Why I Ditched ZBRUSH for BLENDER for HAIR

Фильм және анимация

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Пікірлер: 323

  • @CynicatPro
    @CynicatPro5 жыл бұрын

    Quick bonus tip: While editing the curve, you van hit alt-s to scale that point. This is useful for tweaking the taper per strand. Hope this helps! =3 EDIT: Turns out taper object overrides the taper, they don't stack sadly! =

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    nice tip! Thanks!

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    Hmm, this doesn't seem to be working for me...

  • @CynicatPro

    @CynicatPro

    5 жыл бұрын

    Ok, found the problem! Turns out i was wrong about it stacking with the taper object =

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    @@CynicatPro ahhh okay, makes sense! Thanks!

  • @ldeen7142

    @ldeen7142

    5 жыл бұрын

    Cynicat, the legend... lives!!!

  • @ThunderDraws
    @ThunderDraws5 жыл бұрын

    "if you've seen any of my other videos on hör you know I can't pronounce it properly" lolll

  • @YVZSTUDIOS

    @YVZSTUDIOS

    5 жыл бұрын

    oh, hey :D I remember you from your speedpaints! Interesting to see you here :^)

  • @zoeintjiezu5131

    @zoeintjiezu5131

    5 жыл бұрын

    I quite like his accent though :)

  • @ThunderDraws

    @ThunderDraws

    5 жыл бұрын

    @@YVZSTUDIOS oh hey man! good to see you around!

  • @scottsmithenstein8770
    @scottsmithenstein87705 жыл бұрын

    I can't believe I haven't found this sooner. My hair modeling workflow is completely revolutionized thanks to you!

  • @michaelfox9003
    @michaelfox90035 жыл бұрын

    I like how you pronounce hair, "hurr"

  • @lawrencedoliveiro9104

    @lawrencedoliveiro9104

    5 жыл бұрын

    Apparently you can pinpoint people’s birthplace down to within 50 miles in the British Isles after you’ve heard them speak English for a few minutes. Me, I have no idea. All I can think is “Manchester?”

  • @leosteiner2396

    @leosteiner2396

    5 жыл бұрын

    @@lawrencedoliveiro9104 I guess it's Northwestern England, according to his pronunciation.

  • @XadaTen

    @XadaTen

    5 жыл бұрын

    I personally find it quite annoying...

  • @lawrencedoliveiro9104

    @lawrencedoliveiro9104

    5 жыл бұрын

    Please don’t. That’s not nice.

  • @emeraldeelentertainment8988

    @emeraldeelentertainment8988

    5 жыл бұрын

    Please dont what? You can be honest without attacking a person.

  • @francescodibuono6344
    @francescodibuono63445 жыл бұрын

    Another useful tip: if you switch to "face snapping" and check the "project individual elements" button (far right one) you can place each node on the surface of the head just by moving with "g" and holding ctrl. Projection is view-dependent, so you may want to rotate the viewport to match the angle. This way you don't need to manually place and adjust each node to make it tangent to the surface

  • @daniel4647
    @daniel46475 жыл бұрын

    Already knew about this method, but I didn't know about the plugin so still learned something. Thanks for sharing.

  • @tetramera
    @tetramera Жыл бұрын

    I was searching your channel hoping to come across this method, since I've seen it used in your other videos, so glad to have found this!

  • @joelwalden5504
    @joelwalden55044 жыл бұрын

    A superb video -- one of the most helpful I've seen in a while! Well done and thank you!

  • @elfoxy1997
    @elfoxy19975 жыл бұрын

    Nice tutorial, thanks Danny. Been meaning to use this for a while and finally got around to it. Twisting the hair curve is super satisfying imo

  • @jftalarico
    @jftalarico3 жыл бұрын

    I just started using Blender last year and finally got over the learning curve and love it to pieces. I'm planning on re-doing some animation work I did years ago, but now with modern tools. When I bumped into your channel, I immediately enjoyed the sculpting bits, but really hoped you'd have more on rigging. I speak for myself, but I'd definitely pay for a whole rigging course from soup to nuts if you ever put one together.

  • @PrinceWesterburg
    @PrinceWesterburg5 жыл бұрын

    I watched this a week ago and it might as well have been in Dutch. After a week on Blender I'm creating my own stuff and this is a basic tutorial - Awesome software!

  • @jamesprakashjc
    @jamesprakashjc5 жыл бұрын

    Awesome, I really can't understand that out of all the 61k subscribers only 4k wanna watch this awesome content. Really, they are missing out.

  • @BuzzKirill3D
    @BuzzKirill3D3 жыл бұрын

    Man, your subtle touches of humor are superb in these vids

  • @joshuaknight6551
    @joshuaknight65515 жыл бұрын

    I've been looking for this! Thank you so much. Found you accidentally from another video. I appreciate this a lot. You earn a subscribe!

  • @pianoatthirty
    @pianoatthirty Жыл бұрын

    Ok this is super inspiring, but I have to say pre-2.8 Blender is something out of a Clive Barker novel. Thank you people at Blender for making the program so much nicer to look at.

  • @phillipj1135
    @phillipj11355 жыл бұрын

    Man that bevel curve tool is awesome and you explanation helped a lot

  • @liscarscott
    @liscarscott5 жыл бұрын

    I was just getting accustomed to the zbrush method, then you had to go and ruin it. Next you're gonna tell me Blender has a sculptris pro mode too..... wait

  • @liscarscott

    @liscarscott

    5 жыл бұрын

    @@Kajenx I saw that.. pretty freaking awesome. Blender's come a long way.

  • @michno4323

    @michno4323

    5 жыл бұрын

    @@liscarscott It's honestly been great for a looong time now :D these bevels and curves are not a new feature. Evee is a game changer tho ^^ finally you can view your final product in realtime (altough at a quality cost) while you figure out the settings. and then go into cycles after and turn up the realism to 10 :D

  • @liscarscott

    @liscarscott

    5 жыл бұрын

    @@michno4323 Oh I know. I've used Blender on and off since about 2007 and I've pushed every studio I've worked at since to adopt it. Hopefully 2.8 will get more of them on board, but its very difficult for established studios to switch over.

  • @michno4323

    @michno4323

    5 жыл бұрын

    @@liscarscott yeah i can imagine it being a huge amount of management to switch program. However it needs to be done. AutoDesk is slowly going to become more and more buried now (atleast i hope) and if the switch is not made now. it could cause huge setbacks in the future. switching now would be the perfect time, since everyone is going to need some time to relearn the interface. Anyways this is just a hobbyist rambling. Good luck man ^^

  • @chriscosby6612

    @chriscosby6612

    5 жыл бұрын

    @@liscarscott Regardless of how superior Blender is, major studios will stick with Autodesk because there is the big time support in place they need that Blender does not or isn't providing.

  • @Skuldrox
    @Skuldrox4 жыл бұрын

    I'm a newbie at blender and this is completely different than any tutorial I've seen on how to do hair! I'm excited to try this, so far hair has been the cause of so much frustration for me and this looks like it might be easier to control than manipulating planes.

  • @MoravecMarek
    @MoravecMarek5 жыл бұрын

    Great video! Quick and to the point. Thank you!

  • @aliinaboricua8040
    @aliinaboricua80405 жыл бұрын

    this is amazing, i was looking like crazy for a good tutorial!!! thank you!!

  • @Gatz3D
    @Gatz3D4 жыл бұрын

    This is amazing! So powerful!! Thank you for sharing this plugin! Excellent video! 👍👍

  • @VirtualKeni
    @VirtualKeni5 жыл бұрын

    i wish they would update the sculpt tools for blender, then we wouldn't need zbrush anymore lel

  • @RomboutVersluijs

    @RomboutVersluijs

    5 жыл бұрын

    They would need to update much more... Zbursh is phenomenal with the amount of poly's it can handle and how fast the viewport is.

  • @SianaGearz

    @SianaGearz

    5 жыл бұрын

    @LapisSea if it's just performance that bothers you... Well they probably just stopped optimising whenever it was already comfortable enough to live with. I suspect that at least in isolation and on modern hardware, it could be polished up by a single developer in a matter of a couple of months at a handful hours a week. If you find a few hundred people that are willing to pay a small amount, it sounds like something that could be done, rather than "never". If you can't find the people, maybe it isn't important.

  • @lawrencedoliveiro9104

    @lawrencedoliveiro9104

    5 жыл бұрын

    ZBrush isn’t really a true 3D tool, like Blender.

  • @aandre311

    @aandre311

    5 жыл бұрын

    use multiresolution modifier to sculpt instead of subdivision surface. Zbrush has better poly-count performance only because you are actually sculpting by painting a 2d vector displacement maps on top of low poly mesh. also blender 2.8 will make use accurate open sub div. which should boost performance.

  • @mihailazar2487

    @mihailazar2487

    5 жыл бұрын

    BLENDAAR 2.8 MASTER RACE

  • @StaredownGames
    @StaredownGames5 жыл бұрын

    I've always wondered how hair was done! The more you know...Thanks for sharing!

  • @stonsamu
    @stonsamu5 жыл бұрын

    Amazing tutorial it will help me out greatly. Thanks!!

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    Glad to hear it! :)

  • @AtelierMorph
    @AtelierMorph5 жыл бұрын

    OMG THANKS, this is what I looking so much time!! Now you show me how to do this... I love this! Really Thank You!

  • @starfingers
    @starfingers5 жыл бұрын

    Thought things had been quiet from you, only to discover KZread hasn't been informing me of your new stuff. Trying to catch up. Loved the rigging tutorials. Keep up the good work.

  • @robfrydryck127
    @robfrydryck1274 жыл бұрын

    Very nice tutorial. It really added a new dimention to air modleing! ..kind of cool accent too.

  • @seaham3d695
    @seaham3d6953 жыл бұрын

    There is just something about you fella and I like it.

  • @4dmind
    @4dmind5 жыл бұрын

    Huge puzzle piece for me - thanks for saving me a lot of time!

  • @ideascortes
    @ideascortes5 жыл бұрын

    This was wonderful!!! I use C4D instead of Blender but there is a tool in there that does the same thing and I was able to follow along.

  • @KokoroDenshin

    @KokoroDenshin

    5 жыл бұрын

    I've been using similar technique in c4d for quite sometime now.

  • @virginijasileikiene1989
    @virginijasileikiene19895 жыл бұрын

    Nice tips. Thank you for sharing.

  • @HappyHarbl
    @HappyHarbl Жыл бұрын

    These are the things I need for my own workflow!

  • @ricard458
    @ricard4585 жыл бұрын

    Great video! Thanks

  • @AfesoFranklyn
    @AfesoFranklyn5 жыл бұрын

    I've been searching for was to make hair the last week. Heck, I even put your name in one of my searches but only came up with the xgen video which isn't available for blender. Imagine my surprise opening KZread and seeing you have a hair tutorial for blender. Thanks man.

  • @Ar7ific1al
    @Ar7ific1al5 жыл бұрын

    I've been very reluctant to use Blender for several years. I simply don't like the UI or how it operates, as I've been using Maya for a good while and am used to it. It's also incredibly frustrating to get used to a piece of software while working on something, and I don't feel like taking the time to tinker around in Blender to learn how to use it when I'm already familiar and efficient with Maya. But every once in a while I find something somewhere that makes Blender very attractive. This is one such thing. I've been looking for good solutions to hair in ZBrush for a couple months now and haven't been able to find anything that works for me. This seems to be very useful and more user friendly than, say, exporting fibermesh curves to Maya, or using premade hair curve/imm brushes, or using the bend deformer you demonstrated in the video. (I used the latter for a recent project, and it was kind of a pain in the ass but it got the job done.) I obviously don't know a whole lot about Blender, so I have to ask: Is there a way I can use the curves from this to then rig the hair? That is to say, can I create a joint chain from the curve. I tried to find a solution to that for Maya but came up empty handed. It seems like everything I wish Maya could do, Blender can. So is using a curve to create a joint chain possible in Blender? If it is, Blender will likely become part of my workflow.

  • @LaurArt_UK

    @LaurArt_UK

    3 жыл бұрын

    There are a few options for rigging hair. Some add cloth physics to it, (within a modifyer, so non-destructive until applied). Otherwise you can rig it by just adding joint chains as you say and weight painting to affect portions of the hair. If you search 'rigging hair in blender' the first vid is a handy intro to see if you like the technique :)

  • @TheBlazer161
    @TheBlazer1615 жыл бұрын

    stunning video, thanks!

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    Glad you liked it! :)

  • @jeanroger3506
    @jeanroger35065 жыл бұрын

    that's a great idea! I always have problems with hair mod in Zbrush. I will now do it like that but with cinema 4d

  • @mariiazatorska
    @mariiazatorska3 жыл бұрын

    I love your voice! and thanks for the great tutorials :)

  • @robfoote8873
    @robfoote88733 жыл бұрын

    Thank you!!

  • @ViniSocramSaint
    @ViniSocramSaint5 жыл бұрын

    Hey there! New to the channel. And guess as everyone else you hooked me with the accent ^_^ Was passing by while trying to learn how to make polygon "hurr" :) then decided to leave a tip as a thank you: you can assign a new bezier curve to each "strand" as taper object, making them even more individualistic in control. Also, transforms in object mode on the taper curves don't affect the main curve, only in edit mode

  • @jeefberky9101
    @jeefberky91013 жыл бұрын

    You're a life saver my man

  • @PrinceWesterburg
    @PrinceWesterburg5 жыл бұрын

    "Phil Caps" - nearly died! XD

  • @MaadMike
    @MaadMike5 жыл бұрын

    This tutorial was the final push for me to start learning Blender. I am primarily Maya and Zbrush user, but I heard so much good things about it that I couldn't continue to ignore Blender

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    Give it a shot I say. Once you get beyond the basics start looking into plugins. Blender is really powerful by default but when you start looking into plugins it will blow your mind.

  • @MaadMike

    @MaadMike

    5 жыл бұрын

    @@DannyMac3d I started already and am trying to get my head around the shortcuts. But looks pretty powerful, excited to be learning new stuff.

  • @Kholaslittlespot1

    @Kholaslittlespot1

    5 жыл бұрын

    Could you point me to a few worthwhile (preferably free) plugins? I have a couple but am on the hunt!

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    @@Kholaslittlespot1 absolutely :) 3dtotal.com/news/inspiration/10-blender-addons-that-make-blender-awesome

  • @danskizz7272
    @danskizz72725 жыл бұрын

    I think layers are your friend when you want to make adjustments to the hair. Pab gave an interesting lecture on the subject during the last Zsummit., you basically record all the definitions on separate layers and then you can mix the effects. I've only just thought about this now and haven't tested it yet but it could be an option...

  • @vazak11
    @vazak115 жыл бұрын

    Oh gosh this was so good, thanks!

  • @LordofSeals
    @LordofSeals5 жыл бұрын

    Thank you! This was very helpful and is going to save me a bunch of time (:

  • @lulyz419
    @lulyz4195 жыл бұрын

    Hello Danny, I've been watching your videos and loving them for over 2 years now and I would be very interested in watching a detailed tutorial on how you do your render passes in Zbrush/Photoshop. I was wondering if you have any tutorial that I can buy on that? Thank you for everything you teach us!

  • @jacquesmains7453
    @jacquesmains74535 жыл бұрын

    Love how you made that passing joke about your pronounciation. Made me laugh :D Great video, very useful technique! Thanks alot!

  • @93desousa
    @93desousa3 жыл бұрын

    Came for the title, stated for the Hurr, Heur, Har.

  • @TheBandkanon
    @TheBandkanon5 жыл бұрын

    I don't think anyone in the comments section can get over the way you pronounce 'hurr'.

  • @miagifodder5599
    @miagifodder55995 жыл бұрын

    Cool thx for the head up with the plug in

  • @eylonemuskson4177
    @eylonemuskson41775 жыл бұрын

    This is just like _Extrude Along Curve_ in Maya, using NURBs curves. Very useful and thoroughly underrated!! Keep it up mate, she's looking incredible!

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    yep exactly, like I say its a super basic function probably available in all modelling apps like this... just not Zbrush :( - and thanks! :)

  • @eylonemuskson4177

    @eylonemuskson4177

    5 жыл бұрын

    Yeah exactly, it's great of you to inform the masses! Power to the people! Maybe Pixologic should take note ;)

  • @HayashiKaiji

    @HayashiKaiji

    5 жыл бұрын

    @@DannyMac3d Thanks for the info. I have been using Maya atm, I haven't gone into in depth about advanced modeling stuff, but I will definitely use this in near future.

  • @pandorawolf8239
    @pandorawolf82394 жыл бұрын

    Am i one of the few that finds this accent charming? Great video btw, it helped me allot learning more about blender.

  • @yoolie590
    @yoolie5905 жыл бұрын

    This is exactly what I was looking for; I'm not even kidding right now, how is it that you can read minds?

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    Magic ;)

  • @yoolie590

    @yoolie590

    5 жыл бұрын

    I knew it. Great video; love the length of it and everything was crystal clear; you're doing god's job!~

  • @MrDanINSANE
    @MrDanINSANE5 жыл бұрын

    This is amazing, thank you for the great video tutorial. I wonder how would you create Dreadlocks, since they're not smooth on the curve but different size shaped... any chance you'll make a tutorial for this? keep up the good work! :)

  • @AKVisuals
    @AKVisuals5 жыл бұрын

    Thanks KZread Recommendations ! I subbed

  • @TheItNerd35
    @TheItNerd355 жыл бұрын

    thank you for the tips. tried them a little for my self then thought what if i need separated strands on one curve? my answer to that was to instead of making one big shape for the hair form, i made 5 smaller pieces on the same circle curve. simple duplicate and reshape.

  • @chriscosby6612
    @chriscosby66125 жыл бұрын

    In the future, would you explain your eyelash, eyebrow techniques? Thank you for the awesome help!

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    Method 1: kzread.info/dash/bejne/gWSls6iwipOXc9I.html Method 2: kzread.info/dash/bejne/p4SKsaOcdpncgdI.html :) (poly eyebrows are done pretty much the same as method 1)

  • @LuckysChannel
    @LuckysChannel4 жыл бұрын

    I already made a similar setup for making my hair - not the same but am impressed with their detail ;3

  • @nohzro
    @nohzro5 жыл бұрын

    Very, very powerful. Wow.

  • @gorgoth2420
    @gorgoth24203 жыл бұрын

    Using edit mode to place the curve can make it act unpredictably. You can fix this by adding and editing a lattice modifier. This makes placing the curve act more predictably overall and prevents that HUGE ballooning effect you can sometimes get when curving/twisting the object.

  • @starseekerspixel
    @starseekerspixel3 жыл бұрын

    Hey Danny, this was so helpful thank you for sharing, how would I approach shorter hair (say like an asymetric cut) which also has long parts like in this video? Do you have any recommendations for tutorials regarding this?

  • @JettzCG
    @JettzCG Жыл бұрын

    Brb learning blender

  • @mayvedal2316
    @mayvedal23165 жыл бұрын

    Ouuh! I Loved this!

  • @Tlatotoctli
    @Tlatotoctli5 жыл бұрын

    Choose wich blender pocess or addon for modeling hair is the hard part ,all of them are awesome!!

  • @ismaelklepasky2211
    @ismaelklepasky22115 жыл бұрын

    Hello Danny, could you upload addon (Bevel curve) to download it? The page you have provided contains the incomplete addon. I love your channel; keep it up!

  • @Ryan-lx4pv
    @Ryan-lx4pv5 жыл бұрын

    hurr hurr hurr hahahhaa nice tutorial dan!!

  • @aoibluevi
    @aoibluevi2 жыл бұрын

    Thank you! Where can I get such cool stylized teeth?

  • @artkiko4460
    @artkiko44605 жыл бұрын

    that's brilliant! makes me excited to start doing hair. thank you :)

  • @mibixdev
    @mibixdev5 жыл бұрын

    Awesome!

  • @aveoxus1139
    @aveoxus11395 жыл бұрын

    I like the way you do it right hur

  • @GwynMcDeath44
    @GwynMcDeath445 жыл бұрын

    Awesome workflow! Does anyone know how to use bevel Curve tools in blender 2.8?

  • @valifuller-quinn2429
    @valifuller-quinn24292 жыл бұрын

    Hi thanks for the great video. Does this work on the latest version and on iOS? I installed the add on but nothing happened. Thanks

  • @leatherandpoemscharmyman5774
    @leatherandpoemscharmyman57745 жыл бұрын

    how can I deal with this curve method for 3D printing ? iI mean I am not experience in blender to create this kind of stylez workflow for hair...but I noticed it is very very useful...however...I tryed to put branck of curves in my character and I ve some problems with the tapper of the mesh...I edit the curve a little to put the root of the hair near to the face of the model's head.... thx.

  • @Forgen427
    @Forgen4275 жыл бұрын

    Oh! Nice method! Its remind me a 3DSMax's loft function, but its costs so much xD

  • @3DxPOD
    @3DxPOD5 жыл бұрын

    Sound's like Terrance and or Phillip from South Park. Great tutorial by the way.

  • @donloder1
    @donloder15 жыл бұрын

    That add on I've seen it some where years ago.

  • @redalchemy7322
    @redalchemy73225 жыл бұрын

    Is there an easy way to consolidate the the mesh after you apply the modification? Something that will dynamically link up interpenetrating geometry making it cleaner to work with

  • @Sekaidein

    @Sekaidein

    5 жыл бұрын

    You can probably just hop into edit mode and use proportional editing set to Connected and then you can move a single strand around manually without disturbing others, with a falloff like... Soft selection.

  • @Fuloqwam
    @Fuloqwam5 жыл бұрын

    What an awesome add-on! I wonder why I bothered learning Maya when Blender seems to be so versatile.

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    You can do this in Maya too, but you should still come over to the dark side 😈

  • @Fuloqwam

    @Fuloqwam

    5 жыл бұрын

    Well, I downloaded Blender immediately after seeing this video, so "Glory to the Empire", I guess?

  • @Gazzitas

    @Gazzitas

    5 жыл бұрын

    Fuloqwam I’d say Blender is more like the Rebellion, because it’s open-source, whereas Maya is more like the Empire since it’s owned by a major software business. But of course that’s not edgy enough. Either way, I too certainly need to get back into Blender if I’m going to thrive outside of uni.

  • @Fuloqwam

    @Fuloqwam

    5 жыл бұрын

    Yeah, I got hooked on Maya because I worked for big, Empire-like studios for a while, and they ALL use it. But now that I'm independent, it looks like Blender or C4D are better for small, Rebellion-style creators.

  • @89ravenclaw
    @89ravenclaw4 жыл бұрын

    Great tutorial! I had no trouble following in when I tried this out last weekend, but as of this weekend when I tried to use 'Edit Bevel' within the Bevel Curve Tool, I suddenly can't; there are no visible points to move around, whether it be on new curves or old curves that I formally was able to successfully edit. I have a feeling that I've somehow turned off the visibility of these, but I can't figure out how to turn them back on. I thought it was just a matter of toggling 'Hide Bevel Objects' since the little eye icon next to it is closed, but when I click it nothing happens at all (and the eye icon remains closed). I've even tried reinstalling the add-on, but no luck. Google has failed me at this point, so here's hoping that perhaps you've ran into this problem yourself and know the solution?

  • @sadicus
    @sadicus5 жыл бұрын

    will "Bevel Curve Tools" work in Blender 2.8 or is there an updated tutorial? ~ Cheers!

  • @vazak11
    @vazak115 жыл бұрын

    Can I ask how you got that menu on the left side to come up? I cannot find it > Great video though!

  • @Sgirlie755
    @Sgirlie7552 жыл бұрын

    Okay, say I created stylized hair in Zbrush using imm hair Tube brush. Is there a way to use GoB to import the hair or hairstyles I created in ZBrush back into the Blender software for animations etc? Or will my Zbrush stylized imm hair tube hair will not transfer?

  • @shamanik1320
    @shamanik13205 жыл бұрын

    Hey DM3D, since you got far more reach than I did you ever find out if the lecorche app on Google play will get fixed someday? It does look really helpful and I own it and had it installed on my phone but it updated with the broken software and now I dont have it at all. :( Or do you know some other great resources for bodies? I'm almost satisfied my knowledge of the face. Thank you!

  • @jlinus7251
    @jlinus72515 жыл бұрын

    Question. If you export this model back into maya does it come out weird? I always have problems sculpting in zbrush or blender and then exporting back into maya. I want to animate my models so I really need to be able to export it correctly

  • @BrianLife
    @BrianLife5 жыл бұрын

    Phill Caps! your the best D!!!

  • @DarKSideF0X
    @DarKSideF0X5 жыл бұрын

    Hello, just wondering how do you pose eyeballs to look left, up, right, down or ect? Love your vids BTW :)

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    Do you mean rig them? Check out other videos on my channel I have an extensive tutorial on creating and rigging eyes 🙂

  • @danielnorton9803
    @danielnorton98035 жыл бұрын

    Could I do something like this is maya?

  • @HWeffer
    @HWeffer5 жыл бұрын

    Hi Danny! what do you think about the sculpt in Blender? did you try it?

  • @ronaldlousantos8251
    @ronaldlousantos82515 жыл бұрын

    I really like your accent, it's so entertainingly nasal

  • @kirakoraawesome
    @kirakoraawesome5 жыл бұрын

    I love your accent!!

  • @maximumdinosaur
    @maximumdinosaur Жыл бұрын

    I cannot believe you are a real person omg. HER?

  • @improvementTime10.3.17
    @improvementTime10.3.17Ай бұрын

    6:28 twisting hair easy 7:00 convert hair curves to meshes if want

  • @WatercolorHeart
    @WatercolorHeart5 жыл бұрын

    In the 2.8 beta, where can I find the bevel object at 2:40 or so?

  • @RnRnR
    @RnRnR5 жыл бұрын

    Such beautiful hööör

  • @SMAARTIST
    @SMAARTIST5 жыл бұрын

    Some nice features in Blender! Never thought I'd see the day! lol . Nice video mate!

  • @h.d.harris_irl

    @h.d.harris_irl

    5 жыл бұрын

    Blender gets a bad rep but it's super strong these days

  • @DannyMac3d

    @DannyMac3d

    5 жыл бұрын

    Thanks Stephen! Yeah I picked up Blender about 6 months ago and it is really strong. New version launches soon and it's an absolute game changer. Worth a peek for sure!

  • @gobalakrishnanm9012
    @gobalakrishnanm90125 жыл бұрын

    What is the material are you used in hair?

  • @artichokefoxchokutsune9572
    @artichokefoxchokutsune95725 жыл бұрын

    Can help me ? my blendert target failed to set value , why ?

  • @BobbyJ529
    @BobbyJ5295 жыл бұрын

    slick!

  • @patrikradacic8640
    @patrikradacic86405 жыл бұрын

    How do you pronounce a hare then? I mean the big rabbit like thingy? Great vid!

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