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Unreal Engine 5: Lyra's locomotion in clean project

Ohayo!
This short but very informative video shows how you can bring the movement system from Lyra to a clean project. In essence, we use migrate, during which we transfer all animation blueprints, interfaces and layers to another place. And only then, with the help of Link Anim Class Layers, we switch the moveset of the game character to another layer. And yes, yes, all Lyra's "goodies" - Orientation Warping, Stride Warping and other complicated things with "warping" are transferred. The main thing - do not forget to enable the necessary plugins. Good luck everyone!
P.S. A little later I'll post a video on how to switch movement modes. Sprint, crouch and more.
Music:
Arma Dre - Dedal and Icar
Arma Dre - The Emperor
Arma Dre - Zodiac

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