Using URP in Unity to make Emissive Texture and Bloom

In this Unity Tutorial we are using the Universal Render Pipeline from Unity to add Emissive Textures as well some post processing effects to our 2d Unity Scenes. This turns out to be not only pretty easy, but gets us a spectacular bloom post processing effect and awesome emissive textures in 2d in Unity. The URP really is incredible versatile.
== LINKS ==
▶️ GitHub: github.com/Tutorials-By-Kaupe...
▶️ Starting Unity Package: url.kaupenjoe.net/gdbkj32/uni...
▶️ Unity Package: url.kaupenjoe.net/gdbkj32/don...
▶️ Assets Zipped: url.kaupenjoe.net/gdbkj32/assets
== CREDITS ==
GothicVania Cemetery from ansimuz.itch.io/gothicvania-c... by Ansimuz under CC0
Animated Fires from stealthix.itch.io/animated-fires by Stealthix under CC0
== HASHTAGS ==
#kaupenjoe #unitytutorial #unity

Пікірлер: 13

  • @firehamm3r
    @firehamm3r10 ай бұрын

    I really like the way you explain things and your videos have been very helpfull so me recently! I can't believe you don't have much more people watching your videos

  • @GameDevByKaupenjoe

    @GameDevByKaupenjoe

    10 ай бұрын

    Thank you so much 😁💙 Well, I just started a month ago, so we'll see where it all goes 🙏🏻

  • @firehamm3r

    @firehamm3r

    10 ай бұрын

    @@GameDevByKaupenjoe It doesn't look like it. I also enjoy your thumbnails because they are both look great and are very descriptive which help me find what i need very easily

  • @magnusschlieben

    @magnusschlieben

    10 ай бұрын

    @@firehamm3r Its not his first channel: www.youtube.com/@GameDevByKaupenjoe/channels

  • @cd2028

    @cd2028

    10 ай бұрын

    I like his stuff too so I make sure to like each video and leave a comment. I want his channel to grow lol

  • @magnusschlieben
    @magnusschlieben10 ай бұрын

    Maybe you could show how to set a different bloom intensity for different textures, and what if you have a bright texture, but you don't want the bloom on it?

  • @GameDevByKaupenjoe

    @GameDevByKaupenjoe

    10 ай бұрын

    So looking into this a bit, I sadly don't think it's easily doable the way my scene is setup currently. For this, you'd require two cameras one of which is set as an overlay. However, this then ignores the Sprite Renderer's order in layers and simply renders it over everything as an overlay. For a UI that would be fine, but for anything else not really 😅😅 I think it is possible, even in 2d, but it would need some reworking of the scene or a specific setup of those scenes. I'll see if I can find another way though 🙏🏻🙏🏻

  • @navarrofuentes

    @navarrofuentes

    3 ай бұрын

    I have this issue too. I cant find a solution. I try full black or alpha0 emission textures as emission but always white color shine with the volume. Threshold dont help to create a gap between whites and full emission texture. This is a unity bug, volume dont will glow emission 0 textures.

  • @razlubinsky
    @razlubinsky2 ай бұрын

    I got here because I wanted to know how to separate the bloom effect of the sword from the light2d effect so when the sword is shining the light doesn't have to (im doing something similar with a lightsaber and candles but the lightsaber is getting really bright when near the candles and I need them to be on different layers somehow). if you can read this, please do a video on that or at least answer me here with a comment :(

  • @cd2028
    @cd202810 ай бұрын

    Good stuff! Would you do custom tutorials? Like if someone pays you?

  • @GameDevByKaupenjoe

    @GameDevByKaupenjoe

    10 ай бұрын

    Oh man, I don't know - I might be looking at suggestions in the comments, if it is roughly within my area of knowledge. But sadly, with the recent news of the unity price changes, I don't even know if I can, in good conscious, continue with Unity tutorials. A video on this will probably follow, but man... it's kinda rough right now 😅😅 I might then switch to showing some other engines though, but with a bit of a delay 🙏🏻 Let's see what the future holds

  • @user-td6yd7ik1j
    @user-td6yd7ik1j10 ай бұрын

    Would you accept money in exchange for tutorials using Godot?

  • @GameDevByKaupenjoe

    @GameDevByKaupenjoe

    10 ай бұрын

    Oh no need for the money as of right now! As soon as I am proficient enough in Godot, I think I'll start making specifically Godot with C# tutorials, and probably also many other engines as well 🙏🏻 The best support as of right now, really is just subscribing and watching the videos if they resonate with you. First look at Godot videos starting on Monday 😎😎