War Thunder F-14 VS DCS F-14

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In this video, we'll be comparing the war thunder F-14A early to the DCS F-14A, and you'll be surprised how different they really are. Hope you enjoy the video!!!
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Пікірлер: 706

  • @Ophois47
    @Ophois472 жыл бұрын

    Heatblur's DCS F-14 is on such a completely different level I can't even imagine how these could be compared. Great vid!

  • @vladterekhov503

    @vladterekhov503

    2 жыл бұрын

    but they still both are F-14 soo

  • @ianbeale5980

    @ianbeale5980

    2 жыл бұрын

    @@vladterekhov503 its like comparing raceroom to need for speed it makes zero sense but it's still fun

  • @pugachevskobra5636

    @pugachevskobra5636

    2 жыл бұрын

    DCS has a fully modeled cockpit; I’d say around 96% of all buttons and switches in the cockpit are clickable and operable; they’re not just for show. Avionics, radar, Rio seat capabilities, 100% real flight model, like c’mon lmao.

  • @Maximum_777

    @Maximum_777

    Жыл бұрын

    @@vladterekhov503 Yes, but one of them has more than 4 years worth of research and development put into it.

  • @theserpent4495

    @theserpent4495

    Жыл бұрын

    I was disappointed the Aim54 test didn’t test max range lol

  • @PyramidStudiosYT
    @PyramidStudiosYT2 жыл бұрын

    It makes me super sad that the WT tomcat can't pull more than 20 units of aoa when it's capable of 30+. Great vid!

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Ikr!!! War thunder needs to give the F-14 it's actual AOA

  • @oswisso1196

    @oswisso1196

    2 жыл бұрын

    it does pull 30units, you have to go manual control or full real control if youre using mouse aim

  • @WigSplitters

    @WigSplitters

    2 жыл бұрын

    youcan pull that aoa youcan eaily pull 30degrees it can almost do a cobra

  • @WigSplitters

    @WigSplitters

    2 жыл бұрын

    @@oswisso1196 also in acutal sim u can doit not sure why hes said youcant, maybe he is using dampening mode in sim

  • @lafosh7234

    @lafosh7234

    2 жыл бұрын

    Sucks that the best jet in game by far can’t be even more great…

  • @Terminus316
    @Terminus3162 жыл бұрын

    The problem with the F-14 in WT is that they have no choice but to handicap the flight model because it would break the game otherwise. And even still it’s completely broken due to the asinine matchmaking system.

  • @imamythyouknowyt6860

    @imamythyouknowyt6860

    2 жыл бұрын

    Yep hopefully as more 4th gen fighters are added, war thunder makes a new bracket with the really good fighters

  • @glassfullofmilk
    @glassfullofmilk2 жыл бұрын

    The DCS has the LAU countermeasure add on pylons for the AIM9 this adds additional chaff locations freeing up more flare buckets, it should appear on F14A late models in WT if anything.

  • @Boris_The_Turtle
    @Boris_The_Turtle2 жыл бұрын

    Wind: increases by 1 mph. Jester: EJECT EJECT ! ! !

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    JESTER Breathes AIR: EJECT EJCT!!!!

  • @Edward.Hudson
    @Edward.Hudson2 жыл бұрын

    F14 DCS: A focking living nightmare with its aim54 F14 WT: M E M E

  • @stoyantodorov2133

    @stoyantodorov2133

    2 жыл бұрын

    *F-14 DCS: "I've lost lock"-Jester

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Basically

  • @zooweemama911

    @zooweemama911

    2 жыл бұрын

    Say what you will about it being a nightmare, but at least it doesnt have the amraam syndrome where people consistently lob AMRAAMs into furballs. I’ve been killed over and over by friendlies in GS’s world at war server. Im guessing this is mainly due to the pilots.

  • @deadshot4245

    @deadshot4245

    2 жыл бұрын

    if you know how to notch its not a problem if you're good at doing it and not letting your jet get behind you. however if you beat it you'll die of cancer from the awg-9 painting you so who really had the worst?

  • @deadshot4245

    @deadshot4245

    2 жыл бұрын

    @@zooweemama911 people dont know how to use fox-1's

  • @trainman2226
    @trainman22262 жыл бұрын

    also remember in DCS a player can be your RIO, which sadly is impossible in WT (wheres my human RIO gang at)

  • @skeelo22

    @skeelo22

    2 жыл бұрын

    Right here

  • @hemendraravi4787

    @hemendraravi4787

    2 жыл бұрын

    It would be better if u were able to control the rio by urself or an ai which performs a set of tasks u give it.

  • @Nope_617

    @Nope_617

    2 жыл бұрын

    When 1st dev server was open, on the F-4EJ Kai for some reason when you were switching your cameras you would switch to a 3rd person camera that was not controlling your plane, it had a reticle like for aiming with the gunners on the bombers.

  • @CrazyGaming_DCS

    @CrazyGaming_DCS

    2 жыл бұрын

    here, do it everyday

  • @phrozen755
    @phrozen7552 жыл бұрын

    War thunder: Arcade game. DCS: Simulator. Two very very different things that model aircraft very very *very* differently. I'm happy for WT players, because it gets people who love air combat into the scene, but WT is a stepping stone for those who want to learn a lot more about specific aircrafts, specifically the full fidelity modeled airframes offered via DCS. Hope that makes sense.

  • @anttitheinternetguy3213

    @anttitheinternetguy3213

    2 жыл бұрын

    I play war Thunder because i dont own a pc, And theres no other air combat games Even remotely close to realism on ps4. That said as a son of an ex Air force pilot, And myself flown gliders WT SIM battles aint too Bad with cheap joystick And PS4 controller to Look around with. Its believable enough

  • @dougroberts3840

    @dougroberts3840

    2 жыл бұрын

    @phrozen I totally agree with you

  • @Not_Noodl

    @Not_Noodl

    2 жыл бұрын

    War thunder: free to play on basically anything DCS: free but expensive as hell if you want a good time

  • @joaomatulaitis7896

    @joaomatulaitis7896

    2 жыл бұрын

    not arcade per see, but not as nearly realistic as DCS

  • @mr.gamagedon8392

    @mr.gamagedon8392

    2 жыл бұрын

    @@joaomatulaitis7896 Even the realistic battles are arcadey, your pilot literally pulls 14 Gs like its nothing sometimes, not to mention the crazy shit you can do with the wierd WT physics.

  • @diss2473
    @diss24732 жыл бұрын

    important to note for takeoff and turning, the dcs f14 automatically uses a bit of flaps

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Oh yeah I totally forgot about that.

  • @deadshot4245

    @deadshot4245

    2 жыл бұрын

    slats in front or flaps in the back of the wing? at low speeds you can see the slats drop down to help airflow to create lift

  • @diss2473

    @diss2473

    2 жыл бұрын

    @@deadshot4245 flaps at rear of wing automatically drop below a certain ias

  • @deadshot4245

    @deadshot4245

    2 жыл бұрын

    @@diss2473 yeah i just havent seen it from the inside

  • @honkie_kong1689

    @honkie_kong1689

    2 жыл бұрын

    I think you are talking about the maneuver flaps. if you have your controls set up properly you can control that. It is not automatic.

  • @Hunter_i86
    @Hunter_i862 жыл бұрын

    Nice video as always .. clutter in WT is very exaggerated, they should reduce it and I'm 100% sure all players will be happy about that. Keep up the good work AeroTurtle 👍

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Totally agree, gaijin needs to remove some of the radar clutter. Also thank you so much!!!

  • @drangoll4163

    @drangoll4163

    2 жыл бұрын

    In a look down mode with a pulse Doppler radar , you shouldn't even see the terrain clutter. AWG-9 has main lobe clutter and zero Doppler filters , that generally filter out all the clutter from the ground. Of course they also are the reason why the radar has some blindspots

  • @user-qn3xu5ee3t

    @user-qn3xu5ee3t

    2 жыл бұрын

    That is nod clutter. That's an antipode effect which dcs Actually lacks

  • @user-qn3xu5ee3t

    @user-qn3xu5ee3t

    2 жыл бұрын

    Not a*

  • @Peepeepoopo

    @Peepeepoopo

    2 жыл бұрын

    no it should not top tier jets are so much more fun when not everyone is just yeeting missiles around

  • @rokstar3178
    @rokstar31782 жыл бұрын

    A quick note about wt elevator response and aoa: sensitivity is actually input lag in the settings, max it for full and direct control of you surfaces, this goes for manual wing as well. Youll get much more aoa using manual wing. Additionally, missile will det on terrain due to the proxy fuse.

  • @mab2187

    @mab2187

    2 жыл бұрын

    ? is there an option to get full activity from controls?

  • @xSl4ught3Rx
    @xSl4ught3Rx2 жыл бұрын

    Bet this is going to be a great!!! I caught you in a sim match earlier yesterday, friends say those maneuvers you were pulling in that F-14 were really crisp and clean

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Thank you so much, I hope you enjoyed the video!!!

  • @jetfighter200
    @jetfighter2002 жыл бұрын

    I bet that even FC3 models in DCS are more accurate than any aircraft in WT

  • @georgiaoni6101

    @georgiaoni6101

    2 жыл бұрын

    probably but war thunder isn't no sim that's for sure

  • @faizalbarkah2617

    @faizalbarkah2617

    2 жыл бұрын

    WT is not an aircraft sim, and they never try to do it

  • @jetfighter200

    @jetfighter200

    2 жыл бұрын

    @@faizalbarkah2617 i agree , why are people complaining then that the models (flight characteristics etc.) are not accurate when they know that.. WT can literally do what ever they want because of that

  • @JorgeAraujo97

    @JorgeAraujo97

    2 жыл бұрын

    Ace Combat 7 is actually more realistic than WT. And I'm not joking at all: just compare the Phantom II in both games to see the huge differences.

  • @georgiaoni6101

    @georgiaoni6101

    2 жыл бұрын

    @@JorgeAraujo97 no no it isn't

  • @bobbyhahsner1272
    @bobbyhahsner12722 жыл бұрын

    Usually planes are nerfed at the beginning and eventually as time goes on and more 4gen jets get added they start to buff the older planes. Same thing when the MLD came to WT

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    This is true

  • @theneef174

    @theneef174

    2 жыл бұрын

    This is backwards. Literally look at the bis and the phantom.

  • @iuploadrandomthings7783

    @iuploadrandomthings7783

    2 жыл бұрын

    @@theneef174 as a bis pilot. Compared to release it feels like a shitbucket now but some stuff I understand, some I dont.

  • @theneef174

    @theneef174

    2 жыл бұрын

    @@iuploadrandomthings7783 Yeah, they nerfed the thrust and that kinda was the biggest thing it had goin' for it.

  • @danielwang6201

    @danielwang6201

    2 жыл бұрын

    Just like British Phantoms

  • @mey.tomhero4876
    @mey.tomhero48762 жыл бұрын

    I think it might be important to note that the F-14A in warthunder is specifically denoted as the “Early” variant which means that all of its flight capabilities aren’t necessarily the same as the F-14A in DCS as the Early may imply it doesn’t have the all the same characteristics of an F-14A standard that might come in the next following updates. Great Video btw! Keep up the good work!

  • @ryanb9749

    @ryanb9749

    2 жыл бұрын

    We're essentially using the prototypes. As an engineer IRL. I can guarantee that the production version is better. 😆

  • @Kerenskyz15

    @Kerenskyz15

    2 жыл бұрын

    There is no difference. A F-14A "Late" would be the F-14A+, which was renamed to the F-14B. This was when the Tomcat got its first and only real engine upgrade, considering the D was jn such limited supply.

  • @ryanb9749

    @ryanb9749

    2 жыл бұрын

    @@Kerenskyz15 doesn't the F14B have improved Radar and electronics? It was designed to directly fight exported F14As

  • @blueofthelightanddark6273

    @blueofthelightanddark6273

    2 жыл бұрын

    The F-14A we have currently in DCS is the later modified block 135 airframe. It’s the late 1999-early 2000s era. Check out photos of VF-14, VF-41, VF-154, VF-211 in that timeframe, they still used the A variants. F-14A Upgrade (NACA gun vents, AN/ALR-67, GPS dome, port side nose gear ECM and LANTIRN capability, while still retained the TF-30-PW-414A and disabled glove vanes) To be more in context with War Thunder’s F-14A, it’s the block 90-110 airframe.

  • @Whiskey11Gaming

    @Whiskey11Gaming

    2 жыл бұрын

    @@ryanb9749 not really, no. The later production F14A and the first production F14B had effectively the same avionics and only were different with the engine and associated components. The F14D was a complete avionics overhaul with MFDs, new radar, digital flight augmentation system (NOT fly by wire), GPS-INS, IRST, etc. There was a B(U)[pgrade] which incorporated DSAS, PTID, Sparrowhawk HUD, GPS-INS, and a few ECM upgrades which turned later B models into D-lites. The F14A also received the same upgrades there at the end. While not required, the LANTIRN birds all had PTID installed and the upgraded mission computer and Sparrowhawk HUD. GPS-INS came in the early 2000s to allow for JDAM implementation. The problem with nailing down Tomcat variants is no two birds were ever alike once you got into the 90s. Each production block had slight tweaks here and there. It's easier to talk about specific BuNos than A, B, or D variants...

  • @thundercrosssplitattack2064
    @thundercrosssplitattack20642 жыл бұрын

    I want to mention, the F14 in dcs points it guns 3 degrees upwards for better lead during dogfighting, the one in war thunder just shoots straight

  • @Jebotito

    @Jebotito

    2 жыл бұрын

    In warthunder the guns of the A10 and F-4 phantom ii are installed at an angle according to official dokuments

  • @LilySanWT

    @LilySanWT

    2 жыл бұрын

    in war thunder the guns can be angled by the player before entering the battle, set by convergence distance instead of angle. So yeah it isn't built-in but it can be done.

  • @Jebotito

    @Jebotito

    2 жыл бұрын

    @@LilySanWT i mean angled down, not horizontal

  • @LilySanWT

    @LilySanWT

    2 жыл бұрын

    @@Jebotito I know what you were referring to, I was replying to the commenter. And vertical targeting is a thing in WT

  • @anddino1560
    @anddino15602 жыл бұрын

    You gotta remember that the DCS third person speed readout is in IAS and in war thunder you had ground speed for the climb rate

  • @michaelw6277
    @michaelw6277 Жыл бұрын

    There is a sim mode in WT that takes the virtual pilot completely out, if the controls in that mode react too slow that’s a direct representation of the flight model. I play WT and personally I would absolutely expect DCS to be a superior simulation of any single aircraft, but I think to write off WT as arcade trash (as some do) is foolish. The simulation mode in WT is pretty good for being free and aircraft all tend to behave in a reasonably realistic way.

  • @mamarussellthepie3995
    @mamarussellthepie39952 жыл бұрын

    Hell yeah can't wait!

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Thank you!!!

  • @spitfire_7132
    @spitfire_71322 жыл бұрын

    This is the comparison I needed

  • @Panaxxxx
    @Panaxxxx2 жыл бұрын

    In the acceleration test you were at 2200ft in DCS and 4300ft in WT. Also could be a variance based on how the acceleration is calculated based on fuel load.

  • @steingrenadier5511
    @steingrenadier55112 жыл бұрын

    1:50 You mention that the DCS acceleration is faster than the tomcat, but if the readings are correct, the WT F-14 climbed to 4k while the DCS F-14 was still at around 2k. Do they both have the same angle of attack?

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    The DCS F-14 has a better AOA, and acceleration. The War Thunder F-14A has a slightly better climb-rate.

  • @steingrenadier5511

    @steingrenadier5511

    2 жыл бұрын

    @@AeroTurtle Let me clarify it again: Are they both flying straight and level? You can't compare acceleration when one is at a different angle than the other. If the plane is angled higher, like with the WT F-14, then it would impede their acceleration because more energy goes towards lifting it higher than contributing to its speed

  • @Tacticaviator7

    @Tacticaviator7

    2 жыл бұрын

    @@steingrenadier5511 Yeah this whole comparsion is kinda like this. Not enough attention to details, like why even compare it with DCS if the War Thunder one is flown with instructor on and not manual control etc. also I wouldn't be suprised if the fuel loads were different between the games.

  • @connorbranscombe6819

    @connorbranscombe6819

    2 жыл бұрын

    @@Tacticaviator7 seems like this guy was too busy shitting out a video instead of actually doing any real comparisons.

  • @pogba638
    @pogba6382 жыл бұрын

    Its amazing when jester ejects as his mic disconnects you can hear the first part of "Good Luck"

  • @LordMarchewka
    @LordMarchewka Жыл бұрын

    Damn. Jazz Jackrabbit 2 music. Neat choice!

  • @kaiderbrecher9642
    @kaiderbrecher96422 жыл бұрын

    That’s the videos I want to see!

  • @zooweemama911
    @zooweemama9112 жыл бұрын

    Fun fact: in DCS the AIM-54A mk 47 actually performs better than the AIM-54C Mk 47. If you play DCS, take out the AIM-54A Mk 47/60, as it kinematically outperforms the C model. C model has slightly better tracking and radar, however in game not enough of a difference to warrant taking the C over the A.

  • @zooweemama911

    @zooweemama911

    2 жыл бұрын

    This should hopefully be fixed at some point in the near future

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Yeah me and my buddy always use the MK60 because of this exact reason. The AIM-54C just don't hit targets as much as the MK60. Plus the MK60 has the longest range.

  • @tassisfrois

    @tassisfrois

    2 жыл бұрын

    Note: In DCS, Heatblur noticed that none of the Phoenixes missiles models (A/C) has their models finalized yet. Only few lines of algorithms and 3D modeled..

  • @stephensanford5273

    @stephensanford5273

    2 жыл бұрын

    @@tassisfrois Generally I shoot Mk60's when I'm in PvE, but the C does have slightly better notch resistance, so it's generally just a tad better in PvP. But like the guy above said, Heatblur is still tuning it, thankfully...

  • @zaelu
    @zaelu Жыл бұрын

    it's like comparing the paint on the wheel rims between a Ferrari and a shopping cart... great video GG... :D :D :D

  • @DustinBlaise
    @DustinBlaise2 жыл бұрын

    0:38 I laughed when he mispronounced the RIO's name as "Yester" while it's actually "Jester" with a J. PS: the F-14A in War Thunder is the EARLY Variant while the DCS version is a later model. Which is why in War Thunder, the F-14A Early is lacking certain missiles and components compared to DCS. And the Phoenix is really new to WT and I'm sure is gonna go through a few more tweaks to improve and balance the missile.

  • @PyroBlonde7777

    @PyroBlonde7777

    2 жыл бұрын

    @Kaiser Willhelm II I use the Phoenix and its ass in Warthunder. It loses track easily once aircraft hit the deck. Even going as far as to fly right by the target. The TWS radar system struggles to find targets as well due to terrain masking. Otherwise its a great plane.

  • @PyroBlonde7777

    @PyroBlonde7777

    2 жыл бұрын

    @Kaiser Willhelm II The Phoenix shouldn't lose track just because the aircraft is on the deck. Half my Phoenix missiles hit the ground early. Obviously the missile is easy to avoid but I'm talking specifically tracking. I'm getting better at acquiring lock and picking targrts. Even got a player kill. AI kills seem to be most common. But yes the Sparrows do really well in comparison to the F4E lol.

  • @PyroBlonde7777

    @PyroBlonde7777

    2 жыл бұрын

    @Kaiser Willhelm II Did you watch the video by chance? You see the missile blow up at ground level losing track. What do you think your average player does at 11.3 right now? They fly low on the deck. That's the majority. So your kills consist of the one dude with altitude who isn't paying attention. TWS works but theres too much radar clutter. It isn't accurate.

  • @PyroBlonde7777

    @PyroBlonde7777

    2 жыл бұрын

    @Kaiser Willhelm II I fired two in ripple mode and right as they both got close on the deck they lost track. They flew in a straight line right past the guy who wasn't even defending (turning). The Phoenix missiles didn't even have to turn much lmao. They only turn 16Gs so the only thing going for them is range, speed, and TWS. When TWS is underperforming the missile loses its major strength. I have got 4 AI kills in a match with them but AI fly high and flat.

  • @PyroBlonde7777

    @PyroBlonde7777

    2 жыл бұрын

    @Kaiser Willhelm II Again, the video already proves my point. Not arguing with you about it 🤦🏼‍♂️

  • @tzeffsmainchannel
    @tzeffsmainchannel Жыл бұрын

    Wonderful! 😎👍

  • @BCSchmerker
    @BCSchmerker2 жыл бұрын

    Remember, Eagle Dynamics prioritizes accuracy over game feel. I predict me able to set the slats to Half before throwing the engines to MAX and pulling the stick full up before backing off to sustained AOA.

  • @runchaoli8011
    @runchaoli8011 Жыл бұрын

    Great video please do more. Also warthunder has a 8111 port that can tell you more information about the fight status and u can use a add on to access it.

  • @TROCGamingWT
    @TROCGamingWT2 жыл бұрын

    nice video

  • @lyfeobserver
    @lyfeobserver2 жыл бұрын

    I absolutely love the Ace Combat music in the background god the nostalgia 👌💯

  • @sylviagordon3085
    @sylviagordon3085 Жыл бұрын

    2:46 the way he said good luck and dipped out😂

  • @lourencoalmada1305
    @lourencoalmada13052 жыл бұрын

    Been trying to make R3Rs work in War Thunder for the last 3 days and yes, if there is any tiny amount of ground on my radar search area, it just can't lock on to enemy planes.

  • @user-qn3xu5ee3t

    @user-qn3xu5ee3t

    2 жыл бұрын

    Because 21 lacks pd

  • @Whiskey11Gaming

    @Whiskey11Gaming

    2 жыл бұрын

    @@user-qn3xu5ee3t and because the R3R and R3S are both based upon the AIM9B sidewinder.... with generally pretty awful guidance sections in comparison to western missiles of the time. They are short ranged and practically blind. Worse with ground clutter. In general, the R3R is best used with the target above you where the MiG21 radar was designed to perform the best. Not being a pulse doppler radar means ground clutter is a problem, as are clouds...

  • @DagothMoose
    @DagothMoose2 жыл бұрын

    The climb difference could also have something to do with the differences in the way DCS models atmosphere and air density

  • @MzRayTimo3x
    @MzRayTimo3x2 жыл бұрын

    "INTERNATIONAL JESTER MOMENT" Got me looooolllllllll

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Xdddd

  • @The-Red-Baron
    @The-Red-Baron2 жыл бұрын

    The beginning of the video was very funny! 😄

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Glad you liked it! XDDD

  • @niixodus
    @niixodus2 жыл бұрын

    Please do more of these

  • @littlep0d087
    @littlep0d087 Жыл бұрын

    With the flat spins for war thunder, it is used a lot in pulling Stalling menuavers and is commonly used to get behind a target and it looks pretty goofy seeing something so big get out of something so violent so quick.

  • @friedbananadoesgames
    @friedbananadoesgames2 жыл бұрын

    I like the video but the intro really killed me. "International Jester Moment"

  • @uberschnilthegreat22
    @uberschnilthegreat222 жыл бұрын

    THIS IS A CERTIFIED *COMPRESSOR STALL MOMENT*

  • @johjoh9270
    @johjoh92702 жыл бұрын

    Did they model having to roll with your rudders at high AoA for WT? curious about that particular one since it was a tricky one to get used to in DCS and fundamental for dogfighting in the tomcat

  • @TS1336
    @TS13362 жыл бұрын

    That Jazz Jackrabbit soundtrack... 💙

  • @WigSplitters
    @WigSplitters2 жыл бұрын

    if you use sim controls you can pull that same aoa ive tried it, in WT i can almost do a cobra

  • @hhh3619
    @hhh36192 жыл бұрын

    3:45 Nice music nugget

  • @SuprememK4275
    @SuprememK42752 жыл бұрын

    Yeeah I can’t wait!!!!!!!

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    :>

  • @agdgdgwngo
    @agdgdgwngo2 жыл бұрын

    Can't speak for WT but the DCS F14 is probably one of the best simulations ever made. Shocked me at first just how unstable and difficult the F14 is in any kind of intense manouvers. It's so awkward it makes the MiG-21 seem like a pilot's dream in comparison.

  • @Zosterias
    @Zosterias2 жыл бұрын

    Need to know that song at the start of the video... Feels like I've heard it somewhere before.

  • @ilejovcevski79
    @ilejovcevski792 жыл бұрын

    Very good analysis there mate. As an avid DCS user, i must add that the F-14A is still WIP, and the acceleration, especially above 400 knots may change in the future.

  • @dm420apfsds
    @dm420apfsds2 жыл бұрын

    Hopefully with the introduction of more 4th gen fighters the F14 will receive its missing features

  • @quaestor856
    @quaestor8562 жыл бұрын

    The inability to connect SARH missiles on low-alt in WT is actually pretty much the only way to escape it. Sure you can notch a missile, but it's a lot safer to just duck to the ground, because chaffs just don't work in this game. Radar lock can be pulled off on chaffs, but most of the SARH missiles with CW signal will still go for aircraft. Or maybe I just don't know something about radar lock, SARH AAM's and chaffs, correct me if I'm wrong.

  • @WigSplitters

    @WigSplitters

    2 жыл бұрын

    close range the only thing you can do to defeat an aim 7f is roll it out but youhave to time it perfectly and if youre over 10kms away you can notch

  • @themonkeyspaw7359

    @themonkeyspaw7359

    2 жыл бұрын

    Chaff doesn't fool a missile in the way flares do. The plane illuminates the general area around the target. So its up to the missile itself to ignore the chaff. WT could do a better job with its UI for sure.

  • @quaestor856

    @quaestor856

    2 жыл бұрын

    @@WigSplitters you can duck to the ground to evade the 7F, works pretty well most of the times. Sometimes bugs are actually helpful.

  • @Asghaad

    @Asghaad

    2 жыл бұрын

    what you arent aware of is the stupid WT mechanic where the radar switches to the chaff instantly and locks it up but the radar output is not a pixel beam but a cone, so the radar is locked to the chaff but as long as you are in the radar cone the missile seeker will see your aircraft as bigger radar return and go for you. so the chaff is both over performing (taking away lock with single chaff is STUPID) and underperforming (as long as you dont move out of radar beam its ineffective) its absolutely bonkers that all you have to do to scrap a RHM is to pop ONE chaff and move slightly ... making acquiring skills like notching absolutely irrelevant (and also notching angles in WT are insane and radar missiles basically dont work at all if the bandit is cold (meaning heading away from you .... pointing his ass to you ... for those that do not know what "going cold" means) ...

  • @rokstar3178

    @rokstar3178

    2 жыл бұрын

    @@Asghaad if you fire a aim 7 and maintain the target in your radar cone the aim7 will still track the brightest target. Post launch its nothing but a heatseaker for radar return.

  • @az-kalaak6215
    @az-kalaak62152 жыл бұрын

    During acceleration tests, careful, in WT you were 4k miles up and in DCS you were 2k miles up Dunnon if this can lead to significant differences, but heh, not the same height same during climb up I felt the wings were not in the same position between both games? except that, great comparison :)

  • @kommandantkillcode

    @kommandantkillcode

    Жыл бұрын

    Feet, not miles, but yeah, they had a bunch of issues where they didn’t do the tests in completely identical conditions and it screwed with the results.

  • @pogo1140
    @pogo1140 Жыл бұрын

    I've launched missiles that hit the ground in DCS. Low altitude release, about 300ft, locked up an Su-30, launched an AIM-7, saw it drop and hit the ground before the rocket motor could ignite.

  • @ZaYn.91
    @ZaYn.912 жыл бұрын

    in a nutshell : WT F-14 is basically the simplified version of F-14, where DCS is the almost perfect/identical example version of F-14. F-14 in War Thunder doesn't have the same complexity as F-14 in DCS, you can tell it by yourself if you see how the F-14 radar works ( and how to make the radar works efficiently) in WT vs DCS. in WT it's more like a 'go-to' game, but in DCS it takes days or even weeks to understand how the plane works, even the cold start takes hours to understand

  • @Whiskey11Gaming

    @Whiskey11Gaming

    2 жыл бұрын

    The F14 cold start from the pilot seat is like a dozen switches... if that... there really isn't much to do. The RIO pit is way more involved though.

  • @ZaYn.91

    @ZaYn.91

    2 жыл бұрын

    @@Whiskey11Gaming i agree

  • @SupaMan2122
    @SupaMan21222 жыл бұрын

    Alway thought ground interference was why radar missiles didn’t work low, Gaijiiiiin!!!

  • @nicogonzalez172
    @nicogonzalez1722 жыл бұрын

    I think that the Tomcat in dcs Is more realistic, but isn't bad in WT to be honest Nice video mate, keep working!

  • @itsyaboyJStar
    @itsyaboyJStar2 жыл бұрын

    😭 the opening I’m trippen

  • @cryx4
    @cryx42 жыл бұрын

    War Thunder i think attempts to balance radars by making ground clutter absolutely ridiculous. If you even glance at the ground with anything but the best radar in the game you lose your lock, missile goes dumb, everyone points and laughs.

  • @mrbillybob444

    @mrbillybob444

    2 жыл бұрын

    And, 6he f14 radar is not in that small group at the moment. It is performing like a low tier mig radar. The f4j much more easily gains and maintains lock. But the f14s radar should be much stronger.

  • @WigSplitters

    @WigSplitters

    2 жыл бұрын

    @@mrbillybob444 idk at long range the radar works extremley well, my aim 7fs work amazingly, but holy shit close range it struggles tolock something 2kms infront of it

  • @s3viking214

    @s3viking214

    2 жыл бұрын

    Lol that radar thing worked in this game called gs3. Was super annoying when mig-21s would do that but then again the game was old with only F-4s and it was a balancing thing

  • @mamarussellthepie3995

    @mamarussellthepie3995

    2 жыл бұрын

    Just hope they don't slaughter the F15A radar this bad! Jeese

  • @doc7000
    @doc70002 жыл бұрын

    In War Thunder did you put your controls into sim mode, it gets rid of the "instructor", also you can do things like manual wing sweep.

  • @noop8028
    @noop80282 жыл бұрын

    You can sweep the wing back by switching to manual sweep swing control on the airfield

  • @nick4506
    @nick45062 жыл бұрын

    most recent update you can fow fold the wings while parked in warthunder, also a reduced takeoff speed.

  • @ionoverdrive8164
    @ionoverdrive81642 жыл бұрын

    For the last part with the radar missile you had to use PD that ignored ground clutter

  • @directfrontalgamer
    @directfrontalgamer2 жыл бұрын

    Nice comparison dude ....😎😎😎😎😎😎😎😎😎😎👍👍 great vid ..... 😎

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Thanks! 👍

  • @directfrontalgamer

    @directfrontalgamer

    2 жыл бұрын

    @@AeroTurtle 😎😎👍🤩😁😁😎

  • @Air-Striegler
    @Air-Striegler Жыл бұрын

    Next: We shall compare my preschool drawings of people to Albrecht Dürer portraits.

  • @dt_052
    @dt_0522 жыл бұрын

    Acceleration test was done at a 2000ft altitude difference so that changes things a bit.

  • @emmalyotier777
    @emmalyotier7772 жыл бұрын

    do a full test of the aim-54 missle, and the awg-9 like test its ground filtering, notch cone, the ability if the aim-54 to track on its own ect

  • @frankieM_
    @frankieM_3 ай бұрын

    i mean i actually like the fact that radar missiles cant hit you if your low to the ground, makes stock gameplay less frustrating and those 16v16 matches in small maps a lot less annoying with how many radar missiles could be in the air at one time

  • @macrossMX
    @macrossMX2 жыл бұрын

    I guess one win for the WT F-14 over the DCS F-14 is the presence of a working Glove Vane that opens up when the wings are fully swept back. Though it is debatable as the WT F-14 is the early model circa 1974-1977 while the DCS F-14 is a late model around the 1990s where most A model Cats had their Glove Vanes disabled and welded shut to cut back on mantenance.

  • @plantump1804
    @plantump18042 жыл бұрын

    Cool vid, but about radar missiles in wt it is not like they would always miss, actually I think with pd they are working prety well, but I was not flying the F-14 so I cannot tell, just talking here about FGR.2

  • @meatisomalley
    @meatisomalley2 жыл бұрын

    Your climb was pretty high in WT during the acceleration section. You might want to accelerate in a straight line next time for a more accurate comparison. Altitude is also important.

  • @ZeNiT97

    @ZeNiT97

    2 жыл бұрын

    And also test on same altitude, dcs was at 2000ft while war thunder at 4000ft

  • @zawadlttv
    @zawadlttv Жыл бұрын

    the thing with the radar tracking below the target when someone is flying low to the ground is not a thing with the f14, its a thing in warthunder as a whole

  • @rags417
    @rags417 Жыл бұрын

    When the F-14 came out in WT I thought that it's maneuverability was crazy OP but it looks like it is similar or even a bit worse to its performance in DCS. The difference I think is that since there are no compressor stalls in WT pilots feel free to do snap rolls, insane AOA moves and so on because they know that they wont get punished. I'm still playing Rank II so none of this means anything to me but I am wondering what 4.5 and 5th gen fighter will maneuvers will look like !

  • @maratischst1376
    @maratischst137611 ай бұрын

    tbh i don’t understand that jester stuff. I asked a Russian Su-34 pilot who took part in smo/war/whatever and he said that if the pilot ejects, the co-pilot ejects with him automatically, so there is no way he leaves his mate in jet. So i don’t get how the jester leaves pilot in plane

  • @gibbo_303
    @gibbo_3032 жыл бұрын

    cant really compare an arcade game to a sim but pretty alright comparison

  • @Blackout5871
    @Blackout58712 жыл бұрын

    At 572Kn, War Thunder's wings are still separated. At 474Kn, DCS is at full rock n' roll.

  • @doganaybalaban5080
    @doganaybalaban50802 жыл бұрын

  • @flytism1989
    @flytism19892 жыл бұрын

    Ayo Turtle you couldve had me fly lower in DCS

  • @GonzoMFahri
    @GonzoMFahri Жыл бұрын

    dude what's the sick background music?

  • @chickensya
    @chickensya2 жыл бұрын

    It wasn’t climbing as fast because the wings were folded all the way

  • @aahmkabooom6616
    @aahmkabooom6616 Жыл бұрын

    you can swep the wings 100% back, you need to bind the keys for it

  • @TheArcticFoxxo
    @TheArcticFoxxo2 жыл бұрын

    great video, but jesus christ please fix mic. if you don't have anything for it, try Equalizer APO

  • @Brextynne
    @Brextynne2 жыл бұрын

    Great job brother. I hope the new top gun has the same affects on the navy as the original. Naval Aviation produces the best pilots in the world!

  • @tinefme
    @tinefme6 ай бұрын

    DCS: Realistic fighting WT: Arcade Fighting

  • @jaromirandel543
    @jaromirandel5432 жыл бұрын

    The very first thing I've noticed is different 3D model. And because I know the 3D model in DCS was laser scanned in museum, then I guess the 3D model in WT is "drawn from photo".

  • @MultiVeeta
    @MultiVeeta Жыл бұрын

    It's like comparing a simulated F14 Vs a mario kart called F14.

  • @AeroTurtle

    @AeroTurtle

    Жыл бұрын

    factual

  • @scottl9660
    @scottl96602 жыл бұрын

    Love the video, I always considered DCS the clickable cockpit version of War Thunder.

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    Thank you!!!

  • @blameusa7082
    @blameusa70822 жыл бұрын

    Precision engineers tool vs Kid's plastic screwdriver...... JEEBUS

  • @fratilaalexandru5119
    @fratilaalexandru51192 жыл бұрын

    Jazz Jackrabbit background music ^^

  • @AeroTurtle

    @AeroTurtle

    2 жыл бұрын

    :>>>

  • @tacticalra1nbow956
    @tacticalra1nbow9562 жыл бұрын

    But it’s a F-14B(A+) 1989 year in DCS and early early F-14A(one of first 10 or 20 produced) 1974 year in WT

  • @andredalia9683
    @andredalia96832 жыл бұрын

    do take note that the F14 in WT is the A/early model

  • @angus6678
    @angus66782 жыл бұрын

    Shouldnt the test be to see which one is more realistic rather than faster or better? i know dcs would win but it'd be nice to see what things are more realistic between the games. Great vid! Subbed and liked. :D

  • @kettlekett13
    @kettlekett132 жыл бұрын

    Hello AeroTurtle GG means Good Game

  • @warthog4430
    @warthog44302 жыл бұрын

    3:10 You can indeed move the wings fully back In war thunder you just need to set the controls up for it to do so. Edit:spelling.

  • @Nottrules

    @Nottrules

    2 жыл бұрын

    Not on the ground lol

  • @DeeDos1484

    @DeeDos1484

    2 жыл бұрын

    Yeah, the manual control for all swept wing aircraft, has a weird limit on it. If you're slow enough, 100% sweep won't go past a certain angle, but it will if you're in the air.

  • @infernogamey374
    @infernogamey3742 жыл бұрын

    thx now i know how to dodge aim-7f's

  • @typhoon109
    @typhoon109 Жыл бұрын

    cool comparison! although one thing i will say... IS THAT A SYNTH REMIX OF LIGHTHOUSE in the background?? sounds incredible! can you send me a link

  • @AeroTurtle

    @AeroTurtle

    Жыл бұрын

    Thank you, search up this on youtube Ace Combat 7 LIGHTHOUSE better known as Synthouse SYNTHWAVE

  • @typhoon109

    @typhoon109

    Жыл бұрын

    @@AeroTurtle oh yeh i see it, thx!

  • @gr86_tr
    @gr86_tr Жыл бұрын

    Radar missiles performing poorly on the ground is a balancing feature.

  • @sosobel5843
    @sosobel5843 Жыл бұрын

    Now, Mirage 2000c in War Thunder vs DCS

  • @TomP-148
    @TomP-1482 жыл бұрын

    I don't think anything accelerates that fast in DCS at that altitude.

  • @badhabits8492
    @badhabits8492 Жыл бұрын

    2:47 could blow up as a small meme no context needed

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