Which fighting game did it first?

Ойындар

Join me as I take you down a list of innovative fighting games. Find out which game produced the first hadouken, combo and a whole lot more!
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#fightinggames #streetfighter #streetfighter2 #mortalkombat #arcade #80s #90s #innovation #pioneer #retro #retrogames #onlinemultiplayer #multiplayer #hadouken

Пікірлер: 554

  • @unrulydgj9589
    @unrulydgj95893 ай бұрын

    you forgot to mention that Art of Fighting is the first fighting game to have super moves (desperation moves)

  • @naytcorpse

    @naytcorpse

    3 ай бұрын

    exactly,

  • @CaptainVulcan

    @CaptainVulcan

    3 ай бұрын

    This.

  • @Wiziliz

    @Wiziliz

    3 ай бұрын

    And running, taunts, etc.. Art of Fighting the unsung hero of fighters, super excited for its return

  • @MagmaMKII

    @MagmaMKII

    3 ай бұрын

    And a power meter system.

  • @wahyagabriel6167

    @wahyagabriel6167

    3 ай бұрын

    Was it also the First to feature Zoom out? I remember that blew my mind as a kid

  • @manbaerpigg
    @manbaerpigg3 ай бұрын

    First "desperation move"......art of fighting (snk)

  • @mmaldonadoofficial

    @mmaldonadoofficial

    3 ай бұрын

    first and last?

  • @KhukuriGod

    @KhukuriGod

    3 ай бұрын

    ​@mmaldonadoofficial A "desperation move" is simply the SNK term for a super. So, no, it's not the "last" game to use a super.

  • @vandagylon2885

    @vandagylon2885

    2 ай бұрын

    ​@@KhukuriGoda desperation move is at low health only

  • @vandagylon2885

    @vandagylon2885

    2 ай бұрын

    ​@@KhukuriGod normally, they're just called "Super Special Moves"

  • @Demoncradle

    @Demoncradle

    2 ай бұрын

    FATAL FURY 2 did it first, it beats art of fighting by 7 months

  • @Dosunceste
    @Dosunceste3 ай бұрын

    Art of Fighting has a lot more "firsts" than taunts. It was the first with desperation moves (super move), visible damages on characters, zoom in/zoom out camera and RPG-lite mechanics that allowed the player to get stronger by beating the mini-games (new special move, more health, more mana).

  • @ChrisAndrewsHeavenAngel

    @ChrisAndrewsHeavenAngel

    2 ай бұрын

    Dosunceste. In 1992 I would agree with the super moves and RPG mechanics all of that. The name and structure of the game copied the " Street Fighter II" game engine. All it is is a borrowed system from SF's engine fighting mechanics. Those same characters joined Street Fighter's legacy of characters. Geese Howard tested his samurai skills against M. Bison. M. Bison is far superior to a superhuman crime boss like G. Howard.

  • @nehemiahpouncey3607

    @nehemiahpouncey3607

    2 ай бұрын

    Not to mention one of the first games To have clothes ripped off and bruised Faces. Art of fighting.

  • @ChrisAndrewsHeavenAngel

    @ChrisAndrewsHeavenAngel

    2 ай бұрын

    @@nehemiahpouncey3607 All of this is childish arguing about which fighting game had ripped clothes and bruised faces. Childish and stupid. Useless and empty thought process information. None of it helps you develop in life.

  • @nehemiahpouncey3607

    @nehemiahpouncey3607

    2 ай бұрын

    @@ChrisAndrewsHeavenAngel know Your trying to start a fight. Go outside and touch grass kid.

  • @ChrisAndrewsHeavenAngel

    @ChrisAndrewsHeavenAngel

    2 ай бұрын

    @@nehemiahpouncey3607 I'm not a kid. I'm a grown adult. You need to reprogram your thinking son. You're off.

  • @knightsabre2k
    @knightsabre2k3 ай бұрын

    one could argue that the first licensed fighting game was DragonBall Z Super Butoden on the SNES which predates TMNT tournament fighters by several months... but it was not released in the US at the time.

  • @DaiAndOh

    @DaiAndOh

    3 ай бұрын

    Came to comment this. In addition, there was an arcade DBZ fighting game released in 1993 as well!

  • @goranisacson2502

    @goranisacson2502

    3 ай бұрын

    Ah, I wondered if TMNT TF really was the first licensed fighting game- makes sense that Dragonball beat them to it!

  • @migovas1483

    @migovas1483

    2 ай бұрын

    there is also a Godzilla Fighting game from 1993( arcade ) , so maybe need to check those dates.

  • @johnmorey720
    @johnmorey7203 ай бұрын

    Ryo Sakazaki crossed over into Fatal Fury before King of Fighters '94. Street Fighter 2 had blood - minimal, but present. There was also Gladiator before all of them, which had some gore.

  • @lcdtmob4143

    @lcdtmob4143

    3 ай бұрын

    Ryo was just a guest character, and not the first either, fighter's history came sooner that year which had Karnov from karnov's revenge

  • @MidBoss666

    @MidBoss666

    2 ай бұрын

    And Art of Fighting 2 had Geese

  • @Rocket1377

    @Rocket1377

    2 ай бұрын

    ​@@lcdtmob4143Guest character, cameo, crossover...they are all the same thing.

  • @djscrawny1565

    @djscrawny1565

    2 ай бұрын

    Gladiator was so much fun to play when I was kid.

  • @blakemoore2660

    @blakemoore2660

    2 ай бұрын

    ​@Rocket1377 guest characters are characters inside an established game. Crossover are combing characters to make a separate game.

  • @loganford3921
    @loganford39213 ай бұрын

    Samurai Shodown 2 was the first to Parry a attack but 3rd Strike made it popular.

  • @wahyagabriel6167

    @wahyagabriel6167

    3 ай бұрын

    Parries, good one. I wonder which game first featured Counters (Like SF Alpha)

  • @sinfulkivisian20

    @sinfulkivisian20

    3 ай бұрын

    So is it safe to say that Samurai Showdown first introduced it then Weaponlord followed in line?

  • @wahyagabriel6167

    @wahyagabriel6167

    3 ай бұрын

    @loganford3921 ?! I don't think I ever parried in that game. Time to go back. Thanks!

  • @wahyagabriel6167

    @wahyagabriel6167

    3 ай бұрын

    @@feliciamihanovich5000 Interesting!! Have to go back and check that out

  • @aquilonianace4791

    @aquilonianace4791

    3 ай бұрын

    That was a weapon catch and throw only when you were disarmed. The first game that had "parries" as we know them today was Weaponlord one year later in 95.

  • @maryannovakov4
    @maryannovakov43 ай бұрын

    Psycho Soldier - the first game to include background music with vocals

  • @MihzvolWuriar
    @MihzvolWuriar3 ай бұрын

    I think you missed one good category, the first fighting game that has a "story mode," pretty common today, but I wonder which one were the first.

  • @nowgoawayanddosomethinggoo8978

    @nowgoawayanddosomethinggoo8978

    3 ай бұрын

    probably the ones with anime tie-ins like yuyu hakusho 2: kakuto no shou or dragon ball super butouden, which features "cut-scenes" to replicate story events.

  • @akilreid9476

    @akilreid9476

    3 ай бұрын

    Art Of Fighting was basically a “story mode” to the point where it had a cliffhanger at the ending. There was a clear plot and call to action with a feeling of progression as you moved forward. I honestly can’t think of any fighters before it that placed an such an emphasis on dialogue and character interactions, as basic as they were lol.

  • @HEHEHE_I_AM_A_MASKED_WARRIA

    @HEHEHE_I_AM_A_MASKED_WARRIA

    2 ай бұрын

    ​@@akilreid9476Fatal Fury 1 had an emphasis on story, but to a lesser extent than AoF.

  • @TheRealJPhillips
    @TheRealJPhillips3 ай бұрын

    PitFighter used digitized sprites and voices before Mortal Kombat😊

  • @HypercatZ

    @HypercatZ

    3 ай бұрын

    Precisely!

  • @juststatedtheobvious9633

    @juststatedtheobvious9633

    3 ай бұрын

    That weird Chinese exorcist puppet fighting game did it before Pitfighter.

  • @MKF30

    @MKF30

    3 ай бұрын

    Actually, Reikai Dōshi: Chinese Exorcist did digitized sprites before PitFighter, and Pit Fighter wasn't a real martial arts traditional fighter like MK with real digitized sprites in one on one fights, it was more of a brawling fighter/beat em up as you fought multiple guys at once certain rounds and could play 3 people at once on screen. As far as one on one fighter that looked good with digitized bloody, gory sprites MK was the first to do so😊

  • @juststatedtheobvious9633

    @juststatedtheobvious9633

    3 ай бұрын

    @@MKF30 Pitfighter was released before Streetfighter II defined what we expect fighting games to be. It also wasn't the first or last mainstream fighting game to put 3 characters on screen. Besides, it lacks the army of minor enemies that define the brawler genre.

  • @MKF30

    @MKF30

    3 ай бұрын

    @@juststatedtheobvious9633 If were talking major fighters that defined the genre then pit fighter was predated by Karate champ. Besides, pit fighter didnt have nearly the same impact of sf or mk. Pit fighter is still not a traditional fighter it has 3 people on screen at once and acts like a beat em up fighter more than a traditional one like karate champ, sf or mk with strictly one on one and 2 player at most. Its not a full out beat em up but its not a traditional fighter either. But yeah the game you referenced is called Reikai Dōshi: Chinese Exorcist albeit with figures and not actual digitized people.

  • @lordioris
    @lordioris3 ай бұрын

    The First 3D fighting game was 4D Sports Boxing, released in 1991 for MS-DOS, Mac and Amiga. Very rudimentary, but it is in fact 3D

  • @jased8727

    @jased8727

    3 ай бұрын

    i played hrs with dat 4d boxing. Especially building your stats. Way ahead of its time.

  • @the757general2

    @the757general2

    2 ай бұрын

    Tbf, boxing is considered a sport so I don't think that would count

  • @catoblepag
    @catoblepag3 ай бұрын

    I don't think Street Fighter: The Movie was the "first movie tie-in". It was released in June 1995, but in February 1995 we got Double Dragon on the NeoGeo MVS - not everybody knows that it's the official tie-in of the Double Dragon movie with Robert Patrick as the villain. I'm pretty sure there must be even older examples.

  • @siegfriedc2332

    @siegfriedc2332

    2 ай бұрын

    MK was originally supposed to be a tie-in for Bloodsport (the Van Damme movie), but it got changed into something original when they couldn't get the rights. I'd say that turned out to be a blessing in disguise.

  • @thebestofdeadoralivedoa2005
    @thebestofdeadoralivedoa20053 ай бұрын

    Dead or Alive was the first fighting game with a multi-point counter system. DOA2 improved and popularized Multi-tiered Environments, it was the first Tag-Team fighting game to switch simultaneously between characters for Juggle Combos, and the first fighting game to use in-game graphics for story cutscenes. DOA3 was the first fighting game to support true Widescreen display and 5.1 Surround Sound, the first Xbox fighting game, the first fighting game to receive an award from NAVGTR, and the first fighting game included in the Xbox Championship tournaments. DOA Ultimate was the first Japanese fighting game to support Online Multiplayer and the first fighting game included in the World Cyber Games (WCG). DOA4 was the first fighting game to have a televised Esport event with its inclusion in the Championship Gaming Series (CGS), the first 7th-gen console fighting game, the first fighting game to support 16:9 HD display and the first fighting game to include Avatars and Virtual Worlds which was later expanded upon in the short-lived DOA Online and was later featured in SF6 and Tekken 8.

  • @sonic100X

    @sonic100X

    2 ай бұрын

    Yes

  • @kevingregory5579

    @kevingregory5579

    2 ай бұрын

    Also first with bounciness😅

  • @thebestofdeadoralivedoa2005

    @thebestofdeadoralivedoa2005

    2 ай бұрын

    @@kevingregory5579 Nope, Fatal Fury 2 from 1992 was the first fighting game with bounciness.

  • @sonic100X

    @sonic100X

    2 ай бұрын

    ​@@kevingregory55790:27 Fatal Fury actually.

  • @ChrisAndrewsHeavenAngel

    @ChrisAndrewsHeavenAngel

    2 ай бұрын

    Thebest. You are incorrect totally. Dead Or Alive was not the first fighting game to have four multi- point counter system and definitely not Tag Team fighting game system. That began with Capcom and Marvel's " X- Men vs. Street Fighter" game, " Marvel Superheroes vs. Street Fighter", and the " Marvel vs. Capcom" games. Capcom vs. Snk" the mechanic system was very different but still cool.

  • @damedan9389
    @damedan93893 ай бұрын

    Karate Champ: also the first with voice

  • @GavinDarkstorn
    @GavinDarkstorn3 ай бұрын

    Sidenote, SF1's initial release didn't have six buttons, but two. How hard you pressed determined the type of punch or kick.

  • @sadowolf

    @sadowolf

    3 ай бұрын

    I think they actually released both cabinet versions at the same time. Some arcades just bought the "regular" 6 button layout cabinet, and others bought the "deluxe" 1 button cabinet.

  • @HypercatZ
    @HypercatZ3 ай бұрын

    Blandia was not the first fighting game with swords. Hyppodrome came out in the arcades in 1989 and Barbarian, The Ultimate Warrior in 1987 on the Commodore 64. Barbarian was also the first fighting game with gore and a finishing move. Except it was an induel feature. Basically, with a right timed action you could decapitate your opponent and win the match even you were in disvantage of health. A true wild card!

  • @mechanicalpants

    @mechanicalpants

    2 ай бұрын

    Haha, your right, I totally forgot. Even though I used to play it on my C64! Barbican is a classic 👍

  • @TheAyanamiRei

    @TheAyanamiRei

    2 ай бұрын

    I always thought Samurai Showdown was the first fighting game to have weapons, but it looks like I stand corrected

  • @snafuthegreat
    @snafuthegreat3 ай бұрын

    1. Chun-Li is the 4th female fighter. The first was Yuki from Typhoon Gal, followed by Star and Yan from Yie Air Kung Fu. 2. First Bruce Lee Expy: Kim Dragon, World Heroes. 3. First Capeorista: Richard Meyer, Fatal Fury. 4. Jetta Maxx, Eternal Champions - First Silat Practicioner

  • @Zwyrx_Hgqfyggz

    @Zwyrx_Hgqfyggz

    3 ай бұрын

    Was Yuki playable? Because Yie Ar Kung Fu only had the protagonist playable

  • @sadowolf

    @sadowolf

    3 ай бұрын

    I think Yuki/Typhoon Gal could be considered, but that starts to get into that granular conversation of "was it a fighting game?" IIRC it was single player (no VS mode), Yuki was the only playable character, and she fought a lot of nameless goons through the game when not in boss encounters. Some consider that an action beat 'em up and no so much a fighting game. Splitting hairs, I know haha. And from what remember Star and Yan were opponent characters in Yie Ar Kung Fu, and you only controlled the main character Oolong, so they don't count. It's definitely something you can pick apart, but I think Chun Li fulfills the distinction of being the first female playable character in what are specifically designated "fighting games" today. And nice call bringing up Eternal Champions, I feel like even though the move sets didn't reflect it too much (which was normal for fighting games of the time anyway) they had several potential firsts when it came to styles. In addition to Jetta's Silat (and Savate as well), I don't think I noticed fighters prior that practiced Hapkido (Xavier), Kenpo at least by name (Blade), or Mantis Style Kung Fu (Larcen).

  • @the757general2

    @the757general2

    2 ай бұрын

    Chun-Li was the first playable female fighter so yeah she counts

  • @Rocket1377

    @Rocket1377

    2 ай бұрын

    NO, Chun-Li is the first real 1 on 1 playable female fighter. The others you mentioned were either not playable, or only fought weak goons and overpowered bosses, making Typhoon Gal more of a beat em up than a proper fighting game. Chun-Li was given equal status to the other fighters on the roster, with the same health bar as everyone else.

  • @yoman8027

    @yoman8027

    2 күн бұрын

    Typhoon Gal is not a fighting game.

  • @faikhozen5963
    @faikhozen59633 ай бұрын

    Fatal Fury Special as the first guest character from another fighting game series?

  • @sean7891233
    @sean78912333 ай бұрын

    The 90s was indeed a fantastic decade of innovation 😍

  • @exoneuk
    @exoneuk3 ай бұрын

    Would Barbarian not be the first one with blood and gore? At the very least the fact you could decapitate your opponent should qualify it.

  • @gipgap4

    @gipgap4

    3 ай бұрын

    I would agree.

  • @antalaai

    @antalaai

    3 ай бұрын

    It could be first weapon based and blood and gore actually ;)

  • @jeccius

    @jeccius

    3 ай бұрын

    I was looking for this too, old school 1 on 1 weapon usage and deathmoves

  • @lordioris

    @lordioris

    3 ай бұрын

    Agreed

  • @Melchiar81

    @Melchiar81

    3 ай бұрын

    Came here to say this as well.

  • @gipgap4
    @gipgap43 ай бұрын

    Yie ar kung fu from Konami was the first to feature female fighters and projectile attacks I believe. The female fighters weren’t playable themselves but the game was released in 1985, several years before SF2.

  • @zengram

    @zengram

    3 ай бұрын

    Yes,but I think the female character wasn't controllable (If memory doesn't betray me)

  • @gipgap4

    @gipgap4

    3 ай бұрын

    @@zengram yep, which is what I said in my original comment ;)

  • @IslandBoy-808

    @IslandBoy-808

    3 ай бұрын

    ​@@zengramWho cares if she wasn't playable. It was still the first fighting game to have a female fighter in it.

  • @mikebougiamas3418

    @mikebougiamas3418

    3 ай бұрын

    I know the enemies had projectile attacks, but I don’t believe the playable character did.

  • @gipgap4

    @gipgap4

    3 ай бұрын

    @@mikebougiamas3418 no, Oolong didn’t but enemies Star and Fan did.

  • @stuartdavidson162
    @stuartdavidson1623 ай бұрын

    I remember Street Fighter coming out with two pressure sensitive buttons - kick and puinch and the ferocity of the attack depended on how hard you hit the button :D

  • @skellyDakid
    @skellyDakid3 ай бұрын

    When I was really little I tried street fighter for the first time. Played as Chun-Li and thought her legs took like Chicken Drumsticks. Still do 😅

  • @SyntheticCK
    @SyntheticCK2 ай бұрын

    Grew up in the arcade in the 80s and 90s on fighting games. Putting that token up to call next, and seeing the aggravated reactions from people that knew I was about to beat that ass was gold.

  • @PseudoWounds
    @PseudoWounds2 ай бұрын

    Woah, great vid! "fighting games are just so good..." - Tokido

  • @HypercatZ
    @HypercatZ3 ай бұрын

    You forgot the first platform fighting game, which was not Super Smash Bros. but The Outfoxies, by Namco, in 1995. Since 3D was still rough, the game was using 2D animations, like Brawlhalla.

  • @Chraan

    @Chraan

    3 ай бұрын

    Wrong. Platform fighting games predate fighting games. Bruce Lee on C64 is one example.

  • @fushigiman140
    @fushigiman1403 ай бұрын

    Shanghai Kid's combo mechanic was called Mind Eye system where crosshair was mark as the weakpoint of both fighters to do QTE for attack or defense

  • @shinfitz
    @shinfitz3 ай бұрын

    Really enjoyed this, great job!

  • @ultimateman55
    @ultimateman552 ай бұрын

    Nice video. I would have liked to see more mechanics based firsts, such as first combo counter, first juggle combos, first meter based super moves, first comeback mechanic, first visible stun meter, first combo damage counter, etc.

  • @AzureSymbiote
    @AzureSymbiote3 ай бұрын

    Thanks for this. I enjoy trivia regarding older games.

  • @goldenage
    @goldenage3 ай бұрын

    Another thing Street Fighter did was the backward direction for block, a universal high and low blocking system, and jumping attacks.

  • @snafuthegreat
    @snafuthegreat3 ай бұрын

    More Firsts: First Master Roshi Expy: Tung Fu Rue First Swedish Fighter: Chris (KOF) First French Fighter: King (SNK) First Vampire Fighter: Midknight (Eternal Champions) First Cyborg Fighter: R.A.X. (Eternal Champions) First Game To Switch Stages Mid-fight: Mortal Kombat 3 First Kunoichi: Mai Shiranui First Biracial Fighter: Ken Masters (3/4 Japanese 1/4 American) First Werewolf: Jon Talbain

  • @ExplosionRock
    @ExplosionRock3 ай бұрын

    I think a part 2 in some point would make a great video too

  • @BlazorA02
    @BlazorA023 ай бұрын

    Mortal Kombat also had the first shapeshifter character!

  • @the757general2
    @the757general22 ай бұрын

    I thought this video was about which fighter introduced certain mechanics first. Mortal Kombat was the first to introduce juggling which became a genre staple.

  • @gabe687
    @gabe6872 ай бұрын

    The first time I can remember seeing some things in fighting games, were the multitiered stages like Mortal Kombat 3, the ring outs in Fatal fury special or 2. Fatal Fury also has the weather changes in the old man's stage, Tong Fu Rue.

  • @cashordeals3672
    @cashordeals36722 ай бұрын

    Seeing granblue fantasy ryu on the thumbnail had me wishing that collab came back 😓 a kof or fatal fury collab would be 🔥

  • @MateusDrake
    @MateusDrake2 ай бұрын

    Great video! I'd like to see the next video on platformers!

  • @TMNTfever
    @TMNTfever3 ай бұрын

    Great video idea! I already knew half of these, but the rest is new to me!

  • @aracnadei13
    @aracnadei132 ай бұрын

    Love this. Also should mention the oddities Tattoo Assassins and MUGEN. Even though not the first, some games popularized standards like Killer Instinct made combos mandatory for most games that came after. Also movesets were popularized by various franchises such as quarter or half circle and charging attacks from SF, MK had tap based moves, and Tekken had button combo based attacks. Most games follow those leads or a combination thereof.

  • @MKF30
    @MKF303 ай бұрын

    Nice list, MK was also the first to have a deep story, in depth character bios with a story mode to even spawn side games expanding upon that with MK Mythologies Sub-Zero, MK Special Forces and MK Shaolin Monks. MK was also the first to have a legit story open world mode back in Deception and a cinematic story mode first introduced in MK vs DCU. And also I believe MK was also the first to have the mini game in between matches in any fighter like Test Your Might breaking gems, metal anchors, giant rocks etc, etc😉

  • @karimh9958
    @karimh99583 ай бұрын

    Honorable mentions should be part 2.

  • @Fizzsama
    @Fizzsama2 ай бұрын

    This channel feels made for me, I swear I’ve never hit the subscribe button faster in my life

  • @Drumtech08
    @Drumtech083 ай бұрын

    First crossover was fatal fury special, with the appearance of Ryo sakazaki

  • @nowgoawayanddosomethinggoo8978
    @nowgoawayanddosomethinggoo89783 ай бұрын

    EDIT: first guest character probably would be (young) geese howard in art of fighting 2 or ryo sakazaki in fatal fury special... i don't know which game came first, or maybe mai shiranui albeit a cutscene character only in samurai shodown 1 art of fighting 2 also had region-specific voice acting for some taunts i.e. in the english versions of the game robert would say "bring it on, clown!" in english versions. kizuna encounter predated tekken tag's tag-team battle where only one character needed to be defeated to win. fu'uin ken or savage reign was the first instance i know where characters conversed while speaking in different languages i.e. king leo speaking straight english while others responded in japanese. something tekken would later do. marvel vs. capcom 1 is probably the first game to implement assist-only characters i.e. they're not playable, similar to mk1's kameo fighters today.

  • @gc3k

    @gc3k

    2 ай бұрын

    Fatal Fury and Art of Fighting take place primarily in South Town in different time periods (AoF in the 70s-80s-like past, FF in the 90s-like present). This connection was cemented with the appearance of young Geese in AoF2, and the reference to Terry and Andy's adoptive father. Technically it's not a true crossover, although Ryo in Fatal Fury Special should be much older, with the mantle of Mr. Karate

  • @gamerbear84
    @gamerbear843 ай бұрын

    Fun video idea, but yeah, could've used a bit more research for some entries for greater accuracy. Good work regardless. :)

  • @V3ntilator
    @V3ntilator2 ай бұрын

    When i think of retro fighting games, i think of "The Way of the Exploding Fist" and "Yie Are Kung Fu", both on C64.

  • @bigshorty4855
    @bigshorty48553 ай бұрын

    Barbarian is first fighter with fatalities and weapon based. Aof was the first fighter with super moves. Waku waku 7 or vampire hunter was the first fighting game to feature ex special moves. Aof is also the first fighter to feature damage. Am I forgetting something?

  • @zerobyte802
    @zerobyte8022 ай бұрын

    Yie-Ar Kung Fu: introduces a series of fights against a cast of unique opponents and a fight to KO with buttons+joystick motions to execute different moves.

  • @yoman8027
    @yoman80272 күн бұрын

    I think TMNT Tournament Fighter for the SNES was the first fighting game with a super move power meter. I'm aware of Art of Fighting, but the power bar there was used for more than super moves.

  • @ChaosReignShow
    @ChaosReignShow3 ай бұрын

    Great video bro!!!

  • @kageyame
    @kageyame3 ай бұрын

    nice video, but I found two critical things where missing: * first desperation move (Art of fighting did it first, I think), * "cancel"/combo (not to be confused with "canned combo" as you shown it your video The last one is critical, as it was the soul of practically any 2D fighting to date.

  • @sadowolf

    @sadowolf

    3 ай бұрын

    Yeah cancel-combos was what I thought the list was going for initially. Would that be Street Fighter 2's accidental combo system?

  • @johksdvc

    @johksdvc

    3 ай бұрын

    yeah. AoF did the first super move, overarching story, (i think) special meters, and something else that escapes me at the moment. snk pioneered a lot of things that are standard in fighting games today that a lot of people don't know about.

  • @sadowolf

    @sadowolf

    3 ай бұрын

    @@johksdvc The special meter factoid is an interesting one, because AoF's special meter was (thankfully IMO) no something that caught on or became standard in fighting games. It was essentially a stamina meter that limited how much you performed special moves. The supers were "desperation" moves that were tied to a low health condition, as became standard in many early SNK fighters. The first game to incorporate the super meter along the lines of what would become standard today was actually Samurai Shodown. But of course it was SSFII Turbo that coined the "super" term and popularized the mechanic. Still to your point, SNK pioneered a lot of mechanics and should get more recognition for that.

  • @gc3k

    @gc3k

    3 ай бұрын

    Some boxing and wrestling games incorporated gameplay staples of fighting games before they appeared in the post-SF2 genre. Mutant Fighter/Death Brade was released in 1991, and dealing+taking damage built your character's meter that unlocked a super attack when the meter was full

  • @sadowolf

    @sadowolf

    3 ай бұрын

    @@gc3k Nice, I wasn't familiar with Mutant Fighter/Death Brade, but it definitely looks like it fits the bill. Also funny that almost all of the super moves in the game are basically tossing your opponent high in the air, jumping up after them, and slamming them back to the ground haha. It's interesting that it's a fantasy game with pro wrestling game mechanics. I wonder if one of the reasons it isn't typically considered is because it doesn't fit the traditional 2D Fighter mold mechanically. Also as mentioned in the video, Shanghai Kid also had a meter that when full allowed you to unleash a super attack, and that game was released all the way back in 1985. Side note, I didn't didn't think I was familiar with Shanghai Kid/Hiryu no Ken, but I'm now realized that one of their last major console releases was known as Flying Dragon in the US and I used to play that game all the time haha.

  • @vergilmustlive8066
    @vergilmustlive80662 ай бұрын

    This was a dope video, I have subscribed and am waiting for more. What about a who did it first for hack and slash type games?

  • @brichan1851
    @brichan18513 ай бұрын

    A nice video. Thanks. I would love to see you focus on Platformers. Instant subscriber.

  • @awesomereviews1561
    @awesomereviews15613 ай бұрын

    Chun Li didn’t appear in every SF game since SF2. She wasn’t in SF 3 and SF3 Second Impact.

  • @kaceejones2282

    @kaceejones2282

    2 ай бұрын

    Chun was in SF3 Third Strike

  • @MarquisDeSang
    @MarquisDeSang3 ай бұрын

    Hippodrome or Fighting Fantasy was the first weapon based fighting game. Also I am not sure if the first ever 3D fighting was Virtua Fighter. There was a 3D fighting scene in Robocop 3 on the Amiga against a robot ninja.

  • @dtester

    @dtester

    3 ай бұрын

    I think its safe to say Virtua Fighter is the first 3D fighting game. Robocop 3 Amiga is not a fighting game. I also watch that ninja scene on youtube and that is certainly not a "fighting game scene". You might be right about Hippodrome, but somebody else mentioned "Budokan: The Martial Spirit" which is dated the same year.

  • @metregogi156

    @metregogi156

    3 ай бұрын

    There was "4d sports boxing" released in 91

  • @MarquisDeSang

    @MarquisDeSang

    3 ай бұрын

    @@metregogi156that is impressive, just like Atari Arcade I-Robot

  • @tiphotisted
    @tiphotisted2 ай бұрын

    Damn, fighting games, especially 2D arcade based ones haven't changed that much from Karate Champ's design. If anything Karate Champ sounds like a breath of fresh air now with a one strike point system.

  • @G3rm4nc1t0
    @G3rm4nc1t03 ай бұрын

    My first fighting game was Budokan (1989), and it turns out that this was one of the first to implement weapons, it's even older than the one you mentioned in the video.

  • @pvtests8248
    @pvtests82482 ай бұрын

    SRG you and your editing style is so cute and adorable and feel good and homely i love this!!!!!!!!!!!!!

  • @kabiebebe2332
    @kabiebebe23323 ай бұрын

    First fighting game that flying dentures "Power Instict"

  • @Chadsgameroom13
    @Chadsgameroom133 ай бұрын

    I really enjoyed this video

  • @Bleachpie8
    @Bleachpie83 ай бұрын

    Some of those desperation moves were a pain to pull off using the Snes controller.

  • @Spinozin
    @Spinozin3 ай бұрын

    Final Fight is a co op fighting game. Double Dragon etc. 4 player arcade co op Turtles etc. Boxing on the Atari is a fighting game. Punchout is a fighting game. EA Fight Night 2004 is the best fighting game ive played since Street Fighter 2 arcade. Thanks for the video

  • @Linpuff
    @Linpuff2 ай бұрын

    I always thought the Culture Brain NES fighting games such as Flying Warriors and Flying Dragon had an interesting target based battle system. I hadn't seen Shanghai Kid before this video, but now I suspect that's where the system came from! Bravo.

  • @BeeLy1011
    @BeeLy10112 ай бұрын

    iirc DOA2 Ultimate was the first fighting game with the modern online lobby system used in almost everything except for ArcSys games

  • @8bvg300
    @8bvg3003 ай бұрын

    Isn't Barbarian one of the first weapons based fighters? Certainly the earliest one i can remember.

  • @DancesRainyStreets

    @DancesRainyStreets

    3 ай бұрын

    I remember that one, we had it on the Atari ST, or maybe the MSX2. It did play like a fighting game, but also had levels to progress through, so it becomes more of a hack 'n slash kinda game. It was choppy to play, but i had fun with it.

  • @Kerman7
    @Kerman73 ай бұрын

    Interesting video but might have some mistakes. For the first weapon based fighting game, I was playing one called Budokan several years before Blandia. It looked a bit like Karate Champ that you mention as first fighting game, and supported a number of different martial arts, including nunchaku, bo & kendo. But good video nevertheless. Keep up the good work.

  • @Chraan

    @Chraan

    3 ай бұрын

    The oldest fighting game with weapons I know is The Way of the Tiger from 1986. But I only know this game because I had it, I understand that some obscure games are hard to find. There are probably older fighting games too.

  • @LucasDarkGiygas
    @LucasDarkGiygas2 ай бұрын

    thanks for the video

  • @michaelschmidt4352
    @michaelschmidt43522 ай бұрын

    Tobal No.1 had the first branching throw system that outside of wrestling/MMA games is pretty much nonexistent. Not to mention it had a cool little quest mode for it's time. It may have been the first to do that too. If you are a fan of classic fighting games give it a try. It still holds up. Shout out to Bloody Roar too. Two games I wish they would bring back.

  • @gab-bj9wf
    @gab-bj9wf2 ай бұрын

    First 8-Way-Run: Tekken 2 with Kazuya, later with Tekken 3 having all the characters utilizing side stepping

  • @Veins1
    @Veins13 ай бұрын

    nice vid!

  • @XeroAnarian
    @XeroAnarian3 ай бұрын

    ... Psycho Fire? I have never heard of a hadoken referred to as "Psycho FIre" Edit: Ah, it was called that in Europe. Weird.

  • @TByrdartboy
    @TByrdartboy3 ай бұрын

    First secret character....Reptile (mortal Kombat)

  • @ChoperJoJo
    @ChoperJoJo3 ай бұрын

    virtua fighter 5 final showdown is my favorite fighting game ever

  • @RetrOrigin
    @RetrOrigin3 ай бұрын

    Probably someone has mentioned this already, would be nice to add that Kizuna Encounter was the 1st FG with Tag Team mechanics.

  • @v8matey
    @v8matey3 ай бұрын

    IK+ was the first fighting game I remember seeing on C64 and Amiga 500+

  • @gipgap4

    @gipgap4

    3 ай бұрын

    Way of the exploding fist came before IK+

  • @gamerbear84

    @gamerbear84

    3 ай бұрын

    Aah, what a classic. That iconic whimper after a hit to the nuts... lol

  • @MidBoss666
    @MidBoss6662 ай бұрын

    First female playable character is Edwina from Tongue of the Fatman (aka Mondu's Fight Palace or Slaughter Sport), a whole two years before Chun Li

  • @eduardomelendez7354
    @eduardomelendez73542 ай бұрын

    As for weapon-based combat, Hippodrome was released in 1989 and I seem remember a second player could challenge you.

  • @versatilelord8893
    @versatilelord88932 ай бұрын

    Forgot to mention killer instinct’s combo breaker & combo system. They were the first to innovate that and no one else has replicated that since

  • @ActionGamerAaron
    @ActionGamerAaron3 ай бұрын

    Yie Ar Kung Fu (1984) predates Street Fighter [1] (1987), yet you credit the latter with being the first to have projectiles at 3:57 . Maybe you meant projectiles throwable by the player, I don't recall you being able to do a projectile as the player in Yie Ar Kung Fu, but you can see from your own footage at 13:44 that at least one enemy 'Star' certainly can.

  • @gipgap4

    @gipgap4

    3 ай бұрын

    I believe both Star and Fan threw projectiles.

  • @jalamela2607

    @jalamela2607

    3 ай бұрын

    I agree, Video Poster is a little misinformed, also no mention of spirit gauges or power meters? 🤔

  • @gamerbear84

    @gamerbear84

    3 ай бұрын

    YAKF2 came out before Street Fighter as well and in the versus mode you could play a character that's both female and has a projectile, as I understand.

  • @Emeraldsniper
    @Emeraldsniper3 ай бұрын

    Don't recall the exact info upon it but i believe the first FG to do consistent air combos was Zero Divide. Sadly I don't think anyone would remember the title and it doing so.

  • @Regalman
    @Regalman3 ай бұрын

    great video

  • @ZzigZaG00NIN
    @ZzigZaG00NIN16 күн бұрын

    Karate champs is something Mordecai and Rigby would be playing the sprites still look pretty nice

  • @silent.revolution2168
    @silent.revolution21682 ай бұрын

    Art of Fighting for Super deadly Moves and Desperation Moves. But also remember Fatal Fury 3 for HIDDEN desperation moves.

  • @eduarte0214
    @eduarte02143 ай бұрын

    You could make a whole list just using art of fighting, its not just taunt, its the first too to have an air fireball, before akuma in sf2.

  • @RoyArkon
    @RoyArkon3 ай бұрын

    A small correction regarding Mortal Kombat. MK was not the first fighting game to use digitized graphics and sound, that game was Pit Fighter (1990), Mortal Kombat however was the first game to use digitized graphics and sound and do it properly, therefore revolutionized the concept. Everything else is correct though.

  • @BryFo
    @BryFo2 ай бұрын

    Keep up the good work. KZread recommended this video to me. Time to hit that Like and Subscribe button.

  • @Demoncradle
    @Demoncradle2 ай бұрын

    To set the record strait for some on the comments art of fighting was the first arcade game to have any type of super or desperation move. For non arcade games you could argue one of the dragonball games on nes or Ultraman for snes having the first super move mechanic. Ryo was a guest character in Fatal Fury Special in 1993 for a crossover. Pit fighter used digitized voices graphics before MK. Reptile wasn’t a playable character in MK, he was a hidden boss fight.

  • @mikebougiamas3418
    @mikebougiamas34183 ай бұрын

    I would say the first weapon based fighting game was Warrior (1979)

  • @snax087
    @snax0873 ай бұрын

    I think Trojan on the NES was technically the first to have weapons in a VS game. Ryo Sakazaki crossed over in Fatal Fury Special as a hidden boss which was a big inspiration for the creation of KOF

  • @themangomanjuice
    @themangomanjuice3 ай бұрын

    Nice video.

  • @mechanicalpants
    @mechanicalpants2 ай бұрын

    Great idea for a video! I'm glad I found your channel 👍love retro games and I love fighting games, so this was epic 🏆👏

  • @wahyagabriel6167
    @wahyagabriel61673 ай бұрын

    A couple more possible things come to mind. SF3, choose a Super Type? Pick Opponent in Story Mode? "Mega-Supers" Street Fighter 3, Oro. Pick a Super, then at Level 3 you can combine all 3 Levels into 1 Ultra Move. Also wonder if Street Fighter Alpha (or Dark Stalkers) was the 1st game with Super Levels (instead of just 1 Level). Again Great Video!!

  • @sadowolf

    @sadowolf

    3 ай бұрын

    Good call on SF3's Super Art choice system, definitely the first time I'd seen that. But I feel like "Mega supers" could essentially just be considered max level supers or even ultimate desperation moves in some SNK games like King of Fighters. There were quite a few games before 3rd Strike where you could do "mega" versions of your super moves. Oro's were cool because he was the only character in the game able to do it. And to my knowledge Night Warriors (Darkstalkers 2) was the first game with multiple Super level stocks. I dunno if it was the first, but it was also the first game I saw that allowed you to spend some gauge to do "ES Specials," the powered up versions of your special movies more commonly referred to as EX moves in Street Fighter.

  • @wahyagabriel6167

    @wahyagabriel6167

    3 ай бұрын

    @@sadowolf If any "Mega Supers" come to mind for the SNK games mentioned could you list it? It'd be cool to see Darkstalkers & Meters, makes sense. For me Alpha & Darkstalkers are so close in time (in my head) that I usually blur the 2 (as in which game did what first)

  • @sadowolf

    @sadowolf

    3 ай бұрын

    @@wahyagabriel6167 If we're just considering super moves with enhanced versions when you meet certain conditions, there are many games that include that example. I believe all the early KoF games have mega versions of all characters' supers that you're able to do when your health reaches 25% or below, and Garou: Mark of the Wolves (which did come shortly after 3rd Strike) actually allows you to choose which health range you need to be in to activate it. I think you could arguably even include the Alpha games since you can spend 1, 2, or all 3 of your levels at once; you could consider level 3s "Mega Supers." Akuma's Shun Goku Satsu (Raging Demon) could also be considered a Mega Super since in most games it's only available when your meter is maxed. But all in all I think King of Fighters 94 might have been the first game where characters could do mega versions of supers once they reach a specific condition. Yeah there are a lot of games that came out really close that I tend to blur together so I have to look them up to verify haha. Night Warriors literally came out a few months before Alpha, so it makes sense to confuse which released first. Man those were good days, that many quality fighting games releasing so close to each other haha.

  • @wahyagabriel6167

    @wahyagabriel6167

    3 ай бұрын

    @@sadowolf Thanks for the reply. Yeah I just remembering going to any place with Arcade cabinets to play those 2 games (SFA & DS) along with Time Crisis :] I just remember the First time I accidentally did Tenshin-Tsui & Yagyou-Oodama on Level 3 my mind being blown, because it wasn't a strong or longer animation, but new animations. They almost felt like New Supers, hidden in that Super. Akuma Demon Rage was a similar Feeling when I first saw, or when he Pounds the ground for the Chi Shock Wave is SF3

  • @sadowolf

    @sadowolf

    3 ай бұрын

    @@wahyagabriel6167 No problem, I love chatting about this stuff! That's a good point about Oro's supers; the mega versions (of course except Tengu Stone, which just had more objects), were completely different moves, not recycled animations. I also loved that when the screen flashes before the moves he pulls his other arm out, showing that the mega supers are so strong they require him to actually use both his arms. My mind was blown the first time I saw the Raging Demon and the Kongou Kokuretsuzan (ground pound) too, because in both cases I had no idea they existed until someone pulled them off against me in the arcade haha. I literally just stood there when they did the Raging Demon because I thought they were doing some weird teleport haha.

  • @RAWSKILLZ1223
    @RAWSKILLZ12233 ай бұрын

    Yo that FLAMING JUMPING BACKHAND SLAP that Billy Lee Does in the Double Dragon Fighting game is one of my FAVORITE moves of ALL time. I recently discovered it on another retro channel but fighting game fans SHOULD NOT sleep on that move. Just at dope at the original SFĚ Sean two- step Shoryuken.

  • @RAWSKILLZ1223

    @RAWSKILLZ1223

    3 ай бұрын

    Move is at 0.42 seconds.

  • @MarsOnGod
    @MarsOnGod3 ай бұрын

    6:52 Oh I did buddy, this was great!

  • @marcbraun5342
    @marcbraun53422 ай бұрын

    Nice idea for a list. The rush in Shanghai Kid doesn't seem to be what we understand under a combo, I would still tribute that to the, at first a, glitch in Stree Fighter II. Also Street Fighter II introduced character selection (no, the Ken colour swap in the first game doesn't really count) and grabbling moves, that would be a noteable game changer. The SNK fans might have to add some additions here. Boy there was a lot of experimentation there...

  • @johksdvc
    @johksdvc3 ай бұрын

    yeah, there's a good bit of stuff not accurate in this as a lot of the comments point out. i do respect the effort though.

  • @johnnysilvercloud4470
    @johnnysilvercloud44702 ай бұрын

    Battle Arena Toshinden had the first true sidestep which changed the axis

  • @radicaledwards3449
    @radicaledwards34493 ай бұрын

    Chunners and Camilla take more damages than the guys too

  • @Marius150PL
    @Marius150PL3 ай бұрын

    Good video, but 12:17 you had Pit-Fighter before, but of course this is quite different type of fighting game and before it, you have Reikai Dōshi: Chinese Exorcist/Spiritual Guardian: Chinese Exorcist, released only in Japan.

  • @goranisacson2502
    @goranisacson25023 ай бұрын

    I hadn't even heard of Net Fighter before this- need me a video on THAT now, even if it is jank or bad.

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