He can be blunt and matter of fact and I appreciate that about him. I’m also beyond excited to hear about their next project. Here’s hoping they do an extended EA again.
@AndrewThoesen
5 күн бұрын
Big “Michael Jordan after his first three championships” energy. Which bodes well for his next project
This was really nice to watch, good questions and interesting answers! Swearing a bit also added a certain charm, ngl. Everyone was really cool! Thank you for the interview and thanks to everyone at Larian for doing a really great job!
All 4 of these are brilliant. Jane an amazing insider and interviewer as always, Swen showing the difference between a good CEO who cares and gets it vs all these Zazlav style garbage modern CEOs, and the writing and testing and development teams putting in the care and attention and communication and crucially *time* to make it great. Other studios (EA springs to mind for me, can't remember the last game I enjoyed from them) could really change everything they do to learn from this and become a good gaming company again, but they'd still turn it into a money driver DLC machine because they can't help themselves. It's why we should really support and invest in smaller studios and independents etc.
I think what Sven said about having a good feeling was very important. The game doesn't need to be perfect, each game of this size is going to have its problems and will keep having them, but if you have an overall good time, you are willing to forgive small moments of frustration.
Thank you all for this wonderful game. This game has so many story path choices that feel so much more realized than other games that advertise their diverse choices; you all accomplished a herculean task with this game. I will always consider Baulder's Gate 3 as one of the best games I've ever played.
Awesome interview. Would have like to hear a lot more from Crystal.
38:10 Swen is the Dark Urge himself!!!!!!
@bek0hmsford
Ай бұрын
"Wretched thing; pull yourself together"
@Marvelite
Ай бұрын
@@bek0hmsford lmao
Now I can't rest before someone visualizes Swens character. 38:05 Thanks for a great show!
THE BEST part about this game is that it got people who don't normally play "turn based" RPGs, to play the game and enjoy it! This will be a game that I will always remember!
Will we get the voice actor panel too? Please? Please please?
@bafta
Ай бұрын
Yes! Very, very soon!
I think Larian actually IS who I want to be when I grow up.
@emmanuel1337
Ай бұрын
That's a very mighty dream, son! Becoming a big group of talented people! Nice, I believe in you! You can start by figuring out how to replicate yourself, much like some microorganisms do! Hahaha.
I love these guys and everyone at Larian. Completed 3 play throughs before I took a break to play other games, but I can’t wait to do a 4th play through on the anniversary of the game :)
Thank you for sharing and uploading for us all ❤.
Larian reminds me of BioWare of old. Cannot wait to see what they're cooking on next!
Hopefully we get early access of their next game in a few months. Can't wait! :D
Yo! I’m on my first playthrough and Sven just described my character: Dark Urge, Dragonborn, sorcerer! I absolutely love this game. Thankyou Larian for pouring your heart and souls into this masterpiece for us to enjoy. As a player, I’ll forever return the favor and give my support to a studio who’s willing to do that.
So clear Larian consists of gamers loving games and gamers
can't wait to play early access for their new project!!
Durge is Swen's self insert, canonical.
I agree that “crunch” should be viewed as a last resort and not the standard in the gaming industry. Well done!
What a great interviewer!
@username1660
Ай бұрын
One of the crew over on Outside Xbox if you're interested in more content w/ them
@PrettyGuardian
Ай бұрын
The best kind of interviewer, where they are engaged in the conversation through the questions they ask but then they sit back and let the subject matter expert speak.
legends. thank you for the unforgettable experience!
'bones of the scene flow' is a cool thing to say.
Thank you for sharing this!
Jaheira's concept art and final version are pretty similiar compared to her protrait in BG 2. But if you look at her portrait in the FIRST game... boy that was some real change.
I love this team of game creators. I got the game when it released and could not get into it. The combat for me was just not working. I knew the game was good, just not my cup of tea I guess. One day I went to my buddies house and he was playing the game with another friend, they were doing an evil playthrough. I watched them play for about 3 hours and it made me give it another whirl. I am now 40+ hours into it and loving it. When I beat Baldurs gate Im going to go and check out Divinity Original Sin 2. Cant wait to see what they put out next. I will absolutely be part of early access whenever that is a thing. I wish them all the best.
Drow monk, chaotic good. That's literally just my first Tav I ever made. well, he was more chaotic neutral but he did mostly good things.
The further the interview stretches, it suddenly came to me that a certain game studio (which starts with B_______) needs to watch this.
My main character was support in my first play through. I just buffed and reincarnated corpses. 😅
We've just finished our first Honor 3-people run. Aaaand... yes, we literally killed everyone. We never made a single trade, just killed everything on sight. Played in Baal-fans-hack-n-slash mode -) Funny thing was the Epilogue, where Withers "gathered and greeted everyone", but the camp was completely empty, haha (well, except that mysterious bard, whom we also killed, but he disappeared just like Mizora usually does). Then we proceeded to kill Withers and script crashed right there, dropping us into Credits screen -)
I think we all owe Larian for all the good things Baldur's Gate 3 is.
I was losing my mind trying to figure out where I knew the hostess from. She used to host Outside Xbox!
@jenb7780
Ай бұрын
She still does!
@ctg4818
28 күн бұрын
This is what made me click the video lol
Go, Jane!
16:00 Obviously they didn't give that care to Karlach
jANE??! sick
@jackochainsaw
29 күн бұрын
BAFTA must have kidnapped her from Outside Xbox.
Never mind what they said in the beginning - Swen and company will be talking about this game for the rest of their lives. "Hey, I know it's been decades since it happened but would you mind saying a few more words about the time you were on top of the world?" "OH FINE, if you insist."
Great interviewer, great questions. I was surprised that she was well versed in DnD mechanics.
@mikehorne4053
24 күн бұрын
She's a member of the KZread channel "Outside Xbox" that also has a D&D series on top of a bunch of gaming content.
"I want to move on: I want to make new things." Heck yes: if Larian can do this well with Baldur's Gate 3, who knows just how awesome their next game will be?!?
@adri_144
28 күн бұрын
Better yet - if it's a new IP then they won't be restricted by the world-building and systems set in the Baldur's Gate universe.
I wish they had gone with the self narration of the story, it would have been so interesting, but at the same time I love the narrator and would need her to have her own origin character so I could enjoy her wonderful performance.
i played through BG3 twice. and both times i saw some congruency bugs or discrepencies that didnt quite work. But when you try to make something as complicated as BG3, i think most players know how impossible a task it is to make that perfect. Making something interesting and impressive is more important than making something perfect.
BG3 and the developers attitude is what's gonna make me insta buy their next games, without any hesitation.
that crisp Niceee
Go Jane!
In Larian I trust ❤
I'm so glad they were so successful and their philosophy and company culture proved viable!
I'm glad they are moving on from Balders gate but I'm really gonna miss Lae'zel
Sven has a somewhat Tiefling like complexion.
@ayotundeayoko5861
27 күн бұрын
hahaha noticed it too
❤
Best gamedevelopment studio on the planet.
Jane!
It would be nice if they would get those hard copies of the game mailed out to those who purchased them months and months ago.
Loved Baldur's Gate 3 but watching this for Jane Douglas more than Larian lol. Outsidexbox! So cool to see Jane out in the world.
WHERE IS THE ARMOR, SVEN?!
Dev royalty
The host is both smart and gorgeous.
PRUDENCE!!!
Obviously Sven wants to put this behind them and I understand that. He must be tired of saying the same thing over and over again. Yet I think it would be a mistake to say ok people you won't see or hear us for the next 4 to 5 years. There has to be some contact to keep the fans interest. Otherwise people will drift away and say well we can forget about them until 2029 or 2030 and the entire landscape for video games might change likely will change. So we need to still know Larian still exist and they are still hard at work and that will be hard if we just get dead silence.Just my opinion.
They deserved all the prizes they’ve won, they’ve built a masterpiece. It’s the first time I play a game for such a long time, I’m still playing it after almost a year and 480 hours of gameplay…and I’m still seeing new content 🫶🏻
We need to focus on closures for the characters so it feels good for the player….. in the meantime astarion runs alone from the sun, burning alive and my Tav nor any other dum dum in my lvl 12 team lifts a finger to help…. I didnt know whether to cry or shout at those morons when it happened :/
@nickrubin7312
Ай бұрын
there is a whole epilogue post patch5 of closures, it has been there since the end of 2023, there won't be any content further but astarion running in the sun tells me you haven't played epilogue yet check it out
@valkyrie-randgris
23 күн бұрын
Nah, @alenafraskova6903 is right about that one. (Admittedly, The scene worked WONDERFULLY my first playthrough, though only because my first playthrough was a bitter sweet DISASTER that would have made DA2's ending look upbeat. The accidental emergent narrative I stumbled into on my first go round was the exception rather then the rule.) An ideal situation probably would have been to have some sort of background flag/s set for whether he runs off by himself or something less... horrifically cruel happens, whatever that might be. (Similar to Shadowheart's various background points systems for her story choices. Maybe one of the other companions who doesn't have a scene still upcoming could be chosen to run off after him?) Or at the VERY least, have the player go after him and find him huddled up on the docks (like he is in his Origin run) if he's been romanced, and do so DIRECTLY after the other scenes conclude rather then just... sort of finding yourself in bed with him later. (Personally, I hate locking important character beats and empathy behind romance alone, but bg3 already does that, what with gating the proper conclusions of companion stories behind romances, so *shrug*.) I mean, I know they need to keep other character's story's rolling and not have the player cut away from the rest of the scenes, Karlach's scene in particular being very important, but... I mean have y'all ever DONE an Astarion Origin run where he remains a spawn? --Spoilers ahead-- but even if Wyll chooses to become the Blade of Avernus, the whole pack of dinks left behind at the dock after you run off is apparently incapable of suggesting that him and her go TOGETHER to Avernus if the player avatar isn't THERE for that scene. (There's also a very silly and simultaneous silent scream pose that every npc left behind does in unison as soon as Karlach's engine shorts out that, unfortunately, completely nuked the drama by making me ugly laugh.) If we can let THAT logic swing, clearly the ending could be a biiiit more optimized. (Which is VERY MUCH to be expected with a game this complicated!! I mean, they say as much themselves, and don't mean any shade. Only that it DOES feel a bit like some parts of the ending fell through the cracks/still don't add up exaaaaactly right.)
Neverwinter Nights 3? next plz
Jane is so good, those other guys are ok as well, I suppose :-)
anyone knows what it Chrystal referring to at around 29:24 about the change post launch
@ifidio2
29 күн бұрын
If I had to guess, she's talking about the post-launch model change of the act 2 cat "His Majesty". He was a hairless sphynx cat at launch, a bit after launch they changed his model and gave him fur probably so that he wasn't the same type of cat as the other cat in act 2. The change met a fair bit of resistance and they reverted His Majesty to being a sphynx cat.
@valkyrie-randgris
23 күн бұрын
Personally, I assumed it was the "slithering wet malice"/Franc Peartree letter. (Honestly, I get why they wanted to REVISE it to better fit the writing style, but changing it wholesale was a really weird choice for sure.)
Tav agrees
Bethesda and Blizzard, watch and learn 👏
JANE?!?!
I think the narrative push to use the messed up eye tadpoles in the story is quite annoying. But apart from that, excellent game!
Love Sven. Hope he dont turn peter molyneux, todd howard.
Basically, Larian's team is very interested and heavily invested in showing players a good time, and in my experience, taking a player's concerns seriously solves a lot of problems. People are much more forgiving if you take them seriously, even if you can't deliver everything. BUT! They will feel and find out if they are just oiled with snake oil and the internet doesn't forgive and forget.
Is that jackie chan with long hair in the thumbnail?!
I think I am done playing any game headed by a big money video game producer.
Hey I know her from OutsideXbox! But wtf is BAFTA? lol
you have way to many ads I can't watch this, wth!!
Love BG3, but you can absolutely tell Sven is pretty tired of talking about this game and is ready to move on to a new project.
@intelli-gent9863
2 күн бұрын
I mean, the guy has been working on it for 6-8 years. Soooo I wouldn't blame him 😅
Is Swen not a native speaker?
Larian and Fromsoftware are the only two studios in the world which I trust 100% and will instantly pre-order anything they put out.
hahaha old Shart doesn't even have a chance at other classes in the developer's perspective.