Who has the HIGHEST DMG Wall Combo in TEKKEN 8?

Ойындар

I spent days scouring the interwebs for every characters highest damage wall combo, for both tornado and no tornado combos. I definitely missed some optimal routes, so let me know in the comments and I'll update the data!
There were some interesting discoveries and unexpected favourites after all the data was collected. Hope you enjoy!
Discord:
/ discord
Timestamps:
00:00 - Intro
00:18 - No Tornado Rankings
02:23 - Top 10 (No Tornado)
03:27 - Tornado Rankings
06:12 - Top 10 (Tornado)
07:26 - Cold Hard Data
07:59 - Outro
Music:
Mario Kart 8 - Big Blue

Пікірлер: 252

  • @MishimaComplex
    @MishimaComplexАй бұрын

    Thank you for everyone's contributions! Here are the updated results for Tornado combos! 1 | Claudio (Starburst) | 52 | 2 | Dragunov | 52 | 3 | Leo | 52 | Can do 2 jab (inconsistent) @okureta 4 | Bryan (Snake Eyes) | 51 | 5 | Kuma | 49 | 6 | Panda | 49 | 7 | Lee | 48 | 8 | Jack-8 | 47 | 9 | Paul | 47 | 10 | Eddy (Mandinga) | 45 | Previous not 100% guaranteed 11 | Bryan | 45 | 12 | Zafina | 45 | 13 | Leroy | 45 | @itsnearlv 14 | Claudio | 44 | 15 | Law | 44 | 16 | Eddy | 44 | 17 | Jin | 44 | 18 | Feng | 42 | 19 | King | 42 | 20 | Reina | 41 | 21 | Lars | 41 | @HoDoBoDo 22 | Devil Jin | 40 | 23 | Yoshimitsu | 40 | 24 | Jun | 39 | 25 | Lili | 39 | 26 | Raven | 38 | 27 | Steve | 38 | 28 | Hwoarang | 37 | 29 | Azucena | 36 | 30 | Ling | 36 | 31 | Victor | 36 | @Mo-pk4db 32 | Asuka | 35 | 33 | Kazuya | 35 | 34 | Nina | 35 | 35 | Shaheen | 35 | 36 | Alisa | 33 |

  • @BlondeVoyage12

    @BlondeVoyage12

    Ай бұрын

    I thought Leo Wall b+1,4 KNK 3,4 T! 2> BOK 1+2, stomp d+3+4 does more damage???

  • @2350CST

    @2350CST

    Ай бұрын

    Leo 2 jab isn’t inconsistent, it just requires that when the opponent gets splatted, that dust particle effect from the force of their back slamming into the wall occurs However, their consistent wall combo only does 2 less (just take out the 2)

  • @2350CST

    @2350CST

    Ай бұрын

    @@BlondeVoyage12 b+1,4 > KNK3,4 takes too many hits to allow for bok1+2 to connect

  • @GoodnightWonderland

    @GoodnightWonderland

    Ай бұрын

    As far as I remember Feng's highest dmg is f4,2 t! f3,2/ss1+2 b1+2 for 50 ish

  • @TheAciditty

    @TheAciditty

    Ай бұрын

    Shaheens is 40 dmg with what you used in video of f+4 as wall splat subtracted for -21 damage. F+4 (21DMG), charge down, u+2 (16dmg), 4,1 (17dmg), b+4 (28dmg) for 61 dmg total. 4,1 B+4 is his go to wall combo which you did not use in the no tornado version. ( B+4 isn't scaled in fact it does 5 extra damage as an ender) unless your off axis or something weird.

  • @ayosgsauce
    @ayosgsauceАй бұрын

    So good!! Cant wait for your low parry damage comparison!

  • @amodestpileofgarbage1146
    @amodestpileofgarbage1146Ай бұрын

    I love these data videos! Thank you so much for your hard work. Maybe a video on the sidewalk/sidestep comparison of the cast?

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Yooo thanks so much! Yeah sidestep comparison is definitely on my list, I'll bump it up to the next data video :)

  • @Chaolan_Enjoyer
    @Chaolan_EnjoyerАй бұрын

    damn, this channel is filled with high quality stuff. keep it up and you'll be a staple of the comunity

  • @aelinsa
    @aelinsaАй бұрын

    I'd love a video like this comparing low parry combos, great stuff!

  • @javongoshay
    @javongoshayАй бұрын

    Greatly appreciate the amount of research and testing that went into you making this. GOAT status honestly

  • @tn_mateo5974
    @tn_mateo5974Ай бұрын

    You make some of the best T8 content. Always love getting a notification from you.

  • @Cherilyn_45
    @Cherilyn_45Ай бұрын

    Data comparison vids are a nice idea. Keep them coming !

  • @itsnearlv
    @itsnearlvАй бұрын

    Leroy main here! Just want to point out that Leroy’s highest dmg ender is actually Hermit F+4 (when the opponent is slumped) into DB+2, 1+2. This sequence is guaranteed on every character and does SIGNIFICANTLY more damage.

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Ty for the info! Updated the data 🙏

  • @saschassnk

    @saschassnk

    Ай бұрын

    Whats with the jab into f4 string?

  • @itsnearlv

    @itsnearlv

    Ай бұрын

    @@saschassnkWhat do u mean o:

  • @saschassnk

    @saschassnk

    Ай бұрын

    @@itsnearlv oh sorry, i meant f3 xD his other wallcombo

  • @bill_th
    @bill_thАй бұрын

    Feng at the wall after clean splat can do DF3 into B1+2 into DB1,2,3+4 which is more damage than you showed. Paul after the wall tornado you showed can do 3,2 Sway cancel into QCF2 even tho is much harder it gives more damage. Nice video tho! Very well done

  • @pilebunker420
    @pilebunker420Ай бұрын

    the percentage increase thing is dope

  • @leandrohuber4157
    @leandrohuber4157Ай бұрын

    Hello Good Sir! This is the first Video i see from you but the easy explanations and how you put the Video together was really nice and easy to Watch thanks for that. The Timestamps where just the cherry on the Pie. Got a new Sub here🔥👏🏾

  • @drmdomain
    @drmdomainАй бұрын

    Another awesome video! Happy to learn more. I’d be interested to learn about who has the most damage from wall/floor break combos.

  • @Pavian651
    @Pavian651Ай бұрын

    Bryan can do a hilarious road where i think he can get more damage ? Unfortunate i have a surgery in an hour but after that i show you the combo ! Bryan has a realy crazy route in that other video

  • @electricschmuckfist

    @electricschmuckfist

    Ай бұрын

    get well soon!

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Looking forward to it! Hope your surgery goes well 🙏

  • @seanbrown7083

    @seanbrown7083

    Ай бұрын

    Good luck on the surgery man 🙏🏽

  • @Azelven
    @AzelvenАй бұрын

    It's good to see data videos! We can deduce from this the importance of optimizing combos in Tekken 8 and how to reposition moves to switch to high wall splat or not. And having recovery health as a feature is more relevant if making more damages can lead to the win. Like when the opponent is forced to do more chip damages.

  • @okureta
    @okuretaАй бұрын

    I believe Leo can do W! F4, KNK 3,4 T! 2, d1+2, d3+4 for 2 or 3 extra damage over the normal route. This route is not as consistent, doesn’t work off of all the wallsplats, and doesn’t count into the combo counter but it is guaranteed.

  • @MichaelSS

    @MichaelSS

    Ай бұрын

    I was just gonna comment this. It's best to leave out the 2 and just crouch into BOK to make it 100% consistent

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Thanks for the info! Will update my data 😊

  • @vinjingainer
    @vinjingainerАй бұрын

    Love these kinds of vids. Will you ever do a video on low parry damage combos?

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Yeah for sure! I think it will take ages to make though hahah 🥲

  • @redhaitianz
    @redhaitianzАй бұрын

    Nina's max damage wall combo: No tornado: ss1~ub - delay ss1,2 ~just frame~ff3 = 34dmg Tornado - qcb4T! - ss1~ub - delay ss1,2 ~just frame~ff3 = 46 dmg Thanks

  • @tabkg5802
    @tabkg5802Ай бұрын

    Btw Jin has better wall combos than showed. Geyser is no longer optimal and does less damage than 1(on female)/2(on male)/df1(on bigger chars) into savage sword as well as giving less oki. And on the tornado example you could've fit 1/2/df1 filler between EWHF and savage sword, Honesty Jin is really good at the wall in T8 Ah also DvJ still has his df3-2-1u -> fly3 -> b4 ender albeit it's situational. Still does bazillion damage tho

  • @tabkg5802

    @tabkg5802

    Ай бұрын

    Ah and Paul has his 3-1 -> sway cancel death fist which is just 💀💀💀💀

  • @Vymarus

    @Vymarus

    Ай бұрын

    Incorrect, Geyser does deal more damage then Savage on female bodies. 46 vs 48 I also have no idea how he hits the tornado combo :(

  • @tabkg5802

    @tabkg5802

    Ай бұрын

    ​@@Vymarusyeah noticed too. Swear savage sword used to do 1-2 more damage even with 1 filler. Prolly due to the nerfs to grounded hits from 2 patches ago. Even 2 filler does only identical damage now As for tornado combo you just have to be quick with the timing and have proper spacing

  • @tabkg5802

    @tabkg5802

    17 күн бұрын

    Btw for anyone reading the proper damage can be returned if you heat burst before doing df1-db223 since it gives a proper grounded state. Only 3-1-delay b3-delay 2 can maybe do more damage

  • @shanephillips4417
    @shanephillips4417Ай бұрын

    This was SUPERRRR interesting. Seeing zafina jump so high up with the tornado was kinda wildddd. Unsurprising who several of the top dmg was but I was surprised that some characters were so low actually.

  • @captaincuchulain5513
    @captaincuchulain5513Ай бұрын

    for paul, with no tornado, he can get 36 damage wall combo with 3,2 backsway cancel deathfist with tornado your option is better by 2 damage

  • @qwec____8346
    @qwec____8346Ай бұрын

    awesome vid!

  • @dragonkaen8577
    @dragonkaen8577Ай бұрын

    Alisa can do back up stance (db1) 2 as a tornado, and then ff2, delay 3 for higher dmg Leo can do 3,2,3 and then d1+2,d1+2 into stomp (d3+4) for higher dmg

  • @Dr.Happy11
    @Dr.Happy11Ай бұрын

    Good stuff MC, This channel is a goldmine. It'd be interesting to see a wall combo ranking with combo scaling (like, after 3 hits, to get the scaling to 30%) It might be too much work for mostly similar results, but there'll be cases where things will shake up. And/or maybe put some heat stuff in, as it'll be optimal for some to pop heat and maybe even heat-dash that shit, but for others it may not even play a role.

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Yeah it’ll take a while but definitely interesting, I found wall combos with more hits end up getting more value due to the scaling eg. Jin’s savage sword route doing more than the geyser route only after a certain amount of scaling 🤔

  • @Dr.Happy11

    @Dr.Happy11

    Ай бұрын

    @@MishimaComplex Yeah, this has always been the case. A 10 dmg move can get down to 2, but a wall hit will always deal 1 damage regardless

  • @thondush
    @thondushАй бұрын

    Insane work for this video, the only thing is that some wall combos are not fully optimized (e.g. paul's 3,2 ss cancel qcf2)

  • @Babunki2

    @Babunki2

    Ай бұрын

    Yeah I thought I was going crazy, pretty sure QCF 3+4 is a better bound too

  • @Why-ci5mk
    @Why-ci5mkАй бұрын

    jun's highesdt wall combo is uf43, miare 2, but the execution can be a bit tight

  • @minerva8365
    @minerva8365Ай бұрын

    hey paul actually has a 75 damage wall combo, with if his first moves wall splats he waits a little until they fall of the wall a little, then qcf 1 > qcf 3+4 > d 1+2 > 3,2 sway cancel qcf 2

  • @ChristsKeyblade
    @ChristsKeybladeАй бұрын

    Did you try hwoarangs SS 3,3 variation at all? I know it does more damagr than his staple wall combo although you cant do it off a wall splat only off wall carry

  • @SkarjOS
    @SkarjOS27 күн бұрын

    I might be late, but small correction on Shaheen: You can get more damage with a tornado by using his d*u+2 into df+4,1~3. You can set this up by whiffing the first hit of db2,1 but holding db the whole time to charge d*u+2. Should be around 40 damage

  • @StuartRomulus
    @StuartRomulusАй бұрын

    You could get about 4-6 more damage on Nina's wall combos (with or without tornado) by doing either ss1 cancel ss1 cancel 1 2 1+2 or ss1 b u ss 1 2 ff3 respectively, although these are really difficult and I've never seen anyone go for them. SS1 df 1,2,,1+2 is one more damage than the combo in the video, which is what I usually go for.

  • @lazytommy0
    @lazytommy020 күн бұрын

    Great content and i keep coming back, so its def worth a sub here (:

  • @saschassnk
    @saschassnkАй бұрын

    As a jun main, you can save your tornado for the wall and trigger it with d1+2. Then your wallcombo is uf4,3 (delay) 2 for INSANE damage

  • @sheapfiremakke1647
    @sheapfiremakke1647Ай бұрын

    Thank you for doing this, 😊

  • @RaiseTheRufus1992
    @RaiseTheRufus1992Ай бұрын

    For devil Jon you can side step into can can to get a re wall splat before doing the bf 1+2. Also if you do fly into dive kick of the wall splat, b4 is guaranteed and more damage as well. FYI.

  • @w_smith_1990
    @w_smith_1990Ай бұрын

    This some good knowledge to know

  • @lostmnt
    @lostmntАй бұрын

    Many of these character can do a resplat before doing their tornado into wall ender, witch adds 5-15 dmg in most cases, but from raw wall splat only not mid screen carry into clean splat

  • @Pavidota
    @PavidotaАй бұрын

    Wall damage is one of the few things Leroy actually has, hermit f+4 into db 2, 1+2 is like twice the damage

  • @MichaelSS

    @MichaelSS

    Ай бұрын

    Indeed Using HMT 4,1+2 as the T! Is the highest damage route as well

  • @anerhdez2593
    @anerhdez2593Ай бұрын

    Ling can get something similar like the bears doing her 3 hit f2, 1, 2 in heat only (or f2 1 1+2 i dont remember) spiking down the opponent and guaranteeing her mid powecrush kick. Kazuya could get his cd heaven's gate but bamco decided he and Devil Jin needed nerfs so 1 damage the last hit lmao.

  • @andrewbutler8334
    @andrewbutler8334Ай бұрын

    I think Xiaoyu has a better route unless something was changed. While in heat, she gets a guaranteed up-back 4 after her forward 2 1 2 at the wall.

  • @euomu

    @euomu

    Ай бұрын

    where do you see heat in this video? 😂

  • @andrewbutler8334

    @andrewbutler8334

    Ай бұрын

    You're right, and it'd be a lot more work to include all the heat routes, but it would definitely be useful.

  • @tugsuumovies1999
    @tugsuumovies1999Ай бұрын

    This is gonna be a lot of work, but id be interested to see everyone's staple wall carry combos' damage and max ranges

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Yeah eventually I’ll make that video but it’ll definitely take a while hahah 🥲

  • @Hijink5
    @Hijink5Ай бұрын

    Oh wow, didn't know Eddy could pull off a better combo while in mdg, thanks for that 👍

  • @solidfury7624
    @solidfury762421 күн бұрын

    With Bryan you can do ff2 after tornado to get 3 more damage aswell Great video

  • @leonstanable
    @leonstanable21 күн бұрын

    Hey man, ik it's hard to collect all of these for so many characters. I'm also a leroy main but unlike the other dude I also know some tech, so just wanted to let you know that your leroy wall combo is not the max damage. Max damage combo is low slope HRMf4 into db2,1+2 OTG. This works with and without tornado. The damage is 68 with tornado with the same splat and T! you used and 70 with a better combo from that wall splat (ssr 2,1,2,1T! HRMf4 db2,1+2) , and without tornado it's 27dmg from ff4,2 wall splat (since this one doesn't make them fall over.) Cool video, best of luck!

  • @zukodean285
    @zukodean285Ай бұрын

    Captain falcons music straight out the gate. Helllll yea

  • @Dan-bf1li
    @Dan-bf1liАй бұрын

    I thought Jin highest damage option for all characters is 1, savage sword no? Greyser was only higher in tekken 7 And i pretty sure you can add 1 before the savage sword for the rewallsplat, not 100% sure because of the wallsplat after the ewhf.

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    At the end of a longer combo the savage sword route does more damage due to the damage scaling. Savage sword has more bonus 1dmg wall hits so it edges ahead of the geyser route. Definitely worth noting just under these specific test conditions it comes out lower 😊

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    And yes you’re right about the 1 before savage sword, will update my data and post a comment with updated results soon. Thank you!

  • @Dan-bf1li

    @Dan-bf1li

    Ай бұрын

    @MishimaComplex I see, I see. You explained it really clearly. Thank you so much for clearing it out.

  • @systemkillerinner3
    @systemkillerinner3Ай бұрын

    Paul have an other variation: in wall screw can do qcf3+4; d1+2; 3 2 b sway cancel; deathfist. Win 4-5 points damage

  • @Siroxas
    @Siroxas26 күн бұрын

    You can add DF1, then DF1,2,1 right after you do tornado. Even a simple jab into DF1,2,1 if you want. This is for Zafina.

  • @kimgamtanT
    @kimgamtanTАй бұрын

    You can try Leroy Wall splat - ak(3+4) [stance] - rk ap(4 1+2) [tornado] - ak(3+4) [stance] - 6rk(f4) - 1rp ap [db2 1+2] Last move, drumming downed opponent with fist, deals 100% damage without combo reduction, while always connects.

  • @fiftyshadesoftekken
    @fiftyshadesoftekken20 күн бұрын

    You forgot leo's armor stomp combo, but video great!!!

  • @eddylopez76133
    @eddylopez76133Ай бұрын

    Thanks so much for this vid but was it so hard to leave up commands on? Gdlk mm mix Awesome knowledge

  • @ursawarior4ever
    @ursawarior4ever29 күн бұрын

    not sure if someone else mentioned it, but for king you can get more damage if you tornado with b1,2. And while iSW is more damage at the wall, most king pros go for 1,2 f3 for the wall oki

  • @n3tsp3nd
    @n3tsp3ndАй бұрын

    Lars can almost universally full combo off of a clean wall splat with this WALL SPLAT > SSL~ DF3~2 > 2 > F21~1+2 > RUN >DF3~2 > RUN > D1+2

  • @oolongpantsu3437
    @oolongpantsu3437Ай бұрын

    Devil Jin and Paul get huge extra damage in heat. i am sure there must be some more characters that greatly benefit from heat.

  • @neodragonslayer
    @neodragonslayerАй бұрын

    I wonder if this was intended as a way to crowdsource the best wall combos. If so, great job! Reina can end wall combos with [2~1] into EWGK, and the EWGK is guaranteed. 1+2 (splat) -> [2~1] -> EWGK if you spark/just frame the [2~1] (hit the slide in exactly 1 frame), this does 57 damage: 36 from the combo, and 21 from the EWGK. 1+2 (splat) -> df+4,2,3 (T!) -> [2~1] -> EWGK does a total of 72 damage: 51 from the combo, and 21 from the EWGK.

  • @VenerableTae

    @VenerableTae

    Ай бұрын

    the EWGK is not guaranteed because the [2~1] spike can be escaped by using back quick roll or holding back while spiked into the floor is a cool set up tho they gotta wake up into 50/50 after the hard spike.

  • @neodragonslayer

    @neodragonslayer

    Ай бұрын

    @@VenerableTae Today, I learned about the back quick roll. Thank you!

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Yooo never thought of using [2~1] as a wall combo, although it can be backrolled you can flip opponents over from face up feet toward, to face down feet away, which opens up a tonne of oki options 😱

  • @antoniojesusandrades1935
    @antoniojesusandrades1935Ай бұрын

    Azucena's como without tornado is df1, 4, 1~2

  • @wiktorsobczak1845
    @wiktorsobczak1845Ай бұрын

    Bear main here. After wall splat you can back dash into u3,4 and after that you do wall combo from your video.

  • @kazama_br
    @kazama_brАй бұрын

    You can include a jab on Jin's after EWHF (on tornado one) which should Grant 1 more damage

  • @ChestyMcGee
    @ChestyMcGee20 күн бұрын

    feng can get a bit more with an optimal backdash into uf3 and then doing the tornado combo. 79 damage including the move that does the splat. but yeah depends on the wallsplat angle whether it works or not. also quite hard to pull of consistently vs xiaoyu

  • @CXsynergy
    @CXsynergyАй бұрын

    I don't know will you count the as resplat. I just wanna point out that Feng can do d1+2,1+2 for tornado at the wall instead of df3

  • @Mongrethod5000
    @Mongrethod5000Ай бұрын

    Banger

  • @Shreah303
    @Shreah303Ай бұрын

    With Bryan after wall splat you can backdash d1+2, uf3+4 into wall ender!

  • @chumchum9899
    @chumchum989927 күн бұрын

    For Feng you can do df3, b1+2, db124. If possible you can resplat with uf3 as they are falling off the wall then tornado

  • @Joshbehe
    @JoshbeheАй бұрын

    As far as I know, Jun's go to wall combo of b2,1~bMIA2 as they slump down gets her more damage than the combo shown here. Last hit is only scaled at 50% when done correctly.

  • @souljasleet

    @souljasleet

    Ай бұрын

    Yup this

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Hmm I couldn’t find a route with this option that did more dmg, do you have the full combo notation? 🙏

  • @tenchi_muso1935

    @tenchi_muso1935

    Ай бұрын

    @@MishimaComplexso you did 1+2 and I’ll copy the same formula. She does 1+2, d1+2, uf3,4~2 as her strongest wall combo.

  • @mibbzx1493
    @mibbzx1493Ай бұрын

    Zafina’s would be a little bit higher at 6:00 since she can get an extra df1 before she does the 3-hit string here with df1,21

  • @avoidthevo1d
    @avoidthevo1dАй бұрын

    Isnt Jin's 2 into db2,2,3 the more damaging wall combo than the geyser?

  • @Dr.Happy11

    @Dr.Happy11

    Ай бұрын

    It shouldn't be, as geyser frontloads a lot of damage. When the scaling is down to 30% or 21% after a carry combo, or when tornado is still available, the db22 lines become more useful and probably the most optimal.

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Yeah @Dr.Happy11 well said, db2,2,3 is better at the end of the combo due to the damage scaling, just under the testing conditions I used geyser was doing more 👍

  • @AISciFiStories
    @AISciFiStoriesАй бұрын

    What? Dragunov can get WAAAY more off on the wall combo. If you while running 3 at the wall, while running 4, heat engage, then d3,1,1+2 it does way more, but if you are already in heat, you can do a heat attack into rage art after the fff4 knee wall grab. And if you do this on a wall break stage, you can combo wall to wall in the dojo, and if you get a side wall you can replay to get two walls. Hard to do though…gotta be at the perfect angle or it whiffs…but the wall explosions that send you the other way, you can do more than half life. You can get crazy with it lol

  • @Xengard
    @XengardАй бұрын

    kazuya can do f, n, d, df1+2 into his df3+4 string for 1 more point of damage

  • @xer05tar
    @xer05tar23 күн бұрын

    I dont understand how this list was made when it uses arbitrary combos for each character.

  • @olav_
    @olav_Ай бұрын

    Firstly lee. Should be able to get hitman u4 -> UB 3 without the tornado for more damage if you don't wallsplat them like that but do for example df2 so they wall slump instead of falling forward. Secondly can't zafina add a uf1 (or at least a D1) before the non tornado wall combo for more damage? There were few others but those were the things I'm the most sure about

  • @MajesticAxel
    @MajesticAxelАй бұрын

    Both yoshi combos at the wall are also not optimal if I’m not mistaken. I believe you get slightly more dmg with 3, 2, delay 1+2 in nss

  • @Say_Irish_Wristwatch
    @Say_Irish_WristwatchАй бұрын

    Paul can do so much more with 3,2 sway cancel deathfist. Hard af but it's consistent

  • @hazegawakun
    @hazegawakunАй бұрын

    Zafina no tornado - I think you can add UF+1 after wallsplat with f,F+2 before doing the df1,2,1 part for more damage

  • @luckymt8696
    @luckymt8696Ай бұрын

    i'm a hwoarang main, and i tell you i am sure that the optimal wall damage is way more. even without the tornado spin instead of doing 3+4, f 3, f3, 3-f4 you can do side step 3-3,f,3,f, 3-f4 it's harder but makes at least 10dmg more

  • @HoDoBoDo
    @HoDoBoDoАй бұрын

    Lars has 2 other wall combos. The tornado one can only be done mid combo (mainly after DEN2 or 2,1) or a high wallsplat Tornado 1: W! DEN1+2, df1, db2,1, f1+4. 40 Damage Tornado 2: HW! ff2SEN1, df1, db2,1, f1+4. 49 Damage

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Ty for the info! Data updated 🙏

  • @redgluster
    @redglusterАй бұрын

    Nina after wallsplat then !t(onehit a.k.a db3+4 / qcf+4) you can do ss+1bu ss+1,2 ff3

  • @RigiIndustries
    @RigiIndustriesАй бұрын

    Bryan consistent optimal: b2,1f cc uf222223 Assuming max scaling after a long combo, this does 1 more dmg than 1+2,1 filler.

  • @Kyori058
    @Kyori05827 күн бұрын

    [Hard Mode] With Tornado, Jun can deal 47 damage with the following: d+1+2, u/f+4,3, Miare 2

  • @LiamNancarrow
    @LiamNancarrowАй бұрын

    I think Leo has a confirmed spike at the wall for his combo damage, but im not sure what the input is because I dont play Leo 😅

  • @edgelord121
    @edgelord121Ай бұрын

    Is it a good idea to consider xiaoyu? A lot of chars have higher damage routes that work on almost everyone else. If a combo works on 90% of the roster then that's worth considering more. Sure these combos work on everyone but making that consideration just for xiaoyu and maybe 1-2 other chars? idk. I feel like this doesn't give the full picture.

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    That’s a great point! Usually use Ling so people can reliably use the combos, but in this case it’s more practical to use maybe a regular sized female to capture the largest range of characters without sacrificing too many options. Ty for the feedback ❤️

  • @Gotensan718
    @Gotensan718Ай бұрын

    Thank you

  • @SharkfinExorcist
    @SharkfinExorcistАй бұрын

    If u had included heat.. xiayou would have been god tier. Also u ddnt take Yoshi's NSS or heat wall ender that would definitely put him above average. Leroy's HMT 4 into db1+2,2 would put him in S tier, juns uf4,3 into mirare delay 2 would put her above average. Victors 1,21 tornado into f2,2,1,1 would put him above average as well or at least average. Leo's 3,2,3 tornado to fo bu 1+2 n d3+4 is god tier. Many other characters ddnt have their most damaging wall enders here

  • @hellhuckerhenry6950
    @hellhuckerhenry695016 күн бұрын

    Why do you include Lee's flip 6:35 when it's not guaranteed? Can quickstand guard it.

  • @GThunder_Gaming
    @GThunder_GamingАй бұрын

    I wanna compliment the video first for the edit and effort but man a lot of the combos were not optimized specially for my main raven😭

  • @squiddyseut6103
    @squiddyseut6103Ай бұрын

    Whats with eddy’s hellsweep ender as number one? The hellsweep is techable and has no followups afterwards. He has a different ender with BNN b4d, 3+4 which does more damage anyways

  • @noelvermillia
    @noelvermilliaАй бұрын

    As an Alisa main, that explains why I hate walls in this game. Honestly, keep her this way, she thrives in a different manner. It's great when characters have strong and weak sides. King on the other hand... Dude supposed to be a grappler, somehow have one of the best hopkicks AND wall damage?!

  • @SyckestBlah
    @SyckestBlahАй бұрын

    Rules: no prerequisites. Also featured: SE Bryan and SB Claudio. If the argument is that these buffs are easily obtained in the combo/round beforehand, I think you could count Yoshi's NSS as well, as it is more of a buff than a stance. And THAT would open up delayed NSS KIN 2,hold1+2 b2,2 as a combo option for this video. I don't know if that's strictly more damage, but it is a disgusting set up. Gonna test it real quick.

  • @SyckestBlah

    @SyckestBlah

    Ай бұрын

    Okay, so, I did not find a way to slump Ling right when going NSS u/f+4. Though if NSS is allowed, 3,2,>1+2 is 30 damage, 1 over the combo shown, and also wuth healing. But with tornado, starting in NSS you can do u/f+4 4~3 T! 1+2 NSS 2,*1+2. You need to hit NSS 2 the moment Ling hits the ground to guarantee the max charged 1+2 hits her. Now, there are options: any Ukemi makes Ling block, but NSS_heat KIN 2,*1+2 is a guard break, so b2,2 hits guaranteed for 22 damage, plus being a heat engager. But even if all your heat is spent already, the total combo damage goes to 64, or 44 if we substract the inital hit. If the Ling chooses to not Ukemi, she gets hit fo 24, so an additional 2 damage. If Ling goes for any attacking wake up, you can on reaction let go of 1+2 for either 25 or 36 counter hit damage.

  • @csugabo85
    @csugabo85Ай бұрын

    I don't understand, how did Bryan get #4 when he got the most combo damage? Is there more to it than the combo damage?

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Subtracted the damage of the first hit 👍

  • @queencard97
    @queencard97Ай бұрын

    If xiaoyu is in heat mode, she'll have access to her spike wall combo, f+2,1,2 and ub+3 that shit does like 55 dmg

  • @Linoangelo00
    @Linoangelo00Ай бұрын

    Isn't Reina max corner damage jab into down 4 1+2?

  • @Kovar99YT
    @Kovar99YTАй бұрын

    When i saw the tittle of the video i knew asuka was dead last

  • @KarinHonda
    @KarinHonda22 күн бұрын

    Zafina's normal wall combo is: uf1, df12, delay 1

  • @xecydez
    @xecydezАй бұрын

    Drag ender could be b4,2 snk 4 for more dmg and better oki (but it can be block, still alot of chip damage)

  • @fernandogomez-yq2ny
    @fernandogomez-yq2nyАй бұрын

    with shaheen, hold down up 2 is a good tornado followed by df 4,1,3 is much better damage with shaheen

  • @LesserCheshire
    @LesserCheshireАй бұрын

    The first one for zafina wasn't the optimal way (without tornado). UF+1 into DF+1,2,1+2. Definitely makes a difference.

  • @unchartedrocks1
    @unchartedrocks1Ай бұрын

    I was expecting Lars to be top 3. Crazy wall carry & wall dmg. Regardless he is still scary with walls since he only needs a few moves for lots of dmg.

  • @furytheredhead
    @furytheredheadАй бұрын

    Zafina's wallcombo without the tornado is all wrong. You can do another hit before the df1,2>1. From a clean wallsplat the bnb wallcombo is uf1 df1,2>1 This also skews the percentage shown at 7:42.

  • @georjira
    @georjiraАй бұрын

    Backlash into backlash into cd3 3f4 does like 82 damage minus tornado with hwo.

  • @zackong2800
    @zackong280028 күн бұрын

    The video don’t really consider wall combo after a full wall travel though. Damage is more scaled after a full travel.

  • @Mo-pk4db
    @Mo-pk4dbАй бұрын

    For Victor, f2211 does more damage Or 1 > df1 > df3+4

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Thank you! Will update the data 👍

  • @Pooperd
    @PooperdАй бұрын

    Think if Shaheen uses his charge attack(hold d,u 2) as the tornado it does 5 more damage?

  • @MishimaComplex

    @MishimaComplex

    Ай бұрын

    Mm I don’t think you have enough time to land it with this type of wall splat, with a high wall splat or at after a combo it should work though, definitely worth noting!

  • @Zimous1

    @Zimous1

    Ай бұрын

    ​​​@@MishimaComplex you can in fact use D,u2 as tornado at the wall but you have to be quick. First you have to buffer d by using df immediately after f4 and then press u2 (uf2 seems more reliable here) after animation of f4 ends (when his right leg stands on the ground). As far as I've noticed using d,u2 as a tornado at the wall is easier if you splat them by moves with d input in it like db2,1(the best option due to hit confirming) of df4,3 Another note: df4,1,delay 3 works as a wall combo after tornado. All the testing was done on ling as well

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