Unreal Engine 5 2D Game Tutorial [2024]

In this Unreal Engine 5 2D Game Tutorial, we'll learn how to create a simple pixel platformer game using the latest version of Unreal Engine 5!
If you're interested in learning how to create a 2D game using Unreal Engine 5, then this tutorial is for you! We'll start by creating a basic level layout, and then we'll create and program the game's character. By the end of this video, you'll have created a simple pixel platformer game in Unreal Engine 5!
Oak Wood Pixel Assets
brullov.itch.io/oak-woods
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#2dgame #pixelplatformer #unrealengine2d #indiedev #gamedevelopment #gamedev

Пікірлер: 473

  • @PixelHelmet
    @PixelHelmet Жыл бұрын

    Get my 4K high-quality courses on gameinstruct.com/ Also available on Udemy 30-85% off this month: How to Make a FPS Game - Unreal Engine 5 Multiplayer (2024) www.udemy.com/course/ue5-multiplayer-fps/?couponCode=JUNECOUP How to Make a 2D Clicker Game - Unreal Engine 5 (2024) www.udemy.com/course/make-a-2d-idle-clicker-game-unreal-engine-5-blueprint/?couponCode=JUNECOUP Unreal Engine 5: Develop Your First Two Games www.udemy.com/course/ue5-twogames/?couponCode=JUNECOUP Unreal Engine 5 for Beginners - The Complete Course (2024) www.udemy.com/course/ue5-beginner/?couponCode=JUNECOUP Unreal Engine 5: Blueprints for Beginners www.udemy.com/course/unreal-engine-5-blueprints/?couponCode=JUNECOUP How to Add Steam Multiplayer: Unreal Engine 5 Blueprint (2024) www.udemy.com/course/how-to-add-steam-multiplayer-unreal-engine-5-blueprint/?couponCode=JUNECOUP How to Publish a Game on Steam - Unreal Engine 5 (2024) www.udemy.com/course/ue5-steam/?couponCode=JUNECOUP Simple Inventory System - Unreal Engine 5 Multiplayer (2024) www.udemy.com/course/ue5-multiplayer-inventory/?couponCode=JUNECOUP Unreal Engine 5: Complete Lighting Guide for Beginners www.udemy.com/course/ue5-lighting/?couponCode=JUNECOUP Be sure to subscribe to our KZread Channel for actionable Unreal Engine 5 beginner tutorials: kzread.info

  • @despell

    @despell

    Жыл бұрын

    A top down RPG zelda like tutorial would be perfect !

  • @justiceabs2407

    @justiceabs2407

    10 ай бұрын

    sht I just bought a course yesterday otherwise I woulda gone for yours, I'll be buying yours for sure after I finish the other one

  • @joebeezy9471
    @joebeezy94712 ай бұрын

    it took you 36 minutes to complete this all while explaining every step. It took me 12 hours to complete this following every step. My first time using Unreal Engine and my first time creating a game. Such a great feeling. Thank you for uploading this.

  • @imutig3451
    @imutig3451 Жыл бұрын

    In case anyone has the same issue as I had : if one of your texture changes color when it becomes a tileset (the third background became green when I made it a tileset), click on the texture then search for compression and change the compression settings to Defaut DTX1 instead of "Normalmap"

  • @NorseWhittler86

    @NorseWhittler86

    Жыл бұрын

    Thanks!

  • @sadowolf

    @sadowolf

    Жыл бұрын

    Thank you, I knew if I just scrolled down someone would have a quick fix!

  • @paledolphin

    @paledolphin

    Жыл бұрын

    Yup, had same issues, came to comments to tell people to change the compression settings, but you beat me to. Thank you, kind soul!

  • @Kamelot19

    @Kamelot19

    Жыл бұрын

    have the same but its more yellow but maybe im just color blind LOL

  • @dmytronice1337

    @dmytronice1337

    11 ай бұрын

    Thank you, man! How did you found that??

  • @m0gul666
    @m0gul666 Жыл бұрын

    I don't make games, but I love watching this stuff. Really nicely explained - perhaps I'll dig into a game some day. Chained Echoes was super inspiring.

  • @simonatkins7293
    @simonatkins7293 Жыл бұрын

    One of the very rare tutorials i was able to follow start to finish without a hiccup, very well explained, well done!

  • @ilicdjo

    @ilicdjo

    Жыл бұрын

    Using Unreal 5 for pixel Fart is like using an a...hole instead of a mouth. Or something like that

  • @Arecross1
    @Arecross1 Жыл бұрын

    omg dont delete this video this saved my life thank u very much

  • @punkx4044
    @punkx40449 ай бұрын

    Thank you!!! Your tutorial is very great! I previously watched older tutorials and I had a problem in terms of character spawning using Player start. The problem was that he didn't show up. But you showed in the lesson what I was missing and the problem disappeared

  • @TheDeathbyPurple
    @TheDeathbyPurple Жыл бұрын

    I know Unreal inside and out for 3D but have always wanted to try 2D. This is easily one of the clearest to follow tutorials explaining how to set things up.

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you so much TDP.

  • @WesleyR2803
    @WesleyR28034 ай бұрын

    Wow im impressed a really good tutorial, i have been trying to get into unity for years all creators use templates none teach sht, i remember Unreal might work to do 2d games and found myself a good tutorial with someone doing step by step without letting a single info go away, really good job.

  • @HambOoO
    @HambOoO2 ай бұрын

    this is def one of the best tutorials I have seen about the topic. thank you!

  • @RafaMartinelli
    @RafaMartinelli Жыл бұрын

    Love this tutorial! 😊

  • @ionut-emanueldascalescu3493
    @ionut-emanueldascalescu34938 ай бұрын

    Thanks ! This is so helpful and clear explained. 👍

  • @alan112223
    @alan1122238 ай бұрын

    Thanks! That was superfun to study!

  • @P-G-77
    @P-G-777 ай бұрын

    Fantastic video tutorial on UE and 2D... many thanks man.

  • @theDevChic
    @theDevChic8 ай бұрын

    This tutorial is amazing!!!

  • @Sleepyfye
    @Sleepyfye8 ай бұрын

    Wow, that looks really good. I only just started my game making journey, but wow out of every video i have seen on unreal engine this is probably the coolest/most beautiful designed tutorial holy shit.

  • @AhmadNafa
    @AhmadNafa Жыл бұрын

    No matter how many times I see it, It inspires me more and more.

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you again Ahmad!

  • @lostkraken5720
    @lostkraken572028 күн бұрын

    This was an extremely useful tutorial I was able to build out my own level and get my animations working properly. Thanks for the help keep it up!

  • @Mordynak
    @Mordynak8 ай бұрын

    Just an FYI. You can save yourself some headaches by creating a subfolder under the root content directory with a shorthand name of your project. Also, in UE5, you can drag a folder from explorer directly into Unreal and it will create that folder and import any source items (images and models).

  • @nikolaytankyovski4154
    @nikolaytankyovski415411 ай бұрын

    Tutorial is great and all it is fun to watch and easy to follow, the introduction to blueprints is nice, though I wish there was more coding into it, since I want to learn how to use C++ in unreal engine

  • @HumanOddity69
    @HumanOddity698 ай бұрын

    I've never thought of using UE in this way. I'm going to have some fun with this, I bet the the proper application of effects and physics can really make a 2d project stand out. I used to do a lot of pixel art so I bet I even have a lot of resources ready to go that are already mine.

  • @alirezanikpay
    @alirezanikpay6 ай бұрын

    This is my first project, and it was so much fun and great. Many thanks. I'm gonna add enemy and attack to it for more fun. Thanks.

  • @sarahalmarsumi-nd7gp
    @sarahalmarsumi-nd7gp Жыл бұрын

    This was very easy to understand and I followed easily with your explanation, thank you!

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Good to hear Sarah!

  • @clayjar7636
    @clayjar7636 Жыл бұрын

    What a great tutorial! Keep up the good work!

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you Clay. Glad it was helpful!

  • @HDPLAYGaming
    @HDPLAYGaming Жыл бұрын

    Well done with the tutorial...thanks

  • @jazzlehazzle
    @jazzlehazzle Жыл бұрын

    FANTASTIC.

  • @dinanafea2016
    @dinanafea2016 Жыл бұрын

    Great style of explanation, looking forward to more 👍🏻

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you very much Dina, I'll make sure to release more!

  • @PrescottLawani
    @PrescottLawani5 ай бұрын

    This was fun. I learned quite a bit about 2D Prototyping.

  • @wizards-themagicalconcert5048
    @wizards-themagicalconcert5048 Жыл бұрын

    Good content mate,Thanks and subbed !

  • @terrythe2dmaniac71
    @terrythe2dmaniac718 ай бұрын

    You really deserve more subscribers just for he fact that we hardly see any serious effort to explain 2D dev on Unreal on KZread specially something straight forwards like this with no gimmicks, course subscriptions or iffy third party plugins that we need to buy, keep up the good work brother💯👌.

  • @EliasHookttytfgftg
    @EliasHookttytfgftg Жыл бұрын

    Very smooth tutorial, I learned a ton

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thanks a lot Codefessor.

  • @bitlong4669
    @bitlong46699 ай бұрын

    Interesting. I’ve made few paltformers from scratch with just code. Now just diving into game engines. Neat to see what they have to offer.

  • @JannerBros
    @JannerBros9 ай бұрын

    That's really cool! I've been using Unreal for all my projects but the build size always bothers me so i stopped focusing on 2d games and only making 3d since. What about the final build size for the 2d game and its performance on regular machine. Any insights about the final build. It will be really useful if you shared it .... may be i'l try 2d again! Thanks again buddy!

  • @spacekusa
    @spacekusa8 ай бұрын

    That was perfect. Please show interaction buttons, picking items, UI set up with inventory, doors opening and so on... it will be very useful and clear. 2D project only. Thanks

  • @101touchapps
    @101touchapps Жыл бұрын

    at exactly 1:44. I paused the video to really appreciate the most straightforward video in the history of youtube. in less than 2 minutes I had an idea of how to set up a 2d scene in Unreal Engine. As a Unity user who wants to learn Unreal for my development. This is helpful...also I went into my room to bring a hammer to SMASH the Like and SUBSCRIBE button!!!!!!

  • @alan112223

    @alan112223

    8 ай бұрын

    100% agree

  • @donkleaps8612
    @donkleaps86126 ай бұрын

    Using this as a 40 year old construction worker to see if an old man can actually retrain and learn a whole new skill set. Thanks for this. Always wanted to see if I could make something.

  • @markpowell8325

    @markpowell8325

    6 ай бұрын

    I made the switch from mechanic to software dev at 34. The hardest part was trying to fit the time in around family life etc. But I didn't want to end up stacking shelves when my body couldn't keep up with the work anymore, and I was already getting issues with my knees. It's taken some adjustment, as workshop banter is quite different to what's said in the office. Anyway, just wanted to say this as some encouragement, as I've been there. Good luck!

  • @Ohverture

    @Ohverture

    4 ай бұрын

    44 yo Engineer here. Gonna have a go at this myself. :)

  • @Nibot2023
    @Nibot20234 ай бұрын

    Please make a 2nd tutorial continuing this process. I would love to see the ai for 2d flip book, damage, health, attacking and deaths! How to add music and sound effects too.

  • @brandonjacksoon
    @brandonjacksoon5 ай бұрын

    thanks man, liked and subscribed!

  • @sentinelixora
    @sentinelixora9 ай бұрын

    your the best!!! thx!!!

  • @terryblanchard4929
    @terryblanchard4929 Жыл бұрын

    Great video. Would love to see a video on parallax scrolling the background also. Thanks.

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Great suggestion Terry. I'll write this in my list of to-do videos.

  • @paledolphin
    @paledolphin Жыл бұрын

    Great tutorial, a few points I wanted to add: - As people in the comments pointed out, 3rd background tileset needs to have compression settings changed to show properly. - Movement speed should be decreased in the Character Movement component (parameter is called Max Walk Speed). - There's some bug after jumping, which stops any animation (only shows 1st frame of the flipbook), not sure if it's 5.2 issue or not.

  • @user-nz2jq4rq1m

    @user-nz2jq4rq1m

    11 ай бұрын

    i have same problem! Can you provide detailed solution information?

  • @user-nz2jq4rq1m

    @user-nz2jq4rq1m

    11 ай бұрын

    i got it

  • @user-nz2jq4rq1m

    @user-nz2jq4rq1m

    11 ай бұрын

    the bug of animation after jump; i fix it by set looping props --> new looping = true . but i understand how this temp

  • @blindedjourneyman

    @blindedjourneyman

    10 ай бұрын

    realized how silly I sound came back and realized what ya meant

  • @heatxtm

    @heatxtm

    9 ай бұрын

    ​@@user-nz2jq4rq1m this is at 32:24 set as true, no error in the tutorial there

  • @tamerkhattab4013
    @tamerkhattab4013 Жыл бұрын

    After watching other outdated unreal engine tutorials, i finally found one that works 100%! I learned alot from this video, and thank you so much. +Like and +Subscribe

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you very much Tamer, glad it helped!

  • @RonaldoHoch
    @RonaldoHoch7 ай бұрын

    Thank you!!

  • @kiasta1
    @kiasta1 Жыл бұрын

    On mine the third background Unreal made it an ugly yellow color when creating a tile set. Edit: Figured out why. The file was imported as a normalmap so I just changed the Compression Settings to UserInterface2D like the other files and then recreated the tileset and it's now how it should be. I don't know if it matters but I also had to change the Texture Group and select the sRGB checkbox.

  • @cris18188

    @cris18188

    Жыл бұрын

    I still have problem,where is located the sRGB checkbox? I cant find it in texture group

  • @gordonchen9533

    @gordonchen9533

    9 ай бұрын

    Thanks for this! To clarify for other folks struggling with this, double click the "backround_layer_1" texture (not tile set), Details > Compression > Compression Settings > UserInterface2D PS I did not need to select the sRGB checkbox to fix the texture.

  • @DoraHRS

    @DoraHRS

    7 ай бұрын

    this is solved the problem thanks@@gordonchen9533

  • @sabahsurgeon-jt8bq
    @sabahsurgeon-jt8bq Жыл бұрын

    Thanks for this useful video, it is that what I’m always looking for 👍

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you very much Sabah!

  • @entertainmentvideos2567
    @entertainmentvideos2567 Жыл бұрын

    Taughtful video, with a lot of knowledge and great creative fantasies for designers around the world👍

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you for a nice comment Noor!

  • @t0r3nt10n
    @t0r3nt10n8 ай бұрын

    Thank you so much for this tutorial this is exactly what I always needed to get started on a platformer. Having built the project from scratch I have a complete understanding of it AND your video as a reference. I will post my written notes here for people once I have the time to go over things in more detail. Thank you so much for this education!

  • @SkyrimBoss005

    @SkyrimBoss005

    7 ай бұрын

    oooh please do. I'm interested in game development as well, this would be super helpful for a beginner.

  • @allansantos4690
    @allansantos4690 Жыл бұрын

    nk you for this work

  • @soundmusicforyou7955
    @soundmusicforyou795510 ай бұрын

    this was the best and only tutorial i have watched thus far that has got me through this. thank you and i hope to see a part two!

  • @anaisdamian1642
    @anaisdamian1642 Жыл бұрын

    the best video without a doubt, thank you very much, they are the best

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you so much!

  • @_maxter_
    @_maxter_4 ай бұрын

    Great video thanks. In my sprite sheet, there is a turn animation. Where would I put this to work in your BP workflow?

  • @kioly_ah
    @kioly_ah Жыл бұрын

    非常感谢!

  • @UR_gg
    @UR_gg Жыл бұрын

    Let me preface by saying you didn't do anything incorrect. For an actual game though you would not want to put a Delay in your character controller, and also using bools to do things like prevent jumping isn't robust enough for a full character controller, you'll want to use Enums. With an enum you can set 'attacking', 'jumping', 'crouching', 'falling', 'attacking while falling'; you can really get as complex as you want with a robust Enumeration. Then after you've created that Enum you can use a "Switch on [Name of your enum] Enum" and either connect or leave blank logic coming off of those pins. Again, this is just for those wanting to do a little more, and you didn't do anything wrong, this is a great tutorial, I just wanted to mention all that for those thinking to do more with a character

  • @UR_gg

    @UR_gg

    Жыл бұрын

    Well putting delays in blueprints that use character controlled input is wrong, lol you don't wanna do that, but it's a quick way to show how to accomplish this. Letting your blueprint loop on a .1 delay is bad, maybe you'll never notice it for this example (although i can see a slight delay when you touch the ground from the jump, which is that .1 sec delay) but imagine that logic on 100 enemies in a Risk of Rain style game, too many delays :D

  • @heiwa6300
    @heiwa6300 Жыл бұрын

    Thank good working

  • @ArmindoJunior
    @ArmindoJunior Жыл бұрын

    Thank you for this fantastic tutorial. It is great! Is one of the best I saw over KZread.

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    I am glad you enjoyed it, thank you very much Armindo!

  • @ArmindoJunior

    @ArmindoJunior

    Жыл бұрын

    ​@@PixelHelmet you're welcome! Only one comment. When I followed your step by step, the input for movement didn't work. (I'm using UE 5.0). After deep investigation, I found that the enhanced input plugin was turned off, so I had to turn on the enhanced input plugin and change in the settings to consider enhanced input. Then, worked properly :) I just want to put this additional comment in case someone have the same problem as me. Thank you and keep up your awesome videos.

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    @@ArmindoJunior That’s great to hear. Yeah in Unreal Engine 5, you have to go to Project Settings > Input and enable the Enhanced Input system as it’s not on by default. Thanks for writing it to all Armindo, really appreciate it.

  • @springcar
    @springcar6 ай бұрын

    Your tutorial was really motivating gamifying and creative fire adding . Heartful greetings to you and wish you create more hopefully teaminging related gaming fuel for us other creators. God bless. Expecting more

  • @Jean-sj1xw
    @Jean-sj1xw Жыл бұрын

    I have followed your tutorial and I reached the end of it with perfection! I have checked into the comments that my Player was moving way too fast but it was fixed once changing the Character Movement component > Max Steps. What a great tutorial! Congrats and thank you! I would like to learn more since I'm now trying to do the attacking animation but I can't figure out on how to use the Blueprints correctly, hehe. If you, somehow, have a course teaching on how to use blueprints I would like to buy it :P. Thanks a lot for that!

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thanks for the motivating words Jean, I’m glad you found it helpful! I’m going to create a ton of 2D material for Unreal Engine as I can see a lot of people wish to have that. Coming soon :D

  • @p2drin492

    @p2drin492

    Жыл бұрын

    can you explain more in how to decrease the speed, it is really fast, help please.

  • @waatds6032

    @waatds6032

    6 ай бұрын

    @@p2drin492 I know it's been like 5 months but if anyone needs it, you can find the Character Movement Component on the left side when you open up your player blueprint. For me it was under the camera and the spring arm. After that you can search on the right side for the Max Walk Speed and I found out that for me 150cm/s works fine.

  • @MastaToken

    @MastaToken

    4 ай бұрын

    @@p2drin492 If this wasn't answered as it was resolved in video without explanation, BP_Player > search Character Movement.

  • @cikogamer7159
    @cikogamer7159 Жыл бұрын

    It's amazing tutorial , easy to understand , and great, keep up i will wait every New tutorial 👍👍

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you very much Ciko!

  • @sarahmousavi5687
    @sarahmousavi56874 күн бұрын

    I cant believe this! I made it! It works very nice! Thank you so much for all the help. But i have problems on dash system. Anyway, thank you again, and wish you the best you hope to❤

  • @PixelHelmet

    @PixelHelmet

    4 күн бұрын

    I’m glad I could help, Sarah! You can always join my supportive community on Discord (discord.gg/qNPKDRH) and hopefully we can assist with the dash system. Cheers 😄

  • @AlessandroOrlandi83
    @AlessandroOrlandi836 ай бұрын

    interesting tutorial. I was using Unity but given how powerful is unreal and the recent misstep I was looking to learn Unreal

  • @grognarok
    @grognarok10 ай бұрын

    How would you go about allowing the player full access to horizontal movement controls while still air born? That way the player can maneuver mid-air?

  • @Kamelot19
    @Kamelot19 Жыл бұрын

    25:50 it shows me more options when I search for EnhancedInputLocalPlayer Subsystem. If I dont take it from the Player Controller row I get the same just without the possiblity to connect it to any previous action...

  • @marco1941
    @marco194111 ай бұрын

    The moment when visual scripting looks actually so much easier and comfortable in UE5 than in Scratch 😂. I am still working on my very first game in Scratch and it can be kinda challenging when you have to break your brain about every single little thing you wanna do, because the engine obviously doesn’t expect you to do such things… like a main menu for example or even worse: a pause button. It works, though. You can do pretty much everything you can think of, you just gotta figure out how to make it work and you have to do every little part of it literally from scratch. The benefit of this is that you learn a lot about the very basic principles of game development, so I’m thankful for that and it’s good having done it at least once, so that I actually understand what’s going on.

  • @keithws2779

    @keithws2779

    11 ай бұрын

    I'm watching this because I also tried playing with Scratch and felt like so many things were more difficult than they probably should be and thought "I wonder how hard it'd be to do this in Unreal"

  • @bitlong4669

    @bitlong4669

    9 ай бұрын

    Scratch is easy. This seems easy too. But if you have years of programming then it seems cumbersome to drop and drag stuff. I rather code lol.

  • @lokomokoyo
    @lokomokoyo10 ай бұрын

    any advice for 2d lighting and shadows with UE? found myself going back to godot for 2d due to UEs lack of support for 2d, specifically the lighting.

  • @PumpNFI
    @PumpNFI Жыл бұрын

    Useful and excellentWe hope to see more of these videos

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    I'll make sure to keep releasing them, thanks Dawieh!

  • @viralium104
    @viralium104 Жыл бұрын

    I'm currently placing the backgrounds. How do you get the grid to show when doing that? (Seen at 11:07)

  • @TheMonkiDev
    @TheMonkiDev3 ай бұрын

    How do i change the speed and height of the jump and run? (also this tutorial was amazing and very easy to follow)

  • @milesvids8840
    @milesvids8840 Жыл бұрын

    can you zoom in a bit so it's easier to see what each of the nodes in the blueprints are

  • @mrbalsemgosok
    @mrbalsemgosok Жыл бұрын

    subscribed!! Definitely your channel and website will be my main reference and tutorial. Appreciate it if you could develop 2.5D tutorial as well. Many thanks.

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    I’ll make a 2.5D tutorial for sure very soon Mr Balsem. Thanks so much!!

  • @Flugnu
    @Flugnu10 ай бұрын

    About the post process volume, If you want to get the lit color nearly identical as the unlit, you can set the MinEV100 = 2 ; MaxEV100 = 1;

  • @heatxtm

    @heatxtm

    9 ай бұрын

    Thanks for this, I was thinking that was pretty weird and time consuming to change all the other settings as he do it.

  • @Flugnu

    @Flugnu

    9 ай бұрын

    ​@@heatxtm After digging deeper, I must admit that this trick doesn't quite replicate what we're aiming for, but it gets close for some colors. The subject is still open, and I'm continuing to search for how to replicate a true unlit effect with post-processing. If you have any other ideas or find something, please don't hesitate to share.

  • @greedymetal6743

    @greedymetal6743

    6 ай бұрын

    Why lit and unlit mode must be nearly the same?

  • @MrTylerMatyas
    @MrTylerMatyas Жыл бұрын

    Oh hey! That shop is the same shop as in the IdleOn MMO Idle game. Neat that it's probably a free asset!

  • @NorseWhittler86
    @NorseWhittler86 Жыл бұрын

    Everything is great. One question. How do I slow down my character? He runs really fast.

  • @neroxfrostbyte7461
    @neroxfrostbyte74618 ай бұрын

    Awesome stuff! Very easy to follow along and nicely explained!

  • @rawfootage5137
    @rawfootage51379 ай бұрын

    This was a very helpful tutorial Thank you just had one problem with my code my player is still running at god speed any fix to get the player to run slower??

  • @kamrynhauck8824
    @kamrynhauck8824 Жыл бұрын

    So sainted💫,I like your boldness =)

  • @Gatorisonho_
    @Gatorisonho_6 ай бұрын

    thanks! 😁

  • @RockyMulletGamedev
    @RockyMulletGamedev9 ай бұрын

    Yeah ! 2D in Unreal 💪

  • @compatriot852
    @compatriot8523 ай бұрын

    Any possibility we could see a 2.5D game tutorial in the future? Want to learn more about 2d sprites in a 3d environment

  • @the_jaggernaut
    @the_jaggernaut10 ай бұрын

    How do we get the animation speeds for the flipbooks to slow down? I'd like my jump and walking animation to be slower (I'm using a different sprite) but when I change the flipbook fps it doesn't actually change the animation speed in-game.

  • @justiceabs2407
    @justiceabs240710 ай бұрын

    now this is a good video

  • @viniciusluparelli
    @viniciusluparelli Жыл бұрын

    I loved your video, could you create a video like this for a turn attack game?

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Hi Vinicius, that's a good suggestion. I've written it down and I'll see what I can do. Thanks my friend.

  • @TurboManTom
    @TurboManTom Жыл бұрын

    When My character is moving left and right, the Flipbook plays in front of everything and the IDLE flipbook is still playing in the normal field. Also when the run flipbook plays it is slightly lower that the idle flipbook. edit: The flipbook plays and stops correctly but It now displays 2 flipbooks, 1 slightly higher on the normal plane and the other slightly lower below the normal plane edit 2: I was messing around in the BP_player and discovered if I turn "Visible" under the rendering tab to false, the issue with the persisting Idle flipbook goes away. I can't for the life of me figure out why the Idle Flipbook persists. Also I realized I skipped a step in applying the 2d paper texture settings and had my alignment off for the sprites. That and the capsule adjustments fixed my positioning.

  • @DarKHearT-fd2gl
    @DarKHearT-fd2gl3 ай бұрын

    if your camera vision is too big go to player -> camera -> camera settings -> ortho widht, adjust it to your own needs!

  • @tempest2490
    @tempest24904 ай бұрын

    Very good tutorial! But i have one question, when i package my 2d game all the textures are blurry, why is that so? is there a fix?

  • @Dante02d12
    @Dante02d125 ай бұрын

    This is great! I was skeptical about using UE for 2D games, but it sounds like a decent workflow. One thing though : are there a set of predefined Blueprints for classic and omnipresent features? My goal is to replace RPG Maker. Even after all those decades, RPG Maker still has the best user interface. You have the user dataset, then you have buttons to handle events and scripts. No coding skill required at all. Is there something like this for UE?

  • @bojnebojnebojne
    @bojnebojnebojne Жыл бұрын

    Nice video m8, now i understand why i fall through the floor in WoW sometimes XD

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    LOL

  • @dlrjfo3
    @dlrjfo3 Жыл бұрын

    Nice video👍

  • @PixelHelmet

    @PixelHelmet

    Жыл бұрын

    Thank you very much!

  • @yawshee1427
    @yawshee1427 Жыл бұрын

    You should make a tutorial on how to create a super Mario themed tilemap how Mario can run through some stuff from the bottom and side but not from the top

  • @danielepomposelli7345
    @danielepomposelli73456 ай бұрын

    Hi, I need some advice. I filmed my son with the camera and I want to convert his movements into a 16-bit character for a classic platform game. How can I download his animations? What software is needed and how is it used? Thanks in advance ps: to make you understand, a bit like the rotoscopin for the first Prince of Persia, but using modern software to reduce times. advice?😇

  • @lvoodoo2you
    @lvoodoo2youАй бұрын

    Unreal sure made 2d sprite integration much easier vs my old day using official Nintendo softwares back in the late 90s. We had color and memory limitations unlike nowadays.

  • @SmartLearningAI
    @SmartLearningAIАй бұрын

    It would be great to zoom everything when you record tutorials. The settings are hard for me to see. Thanks

  • @WyseOwls
    @WyseOwls6 ай бұрын

    ❤amazing

  • @Crylar44
    @Crylar447 ай бұрын

    Do you have a solution for "platforms", that is level features that characters can stand on but also move in front of?

  • @littellgamer
    @littellgamer8 ай бұрын

    Amazing video bro. I am very interested in taking part in your courses. Is there a certificate after completing it? Thanks for sharing. Cheers.

  • @magnus00125
    @magnus001259 ай бұрын

    is this type of input specific to 2d games because I have never seen it before. usually i go into Project Settings > input.

  • @stathiszoulakis9599
    @stathiszoulakis95993 ай бұрын

    how can i add footstep sounds? I dont know how i can add notify's when 2d animations are made with flip books

  • @stefaniebollen2167
    @stefaniebollen21678 ай бұрын

    Is there a way to move tiles once painted?

  • @squifffyyy3682
    @squifffyyy36825 ай бұрын

    How did u change the movement speed of the charachter?

  • @OnionCraftSmp
    @OnionCraftSmp6 ай бұрын

    I have a problem with movement. When i press the D key it goes right but when i press the A key it also goes right (i have the index set to negate already). If anyone know any possible solutions please help.

  • @MyNeighborKaworu
    @MyNeighborKaworu8 ай бұрын

    If you ever get weird white outline lines when drawing on the tile map from the tile set for the ground, you probably forgot to apply Paper2D settings to the original, because that's what happened to me :)