Walk on a path using Mixamo in Blender and 3ds Max
Фильм және анимация
Hello friends. This tutorial was requested on how to take the walk cycle from Mixamo and have characters walk on a path in both Blender and 3ds Max. It can be applied to characters from Mixamo and your own custom characters. Blender starts at the beginning of the video. 3ds Max portion starts at 06:47.
Music info:
Void Edge - Lesion X soundcloud.com/lesionxbeats
Creative Commons - Attribution 3.0 Unported - CC BY 3.0
Free Download / Stream: bit.ly/al-void-edge
Music promoted by Audio Library kzread.info/dash/bejne/o5iTlM6Rj8XdgLw.html
animaza.com
Пікірлер: 33
thank you so much , much needed , saved me loads of time in researching on how to move mixamo animations in ds max . truly a hero
@AnimazaStudios
9 ай бұрын
Glad it helped!
Congratulations...you are a perfect teacher!
@AnimazaStudios
6 ай бұрын
Thank you! 😃
your method is the best thanks! definitely subscribed.
@AnimazaStudios
Жыл бұрын
Thanks for the sub!
Sangat berguna bang, terima kasih
Thank you
@AnimazaStudios
Жыл бұрын
You're welcome
MUCHAS GARACIAS DESDE MÉXICO!!
@AnimazaStudios
Жыл бұрын
Gracias
How can I export the updated blender animation as a new FBX? When I do, the animation is not moving, but simply playing the used inplace walking animation. Also, how do I remove the cone from the final animation?
@AnimazaStudios
Жыл бұрын
Hello. I created a tutorial to address your specific question, found here: kzread.info/dash/bejne/iomJxdNvoqi-fMY.html
Hello thanks for the tutorial very good and direct!!! One question how we add multiple mixamo animations into one character example from frame 0 - 100 walk, 101 to 200 jump, 201 to 300 stop and sit ? inside 3dsmax if possible ?
@AnimazaStudios
2 жыл бұрын
Hello Gustavo. We will definitely keep it in mind for future tutorials. In the meantime, check out this video: kzread.info/dash/bejne/rKij2tWGpKubcsY.html
@AnimazaStudios
Жыл бұрын
Hello Gustavo. Ask and you shall receive. Here is the tutorial you requested: kzread.info/dash/bejne/c4qfxJWwgKbKqpM.html&lc=UgzlBUZA6US4JKS7Det4AaABAg
My grouped object isn't moving with the dummy in 3ds max 😭😭 I've tried everything, but the grouped animation just stays still whilst the dummy moves
@AnimazaStudios
10 ай бұрын
Hello. First restart 3ds Max. Then as a test import the character, group it, then create a dummy object and attach to it. If it works, create the path and attach the dummy to it. Also make sure you are using real world measurements. That always helps.
can i add key frames to how fast or slow he moves along the path?
@AnimazaStudios
Жыл бұрын
Hello. In both 3ds Max and Blender all you have to do is grab the keyframes and extend them to increase or decrease the speed of the animation.
what is the purpose of the cone?
@AnimazaStudios
Жыл бұрын
Hello. It is a visual indication of the direction the character is facing. You don’t have to use a cone. You can use any object like a pyramid or a box. I use it because it is easy to create.
Anyone knows how to import 'walking animation from the video' to keyshot?
@AnimazaStudios
Жыл бұрын
Try installing the KeyShot for 3ds Max plugin.
Hi Sir, Character made in make human and upload to maximo after ringing download and import in blender, know the character skin blur during walking, I can't understand please suggest
@AnimazaStudios
2 жыл бұрын
I think the problem is with MakeHuman. It is not a widely used industry-standard software. But if you still want to use it, I would recommend outputting from MakeHuman to Blender to check the mesh. Then from Blender export it to Mixamo, then back to Blender. Hope this helps.
@pinder3876
2 жыл бұрын
Thanks a lot Sir
@pinder3876
2 жыл бұрын
@@AnimazaStudios kzread.info/dash/bejne/hJ-blMuzqLqTlqw.html
@pinder3876
2 жыл бұрын
@@AnimazaStudios Sir please check video problem is still Pending
@AnimazaStudios
2 жыл бұрын
@@pinder3876 I think the best thing to do is not use MakeHuman and use another software or service.