Walk on a path using Mixamo in Blender and 3ds Max

Фильм және анимация

Hello friends. This tutorial was requested on how to take the walk cycle from Mixamo and have characters walk on a path in both Blender and 3ds Max. It can be applied to characters from Mixamo and your own custom characters. Blender starts at the beginning of the video. 3ds Max portion starts at 06:47.
Music info:
Void Edge - Lesion X soundcloud.com/lesionxbeats​
Creative Commons - Attribution 3.0 Unported - CC BY 3.0
Free Download / Stream: bit.ly/al-void-edge​
Music promoted by Audio Library kzread.info/dash/bejne/o5iTlM6Rj8XdgLw.html
animaza.com

Пікірлер: 33

  • @georgeeid3861
    @georgeeid38619 ай бұрын

    thank you so much , much needed , saved me loads of time in researching on how to move mixamo animations in ds max . truly a hero

  • @AnimazaStudios

    @AnimazaStudios

    9 ай бұрын

    Glad it helped!

  • @antonio1966fighter
    @antonio1966fighter6 ай бұрын

    Congratulations...you are a perfect teacher!

  • @AnimazaStudios

    @AnimazaStudios

    6 ай бұрын

    Thank you! 😃

  • @J.l198
    @J.l198 Жыл бұрын

    your method is the best thanks! definitely subscribed.

  • @AnimazaStudios

    @AnimazaStudios

    Жыл бұрын

    Thanks for the sub!

  • @Mizuhashi
    @Mizuhashi Жыл бұрын

    Sangat berguna bang, terima kasih

  • @NwoRun
    @NwoRun Жыл бұрын

    Thank you

  • @AnimazaStudios

    @AnimazaStudios

    Жыл бұрын

    You're welcome

  • @mariejossiejn4648
    @mariejossiejn4648 Жыл бұрын

    MUCHAS GARACIAS DESDE MÉXICO!!

  • @AnimazaStudios

    @AnimazaStudios

    Жыл бұрын

    Gracias

  • @haakonflaar
    @haakonflaar Жыл бұрын

    How can I export the updated blender animation as a new FBX? When I do, the animation is not moving, but simply playing the used inplace walking animation. Also, how do I remove the cone from the final animation?

  • @AnimazaStudios

    @AnimazaStudios

    Жыл бұрын

    Hello. I created a tutorial to address your specific question, found here: kzread.info/dash/bejne/iomJxdNvoqi-fMY.html

  • @rrodriguesv2
    @rrodriguesv22 жыл бұрын

    Hello thanks for the tutorial very good and direct!!! One question how we add multiple mixamo animations into one character example from frame 0 - 100 walk, 101 to 200 jump, 201 to 300 stop and sit ? inside 3dsmax if possible ?

  • @AnimazaStudios

    @AnimazaStudios

    2 жыл бұрын

    Hello Gustavo. We will definitely keep it in mind for future tutorials. In the meantime, check out this video: kzread.info/dash/bejne/rKij2tWGpKubcsY.html

  • @AnimazaStudios

    @AnimazaStudios

    Жыл бұрын

    Hello Gustavo. Ask and you shall receive. Here is the tutorial you requested: kzread.info/dash/bejne/c4qfxJWwgKbKqpM.html&lc=UgzlBUZA6US4JKS7Det4AaABAg

  • @liam4184
    @liam418410 ай бұрын

    My grouped object isn't moving with the dummy in 3ds max 😭😭 I've tried everything, but the grouped animation just stays still whilst the dummy moves

  • @AnimazaStudios

    @AnimazaStudios

    10 ай бұрын

    Hello. First restart 3ds Max. Then as a test import the character, group it, then create a dummy object and attach to it. If it works, create the path and attach the dummy to it. Also make sure you are using real world measurements. That always helps.

  • @springwater3723
    @springwater3723 Жыл бұрын

    can i add key frames to how fast or slow he moves along the path?

  • @AnimazaStudios

    @AnimazaStudios

    Жыл бұрын

    Hello. In both 3ds Max and Blender all you have to do is grab the keyframes and extend them to increase or decrease the speed of the animation.

  • @sradhanjalinayak6680
    @sradhanjalinayak6680 Жыл бұрын

    what is the purpose of the cone?

  • @AnimazaStudios

    @AnimazaStudios

    Жыл бұрын

    Hello. It is a visual indication of the direction the character is facing. You don’t have to use a cone. You can use any object like a pyramid or a box. I use it because it is easy to create.

  • @NwoRun
    @NwoRun Жыл бұрын

    Anyone knows how to import 'walking animation from the video' to keyshot?

  • @AnimazaStudios

    @AnimazaStudios

    Жыл бұрын

    Try installing the KeyShot for 3ds Max plugin.

  • @pinder3876
    @pinder38762 жыл бұрын

    Hi Sir, Character made in make human and upload to maximo after ringing download and import in blender, know the character skin blur during walking, I can't understand please suggest

  • @AnimazaStudios

    @AnimazaStudios

    2 жыл бұрын

    I think the problem is with MakeHuman. It is not a widely used industry-standard software. But if you still want to use it, I would recommend outputting from MakeHuman to Blender to check the mesh. Then from Blender export it to Mixamo, then back to Blender. Hope this helps.

  • @pinder3876

    @pinder3876

    2 жыл бұрын

    Thanks a lot Sir

  • @pinder3876

    @pinder3876

    2 жыл бұрын

    @@AnimazaStudios kzread.info/dash/bejne/hJ-blMuzqLqTlqw.html

  • @pinder3876

    @pinder3876

    2 жыл бұрын

    @@AnimazaStudios Sir please check video problem is still Pending

  • @AnimazaStudios

    @AnimazaStudios

    2 жыл бұрын

    @@pinder3876 I think the best thing to do is not use MakeHuman and use another software or service.