Vulkan with C++, Stage 12: Synchronization

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Пікірлер: 5

  • @SkyFly19853
    @SkyFly1985315 күн бұрын

    making progress, are we?

  • @GetIntoGameDev

    @GetIntoGameDev

    15 күн бұрын

    It’s getting there!

  • @SkyFly19853

    @SkyFly19853

    15 күн бұрын

    @@GetIntoGameDev indeed !

  • @DaminGamerMC
    @DaminGamerMC15 күн бұрын

    what i dont get is why this is needed to be done by us. Its not like we are ever going to no use syncronization. I think it is good that vulkan gives us more control but some things are just not needed imo.

  • @GetIntoGameDev

    @GetIntoGameDev

    15 күн бұрын

    You and me both, didn’t realize when I started down this path that I’d need to reverse engineer my graphics card 😬