What's Going On With Tears of the Kingdom? - Investigating Hyrule's Changes

Ойындар

Have you ever felt like something wasn't quite right during your playthrough of Tears of the Kingdom? As if something was out of place? Those feelings might be much more than just a hunch! Let's take a look at several major changes that may very well end up being the proof we need to solve this mystery!
00:00 - Intro
00:16 - Opening
04:00 - Shrines
05:33 - Towers
12:40 - Tech Labs
15:25 - Divine Beasts
16:13 - Shrine of Resurrection
17:56 - Hyrule Castle
20:07 - Lomei Labyrinths
22:23 - Conclusion
25:32 - Closing
26:42 - Outro
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Florian
#zelda #breathofthewild #tearsofthekingdom #theory #timeline #nintendo #nintendoswitch

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  • @GossipGeist
    @GossipGeist10 ай бұрын

    Wiz Catches Lightning kzread.info/dash/bejne/inaO161-pdGsYpc.html Thinking At Max Volume kzread.info/dash/bejne/eZWezZOuZLTaYpM.html Don't forget to hop on over to these lovely channels and say hi!

  • @skistorm739

    @skistorm739

    9 ай бұрын

    maybe when the timeline merge back into one the world got warped without messing with the future. maybe the sinkholes cause the land change it was going to happen the world. the people saw the world getting warped but another game might change thoughts.

  • @r3gret2079

    @r3gret2079

    9 ай бұрын

    Woah dude! I never even noticed, the Purah Pad actually has little top triggers to navigate the menu. I'm sure I'm the last idiot to notice that, but how cool is that? Such attention to detail for every little thing in this world. You never even see them being used, you only see the pad that 1 scene, and the multiple times you use it, but from further away. I dunno, I just find that cool. Edit: if the Gerudo got the pointed ears after Minish Cap, why do they still have round ears in OoT?

  • @KiomonDuck

    @KiomonDuck

    9 ай бұрын

    Remember at the end of BoTW Zelda said that one of the Divine Beasts had stopped working. I'd imagine that most tech stopped working right after the 1st game ended and the rest followed soon after. So they probably had to workshop a solution to salvaging what they could before it all became unusable.

  • @KiomonDuck

    @KiomonDuck

    9 ай бұрын

    Also just the act of Zelda going back in time would change the future that Zelda left from. We may not even be playing as the same Link from the start of the game. Once she blinks out, the future we see is now the new timeline.

  • @skistorm739

    @skistorm739

    9 ай бұрын

    @@KiomonDuck maybe the new timeline needs to rejust

  • @adistantwail8419
    @adistantwail841910 ай бұрын

    So Zelda herself broke the timeline as usual, and Link burdens the consequences by getting thrown into random worlds and dimensions that want to kill him. Doesn't seem like anything is out of the ordinary here.

  • @elloisefarrow7769

    @elloisefarrow7769

    10 ай бұрын

    talk about a toxic relationship xD

  • @Dyundu

    @Dyundu

    10 ай бұрын

    Yeah, that tracks 😅

  • @sophitiaofhyrule

    @sophitiaofhyrule

    10 ай бұрын

    Zelda sacrificed herself to save the world, cut her some slack smh

  • @hellzonefirebrigade3056

    @hellzonefirebrigade3056

    10 ай бұрын

    😅

  • @gameheaded

    @gameheaded

    10 ай бұрын

    More like she fixed it. She broke it back in Ocarina of time when she sent link back in time to a separate parallel childhood

  • @PlayMyLifeOF
    @PlayMyLifeOF10 ай бұрын

    There is one thing that bugs me. The calamity still happened. The scroll is still in Impa's house too... It's weird.

  • @TheAbsloutelyGuy

    @TheAbsloutelyGuy

    10 ай бұрын

    And if you do the school side quests the teacher straight up talks about the events of Breath of the Wild and (parts of) Age of Calamity

  • @huehgo3600

    @huehgo3600

    10 ай бұрын

    ​@@TheAbsloutelyGuyalso the handful of memorials to the calamity found throughout the overworld

  • @MirosScavenger

    @MirosScavenger

    10 ай бұрын

    @@huehgo3600 Sidon flat out mentions a facing vah ruta with link. The only direct mention I have found though.

  • @danielwelch8600

    @danielwelch8600

    10 ай бұрын

    I was going to say that it might make sense if Zelda warns them about the calamity thus changing the events of history to the point where Hyrule never prepares for the calamity, but instead tries to go straight to the source. This, of course, would cause a massive bootstrap paradox, but that’s nothing new to the Zelda series. However, the fact that there are references to the calamity really put a wrench in things.

  • @RSanchez111

    @RSanchez111

    10 ай бұрын

    And Link being welcomed to Gerudo Town, they clearly remember him. And the Rito remembering Link too. Yunobo also remembers Link.

  • @DanielSenff
    @DanielSenff10 ай бұрын

    If I remember correctly, the direction the sun is moving changed. Hyrule in BOTW was on the southern hemisphere, while in TOTK the sun movement suggest the planet now spins the other direction or it moved to the northern hemisphere. This change in lighting also makes many places feel much different to the first game.

  • @lupoyo

    @lupoyo

    10 ай бұрын

    Wait! this changes everything!!! How could Zelda going back to past change the fricking rotation of the entire planet! Maybe there's a few more Zelda games that popped up in between the timeline that could explain this...

  • @DianaLopez-dc7ts

    @DianaLopez-dc7ts

    10 ай бұрын

    Well that could be explained by hyrule being in the tropics. The direction in which the sun hits us is different depending on the time of the year, it can change completely the way you use your curtains because the sun comes from a different angle and follows a different path

  • @sarougeau

    @sarougeau

    10 ай бұрын

    @@javiervasquez625 That would make sense. We also don't really know if the world of Hyrule is astronomically similar to ours. For all we know it could be a geocentric model.

  • @r3gret2079

    @r3gret2079

    9 ай бұрын

    Just blame AoC. Thats what I do.

  • @jamiethedinosaur869

    @jamiethedinosaur869

    9 ай бұрын

    @@javiervasquez625Also explains another inconsistency; hearty durians aren’t in season at this time of year.

  • @kit76149
    @kit7614910 ай бұрын

    Also, the Yiga have taken over the great plateau, so it could have easily have been them who removed the shrine of resurrection so Link can't use it again. The towers also canonically retract into the ground

  • @pipedream2556

    @pipedream2556

    10 ай бұрын

    But like he days in the video to counteract this exact point, the stalactites don't make sense. The Yiga wouldn't be able to force them to grow in place, you know?

  • @kit76149

    @kit76149

    10 ай бұрын

    @@pipedream2556 They probably reused cave assets without thinking about that

  • @Kaisona2017

    @Kaisona2017

    10 ай бұрын

    @@pipedream2556The only explanation for the stalactites, would be the elite Yigas punching the ceiling, to make them grow. Then again, I don’t see why any of them would do that, unless they’re extremely bored.

  • @kristhebrownie

    @kristhebrownie

    10 ай бұрын

    Not really a great theory imo, but if the shrine of resurrection existed in a pocket dimension like the other shrines it could explain the stalactites better.

  • @blizzary9369

    @blizzary9369

    10 ай бұрын

    What doesnt add up is rhe complete dissapearance of the final trial, in the dlc the shrine of resurrection was an elevator that descended deep beneath hyrule, even in the depths theres a hot spring beneath hyrule. It cant just be dismissed as non-cannon as if youve completed the champions ballad dlc, the photo you get at the end is still hung up in your house in totk

  • @interloper5203
    @interloper520310 ай бұрын

    DLC idea: the yiga clan stole the shrine of resurrection and moved it to under the shrine in the depths, revive master kogha for kogha’s revenge

  • @quicheramene1860

    @quicheramene1860

    9 ай бұрын

    That would be literally impossible

  • @garboge

    @garboge

    9 ай бұрын

    Koghas not dead tho

  • @Xion431

    @Xion431

    9 ай бұрын

    Kohga is prob somewhere on the sky islands (likely a new sky island that will be introduced in the dlc)

  • @RobloxOverloadGames

    @RobloxOverloadGames

    9 ай бұрын

    Or revive sooga

  • @8-bitoctane101

    @8-bitoctane101

    8 ай бұрын

    Mmmm not possible anymore, after all they said no DLC planned for the game

  • @GladstnJones
    @GladstnJones10 ай бұрын

    Zelda didn't break the timeline, Zelda had always gone back in time. If you remember the very opening of the game Ganondorf knows her by name and immediately recognizes her, and there are murals on the wall that were obscured that when revealed show Rauru's battle with the Demon King with Zelda beside him.

  • @-randomuser-4897

    @-randomuser-4897

    9 ай бұрын

    Plus one of the stone tablets in Kakarico village, it has her name on it and the zonai research team is confused to see a "modern" name in such an ancient text for the first time.

  • 9 ай бұрын

    Well yeah, but that's completely incompatible with many aspects of the world and it's past in botw, which causes a paradox that seems to only be possible to resolve with multiple timelines. For one, where was all the new stuff, Zonai technology and such, before the awaken of the Demon King? Where was the light dragon? How can it even be that Link sent the Master Sword back in time to Zelda, in what appeared to be the same universal moment, if it was already back in the past and already with the Light Dragon. So many paradoxes

  • @GladstnJones

    @GladstnJones

    9 ай бұрын

    @JoaoLeote7331 all the Zonai tech and the Light Dragon were in the sky, you couldn't see it likely because of a cloud barrier that separated the land and sky like from skyward sword. Remember in BOTW when you shot pieces off the dragons and they would ascend upwards and travel through holes that would appear in the clouds? That was them passing through the cloud barrier. As for all the stuff that changed, NPC's literally tell you that the Upheval drastically changed Hyrule's landscape, I'm guessing massive earthquakes and shifting geography caused caves to open and things to shift around. The rest you can just sum up to video game logic and Nintendo wanting to change things around. Fact is that there's no time paradox, there's a reason why the symbol used for the title of the game is the ouroborus, the twins serpents eating each other, a closed loop. The timeline is a closed loop. All the past Hyrule stuff that doesn't match with the previous timeline is because BOTW and TOTK is a reboot of the Zelda series, and frankly that might be for the best due to how weird and convoluted it was, it's better to take a fresh start and not be restricted to the continuity of the past.

  • 9 ай бұрын

    ​@@GladstnJones Interesting theory of the sky barrier, and you could explain a lot of the changes with it, but not all. One major unresolved mystery are the geoglyphs. We see the moment Zelda dragoconifies and splashes them all over the world. They should have been visible previous to the Demon King's awakening, but they're not, and instead they magically appeared after the upheavel. Things like this suggest to me that the upheavel wasnt just earthquakes caused by Ganondorf, some things in the world magically changed in an instant, which I can only link to Zelda's time travel altering the timeline. Although that still doesnt make sense because Ganondorf knew her name

  • @GladstnJones

    @GladstnJones

    9 ай бұрын

    @JoaoLeote7331 or they changed, again, due to the upheval, it wouldn't be the first time a Zelda game handwaved something away as magic. Also no, the Light Dragon did not make the Geoglyphs, people in the past found her tears and saw the visions of the past that Link sees and made the geography based on the visions. It's possible that the Geoglyphs were always there and the light Dragon returning to Hyrule and dropping her tears again caused them to reappear. This could explain why the Geoglyphs have almost a glowing effect to them, land markings in real life that they're likely based off of would blend better into the ground, and the one of the Demon King in the Hebra region shouldn't be visible at all due to the snow, this indicates that they are magically visible in nature. However one of the NPC's straight up tell you that they were created by ancient Hylians, hence why the temple behind the goddess statue show them and where they are exactly. TLDR; The Geoglyphs didn't form from Zelda's tears, the ancient Hylians made them around Zelda's tears and the tears cause them to glow, they weren't visible in BOTW because the Light Dragon was above the cloud barrier, and without her tears the geoglyphs faded.

  • @davemarx7856
    @davemarx785610 ай бұрын

    This Hyrule has been an absolute joy to traverse. Small changes don't mean it's a different place. Changes were made by Zelda. She influenced Hyrule from it's outset. It's beautiful to me - the idea that the future is unwritten. All that said, if Nintendo looks to reuse this game engine, I hope they make a new land to explore.

  • @andihofi1652

    @andihofi1652

    10 ай бұрын

    I somehow would like to revisit the same Hyrule again. It is such a well designed map. Like 60 years later. People moved in from neighboring countries. Our Link and Zelda are old people and NPCs. Cities rebuilt. Holes to the depths plugged shut again. Sky islands mostly collapsed and people forced to move to places, where less debris has been falling from the skies. Still the majority of a that adventure would need to take place somewhere else. Or 300 years later, and the old games are just left as stories, allowing more severe changes.

  • @Frogofwiseness

    @Frogofwiseness

    10 ай бұрын

    Maybe a game with the lands where people like to a came from

  • @mariodeleon9354

    @mariodeleon9354

    10 ай бұрын

    I mean there is the lone decayed guardian on top of the Hateno Tech Lab, so not everything was repurposed? Weird

  • @user-vl4pk9lk4p

    @user-vl4pk9lk4p

    10 ай бұрын

    what if there are more calamities before the one seen 10,000 years ago (where the shekia have not fully been formed yet, they will later steel the devices from this time) and TOTK actually takes place before the 10,000 years ago one, that's why the tech doesn't seem to exist yet and that guardian is some sort of prototype? @@mariodeleon9354

  • @dhrgkbqxtjr2743

    @dhrgkbqxtjr2743

    10 ай бұрын

    A joy to traverse? There is literally nothing going on for vast stretches of empty land, and by the time you find enemy camps your vehicles are pointless because you have to stop to Ascend platforms and stuff anyway. If anything, vehicles are extremely inefficient (and pointless) compared to just riding horses.

  • @brianpstern
    @brianpstern10 ай бұрын

    A lot of the changes to the terrain seem to be a RECALL of how it looked before the Calamity, maybe even before the Sheikah created their technology 10,000 years ago.

  • @lupoyo

    @lupoyo

    10 ай бұрын

    It's almost as if this is the Hyrule from 10,000 years ago, in Impa's prophecy thingy just pushed to present day Hyrule due to Zelda's actions. There's definitely some timeline things going on. It's a complete mix of things

  • @etaknar

    @etaknar

    9 ай бұрын

    It’s definitely a different dimension. Deep under the ocean labyrinth, all of the machines that were there are gone. No one spelunked down there! Those machines were either disassembled in the past, in the Zonai era, or they never existed.

  • @etaknar

    @etaknar

    9 ай бұрын

    @@javiervasquez625 only four years, I thought. Also, why are there so many more people in Hyrule 2.0? I can imagine people getting busy, but where did all of those full grown adults come from? There are so many more people! Now, if the robots were mostly disassembled long before they could run over the kingdom, and it was just an army of monsters and the blood moon… well, they might have had time to evacuate part of castle town!

  • @GossipGeist

    @GossipGeist

    9 ай бұрын

    There's at the very *least* a four year gap, as stated in the video, but there's definitely potential for it to have been longer, because of how old Hudson's child is. The only reason why I said 4 years at least is because of the fact that Link looks 100% identical in both games. Nintendo didn't chose to age him up at ALL but allowed for a child to be born and grow up to become the equivalent of a 6 or 7 year old. They aged Zelda visibly by making her taller than Link in TotK, when she was shorter than him in BotW, but they didn't age Link whatsoever. I feel like this was simply a conflict during the development process. Link can realistically be aged up by 4 years at the MOST without much of a visual change, but 6 or 7? That's a stretch. So, I decided to say 4 years at the very least in the video.

  • @r3gret2079

    @r3gret2079

    9 ай бұрын

    ​@GossipGeist I dunno, human men stop growing around 18-24 y/o, n iirc Link was about 17 or 18 during BOTW. Even if it was 6 years, it's totally possible he just didn't grow enough to make a physical difference. I'm 36, but I get carded everywhere I go, cuz I look super young. I actually stopped growing when I hit 20 lol. I fuckin hate it. "Are you 21?" MF I WISH! Lol

  • @spandandasgupta5773
    @spandandasgupta577310 ай бұрын

    It also might be the case that the shikah tech was exploded. When we kill a guardian, it just explodes without even burning the grass, so that might be what was done to the pillars, and the shrines (and the devine beasts). It might be that if they run out of power, it stops and decays, if a surge of power is given, it explodes kinda deal

  • @bunnybaker2289

    @bunnybaker2289

    10 ай бұрын

    Ancient arrows??? Boop them into another dimension haha

  • @normis6620

    @normis6620

    9 ай бұрын

    Exactly! Everyone being so pressed about sheika tech disappearing, when guardians puff away whenever you kill them

  • @Orangecataura

    @Orangecataura

    4 ай бұрын

    @@normis6620Hmm probably because all enemies just puff away :P so there’s not hundreds of dead guardians and bokoblins lying around. But for lore it can be useful.

  • @bluepolar4565
    @bluepolar456510 ай бұрын

    On the great plateau, there are 4 chasms on the locations of each of the tutorial shrines. I think that this means that ganondorf might have destroyed all the Shiekah tech because he knew that Link had used it to heal himself in Botw, and he didnt want to repeat the same mistake twice.

  • @WilliamRobertHixon

    @WilliamRobertHixon

    10 ай бұрын

    Same deal on Hylia Island in the Lake, the Shrine in the Tabantha Craters, Tingle Island, and a couple others. A lot of Chasms line up with Shrine locations. Plus there is the lore tidbit from creating a champion says the towers descended after their job was done iirc. Also since we see some shrines rise in BOTW, it possible ones that weren't destroyed by chasms descended like the towers, they have no reason to remain now that their jobs have been fufilled.

  • @gabeznl3591

    @gabeznl3591

    10 ай бұрын

    How did ganondorf knew that? Malice Ganon didn't even had a conscience. What happened there is that the Sheikah tech was entirely removed by the people, and the explanation to the gloom chasms being in the same place as some shrines is 100% just Nintendo doing a reference to the other game, to get people remember that those places had a shrine

  • @bluepolar4565

    @bluepolar4565

    10 ай бұрын

    @@gabeznl3591 After completing the geoglyphs, Impa goes back to Kakariko village, and if you talk to her about the calamity she says "It was the Demon King of ancient times, brought back to existance in the form of hatred manifest" This means that the calamity was basically just a bigger fantom ganon, and Ganondorf did control phantom ganon

  • @kreenbopulusmichael7205

    @kreenbopulusmichael7205

    10 ай бұрын

    ganondorf wasnt defeated by the sheikah technology ? demise was, calamity ganon was not ganondorf

  • @Luke-st8bc

    @Luke-st8bc

    10 ай бұрын

    ​@@kreenbopulusmichael7205 Calamity Ganon was part of Ganondorf similar to phantom Ganons which means that Ganondorf would know about Link using the shrines etc and Ganondorf destroying shrines makes sense, especially the ones on the Great Plateau so that Link can't get the runes again

  • @a.jthomas6132
    @a.jthomas613210 ай бұрын

    This may sound like a theory… but one thing I did notice about the Divine Beasts is the mask each Ancient Sages do resembles them. It makes me wonder if Sheikah Tribe have use Rauru’s third eye as their symbol, and created these giant mechanical beasts as a tributes to these warriors from the Imprisoning War. There is much more of Hyrule’s history than we all anticipated.

  • @tryorse8340

    @tryorse8340

    10 ай бұрын

    His mega blast is 1 for 1 with the beast blasts besides the color as well

  • @lghmsslynay

    @lghmsslynay

    10 ай бұрын

    I'm pretty shure that if you wear the divine helms in TotK the corresponding sage puts on the ancient sages helmets.

  • @Gilliebeany

    @Gilliebeany

    10 ай бұрын

    I'm so glad you mentioned the eye. I firmly believe that the zonai were the original royal family being protected by the sheikah. The sheikah can see the future, perhaps an ability enhanced by a secret stone. Or, perhaps, they simply were impressed by the sky people and worshipped them as Gods, and a symbol of seeing truth. Personally, I think the sheikah were able to see the sky people in visions eons before the zonai descended. When Hyrule was founded, there was turmoil. Some zonai felt it shouldn't be half hylian, the people who worshipped them. They raised up, against early Hyrule, and were defeated and banished by the royal family, which was partly Zonai, and the sheikah. Those banished were called the Interlopers. This is why midnas helmet mirrors the zonai constructs when they are sleeping, and why the helmets of the sages are of the ancient beasts.

  • @Sarah_H

    @Sarah_H

    10 ай бұрын

    There's a wall painting of a camel in the Lightning Temple. That is the only place we EVER see a camel in BotW/TotK, confirming that Naboris was modelled after an animal that used to actually exist in Hyrule in ancient times (and the other temples have figures reminiscent of the other Divine Beasts, re: the locks in the Fire Temple look like Rudania, the water spouts in the Water Temple look like Ruta, and the Stormwind Ark looks like Medoh). And that's without even mentioning the helms the Sages wore

  • @Kristabombastic

    @Kristabombastic

    10 ай бұрын

    Doesn't impah from SS also have the eye design on her tho?

  • @Exarchimedes
    @Exarchimedes10 ай бұрын

    Given that the game directly references the Calamity (that's what Symin teaches about at the school), I think Zelda did not alter the timeline, or at least not substantially. The Upheaval was a magical attack on Hyrule by Ganondorf, and did change some things, but I think if the Sheikah can manage pocket dimensions (as the Zonai obviously do with their shrines), they can probably project these spaces over reality, which explains why some of the tech has just straight up vanished - turning the tech off makes it go back into storage. Just like with the shrine tech that makes sensor orbs and materials respawn, there's more magic at work here than Link or even most of the cast directly demonstrates - but we can see its after-effects.

  • @Alz3m92

    @Alz3m92

    10 ай бұрын

    and like the master cycle just dissapears when you unsummon it i dont remeber wheter it goes back to the pedastal thing or not when you unsummon it but it goes somewhere

  • @sputnikmann6541

    @sputnikmann6541

    10 ай бұрын

    Honestly it seems fairly self-evident that the Shiekah's technology was based, at least in part, on Zonai magics. Everything the Shiekah made was just bigger and more tech-based versions of their Zonai counterparts.

  • @sarougeau

    @sarougeau

    10 ай бұрын

    it'd also be pretty reasonable for the people of Hyrule to be very fearful of the remnants of Shiekah technology and desire their removal. That technology was reintroduced to the kingdom very briefly and they didn't fully understand it. it was also how Ganon unleashed the Calamity which brought the kingdom into ruin. Looking at the amount of ghost towns, ruined buildings, and the numerous memorials for fallen soldiers in TotK, it's pretty evident that a large majority of the population have died and left deep scars on the conscience of following generations.

  • @brycebitetti1402

    @brycebitetti1402

    10 ай бұрын

    ​@sputnikmann6541 Let's not forget that the ancient sages quite literally wore the Divine Beast helms. While Urbosa's speech on top of Vah Naboris was originally an OOT reference, it seems that TOTK has retconned it to be a reference to the ancient sages. While their names aren't said aloud, given that Rauru was given the OOT sages name (despite sharing practically zero similarities with that version if the character) it stands to reason that the ancient sages may also be named the same as the OOT sages. The Sheikah likely based their prophecy and technology based on records of the Zonai and their tech.

  • @theheirofparadoxspace7309

    @theheirofparadoxspace7309

    9 ай бұрын

    I agree with this one honestly

  • @MG-mh8xp
    @MG-mh8xp10 ай бұрын

    this is actually a theory I've had for a while now. that link and zelda aren't literally in the same hyrule they were before, and that when zelda went back in time, she changed hyrule permanently. and so the hyrule link finds himself in is actually different.

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Bingo!

  • @dereklobato2326

    @dereklobato2326

    10 ай бұрын

    Ganondorf remembers zeldas name in the opening of the game which means zelda was supposed to go back in time originally and keep the timeline in check not change it

  • @MG-mh8xp

    @MG-mh8xp

    10 ай бұрын

    yeah that's the main confusing bit. that, and how did link not get completely changed, you know? @@dereklobato2326

  • @ryanspencer3781

    @ryanspencer3781

    10 ай бұрын

    ​@@GossipGeistthere is one decayed guardian left at the ancient tech lab in hateno village

  • @zenath3125

    @zenath3125

    10 ай бұрын

    @@dereklobato2326then why aren’t we able to see the Geolyphs in Botw?

  • @JMsolidsnake
    @JMsolidsnake10 ай бұрын

    Everyone seems to forget that at the end of BoTW Zelda says that the Divine Beasts seem to have stopped functioning. It would make sense for them to be dismantled then if they no longer work

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Yep. Giant hunks of metal sitting around. Vah Medoh was perched on top of Rito Village for crying out loud, that thing was going to break the perch it was sitting on eventually and flatten the entire village if it wasn't dismantled.

  • @HDLink_mabinogi

    @HDLink_mabinogi

    9 ай бұрын

    i think was about the spirit of the champion move on so the divine beast finally turn off just like they were before.

  • @coolguychecker7329
    @coolguychecker732910 ай бұрын

    The extra building on top of the Akkala Citadel was first noticed in the February 2023 trailer and it was discovered that the building was supposed to be in Breath of the Wild. It even shows up on the mini map in Breath of the Wild even though it isn't physically there. If you want to dive deeper, you should explore the fact that the destroyed stonework of the Great Plateau walls is still present in the ancient Hyrule cutscenes, seen clearly when Ganondorf obtains a secret stone. The easiest explanation is ret-conning, but if you want to literally interpret them as lore, there are lot more inconsistencies that need to be reckoned with.

  • @Epsilonsama

    @Epsilonsama

    10 ай бұрын

    Nah it's them using the same map and not wanting to create and entirely different map for a cutscene.

  • @coolguychecker7329

    @coolguychecker7329

    10 ай бұрын

    @@Epsilonsama A similar explanation exists for all points raised in this video, they wanted to introduce new content in the world but wanted to reuse as much of it as they could.

  • @idlevillager3763

    @idlevillager3763

    10 ай бұрын

    ​@@Epsilonsama at least Hebra mountain and the Dualing peaks are still whole in the ancient cutscenes

  • @RinkusZelda
    @RinkusZelda10 ай бұрын

    This theory would actually explain why so many of BotW's old npc's don't recognize Link in Tears of the Kingdom, nice theory!

  • @Epsilonsama
    @Epsilonsama10 ай бұрын

    Something tells me that the devs didn't even notice how changing something on the map would be considered lore wise. After all Nintendo put gameplay over story.

  • @Perry_Neum
    @Perry_Neum10 ай бұрын

    Maybe the gloom dissolved most of the Sheikah tech as a strategy by Ganondorf to eliminate those meddling divine beasts, also resulting in the deterioration of steel weapons.

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Not a bad suggestion. I wish this was the case, but then you have the other weird anomalies like the building appearing out of nowhere and the Skeleton in the Tower hole. What a head ache!

  • @CallMehXiLe

    @CallMehXiLe

    10 ай бұрын

    The Purah Pad is Sheikah technology so that would mean that that and the towers would not work

  • @jackjoubertdagama8077

    @jackjoubertdagama8077

    10 ай бұрын

    Kinda confirmed. Look at where the totk's chasms and botw's shrines in the great plateau. Pretty sure their in the same place. As for why other shrines don't have chasms, probably because they where the most important ones, they gave you the Runes and stuff.

  • @KalinGames526

    @KalinGames526

    10 ай бұрын

    @@CallMehXiLethe Purah pad wasn’t dissolved though

  • @CallMehXiLe

    @CallMehXiLe

    10 ай бұрын

    @@KalinGames526 that's my point

  • @thefan6151
    @thefan615110 ай бұрын

    My theory why the ancient tech dissapeared is that the gloom destroyed shrines and devine beasts (maybe even guardians) since ganondorf wouldn't want that technology helping link beat him again

  • @enderking6904

    @enderking6904

    10 ай бұрын

    Then why not hijack it again?

  • @Fetch049

    @Fetch049

    10 ай бұрын

    @@enderking6904 Purah downloaded the latest security patches for the divine beasts.

  • @McCaroni_Sup

    @McCaroni_Sup

    10 ай бұрын

    ​@@enderking6904 because he already tried and it didn't work I guess

  • @leobankowski7682

    @leobankowski7682

    10 ай бұрын

    @@enderking6904 because last time link was able to take back the divine beasts

  • @negativealt2908

    @negativealt2908

    10 ай бұрын

    @@leobankowski7682 how about hijacking every tower this time lol no map for link

  • @ummidk757
    @ummidk75710 ай бұрын

    I think the sheikah tech literally just vanished like we saw that the sheikah could teleport literal divine beasts in age of calamity, maybe all the sheikah tech just destroyed itself or teleported away from hyrule knowing it isnt needed anymore

  • @tristanneal9552
    @tristanneal955210 ай бұрын

    The fact that Lookout Landing and the Lindor's Brow Skyview Tower are missing from the upheavel cutscene is WILD. Considering that, the only options really are A) Nintendo was sloppy and made changes haphazardly, or B) Zelda fucked up the timeline by going back and bootstrapped Hyrule into a new version of itself. I think her giving Mineru the Purah Pad is probably what caused all of this, it created a paradox.

  • @adnnebs
    @adnnebs10 ай бұрын

    I thought like you at first, Zelda changed the timeline and Rauru in a cutscene says Zelda saw a future in which she never went to the past, she’s here for a reason. But the fact that Ganondorf talks about Link being Rauru last hope before Zelda went to the past makes her changing/merging timelines impossible

  • @idlevillager3763

    @idlevillager3763

    10 ай бұрын

    let's say Rauru is definitely more aligned to the Triforce of Courage than to the one of Wisdom

  • @UltimateTobi
    @UltimateTobi7 ай бұрын

    Something small I wanted to note: I very much like the fact that you blend in- and out the title and game of the currently playing track. Thanks for that! Some incorporate them in the Description Box and many more don't credit the songs used at all. Perhaps Zelda's arrival altered some locations to some extend. But it can't be the case that the Shrine of Ressurrection never existed, because that'd mean Link never recovered and Calamity Ganon was never defeated, resulting in Zelda dying and not returning to the past, starting this cycle in the first place. It must have something to do with the Upheaval itself. It's weird, regardless, especially in such cases as obscure, ruined buildings suddenly standing. It's unlikely that an action taken in the ultra-distant past having an effect on an obscure building at that particular point in time on Akkala Citadel (Butterfly Effect or not). I would go the conservative route and say it's solely done for gameplay purposes and has no deeper meaning. The next step would assign it to Upheaval magic shenanigans. I wouldn't go as far as to say that time travel actually changed anything, since time travel usually doesn't work that way and based on the mural in the castle, Zelda already has and always will travel back and get the stone rolling. It cannot not happen, so it can't change anything.

  • @Perry_Neum
    @Perry_Neum10 ай бұрын

    The artillery cannon that Link gets shot out of seems to be made from ancient materials too.

  • @thinkingatmaxvolume1992
    @thinkingatmaxvolume199210 ай бұрын

    Hey GG! Thanks for the shout out. I have to apologize in advance for the potential Ted Talk I'm about to write, but we have 4 possible explanations for an altered Hyrule from time travel: [Key point is Ganondorf recognizes Zelda when he wakes up from his sealing beneath Hyrule Castle at the start of the game] #1 - Alternate Timelines (0% chance) Doesn't actually happen but mentioning it for the people who might think it does. Because Ganondorf recognizes Zelda at the beginning of the game, that means she was already in the past, so her appearing back then would not cause a timeline split. If she DID cause something to split the timeline though, we have problems. If Zelda caused a timeline split, then she would leave the original timeline and exist in her own split timeline. This is a problem because (1) when Link sends the Master Sword back, there'd be no Zelda to receive the sword because she would no longer be in the original timeline and (2) if Zelda still became a dragon it would be in the split timeline and not the original, where our Link is, meaning we wouldn't see her in the present as Dragon Zelda. You could argue that when Rauru's hand pulls Link into that portal after Zelda falls off the platform, that it pulled him into this new split timeline that Zelda created. But... I doubt it. We know Rauru does not have time powers so it'd be impossible for him to do something like that. We also know he doesn't understand time, because he thinks Zelda was never in the past (during the Sonia grave memory he says Zelda comes from a future where she was never in the past. Ganondorf recognizing Zelda at the start of the game proves Rauru wrong). I seriously do not think Nintendo wants to get back into creating more alternate timelines (Age of Calamity doesn't count because it wasn't written by Nintendo and it's also non-canon). Also, because TotK takes SO MUCH from SS, I wouldn't be surprised if Nintendo also took the idea of Causal Loops from SS as well (SS features a Causal Loop). ***The next 3 points involve the idea of a Causal Loop. A Causal Loop is a concept in single timelines, where a future event causes a past event, but that past event causes that same future event. There is no way to determine which event comes first. TotK is a Causal Loop, where the events are (1) Zelda takes part in sealing Ganondorf in the past and (2) Ganondorf wakes from his sealing in the present and indirectly sends Zelda back in time. There's no way to determine what came first. Ganondorf only gets sealed with the help of Zelda (her time distraction is kind of a key move in that fight), but Zelda is only there because Ganondorf wakes up in the present and causes Zelda to fall from the platform and activate her time powers. What came first? Did Zelda help seal Ganondorf or did Ganondorf cause her to go back in time? It's impossible to know. The murals of the Imprisoning War also show this. They're not blocked because they change, they're blocked so as not to spoil the story at the start of the game. Zelda is supposed to go back and help seal Ganondorf. #2 - Temporal Merging (Extremely Low Chance, Probably Not) For the record, I hate Temporal Merging with a passion. Temporal Merging usually involves a character travelling back in time and changing events while we the viewer stick to the perspective of the main character in the present (Zelda goes back but we the viewer stick with Link). The Traveller changes history, which changes the present, but our main character has memory problems because they remember the original timeline but also this new altered timeline. Temporal Merging could explain all the changes but the problem is, if it was TM, then as soon as Zelda goes back in time, the present would snap to this new altered reality. From the perspective of the people in the present, the past has already happened. Anything that Zelda changes in the past would have already happened. That's why this instant snap of reality would happen, because the present of the altered timeline would have been different from the original. After she leaves though, we see from Link's perspective there is no instant snap or anything, everything seems the same as he's saved by Rauru's hand. It's interesting to point out that Hidemaro Fujibayashi, director of TotK, also directed BotW, SS and the Oracle Games. Oracle of Ages actually has a weird version of Temporal Merging where the present doesn't instantly change, and people actually see the results of the past being altered, in the present, in real time. Example: we see a couple on a date and the male turns into an old man which freaks out the woman. We see a grandma hanging out with her grandson and he turns to stone. We see a group of monkeys slowly disappear. I don't really agree with it but I'll leave that for a later video. Basically, while Link is unconscious in the sky islands at the start of the game, you could argue that this would be when the reality of the present changes. The problem is that there'd be characters who remember the original timeline and would either have memory problems remembering the original and altered history, or they would have noticed the changes outright. The other big problem is, because Ganondorf recognizes Zelda from the past, we know she was always back there, meaning whatever she did, lead to that exact present moment when Zelda and Link find sealed Ganondorf. A standard Causal Loop can not work with TM because events must happen exactly as they do. TM allows a character to do whatever they want in the past, so if history was changed, the original present might not have even happened like it does, and characters might not even exist in this altered reality. Also Zelda might have been altered too because since she comes from the present, and the present would be altered, her history would also be altered and she should have had memory issues as well, remembering the original and new altered memories. I know this section must be confusing as hell because it is. IMO Temporal Merging is bad time travel writing because there's way too many problems you can have in the logic. #3 - Standard Causal Loop (Most Likely What Happens) The thing with Causal Loops is they follow something called the Novikov Self Consistency Principle. This idea states that the past has already happened and anything the Traveller does in the past was and will always happen exactly like it does. Meaning you can not have alternate timelines branch off inside a Causal Loop (Alternate timelines do not happen in TotK). Events will always happen the same (meaning Temporal Merging does not happen in TotK). Zelda going to the past was and will always happen exactly as it does, which leads history up to the point of the events of BotW and TotK. Any landscape or character changes I would attribute to oversights on Nintendo's part and them not really paying attention to the implications of time travel. Which hilariously is also my opinion on SS (SS is a Causal Loop but there are some issues that don't fit this idea. Again, SS and TotK have the same director). Which goes along with their idea of developing gameplay first and then focusing on story. They do things that sound cool gameplay wise but then don't really make it work with the story. Again, there will be explanation videos for SS and TotK time travel later. #4 - Self-Healing Timeline (Not as Likely but Fits With This Video More) If I understood your video correctly, what you were saying fits more with Self-Healing Timeline Theory. This theory actually is what I've come down to for SS, if we're trying to solve the time travel in these games instead of saying Nintendo just didn't put in the effort. Like I mentioned above, Causal Loops should follow that Novikov Idea BUT because its time travel in FICTION we can get away with some stuff as long as it makes sense. Self-Healing Timeline Theory pretty much still follows the Novikov Idea but allows some leeway; if events are changed then the timeline will autocorrect itself so that the future is still the same (Temporal Merging still does not apply because in TM the Traveller is not restricted by the Novikov Idea). Usually with this, the future is always identical but again, we're trying to fix Nintendo's mistakes. We still have our Causal Loop, and all of our major events in history, but any little changes like landscape and missing Sheikah stuff or whatever, could still happen because small changes would be allowed as long as the major stuff still happens. It sounds a little lazy but it's the best I have to explain the changes you mentioned in your video besides gameplay design being more important than story. TLDR don't let Nintendo touch Time Travel. Sidenote: not to self-promote, but my first video actually explains how Zelda's time travelling in TotK could actually reunite the timelines: kzread.info/dash/bejne/h5dtw6ibZqm8o6g.html

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Lmaooo, hold on I'll need to grab a snack before I get into this comment. Good to see you here!

  • @thinkingatmaxvolume1992

    @thinkingatmaxvolume1992

    10 ай бұрын

    @@GossipGeist :D :D :D

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    I definitely think the casual loop and self healing theories are the best out of the bunch to explain what's going on here. There's so many subtle changes in this game that are so blatantly made without a single care for consistency. Like you've mentioned, I guarantee this is the outcome of putting gameplay first before lore. They barely even did anything new with lore at all in this game in general. The little amount of lore they did manage to add is so full of holes, it's not even funny. I'm not a fan of doing Nintendo's writing for them, but Aonuma did say he wants us to make our own timeline placements. I guess I sort of figured he was joking, be he wasn't joking in the slightest. I mean, I love to theorize, so that's exactly what I'm going to do anyway.

  • @Asaurusfox

    @Asaurusfox

    10 ай бұрын

    ​@thinkingatmaxvolume1992 I have two timeline theories that are different from anything I've seen, or remember seeing anyway. The first I thought of when the scene of zelda playing the harp was shown. It's easier for me visualize than explain. One string appeared as two when played, and I remembered a high speed camera recording of what a stringed instrument looked like being played. Ok, so imagine the timeline like the harp string, and when something plucks the string like time travel. Something like what happened in OoT would be like plucking the string with a lot of energy, it didn't actually split the timeline, it made it vibrate with enough energy that it looked like the scene I mentioned above, (one string but looked like two) those vibrations continue until the energy dissapates. That would be similar to a self-healing timeline. But what if time was a bunch of strings and not just one, where when one sting is plucked then the energy resonates a nearby string causing it to also vibrate, just with less energy. That would be how some things change just a little bit. Additionally, when a string is plucked it doesn't just vibrate in the one spot, it vibrates the most in that spot but the vibration travels along the string in both directions. Almost like an inevitable cause and effect. I'm not sure, really, it was just a thought that might only make sense to me. The second idea is a lot more involved and is part of my "theory of everything" that I've been thinking about for some time to make sense of everything without using fourth-wall-breaking "developer oversight" or "bad writing." It centers on a balanced yin & yang concept of "order" and "chaos" being the foundation of everything. Starting with the goddesses' creation usurping chaos. Picture chaos as being all possibilities and all of time existing as a singularity. (Chaos isn't evil, it just exists) magic is using "order" to bring a specific possibility out of that chaos. Zonaite for example has the possibility to be many things if the right recipe is used. Zonaite is from the "chaotic" depths. When you think about it even the balance of plant "life" in the depths has a "chaotic" effect when used. *There is so much more to this if you'd like to hear it.* but basically depending on the "how" of the timeline being affected, either by order or chaos, determines how the rebalance is achieved. Edit: quick example, a chaotic force alters the ordered creation, the twin peaks are split. Order is balanced by reflecting that change in the chaotic depths.

  • @thinkingatmaxvolume1992

    @thinkingatmaxvolume1992

    10 ай бұрын

    @@Asaurusfox I do like the harp comparison. Its also a harp that lets Link time travel in Oracle of Ages

  • @Chubby_Bub
    @Chubby_Bub10 ай бұрын

    The Sheikah tech is honestly the least of the problems. It's already magitech and could very well been dematerialized like Purah did with the whole army in Age of Calamity. Given the Lomei Labyrinths are Zonai in origin one could use a similar handwave. The other changes are much more bizarre (though some are related to where the Sheikah stuff used to be anyway.) The building in Akkala Citadel stands out the most to me. I actually remember that very building being subject to confusion because it's where Link watches the Blood Moon in the Nintendo Direct trailer. Even before the game came out, people were able to discern that was Akkala Citadel based on the view, but there was no building there in BotW! I doubt it, but I wonder if it was intentional…

  • @blyatfulcommunism171
    @blyatfulcommunism17110 ай бұрын

    This would also explain that how many NPCs don’t remember fully the deeds of Link in BOTW, granted the prescience of the divine helms also troubles things as the cutscenes suggest the Zonai inspired the shekiah designs for the divine beasts, though that’s speculation

  • @M4421-O

    @M4421-O

    9 ай бұрын

    A lot of core NPCs do remember his endeavours, and link kind of did take a sideline role after botw and likely wasn't out and about interacting with every group seeing as his responsibilities were moreso as the closest personal aid to the monarch of hyrule. It's also difficult to account for the player's actions in botw - if the player only talked to core story NPCs, almost nobody would know who link was.

  • @dark_gabry5707
    @dark_gabry570710 ай бұрын

    I think that the Hylians have buried the Divine Beast and most of the Sheikah tecnology for the next Calamity Ganon, but it's still weird that nobody (and I mean, really nobody), even Purah, Impa or the others, mention the Sheykah tecnology....

  • @samhill4294
    @samhill429410 ай бұрын

    I believe that TOTK takes place in the same Hyrule because the game clearly establishes that the time travel shenanigans occur in a closed loop. The murals in the imprisoning chamber depict the imprisoning war, including the draconification of Zelda, before link and Zelda even know it exists. The gloom created by the mummified Ganondorf appears in Hurule before he got access to Sonia’s secret stone. The opening of the game shows the consequences of the imprisoning war before Zelda even foes back in time, so all of this must have already happened. TOTK is a closed loop.

  • @KaiClavier
    @KaiClavier10 ай бұрын

    There's a small ancient furnace in lookout landing that powers the tower there, activated when you first get the tower. That doesn't change much though I think an overlooked element is the sky island rocks on the surface which are *fused* with cliff faces, sometimes underneath cliff faces (so there's no way they fell like that like the rocks you can use recall on) They're not just clipped into the surface rocks either, there's some interesting blending pattern between the two. I think the moment Zelda went back in time, the old timeline fused with a new one in some weird way. When npcs talk about the changes in the upheaval, it's about the chasms, the sky islands, and caves appearing (which dont require time travel as an explanation! chasms were opened by overflowing gloom (the yiga already found entrances), sky islands were revealed by light dragon clearing the cloud barrier, and the caves... you could say it was earthquakes?), not about where all the shrines and divine beasts went... was ancient shiekah tech wiped from not only the world, but peoples minds in that instant? well probably not because the tapestry remains, the calamity did happen divine beasts and all, there's a guardian on the tech lab, the towers are made of recycled parts, and an npc specifically refers to Vah Medoh at one point. So everything in BotW happened... yet the physical historical evidence of it in TotK's world is mostly gone (that skeleton where the tower used to be...!) So maybe in the new timeline that fused with the old one, the towers were never disturbed, and *that* was brought into the new timeline where they *were* activated... so they both were activated and were not activated. It happened but it didn't happen. My head hurts

  • @Brodie_Loman
    @Brodie_Loman10 ай бұрын

    I think it is a combination of three things. Yes much of the sheikah technology was taken apart to be used by Purah and others. As you say we can clearly see leftover parts used in things like the towers. Then whatever sheikah tech was left was destroyed by Ganon's gloom during the upheaval. There are several locations in tears of the kingdom that used to have shrines but now have holes down to the depths, ganon likely wanted to destroy as much tech as he could due to it being used to defeat the calamity ganon. And then finally any other odd discrepancies like buildings or skeletons can be explained by timeline shenanigans. So three things: 1. Purah and other taking it apart. 2. Ganon's gloom destroying things that could be a threat to him. 3. Zelda timeline shenanigans

  • @J_B_6985
    @J_B_698510 ай бұрын

    This little piece of detail doesn't directly change anything to anyone's theories but the actual time that has passed between BOTW and TOTK is around 9 years...Hudson and Rhondson get married in BOTW and have an 8 year old daughter in TOTK Mattison...removing Sheikah Tech in that time would be the most ideal thing for all of Hyrule...as for how would Hyrule know where the gaurdians are all at = Link! With his vast knowledge from exploring every inch of everywhere, why is it a question tbh?

  • @NebuloreYT
    @NebuloreYT10 ай бұрын

    A very solid theory, you’ve presented it well. Great video as always buddy, looking forward to the next one!

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    There he is. Thanks a ton, man. Anyone who reads this comment, check Nebulore's channel out as well!

  • @TheGangsterFrog
    @TheGangsterFrog9 ай бұрын

    This video has given me more lore-implications than all the others I‘ve seen combined. Especially the Gerudo‘s pointy ears pointing (pun intended) to Rauru‘s Hyrule being after Minish Cap, what a nice catch! Keep it up :)

  • @jman2001jt
    @jman2001jt10 ай бұрын

    The most logical and unfortunately boring answer to this conundrum is that Nintendo does not care about continuity. The fact that we got any direct continuity with BOTW at all is a miracle.

  • @SkyLinkTheory
    @SkyLinkTheory10 ай бұрын

    I was under the impression that Zelda was meant to go back in time- but now after seeing this, was Rauru actually right about “A Future where she never appeared in this world, you are here now.” ? But then Link… the Upheaval cutscene without Lookout Landing… did he cross timelines through Rauru’s arm? Could it be that TOTK is a split timeline sequel like how WW/MM are from OOT? Be even before Zelda went back in time Ganondorf said Rauru placed his faith in Link… It would be an expected heartbreak for Nintendo never to expand on this; how can an alternate Hyrule exist? Unless it’s always been an alternate Hyrule from BOTW.

  • @amandawiggy2284
    @amandawiggy228410 ай бұрын

    Great video, and a lot of stuff to think on there. All the little differences really are compelling- that small building in akkala especially. Its always the small details that get me!

  • @citrusadee65
    @citrusadee6510 ай бұрын

    omggg, I reeeally like your content, like ive been binge watching all your videos and it’s such a blast! Keep up the good work💕💕

  • @Pokefanmati1
    @Pokefanmati110 ай бұрын

    Omg i’ve been thinking this since day 1, feeling the same as you! It’s so great to watch your evidence!

  • @llliwwille
    @llliwwille10 ай бұрын

    I had come to a similar conclusion as you did, with the inconsistencies in the landscapes. Now Me personally, subscribed to the theory that BOTW and TOTK takes place at the end of the fallen timeline. Especially Hyrule was destroyed in yet another year. Hylians themselves survived barely for a while. Then the Zonai come down, exist for a bit. Then Rarau establishes a “new Hyrule” (which it should have been called in game) This is the Hyrule Zelda visits. Then after, 30,000 years pass before BOTW happens in order to account for the multiple Calamity Ganon incidents. But honestly, at the end of the day, this is me grasping at straws. There are still an incredibly amount of holes and I find it so frustrating then it has become defeat.

  • @julianwollinger203
    @julianwollinger20310 ай бұрын

    Just found this channel and I‘m impressed by the quality of the videos! Keep them coming!

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Thank you very much! You bet I will!

  • @Artemismagician
    @Artemismagician10 ай бұрын

    Great channel with great content. Thank you for compiling and sharing your ideas, the theoriest in me loves this stuff

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    My pleasure! Thank you for watching!

  • @Master_Questions
    @Master_Questions10 ай бұрын

    I’ve been thinking this for awhile now and it’s nice to see a lot of evidence supporting it! Great work! Something I noticed too is how Link’s upgraded tunic is in Hyrule Castle, but he’s already wearing it in the beginning prologue. If Link already has an upgraded champion’s tunic, why would Zelda hide a second one in the castle? I think what’s subtly implied here is that Zelda gave him the tunic sometime before venturing beneath the castle in the world of BOTW, but when Link is transported to the alternate Hyrule, this never happened.

  • @Ryodraco

    @Ryodraco

    10 ай бұрын

    Zelda states in her diary in her Secret Well that the Champion's Tunic Link currently has is getting worn out. Hence she commissioned a new one and hid it in the castle as a surprise. She intended to tell him about it after their mission beneath the castle.

  • @RigalicReign
    @RigalicReign10 ай бұрын

    I'd say that the main culprit in this is one of two possible theories that I can think of off the top of my head one the sheikah spatial magic ended up warping more of reality then intended. My main reasoning for this is the fact that all most all the technology is gone I imagine by using any stored energy in the sacred beasts and the temples they could have reversed the physical damage of the calamity to some extent. Theory too is because we're looking at this with a multiverse paradox Zelda going back into the past was having active effects on evolving the ancient cultures, basically she's uplifting the ancient peoples of Hyrule into more advanced states of life. And the reason we see this paradox is because link or at least the link we play as has existed outside the flow of time before being dead. With him being a silent protagonist we can basically determine that even if he notices a change from something he remembers seeing 4 years ago he wouldn't point it out. Basically Zelda is butterfly effecting the past and Link is the only one who would have knowledge from before

  • @RigalicReign

    @RigalicReign

    10 ай бұрын

    Ha came to same conclusion

  • @sboinkthelegday3892

    @sboinkthelegday3892

    10 ай бұрын

    St. George cursed the indo-European water dragon Bolla, to have her eyes closed except on the one day of her feasting on everyone she sees. I beleive this eye-opening is what happens to Rauru as he makes the seal, and again to Zelda and Ganondorf. It's roughly inspired by the troll in The Flight of Dragons that serves as the design for Hinox and Bulbin Captain, but the more direct parallel is to Hoju decorative stones that are said to come from the brain of dragons. In TotK this Hoju is a Secret Stone, carried with anyone who is REBORN IN THE SPIRIT WORLD. A dead world of a collapsing timeline, whose inhabitants seek to fix their past mistakes. For example, if Sonia and Rauru had already lost their chance to have children and preerve the kingdom, they could call upon form a future that never existed, and bring back their bloodline from there. The same way Mineru's spirit can be called upon to inhabit other structures.

  • @TheMinskyTerrorist
    @TheMinskyTerrorist10 ай бұрын

    I think it's all ascribed to the Upheaval somehow. It could have a strong magical reality warping component, especially given that it did trigger the sky islands coming down and the Light Dragon being aware that things were in motion. The other theory about the sheikah stuff (someone else on youtube did a video about it) is that both Ganon and the people of Hyrule considered it a liability and destroyed it, either dismantling it or eating it with gloom. Apparently the locations of some of the sinkholes correspond to areas where shrines used to be.

  • @completelygivingup9413

    @completelygivingup9413

    10 ай бұрын

    I was never 100% aware of shrine locations but I did notice that where the Kakariko Great Fairy used to be, there is a massive hole. It’s very possible that Ganon or whatever dark magic was going on targeted places of power

  • @Exarchimedes

    @Exarchimedes

    10 ай бұрын

    ​​@@completelygivingup9413He definitely targeted the Deku Tree directly. I think there's something to the idea mentioned earlier in this video of the Sheikah Tech being capable of pocket dimension type stuff. So yes, some of it was buried before and later dismantled, but I think some of it ceased to exist or rearranged itself. If they can do pocket dimensions, they can probably also project those spaces into reality, which would explain the shrine of resurrection and many of the other changes that seem to be impossible. It would also explain the bottomless pits in the shrines as well as the shrine materials that reset or seem to enter from nowhere.

  • @zeldaplayergl11
    @zeldaplayergl119 ай бұрын

    This was really well put together, I loved this video!

  • @CZsWorld
    @CZsWorldАй бұрын

    One of the most disappointing parts about tears of the Kingdom was not getting to learn what happened to the Sheikah tech. I get why the developers took that stuff out, to help give tears of the kingdom a little bit more of its own identity. The same reason that Kass is not in the game. I just wish there was a better reason for it.

  • @DaimonAnimations
    @DaimonAnimations10 ай бұрын

    3:50 Its been around 7 to 9 years since BOTW not 4, if we take in consideration The child of Hudson and Rhondson just turned 7 and if Rhondson got pregnant in the same Year the Calamity was defeated. If Rhondson got pregnant the year after the Calamity was defeated, then its is around 8 to 9 years since BOTW and TOTK.

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    I guess Hylians age like fine wine then, while Gerudo age like bananas. Link and Zelda looking nearly identical in TotK as they do in BotW just rubs me the wrong way with information like this. I've known about inconsistencies like these since the start, but I don't think very many people are willing to try and tackle this subject because it's too difficult to wrap heads around. It's such a long time between games, and yet the game itself doesn't explain any of it. Very frustrating! Fascinating, but frustrating, lol.

  • @DaimonAnimations

    @DaimonAnimations

    10 ай бұрын

    @@GossipGeist Well, lets say that by the magic of Hylia or whatever, Link and Zelda froze in time from the end of their Calamity so they were 17 years of age. Link goes to deep sleep and Zelda seals herself with the Calamity, BOTW starts both are still looking 17 but we all know they are 117 years old. So from the end of the Calamity they are probably still 17 years old (looking) and lets say tops, its been 9 years, Link and Zelda should be in his 26's (more accurately 126) but from 17 to 26 there could be minor changes I guess. xD Link is very healthy and strong so this is normal in people that play sports, they remain more youthfull looking longer than people that don't do heavy physical activity so that could explain that. Zelda does look slightly older or not as youthful from her BOTW form but it could be the haircut too. Overall they are not like us Earthlings, they are Hylians and probably they have that Asian aging genetics. I guess! xD

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    @DaimonAnimations Zelda is slightly shorter than Link in BotW but taller than him in TotK. She did indeed age but Link seems to just have the strongest manlet jeans known to the universe.

  • @DaimonAnimations

    @DaimonAnimations

    10 ай бұрын

    @@GossipGeist I agree, I wonder if it was just an angle issue? Either way Nintendo is not perfect, but I did noticed that. Maybe Link's real power depends on how short he is. xD

  • @kingkmtso5107

    @kingkmtso5107

    10 ай бұрын

    ​@@DaimonAnimationslink was 18 actually🙂

  • @cato3277
    @cato327710 ай бұрын

    The game REALLY wants the player to believe the Upheaval is the cause of pretty much every change in Hyrule. Nintendo really needs to hire some consistency directors.

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    You said it. This game gives me head aches, lol.

  • @cato3277

    @cato3277

    10 ай бұрын

    @@GossipGeist ikr, like I can tell they wanted this to be the definitive Hyrule founding but it just doesnt have the connective tissue to support the claim.

  • @aaronhartley9821

    @aaronhartley9821

    12 күн бұрын

    So did you want the exact same hyrule with no changes? This is a sequel, they’re gonna add extra gameplay.

  • @Phistandantilus
    @Phistandantilus10 ай бұрын

    Wow, excellent video! I was ready to hit subscribe and like after just seeing your gossip stone themed intro, but the meat of this video went on to echo a lot of the same doubts and misgivings I had about Hyrule in TotK and the disappearance of the ancient shiekah tech. your use of music and editing are razor-sharp, too. I look forward to seeing more of your content. :)

  • @Zachrzan
    @Zachrzan10 ай бұрын

    WOW, what a spectacle this video is, honestly, this has to be one of the best editing I’ve seen in a youtube video, keep it up!

  • @antitheist3206
    @antitheist320610 ай бұрын

    Im more concerned about the dragon tears. People in Hyrule act like they showed up yesterday, but (for reasons that are a definite spoiler) we know they're ancient. Maybe the devs don't know how to do time travel.

  • @portedcannon5653

    @portedcannon5653

    10 ай бұрын

    Well, going based off of the Alternate Timeline theory, then they were there in the Totk Timeline, but not the Botw timeline, and the people that act like they showed up yesterday changed timelines like Link and Zelda did.

  • @antitheist3206

    @antitheist3206

    10 ай бұрын

    @@portedcannon5653 Ah yes, a fan theory for which no counter evidence can fully dissuade someone. Like the Pokemon theory about Ash getting rendered comatose during the first Spearow fight. Not a fan.

  • @portedcannon5653

    @portedcannon5653

    10 ай бұрын

    @@antitheist3206 no need to get so worked up about it, its just a possible explanation.

  • @antitheist3206

    @antitheist3206

    10 ай бұрын

    @@portedcannon5653 Thinking through the implications is important to theory crafting.

  • @portedcannon5653

    @portedcannon5653

    10 ай бұрын

    @@antitheist3206 yeah I agree, but like I said, It’s just a possible explanation for why people act like they showed up yesterday. I’ll admit, there isn’t any evidence for it, and its probably not true, but like I said, its a possible explanation. I don’t understand what thinking through the implications has to do with this.

  • @wizcatcheslightning
    @wizcatcheslightning10 ай бұрын

    Excellent attention to detail here. Very cool to watch! And thanks for the shoutout!

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Anytime, bud!

  • @StormsparkPegasus
    @StormsparkPegasus10 ай бұрын

    I have two explanations for the timeline stuff. The Watsonian explanation, and the Doyalist explanation. The Watsonian explanation is, it takes place either in the Downfall timeline, or in a hypothetical unified timeline (created by Zelda's time travel somehow), far in the future. The Doyalist explanation...Nintendo themselves doesn't know where BOTW/TOTK take place in the timeline. They deliberately made BOTW vague to get fans talking, and they took fan speculation and incorporated it. They developed the Zonai into a race because of fan speculation...in BOTW it was just a cute punny name to give some ruins (since it's an anagram of nazo which means mystery or puzzle). The more vague it is, the more players speculate. The more players speculate, the more engaged they are, and the more popular the series gets (because people are talking about it). So, like it or not, WE are determining where BOTW/TOTK evenutally end up in the timeline. Nintendo is going to take the most popular fan theories and evenutally make one canon.

  • 9 ай бұрын

    Great analysis, I had the same questions, great to see such a good video on it.

  • @Lele_Zss
    @Lele_Zss10 ай бұрын

    Maybe the depths are somekind of remnance of the old hyrule destroyed due to zelda traveling back in time?

  • @a.jthomas6132
    @a.jthomas613210 ай бұрын

    Link x Princess Zelda’s relationship in both BOTW and TOTK is very special to me as to many of the Zelda fans, and here are some evidences that prove of my case: - King Rhoam assigning “HIM” as her appointed knight in in the first entry of Zelda’s diary - She is the only person that helps her Appointed Knight and Hero to be more opened to her as seen in Zelda’s diary entry in BOTW; explaining why he felt necessary to remain silent because with so much at stake and too many eyes upon him. - After the Calamity emerges beneath Hyrule Castle and nearly 80% of the land’s population is nearby wiped out, Link is gravely wounded defending his princess. She jumps in front of Link which activates her sealing powers. - In Memory 18, Zelda returns the Master Sword to its pedestal before heading to Hyrule Castle, she wants to leave a message for Link when he wakes, but the Deku Tree stops her and tell her to say it to him in person, implying that it was a very personal and emotional thing. I played the spanish version, and the words of the Deku Tree were "Priestess, the most important word, the ones that come from the heart, are told in person, don't you think?" - In the Champion’s Ballad DLC, Kass hints Zelda’s love for Link at the very last song. Read this lyric here: 🎵 “The princess's love for her fallen knight awakens her power / And within the castle the Calamity is forced to cower. But the knight survives! In the Shrine of Resurrection he sleeps, until from his healing dream he leaps! For fierce and deadly trials await. To regain his strength. To fulfill his fate. To become a hero once again! To wrest the princess from evil's den. The hero, the princess-hand in hand-Must bring the light back to this land.” 🎵 - Petals of the Silent Princess flowers represent their endless love as Bolton has mentioned after the Terry Town side quest. The secret ending of BOTW confirms it as the pedals of the Silent Princess represents Link and Zelda's love. - in the Japanese version of Breath of the Wild, the Player's journal entries are more focused on Link's perspectives that shows more of his personality, his thoughts, his doubts of whether or not he is the hero Hyrule is needed, and his desire to see Princess Zelda's smile again after recovering all of his memories. - In the beginning of Tears of the Kingdom, we see Zelda showing concerns of Link and her knight holding on her torch after the Princess geeks out the murals.... showcasing how close - In memory 8 of the Dragon Tears, Zelda tells Rauru her description of Link as well as her fondness of her knight/hero/lover. Her ancestors acted like the kind of parents who would be interested in meeting their daughter’s boyfriend and hoping to put Link’s mind at ease. - Before the pair set out to investigate the glooms beneath Hyrule Castle, Zelda was about to surprise Link with the newly improved Champion’s Tunic. She wanted to surprise him and see his reaction. Sadly we never got to see that moment. - Both become teachers in Zelda’s School to educate a new generation of Hylians in Hateno Village with the assistant of Symin (since they saw themselves through them). - I’m not sure what the Japanese version is like, it claims that it is called “The House” while the western called Link’s formal home “Zelda’s House”. Nintendo is doing their best to hidden it, it's heavily implies that Link x Zelda do live and sleep together. - A scene you get of Link surrounded by the silent princess flowers, a flower field where there are princess flowers and blue nightshade side-by-side, an npc implying married couples by dream homes, that dream home having a study and silent princesses nearby. - After completing the side quest in Lurelin Village, NPC tells Link about the couple’s secret visit at the Lover’s Pond (meaning Zelda visits there with Link accompanying her) - While the original Western version of Tears of the Kingdom calls this side quest “Potential Princess Sightings”, Link calls her "my sweet princess" in the Japanese quest log version - in the final boss battle, Light Dragon (Zelda) comes to save and aids Link against Draconified Ganondorf which could mean not all of her is lost. Zelda’s love for Link could be explained by her dragon instinct. -Zelda’s dragonification is reversed when Rauru’s light power and Sonia’s time power channeling through Link. The reason why it happened was because they required Link’s stronger motives. And we have seen that before in BOTW where Zelda’s motives to save Link triggered her Light powers. It was love. - The entire goal of the game from the start isn't even "Kill Ganondorf" it's "Find Princess Zelda" and that is only completed by Link catching the real Zelda. - Link held on to her tightly as they landed on a lake. Upon being woken after being asleep for hundreds of thousands of years, Zelda can describe it as “a warm, loving embrace”. - When Zelda said “ Link ,I’m home”, I believe it is not just she really returned to the Hyrule she belongs to. But Link is her home. - Mineru Theorized that reversing Zelda’s Draconification requires Sonia’s Time power and Rauru’s Light Power to be channeled through Link’s arm; but activating magic is also in need of strong motive. That is when Zelda smiles at her knight knowing how much his princess means to him. - In comparing the two secret endings, Link runs up to Zelda in Breath of the Wild while he walks proudly as he is showing his composure among his friends approaching Zelda. While she has shown a lot of love and care for the people of Hyrule, Princess Zelda’s true love is for Link and only the player can see the two of them in love. Based off I looked over, it confirms that Zelda loves Link in Breath of the Wild. And Link loves Zelda in Tears of the Kingdom. Nintendo needs to stop denying this and accept that Zelink is canon.

  • @globaled1694
    @globaled16948 ай бұрын

    u are incredible for putting the song names at the bottom of the screen, i wish ppl did that more often

  • @timon1185
    @timon11859 ай бұрын

    Hey i Just found your channel today. I've always been a huge zelda Fan and frick yeah i love your content. Thank you and Keep going. Looking forward to See this channel thrive in the future.

  • @TheLegendofGumby
    @TheLegendofGumby10 ай бұрын

    It makes the most sense that Zelda going that far back in time would drastically alter the future, but she already had the purah pad before going back so that’s a head scratcher if this altered tech is somehow a result of her time travel.

  • @BoyProdigyX
    @BoyProdigyX10 ай бұрын

    That theory of collapsing timelines is amazing. I wish Zelda jumping back hadn't killed all the cats in Hyrule 😢 Sadder still, is the probability that Nintendo doesn't care about continuity _NEARLY_ as much as we do, and this is all in our heads! haha 🤙🏽🌺

  • @themessenger8334
    @themessenger83349 ай бұрын

    This is going to sound strange but I cannot stress enough how much I appreciate both how articulate you are, but the way you explain things so well. Your voice is also incredibly smooth and easy to listen to. Subscribed.

  • @thehansolo0513
    @thehansolo051310 ай бұрын

    excellent video dude this was so well made i subbed

  • @Flipp3dN0rmal
    @Flipp3dN0rmalАй бұрын

    This just proves Nintendo put all of their time into making more gameplay and had zero thought on how the changes they made would affect the lore.

  • @dorememe8548
    @dorememe854810 ай бұрын

    Imagine if the BOTW series gives us three new timeline branches in the next official timeline.

  • @jgorch1391
    @jgorch139110 ай бұрын

    so this also explains why so many people in the game dont remember link at all!, great work dude!

  • @Lester_Houston
    @Lester_Houston10 ай бұрын

    This is such an underrated channel! You should have more subscribers

  • @kyleoliver637
    @kyleoliver63710 ай бұрын

    It also is weird how caves and bottom of wells all of a sudden appeared. If you examine the furniture and items and vegetation in those areas, they show a significant amount of age along them. Also, why are there all of a sudden random chunks of weird structures jutting out of cliff sides?

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    My theory on the random chunks of sky islands sticking out of cliffs and the surface is that all Zonai creations were made with Stake and Anti Gravity technology. Stakes create a little web around them when they're phased through solid matter to hold them in place. The chunks of Sky Islands everywhere seem to be doing the same thing, which is why there's a different texture surrounding them.

  • @jlco

    @jlco

    10 ай бұрын

    I'm going to call the wells a retcon for sure. They realized "hey we have a ton of wells all over the map and we could do something cool with them" and so they did.

  • @idlevillager3763

    @idlevillager3763

    10 ай бұрын

    @@jlco at least a well in Kakariko suggests it was open and used even before events in BOTW, so you are right on that one

  • @elsiebartlett6808
    @elsiebartlett680810 ай бұрын

    I sort of had these thoughts too throughout playing. It seemed strange how it all happened “all of a sudden” alongside the upheaval (when Zelda went back) NOT when light dragon Zelda broke the sky barrier as we see in the opening. So many theorists took the two covered up murals to indicate that Zelda going to the past was always predetermined, but Nintendo’s intention here is that we are not meant to see them/they’re not meant to be seen until after Zelda goes to the past, so it is always possible they depicted an alternate timeline of events without Zelda’s involvement. Great video! Lots to think about

  • @ShinyNumber1
    @ShinyNumber110 ай бұрын

    Great concise analysis! Loved it

  • @Doofito
    @Doofito9 ай бұрын

    Bro this video is fantastic it turned out so good

  • @Homeboyjr94
    @Homeboyjr9410 ай бұрын

    There is one guardian that is not operational. Its either at akkala tech lab or hateno tech lab at the top of the building. Plus a korok seed as well.

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Yeah, it's on the roof of Hateno Tech Lab. There's a bunch of other parts they have hanging from the balcony as well. I'm assuming those were left because they're considered decorations or something by Purah and Robbie. Sort of like decorating your house or yard for Christmas and there's some people that don't take them down until the middle of spring or summer, lol.

  • @theakiwar9118

    @theakiwar9118

    10 ай бұрын

    @@GossipGeistAlso the main mural from 10,000 years ago that is the focus of BotW (and even on the cartridge/disk and loading screen (wiiU version). The one with Guardians, Towers and whatnot. Is still in Kakariko. There’s even an easteregg mentioning it after completing all shrines. So it has to have happened I will borrow a theory from the comments and will believe that the Sheikah could simply warp reality with their tech

  • @jery3747
    @jery374710 ай бұрын

    I never understood why people think the sheikah tech just disappeared on its own. It wouldn’t make sense for any of the tech to just retract into the ground because as we saw in age of calamity, on the main menu screen after beating calamity ganon, the towers, shrines, and pillars all stayed above the ground. So either the Hylians pushed them back into the ground, or they dismantled them on their own. OR, like you’re saying, this is a completely DIFFERENT hyrule!

  • @brycebitetti1402

    @brycebitetti1402

    10 ай бұрын

    Age of Calamity isn't canon. Nintendo didn't even make it, and they don't care about connecting any new games back to it. It shouldn't be used as evidence for anything besides maybe character designs.

  • @littleyoda6247
    @littleyoda624710 ай бұрын

    Amazing vid I had the exact same thoughts in my head when playing totk you found subtle details that I didn't find. With such a lack of Zelda theorys from zeltik monster maze commen wealth relm. You fill that gap brilliantly

  • @Rushy137
    @Rushy13710 ай бұрын

    Bruh! Thanks for this video. Awesome!

  • @robuxyyyyyyyyyy4708
    @robuxyyyyyyyyyy470810 ай бұрын

    At least for the Skyview towers I believe they're connected

  • @RobotBotRo
    @RobotBotRo10 ай бұрын

    I would guess the reason for all the changes may be due to Zelda. We don’t see the light dragon at all in botw. I would guess she had some sort of butterfly effect on lots of things which kinda made totk a little branch from the timeline. Most thing stayed the same, but maybe Zelda being around convinced them to build another part to the citadel. Or maybe the light dragon fought that giant creature we see fossilized in the previous lanyru tower. That’s my best guess canonically why they are different. Realistically it’s probably because Nintendo didn’t think we’d all notice😂. Edit: by we all I mean you cuz I definitely didn’t notice.

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Lol. I'm pretty sure Nintendo just let their freshly hired environment artists go wild while they passed out on the couch.

  • @RobotBotRo

    @RobotBotRo

    10 ай бұрын

    @@GossipGeist knowing Nintendo they probably did

  • @GiraffeBlood

    @GiraffeBlood

    10 ай бұрын

    Zelda going back to the past obviously already happened though. The murals of Zelda turning into the dragon exist at the start of the game, as well as Ganondorf recognizing Zelda and Link. Impossible if the timeline changed after the time travel

  • @franknatal
    @franknatal10 ай бұрын

    Great examination and insight into the lore of the game. This makes me love these games even more

  • @flocassilla
    @flocassilla9 ай бұрын

    Very interesting video and beautiful ending

  • @GossipGeist

    @GossipGeist

    9 ай бұрын

    There he is! Welcome to the list of Legends! 🫡

  • @YKVasilisk
    @YKVasilisk10 ай бұрын

    After 7 ~ 8 years, I believe a lot of things might have changed, while it is a mystery what happened to the shrines, I think the Towers were most likely recycled into the Skyview Towers.

  • @Bardomp
    @Bardomp10 ай бұрын

    The problem with that zelda theory is that ganon already knows who zelda and link are, so before zelda goes to the past from our perspective she has already been there, so everything should have already been changed botw, so maybe there are two timelines, one where zelda hasnt gone to the past and ganon doesnt know who link or zelda are, and the one we are playing in, where somehow zelda has already gone to the past. In conclusion, maybe there is a missing game/timeline in which ganon doesnt know who zelda and link are when they investigate the castle, because she hasnt gone to the past yet, maybe thats botw timeline and why hyrule is a little different, because in totk we arent the first on the loop, as there is a zelda has already gone to the past.

  • @Bardomp

    @Bardomp

    10 ай бұрын

    But idk time travel makes my head hurt, I cant still figure out how the ash twin project from outer wilds works exactly.

  • @TheHaddonfieldRegistry
    @TheHaddonfieldRegistry10 ай бұрын

    God that OoT owl soundclip will never not make me feel nostalgiac. That's the noise I want to hear when I'm passing into the afterlife.

  • @Echohoody
    @Echohoody10 ай бұрын

    Great video and quality. Would love to see a video on the ancient hero from the BOTW tapestry (and reward in TOTK) and further looking into the “Hero of the Wild” set you get in BOTW. It was implied there was a previous hero who explored the wild but sometime after the ancient hero.

  • @CarlosAlola
    @CarlosAlola10 ай бұрын

    The gloom melted the guardians away:)

  • @ema_443
    @ema_44310 ай бұрын

    I believed that just because Zelda traveled to the past, she prepared many changes for Hyrule, she made sure that her ganon did not win the war and prepared everything for this new ganon

  • @UltimateTobi

    @UltimateTobi

    10 ай бұрын

    That is now how a closed loop works. When Zelda and Link entered the sealing room, Ganondorf recognized both Link and Zelda (Zelda from seeing her, Link from Rauru announcing him). Zelda has already been in the past. Everything happened as it did, because Zelda was sent to the past. (It's a paradox, because in order for Zelda to influence her own past, she has to be born first.) Rauru is wrong when he said "You arrived from a different future." She arrived from the very future they created. Else Ganondorf would not know nor recognize neither Link nor Zelda from the get-go.

  • @MuljoStpho

    @MuljoStpho

    10 ай бұрын

    Yeah, it's like the previous reply said. Closed loop. The time travel meddling had already happened before the time traveler even began her journey through time. Nintendo seems to like this closed loop concept for LoZ time travel. They used it in SS as well. The world that SS's Link and Zelda grew up in was one that had already been influenced by the time travel meddling that they would eventually become involved in, demonstrated by the crystalized sleeping Zelda in the back room of the temple being visible through a crack in the door before the Zelda in the present went back to start that slumber (plus the reveal that the two Impas in the game had been the same person all along, with young Impa from the present staying behind in the past to grow up to become the elderly Impa). In the past there was the seal that contained Demise, and then Ghirahim from the future appeared and began to free him. Link from the future appeared as well and proceeded to destroy Demise's body and trap Demise's mind in the Master Sword to be eradicated over time by Fi. Demise had only been partially revived at that point and most of his actual raw power was still present in the prison. In the present day this power leaked out of the seal and manifested as the mindless beast called "The Imprisoned" that Link fought throughout the game. Bringing the goddess statue down from Skyloft on top of the seal squished that remaining piece of Demise's power (or at least formed a much more secure seal on it). And though OoT's final trip back in time is marked as different and causing a new branch in the timeline, the general purpose going back and forth in time throughout the game was all meant to fit a closed loop as well, demonstrated by the paradox of where the song of storms came from. The guy in the windmill learned it from child Link, but Link had to learn it as an adult from the windmill man in the future before he could go back and play it as a child. An exception on how they've handled time travel is OoA. Granted, that was done by developers at Capcom, not Nintendo. But the time travel in OoA is explicitly stopping the passage of time and rewriting reality in the present day whenever something changes in the past. What could we call it in MM? The entire game is repetition of the same three day cycle. Kinda like hitting the reset button on a videogame. There isn't much "future" in which to see the consequences to Link helping people along the way since it all ends in total destruction at the end of each three day cycle until the final cycle when the crashing moon is finally stopped. Link is going through a loop but it feels more like he's entering a new timeline branch with each reset. But then Termina's world ends in each branch that Link is forced to leave behind, and functionally every failure world would be identical to each other and the only important distinction is the one version of Termina that he saves.

  • @Mauricio0973
    @Mauricio097310 ай бұрын

    Also, another weird thing is that it is stated in BOTW that the ancient furnaces collect the energy for Sheikah tech from deep underground, as Robbie mentions in his diary that Akkala is the other region besides Hateno where a massive deposit of this energy exists underground, and yet we can't find anything resembling ancient energy deposits anywhere in the Depths where they could've been located

  • @PunyBasilisk758
    @PunyBasilisk7588 ай бұрын

    Whoa! This video is so well done and you pointed out lots of good points! Great work!!

  • @daniel8181
    @daniel818110 ай бұрын

    Assuming this is accurate, what would be the effects of zelda not being present in the past? If she did not help rauru, if ganondorf couldn't use her as a distraction, if she didn't have the garden raised, if mineru died against ganondorf. Could the tapestry show the results? Because if zelda not being there could cause the construction of the divine beasts, then Zelda being there would obviously alter it. I think impa still acknowledges botw, but she's basically magic anyway so id expect her to have such impossible knowledge.

  • @myriam_avenger
    @myriam_avenger10 ай бұрын

    So after watching this video, I decided to check out the labyrinths myself and on the last one I checked, the one in the middle of the ocean, at the entrance I read the little diary that has the translation of the inscription and in the Spanish translation (the one I have) the diary says “even though I swear that plaque wasn’t there before the calamity, my memory must be rusting” and it just confirmed to me even more how Zelda changed the timeline

  • @amdobrantal1774
    @amdobrantal177410 ай бұрын

    "Zelda... And you, the one with the sword... are Link." -Ganondorf in the prologue. So... it can't be that Zelda caused many changes like that (because she had already been in the past), except if this would be something like the second loop, where Zelda has alreadu gone to the past, but because her name was mentioned in the prologue, her actions differed from the original Zelda who didn't hear it.

  • @lance1383
    @lance138310 ай бұрын

    Awesome theory! Also, dude's voice is the champion among sages!

  • @TsarBomba69420
    @TsarBomba6942010 ай бұрын

    This is a great theory! No idea how your so underrated!

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Thank you kindly!

  • @mkjjoe
    @mkjjoe10 ай бұрын

    Interesting thought experiments, though even if we put video gamey conveniences aside, I'd expect much more drastic changes if timelines had been tempered with. Side note: does your video production involve AI?

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Hand typed scripts, personally spoken voice overs. No AI, although I've been called a robot many times, lol.

  • @mkjjoe

    @mkjjoe

    10 ай бұрын

    @@GossipGeist All right I've become kinda paranoid especially with scripted videos, but I've seen your final trailer reaction and no suspicion there 😄 Here it's probably the audio/visual sync when you appear that made me think audio may have been generated, and being caught off guard by a couple jokes when I was very much into the facts only made me more curious. I guess that's how efficient current AI can be (with lots of guidance). Anyway it doesn't matter, good video 👍

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    All good, I think it's honestly a double edged sword that people gravitate towards me being AI or a robot, it's like, a compliment sort of? But then again, it's also an insult, but a funny one. Always laugh when people think I am one.

  • @owenbyrne9850
    @owenbyrne985010 ай бұрын

    Very interesting theory with good evidence. I find it impossible that Zelda prioritized finding EVERY LAST guardian husk, some of which are in very remote locations over other stuff relating to rebuilding hyrule. same with the shrine of resurrection. The Divine Beasts, on the other hand need a pilot to be operational and no one knows how to pilot them save for maybe Zelda. Ganon was only able to use the Beasts, because the blights imprisoned the souls of the champions and either forced the champions to pilot or controlled their spirits until Link shows up. Nintendo also appears to have made it clear that the Riju, Sidon, Teba, and Yunobo in Age of Calamity who are capable of piloting the Divine Beasts are from a parallel botw timeline. Dismantling the beasts would take way more than 4-6 years, especially considering that they aren't easy to access with Naboris being the only one, not to mention gigantic. Leaving them out isn't a major deal. if the towers retracted, wouldn't Gerudo tower be poking out in the depths along with the columns? And with the sheikah slate, they would really deconstruct something that has a powerful magnet, can create ice pillars, can STOP TIME ON MOST OBJECTS, PRODUCE INFINITE EXPLOSIVES, and has a FREAKING MOTORBIKE?!

  • @michelzwiers7742
    @michelzwiers77426 ай бұрын

    I've been rewatching a bunch of theory videos now that we've all had a bunch more time with this game, and something that struck me is the absence of the pillars surrounding Hyrule Castle. While they did emerge from underground, I'm not sure if they were ever designed to retract back down. In BotW, they don't seem to disappear after beating Calamity Ganon, they just turn the original blue colour that they were supposed to be if not for Ganon. In post main story missions in Age of Calamity, you can also see that they stick around with the blue colouring, while if you go back and play missions that take place before beating Calamity Ganon, they retain their reddish purple colouration. Age of Calamity may not be canon to BotW and TotK, but there is no reason to assume that the pillars work any differently in that game compared to BotW, especially when you consider that their original function of dispensing Guardians seems to have been preserved. If that's true, it would be even weirder that they suddenly just aren't there anymore. It would have been an extremely hard endeavor to take the things down given the sheer size of them and the fact that you generally can't scale them, as well as there being 5 of them that are all of roughly equal size.

  • @jollypatra1
    @jollypatra110 ай бұрын

    Are we going to ignore the fact that he has a lowered hylian hood and the zonai arm while in the 5th divine beast? 12:01

  • @GossipGeist

    @GossipGeist

    10 ай бұрын

    Maybe...

  • @lundylow
    @lundylow10 ай бұрын

    Watch Nintendo just say "there's actually a fourth timeline lol" in a couple years

  • @willian1917
    @willian19178 ай бұрын

    this video is so great!! you should do more videos showing differences between botw amd totk. there is one very clear at the great plateau, a giant sky rock in the middle of the wall, close to the entrance, impossible to be there in botw. there are too many questions about the depths and surface too.

  • @baileywatts1304
    @baileywatts130410 ай бұрын

    It's like continuity only ever exists in the Zelda franchise in the form of references to make returning players smile, and the entire notion that there was ever a "Zelda Timeline" worth obsessing over was just a fever dream of people who wanted to believe.

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