Vulkan with C++, Stage 4: Physical Device Selection

#gamedev #gamedevelopment #programming
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Пікірлер: 6

  • @blvnktek
    @blvnktekАй бұрын

    Dude you are amazing thanks for uploading these... I've been trying to figure how to od this part

  • @IntheFishtank
    @IntheFishtankАй бұрын

    Did you already achieved physical device selection in OpenGl using ICD ?

  • @GetIntoGameDev

    @GetIntoGameDev

    Ай бұрын

    Haven’t tried it personally, just heard horror stories. “What are you doing?” “Writing a custom driver” “Why?” “OpenGL won’t let me select a device”

  • @IntheFishtank

    @IntheFishtank

    Ай бұрын

    @@GetIntoGameDev Same here :) It is in my TODO list...

  • @kakalisaha9428
    @kakalisaha9428Ай бұрын

    Sir can you use vulkan.h

  • @kplays_6000

    @kplays_6000

    Ай бұрын

    It's quite easy to convert between the two using the documentation