Watch NVIDIA’s AI Teach This Human To Run! 🏃‍♂️

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#nvidia

Пікірлер: 272

  • @iianii
    @iianii Жыл бұрын

    This is great! The fact that we can train these digital sets of legs to (almost) realistically run in just a matter of minutes is insane! Maybe two more papers down the line we might be able to make anything move realistically in just a few seconds. Thank you for the showcase 2mp!

  • @Chef_PC

    @Chef_PC

    Жыл бұрын

    This is the start of proper robotic assisted exosuits for handicapped and injured people.

  • @iianii

    @iianii

    Жыл бұрын

    @@Chef_PC Didn't even think about that. You're absolutely correct!

  • @weakw1ll

    @weakw1ll

    Жыл бұрын

    What a time to be alive!

  • @catpfphaver2909

    @catpfphaver2909

    Жыл бұрын

    Yep, all within 30 minutes!* *assuming you have the highest end specs in existence

  • @PHIplaytesting

    @PHIplaytesting

    Жыл бұрын

    I suspect the apparent lack of "realism" has a lot to do with the fact that it's only a pair of legs and not a full humanoid body.

  • @justincarter7954
    @justincarter7954 Жыл бұрын

    A lot of learning how to run is learning how to do it safely with low risk of injury. It'd be amazing to see a future paper where the learning environment accounted for impact on joints and ligaments, and see if it takes a more natural running posture. This does get more into the realm of researching the biology of running than it is AI research, but really cool all the same!

  • @blinded6502

    @blinded6502

    Жыл бұрын

    Oh right, that's what is missing! It would hurt like a b***ch to run like that, after all. Resulting in joint damage and whatnot

  • @kuederle

    @kuederle

    Жыл бұрын

    The 100kg deadlift looks like it would result in herniated disks. It hurt my back just to look at it...

  • @BP-328

    @BP-328

    Жыл бұрын

    It would definitely be interesting if they added some more realistic restrictions. From what I could tell it looks like the "legs" are running with the feet landing sideways which is not realistic so it would interesting to see the result if the landing angle of the foot was limited.

  • @sycration

    @sycration

    Жыл бұрын

    @@BP-328 top ten secret running tricks the illuminati doesn't want you to know

  • @v-sig2389

    @v-sig2389

    Жыл бұрын

    @@BP-328 yes, or the concept of pain. When I tried to do reinforcement learning with raptors, they wouldn't hesitate to include the head as a running support. And they always ended up rolling Sonic style.

  • @VodShod
    @VodShod Жыл бұрын

    I can't wait for them to put stress calculations on the muscles. So either the muscle breaks if pushed past a certain point, it loses points, or some other penalty for straining muscles. Both using too much power or over a short time using a muscle too strongly.

  • @egdm1235

    @egdm1235

    Жыл бұрын

    It would be super interesting to eventually get customized recommendations for athletic postures based on your unique body proportions.

  • @Fail-harold

    @Fail-harold

    Жыл бұрын

    @@egdm1235 it could also adjust to preexisting injuries

  • @cvspvr

    @cvspvr

    Ай бұрын

    ​@@egdm1235i want to see an ai develop unknown superior athletic maneuvers. in 1968, dick fosbury introduced the fosbury flop, which is a new way to perform the high jump. the fosbury flop is still the most effective know method of high jumping. who's to say that you couldn't trade for something better though

  • @henryreusch6313
    @henryreusch6313 Жыл бұрын

    I imagine a prosthetic that predicts where you want to go and moves the foot in the best calculated direction

  • @_John_P
    @_John_P Жыл бұрын

    You could have briefly mentioned what technique they used to accelerate the learning process, maybe another video to explain it?

  • @Ginsu131

    @Ginsu131

    Жыл бұрын

    10000 GPUs

  • @Beyondarmonia

    @Beyondarmonia

    Жыл бұрын

    One of the few complaints I have about this channel. Completely leaves out all details. You don't need to go through the whole paper ofc ( I understand it's for a general audience ), but atleast give a few sentences explaining the techniques used or what was improved.

  • @GS-tk1hk

    @GS-tk1hk

    Жыл бұрын

    @@Beyondarmonia He used to explain a bit more in earlier videos, but nowadays it's basically just stealing the showcase video that the paper's authors did and stripping it down to the fun visualizations without any technical details or explanations. I think he is more careful with his commentary than before since there have been multiple videos where he completely missed the point of the paper. I guess he has found the best views/effort ratio where most people just want to see the results, and that's the easiest part to show since someone else already did the work.

  • @DenSumy

    @DenSumy

    Жыл бұрын

    @@Ginsu131 it runs only on one gpu :)

  • @TimurIshuov

    @TimurIshuov

    6 ай бұрын

    Hi! The work they did is enormous (they created environment which calculates Q values every second manually for you, and makes gradient updates based on that, diminishing/eliminating some cons), but they say that SAC and PPO requires a lot of samples, can you try my model-free algorithm, which beats records in OpenAI leaderboard (without parallelization), it is called Symphony it is present in OpenAI Gym Leaderboard

  • @cocolasticot9027
    @cocolasticot9027 Жыл бұрын

    I would love to see it train with a given energy to spend, to see how it would try and optimize the motions ! Right now it looks like it's frantically running for its life in full panic mode 😅

  • @sgramstrup

    @sgramstrup

    Жыл бұрын

    I think the lack of real energy usage is a problem in almost all of these concepts and models. Energy gathering and transformation are the key concept in life - everything around us. Still, there's no energy accounting for the 'frantic' caffeinated models, and even the computation time for different parts of the model could vary over platforms etc, but such things are never or rarely considered, or dealt with.

  • @Gigizhvania
    @Gigizhvania Жыл бұрын

    I've been watching Lex Fridmans's clip on who would win a fight: a gorrila, a lion or a bear, and I thought when would we be able to simulate biologically accurate movement/tactics of different species in combat simulation seeing this, and the speed at which things evolve nowadays, I can see that happening sooner than I thought I could ever imagine.

  • @General12th

    @General12th

    Жыл бұрын

    It sure beats putting lions and bears and gorillas in cages and forcing them to fight to the death to satisfy our curiosity, that's for sure.

  • @rem7502

    @rem7502

    Жыл бұрын

    Lol this would make DEATH BATTLE! so much more exciting.

  • @manofmen1848

    @manofmen1848

    Жыл бұрын

    @@General12th To be fair we wouldn’t be forcing them to do anything, we’d be putting them together in a cage. They would most likely choose to fight each other since they are wild animals. They could choose to just sit in the cage and do nothing and we wouldn’t be able do anything about that but instead they want to fight each other as predators. There are many calmer animals that do not choose violence and can live together in zoos or ranches e.t.c

  • @midtskogen
    @midtskogen Жыл бұрын

    Maybe this kind of AI will find its way to sports to arrive at the optimal technique in various disciplines.

  • @NicosLeben
    @NicosLeben Жыл бұрын

    Now it should try to minimize the energy consumption of the muscles. Maybe then it will run more like a real human.

  • @lawrencefrost9063
    @lawrencefrost9063 Жыл бұрын

    3:02 I love how it learned to run using the Naruto run stance...

  • @hq2136

    @hq2136

    Жыл бұрын

    😂😂😂😂😂

  • @mrmilkshake9824
    @mrmilkshake9824 Жыл бұрын

    I am impressed the ai didn't just flop over and bug the code into moving quickly

  • @sycration

    @sycration

    Жыл бұрын

    I imagine that Nvidia has a fancy physics engine that doesn't succumb to that kind of error

  • @jkonrad
    @jkonrad Жыл бұрын

    Nobody says the word "amazing" quite like you do. When you say it, we know it means something. Your enthusiasm is infectious, and your research inspiring. Keep up the great work!!

  • @christophervelazco8770
    @christophervelazco8770 Жыл бұрын

    I'm not an esper, but without watching the video I can predict we will be pleased with a classic "What a time to be alive!" Or "I - love-it!" :)

  • @touche8161
    @touche8161 Жыл бұрын

    0:29 “realistic human movements”

  • @aqmf2424
    @aqmf2424 Жыл бұрын

    That's amazing, considering that one of the GPUs it has been tested on was a 1080 Ti. Very accessible!

  • @cvspvr

    @cvspvr

    Жыл бұрын

    you could probably train this on a worse gpu if you have the patience

  • @waterbot
    @waterbot Жыл бұрын

    Excelant, thank's again Dr!

  • @meditationsafespace153
    @meditationsafespace153 Жыл бұрын

    That's amazing! Training under an hour for that kind of movement is insane!

  • @andrecarvalho9637
    @andrecarvalho9637 Жыл бұрын

    I wouldn't call that running. More like "trying not to fall" than running. But impressive all the same.

  • @justincarter7954

    @justincarter7954

    Жыл бұрын

    I think the problem is that the learning environment doesn't quite match reality enough for the model to learn how to run like humans. If we tried to run like that we'd hurt ourselves, too much stress on joints and ligaments. They're probably not accounting for this to keep it simpler

  • @Wobbothe3rd

    @Wobbothe3rd

    Жыл бұрын

    For most human beings learning to run essentially is trying not to fall. Walking is really just controlled falling.

  • @cbuchner1
    @cbuchner1 Жыл бұрын

    But why does the 17 minute trained jog look like a Zombie nearly falling over?

  • @davidzvo
    @davidzvo Жыл бұрын

    all your content is so interesting, i think this is my favorite KZread channel ever!

  • @6acosta9
    @6acosta9 Жыл бұрын

    Next gen video games are going to have some crazy good NPCs!

  • @zraiarz9301
    @zraiarz9301 Жыл бұрын

    I wanna see AI figure out the most optimal way for a person to move their body

  • @techdraconis
    @techdraconis Жыл бұрын

    I always hoped ai would work together with us 3d animators. But I fear now that it will end up replacing us ...

  • @jasonhemphill6980

    @jasonhemphill6980

    Жыл бұрын

    Don't dispare! It will replace all of us.

  • @greendholia5206

    @greendholia5206

    Жыл бұрын

    If ur animating stuff you're done

  • @techdraconis

    @techdraconis

    Жыл бұрын

    @@greendholia5206 I am a 3d animator, let's hope it won't steal my job.

  • @paulkiat
    @paulkiat Жыл бұрын

    I believe they're forgetting the Above and only generate the Below. It's completely different to run with just legs and feet with no core or head

  • @Eysc
    @Eysc Жыл бұрын

    Imagine the wild of lifting with info like this, you would be able to hit every single muscle group perfectly

  • @junejuly532
    @junejuly532 Жыл бұрын

    Great videos as always.

  • @Alex.In_Wonderland
    @Alex.In_Wonderland Жыл бұрын

    I know it's early in the day, but this is by FAR the coolest thing I'll be seeing this weekend! I can't wait to see how future athletes can use this and to see just how much better they'll be able to perform! so exciting!

  • @thermonuclearwarhead
    @thermonuclearwarhead Жыл бұрын

    Man I can't wait for these learning AIs to really find their place in gaming. So much potential

  • @soylentgreenb

    @soylentgreenb

    Жыл бұрын

    Any kind of animation. Humans are truly awful at animating, but really good at telling when an animation looks wrong. So much so that animations and films are often done at 24 FPS; an awful headache inducing, stuttering slideshow; because stuttery motion will hide that the sword the actor is holding is kinda rubbery and the dragon moves unphysically/unconvincingly. Hand animation is even worse and is usually done at 12 FPS; not just because of labour cost but because the motion at even 24 FPS would look hilariously wrong. 24 FPS was chosen back in the early 1900's as the minimum framerate that would synch up sound (recorded onto the sides of the film with amplitude modulation as a squiggly line) with the action in "the talkies"; it is truly laughable in 2022. DLSS3 is also a nice step on the way to ending persistence blur. At 100 Hz an object moving at 1000 pixels per second (quite slow) will appear blurred by 10 pixels. This happens because eyes move in a continuous motion and the image updates in discrete steps. CRT monitors accidentally found a good solution to this; just flash the image briefly and let the after image on the retina follow the movement of the eye. If you can adapt DLSS3 to sit monitor-side and you take a variable input framerate of 100-200 FPS maybe and then you upscale it to around 1000 FPS you will get a near perfect image without having to cheat like a CRT (the raster beam is effectively a rolling shutter BFI). This is easily within the capabilities of an OLED and you don't need more bandwidth because you could integrate something like DLSS3 in the frame interpolation on the monitor side. This would effectively consign LCD screens to the dust heap of history where they belong.

  • @mrslake7096
    @mrslake7096 Жыл бұрын

    what was the trick in the neural network that allowed it to learn quickly ?

  • @X-3K
    @X-3K Жыл бұрын

    Me trying to escape the simulation: 0:18

  • @AjSmit1
    @AjSmit1 Жыл бұрын

    It would be Interesting to see how this would combine with prosthesetics and exosuit technology

  • @sven5542
    @sven5542 Жыл бұрын

    Would be great to see if adding a torso will make the feet point forward

  • @fdabelstein
    @fdabelstein Жыл бұрын

    1:44 A missed opportunity to call it "falling with style".

  • @devjock
    @devjock Жыл бұрын

    2:48 AI is pretty good at learning how to Naruto-run 🤣

  • @902384902384
    @902384902384 Жыл бұрын

    Can't wait to see this applied in games. Imagine fighting a giant spider & whittling it down leg by leg, if not muscle by muscle.

  • @Wheezs
    @Wheezs Жыл бұрын

    If you could scan somebody into this model and scale it appropriately and then you could build the chair around that model to perfectly fit someone's body and you could even sell them multiple chairs over a few years in order to correct posture

  • @_boux
    @_boux Жыл бұрын

    2:58 proof that naruto running is mathematically optimal

  • @TSLAsupercharger
    @TSLAsupercharger Жыл бұрын

    Two minute papars you are my inspiration for falling inlove with a.i and for starting my channel, thank you for being an amazing "one way friend" for me ❤😁

  • @marcushillerstrom25
    @marcushillerstrom25 Жыл бұрын

    The no training part med me laugh. Looks so funny how the legs just straightens out and falls over

  • @sasshole8121
    @sasshole8121 Жыл бұрын

    That's not running. That's falling, with style.

  • @pablitocarrion
    @pablitocarrion9 ай бұрын

    So, basically, this open the possibility in a future for people to bet in a digital world of who’s the best digital athlete in any kind of discipline based on how developers train the Ai and what kind of data they used. Incredible. And who knows what kind of discoveries could be brought from those experiments to the real world.

  • @SiimKoger
    @SiimKoger Жыл бұрын

    Dude runs like I run in my dreams.

  • @hegonemissin6025
    @hegonemissin6025 Жыл бұрын

    Amazing..try the full human body next.

  • @stonefreak5763
    @stonefreak5763 Жыл бұрын

    These 17 minutes, do we know on wich hardware this was trained on?

  • @masterkc
    @masterkc Жыл бұрын

    Would this Ai be able to help game and movie Industries to make their characters move 100x faster than normal pipeline work?...which takes a team of 3d artists to move each individual body parts...

  • @digital0785
    @digital0785 Жыл бұрын

    crazy we might be able to get some realistic animation for games without mocap now too

  • @michaelleue7594

    @michaelleue7594

    Жыл бұрын

    Is this desirable? Do we want AI-driven-motion animation? I understand why we would want to train an AI to move muscles for real life robots, but for games, is mocap inadequate for any particular task?

  • @fluffywhitebudgie6376

    @fluffywhitebudgie6376

    Жыл бұрын

    @@michaelleue7594 Unfortunately for me, I want to animate animals instead of humans. Mocap will not do for me. This seems to work for anything from humans to animals and machines.

  • @masterkc

    @masterkc

    Жыл бұрын

    That's what I was thinking. In 3 years time, this Ai could cut the need for mocap in half or even completely. Any normal person from their home PC would be able to move their objects with ease...Running,swimming,dancing,fighting etc. Combine this Ai with a camera based tracking Ai like a phone or webcam that can fill in the blanks for close up movements and we got ourselves a winning formula.

  • @digital0785

    @digital0785

    Жыл бұрын

    @@masterkc yup and think of the sometimes awkward transitions for movements we still get in games.. or things that physically aren't possible to recreate.. take something like spiderman.. yea we can mocap someone swinging and doing a motion.. but if this gets good enough we could literally have it run... jump and thwip to a building and get proper muscle reactions to it / some dynamic movements for compensation.. or say for instance the mocap performer is a completely different build/ weight... yea you can do certain things to try to match like adding weight to the performer and such but when someone deals with that every day they compensate for things differently.. realistically it would also make for more realistic crowd sims as well.. npc don't get the greatest animation sets but using ai it could literally make up idle animations.. think of say .. this plus stable diffusion.. once it gets trained enough.. and knows what x movement looks like.. we could type in.. pacing on phone then walks away and get multiple versions of the same animation and eventually in the even future future possibly games directly using it instead of having it for preset animation.. the game can be given different phrases of things characters can do and it could procedurally produce the animation for npcs essentially making a completely dynamic world i don't see it replacing things for actual film making but it could be HUGE for games of executed properly

  • @masterkc

    @masterkc

    Жыл бұрын

    @@digital0785 I completely agree about NPC's using this Ai...this would be a huge leap for gaming. You could have the most graphically beautiful game running at 4k 60 frames per second...but the one thing that always kill the experience is the limited and dull NPC movements. Let's hope we see all this new tech get used in the next couple of years...besides a select few games, the AAA industry has been stagnant for a very long time.

  • @MollyWat
    @MollyWat Жыл бұрын

    This man is more supportive of the AI than my parents ever were of me.

  • @Chef_PC
    @Chef_PC Жыл бұрын

    This will be amazing when combined with Boston Dynamics’ robotic systems. Should see how many iterations it needs to cycle and fire a weapon.

  • @Chyrre

    @Chyrre

    Жыл бұрын

    Cyberdyne you mean

  • @ApolloOfTheSun7
    @ApolloOfTheSun7 Жыл бұрын

    we live in a simulation

  • @Duckbusinessman
    @Duckbusinessman Жыл бұрын

    We also need to teach it to walk more efficiently for energy consumption. Otherwise it looks like it’s running fast, sure. But in a super awkward way that takes up a lot of energy

  • @onemaxtermus
    @onemaxtermus Жыл бұрын

    What a time to be alive!

  • @empmachine
    @empmachine Жыл бұрын

    LOL.. more like controlled falling, but still amazing

  • @adamreynolds3863
    @adamreynolds3863 Жыл бұрын

    damn those legs TOOK OFF!!

  • @GeekOverdose
    @GeekOverdose Жыл бұрын

    now use syntheric bones and muscles to construct an IRL replica, load up the model, and we have a robot

  • @ZanderMGanaden
    @ZanderMGanaden11 ай бұрын

    I really want a game like this

  • @hblomqvist
    @hblomqvist Жыл бұрын

    Walking humans are humans falling in a controlled way. That is so very accurate.

  • @timbomb374
    @timbomb374 Жыл бұрын

    I always wondered how a pair of legs without an upper body would run and now thanks to computer science I know.

  • @spencereaston8292
    @spencereaston8292 Жыл бұрын

    QWOP flashbacks.....

  • @maythesciencebewithyou
    @maythesciencebewithyou Жыл бұрын

    Is it really 15 times faster or did they use much better computers.

  • @overcunning
    @overcunning11 ай бұрын

    0;43 Those lifts look painful. Probably needs a stress limits for bones, too

  • @mrsentual
    @mrsentual Жыл бұрын

    Metal Gear Solid 4's Gekkos are seaming more practical with AI driven muscle control.

  • @draconx546
    @draconx546 Жыл бұрын

    what a time to be alive

  • @isaacwarren7516
    @isaacwarren7516 Жыл бұрын

    I wonder if it would be harder for an AI to learn to walk under the same conditions.

  • @rovergtag
    @rovergtag Жыл бұрын

    Very. Nice. Video. I. Appreaciate it.

  • @fdabelstein
    @fdabelstein Жыл бұрын

    Meta just called. They want to buy a billion pair of legs.

  • @megamanx466
    @megamanx466 Жыл бұрын

    The way those "legs" were running was painful to watch! 😬

  • @daemon3871
    @daemon3871 Жыл бұрын

    Runs like the titans from shingeki no kyojin

  • @cbdrift
    @cbdrift Жыл бұрын

    Documenting the birth of skynet - one 2mp at a time :)

  • @vladimirpain3942
    @vladimirpain3942 Жыл бұрын

    I feel like this century will be good.

  • @SANssy_BOi2
    @SANssy_BOi2 Жыл бұрын

    Dani has done that

  • @natasha6867
    @natasha6867 Жыл бұрын

    i wonder if it learns to run in totally different ways each time you restart the training

  • @nickoutram6939

    @nickoutram6939

    Жыл бұрын

    Its possible, these models are trying to optimise for a given goal so there may be different optimisations for the same goal.

  • @Markste-in
    @Markste-in Жыл бұрын

    17 min sounds great but with what kind of hardware? One GPU? 4 GPU? An entire server center?

  • @venom_ftw9316
    @venom_ftw93168 ай бұрын

    I'm very curious about the monster computer that trained this

  • @wistralis7387
    @wistralis7387 Жыл бұрын

    Me teaching my pet robot how to run:

  • @darkus6465
    @darkus6465 Жыл бұрын

    Imagine gta 6 using this

  • @natetaylor3996
    @natetaylor3996 Жыл бұрын

    Thoughts on doing anything over RLgym for rocket league AI? They have huge neural networks learning to play the video game Rocket League.

  • @diiegopc
    @diiegopc Жыл бұрын

    Geniaal

  • @anonymous_FoX
    @anonymous_FoX Жыл бұрын

    I'm waiting for the team to introduce an AI that teaches Human how to Swim and survive Drowning. Imagine if it runs like the fastest athlete runner.

  • @nickoutram6939

    @nickoutram6939

    Жыл бұрын

    ...and once one model has been trained you simply copy it to another so each generation automatically starts with ALL the learning of the previous ones...

  • @sabofx
    @sabofx Жыл бұрын

    Thank you for sharing the most recent development in this area! These are indeed remarkable times to be alive! But would it be possible to go a bit deeper into what made the increased learning ability possible? Is it hardware or software? I propose setting up a new channel called 'Two-hour papers' for those interested in the science behind the results ;-) *Who's with me?*

  • @PHIplaytesting
    @PHIplaytesting Жыл бұрын

    When will we get to play QWOP hard mode?

  • @blinded6502
    @blinded6502 Жыл бұрын

    Awww, I hoped they'd raise training time from 1 hour to 1 month

  • @nikachachua5712
    @nikachachua5712 Жыл бұрын

    someone pls help me , im looking for software for visual details like this, i mean i can use python code create objects and stuff like this, what software is in this video

  • @TheVirtual3
    @TheVirtual3 Жыл бұрын

    It's been cool learning more about the art related papers, but I'm glad we took a break for this video. It's awesome seeing other areas using AI so well! What a time to be alive!

  • @anyvideoseveryone438
    @anyvideoseveryone438 Жыл бұрын

    how can we use this movements?

  • @ucheucheuche
    @ucheucheuche Жыл бұрын

    Amputee puts on their new body. Yeah, wait a mo'. It takes about 30 seconds to calibrate first time. Great, it's initiated. Try walking now.

  • @XelloJello
    @XelloJello Жыл бұрын

    I held on to my papers too hard. Now they are crinkled :(

  • @Iverath
    @Iverath Жыл бұрын

    I want to see this AI learn QWOP.

  • @nickoutram6939
    @nickoutram6939 Жыл бұрын

    This might help explain why baby horses are able to stand up and walk in such little time (typically 30mins-hours.) I have always wondered why horses can do this yet it takes Humans the best part of a year...

  • @Trahloc
    @Trahloc Жыл бұрын

    I'd love to see this with Tesla bots actuators and hinges

  • @rafasimsim
    @rafasimsim Жыл бұрын

    Wow. How all this will end up?!?

  • @OffVes.
    @OffVes. Жыл бұрын

    Early training 2 on the legs was zesty as shit

  • @abderrahimbenmoussa4359
    @abderrahimbenmoussa4359 Жыл бұрын

    Such model will likely be at the source of realistic robots, this is insane. Now ad an upper body for equilibrium and pain "sensors" + maximum flexion of the articulation parameters and you can get a really good walk.

  • @Velossitee
    @Velossitee Жыл бұрын

    Science is going to add in a great way to make Artificial Intelligence npcs for games. I can already see a game you can fully interact with as if it were real in our near future..

  • @nij4785
    @nij4785 Жыл бұрын

    with this teaching robots will become a lot more easier, no more these slow mouvements

  • @Larry321ness
    @Larry321ness Жыл бұрын

    We need: An untrained neural net as a file An environment to train the net, (maybe a game like Minecraft) The ability to take the trained neural net and put it on different characters in different games The ability to take the neural net and apply it to a robot in reality

  • @noobcastable
    @noobcastable Жыл бұрын

    I get more dopamine from this man saying “what a time to be alive” than drugs

  • @i3looi2
    @i3looi2 Жыл бұрын

    He went full Naruto. ...

  • @AllExistence
    @AllExistence Жыл бұрын

    Well, there goes all of Boston Dynamics's efforts for the last five years.

  • @NoName-wb4rq
    @NoName-wb4rq Жыл бұрын

    i wish the evolution game on playstore can increase the speed based on your device instead of being normal speed which takes forever.

  • @General12th
    @General12th Жыл бұрын

    Hi Dr.!

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