What Makes Metal Gear Solid: Peace Walker The Best PSP Game?
Ойындар
During the development of Metal Gear Solid: Portable Ops, the team came up with the idea for another PSP title to follow it up, and development on this sequel would begin shortly after MPO was released. And while Hideo Kojima had originally planned to leave the project in the hands of the MPO team, he wanted to make the game’s message more clear for a younger demographic, opting to join the team as the project director shortly after development began, meaning that he was working on both this new PSP title and Metal Gear Solid 4 at the same time. This project would come to be known internally as “Metal Gear Solid 5: Peace Walker”, but the team would end up dropping the numbered title as they didn’t feel it was right to put a numbered entry on a handheld system, simply titling it “Metal Gear Solid: Peace Walker” instead. Kojima and the team wanted this to be the largest Metal Gear game to date, so they gave it a lot of time in the oven, with the game eventually being released in April of 2010. So would Peace Walker be able to meaningfully build upon the handheld format that Portable Ops brought to the table, or would the game be held back by the split development focus between it and the then newest numbered entry? Well, let’s talk about it.
Full Metal Gear Series: • A First Timer's Journe...
Metal Gear Solid: Peace Walker is a 2010 stealth game developed by Kojima Productions and published by Konami. It is the seventh Metal Gear game written, directed, and designed by Hideo Kojima, and the fifth installment of the Metal Gear Solid series, as well as the fourth Metal Gear game made specifically for the PlayStation Portable, following Metal Gear Solid: Portable Ops. A remastered version of the game titled Metal Gear Solid: Peace Walker - HD Edition was later released for the PlayStation 3 and Xbox 360 as part of the Metal Gear Solid HD Collection in North America and Europe and as a stand-alone retail release in Japan.
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I still can't believe they made two Portable Ops games and then drop this banger.
@MCVAMP666
7 күн бұрын
Yeah this game did so bad they had renew it and Remaster it lol
Fun fact: the song in the ZEKE battle was made in-universe for Peace Day, the day where peace would have been mostly achieved throughout the world. This also means that Miller (and by extension, MSF) could have been the very first idol manager if Paz didn't pull all the shit that happened on Mother Base. Also means that Paz knows how to sing in Japanese, and also that Miller is an absolute god of a producer and lyric maker because *gawd damn,* Love Deterrence goes so hard for something about nuclear deterrence theory disguised as a love song about a forbidden student and teacher romance. (Also, Paz is an adult, and her being 16 was a lie. Because Kojima is Kojima and he won't hesitate to make Big Boss become a lolicon without him knowing about wtf that means in a game as long as it's revealed that the 16 year-old schoolgirl was actually a consenting adult and that they just look like a teen.)
@lesslighter
Ай бұрын
its also why Idol Paz is sometimes plastered in MGSV:TPP, sure the bullshit she did in PW was kinda "stupid" but god the people at MSF just forgave her and you blasting Love Deterence in some of the mission gets attention from the dispersed MSF soldiers
@CoralCopperHead
20 күн бұрын
(doesn't help that 16 is the AoC in Japan)
@ScoutTank_Ru251
20 күн бұрын
@@CoralCopperHead there are laws that prevent a 16 year-old teen having sex with an 18 year-old adult, iirc in Japan a 16yo female and a 18yo male can't hook up, both need to be 18 to fuck
Nah the real box MVP is the Ambulance Box. Aside from reviving downed teammates (and having flashing lights while doing so), it's a great way to heal without using healing items which impacts rankings and most boss areas have cheese spots you can hide in to wait out the healing. This is especially useful in vehicle missions where the vehicles can be obnoxiously powerful in the late game.
@serPomiz
9 күн бұрын
the later vehicles fight are thought for multiplayer, full stop, which is a design inherited from monster hunter, and was a pretty wide standard at the time we somewhat moved over from that, luckily, but you can see it onto even the Cheese items be countered pretty hard, which should not happen!
In terms of why Peace Walker's cutscenes look so much better than Portable Ops', there are three reasons, I feel: 1. Art was done by both Ashley Wood and Yoji Shinkawa, and for fun the two of them tried imitating each other's styles here and there, making for more varied artwork. 2. They're FAR more animated than they were in Portable Ops. 3. They further imitate the comic/graphic novel look using small "frames" (or boxes) and speech bubbles rather than just standard subtitles.
Peace Walker is actually my favorite MGS game. THIS is the game that reveals WHAT caused Big Boss to become a bitter hate-filled man set on fanning the flames of war throughout the world. He wasn't driven by a different interpretation of The Boss' will/dream. Peace Walker reveals that Big Boss was not driven to fulfill The Boss' dream, AT ALL! In fact he was driven by the opposite. Peace Walker's revelation of The Boss' actual goals/dream of world peace, along with the implication that that literally everything she taught him to believe… the very thing she taught him to believe… the very thing she gave her life for… the very core of his being... being true to your mission.... was bullshit she herself completely opposed to festered in & BROKE Big Boss. It poisoned all his memories of her, and turned his love and admiration for her into hatred and resentment. THIS game reveals that he felt completely betrayed by, and hated The Boss... who was also paradoxically the person he also loved & admired most. Consequently he was dead set on avenging himself upon her memory. He didn't want to make her dream a reality. He wanted to turn it into a nightmare, it and shove it down her throat, using everything she taught him & taught him to believe... betraying her memory & dream/will the same way she betrayed him, as revenge for her betrayal.
@sergiomendoza251
19 күн бұрын
Sadly the bosses in this game sucks so much
@Kenshiro3rd
19 күн бұрын
@@sergiomendoza251 disagreed. The problem is they’re designed & balanced for multiple players. They are fun as hell in Coop… like some of the most fun I’ve had in an MGS game level fun.
@sergiomendoza251
19 күн бұрын
@@Kenshiro3rd like in Armored Core 5 right?
@MCVAMP666
7 күн бұрын
Disagree all of it if there wasn't portable ops in the first place there be no peace walker story at all lol
@Kenshiro3rd
7 күн бұрын
@@MCVAMP666 I loved Portable Ops as well, and you ain’t wrongz
Wake up babe, new Chole metal gear video just dropped.
@vixenpeon
Ай бұрын
My husband didn't care, I'm afraid lol
@Necrom6
Ай бұрын
@@vixenpeon I'm so sorry to hear that, hope he improves.
What the hell is Peace walker? I only know Violence Sprint.
@MemeDogger
23 күн бұрын
"Metal Gear: Violent Sprint" that actually doesn't seem bad.
So, Chapter 5 is one of my favs but not for the usual missions + story structure. Instead it's just all about MSF starting to snowball into a sizeable fighting force. The tone at Mother Base is a lot more sinister sounding, the base starts getting built at a speedy pace, you start sending your own Metal Gear out on the front lines guaranteeing dominance on the battlefield. It all feels like this war machine you built has taken on a life of its own. You became a threat and Cipher tried to make a move on you because of it. It WOULD be nice if it was accomplished without passing time and catching Zadornov 10 times but.. Also I believe Paz is stripped down because the inside of Zeke is using a water system to help absorb the forces experienced on the pilot. If she wasn't in a hurry, she'd probably throw on a wet suit.
@notcole
Ай бұрын
I did love it from a thematic and story perspective... but that mission structure... Edit: Also, Paz being in her undies actually makes some sense now 😂
@subtegral
Ай бұрын
I always knew the cockpit was filled with water, but never put shock absorption into the scenario until you said it. Good job there.
Since you are presumably going to MGSV soon, you should be aware that there is an an incredibly easy to miss, but interesting side story in that game. Without spoiling anything, after you have completed at least one Wandering Mother Base Soldier sideop, you can visit a room on the third floor of the medical plant to trigger the first cutscene.
@notcole
Ай бұрын
noted :)
@massive0crunt
Ай бұрын
It almost feels like the last mission/tape from that 'side story' should be the end of the game. It gives context to the way the whole of MGSV played out.
Aside from the goofy aah shenanigans Snake and the gang get up to in this game, it's still a very charming part of his life story that we never would have gotten otherwise. They played us like a damn fiddle
I remember this game because the hype and mystery surrounding a mainline entry in a portable like the PSP was so intriguing at the time. It was the last time I bought physical media, buying a gaming magazine just to read the articles on Peace Walker. Nice video!
@olaf3140
Ай бұрын
Yeah I remember reading how it was originally titled MGS V, and was a little worried that I'd be missing out on a proper MGS experience (which I did).
@subtegral
Ай бұрын
@@olaf3140um.. no. It was (and still is) MGS5, not V. V isn't 5, it's literally the letter V, for Kojima's hypnagogia "V has come to" project (transplanting the player into a fictional version of the Metal Gear universe) Look up Kojima's own tweet that explains it's the letter V, not the number 5. GZ and TPP are actually non-canon.
@superdrinkingpepsi
8 күн бұрын
@@subtegralKojima still called it five during interviews though, throwing your entire insane and silly theory out the window
@subtegral
8 күн бұрын
@@superdrinkingpepsi look up his old tweet about the V in MGSV. Copy and pasted: "Not MGS5, MGSV. My thought in it. V has come to" I win, you lose - superpepsidrinker.
BTW, the missions where you send out soldiers on missions comes from portable ops. You can also recruit soldiers based on the WiFi signal, this also comes from potable ops. I still have some uploaded videos on my channel using the love box, but let's say I wouldn't show my parents.
A diagonal movement thing is probably an emulation issue
@notcole
Ай бұрын
I figured as much too, but when I checked, the emulator was reading the input perfectly. Went to see if this was an issue back in the day and found this thread from 2010 where people were talking about it: gamefaqs.gamespot.com/boards/960566-metal-gear-solid-peace-walker/55069258
@wanderer2688
Ай бұрын
@@notcole I used to play it in the original PSP, the analog controls worked as you would expect. Half distance meant walking slowly, full push meant running, the direction wasn't a factor here.
@subtegral
Ай бұрын
@@wanderer2688correct.
@richterdelgan123
Ай бұрын
@@notcole you can calibrate the analog sensitivity in the options menu of the game (the menu options that is on the right of the motherbase menu or in the missions) and the rotatiom speed of the camera.
@subtegral
28 күн бұрын
@@richterdelgan123 he emulated it for this video. Wouldn't even bother to play the PSP version let alone the HD Edition.
Man I really love the cookie side missions in peace walker, going from taking pictures of ghosts, to clearing a base with a banana, to fighting tigrex, to doing AC style dives into hay bales. I also love that you can tranq and capture vehicle pilot/drivers AND their take their vehicle too. It had so much content for a psp game. Edit: I remember cocoon having a bunch of heat vents underneath it that you can destroy to defeat it pretty quickly, combine with chaff grenades when you climb up to get pass the defensive weapons and hit the pod until you can climb in
Excellent review. Looking forward to the next one.
Peace Walker was my go to MGS game after my PS2 finally died and couldn't play MGS2 and MGS3 anymore. There are a lot of things that pissed me off like finding Zadornov and (could be just the emulator being buggy) the mechanized unit boss fights and side ops would take very long just because the commander would not pop out of the hatch or the soldiers falling down the ground to the void, essentially soft locking me on a non-lethal playthrough. Even though PW is at least in the middle for me, I really enjoyed progressing through the game and unlocking cool items like the electromagnetic net, box tank, and the sleeping gas launcher. Great video Chole, I have managed to watched the entire thing. Hope to see your video on Revengeance soon. :) Also a tip: if you throw guards on the floor while they're still conscious, you can hold them up by aiming behind them, they will stay there on the floor permanently until a enemy guard sees them. It has been a thing since MGS3(idk if MGS2 does this), and it will be useful once you get to GZ and TPP.
The reason the animated cutscenes look better is because shinkawa also worked on them too
@notcole
Ай бұрын
yeah that would certainly help 😂
My Weiner is my handheld addiction Peacewalker is a masterpiece and much better on console/emulated. I really hope they bring back co-op for the re-release. Fighting bosses with your bros was peak metal gear
You fought a hind-a because the d variant hadn't been invented.
Peace Walker is one of my favorite MGS games mechanically. I love developing gear, fultoning the guards, doing co op. FREAKING CO OP METAL GEAR!! It's so peak
The Hind A, AKA Mi-24A was only five years young at the time of Peace Walker. The Mi-24D was only a year into production so the USSR would likely still be holding onto them instead of loaning it out to rebel cells. Great video once again, it’s going to be sad when you’re done with this journey with how much I am enjoying this series.
Is no one gonna talk about how big boss's eye patch is on the wrong side in the thumbnail.
@Old_Soul_Shimi
Ай бұрын
Flipped image, nothing to talk about
@subtegral
28 күн бұрын
@@Old_Soul_Shimiexcept that the video author is a dumbass
Another great analysis! I put over 160 hours into the Peace Walker on PSP back when it came out, and unlocked and maxed out pretty much everything. This game is great for hardcore fans as it offers so much content and play time, even though some missions can be seen as padding. The fact that this game is on a handheld from 2005 is simply incredible.
For someone who used used the Shooting Range like once freely and rest only though Side Ops during my first playthough and didn't have access to internet and look up guides. It took me so 'long' to find Zadornov and unlock the Zeke Battle. I thought I had to like complete all side ops, to unlock a mission to go find him, so as I'm completing rest of Side Ops, I'm like, "How do I find Zadornov?", "What am I missing?" Couple weeks later, I just kinda gave up on it and continued replaying main and side ops, until one day, I thought I'll go to the Shooting Range and improve on my aim. Just as Kaz stopped talking, did I hear Zadornov's little chuckle at the end, looked around and 'finally' found him. I feel sorry, for those who took so long to find him like I did. 😂
Great review, but I would love to hear your comments regarding the "Monster Island" missions on this game. I really enjoy that extra content, give some good replay value even if the controls are not the best.
Great video as always, but it was missing the legendary date with Kaz and all of his poses. I love the Peace Walker story and it makes V all the sadder because of it.
@notcole
23 күн бұрын
I never got the date with Kaz, didn't even know it existed until after I published the video 😭
playing this game back in 2010 was one of the best experiences of my life. I still have the save file from that time... and I found Zadornov by myself. I can't put on words how much I love this game.
Chole coming back with the great metal gear takes 🎉💯
I mean,the MI-24A is still a Hind. Its a Hind A fight rather than a Hind D fight. Maybe they could not afford the newer Hind D, lol.
@wanderer2688
Ай бұрын
The game has an "upgrade" system for side ops, where you fight in the same map against a harder enemy. So you do fight the Hind-D in most helicopter fights in that jungle map. They get increasingly difficult with a larger health pool and more accompanying infantry. The other vehicles are the LAV-25 with the machine gun turret, LAV-25 with a cannon turret, BTR-60, T-72 with and without ERA, the MBT-70 and the AH-56 Cheyenne
Dude!!!! You gotta check out the Monster Hunter missions, Multiplayer! And play it on the PS3! The servers should still be up! You can literally tackle bosses with friends! And and seriously some of the mini games and side missions are hilarious and awesome! Like the ghost missions! Seriously! This game is my favorite game of all time! My brother and I played the whole story co-op on the PS3, it was so much fun! Sorry for rambling. Also love your videos! You kick ass!
Peace walker was such a banger of a game. I never got tired of playing it thanks to the upgrade system and the opportunity to replay missions. I may buy a psp again just for this lol
Dude nice review as always however I just wanna say that I'm a little disappointed that you din't include the Monster hunter collab in this game, yes really and the final boss of said collab has you fight Metal Gear Rex made flesh...as in a LIVING ORGANIC version of the weapon! But still, great vid.
@notcole
Ай бұрын
I didn't get any of the Monster Hunter stuff during my run, so I didn't know about it until after the video was finished 😭
I actually got Peace Walker week one and returned it due to the controls. It was only after it came out on console where I sunk an ungodly amount of time into it. One of the best co-op experiences I've ever had. Also those Monster Hunter fights were a trip.
I was so unfairly hesitant to play this title when it came out due to it going straight to hand held. But after lots of prodding from pals I played and realized it was truly more deep than several of the mainline titles up to then. This is my favorite game in the series
I was there 3000 years ago when the original umd release arrived at my doorstep on launchday. Along with Ghost of Sparta one of the absolute best experiences I had with the PSP. Such a great System at the time.
Fun fact: This game was intended to target a younger audience due to it being released on the PSP and this led to a number on interesting changes. Some elements such as CQC combos, some fights and equipment were made to be more silly/anime-like to have a younger appeal. In some regions it also led to censorship due to this like Strangelove's torture section was changed to electric tickle torture with Snake's screams replaced with comical high pitched giggles. It's also partly why the US version has brand promotions in it like Doritos that are replaced with MSF brand equivalents in other regions.
@williamnixon3994
Ай бұрын
Snake giggling like a schoolgirl sounds like the kind of thing I DESPERATELY want to find here just to see how ridiculous it really is, thanks for illuminating that hilarious piece of censorship
@PlebNC
Ай бұрын
@@williamnixon3994 Look up the Japanese version of the scene. It's a trip.
@dansmith1661
20 күн бұрын
All while his skeleton keeps flashing.
Loved this MGS and played this to death on my cousin's PSP. Ohhh boy, good ol memories. The fight with Zeke + Paz while love deterrence plays was something magical and hard to recreate
Will you do Ground Zeroes and The Phantom Pain separately, or will it be one video and story together?
@enoyna1001
Ай бұрын
Yes
Your commitment to the original version is admirable but holy hell i could not stomach 20fps. The Legacy Collection is by far the way to play. Too bad Portable ops never got the same treatment.
@notcole
Ай бұрын
here's hoping MPO is in Master Collection Vol 2 🙏
Are you doing the digital graphic novels? I realize that they would barely count as having "gameplay," but given you did the mobile game, i kinda hoped you would do the digital graphic novels too.
the story and gameplay does indeed drag on, but i believe it is also for the reason that co-op exists in the game too... you can literally co-op pretty much the entire game with maybe a few exceptions.... but its mostly 2 players throughout the game with boss battles having 4 players... and imo the co-op really helps make the game... I mean the game itself is amazing in its own right and i completed it mostly solo and had a great time, i love it... but i can also safely say i had a blast playing the game in co-op and it really help deal with all the padding... especially with all the cool and silly stuff you can unlock in R&D... 2 of my favorites being the cardboard ambulance and the cardboard tank lol
i literally JUST finished mgs pw today and click onto my feed to see this :DD
When this game came out originally on the psp, I HAAAAAATED it due to the bad controls. When the HD version came out on the PS3/Xbox 360, that's when I gave it a proper go at it. personally I love the story. But It's one those games, once you 100% it or heck even just finishing the main story once. You never want to go back for various reasons like chapter 5 and grinding for parts. To be honest, the only reason I finished this game and got the platinum trophy was because I was playing it online with random people with OP weapons to defeat Zeke. I still can't believe you done all of that by yourself. Very well done. If this game does come to master collection volume 2. I highly doubt it I'll replay it 😅
My favorite Metal Gear Solid game! Tho, the PS version..
This game has some of the biggest replay value and being in a handheld so convenient
Peacewalker was literally the second mgs game I got into, and those controls were so much more natural than the multiple times I tried playing mgs3 on the 3ds or vita. Also most of these complaints just sound like you really wanna play mgsv. It's not mgs5 btw, you need to remember the V.
The best final Metal Gear fight theme
also the Zeke battle is bonkers as Love Deterence is blasting in the background.... GOD DAMN KOJIMA
As someone who played PW on PSP, I found this game to be the worst executed and least enjoyable to play out of every other Metal Gear game I have played so far, simply because of the controls and 3D environment. I am really suprised and also jealous that other fans enjoy this game so much. I really wanted to finish this game as I am playing through the series in their order in the timeline, but the clunkiness of the camera and movememt system just kept me asking when the game is going to be over. I wish they would have taken the top down locked camera approach to the level design like they did with mgs 1, 2, 3 because the PSP just doesn't have enough buttons to handle the new dimension. I guess I should have tried to play this on PS3 for a better control option, but I also found the later boss fights to be a hassle aswell. Even though I was always hitting the metal gears' weak points, I was constantly running out of ammo and having to request ammo shipments to finish the fight, which really took away from the experience. I do think the game had a lot of depth in terms of story telling with its cassette tapes and character connection, but the PSP control system is downright excruciating even after trying each layout. I do appreciate videos like these that break down the smaller components of the game so I don't have to touch it again 😁
I think they got rid of crawling because they removed vents, traps and other areas to crawl under. I do kind of miss those things because the levels could have used a little more variety. I agree on your points about your army, ammo and AI. Part of me wishes it was a little more "traditional" with the weapons, ammo and levels. I still think it's a great game. It's even better when you fix the controls and framerate in the emulator or play the HD version.
@notcole
Ай бұрын
huh, I never even noticed the removal of vents and such 😅
@jerr0.
Ай бұрын
@@notcole Sorry if I broke the illusion for you lol. My guess is vents didn't work well in co-op, so they were omitted. One dude leading the way while potentially 3 others just staring at butts as they human centipede their way through the vent
How are you going to handle Ground Zeros? The game by many accounts only has a few hours worth of game play and is basically just the prologue for MGSV just in a separate package for some reason. Super excited for you to get to MGSV! The gameplay is phenomenal, and in my opinion is takes everything you loved about peace walker and does it even better. I'm sure you've probably been warned by now, but the story is such a tragedy after the second half with the last mission of the story "Kingdom of the flies" being completely cut from the game and only available to be viewed as a WIP development cinematic on KZread. You can really tell when problems between the dev team and Konami reached their boiling point. So while it is an absolutely fantastic game, it could have been so so SO much more.
@notcole
Ай бұрын
They're going to be two separate videos for a couple of reasons, but mainly just because it was released as its own product, so I want to judge it by that standard. It's also going to allow me to split up the MGSV work load a bit and hopefully not end up with a 2-3 hour video 😂
just FYI the thing about diagonals being weird sounds very much like an emulator issue, on native hardware that doesnt happen
@notcole
Ай бұрын
I thought it was an emulator issue at first, but after checking it was reading the input correctly. I took to Google to see if this was an issue with the game (my PSP stopped working years ago unfortunately), and sure enough I found this thread from 2010 where people are talking about it: gamefaqs.gamespot.com/boards/960566-metal-gear-solid-peace-walker/55069258
Did you play the monster hunter missions?
I always wanted a expansion to peace walker, with more bosses and more stealth missions on bases. Like how portable ops + was a stand alone expansion. For i know, peace walker was developed in one year. (With even more in pre-production)
_'the AI part grind for ZEKE is a crazy grind'_ **
Fun fact it means: "Soldiers without borders"
@subtegral
Ай бұрын
More accurately, "Military without borders".
@AxleYukio
Ай бұрын
I was close
@subtegral
Ай бұрын
@@AxleYukio the game just says "soldiers without borders", so not your fault.
Metal Gear Solid Acid / Acid 2 are definitely the most interesting spin-offs.
post game, its addicting to do all the ops to collect on resources and operatives. But hot damn gear rex was a pain in the ass to fight
Huge MGS fan. Played this on the 360 with the remaster collection. Absolutely LOVE the game. Felt like a classic Metal Gear game through and through. After the somewhat convoluted story and gameplay of Guns of the Patriots, this felt like Kojima and company had much more focus and restraint. Had a wonderful balance of game play and story and felt like it was still trying to push the envelope with what the medium could be capable of doing. To me, THIS is the last great MGS game to this day.
fck yeah here we goooo my fav!!!
Definitely my favorite metal gear game, shame its so hard to find co-op games now on Xbox though
My mum got me the PSP mgspw limited edition back when it came out and i spent like 500 hours in it. nearly got it 100% but i was one piece of equipment short and never knew what piece it was. My theory is that there was a dlc walkman or something like that. Because I'm pretty sure i got everything according to the wiki. The monster hunter missions and unlocking the assassin's creed box was epic also.
This has to be the most consequential game in the Big Boss canon.
I felt kinda sad by the end of PW. I don’t love it, but I still like it. Unfortunately, I really do love all the other MGS games I’ve played, so that puts this one at the absolute bottom for me by default. It’s not a bad game, but it doesn’t meet the standard of quality I’d expect it to. I had heard a lot of positive things going into it, but I walked away feeling like it was more of a spin-off than anything else.
I played a ton of this game as a kid and never noticed the 20fps limit. Learning that alone makes me not want to replay it.
@subtegral
Ай бұрын
That makes total sense (not)
@ThePsychoRenegade
Ай бұрын
@@subtegral watching game footage in this video made me nauseous. Ain't no way I'm playing this
@subtegral
Ай бұрын
You're so special.
@ThePsychoRenegade
Ай бұрын
@@subtegral i know ❤️
@ThePsychoRenegade
Ай бұрын
@subtegral I'd have to emulate it and I have games I'd rather play that I won't have to mess with to work.
My only problem with the peace walker was that after beating the larger chunk of the game, you couldn't go any further on the psp witout co op in one specific part of the ending.
My only gripe with PW is how easy it is. Otherwise, I love the gameplay and the setting. The first ending also makes me cry when Sing starts playing. BTW, I got the figure of Big Boss in his sneaking suit and it's absolutely amazing how well made it is.
Why werent you using the battle armor for the harder boss fights?
The msf abbreviation is very ironic, msf stands for "médecins sans frontières" in France aka "doctors without borders"
I think PW is quite a great game that adds a lot of lore and context to the overall MG story. Strangelove is possibly one of my favorite characters in the series and it's a shame that this is her "only" appearance. My feelings about the last chapter are the same as yours. I gave up after the second Zadornov search and just googled the sucker's remaining locations. Looking forward to the next review which I believe is Revengeance; the game with the most annoying final boss in the series and also the game that made popular the phrase "Make America Great Again" before anyone else .
Are you going to cover Metal Gear Rising Revengeance? If you S-Rank all the MGSV missions, you get an awesome MGRR Raiden outfit.
If you think the Grind from the later part of Peace Walker is rough, I have some unfortunate news going forward for 5...
@subtegral
25 күн бұрын
V is not 5. It's Vee. Peace Walker is 5.
Fun fact: back in the days in Russia, we had a famous comedian with a surname Zadornov , who also had a similar appearance as an mgs Zadornov, and was known for his hate towards americans).
I played this on Xbox series s. It’s the HD version from the old collectors edition i think. It’s still there if anyone wants it.
Still one of my favorites in the series despite its flaws. My biggest complained is this is the point where the series started really moving away from the whole quirky miniboss squad trope that the franchise itself helped solidify. While the boss fights in this game were definitely fun and challenging in their own way but I really started to miss groups like Foxhound, Dead Cell, The Cobra Unit, and the BnB Corps. Also, not sure if you found this out through your own gameplay since you didn't mention it around 29:40, but did you know that if you go through all the trucks at the mountain top garage cutscene, one of them contains Hideo Kojima himself and you can recruit him into MSF? You mention late in the video that Peace Walker has more contradiction and retcons to pick apart than usual but, oh man, depending on how canon you consider the creator of the game being an actual character within the game...who Snake instantly recognizes (Snake: "...Mister Kojima?!")...I'll let you make of that what you will.
@notcole
Ай бұрын
I found some of the other easter eggs like the Boktai one... but unfortunately not the Kojima one 😂
Hmm need to get the console review for the hd collection version as a whole cause it’s apparently different their like the ps3/x360 is different and more fun
57:08 Chole! Remove my name. Do it! What do you mean it's too late!?! Damn you Chole, we are all on a list now.
Controls are so much better than in mgs 3.
I was going to say it was just as well that PW doesn't have the crawl mechanics from MGS4, but having gone back to your video on 4 I'm reminded that no, it does have actual crawl in addition to what I thought you meant, which was this weird ground-humping thing Old Snake could do to move while lying flat. Meanwhile, I can't believe you never pointed out the ridiculousness of the full name _"Hot Coldman,"_ like come on, Kojima, really?! Or, for that matter, you sum up what the characters say well enough, but some analysis of how much of it (and, I suppose, the characters' motivations in saying it) is utter "that's not how any of this works" bullshit would've been nice. (See also, for example, everything in MGS1 involving "soldier genes", dominant vs. recessive genes, how neither Liquid nor Solid can be "copies" of Big Boss if their DNA was altered, etc.) Still, yeah, PW pretty decent in a lot of ways and way more important to the overall timeline than you'd think from being an unnumbered portable platform release, but definitely flawed with how you get to the final end game. At least you'll be somewhat used to it for MGSV.
@notcole
Ай бұрын
dammit, I meant to write something in about "Hot Coldman" but I forgot 😭
But you didn't do the Monster Hunter missions, which includes a monster made exclusively for this game.
It's unfortunate you didn't do the part where you fight a literal dragon. The monster hunter crossover was fantastic.
@lesslighter
Ай бұрын
or the assassin hay stack
@subtegral
27 күн бұрын
@@lesslighterdrag him into the box!
The combat feels much better on ps3, I think it's definitely worth playing over the original
I got this title in the HD pack for PS3 and loved it, Peace Walker and Ground Zeroes are the true MGS5 to me
@subtegral
25 күн бұрын
Peace Walker is, but GZ is the hallucination of Venom, the beginning of Kojima's V project. All of V is the player's hallucination. Kojima transplanting the player into a fictional MGS. V isn't canon.
@chairforce0ne
25 күн бұрын
@@subtegral Nah, I consider GZ canon
@subtegral
25 күн бұрын
@@chairforce0ne ok. Do you remember Kaz's confession to Big Boss at the end of Chapter Five of Peace Walker? Got it? Okay. Now... do you remember what Kaz said to Big Boss at the beginning of Ground Zeroes? His words directly contradict his own prior confession to Big Boss. All of V is Kojima's V project, the hypnagogic hallucination of the player. GZ is the beginning of Venom's hypnagogia therapy. The player is Venom.
@captainpep3
Күн бұрын
@@subtegralthat’s a nice argument senator, why don’t you back it up with a source? In all seriousness, GZ and V is canon. Maybe they retconned some things, whatever. Those games are canon
@subtegral
Күн бұрын
@@captainpep3I gave part of the proof in the post you are replying to. The best proof is Big Boss' own dialogue in MGS4 "they've never managed to control people at will, let alone turn one person totally into another". More clarification of what V means is found in Kojima's old tweet: "Not MGS5 - MGSV. My thought in it. V has come to". Both GZ + TPP = V, and both are pieces that don't fit into the greater puzzle (the overall Metal Gear universe) Even MSF (Peace Walker) is lightly referenced in MGS4 by EVA, while V is never referenced in anything except Metal Gear Survive. From EVA in MGS4: "Determined to oppose Zero in his plans, Big Boss broke away from the Patriots (1972) He left the United States and created his own mercenary company (MSF 1974) and drifted around the world. They both misinterpreted The Boss’ will, and their absolute reverence for her drove them apart. So began the war between Zero and Big Boss. There was nothing left of The Boss' noble will in their struggle, all that remained was hatred - a passion to destroy one another". The above dialogue alone should prove that Big Boss would never agree to a body double plan created by Zero. EVA also mentioned that it was Zero himself who had Big Boss and Gray Fox salvaged from Zanzibar in 1999, but according to V .. Zero was already a brain dead vegetable by the late 1970's, long before 1999. Then why is Zero a vegetable in MGS4? the truth is simple: failed health because Zero is literally 105 years old in 2014. And don't try to say that MGSV has the power to retcon both MGS4 and Peace Walker. If so, then we might as well consider MGS4 and the final ending of Peace Walker as non-canon and be done with it.
but you can't crawl bro
@subtegral
25 күн бұрын
but in Peace Walker you don't need to crawl, bro.
The stick movement thing might be your controller. It might have borked deadzone for example, which can be tweaked in the emulator Also, youre playing on emulator, the bloom is not blown up on PSP's 480p screen Beside, PPSSPP is still not perfect at graphics. Sony was obsessed with wacky graphical rendering for PSP, just like on PS2 and PS3
I wouldn't call it the best PSP game, but it's certainly in the running for best Monster Hunter game on the PSP.
This game deserves a remake based with mgsv gameplay but the rest is unchanged co op and all!
This is better than MGSV in almost every way. Having "Kojima made this" plastered on everything and still not finishing the game after several delays, just makes me hate him. Bravo Konami.
You didn't mention the existence of the Monster Hunter crossover 😢
@notcole
Ай бұрын
None of the missions ever popped up during my run, so I didn't know about it until after I published the video 😭
@subtegral
Ай бұрын
must ... find .... Trenya.
Probably my favorite in the series. This game also signifies moving out after high school and buying my first gaming system with job money, so it has a special place in my heart. Playing through 3 right now so I can have an excuse to play through Peace Walker for the umpteenth time as I prepare to play V.
@subtegral
Ай бұрын
Play Portable Ops before Peace Walker.
1) Kojima didn't drop the 5 on Peace Walker. Konami did. 2) It's best to play it on PS3, or at least on a Vita, or Vita TV. 3) The MSF beach HQ was on the coast near the San Hieronymo peninsula. Kaz wanted to move on from it (expand the business) and get away from Columbia. Internationally, the line was grossly misconstrued as a dig against Portable Ops (because it doesn't match up properly to the original Japanese line) when in reality it's meant to be a positive nod to Portable Ops. 4) The PSP wasn't a portable PS2. It's less powerful than PS2 but more powerful than PS1. 5) Ground Zeroes doesn't match up to the final ending of Peace Walker, when in GZ Kaz mentioned to Big Boss about how they BOTH fell for Paz's student of peace story. Why? Because GZ and TPP are the hypnagogia "V has come to" project that Kojima is putting the player though. Therefore V is non-canon. There is also dialogue from EVA and Big Boss in MGS4 that proves V isn't canon.
Big Boss is one of my favorite heroes of all time in fiction, but I have a hard time wondering if the Paz Date side-ops is canon or not because it would put a damper in my enjoyment tbh
@notcole
Ай бұрын
Apparently Paz is actually an adult (something that they don't mention here, but that would make sense given the whole triple agent bit), so that at least helps a little bit... but Big Boss didn't know that....
@bird_toe3548
Ай бұрын
If the Date with Paz is canon, then so is the Date with Kaz. But given that there are also Monster Hunter side ops, it can be safely assumed that not all side ops are canon.
@Old_Soul_Shimi
Ай бұрын
@@notcole I def knew of her age, but it's Big Boss's willingness, right. It's not considered canon, but seeing it is weird and makes me feel bad for loving him so much
@subtegral
Ай бұрын
@@Old_Soul_Shimi you'd jump in a love box with Paz, don't lie - or would you prefer Kaz?
@Old_Soul_Shimi
12 күн бұрын
@@subtegral I would probably not jump inside a close container with a woman that told me she was sixteen or something, no.
Something I wonder if Kojima was aware of but the backwards peace sign is considered "Up Yours" in certain countries. When I see Zadornov's mechanical hand pointing the peace sign at the end toward Snake, I like to think it's also telling Zadornov "Up Yours".
Militaires Hayden Panettiere.
People still don't believe me that there is PSP version of this game
@CallumHurley
Ай бұрын
I'd recommend they just... Use google.
@diegomedina9637
Ай бұрын
There's an option in the menu that literally mentions the PSP version, lmao.
No Monster Hunter MISSION 😢
This is the real MGSV as far as I'm concerned. It blows my mind that they put such key part of the Metal Gear story on the PSP. Konami should consider remaking this game with more fleshed out levels and real time cutscenes.
@subtegral
28 күн бұрын
Peace Walker is the real MGS5. V is Kojima's experiment on the fan base.
@dr.loomis4221
28 күн бұрын
@@subtegral I just don't understand putting the real MGS5 on a failing handheld. I know it eventually came to consoles...but still.
@subtegral
28 күн бұрын
@@dr.loomis4221 for a short 2.5 year development time. Plus Kojima wanted to out-do Portable Ops to look like a big shot.
31:03
the first four chapters were wonderful, chapter 5 I played until I maxed out the base and personal, and lost interest after that
Are you going to be playing SURVIVE?
@notcole
Ай бұрын
yes 🙂