Volumetric Noise in Cinema 4D - Tutorial

Фильм және анимация

A tutorial that features procedural volume modeling using noise fields in Cinema 4D.
Thanks for watching, please remember to Like and Subscribe!
Project File (includes the volumes I made in the thumbnail):
mega.nz/folder/OklkGQQA#AX03GSMdrU2VU-Uy57Lz8Q

Пікірлер: 67

  • @joshuatowers7181
    @joshuatowers71813 жыл бұрын

    Fantastic! Keep em coming. They are appreciated

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Thanks for watching! More tutorials coming soon! 😁

  • @danivicario
    @danivicario3 жыл бұрын

    Really useful and with infinite possibilities. Thanks so much

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Happy to help! 😁

  • @mrdarklight
    @mrdarklight2 жыл бұрын

    This was SUPER helpful with my project.

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    Awesome! I'm glad it helped!

  • @TheRedclover23
    @TheRedclover233 жыл бұрын

    Super useful and quick, thanks so much

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    My pleasure! So glad you found it useful! 😁

  • @pfifferling6811
    @pfifferling68114 ай бұрын

    thank you that was very clear and concise tutorial

  • @josephthomasvfx

    @josephthomasvfx

    11 күн бұрын

    You're welcome! Thanks for watching!

  • @BBennie444
    @BBennie4443 жыл бұрын

    Really nice and easy tutorial with an immediate nice result thank you! Subbed to see what else i can learn from you :D

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Cheers! Thanks for the sub!

  • @MubasharKhadim
    @MubasharKhadim3 жыл бұрын

    superrrr simpllllee tutorial, i like when its simpleeee, keep them coming, new sub as well, bravo

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Thank you so much I really appreciate it! Heaps more tutorials coming soon! 😁

  • @shengzao
    @shengzao3 жыл бұрын

    nice tutorial!

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Thanks for watching! 😁

  • @astinazarafza8360
    @astinazarafza83603 жыл бұрын

    amazing

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Cheers! 😁

  • @MannyGonzalez
    @MannyGonzalez Жыл бұрын

    Cool stuff

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    Cheers!

  • @Drawbotify
    @Drawbotify3 жыл бұрын

    Super nice thank you for sharing. Could you please also make a video on the rendering of this scene please ?

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Hi there, thanks for the request! I'll be making another tutorial soon that shows the same sub-surface scattering technique I used in this video! 😁

  • @revocolor
    @revocolor3 жыл бұрын

    Thank u nice one, subbed ;)

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Cheers! 😁

  • @hasantube2602
    @hasantube26023 жыл бұрын

    Finally, a great channel for cinema 4d

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Thanks so much for your support! Heaps more tutorials coming in the future! 😁

  • @ephraimcarter2386

    @ephraimcarter2386

    3 жыл бұрын

    i know I am kind of off topic but does anyone know a good website to watch newly released series online?

  • @makaigianni9184

    @makaigianni9184

    3 жыл бұрын

    @Ephraim Carter Try FlixZone. Just google for it :)

  • @jaimememphis5003

    @jaimememphis5003

    3 жыл бұрын

    @Makai Gianni Definitely, I have been watching on FlixZone for months myself =)

  • @ephraimcarter2386

    @ephraimcarter2386

    3 жыл бұрын

    @Makai Gianni Thanks, I signed up and it seems like they got a lot of movies there :D I really appreciate it !!

  • @Zoe-gp3ps
    @Zoe-gp3ps2 жыл бұрын

    Awesome effect! Thanks. But how did you change the milting-whole-like pixels to the rock feeling cube as the cover?

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    I uploaded my project file for the thumbnail and added it to the video description if you want to take a look at how it's made.

  • @SoapyArts
    @SoapyArts3 жыл бұрын

    LOVE

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Cheers! 🥂

  • @emonsheikh9585
    @emonsheikh95853 жыл бұрын

    nc tutorial .if you can give a tutorial or tips for furniture (3d modal) .I will happy too see it.

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Thanks for watching! Heaps more tutorials coming soon! 😁

  • @emonsheikh9585

    @emonsheikh9585

    3 жыл бұрын

    @@josephthomasvfx okay bro

  • @rgx0015
    @rgx00152 жыл бұрын

    great tutorial , what if i wanted a shader field to effect only a certain part of my object?

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    Hey! Yes, that is possible but it is a tricky setup that I may need to make a new video for. Inside the volume builder object properties, you will need to create a group and place the shader field inside that group. Create a new sphere and place it inside the same group and make sure the sphere is above the shader field. Change the sphere to subtract and the group to subtract too. You can then use the new sphere as a mask for the noise. Hopefully, that makes sense but I think I'll make a video for this at some point anyway.

  • @catherinepeng4664
    @catherinepeng4664 Жыл бұрын

    Hi Joseph, thank you for the tutorial. It is really helpful as in it helps to create some beautiful abstract art. I was playing around and replaced the sphere with other objects (i.e. torus, square etc) under shader field but the noise affect doesn't show up on screen. If you see this comment do you mind explaining why? Thank you so much!

  • @josephthomasvfx

    @josephthomasvfx

    11 күн бұрын

    Hey Catherine! Thanks for watching the video! when you replace the sphere with a different object you will need to re-order the layers inside the volume builder settings so that the new object is beneath the shader field. By default it places it above everything else which is why it's not applying the noise and the smooth to your object.

  • @Anna-gm9dg
    @Anna-gm9dg3 жыл бұрын

    Thank you for sharing your knowledge! Would it be possible to animate the shader on this? Nothing seems to happen when I set the loop period or the animation speed so I was wondering if there was another way

  • @anna-lenaschlamp6878

    @anna-lenaschlamp6878

    3 жыл бұрын

    if you use random field, the animation works

  • @dmitrykudryashov3242

    @dmitrykudryashov3242

    2 жыл бұрын

    Random field doesn't provide full control, if you want to animate shader field simply check "Frame" checkbox in the field menu

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    That should work :D

  • @imaginarynick
    @imaginarynick2 жыл бұрын

    Great tutorial, question what is the key command to toggle through noises ?

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    You can toggle through noises inside the noise shader. If you select the Noise drop down menu then select anywhere else on your screen to close the dropdown menu you can then cycle through the different noise types using the up and down keys on your keyboard.

  • @learn2share461
    @learn2share4613 жыл бұрын

    Very nice tips, thanks! How can you change de the size of the Shader Field? I cannot make this effect on a cube that is 400cm X 200xm X 200cm for example. It's like the fields always stay at 200cmX200cmX200cm like on your tutorial. Any idea? Thanks! :)

  • @learn2share461

    @learn2share461

    3 жыл бұрын

    HAHA, JUST FIND IT.. Under the Volume Builder coordinates.

  • @josephthomasvfx

    @josephthomasvfx

    3 жыл бұрын

    Awesome, nice work! Thanks for watching! 😁

  • @marcus_ohreallyus

    @marcus_ohreallyus

    Жыл бұрын

    @@learn2share461 Where? I can't find any setting to change the size

  • @muhammedkaraaslan2698
    @muhammedkaraaslan26982 жыл бұрын

    Do you have a tutorıal where you describe the color and light settings you used in this scene?

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    I just added a link to the thumbnail project file in the video description if you want to take a look.

  • @artsvyat4112
    @artsvyat4112 Жыл бұрын

    hi! A cool tutorial, but I didn't succeed, I'm trying to figure out maybe I have too old a version of r21, I can't apply the shader effector. It just doesn't apply in the volume creation window. What could be the matter?

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    Hi, sorry not sure why it's not working for you. I've included a copy of my project files in the video description if you want to take a closer look and perhaps find why it's not working on your end.

  • @SsPpIiTt
    @SsPpIiTt2 жыл бұрын

    Nice tutorial! Can you do a tutorial on how to make a 3D instrument?

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    Haha thanks Sam! That's a good idea, I may make a guitar or something!

  • @SsPpIiTt

    @SsPpIiTt

    Жыл бұрын

    Nice. Can you make a harmonica?

  • @d.o.m.e.n.i.c.o_d.e.n.t.i.c.e
    @d.o.m.e.n.i.c.o_d.e.n.t.i.c.e2 жыл бұрын

    Do you know how to create mesh bumps using simply a texture or texture map? thanks!

  • @rule7254

    @rule7254

    2 жыл бұрын

    Sub polygon displacement will do that for you.

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    If you add a displacer deformer inside the sphere you will be able to create bumps on the surface using noise.

  • @marcus_ohreallyus
    @marcus_ohreallyus Жыл бұрын

    What if the polygon object is huge? I can't make the shader field any larger than a small cube.

  • @josephthomasvfx

    @josephthomasvfx

    11 күн бұрын

    There should be a setting that you can change in the shader field properties inside the volume builder called “box size”

  • @user-gm8zh3lz3i
    @user-gm8zh3lz3i2 жыл бұрын

    Is it possible to bake volume animation ?

  • @josephthomasvfx

    @josephthomasvfx

    Жыл бұрын

    Yes you sure can! Select the volume mesher you want to bake then go the file menu and export as an alembic file (abc). Once the bake is finished you can then import the alembic file and the geometry will be baked.