What People Actually Mean When They Say Strike/Throw (Derogatory)

Ойындар

streamed Apr. 15, 2024
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#FGC #Sajam #SF6 #StreetFighter

Пікірлер: 283

  • @2centstudios
    @2centstudios2 ай бұрын

    This is why I play characters with hitgrabs. You can't be upset if I strike you with my throw.

  • @Se7enRemain

    @Se7enRemain

    2 ай бұрын

    To this day I still don't know the point of hitgrabs. They're still command grabs, so maybe they beat universal throws? It seems silly to me.

  • @Brotlov

    @Brotlov

    2 ай бұрын

    @@Se7enRemain Hitgrabs are no different than any other strike. They're just strikes that look like grabs so that you can have a grab animation that you can combo into and nothing else. Manon's hitgrab and Potemkin's Heat Knuckle are a couple examples.

  • @dnkndonutts8662

    @dnkndonutts8662

    2 ай бұрын

    @@Se7enRemainits only called a hit grab because it looks like a grab it’s just a strike

  • @Skallva

    @Skallva

    2 ай бұрын

    ​@@Se7enRemain They look cool

  • @AirLancer

    @AirLancer

    2 ай бұрын

    @@Se7enRemain So there's some flavor to attacks besides just regular ol' punches and kicks.

  • @kirikirisame3771
    @kirikirisame37712 ай бұрын

    Won't block/Won't tech, simple as

  • @dumpsta-divrr365

    @dumpsta-divrr365

    2 ай бұрын

    Im playing that jabjabjab/wakeup super game

  • @Sorrelhas

    @Sorrelhas

    2 ай бұрын

    'ate strike 'ate throw Luv me neutral Luv me footsies Simple as

  • @GuelermeDias

    @GuelermeDias

    2 ай бұрын

    @@Sorrelhas we all know people that say this are wiggling around a bit then jumping and DRing like crazy to do their lil combo

  • @librarygary1618

    @librarygary1618

    2 ай бұрын

    ​@@Sorrelhasfrow***

  • @mikey22355

    @mikey22355

    2 ай бұрын

    @@GuelermeDias Haha wiggle about and jump is everyone’s goto in this game. When you anti air then enough it’s wiggle into di for some weird reason

  • @BootyjuiceJenkins
    @BootyjuiceJenkins2 ай бұрын

    A Strike/Throw game is when I lose I strike my console and throw my controller

  • @nocandoslurms433

    @nocandoslurms433

    2 ай бұрын

    Is that you, Low Tier God?

  • @hands-ongaming7180

    @hands-ongaming7180

    2 ай бұрын

    😂😂😂😂😂😂😂

  • @HeavyGee84

    @HeavyGee84

    2 ай бұрын

    ☠️

  • @lonleyduck

    @lonleyduck

    2 ай бұрын

    Made me laugh good shit

  • @VendreadMike95

    @VendreadMike95

    2 ай бұрын

    🔥👍🏾

  • @spidersonic0110
    @spidersonic01102 ай бұрын

    With how the FGC talks about fighting games online, you'd think that the MvC series would be seen as the worst fighting games ever

  • @benisign

    @benisign

    2 ай бұрын

    I think it is personally but the great part is I can just not play it

  • @mikemac-man3796

    @mikemac-man3796

    2 ай бұрын

    That’s the thing that makes me so mad with modern FG discourse. Everyone wants to pretend their favorite game from their childhood is actually the best FG and the rest are dumb brainless baby games and they refuse to just admit the truth of “yeah I just like it cause I grew up playing it a lot.”

  • @eduardoserpa1682

    @eduardoserpa1682

    2 ай бұрын

    I mean... it's right up there with Hokuto no Ken, but not as funny. That mess is usually what people sign up for in Versus games, though (except DBFZ Season 3, and maybe Skullgirls, if you like guessing on mixups).

  • @Sorrelhas

    @Sorrelhas

    2 ай бұрын

    With how the FGC talks about fighting games you'd think Karate Champ was the last good fighting game

  • @tingispingis

    @tingispingis

    2 ай бұрын

    You'd think Footsies would be the most beloved game in history

  • @Axonn1018
    @Axonn10182 ай бұрын

    Ah yes the new Kojima character; Strike Throwman.

  • @Zetact_
    @Zetact_2 ай бұрын

    "Third Strike? More like Throw/Strike."

  • @myyoutubeaccount4167

    @myyoutubeaccount4167

    2 ай бұрын

    Lol

  • @MurakumoBan
    @MurakumoBan2 ай бұрын

    High/Low Left/Right Strike/Throw All I know is that somebody just got hit bro

  • @artyblazy4640

    @artyblazy4640

    2 ай бұрын

    Bars 🔥

  • @Thuglos

    @Thuglos

    2 ай бұрын

    You just described the first layer of a UMVC3 mixup

  • @MurakumoBan

    @MurakumoBan

    2 ай бұрын

    @@Thuglos seen enough umvc3 to know it

  • @zeywop
    @zeywop2 ай бұрын

    when i was waiting for strive to come to xbox i started trying to learn a bit abt the game beforehand to “prepare” or w/e. every character i mentioned being interested in ppl in a discord i was in would say “oh they’re strike/throw so you have to guess on ur own offense they suck”. once i could actually play the game myself, i messaged that discord to see if anyone wanted to play. none of them even had the game.

  • @GarudaRamudasRumpusRoom

    @GarudaRamudasRumpusRoom

    2 ай бұрын

    it's an unwritten rule of fgc discords that like half of the people in there don't even play it

  • @GS_CCC

    @GS_CCC

    2 ай бұрын

    Why not ask in a guilty gear discord instead of a random one?

  • @shaphier7057

    @shaphier7057

    Ай бұрын

    @@GS_CCC because to you its a random one, but to them its very possible they joined off a friend etc or that they played plenty of other games with them, its also possible that it was a guilty gear discord, just not the main one

  • @GS_CCC

    @GS_CCC

    Ай бұрын

    @@shaphier7057 so a random one? I'm not saying he doesn't know the people there just that it clearly isn't a guilty gear based discord, and as result the people there didn't even play the game.

  • @shaphier7057

    @shaphier7057

    Ай бұрын

    @GS_CCC how were they supposed to know though? Like it's such hindsight bias lol, they talked about being interested in playing characters from a fighting game, the people their gave input on the subject, and later they asked to play some matches. Up until the point of asking to play you have to assume they also played the game

  • @krasmazov009
    @krasmazov0092 ай бұрын

    You can throw me all you want. I will never tech. You will never get that 70% combo of me.

  • @BTPhoenix1244

    @BTPhoenix1244

    2 ай бұрын

    Hey, throwing you 7x in a row makes you look just as stupid, so I'll take it.

  • @Mistouze

    @Mistouze

    2 ай бұрын

    Joke's on you, we're playing Strive and my gauge is at 50%. (Sol main here)

  • @krasmazov009

    @krasmazov009

    2 ай бұрын

    @@Mistouze I don't play GG anymore. You'll never find me.

  • @videogameaddict4041

    @videogameaddict4041

    2 ай бұрын

    LOOL scrub, tech throw just don’t get comfy. You’re gonna take throw n end up in a loop 😂

  • @HellecticMojo

    @HellecticMojo

    2 ай бұрын

    ​@@videogameaddict4041throw loops suck

  • @Matt-qs5rx
    @Matt-qs5rx2 ай бұрын

    Strike throw is just a term that people use when they cant find a way to convert a combo off a Sol 5k sj.c as an anti air against Baiken while trying to get a clean hit sidewinder with no meter

  • @hands-ongaming7180

    @hands-ongaming7180

    2 ай бұрын

    As an fgc player this was the nerdiest shit I’ve ever read.

  • @tripldentgum6405

    @tripldentgum6405

    2 ай бұрын

    ​@@hands-ongaming7180may I introduce you to the nerdiest single input string I've ever seen 22PRCJFkBMF

  • @wingedfetus8332

    @wingedfetus8332

    2 ай бұрын

    I see we have a fellow lucid button masher enjoyer

  • @lancesmith8298

    @lancesmith8298

    2 ай бұрын

    ⁠​⁠​⁠​⁠​⁠@@tripldentgum6405I’m gonna try (and fail) to comprehend what this single input is in plain English: Down down, Purple Roman Cancel, Just Frame, krouching Back Medium Fierce Or just to completely give up, Down Down, Purple Roman Cancel, John F. Kennedy, Badass Mother Fucker

  • @kerbonaut2059

    @kerbonaut2059

    2 ай бұрын

    @@tripldentgum6405 What's wrong with you people this isn't even a useful input for Potemkin literally nothing uses this and there's even wackier inputs like JFkHFJFBkHPB66PRCDBKBMF

  • @ERRandDEL
    @ERRandDEL2 ай бұрын

    The true Strike/Throw game is 'will Jam cancel the flying kick into the flying kick' (yes)

  • @AuroraBorealis670
    @AuroraBorealis6702 ай бұрын

    Sajam's inner demon was just BARELY contained

  • @Mene0
    @Mene02 ай бұрын

    0:40 I can feel Moste's rage through the screen

  • @RonnyBarrier
    @RonnyBarrier2 ай бұрын

    “If you don’t like strike/throw, that’s like all of fighting games. You just don’t like fighting games.” He spittin’

  • @17Master
    @17Master2 ай бұрын

    Players don't want to say their real issue(s) with the game because that would open up discussion. They don't want to discuss, they just want to complain.

  • @EarthLordCJ

    @EarthLordCJ

    2 ай бұрын

    I don’t want peace, only problems!

  • @hands-ongaming7180

    @hands-ongaming7180

    2 ай бұрын

    Problem is the devs then listen to them as feedback and make the game worse aka mk1

  • @Rald623S

    @Rald623S

    2 ай бұрын

    @@hands-ongaming7180 I didnt follow MK what happened?

  • @KisutoJP

    @KisutoJP

    2 ай бұрын

    There are 2 types of people in the FGC - those who vent and those who hate venting.

  • @SkribbleNL

    @SkribbleNL

    2 ай бұрын

    @@KisutoJP I wish i could just ignore the people that vent but man I hate that so much of the online fgc spaces are just people venting 😂

  • @FrankenSteinsGate
    @FrankenSteinsGate2 ай бұрын

    I feel like this is another manifestation of when people complain about this or that move that has a lot of strengths but also very notable weaknesses, e.g. "sure you can 6P the 2nd hit of the rekka, but they can just stop the rekka early to punish my 6P so it's literally useless!" They just want to be able to be right every single time without having to think about it, and if the game is structured in a way where they have to guess or adapt, it's the game's fault and the game that needs to be fixed.

  • @balther10

    @balther10

    2 ай бұрын

    This needs to be pinned cause that’s basically all of FGC discourse. Afterwards when people refuse to adapt or lab or learn the match up etc, they start to scream for patches not realizing that because they refused to do the above, they’ll still lose.

  • @Ketsuekisan

    @Ketsuekisan

    2 ай бұрын

    @@balther10Now now, it's only half of FGC discourse. The other half is caused by pros tweeting while salty immediately after a tournament loss.

  • @balther10

    @balther10

    2 ай бұрын

    @@Ketsuekisan no lies detected. Both are equally annoying and drown out meaningful discussion. I kinda miss when fighting games were more niche

  • @masterofdoom5000

    @masterofdoom5000

    2 ай бұрын

    Think of the discourse in the rock paper scissors community, the horror~

  • @VerbalLearning
    @VerbalLearning2 ай бұрын

    MvC3: Strike/Strike (Throw) (Affectionate) Unions: Strike/Strike (Derogatory if CEO otherwise Affectionate) : Throw/Throw (Affectionate if fan, Derogatory if hater)

  • @Sorrelhas
    @Sorrelhas2 ай бұрын

    My takeaway from the content Sajam has been posting in this channel lately is this: All FGC discourse recently has been born exclusively from salty post-tournament loss tweets A salty pro tweets that their game is trash, and scrubs parade it around until we're all forced to talk about it

  • @SkribbleNL

    @SkribbleNL

    2 ай бұрын

    I would include the rest of the playerbase too, they are also salty tweeting after losing and blaming the random mechanic that hit them once

  • @keeng

    @keeng

    2 ай бұрын

    ​@@SkribbleNL Or it's fans of prominent players who post salty post-tournament tweets when they're salty their guy lost.

  • @kylehunter
    @kylehunter2 ай бұрын

    Unrelated but man I appreciate how digestible these vids/topics are. One of my favourite things about your content

  • @theetrip199
    @theetrip1992 ай бұрын

    Moste getting spicy with the editor's comments recently is KILLING ME

  • @invincibleloonie
    @invincibleloonie2 ай бұрын

    Street Fighter III is not a strike throw game they say as Makoto lands a karakusa and kills you while she’s cornered.

  • @notimeforcreativenamesjust3034

    @notimeforcreativenamesjust3034

    2 ай бұрын

    SF3 isn't a strike throw game because you can parry all the strikes.

  • @invincibleloonie

    @invincibleloonie

    2 ай бұрын

    @@notimeforcreativenamesjust3034Ah yes, but you can throw the parry. An option that gets beaten by throws but doesn’t get beaten by strikes if your predictions are correct. Blocking.

  • @janpiotrowski5539

    @janpiotrowski5539

    2 ай бұрын

    @@invincibleloonie well, technically you can always OS throw tech into your parry, so it becomes a high/low game instead of a strike/throw game

  • @pyradorlover13

    @pyradorlover13

    2 ай бұрын

    wow people already mischaracterizing 3s, amazing. they probably dont play 3s, it very much is strike/throw just like every other fg.

  • @anthonyhuynh6380

    @anthonyhuynh6380

    2 ай бұрын

    Just watch J (Makoto) vs Kokukin (Dudley) for some real degeneracy.

  • @thepuppetmaster9284
    @thepuppetmaster92842 ай бұрын

    It's weird watching people complaining about SF 6 gameplay for every month and the complaints always changing lol. From DI is broken to DR is broken, Perfect Parry is broken, crouch MK > DR is broken, throw loop is broken, Marisa is broken, Ken is broken, JP is broken, Dee Jay is broken, strike/throw is disgusting, RPS is garbage, etc etc. All these complaints makes me wander if the FGC actually love the learning process in fighting games or they just want the easy way out: complaint to the developer and asked them to fixed their skill issues?

  • @evilded2

    @evilded2

    2 ай бұрын

    Playing Fighting Games is Better than Arguing on Twitter with People Who Don't. But of course people on Twitter don't play or understand the genre in a nuanced way and/or are trying to Gaslight the developers into benefiting their personal playstyle. Either way you can't take it seriously.

  • @Sorrelhas

    @Sorrelhas

    2 ай бұрын

    It's because all FGC discourse nowdays is based around salty post-tournament Tweets

  • @BTPhoenix1244

    @BTPhoenix1244

    2 ай бұрын

    You see, your mistake here is assuming that the FGC loves fighting games for the learning process - FGC loves fighting games because they win in fighting games. Most of them hate losing in general because they don't get to enjoy the gratification of winning and feeling like they "earned" the win through situations that are as varied as gambling. I mean, why do you think the biggest FG tourney in the world is held in Las Vegas, you know?

  • @Mistouze

    @Mistouze

    2 ай бұрын

    Beast blamers is what they are.

  • @TheChilaxicle

    @TheChilaxicle

    2 ай бұрын

    The people who love the learning process are too busy labbing and playing to complain online. You just end up with the vocal minority on Twitter or whatever

  • @Amaling
    @Amaling2 ай бұрын

    I just wanna say Sajam, your past 5 videos including this one have been fantastic! Great run

  • @Sorrelhas

    @Sorrelhas

    2 ай бұрын

    I'm glad you like them, because in 5 months he'll post them all over again

  • @Amaling

    @Amaling

    2 ай бұрын

    ​@Sorrelhas I would rather repeated discussions about nuanced topics than talking about trends or new topics at a surface level. Looking at communities for games which get updated super frequently, topics of discussion end up being really poor and often just complaining about whatever given change rather than getting into the details

  • @Flashlegz
    @Flashlegz2 ай бұрын

    If you strike/throw me down, I shall become more powerful than you can possibly imagine

  • @calmguru1274
    @calmguru12742 ай бұрын

    This is really funny, i recently played cammy up to diamond 1 and i was talking with a friend about how i didnt enjoy her strike / throw rushdown style. I then talked about how i much preferred kim because i thought alternating overheads / lows and throws to beat parry was fun. My specific reasoning was that as kim i can see my opponent blocking low or high the last time i get a meaty. As cammy if i do a block string im not entirely sure if they a delay teching and for me overhead / low just made more sense. In my eyes its just personal preference but its funny to me that people are so specific about how they judge a game and what will mark it as a bad game

  • @evilded2

    @evilded2

    2 ай бұрын

    don't let the people on Twitter will have never played a fighting game find out about high/low mix or their heads will explode

  • @georgesears934
    @georgesears9342 ай бұрын

    What is an overhead/low but a strike/throw in the Y-Axis?

  • @evilded2
    @evilded22 ай бұрын

    ~BUT SAJAM what about rivals of aether, no blocking, no throwing, only strikes.

  • @technorave555

    @technorave555

    2 ай бұрын

    Based rivals of aether mention

  • @life-destiny1196

    @life-destiny1196

    2 ай бұрын

    And funnily enough a contingent of ROA fans are mad that ROA2 is going to have shields and throws and ledges. (I'm not one of those people, but there ya go.)

  • @kingvelard

    @kingvelard

    2 ай бұрын

    genuinely, look at melty blood aacc not to say that throws have no relevance in aacc but a lot of offense in that game, much like rivals revolves around staggers and diverse angles of approach and working in delayed attacks to deny mashing/jumping and evade parry attempts

  • @shaphier7057

    @shaphier7057

    Ай бұрын

    @@kingvelard This is true, and i adore melty, however it is not at all balanced

  • @garaktartv3647
    @garaktartv36472 ай бұрын

    always interesting how people try to shield their ego with excuses when losing to something they deem unfair. And I am not immune to that but i grow ever more aware of this.

  • @Chozal
    @Chozal2 ай бұрын

    Thanks for being one of the only content creators in the community taking time to actually define terms

  • @spiffythealien
    @spiffythealien2 ай бұрын

    Man, Soulcalibur's throws are so well designed.

  • @midorixiv
    @midorixiv2 ай бұрын

    strike/throw bad because I have to work to open people up unlike with honest high low 50/50s

  • @DRpepper1575
    @DRpepper15752 ай бұрын

    I think one aspect that makes throws frustrating in sf6 especially is the time the animation takes. Seeing the same 3 second long animation gets annoying

  • @SomeRandomDude821
    @SomeRandomDude8212 ай бұрын

    Editor seems passionate about this one. Gotta say I'd be down for some more Moste input in the future.

  • @solarupdraft
    @solarupdraft2 ай бұрын

    not a fan of the "flickers of text" thing on a talk show clip thanks for your insight

  • @dylanh.3793

    @dylanh.3793

    2 ай бұрын

    Fighting game player is scared of reading. More at 11.

  • @ellagage1256

    @ellagage1256

    2 ай бұрын

    ​@@dylanh.3793I hate pausing and rewinding just to see the messages because the editor refuses to just put it on screen for a few seconds

  • @RaphDeGrate

    @RaphDeGrate

    2 ай бұрын

    @@ellagage1256yeah but they are just relavant to maybe two seconds of discussion so its inclusion is more of a joke than an actual relevant graphic so it actually shouldnt be on screen long, unless the editor is willing to pause the clip to insert an opinion before letting the rest of the sajam vid you came to watch kept playing.

  • @ellagage1256

    @ellagage1256

    2 ай бұрын

    @@RaphDeGrate I mean it's obnoxious when the time it's on the screen is so short it makes it harder to even pause the video to actually read it. It's also (whether intentional or not) a bit scummy since it forces people to rewind over and over at one spot which helps with the KZread algorithm. It's the type of thing I can tolerate in small amounts, but too much of it and I just stop watching the video/channel entirely

  • @Boyzby

    @Boyzby

    2 ай бұрын

    @@RaphDeGrate What good is a joke if you can't read it? If it's not really relevant, why include it? That's just extra work for what's ultimately not a good viewing experience.

  • @ricerord2001
    @ricerord20012 ай бұрын

    was very concerned when nearing the end of the video and not hearing the outro fade in got outro jumpscared at the end tho

  • @ChibiRuah
    @ChibiRuah2 ай бұрын

    for me i thought strike throw was just describing how you open people up with a character. its usually Strike/throw, high/low, same side/crossup, and other shit like zoning fireball/flash kick. didnt know it was a more negative term to some people.

  • @themancalledben2731
    @themancalledben27312 ай бұрын

    Jeez the fgc is full of crybabies. There's always something to complain about with a lot of them. It gets exhausting when you just want to enjoy a game and it's community.

  • @d_atura
    @d_atura2 ай бұрын

    This video is almost a personal attack to leffen lmao

  • @beam5655
    @beam56552 ай бұрын

    The main mix in Tekken is mid/low. Throws exist but can be teched on reaction (King and a few other characters force the player to guess the break), so they are not the main form of breaking guard, while lows must either be evaded or blocked/parried crouching, which then opens you up to getting hit by a mid.

  • @sergmcmuffin
    @sergmcmuffin2 ай бұрын

    i'm mashing on wakeup and no one can stop me

  • @CB66941
    @CB669412 ай бұрын

    Wait until you play the Dead Or Alive series, where not only you can strike and throw but you can hold too.

  • @TylerrTazer
    @TylerrTazer2 ай бұрын

    I didn't pay 60 dollars to block strikes or tech throws!!!

  • @captainblue150
    @captainblue1502 ай бұрын

    Sajam is so eloquent

  • @joshireyn
    @joshireyn2 ай бұрын

    sometimes punch, sometimes grab

  • @decksteroussnail
    @decksteroussnail2 ай бұрын

    Using strike/throw as a derogatory term, is like using "dogwater" as an insult against someone over the age of 25.

  • @lonleyduck

    @lonleyduck

    2 ай бұрын

    L

  • @hihigocat

    @hihigocat

    2 ай бұрын

    wait do people actually dogwater as a real insult, i thought that was purely a funny one

  • @Hrybread

    @Hrybread

    2 ай бұрын

    ​@@lonleyduck the irony of responding to this metaphor with "L"

  • @lonleyduck

    @lonleyduck

    2 ай бұрын

    @@Hrybread he'll yeah I'm glad you understood 😆

  • @librarygary1618

    @librarygary1618

    2 ай бұрын

    I've been saying dogwater my whole life, just because you'd never heard a phrase before zoomers popularized it doesn't mean they invented it. Like "glizzies".

  • @sloth6962
    @sloth69622 ай бұрын

    Appreciate you bringing some reason into the discourse. An aside, but I'm the weirdo that likes throw loops and drive rushes. I don't know, it feels like there's counterplay for everything in the game thanks to the system mechanics, and i like that. But it's not free either - I at least am horrible at hitting perfect parries. And I think it's good that defense isn't braindead personally, well at least at my level.

  • @fluury
    @fluury2 ай бұрын

    we should direct these players to touhou hisoutensoku where there are no throws and its strike/escape-before-you-die

  • @JanusIIV
    @JanusIIV2 ай бұрын

    For me, Strike/Throw (derogatory) is games where throws are really low reward and offensive pressure against someone confident enough to simply block feels very neutered. I don't mind playing against the simple simian instincts and using throws to spook people into trying to tech, but I need throws to at least be scary so people want to tech more often. Otherwise it's a high risk (they mash and beat my ass)/low reward (I throw them for little damage, they get up, we're in the same situation) option. That said, this ain't commentary on current games; I'm so far removed from the modern generation of fighting games, I have absolutely 0 input on them.

  • @Lilmaster95able
    @Lilmaster95able2 ай бұрын

    When I say Iwant strikes to be stronger, I mean I want to pick dragon fire lui kang in mkx and run your shit.

  • @johngleeman8347
    @johngleeman83472 ай бұрын

    I keep losing the mix-up of the shaking white text. XD

  • @BasicallyGoblin
    @BasicallyGoblin2 ай бұрын

    0:40 lmao

  • @nongmotrash
    @nongmotrash2 ай бұрын

    i think maybe throws feel more frustrating to get hit by because of the long(ish) animation. some combos can be very long too of course, but there's something different about the high reward of just one move that i think can tilt people.

  • @rafaelportela553
    @rafaelportela5532 ай бұрын

    What's up with Sajam including these frame perfect hidden text messages a la Tyler Durden? I'm almost having to plink the video control keys to read them.

  • @Metadaxe
    @Metadaxe2 ай бұрын

    chun's stand strong in ST is strike/throw (derogatory)

  • @sacred944
    @sacred9442 ай бұрын

    If the throw isn't that strong in a game that's why we say "take the throw" Some games let you combo off them so they are really bad, other times it's a hard knockdown or maybe it's even worse than that. So in a strike/throw situation unless you have like 1 hp just take the throw. Way better situation than eating a strike and potentially a 50% combo

  • @evilded2
    @evilded22 ай бұрын

    What crazy is in my day strike/throw was used to me in a game didn't have very good strike mix. All games have unreactable mix-ups.

  • @MissSchala
    @MissSchala2 ай бұрын

    This is great, I never articulated in my mind what he says about Command Grabs - that you can’t tech them, that you’re supposed to avoid them but that could also open you up. I’ve always avoided Grabs because they’re scary, so it’s more of a panicky “ONG get me out of here!” 😂 But now I’ll be more intentional about it, mm!🎉

  • @floraphore
    @floraphore2 ай бұрын

    Understanding & expressing your inner feelings is hard. Taking the OS to strike/throw is easy bc you totally understand what I mean broseph, if you play at a high level (like me). /s

  • @hirotrum6810
    @hirotrum68102 ай бұрын

    What about strike/timer games?

  • @FujinFoxTK
    @FujinFoxTK2 ай бұрын

    I didn't realize someone could use strike/throw as a derogatory term lol

  • @Yeet-ing
    @Yeet-ing2 ай бұрын

    where is the link to the clip in the video?

  • @progamerhennessey9483
    @progamerhennessey94832 ай бұрын

    Yea 3rd strike the “parry/throw OS” game

  • @megatenshi
    @megatenshi2 ай бұрын

    Somehow, it feels like we never escaped the "throws are cheap" era, despite throws having way more counterplay and not literally costing you money because you lost to them. I'm not immune, sometimes when I get thrown I wanna call my opponent a dweeb. Then I realize I was probably just being too passive and go back to pressing my fat fuck off buttons with Juri or Giovanna or whatever.

  • @keithsimpson2685
    @keithsimpson26852 ай бұрын

    To me strike/throw means "No overheads that are practical to convert"

  • @FrankEPhresh69
    @FrankEPhresh692 ай бұрын

    I never understood what people meant by strike/throw and at this point I'm too afraid to ask

  • @baileygamble3530
    @baileygamble35302 ай бұрын

    Games become a footsie game once people play it long enough Not time going by but people really tryna play it

  • @horribleoscar9443
    @horribleoscar94432 ай бұрын

    I think part of this is how people learn games in general and how mechanics are presented. Some people and tutorials say strike/throw/block is a RPS system, which is intuitive because then you pick your strike Pokémon to beat the throw Pokémon. But the systems are more complicated than that and can be weighted towards certain options and suddenly it feels “unfair” when you’re constantly throwing rocks and losing. Wait, what were we talking about?

  • @flamypow
    @flamypow2 ай бұрын

    I don't mind the Strike/Throw that much, it is only the wiggle on wakeup that I think is stupid.

  • @JagoShogun
    @JagoShogun2 ай бұрын

    I'm a for honor player, and the only thing that got nerfed through strike and throw was the environment, they baby-proofed it for all the whiners. No more spikes, lava, etc. Because "muh fair fight" in a weapon's based fighting game doesn't rely on terrain.

  • @hands-ongaming7180

    @hands-ongaming7180

    2 ай бұрын

    Ironically it does.

  • @JagoShogun

    @JagoShogun

    2 ай бұрын

    very much-so, I miss the good ol' days.@@hands-ongaming7180

  • @jasonslade6259
    @jasonslade62592 ай бұрын

    My only problem with throws in SF6, is that the whiff recovery is too short. I think if I read throw and am willing to take a big risk on jump or backdash I should be rewarded. I think a successful throw could be even stronger. Like giving better oki or meter gain but I also think whiffing a throw should be more dangerous.

  • @612minigun
    @612minigun2 ай бұрын

    when I here "Strike/Throw (Derogatory)" my first thought is actually people calling a character weak in GGST, since strike throw is the weakest form of mix as opposed to high/low or left/right due to throw invulnerablity and throws losing to more than one defensive option

  • @joeyrhubarb2558

    @joeyrhubarb2558

    2 ай бұрын

    Tell that to Sol Badguy

  • @612minigun

    @612minigun

    2 ай бұрын

    @@joeyrhubarb2558 sol badguy forces mix all the god damn time

  • @joeyrhubarb2558

    @joeyrhubarb2558

    2 ай бұрын

    @@612minigun elaborate. Bandit revolver RC mix?

  • @612minigun

    @612minigun

    2 ай бұрын

    @@joeyrhubarb2558 Yeah that. Requires meter, but with his defensive tools and health pool, he always gets to do it at least once a match against most of the cast. And it is very potent since he can wallbreak into win game from almost anywhere in the screen.

  • @user-ik8sb8mp9d
    @user-ik8sb8mp9d2 ай бұрын

    Tekken players say take the lows instead of take the throws especially in the corner. Its a slightly different version of strike throws.

  • @NickJJU
    @NickJJU2 ай бұрын

    I'm just bad at strike/throw, both on my offense and defense. Give me crazy mixups so I can say "I'm godlike" when I open up my opponent and "there was no way I could have blocked that" when they do it to me

  • @matrix3509
    @matrix35092 ай бұрын

    In the end, the rage that people felt in the arcades back in the day at getting thrown, such that they felt the need to threaten real physical violence on the other player who threw them, never really went away. It just got dampened somewhat by time. But getting thrown still sucks. It still makes a certain class of people incredibly, irrationally angry.

  • @Dysprooh
    @Dysprooh2 ай бұрын

    A fragment from Seth Killian's Domination 101: "“Cheap” tactics violate the sanctity of “blocking”. All scrubs seem to feel that blocking should be some sort of unimpeachable stronghold- a scrub “fortress of solitude”. Apparently the thinking is “When I’m blocking, no one should be able to hurt me, no matter what!”. Where this idea came from is anyone’s guess. Ever hear of blocking in Space Invaders? Could Pac-Man block? Blocked any quad-damage railgun shots lately? No. But the scrub still feels somehow especially violated when he’s hunkered down, jamming the stick into block, and something still disappears off his lifebar. “What the hell! I was BLOCKING!” Well… so what? What is it about the block that makes the scrub feel he’s entered the magical-happy land of no damage, no worries, and no threats? I have no idea. The fact is, he isn’t in that happy place. It just isn’t true. It was never true, of course, although enough people insisted on playing make-believe for so long that they almost believe it now. And when someone walks up and, say, throws them, giving them the unpleasant reality check that reminds them they were playing make-believe, the poor widdle scwubs get all upset. The reason the Capcom designers didn’t make blocking completely impervious to damage is extremely obvious- if they had, the game would be reduced to a question of who could hit who first, then block like a madman for the rest of the round. That would suck."

  • @yosha101

    @yosha101

    2 ай бұрын

    God, you can tell this shit's old when QUAKE is used as an example that everyone ks supposed to be familiar... But as per usual, Seth Killian was merciless and also entirely correct and, like, two decades ahead of the Twitter Discourse Meta lmao

  • @beam5655

    @beam5655

    2 ай бұрын

    Go play ST on fightcade and tell me throws weren't cheap back then. I feel for the boomers that got tick thrown looped in the arcades, that shit sucks.

  • @GramdalfFGC
    @GramdalfFGC2 ай бұрын

    I’m not throwing shade but I feel I hear this way more from the anime community. I remember watching some guilty gear tier lists and a character “just being strike throw” for the offence is always a negative

  • @TheAce1183
    @TheAce11832 ай бұрын

    I remember people saying "this sfv game is so scrubby its all strike throw" and as a new player at the time i genuinely had a tough time figuring out why that was a complaint

  • @kayinnasaki
    @kayinnasaki2 ай бұрын

    This is always so funny. You can come up with valid complaints. You can complain about any game... but as an old head, strike/throw is the noblest mixup, so ifsomeone is whining about hating strike/throw it just sounds super scrubby.

  • @Giraffinator
    @Giraffinator2 ай бұрын

    Tekken is actually a strike/bullshit-tracking-throw game

  • @elcugo
    @elcugo2 ай бұрын

    Maybe include the clip in the video for context for those of us that value our mental health too much to be on tweeter?

  • @DasNarwhal
    @DasNarwhal2 ай бұрын

    44 seconds ago thank you youtube!!

  • @JBasilix
    @JBasilix2 ай бұрын

    Usually what I mean with a Strike/Throw game is the game having weak or no left/right, high/low and plus frame mix. Because all mix options are so weak all characters default to knockdown into meaty mid or grab. Rinse and repeat. Strike/Throw should not be every characters default but more an option in addition to their own flavor of mix.

  • @beam5655
    @beam56552 ай бұрын

    I'd call Tekken more of a mid/low game than a strike/throw game. Lows are the main way to punish stand blocking.

  • @NikolayNikoloff
    @NikolayNikoloff2 ай бұрын

    Strikes? What is that? Never heard of it. In SF6 we play Drive Rush Throw.

  • @xSaintxSmithx
    @xSaintxSmithx2 ай бұрын

    When I say "this game is strike/throw" I mean "this game doesn't have MvC or DBFZ style 4 way, unreactable mixups" SF6 is literally a strike/throw game tho cause you can hold parry during all the strike mixups and completely invalidate them.

  • @nque7655
    @nque76552 ай бұрын

    I strike my Hitbox, hurt my hand, then throw it on the ground This is mostly sarcasm, but those things are sturdy I’ve hurt myself too many times trying to smack it

  • @ZaoJin
    @ZaoJin2 ай бұрын

    game I like: based footsie game game I dislike: strike/throw baby game

  • @deathbringer9893
    @deathbringer98932 ай бұрын

    i much prefer having to take a unreactable 50/50 then have to take a strike throw i just find it more fun which is why cf is one of my fav games throws are mostly a "you awake?" check

  • @balther10

    @balther10

    2 ай бұрын

    You would rather take cancer instead of just taking a throw?

  • @GuelermeDias

    @GuelermeDias

    2 ай бұрын

    @@balther10 dude just can't tech, that's a good chunk of anime players

  • @balther10

    @balther10

    2 ай бұрын

    @@GuelermeDias that’s what training mode is for

  • @cheeseduderocks
    @cheeseduderocks2 ай бұрын

    I think Touhou 12.3 is one of the only fighting game I can think of that’s not strike/throw- that game centralizes around projectiles and strikes, instead, which makes it very unique. The only character with anything resembling a grab is Suika.

  • @AegisRick
    @AegisRick2 ай бұрын

    Tekken really isn't strike/throw. Yes you have both, but one option doesn't lose to the other in a coin flip guessing game, Which is the main criticism. It is a mid/low game though, because that is the main tool to opening people up that is simply a guess. Eating 5 throws in a row in SF is equivalent to Eating 5 lows in a row in Tekken. The core difference though is that Tekken has far more effective option selects and tools for hard reads on ANY attack (high, low, throw, etc.) That don't make that interaction a true 50/50

  • @kaemonbonet4931
    @kaemonbonet49312 ай бұрын

    I play zangief so for me its a throw/throw game.

  • @Doombacon
    @Doombacon2 ай бұрын

    it feels strange to say this but I feel like I'm at the point where I just expect people to not be able to accurately describe what they don't like about a game any more. In every community within every genre it feels like people latch onto short phrases that don't actually mean anything to express why they don't enjoy the game but then have a hard time actually describing what things specifically they are bouncing off of. It's a little bit concerning tbh

  • @kholdkhaos64ray11
    @kholdkhaos64ray112 ай бұрын

    My tin foil hat theory is that it all leads back to anti-grappler propaganda somehow.

  • @HiResDez
    @HiResDez2 ай бұрын

    Because the defensive mechanics are weak, you can a plethora of options but if they're all lackluster it doesn't really add up to much.

  • @Danceofmasks
    @Danceofmasks2 ай бұрын

    Hey. I throw a lot in king of fighters. ... Wait. No, I actually combo into command grab. Never mind.

  • @MarkoLomovic
    @MarkoLomovic2 ай бұрын

    If used in derogatory way I thought it means that game doesn't have other components in the offense and it is mostly strike/throw there for it gets boring and lacks diversity in styles.

  • @craptastrophe521
    @craptastrophe5212 ай бұрын

    Regurgitated Sajam takes hivemind isn't enough to outweigh regurgitated salty top-player-post-loss FGC hivemind, but it helps

  • @PipeRetrogamer
    @PipeRetrogamer2 ай бұрын

    Maybe all these ppl come from platformer games or rpgs 😅

  • @Acusumano25
    @Acusumano252 ай бұрын

    even dark souls, which most people wouldnt regard as a "fighting game," has a handful of grapples/throws haha

  • @MAYOFORCE
    @MAYOFORCE2 ай бұрын

    It annoys me more how non-fighting games with strike/throw/blocking tamper with the relationship. Grabs that have priority over strikes and may have to be blocked are heinous

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