Who's the BEST & WORST of the Chaos Dwarfs? - Warhammer 3

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We're going to pit some of the best and worst Chaos Dwarf units against the rest of Warhammer 3's finest, and see if there's any new champs?!
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Пікірлер: 614

  • @JakeBassCZ
    @JakeBassCZ Жыл бұрын

    The Ironbreaker vs Infernal Ironsworn fight was not short by any stretch of the imagination.

  • @joachimwalle3760

    @joachimwalle3760

    Жыл бұрын

    Well, it was short in one way (they're both dawi).

  • @jonathanbonicel1654

    @jonathanbonicel1654

    Жыл бұрын

    You said SHORT???

  • @Nota-Skaven

    @Nota-Skaven

    Жыл бұрын

    Immovable force vs Immovable force

  • @depalodor

    @depalodor

    Жыл бұрын

    @@Nota-Skaven (they're not moving)

  • @Mrsadgirl99

    @Mrsadgirl99

    Жыл бұрын

    @@joachimwalle3760 SHOOOORT?!

  • @Dragonnoodle1
    @Dragonnoodle1 Жыл бұрын

    The dreadquake mortar seems insane at holding chokepoints with that earthquake after-effect.

  • @MrBlackrapier

    @MrBlackrapier

    Жыл бұрын

    chokepoint maps are gonna be the chaos dwarf special with that dreadquake and a good amount of firearms

  • @HolyMith

    @HolyMith

    Жыл бұрын

    Yeah I was thinking, even just to break up enemy lines on the advance so they end up disorganized and bloodied by the time they reach your bloodthirsty wall of black iron.

  • @schnitzelfritzel6287

    @schnitzelfritzel6287

    Жыл бұрын

    Here's hoping you can manual aim them with alt. Otherwise you'd slaughter your own army once the lines clash lol

  • @pablonunalvares5391

    @pablonunalvares5391

    Жыл бұрын

    @@schnitzelfritzel6287 And that's why you have Gobbos holding the line. Get some Crown of Command and let them hold while bombarded and killed by "friendly" fire lol

  • @vaasmontenegro481

    @vaasmontenegro481

    Жыл бұрын

    @@pablonunalvares5391”happy skaven noises”

  • @howitzer551
    @howitzer551 Жыл бұрын

    The monster test has once again brought up such an underrated attribute, animations. Don't get me wrong but the terracotta Sentinel does so much work compared to a lot of other SEMs just because its animations are not slow as hell. When it misses an attack in a big 1v1 fight you don't have to wait 30sec for it to attack again which really limits how much misses and getting staggered can mess with those outcomes.

  • @silverseer573
    @silverseer573 Жыл бұрын

    On the tabletop, the bull centaurs were well-armoured and tough but lacked offensive outpout, having only two attacks base compared to every other monstrous beast/infantry/cavalry with three attacks per model. They were also relatively afforable points-wise. They're definitely overtuned here.

  • @TheSpencer1000

    @TheSpencer1000

    Жыл бұрын

    Not only are they overtuned, but your also saying they are backwards in stats? Honestly I think it would be more fitting to increase their phys resist and dencrease their melee attack and maybe even charge bonus.

  • @silverseer573

    @silverseer573

    Жыл бұрын

    ​@@TheSpencer1000 Pretty much, yes. I'm guessing CA chose a low armour value because their models are practically naked, but if you went by their original design, they'd hover probably around 80 armor and a good deal less MA, damage, and charge bonus. They should not win a one-on-one with dragon ogres. That just feels wrong.

  • @loowick4074

    @loowick4074

    Жыл бұрын

    They are definitely a more generalist and defensive cavalry in terms of actual design. Just unbalanced. Thank God it got caught in pre release.

  • @1ochotnik

    @1ochotnik

    Жыл бұрын

    @@silverseer573 And I still weep over he Cairn Wraiths. On tabletop "ethereal" gave them total immunity to non-magic attacks and had 3 attacks per model, so they punched reasonably strong. In TW they are about as tough as tissue paper :P

  • @cobrazax

    @cobrazax

    Жыл бұрын

    @@1ochotnik well vs nonmagical attacks heavily armored troops, they are really nice. at least the ones before TW3 were.

  • @Mestari1Gaming
    @Mestari1Gaming Жыл бұрын

    9:27 Ok. That final two-handed strike before their own demise is pretty badass! 😤

  • @Kevin-sy3jt

    @Kevin-sy3jt

    Жыл бұрын

    That's a slayer animation, but do slayers actually get the extra hit too?

  • @ridleydidnothingwrong

    @ridleydidnothingwrong

    Жыл бұрын

    @@Kevin-sy3jt yeah that's what deathblow is.

  • @Kevin-sy3jt

    @Kevin-sy3jt

    Жыл бұрын

    @Ridley did Nothing wrong oh! I always thought deathblow referred only to the below 25% health passive buff. Cool!

  • @drygon9324

    @drygon9324

    Жыл бұрын

    @@Kevin-sy3jt deathblow refers to the health passive,. The last attack is part of their animation set

  • @SoulStealer996
    @SoulStealer996 Жыл бұрын

    the dreadquake has the massive advantage of fire while moving and also in a 360 degrees radius plus you can attach it to a demon engine to give it a nice speed and some melee capability

  • @Exor2

    @Exor2

    Жыл бұрын

    Except you can't aim it if it is attached making it way less useful.

  • @TheSpencer1000

    @TheSpencer1000

    Жыл бұрын

    @@Exor2 what do you mean you cant aim it? Like, it cant shoot while attached?

  • @NotTheAbhi

    @NotTheAbhi

    Жыл бұрын

    @@TheSpencer1000 he means aim manually

  • @TheSpencer1000

    @TheSpencer1000

    Жыл бұрын

    @@NotTheAbhi ah, I never knew people actually care about that honestly.

  • @mariusietswaard4353

    @mariusietswaard4353

    Жыл бұрын

    @@TheSpencer1000 For some arty its way better if you aim manually, I can see that being the case for a Dreadquake just for optimal placement on the earthquake

  • @chene-aurelgaudreau1072
    @chene-aurelgaudreau1072 Жыл бұрын

    Bull centaurs have no right to be as strong as they are. While impressive beasts, they shouldn’t be able to effortlessly curb stomp dragon ogres, and definitely shouldn’t as strong as the Summoners of Rage when they aren’t even an RoR.

  • @jodofe4879

    @jodofe4879

    Жыл бұрын

    Bull Centaurs are not beasts, they are Dwarves. Bull Centaurs are Chaos Dwarves who are twisted by the power of Chaos into the likeness of Hashut. They are highly intelligent and powerful beings, second only to the Chaos Dwarf Sorcerers in the Chaos Dwarf hierarchy. On the tabletop, a unit of Bull Centaurs was very much able to go toe-to-toe with a unit of Dragon Ogres, although Bull Centaurs did have larger units (6 models to 4 at the same price point). So I do agree that they shouldn't be able to curbstomp Dragon Ogres, although it should be a close match.

  • @chene-aurelgaudreau1072

    @chene-aurelgaudreau1072

    Жыл бұрын

    @@jodofe4879 I didn’t know their lore was so cool. As for how strong they should be I agree with you. They and dragon ogres should be about equal strength, and I think their similar costs reflects that.

  • @guillercuastico

    @guillercuastico

    Жыл бұрын

    @@jodofe4879 Not in the slightest. The only other monstrous infantry/beast that had strength AND toughness 5 like Dragon Ogres were the Fenbeasts as far as I recall, but these were rare elementals to see and usually and native to Albion. Not only that, Dragon Ogres had 4 wounds. They were by far the strongest monstrous infantry/beast. Bull centaurs should be on par (or slightly above) with Minotaurs/Kroxigorss, which is quite good. Edit: forgot the other great contestant in rules for stronges monstrous infantry,... the gorgers. I'd say is the best pure strength, but lacks equipment, armor or regen usually. But, just like Fenbeasts, they usually are solitaire creatures. But the most efficient and best combo of skill/strength/toughness and how absurdly numerous it is... the win is the troll, the chaos troll variant in particular. The only weakness really is fire and leadership, but its a nuissance for how cheap they are for what they bring.

  • @chusnacho4447

    @chusnacho4447

    Жыл бұрын

    @@guillercuastico that depends on the eddition, on 8th, the last one made for warhammer fantasy, the dragon ogres have S5 and T4, like many other monstrous units. They do still have the unually high 4W tho. That additional wound and the only 2A for the Bullcentaurs do indeed make the dragon ogers better model per model. But points wise in 8th (if we ignore leadership checks obviously), a unit of bullcentaurs of the same cost as the unit of dragon ogers has a slight % advantage to win the fight on average.

  • @Frenzybee0405
    @Frenzybee0405 Жыл бұрын

    Those Bull Centaurs need either a price hike or a nerf. Didn't expect them to beat the ROR Dragon Ogres.

  • @RicardoSanchez-es5wl

    @RicardoSanchez-es5wl

    Жыл бұрын

    95% of players only play campaign not multiplayer so I doubt CA will balance the price of units very quickly

  • @johanlassen6448

    @johanlassen6448

    Жыл бұрын

    @@RicardoSanchez-es5wl Nerf the stats, they are ridiculous to begin with.

  • @Castlecrashing

    @Castlecrashing

    Жыл бұрын

    Yeah, they're insane. I saw them in action during Turin's stream and they just rolled over everything they met.

  • @thecoolerjon3506

    @thecoolerjon3506

    Жыл бұрын

    Please no nerf. I hate when things are nerfed for multiplayer. A price hike would be fine though

  • @TalosBjorn

    @TalosBjorn

    Жыл бұрын

    This is gonna be the ancient salamander 2.0 where the unit is insane in multi-player so they nerf it to shit and make it completely useless in campaign as well

  • @isitnotwrittenthat1680
    @isitnotwrittenthat1680 Жыл бұрын

    When I heard bull centaurs I was expecting like, centigors. Not the apocalypse on hooves

  • @Tuck213
    @Tuck213 Жыл бұрын

    Black Orcs ranking so low in the top tier melee infantry department is an affront.

  • @eclipsingshadows5421

    @eclipsingshadows5421

    Жыл бұрын

    I mean, they are a Tier 4 building unit, not Tier 5.

  • @darthplagueis13

    @darthplagueis13

    Жыл бұрын

    Used to be pretty good at some point, but the thing is, for one, they are generalists. Second, their MA and MD is frankly pretty arse for an elite infantry unit. Which is in line with almost all Greenskin infantry. Which is due to the fact that Greenskins are kind of designed around having a fuckton of melee attack buffs that simply don't apply here. Third, they simply aren't the highest possible unit tier. They're 1150 points, which isn't all that much compared to some other elite units.

  • @Veolfen

    @Veolfen

    Жыл бұрын

    They need +4 ap/+1 base damage (this augmentation is what will make them kill stuff in 1 less hit than others) and a little bit more attack.

  • @williammitchell6254

    @williammitchell6254

    Жыл бұрын

    ​@@darthplagueis13 yah black orcs get a lot of research buff and scrap ups help them a lot

  • @Matt-ln7lb

    @Matt-ln7lb

    Жыл бұрын

    Well, compared to tabletop, Black orcs are pretty heavily buffed compared to most of the competition. Meanwhile, Chaos Warriors with great weapons were stronger than swordmasters on tabletop (though there's good reason for them to be brought down a level in TWW, since Chosen are filling that true elite role and Chaos needed mid-tier infantry + their cost is about right compared to many basic infantry like empire swordsmen and marauders when compared to tabletop; most elite units have been very heavily buffed by comparison to get better stratification in TWW). Also, Black Orcs only cost 1150 and are a generalist unit with high mass and 20% less entities; they're actually more expensive per entity than Swordmasters. Swordmasters are dedicated anti-infantry and cost 1250 + have less hp and a higher entity count with a tighter formation, rendering them more vulnerable to magic/shooting. Exalted Bloodletters cost 1200, are dedicated anti-infantry, and have low armour. Chosen GWs, which are more directly comparable to black orcs, having the same entity count and a similarly general-purpose profile, cost 1450. Black Orcs perform pretty fairly for their cost in TWW.

  • @Mahrac126
    @Mahrac126 Жыл бұрын

    I like that the Infernal Guard-Black Orc match is a tie, since when you consider their history it's a bit of a grudge match.

  • @sfp2290
    @sfp2290 Жыл бұрын

    Would have loved to see The Immortals (the infernal guard RoR) vs The Krimzon Killerz (the black orc RoR)

  • @the_dropbear4392

    @the_dropbear4392

    Жыл бұрын

    The black orc RoR is the crimson killers

  • @TheHandofDestiny

    @TheHandofDestiny

    Жыл бұрын

    Well the Black Orc RoR are The Krimzon Killerz, which are basically the immortals

  • @sfp2290

    @sfp2290

    Жыл бұрын

    @@the_dropbear4392 Ah yes, that is my mistake. Thanks for the correction

  • @sfp2290

    @sfp2290

    Жыл бұрын

    @@TheHandofDestiny True. But if I remember correctly, they have splash attacks, which might make them stronger than The Immortals

  • @nergigante.

    @nergigante.

    Жыл бұрын

    @@sfp2290 entiscity tested already Krimson killerz got beat.

  • @Xenotric
    @Xenotric Жыл бұрын

    the bull centaurs do seem to have gotten a little overtuned under the concept of being the core anti-large unit of the roster, everything else seems fairly appropriate, immortals make sense because while they can go toe to toe with stuff at first, they are much weaker in consecutive battles due to no longer having that undying will buffer. Gobbos I was upset to see being far too good!

  • @To_Rue
    @To_Rue Жыл бұрын

    Videos like these must have taken so much time. Thanks for this video, Zerk!

  • @Olav_Hansen
    @Olav_Hansen Жыл бұрын

    When I saw the unit list of the chaos dwarves I was thinking that it would be pretty solid against khorne (lots of fire resist) and nurgle (lots of fire damage). Being able to beat hellforged host does show that potential.

  • @dankestofdans
    @dankestofdans Жыл бұрын

    You should boost the veterancy of the units going up against the RoRs.

  • @kademorrill7334
    @kademorrill7334 Жыл бұрын

    Really surprised at the results vs. ironbreakers, I don't know anything about how these things worked on tabletop, but thematically just looking at how restricted the dwarfs are with a lack of monsters, magic, mobility and slave units I thought infernal ironsworn would just be a more offensive equivalent to ironbreakers at best, if not a bit worse, but their unit card is pretty much just the same defensive stats but with much greater offensive capabilties. I'm all for elite units and was never a huge fan of dwarfs but I really have to wonder what their place is supposed to be in a setting with chaos dwarfs around

  • @richardwolfangel4724

    @richardwolfangel4724

    Жыл бұрын

    They get 1k health more to boot...

  • @MultiGamer20211

    @MultiGamer20211

    Жыл бұрын

    Dwarfs get absolutely fucked in this matchup.

  • @cadenvanvalkenburg6718

    @cadenvanvalkenburg6718

    Жыл бұрын

    Dwarves are cheaper. Like by a lot

  • @loowick4074

    @loowick4074

    Жыл бұрын

    It's called powercreep. Where the chaos dwarfs win in range, magic, cav, most monster fights, infantry, artillery. But the soy faced redditor will still justify it as balanced because they cost 100 gold more haha.

  • @TheHandofDestiny

    @TheHandofDestiny

    Жыл бұрын

    Regular Dwarves are cheaper than Chaos Dwarves by a lot, Chaos Dwarves seem like they'll have very small armies if you don't go for a ton of labourers, which is lore accurate honestly

  • @thrandompug2254
    @thrandompug2254 Жыл бұрын

    That dreadquake mortar projectile was beautiful!

  • @Gabriel-px8cv
    @Gabriel-px8cv Жыл бұрын

    your unit vs unit videos are really fun

  • @floflo1645
    @floflo1645 Жыл бұрын

    I saw the Bull centaurs consistently overperform their value in multiplayer yet I just thought naively they were just really good. From this video its clear they are OP. The rest of the roster is really strong but either have clear downsides (blunderbuss limited range and Fireborns vulnerability) or is very expensive (fireglaives, Destroyer or the dreadquake) which means they are more or less balanced.

  • @itsjesus9362
    @itsjesus9362 Жыл бұрын

    I think it would be interesting so see the bull centaurs vs Crushers with great weapons (who is one of the strongest anti lange cavs in the whole game). Or maybe against war bear riders

  • @robink8317

    @robink8317

    Жыл бұрын

    They beat war bears and trade even with gw crushers

  • @JMR_89
    @JMR_89 Жыл бұрын

    Great video, thank you Zerkovich. Can we expect a comparison video with the basic units pimp'd with armaments?

  • @thatmanfred
    @thatmanfred Жыл бұрын

    For the holding type units, I'd love to see a time based challenge where you throw say the exalted bloodletters or ho masters at them and see what holds longest. Would allow for good testing of the bomb packs effects too.

  • @Skwisgar2000
    @Skwisgar2000 Жыл бұрын

    I love these vids. I think you could maintain a lot of content for a long time with just this format. I know you have done a lot of them, but everytime, they are entertaining no matter what type of setup you use. I do like the olymipic style ones, with the timer format.

  • @SofaMuncher
    @SofaMuncher Жыл бұрын

    Hmm I remember dwarf ironbreakers being among the strongest infantry in the game, stronger than hammerers, especially with blasting charges. The Ironsworn may be able to take out any other infantry unit if they use their blasting charges. Id be interested in seeing it!

  • @robink8317

    @robink8317

    Жыл бұрын

    Pretty much no infantry that can beat ironsworn head on if the use their blasting charges

  • @leojohn1615
    @leojohn1615 Жыл бұрын

    hoping for a nerf for the bullcentors they do seem OP for what they are supposed to be also a little concerning that the infernal oathsworn just seem blatantly better than ironbreakers

  • @catzizi
    @catzizi Жыл бұрын

    So excited to get my hands on these units, also was real surprised by the immortals, thought they would preform way worse ngl

  • @metalliccj7507
    @metalliccj7507 Жыл бұрын

    Ironsworn vs iron breakers is like watching two solid brick walls that grew legs start having a boxing match with rubber gloves.

  • @darthplagueis13
    @darthplagueis13 Жыл бұрын

    Those Bull Centaurs certainly seem underpriced at their current statline. Also, the fact that they or any of the bull units get scaly skin is frankly quite silly, though especially so for the centaurs, since their front half is literally just mutant dwarf skin.

  • @darthplagueis13

    @darthplagueis13

    Жыл бұрын

    @@rill2141 Yeh, and in that case, it should be reflected in their armour stat.

  • @henrywallace1823
    @henrywallace1823 Жыл бұрын

    i love the chaos dwarfs but i feel so bad for the normal dwarfs rn.

  • @RRRRRRRRR33

    @RRRRRRRRR33

    Жыл бұрын

    Yep, they are abandoned in a corner. The Dwarfs roster lack "monster" units of any kind, they don't even have a proper soundtrack, weaker than Chaos Dwarfs at every level... it's a shame really. You can argue the Empire, Norsca and Bretonnia are also puny if compared to Chaos armies (which means Chaos is a literal power up). But it is what it is, the greatest failure of TW Warhammer relies on the balance, how they butcher/omit content and add then later as overpriced DLC, but this extra content only creates escalations and power creeps, the old can't keep up with the new and it's up for the own players to mod and figure it out a way to make these things balanced and more enjoyable. To sum up: "vanilla" TW is unplayable, Creative Assembly are basically the poor cousins of Bethesda, they share the same exact issues

  • @GS-ng3ec

    @GS-ng3ec

    Жыл бұрын

    @@RRRRRRRRR33 well in slight fairness, Dwarves have just about a complete army roster based on their tabletop representation, which they have to vet with Games Workshop. The only thing they don't have is their thunderbarges. Well guess there is things single entities like shard dragons and rune golems which are in their lorebooks, but I hear people complain about them all the time that they shouldn't have them and up in the air whether Games Workshop will let them implement them. Their mechanics do need some touching up. But Norsca and Bretonnia need it more right now.

  • @RRRRRRRRR33

    @RRRRRRRRR33

    Жыл бұрын

    @@GS-ng3ec It's not like every faction needs access to every unit type, in fact limitations are good because that makes factions more unique... however, Thunderbarges are fancy artillery who can soak up damage, they are not really monsters in the classical sense, they can't duel with a carnosaur for example (that would look goofy as hell). There's no cavalry... so really, it's cool because the Dwarfs are very thematic, slow, defensive lines that never breaks, etc.. but then you present a reskin of the Dwarfs that are way stronger, have magic, every kind of unit, etc.. it's just demoralizing in a way, feels like the previous purchases were wasted because they feel antiquated and they are only integrated in the "new" game by force (Warhammer had one game, then two expansions disguised as sequels, no reason to sugar coat). Makes no sense with the lore as well, why the hell the Chaos Dwarfs did not enslaved the Ogres and took over the western mountains? That's the issue of nonstop escalation, especially now with the Chaos factions being highlighted, they are overpowered by design, it kinda breaks the "plot" so to speak, how the hell the forces of order are even alive at this stage, with Daemons invading, Chaos mutations, etc.. hell, if it's hard to believe the Dwarfs would stand a chance, imagine the human factions like the Empire and Bretonnia? In this hostile world, humanity was not supposed to be even alive. But if Games Workshop actually wrote things better, do not make Chaos the literal final boss of a tabletop game, then maybe things could be more contextualized... but that's not the case, CA with their game adaptation is overpowering the Chaos factions even more, lol

  • @jodofe4879

    @jodofe4879

    Жыл бұрын

    @@RRRRRRRRR33 What the armies look like and what units they get is determined by Games Workshop, not by CA. They don't have power over it since it is not their IP. They can't make up new units unless GW allows them to. And fact of the matter is that the Dwarfs have never had monsters or cavalry. And if GW has never created such units, then CA can't add it to the game. Chaos Dwarfs on the other hand have always had monsters and monstrous cavalry. It has always been one of their definining elements as a faction and it is what sets them apart from the regular Dwarfs. They have never been just a reskinned "evil" version of Dwarfs. They have always been their own faction with very different and distinctive army compositions. Dwarf and Chaos Dwarf army lists don't really resemble one another at all. Chaos Dwarf units are stronger and better than regular Dwarf units just like how Chaos Warrior units are stronger and better than Empire units. This was balanced out on the table-top by Chaos Dwarf units being significantly more expensive, so Chaos Dwarf armies usually had to make do with smaller units than regular Dwarf armies. Lore-wise, Chaos empowers Humans to be stronger and more formidable than regular Humans, and the same is true for Dwarfs. Dwarfs are already strong and formidable warriors, and a Chaos Dwarf is significantly more formidable still. The only reason they have not conquered everything yet is because of their small population. Chaos Dwarfs have always been less numerous than regular Dwarfs (who are already not a very numerous people), and since Dwarfs only reproduce very slowly, their population stays really small. Hence why they make use of cheap, expendable slave soldiers to fill out their armies. If they relied only on Chaos Dwarf warriors, their armies would be tiny. That is how the forces of order stand a chance. The warriors of Chaos may all be formidable fighters, but when they are outnumbered 10 to 1 they will still lose. What you have to understand about Warhammer lore is that it was always written as a 5 minutes to midnight scenario. The world was incredibly dangerous and the Empire and the other forces of order were always at the risk of being wiped out at any moment if any of the major bad guys (Chaos, Skaven, Greenskins) got their shit together. The only reason the forces of order survived was because their enemies usually spent most of their time fighting one another and were never really united for long enough to completely destroy the forces of order. The Empire and others only ever had to hold out and fend the enemy off for long enough until the fractious alliance of Chaos or Greenskin forces attacking them inevitably fell apart. That is why lore-wise, Archaon the Everchosen was such an incredibly massive threat. Because he was the only person with the potential of being able to really unite the forces of Chaos and completely destroy the forces of order for good. Which in the end, is exactly what he did. Chaos being overpowered doesn't break the plot, it is essential for the plot. Not only does the 'grimdark' feel of the good guys always struggling against hopeless odds make Warhammer uniquely Warhammer, Chaos making people more powerful is also essential for Chaos to exist and be a credible threat in the first place. Why would anyone sell their soul to daemons and worship Chaos if it didn't make you much more powerful? If the worshipers of Chaos weren't overpowered, they could not exist. Now that would break the plot.

  • @RRRRRRRRR33

    @RRRRRRRRR33

    Жыл бұрын

    @@jodofe4879 This is a played out cliche really, as you mentioned every "evil" race have the same convenient problem, they fight among themselves, they are not organized, blablabla but the ridiculous aspect of Warhammer is the power creep as we are talking all this time, a human soldier loses to pretty much everything, only goblins and skaven slaves are weaker. Their guns and magic are decent, but it's not like every other race don't have access to the same tools (they can use the same tools and they are superior by far). If this setting depicted mutated humanity facing this kind of habitat (which are the undead), that would make things a little bit more contextualized. But in the end, we're talking about lowly literature that only exists to build up the background of a tabletop game, it is poorly written for a reason. If before this game things were not fully expose to the general public who didn't knew Warhammer before TW was a thing, how the evil side in Warhammer is levels beyond, now it is fully exposed. Even the Dwarfs who were always formidable, they look puny in comparison to their Chaos reskin, then really, it's a universe that is unbalanced on purpose, then use convenient excuses to justify why everything didn't went to hell already (and when things go to hell, in that "End Times" series, the fanbase complained... so it's a weird IP who have weird fans)

  • @owenmuri8487
    @owenmuri8487 Жыл бұрын

    For the bulls, I'd say they balance in how you can only have so many, but that's wild I can see a hike or nurf

  • @Wolfspaule
    @Wolfspaule Жыл бұрын

    9:25 you actually can see magic and fire attacks now, when they exchange blows

  • @davidnau2626
    @davidnau2626 Жыл бұрын

    One factor which isn`t mentioned here is the unitcap...especially for the bullcentaurs, in campain its quite expencive to enlarge your unitpool... I think thats why they are cheaper... in theory as soon as you can build those other cavalrys you can spam whole armys of them as long you have the money, which isn`t the case for bullcentaurs

  • @cracklingsnow
    @cracklingsnow Жыл бұрын

    Thanks for the comparison. Those Chaos Dwarfs seems to be some beefy guys. I love it! Can’t wait for April 13th.

  • @easymoneeey
    @easymoneeey Жыл бұрын

    What antialising setting you using Zerk? Vid footage looks clean n non blurry.

  • @Just_Adrian_
    @Just_Adrian_ Жыл бұрын

    I'd love to see a dreadquake mortar in a chokepoint battle, would probably anihilate hundreds

  • @RethShannar
    @RethShannar Жыл бұрын

    So what I got from this is that the best thing that can happen to Brettonian peasants is to be captured by the Chaos Dwarf slavers. Better work conditions, food and pay.

  • @simonbas6
    @simonbas6 Жыл бұрын

    The thing that this test type with the bull centaurs doesn't randomise for is speed. Bull centaurs have 62 speed, so while they can take the SOR in a head to head fight, SOR should run circles around them, and without their charge bonus, it would probably prove a much different outcome. That being said, they are still probably overtuned

  • @a0point0of0view1
    @a0point0of0view1 Жыл бұрын

    depending on the bull centaur's missle resist it might be fine with minimal adjustment, given that they only have 50 armour so should get seriously messed up by volleys of crossbows or the like compared to the other anti large cavalry

  • @TubbaBlubbaAppreciator
    @TubbaBlubbaAppreciator Жыл бұрын

    9:14 The chosen at the very bottom of the screen kills an immortal with a clean decapitation, and then the immortal with his head cut off kills the chosen with his deathblow. Perfect

  • @AR.YOUTUBE.TOOK.MY.EFFIN.NICK.
    @AR.YOUTUBE.TOOK.MY.EFFIN.NICK. Жыл бұрын

    This was a great and fun vid, thank you.

  • @Nightmare_52
    @Nightmare_52 Жыл бұрын

    the immortals and bull centaurs have extremely high bonus vs infantry/large thats why they do so well

  • @minhqun
    @minhqun Жыл бұрын

    Immortals vs Immortulz (aka krimson Killas) WHEN?

  • @gorbork
    @gorbork Жыл бұрын

    Are these sparkly visual effects on melee hits new? Do these only trigger on a successful melee defence roll?

  • @CommanderBohn
    @CommanderBohn Жыл бұрын

    Wonder how the Destroyer will last against the Necrosphinx...or the Khemric Titan if it finally gets added.

  • @masaheimoi
    @masaheimoi5 ай бұрын

    I would like to see video of who is the best ranged unit, not against each other, but against armored single entity, unarmored sigle entity, and same with multiple entity unit.

  • @kallemort
    @kallemort Жыл бұрын

    I really wanted to see Immortals vs Krimson Killaz

  • @evanhiatt7245
    @evanhiatt7245 Жыл бұрын

    I love this, who has the strongest infantry in the CA’s warhammer fantasy? Chaos Chosen? High elf sword masters? Temple guard? No it’s actually chaos dwarves the faction that specializes in war machines and ranged. Who has the strongest cavalry? Chaos knights? Grail knights? Blood knights? No it’s actually the chaos dwarves the faction that specializes in war machines and ranged. I don’t care if they have strong infantry or cavalry and I would honestly be happy with a price hike on the cav but I just don’t think it’s very thematic.

  • @lberghaus

    @lberghaus

    Жыл бұрын

    Chaos Dwarfs the faction that specializes in big hats and winning.

  • @calebbarnhouse496

    @calebbarnhouse496

    Жыл бұрын

    Chaos dwarfs actually should have strong infantry, the dwarf race is literally one of the best melee combatants, in the setting, the problem is that they are supposed to be hampered by numbers, there monstrous cav is also just blatantly OP

  • @Marlerc11

    @Marlerc11

    Жыл бұрын

    ​@@calebbarnhouse496 i think you described elves more than dwarves

  • @calebbarnhouse496

    @calebbarnhouse496

    Жыл бұрын

    @@Marlerc11 moron

  • @jodofe4879

    @jodofe4879

    Жыл бұрын

    It is wrong to say that Chaos Dwarves are just known for war machines and ranged. War machines may be the most iconic element of the faction, but Chaos Dwarves have always had those really strong infantry and monstrous cavalry options as well. Both lore-wise and on the tabletop their units were always some of the strongest units around. They were also really expensive though (both in terms of points and in terms of real-world money) so they were somewhat rare to see and their units were always pretty small. Lore-wise, the Chaos Dwarf population is pretty small as well. They originally were only a small subsection of the Dwarf Empire, so their population was always smaller than that of the Dwarfs proper. And Dwarfs aren't exactly known for being a high-population race in the first place since Dwarfs in general only reproduce slowly. That means that the Chaos Dwarfs rely on elite warriors, constructs and lots and lots of expendable slave soldiers to offset the disadvantage of their small population. Finally, they worship Chaos, and just like how Chaos-worshiping Humans become stronger than regular Humans because they are empowered by Chaos, Chaos Dwarfs also become stronger than regular Dwarfs. And Dwarfs are already quite strong and very skilled melee fighters, so it should not be a surprise that the Chaos Dwarfs are even more fearsome in melee. Even more so if they get fully twisted by Hashut into becoming Bull Centaurs.

  • @survivor686
    @survivor686 Жыл бұрын

    After seeing the Ironbreakers get dunked on: Ah there it is - the mandatory part of every CA DLC that must go out of its way to nerf the dwarfs

  • @Joe_159
    @Joe_159 Жыл бұрын

    Quality video Zerk, thank you ⚒ *Edit* Also you saying killing elves is one of your favourite pastimes cracked me up

  • @conradvonhotzendorf1652
    @conradvonhotzendorf1652 Жыл бұрын

    Would love to see them Crimzon Killerz vs Immortals.

  • @sceema333
    @sceema333 Жыл бұрын

    You might be able to dodge the dreadquake AOE but I applies -60% speed so you're not getting out of it that easily

  • @darthplagueis13

    @darthplagueis13

    Жыл бұрын

    Well, generally it won't get as many good hits in if you keep moving.

  • @sceema333

    @sceema333

    Жыл бұрын

    @@darthplagueis13 i dont think the chance of hitting doesnt decrease terribly when a unit is moving, because theres room of inaccuracy along the axis/direction the unit is moving in

  • @darthplagueis13

    @darthplagueis13

    Жыл бұрын

    @@sceema333 Yes, but there's room for the inaccuracy to be greater, which is especially relevant for weapons like the Dreadquake that rely on its large AoE. A shot that might clip an idle unit could miss by a mile. Ranged units in this game don't lead their shots, meaning the dreadquake won't aim infront of an enemy unit, but rather right at it. In fact, mortar style units are more affected by whether the target is moving than other ranged units, because their missiles shoot in a wide arc and therefore take longer to impact. Plus, other ranged units tyically don't have much of a risk of overshooting their target.

  • @ruukinen

    @ruukinen

    Жыл бұрын

    @@darthplagueis13 What? Ranged units do in fact lead their shots. That's how dodging missiles works in the first place. You just run around in a circle and the lead means the unit always fires outside the circle.

  • @calebbarnhouse496

    @calebbarnhouse496

    Жыл бұрын

    ​@@darthplagueis13 every ranged unit in the game leads shots, you can see this by taking a cav unit and charging it at an archer, then when they fire order it to go the other way, the shots will land where they would be, not in the blob they are in now, with infantry the effect is much smaller

  • @ragnabob
    @ragnabob15 сағат бұрын

    Those comments during the gobbos vs peasants had me in tears bro, thanks!!

  • @ChristophelusPulps
    @ChristophelusPulps Жыл бұрын

    Big things to keep in mind are traits/stats that come into play on the battlefield overall but not in a direct head to head clash. Movement speed, susceptibility to missiles or ranged magic, and synergies with other units in the roster. Not to mention that how a unit performs in its primary role can be different from how to fights other units of the same role.

  • @princeowiredu2022
    @princeowiredu2022 Жыл бұрын

    the metals clanging as steel hits steel and sparks fly off was it always a thing in warhammer 3 or just this dlc introduced that?

  • @erzoul1
    @erzoul1 Жыл бұрын

    love your commentary :) specially the peasants vs goblins.

  • @FPSveteran
    @FPSveteran Жыл бұрын

    Immortals were impressive. As for the Bulls, the lack of armor keeps them open to missile fire unlike the others being compared. An example, 50 armor bulls vs 130, bronze shield Skullcrushers kinda isnt fair, but I also believe the ones being tested against the bulls need price drops because they don't do their job efficiently either. Kinotaurs at 1300 do a better job at dealing with heavy cav than most of the units tested against the bulls in this vid. Should the bulls get a price increase... I dont know. Skirmish/light cav, missile units, and dogs that cost 1/3 of the bulls might be able to bring them down depending on the type. In a vacuum they're great at their job, but on the flip side they're more susceptible to things most other heavy cav would be able to handle, on top of being slower at 62 speed.

  • @lorenbucko7815
    @lorenbucko7815 Жыл бұрын

    Great testing Zerk! Can't wait to try myself. Chorfs are almost op

  • @caret_shell
    @caret_shell Жыл бұрын

    The bull centaurs really feel over the line in terms of power creep - like, it's really difficult to believe that it was a mistake. The fact that it appears to be balanced on paper and Zerkovich can't quite pinpoint why they're winning makes it more suspicious. If it turns out to be some "oopsie it was double attacking" bug that gets fixed one fiscal quarter after it gets released like this, that will be really disappointing. A little inflation in a long-running game is a good thing; if you never make anything more powerful than the strats that were the best when the game launched, then minmaxers will always choose the original strat and it'll be boring. So a _modest_ amount of power creep is healthy. Years later, when the original launch strats are totally outclassed by recent DLC, you give that original group some new bonuses (with power creep) in the _next_ DLC, and so it goes. Within certain bounds, it's all relative - as long as you keep all the factions close to each other as they slowly leap frog the others with small power increases every DLC, then balance is maintained, _and_ there's a reason to try the new units, because they will be a little stronger and might unlock strategies that were previously untenable. But this can be abused, and whenever CA allows multiplayer tournaments to unfold over months with DLC that either has to be banned or that becomes a must-choose for every competitive player, you can be sure that they're twisting our arms too hard. Does releasing busted centaur bulls really increase sales? I would love to see what the sales looked like if they deliberately kept power creep in check and tried to make the DLC as fun as possible for both single and multi player.

  • @Infinite_Jester

    @Infinite_Jester

    Жыл бұрын

    Power creep makes the previous strats unviable. If everything new is released along the power curve, new strats will be introduced alongside the previous strats. This is the best case scenario for everyone, minmaxers included. It is simply very difficult to achieve perfect balance when you have as many varying factors as you do in TW:W. But blatant power creep like this is done on purpose. If the new content is on par with the previous content, competitive players have no incentive to buy the DLC. In my personal opinion TW:W doesn't really have the prerequisites to be a competitive multiplayer game anyway. Yeah, battling online or against your friends can be fun, but in a Monopoly-like way more than in a Starcraft 2 way. In fact, I preferred TW games when battles weren't over in 45 seconds. The Warhammer titles really double down on the RTS aspects of the game. Even as an avid RTS player, I hate that I have to frantically be clicking all the time instead of issuing orders and seeing things unfold like in the older titles. I'm not opposed to games 'requiring' an eAPM of greater than 40, but TW games are not optimized for this and it would require a massive overhaul of basic mechanics for it to be attractive. And, of course, the impossibility to balance this many units with this many stats makes it less appealing as a competitive RTS game compared to its charm as a regular strategy game.

  • @hvdronaut
    @hvdronaut Жыл бұрын

    Belasarius Cawl in the pre last episode of TTS: "Yes! Feature Creep Confirmed!!!"

  • @mihalyadrianbengo9615
    @mihalyadrianbengo9615 Жыл бұрын

    Dear Zerkovich, I really like your videos. They are really great. I would like to do just for myself similar compressions but unfortunately, I have issues with the AI lord. How do you make it stop? Or do you use 2 accounts?

  • @inductivegrunt94
    @inductivegrunt94 Жыл бұрын

    It's great seeing the Chaos Dwarfs being able to stand up against many of the other powerful units, even if some don't win. But I feel that the Bull Centuars are going to get a price increase to compensate for the damage they deal, especially to those ROR Dragon Ogres.

  • @enryu8019
    @enryu8019 Жыл бұрын

    have you tried zoats vs the bull centaurs with the zoats physical res and the bound spells it might be a better trade but still 300 more gold for the zoats?

  • @crybaby8563
    @crybaby8563 Жыл бұрын

    When you slow down a clip in Vegas, try right clicking the audio track and tick "lock to stretch" without it the slowed down parts sound horrible (4:25)

  • @zeues1992
    @zeues1992 Жыл бұрын

    Hello do you have like a mod that allow you to control both armies. Or you have 2 accounts you play one from different devices

  • @cwjustcw1261
    @cwjustcw1261 Жыл бұрын

    Can't wait been wait for this faction since the start

  • @olerazzle6843
    @olerazzle6843 Жыл бұрын

    I'm so pumped for the chaos dwarfs the immortals look sick dreadquake mortar is insane straight heavy metal gunpowder and big booms

  • @janovmi2
    @janovmi2 Жыл бұрын

    can the mortar connected to tank both shoot at the same time ? and what is the minimal range of mortar ? and is the mortar the only one capable of being connected to the tank ?

  • @ruukinen

    @ruukinen

    Жыл бұрын

    Yes. It didn't seem to have a min range marker. No.

  • @gumblebrum
    @gumblebrum Жыл бұрын

    I dunno how much of a factor it will be or if it applies for multiplayer batles but don't forget in campaign atleast the chaos dwarfs have a limit to how many you can have which will definately balance things out for them a little

  • @goduntouchablegoduntouchab3976
    @goduntouchablegoduntouchab3976 Жыл бұрын

    try the crushers against the bullcentaurs the crushers destroy effectively the gryphite knights in my trys! :D would be interesting to see

  • @ohshenanigans3279
    @ohshenanigans3279 Жыл бұрын

    came to see the strong units. stayed for the peasant mob vs goblin labourers. epic fight and hilarious commentary! gobbos are too strong

  • @Mr.Anderson__
    @Mr.Anderson__ Жыл бұрын

    While these fights are cool. I would also love to see some tests of units against the things they are meant to fight. Put the kadai against a group of elite infantry for example. Same with similar units from other factions and see how they perform compaitively.

  • @TheHandofDestiny

    @TheHandofDestiny

    Жыл бұрын

    The Destroyer is a generalist unit, but has more potential against infantry

  • @Hanfgurkenhasser
    @Hanfgurkenhasser Жыл бұрын

    5:19 The fucking zoom got me good. :D

  • @Nicolas-sj9dk
    @Nicolas-sj9dk Жыл бұрын

    Imagine yourself back in the early game one days, and you see a bloodthirster fighting a kdai destroyer. Wow weve come a long way.

  • @giacomoromano8842
    @giacomoromano8842 Жыл бұрын

    Why the Kadaai destroyer vs terracotta sentinel reminded me of that silly boxing game where two "robots" beat each other in the ring? XD

  • @aintnomeaning
    @aintnomeaning Жыл бұрын

    6:00 is when the video kicks off TLDR

  • @steel5315
    @steel5315 Жыл бұрын

    Bull Centaurs should be slightly more damaging and maybe a twitch slower then their Centagore counterparts imo. They should be nowhere near Summoners of Rage.

  • @the_dropbear4392

    @the_dropbear4392

    Жыл бұрын

    They should be alot more damaging than centigores, as they are monsterous rather than just cav

  • @Nickelback8469

    @Nickelback8469

    Жыл бұрын

    They could use a slight nerf, but Bull Centaurs are closer to Shagoths than Centagores since they're monstrous cav

  • @seanzibonanzi64
    @seanzibonanzi64 Жыл бұрын

    Is it me, or did the sound and combat effects get upgraded? You can really hear the armor clanking and see they've replaced some blood with a new armored effect in combat

  • @alexanderlowton4552
    @alexanderlowton4552 Жыл бұрын

    I imagine the Chaos Dwarf and the Brettonian knight are just drinking tea together while watching this. Both more interested in the drinks than the deaths.

  • @joes5010
    @joes5010 Жыл бұрын

    The immortals having deathblow might be to do with the infernal guard and ironsworn getting it in campaign the the Karak Kadrin landmark and somone made an error with the coding of the custom battle versions.

  • @Praetorian349
    @Praetorian3494 ай бұрын

    For that first fight, the Bloodletters have magical attacks as well as fire, so the fire resistance does nothing.

  • @epicfaceguy3905
    @epicfaceguy3905 Жыл бұрын

    Do bullcentaur happen to have a passive cleave to them?

  • @x0lopossum
    @x0lopossum11 ай бұрын

    9:22 A Slayers death

  • @phlex6491
    @phlex6491 Жыл бұрын

    I wish that the power of the dlc factions would make more sense and not just be overpowered for sales sake, but we shall see

  • @misterhyde408
    @misterhyde408 Жыл бұрын

    I think i fell in love with the Immortals...

  • @tiagomarx5072
    @tiagomarx5072 Жыл бұрын

    How do Infernl Ironkin fare against Exalted Blood Letters if you let them use their Blasting Charges?

  • @dawidwojacki5049
    @dawidwojacki5049 Жыл бұрын

    6:34 Those guys look like pirates from Rayman 2

  • @isaacgorski6054
    @isaacgorski6054 Жыл бұрын

    Ironbreakers making the longest fight makes me very happy. Best units during sieges. Just place them down and forget about them in a chokepoint. I feel like the gobbo slaves are going to be a lot like skavenslaves. Aiming the artillery and spells at them

  • @MrSkillcap
    @MrSkillcap Жыл бұрын

    What happens if you put the immortals in a column so that only a few dwarves fight in the front? Do those dwarves just reach 1hp and stay immortal since the unit health is still above 75%?

  • @EpicAsshole

    @EpicAsshole

    Жыл бұрын

    That would be an interesting test

  • @Bassario
    @Bassario Жыл бұрын

    What you said in the cavalry section makes a lot of sense but isnt black and white like that, sometimes a unit is deliberately overpowered, or too cheap when compared to similar units from other factions because it is needed for the overall balance of the faction. Chaos Dwarves seem OP because of a handful of nutty units but from what ive seen from pro replays so far, they seem pretty balanced and still lose often to certain things, its just a shame that those buff units like the bull centaurs end up being an auto include in multiplayer.

  • @Wvk5zc
    @Wvk5zc Жыл бұрын

    That AP blasting charge on infernal guard needs to be tuned down. Ridiculous

  • @THEHAMMERNOOB
    @THEHAMMERNOOB Жыл бұрын

    Not the Lore of Hashut Guide, but just as welcome!

  • @michaelcowan3648
    @michaelcowan3648 Жыл бұрын

    You should do a best anti-infantry monster showdown

  • @Beaunage
    @Beaunage Жыл бұрын

    I didn't realize exalted bloodletters were THAT good. That's wild.

  • @grafzeppelin238
    @grafzeppelin238 Жыл бұрын

    When im not mistaken, the bloodletters lost vs the nurgle chosen GW

  • @LordProteus
    @LordProteus Жыл бұрын

    I wish the Chaos Dwarfs also had the Collosi(Collosus) from the books.

  • @backwoodbenjamin6866
    @backwoodbenjamin6866 Жыл бұрын

    Is this a graphics mod ? Looks great 👍

  • @ELITESrBAMOFOS945
    @ELITESrBAMOFOS945 Жыл бұрын

    Holy fuck the Infernal Ironsworn look SO FUCKING PERFECT

  • @henri2058
    @henri2058 Жыл бұрын

    Yeah Bull Centaur units will be definitely getting a nerf before the launch day, that is just too strong imo

  • @fatherceltics2379

    @fatherceltics2379

    Жыл бұрын

    I really don't like how good the immortals are either. All feels like some powercreep

  • @henri2058

    @henri2058

    Жыл бұрын

    @@fatherceltics2379 not that true actually. After many livestreams and showcases, Chaos dwarfs are not looking to be overly too powerful, sure couple units are but majority looks to be on par.

  • @notaskaven964

    @notaskaven964

    Жыл бұрын

    ​@@fatherceltics2379 but it's a unit you can only have 1 of in any of your armies, let it be strong

  • @fatherceltics2379

    @fatherceltics2379

    Жыл бұрын

    @@notaskaven964 Being able to beat reknown bloodletters is just stupid

  • @notaskaven964

    @notaskaven964

    Жыл бұрын

    @@fatherceltics2379 not really, they have mad fire resist, it makes sense, they just have a perfect counter passive to that one unit

  • @Papadragon18
    @Papadragon18 Жыл бұрын

    I love the sports commentator vibe going on here.

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