VEGA Conflict - Before VEGA Alliance season ends

Ойындар

First of all, this video is not for selling purpose, as this action is prohibited.
* Hello guys, it's me after many months of not making video, and Tier 13 likely finally comes to an end, but still there many problems that haven't been solved. These are some problems that I STILL REMEMBER, imagine I upload videos monthly like I used to:
** Issues about base, including old base mechanic and unbalanced Fleet vs Base battles. Following that, lack of studying makes many new T13 base techs not as effective as or even weaker than old ones.
** Low Quality of Life, especially on mobiles (not allow to remove unnecessary items, horrible micro game freezing, ridiculous offers, etc).
** Techs are released rapidly (New techs every month).
** Power creep? It totally is, 100% resistance for new Tier to play against old Tiers because it is a waste of time to balance when you know you want to focus players on getting new features, right?
** The difference between builds for farming and builds for PvP still exists.
** New shields are better than old shields, within the Tier.
* Furthermore, there are new "features" in this VEGA Alliance season:
** Horrible Dreadnought idea.
** Skins that give more power to ships.
** Broken NPC waves.
** Teamwork removal.
* I would love to suggest many ideas to the development team. Unfortunately, after seeing the team ignored most of other players' thoughts, especially from experienced players, I now decided to delete all ideas I kept for so long.
* To players who wondered why I still keep playing the game: Real short, I want to see VEGA is slowly died by SHIXEYE's hands. The monthly revenue and the amount of players continue to reduce. To prove this, the amount of players who participate in the latest Civil War is less than 2,500 players, imagine I don't count those who is "accidentally" become a "victim" in this event. Monthly revenue the game got through Ios users is reduced from less than 30k to less than 20k. The amount of players who login the game daily could not reach 500 players and is slowly becoming 400 players in the last 3 months. At this point, I cannot expect VEGA to return to the prime old days, even if it is just a little.
* Beside, for those who wonder why there are many videos of mine are gone in the channel, I have changed them to unlisted mode, so as to prevent players from using obsolete features. Because each month has newer and most likely better ships and technologies, so they surely replace previous ones. Those videos are still in the playlist however, you can visit the playlist to watch them, but I believe you should ask me directly by commenting in my latest videos, so that I can give you the most suitable suggestion.
* These are options that I see they are good for VEGA Alliance ships in farming (no need to be worried about the warning sign, there is no point putting money monthly when the website do not ask you your account and password, and when the game is not getting any more popular):
** Veritable/Undaunted: vcsp.gamepowah.com/?lc=00.495...
** Kestrel/Freighter/Annex/Atlas: vcsp.gamepowah.com/?lc=00.4b5...
** Colossus/Dragon/Doric/Headless/Aquila: vcsp.gamepowah.com/?lc=00.4f5...
** About Kestrel and Annex, because the Ship Planner doesn't allow me to put a thruster with an augment so I note it here. I put Spin Thruster on the Kestrel and Blast Thruster on the Annex. Sounds weird, right? I do that to those hulls with the same purpose, to keep them in the formation with other ships, especially when there is an Atlas Carrier in the play.
* Surprisingly, there is no worst ship in T13, all of them are usable, despite making Doric, Headless and Aquila heavier than previous like SHIXEYE is out of idea to get money. Although there is no worst weapon either, Flatline Missile, Ventricle Missile and Cardiac Ray are best weapons to me, they are at least more stable than other weapons in dealing high damage. I hope these points of view help you avoid using bad weapons and ships, so as not to spend time investing in them.
* What do you think after participating in the VEGA Alliance season, or after playing VEGA Conflict this far? Let me know by leaving a comment below.
Thanks for watching!

Пікірлер: 9

  • @PiscesBrain
    @PiscesBrainАй бұрын

    SHIXEYE is definitely out of idea when they designed Marauder Barony ships as T12 obtainable hulls, then made them as T13 NPCs for Halloween last year, now return them as T13 obtainable hulls. Furthermore, those T13 Marauder Barony hulls are equipped with weapons copy from T10 Spectre. Like come on, SHIXEYE, just admit that you have no idea left. Funny to see those Marauder Barony hulls still have their own Overdrives in their stats, and it will even be funnier to see those ships unable to open fire due to the Effective Range they are having,. Because Effective Range determines how much range weapons on the hull will have.

  • @luckysalt8151
    @luckysalt8151Ай бұрын

    I had rejoined this game in december of Last year if i remember right, I was in time when they gifted Retrosyn ships. Before that, my highest level fleet was level 30, so seeing a single ship (the free intersessor) reach level 145, was pretty fun. I also did not know of the other factions. They all seemed intresting but knowing kixeye ofc they were just unfinished/ rushed ideas. I like space themed games for their potential for lore, story and so on. Once this game dies, I aim to start a project that takes inspiration from this game. Thank you for making these videos, although I do wish you luck on whatever your content shifts too, I have remained a sub and look forward to watch you.

  • @youtuberr8110
    @youtuberr81107 күн бұрын

    Why is the dreadnought horrible in your opinion?

  • @PiscesBrain

    @PiscesBrain

    5 күн бұрын

    Colossus is not a one-man army like other Dreadnoughts. To be more specific, other Dreadnoughts slowly lose that meaning while Colossus does not even have it in the beginning. Grinding for Colossus is way more difficult than other Dreadnoughts but how it perform in the battle is very disappointing, coin repair sadly happens 99% of the time. Why grinding for the Dreadnought that costs like a whole normal fleet when it gives worse outcome? For the hull collection purpose... To cover that horrible idea, SHIXEYE makes Colossus less heavy in the fleet to fit other smaller hulls with in. However, that excuse cannot be accepted as in PvP, smaller ships barely scratch the Dreadnought. Colossus's statistics is also a disappointing part to look at, no range bonus, no self-shield regeneration and very low gears' mass reduction. Colossus's Overdrive, yes a whole Dreadnought that can only TEMPORARILY mind control spawned ships, even Switch can do that but better. Why can't SHIXEYE just make it control spawned ships nearly permanent and let those ships automatically self-detonate when the battle is finished? Insufficient money XD Break the story line, our VEGA universe does not have any Dreadnought but SHIXEYE knows Dreadnought content can support their profit so they just make the Colossus for the other universe without any backstory for it. What do we expect when there is no actual real name for the Suspicious Freighter even we travel to another universe? Speaking of the Suspicious Freighter, SHIXEYE says that this hull is not a Dreadnought but Dreadnought's buffs from Fleet Commanders activate when the Suspicious Freighter is in the fleet. To be honest, Colossus is more like a chonky hull that SHIXEYE "beautify" it so as to catch players' attention.

  • @Abyss_Walker7
    @Abyss_Walker7Ай бұрын

    I've been out of the game for almost a year... is it worth it to come back?

  • @PiscesBrain

    @PiscesBrain

    28 күн бұрын

    It is definitely not, unfortunately.

  • @Abyss_Walker7

    @Abyss_Walker7

    28 күн бұрын

    That's sad. Good luck anyway, good hunting

  • @nhatanchau4607
    @nhatanchau46078 күн бұрын

    sao de co duoc con ship nay?

  • @PiscesBrain

    @PiscesBrain

    7 күн бұрын

    Ship nào thế ông?

Келесі