Understanding the Most IMPORTANT Stat | Speed Complete Guide

Ойындар

Here's my attempt at explaining this very important stat in my complete guide to speed! I go through why speed is important, and when it's not. I also explain how it properly works, using a hopefully simple analogy to help anyone that has problems understanding. Speed buffs are explained, as well as action advance and delays. Finally I go through EVERY unit and attempt to give them a good speed stat goal.
Have a guoba day! ˁ(◠ᴥ◠)ˀ
Speed Sheet:
docs.google.com/spreadsheets/...
Join this channel to get access to perks:
/ @guobacertified
Discord: / discord
00:00 Intro & Topics
00:58 Why / When is Speed Important?
02:22 Why / When is Speed NOT Important?
03:24 The Speed Stat
03:59 How does Speed Work?
04:40 Action Value (AV) Explained
05:39 Speed Buffs / Slows
05:58 Action Advances
06:42 Action Delays
07:46 Cycles Explained
08:56 Why do we use Breakpoints?
09:21 134 Speed Explained
10:24 Speed for EVERY Unit Type
Credits:
Gameplay, Websites: Hoyoverse, Hoyowiki, KZread
SFX and Music: Pixabay, Hoyoverse, HoyoMix.

Пікірлер: 860

  • @guobacertified
    @guobacertified8 ай бұрын

    Anyone else feel weirdly hungry after watching this guide? IMPORTANT NOTES: - 134 is still a great breakpoint for DPS (and certain tuning units like Bronya), and if you want to max out your build and you have the rest of the unit's stats then why not. - Speed is still important, I note that a lot. The whole concept of this vid is explaining SPD and how important it is as well as avoiding overbuilding it at the sacrifice of other stats. - Another important note FOR speed is that many enemies are very fast in the endgame, and speed translates to easier sustain as well as more DPS actions inbetween their actions to save your team / BREAK the enemy / kill the enemy. - Break units want SPD too since their DMG will scale on BE for DMG and Speed technically since more actions means faster breaks. - A note AGAINST speed pre end game is that it's one of the rarest main stats and substats. - SPD is less diluted with buffs since we got TONS of ATK%, DMG%, etc. so it's still really nice to have SPD boots, but ofc not mandatory which is the point. - SPD is useful outside of MOC of course, but there aren't specific breakpoints for that, so it's kinda build with what you got

  • @artumbo

    @artumbo

    8 ай бұрын

    I’m hungry for some more guoba content

  • @solanaceous

    @solanaceous

    8 ай бұрын

    keep cooking

  • @Cinnaray

    @Cinnaray

    8 ай бұрын

    It is Halloween, time for candyyyyy! 😂

  • @nchtblut

    @nchtblut

    8 ай бұрын

    My characters generally have between 125 maximum 135 (my Lyxn went too far with 140 F) xd

  • @purepure8950

    @purepure8950

    8 ай бұрын

    Why 161?? its 160 no?

  • @dvornikovalexei
    @dvornikovalexei8 ай бұрын

    This is why Welt and Bronya's kits are so op in a turn based game. Able to manipulate turn orders in a turn based game are the best abilities someone's kit can have.

  • @Marvinzum

    @Marvinzum

    8 ай бұрын

    I am completely fine losing more 50/50 to these two units. I have Welt E1 and he can easily clear any content in the game without massively investing into him. Enemies just don’t get their turn.

  • @dvornikovalexei

    @dvornikovalexei

    8 ай бұрын

    @@Marvinzum I have E0 Welt but i use him in a mono img comp. That's my fixed team. The other side is made of Jing Yuan/Clara/Seele/Jingliu. Though Jingliu is the heavy hitter these days.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    So true

  • @rn8567

    @rn8567

    8 ай бұрын

    @@Marvinzum A fellow E1 Welt enjoyer

  • @johnnyappleseed4279

    @johnnyappleseed4279

    8 ай бұрын

    I have an E1 welt but don’t really know how I want to build him yet. He’s pretty strong even with the bad gear I have on him

  • @KamilieZam
    @KamilieZam8 ай бұрын

    something quite helpful to know is that the speed substats have decimals that are not shown ingame, so technically blade and bronya could both have 134 speed but blade will have a turn before her as long as he has one decimal higher

  • @TheTablet314
    @TheTablet3148 ай бұрын

    It's worth pointing out that for some rotations, the relative speeds of team members matter (notably slow DHIL) and adding flat speed to all of them can mess up your rotation.

  • @piplupempoleon4225

    @piplupempoleon4225

    8 ай бұрын

    gepard + slow DHIL team

  • @DefinitelyNotAFerret

    @DefinitelyNotAFerret

    8 ай бұрын

    So what you're saying is... I shouldn't run a 140 speed dhil with a 135 speed gepard 😆still figuring the team out

  • @RayRMT

    @RayRMT

    8 ай бұрын

    huh... how much chocolate are we talking

  • @SM-oc4rc

    @SM-oc4rc

    8 ай бұрын

    All my DPSs are those who say "Fuck it we ball". SPD is just too complicated and restrictive to build around. It is the third priority for me after getting CR/CD first.

  • @piplupempoleon4225

    @piplupempoleon4225

    8 ай бұрын

    ​@@DefinitelyNotAFerretinvesting speed in gepard is pain, since his base speed is 92, and his planar no benefit from speed, better use speed boots on hunt harmony character

  • @Spider2B
    @Spider2B8 ай бұрын

    My smolbrain mindset for speed: just make the supports faster than the dps unless bronya haha. Great video Guoba.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Yknow that works

  • @homudark

    @homudark

    8 ай бұрын

    fast bronya overall is better than slow bronya. it really depends on what you are trying to achieve

  • @hershyijustshatmyself9253

    @hershyijustshatmyself9253

    8 ай бұрын

    Same mindset here. Just make buff/debuffers faster than DPS so they can do their thing while healers/tanks can go whatever lol

  • @dohalimilqarasdeldemenanci8483

    @dohalimilqarasdeldemenanci8483

    8 ай бұрын

    ​@@homudarkhow is a Bronya faster than the dps better in most cases? That just sounds wrong to me, maybe coz i dont have Bronya. Isn't better in most cases for the dps to go first so Bronya can give them a second turn?

  • @mason3111

    @mason3111

    8 ай бұрын

    @@dohalimilqarasdeldemenanci8483Fast Bronya still does that while also generating skill points, or giving even more turns. Slow Bronya also crumbles to CC super hard, while Fast Bronya kinda automatically corrects the rotation.

  • @irogt
    @irogt8 ай бұрын

    I understood quite a bit about speed, but this was way more eye-opening than I expected. Bless both you and your friend for the chocolate bar analogy. Also, the action delay is the part that I definitely did not understand. Thank you very very much for the amazingly clarifying guide.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Tysm for the kind comment! :D glad it helped

  • @irogt

    @irogt

    8 ай бұрын

    @@guobacertified You're extremely welcome. I sent it to a couple of my friends because they've been having trouble with their builds and in MoC. At least one of them said it did a much better job than I did. Which is not surprising because I've simply been regurgitating what I've seen in videos like yours, but doing it badly.

  • @Bob-ik1jj
    @Bob-ik1jj8 ай бұрын

    Clearest explanation of the topic I have come across so far. Excellent job!

  • @archyNL
    @archyNL8 ай бұрын

    the quality and quantity of your content is genuinely insane🤠👍

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Tysm! :)

  • @user-eo4it2rn1f

    @user-eo4it2rn1f

    4 ай бұрын

    @@guobacertifiedcan u also explain why sometimes example of a random scenario of order topaz, herta, huohuo and march 7. sometimes herta ca overtake topaz, why does that happend? Does speed get change mid battle?

  • @lancezheng504
    @lancezheng5048 ай бұрын

    spd is a team stat. you don't build spd for a character, you build it for an entire team. which is why it tend to be quite difficult to answer "how much spd" on a given character. and often end up with 134 for two turns in the first cycle barring some obvious exceptions. also, that chocolate bar analogy is quite interesting. never thought of spd that way before. I still prefer the running laps analogy where we treat that 10,000 units as the length of one lap and AV would naturally become a time unit. spd * time = distance traveled and its variants are some very straight forward formulas that everyone can understand, hopefully, and IMO very intuitive since the stat here is literally speed. but as long as it does its job, any analogy works.

  • @someonewithbadgrammer6740
    @someonewithbadgrammer67402 ай бұрын

    I thought SPD increases running speed 💀

  • @solarenity

    @solarenity

    25 күн бұрын

    NAH BECAUSE SAME HELP😭😭

  • @starcilio4962
    @starcilio49628 ай бұрын

    Really hope this video and the sheet will remain viable for a while because this is really amazing and could define how to speed your characters in a optimal way so you dont mess up your rotation. I know speed is really important but i had no idea how much was really needed in HSR .Thanks alot !

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Glad you liked it!

  • @Astelock87
    @Astelock874 ай бұрын

    This is some god tier speed guide right here, never understood the breakpoints in general so I always assumed 134 was required for every unit, tysm

  • @enutrofdude
    @enutrofdude8 ай бұрын

    I already had a rough understanding of how speed works, thanks to my long history of playing turn-based games. However, hearing about a buff that helps you eat chocolate bars faster was a unique and memorable experience. 👍

  • @guobacertified

    @guobacertified

    8 ай бұрын

    HAHA I’m glad! ❤️

  • @keneunaegbu851
    @keneunaegbu8518 ай бұрын

    This is BY FAR the easiest to understand speed guide video I've watched. Thank Guob 😊

  • @guobacertified

    @guobacertified

    8 ай бұрын

    WOOOOOO!

  • @somesomeniubi
    @somesomeniubi8 ай бұрын

    Rule of thumb for myself: As long as I can clear MOC within 16 turns, I don't give a damn if I have 134 Speed or not :)

  • @iqraedab5321

    @iqraedab5321

    8 ай бұрын

    FR

  • @YumiSumire

    @YumiSumire

    8 ай бұрын

    within 14 cycles*

  • @guobacertified

    @guobacertified

    8 ай бұрын

    It’s 14 cycles now but I love it

  • @PBankZCarlson

    @PBankZCarlson

    7 ай бұрын

    20cycle now omg

  • @IgorFilippov-kd7nr

    @IgorFilippov-kd7nr

    7 ай бұрын

    Hoyo must've saw your comment 😂

  • @ieatice
    @ieatice8 ай бұрын

    Great video! The chocolate bar analogy made it much easier to understand the idea of Action Value and how Action Advance/Delay affects it

  • @guobacertified

    @guobacertified

    8 ай бұрын

    YAY! Glad it helped

  • @Yubu
    @Yubu8 ай бұрын

    I love watching mats and spreadsheet in the morning with some coffee, makes my brain starts faster for the day! Lovely guide, and good work mate~

  • @guobacertified

    @guobacertified

    8 ай бұрын

    glad to help the daily grind

  • @godhimself7708
    @godhimself77088 ай бұрын

    This was such a great guide! Precise and easy to understand. I love the chocolate bar analogy you used (as expected from the Stove God) Thank you Guoba sensei !

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Thank you I’m glad!

  • @onedayiwillbegone2366
    @onedayiwillbegone23668 ай бұрын

    For those that don't want to do too much thinking. Just go full spd as long as they are supports, and depending who benefits from whose buffs, make them go first. More spd, more sp, more energy. However, only aim for thresholds, such as 143 instead of 141 not worth it if spd are at awkward numbers. DPS will always be the slowest to min-max damage. Don't have to think too much. (This is if you use Asta/Bronya, if you need spd boots, then you need spd tuning)

  • @dantaylmao
    @dantaylmao8 ай бұрын

    I was spd tuning a hypercarry Seele team with Yukong for ages. I got it so that at the start of the battle, Seele was the slowest, YK second slowest, then after everyone went, Seele was the fastest and YK the slowest. It was very satisfying when I finally did it. I got YK to e6 with a random standard banner pull like a week later lmao.

  • @IceQueenSexica

    @IceQueenSexica

    8 ай бұрын

    tuning Yukong to Seele is fucking madlad moment. You a psycho lmao

  • @Goose____

    @Goose____

    8 ай бұрын

    mean while i keep getting shitty destruction LCs I'll never use in my life:(

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Damn pro team builder ^^

  • @A.Singularity

    @A.Singularity

    8 ай бұрын

    ​@@Goose____pass the destruction

  • @starfield19
    @starfield198 ай бұрын

    thx mr. guoba, the spreadsheet was really helpful for me to choose which main i use for Fu Xuan

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Glad it helped !

  • @shadycat8898
    @shadycat88988 ай бұрын

    Outside of niche speed checkpoints like 140 Jing Yuan or Bronya speeds, the most relevant speed check to me is for the planar ornaments that need speed. We may get even more relics in the future that want a certain speed, so they are good minimums to aim for if using those relics.

  • @Doflaminguard

    @Doflaminguard

    8 ай бұрын

    160 new ornaments set.

  • @universe986
    @universe9868 ай бұрын

    omgg this video is so needed for me, i still don't understand how speed/breakpoints work fully thank you!!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Here to help ❤️

  • @DRealLove
    @DRealLove8 ай бұрын

    After watching dreamy's 164 bronya vid and building my own 164 bronya I hope everyone can experience that comfort one day. Making any carry go 3 times in the first turn is amazing.

  • @ranieleulloran5299

    @ranieleulloran5299

    8 ай бұрын

    164 is required? I thought it's only 161. I have a long way to go.

  • @LisaraScarlet

    @LisaraScarlet

    8 ай бұрын

    Glad you enjoyed that vid but I think more context is important! It allows the carry to "not wear speed boots" and yet able to act 3 times on the first cycle which maximizes the impact of each of their turn unlike a 134/135 speed setup for Bronya.

  • @ninhnguyennhat5412

    @ninhnguyennhat5412

    8 ай бұрын

    ​@@LisaraScarlet can you make speed for supports guide pls, love your content so much it made me build more high investment sups.

  • @DRealLove

    @DRealLove

    8 ай бұрын

    @@LisaraScarlet Thanks for adding more context for others to understand. All your guides work wonderfully and I'm lucky enough to have the relics and light cones to replicate. Continue the awesome work and thanks to you and guoba for spreading the knowledge.

  • @SlL222

    @SlL222

    8 ай бұрын

    @@ranieleulloran5299164 cuz of her 30% turn advance.

  • @thatoneguywhoseverywhere6978
    @thatoneguywhoseverywhere69788 ай бұрын

    glad that we have a video like this since some people like me before was too caught up with speed. on my main account i have crazy speed and able to clear the content still but the stress of getting there is quite high (its fun to see tingyun at 161 speed for no reason). my alt account is gearing up for end game having this piece of information is very helpful its probably helpful for the play station players too

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Glad you think so :)

  • @bowow55555
    @bowow555558 ай бұрын

    Thanks for making this video Guoba! I realized that I was reading the speed breakpoint chart wrong and thought that 134 was a lot better than just the extra turn on C0. I can stop sweating over getting 134 at all cost vs 121 with better stats now

  • @guobacertified

    @guobacertified

    8 ай бұрын

    It is better than just the extra turn c0, with the 4th and 7th cycle, but since 121 can still get two bonus actions then yeah it’s not as magical

  • @xXLordYggdrasillXx
    @xXLordYggdrasillXx8 ай бұрын

    It is best to think of SPD like an additional multiplier for your damage in my opinion. So like with other damage multipliers like attack%, crit or damage%, you want to diversify. Going all in on SPD and neglecting other offensive stats at the same time will lead to less damage overall. Likewise ignoring SPD in favour of more crit or attack will also be bad (except for units like Clara whos SPD is essentially the enemies SPD or abusing Bronyas SPD to effectively giving her SPD to an ally). Thats why it is usually the norm to use a crit chest, SPD boots, damage orb and attack rope. So you have every commonly available form of damage multiplier in about equal amounts to maximize damage. The only difference is that SPD only scales linearly in an infinite duration fight. In reality fights only last a finite number of turns and cycles. Thats why breakpoints exist and are worth considering. If having 136 SPD does not actually give you an additional turn over having 134 SPD, the one substat roll in SPD is effectively wasted and would give you marginally more damage if it was a crit or attack sub instead.

  • @piplupempoleon4225

    @piplupempoleon4225

    8 ай бұрын

    you forget other than clara, slow danheng IL team plus gepard no need speed, since you want ensure to spam fulgurant leap

  • @xXLordYggdrasillXx

    @xXLordYggdrasillXx

    8 ай бұрын

    @@piplupempoleon4225 Yeah there are other units as well that are specific about their SPD. I was just listing a few examples, nothing comprehensive. SPD has more interactions with other gameplay mechanics like SP and turns, so it is a bit harder to generalize than crit or attack who are mostly self contained mechanics.

  • @vlpmontyyay9488
    @vlpmontyyay94888 ай бұрын

    Thanks Guoba! I really needed this!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    No problem :)

  • @Js_ping
    @Js_ping8 ай бұрын

    i dont believe this video pop up in my recommendation today. I was searching for a speed guide all day yesterday. tq so much for this video and the spreadsheet

  • @guobacertified

    @guobacertified

    8 ай бұрын

    No problemo !

  • @eanng2201
    @eanng22018 ай бұрын

    Excellent content! I'll send this video to my friend who just keep on praising spd stat for every chars without knowing the calculations behind it.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    wooo! Hope it helps him

  • @hitsumaru100
    @hitsumaru1007 ай бұрын

    just found your channel, and this was very informative. i'm trying to get better at this game so i can confidently take on the MOC floors. (I'm TB 70 and I still haven't tried them yet) But anyways, I'm defiantly subscribing, keep up the good work.👍

  • @guobacertified

    @guobacertified

    7 ай бұрын

    Glad you liked it :D

  • @blueicer101
    @blueicer1016 ай бұрын

    This helps! Thanks, basically if you can sacrifice a little to get to the next speed breakpoint, it will be beneficial to do so as turns are strong for clearing content. An extra turn is strong as it almost doubles your output compared to a stronger turn due to extra stats but characters like seele who get extra turns anyway, speed doesn't actually multiply their damage like attack or crit stats would. Or characters like Clara where almost all of their damage at e1 is in her counters which happen regardless of how many turns she takes benefit 0 from her speed and may lose her ultimate stacks as a result of taking too many turns. Like I thought, this game is extremely well designed as each character wants different things. And the speed stat isn't worth over investing in as the benefit comes from multiplying useful turns. It follows differentiation rules where if you have multiple variables multiplying each other, to maximize the AxBxCxD, you'd want to invest is all of them about equally and leave out the stats the characters don't scale with.

  • @fuckinghugepablo
    @fuckinghugepablo8 ай бұрын

    the chocolate analogies are my favorite part of this video, what a genius way of explaining the speed and turn mechanics xD inb4 hoyoverse adds a character with a sweet tooth and advance forward/speed increase kit

  • @guobacertified

    @guobacertified

    8 ай бұрын

    lmao tysm ^^

  • @LisaraScarlet
    @LisaraScarlet8 ай бұрын

    In short, my 160 speed Bailu equipped with S5 Multiplication now has diabetes. Thanks, I wouldn't have known.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    LMAO yes

  • @pacmantheking1957
    @pacmantheking19578 ай бұрын

    Amazing vid mrpoeratoe, didn't really think too much about speed before

  • @girbaudbourjolly9837
    @girbaudbourjolly98378 ай бұрын

    Your spreadsheet link in the description is actually really helpful! Will the spreadsheet be updated every time a character comes out?

  • @alfaridarizka865

    @alfaridarizka865

    8 ай бұрын

    Hopefully so.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Yea I plan on doing so, done the same for EHR

  • @iDroiD-Gaming
    @iDroiD-Gaming8 ай бұрын

    You're just getting better dear!

  • @aonodensetsu
    @aonodensetsu8 ай бұрын

    i wanted to go slownae but i lucked out with 148 on luocha, 138 on silver, 136 on yukong, so i went and grinded lunae up to 135

  • @rafaelmoll93
    @rafaelmoll938 ай бұрын

    your channel is an absolute gem.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Thank you :)

  • @Darkmenon
    @Darkmenon8 ай бұрын

    long have I waited for this. Thanks :D

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Hope you enjoyed the wait ^^

  • @Xeus86
    @Xeus868 ай бұрын

    this is a really really awesome guide guoba

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Thank you so much!

  • @reisdullar6653
    @reisdullar66538 ай бұрын

    finally something thats worth to watch, thank you

  • @soyo_te4465
    @soyo_te44658 ай бұрын

    Amazing video, thanks for the guide! I love to minmax my build and sadly its very hard to grasp speed mechanics. Subscribed and i definetely will check your other videos :)

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Yay! Welcome to the channel

  • @SerothTalon
    @SerothTalon8 ай бұрын

    This is something I've been saying for a while. Speed is important. But unless you are min/maxing for time sensitive content, it is more important to hit thresholds for your relics and set priorities for your turn order than to chase the biggest number you can reach. And a character that moves often but provides little value on their turn might as well be an empty slot.

  • @krakeeen1167
    @krakeeen11678 ай бұрын

    this helps sm, i can see clearly now

  • @Mixtrelle
    @Mixtrelle8 ай бұрын

    it works quite similar with construction speed in civ6, only in civ6 you experience every "chocolate bite" as Turn while in hsr you always skip to the turn where someone has finished the chocolate. I always know how it works but I never know about the 10000 chocolate segments. also the action advance/delay part is pretty well explained. now I understand why sometimes enemy recover from break right after they are weakness-broken

  • @guobacertified

    @guobacertified

    8 ай бұрын

    glad it helps! love civ 6 too :)

  • @JGDGkot
    @JGDGkot8 ай бұрын

    Great explanation, I would also like to mention that Breakers also want a lot of speed, as it makes setting the high damage Breakes easier, that said currently there isn't much incentive to build one, as dedicated damage dealers are simply that good, that said I think that Penacony meta will put higher focus on Breaking enemies.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Yep spd is great for breaks, noted in pinned comment, thanks!

  • @DiamonDust
    @DiamonDust8 ай бұрын

    Awesome video! I had a decent idea of how speed mechanics worked generally, but your explanations helped me visualize it way more easily with far less brainpower haha. PS. Your friend is a genius for the chocolate bar analogy 🍫

  • @DiamonDust

    @DiamonDust

    8 ай бұрын

    And I already screenshotted both those speed reference sheets, I’ve been wanting something like that 😮

  • @guobacertified

    @guobacertified

    8 ай бұрын

    TY! :D and yeah anemone is great

  • @horanbarbameu686
    @horanbarbameu6868 ай бұрын

    tanks bro now I understand the speed , finally !!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Yay! Im glad

  • @ALegendarySol
    @ALegendarySol8 ай бұрын

    Huh. Right as I was thinking about farming speed boots for my supports, Guoba drops a guide.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    PERFECT

  • @shyamakpal

    @shyamakpal

    8 ай бұрын

    well the sheet mentions for every support except yukong speed is great to build as much as you want as long as you don't lose too many defensive stats

  • @Mekeweissame
    @Mekeweissame8 ай бұрын

    This was so helpful; thank you so much ☺️

  • @jimmyjims3245
    @jimmyjims32458 ай бұрын

    Thanks for the spreedsheet Gouba!!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    NP

  • @mochicurry
    @mochicurry8 ай бұрын

    this video is very helpful, thank you

  • @itsj0hnnypr
    @itsj0hnnypr8 ай бұрын

    As someone whi started playing with playstation release this helps a LOT. Thanks

  • @guobacertified

    @guobacertified

    8 ай бұрын

    im glad it did! welcome to the game :D

  • @sacrashin
    @sacrashin8 ай бұрын

    One little suggestion for the speed spreadsheet regarding Jingliu: Since you mentioned E2 Bronya with DHIL, I think it's also worth adding her to Jingliu, since Jingliu wants Bronya even more than DHIL. For those who have E2 Bronya with Jingliu: 147 speed is a really good breakpoint for Bronya (that's the minimum speed for 4 extra turns within 7 cycles, technically 146,7 but just aim for 147), and for Jingliu aim for ~120 speed, which ends up at 148 speed after Bronya buff. Be aware though, that you'll need really fast and as SP positive as possible characters for the other two team slots because even though Jingliu doesn't consume many SP on herself, this speedy Bronya + Jingliu combo is quite SP hungry. Another, harder to achieve, breakpoint would be 160+ speed, which would give you another extra turn (5 extra turns in total) over 7 cycles. Not too hard to achieve for Bronya, but hard for atk boots Jingliu, so you'd either run her with speed boots again or you have another source of speed buff that has 100% uptime (with the above mentioned numbers you'd roughly need 12% speed, if you know, you know..). Also not really related to Jingliu and Bronya, but 147 speed is an important breakpoint for teams with E6 Asta, which I think is worth mentioning. Asta can give 53 speed for the whole team with 100% uptime (needs skill spam though, so not feasible for all teams), so all characters with 147 speed will end up with 200 speed, which is basically the golden number that gives double turns in every cycle.

  • @asudev2
    @asudev28 ай бұрын

    With a certain someone's light cone coming out soon, stacking as much SPD as possible will also be viable not just based off of breakpoints.

  • @briannguyen6248
    @briannguyen62488 ай бұрын

    Yup, Ty for confirming what I already play 🎉I first aim to get buffers faster than my damage dealers. That’s it! Then it comes down whether they need some speed to get going like my Jing Yuen feels kinda bad with 99 speed 😂he needs those boots cause I find him charging lightning lord too inconsistently so now he’s sitting at 126 spd which is ok. I was just aiming for 121. I feel that’s the sweet spot, a little over or under for damage dealers. Tho my Himiko is at 103 atm but that’s ok she feels fine.

  • @kmitsu2319
    @kmitsu23198 ай бұрын

    as a player that runs only male team, asta is out of question, so planning on gearing my units is going to be hard but it will be done :D so your spreadsheet will greatly helped for my team building.. thanks!!!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Np :)

  • @FIFAFootballer14
    @FIFAFootballer148 ай бұрын

    I been looking for a guide like this, hopefully i feel the same way by the time i finish the video lol

  • @guobacertified

    @guobacertified

    8 ай бұрын

    hope so :')

  • @Lesbian_Sniper
    @Lesbian_Sniper8 ай бұрын

    My DPS Silver Wolf Has exactly 134 speed which I am really happy with. Really helps her out a ton

  • @ekubo1549
    @ekubo15498 ай бұрын

    For anyone who might get confused with how cycles work what I do is think of the cycle itself as an enemy character with 150AV. And then just like how regular enemies work, it'll have its action when the timer icon appears on the action bar, having more speed or less action value than it would mean you take your turns before it, and you want to take more turns than it because the lose condition from this enemy is the number of actions it takes(number of cycles)

  • @guobacertified

    @guobacertified

    8 ай бұрын

    hmm, interesting way of understanding it! ^^

  • @ekubo1549

    @ekubo1549

    8 ай бұрын

    @@guobacertified thanks for the video btw, you explained it really clearly.

  • @anca1ag0n37
    @anca1ag0n378 ай бұрын

    Rotations matter more. Making sure buffs and debuffs hit at the right time impacts damage more than chasing a fixed number.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Real

  • @dino-qq
    @dino-qq8 ай бұрын

    Finally, it's here! Thank you for covering this Guoba, it pains me to constantly see people in discord throwing around "134" without fully understanding it.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    No problem Dino with a capital D

  • @acaciasiobhan9205
    @acaciasiobhan92058 ай бұрын

    Something about your call to action made me out loud chuckle, and thus a like/sub is bestowed

  • @guobacertified

    @guobacertified

    8 ай бұрын

    WOOHOO!

  • @Usernameunknown23
    @Usernameunknown234 ай бұрын

    Super useful thanks.

  • @lightningsumo404
    @lightningsumo4048 ай бұрын

    Im new to star rail and this video made my brain ooze out of my head onto the floor

  • @guobacertified

    @guobacertified

    8 ай бұрын

    D: sorri

  • @RiptornRory
    @RiptornRory4 ай бұрын

    Great, informative breakdown of speed! I'm not starting to tune my second team (since I have now beaten the story content and now shifting to endgame (MoC, Pure Fiction, etc) so understanding how that breakdown happens will help me be able to focus more on the stats that matter if speed isn't as needed as I thought before. Enjoying your content for the characters as well when it helps boil down the information that can be gained from buildsites that give me a base level information of BiS gear. But now that Sparkle has kinda shifted the game, what would be a good number to shoot for her? I'd think the 134 would be the ideal but could stack more crit damage if only needing 121.

  • @Kaizelot
    @Kaizelot8 ай бұрын

    Thank you, because of so many cc said the 134 stuff i have been having anxiety because i just cant reach it lol i think just my bronya and linx have reached it, so now i can be a bit more relax about it, cause i honestly didnt felt i needed that much speed, and in some cases i have gotten lucky and adquiere many ropes with energy recharge, ergo my units just skip the whole shebang with their ultimate lol

  • @marcoreus2564
    @marcoreus25648 ай бұрын

    great guide!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Ty!

  • @edisonsmathsclub5787
    @edisonsmathsclub57878 ай бұрын

    I have high speed on my Internet, Browser, Media and Mouse to watch all of the Guoba content oh yessss!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Edison your comments are the best

  • @daddyzuko4937
    @daddyzuko49378 ай бұрын

    Speed is SO important my jingliu being at 135+ and bronya with 134 is actually game breaking esp w using jingliu’s technique and boosting the enhanced state!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    mhm its great for stuff like this, and JL can hit 135 so easily ^^

  • @StranglerSix
    @StranglerSix8 ай бұрын

    I enjoy these guides and explainers a lot. But for the casual player, all I really have to suggest about SPD is to tune it according to your planar ornament requirements. It's essentially a blueprint of how the game wants you to build a character.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Inert rutilant keel gamers 🗿

  • @SwiftWaif
    @SwiftWaif8 ай бұрын

    Great video, even though I do not build speed on most of my carries. I understand the importance of it, but the thing is whenever I don't kill something fast enough my first reaction is "I need to deal more damage" and not "I need more speed" lol. Only my supports have lots of speed since that is good for them when they are not meant to deal damage anyway.

  • @wallacehoward2792

    @wallacehoward2792

    8 ай бұрын

    But more speed = more actions per turn = more damage. There's a reason nearly every DPS in the game wants speed boots.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    More damage in one turn can be saved by slightly more actions as wallace said, so spd is still important!

  • @patyolo9627
    @patyolo96277 ай бұрын

    Ngl, this helped ALOT, thank you.

  • @guobacertified

    @guobacertified

    7 ай бұрын

    YAY

  • @Terrastrial
    @Terrastrial8 ай бұрын

    I needed this

  • @CyanDumBell_MC
    @CyanDumBell_MC8 ай бұрын

    I like to use Asta, Sampoo and Sushang. They always have more moves in a single turn and it's pretty nice.

  • @kuyarence
    @kuyarence8 ай бұрын

    There are times where my big deal on speed tuning is because of auto-farming purposes (especially if I'm also doing something). For example: I typically farm Calyxes and Echoes of War with my Sampo-Kafka DoT Team and for me to not worry too much about manual playing, I just need to adjust the speed of the character. Sampo being the fastest and Kafka being at the last turn. I'm also considering the auto-play nature of the character since there are characters that use their skills even if not needed to the point where adding Luocha and Fu Xuan is an option for me for not just survivability but also for SP Management during auto-play since they don't consume skill points most of the time but should be faster than Kafka while reserving the remaining skill points for Kafka to use.

  • @DarthDionius
    @DarthDionius8 ай бұрын

    I really want to see an artist go ham on the chocolate bar analogy. Bronya forcing chocolate bars down Seele's throat, plus size Luocha snacking off to the side, roly poly Tingyun throwing up in the middle.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Bro imagine, if it ever happens dm me lmao

  • @JustinYummy
    @JustinYummy8 ай бұрын

    God bless you math wizards. Thank you so much for recommended spd for each character!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Hope it helps

  • @shiningdragon1187
    @shiningdragon11878 ай бұрын

    Speed is weird, I was lucky on my dot team where until a new DoT set releases I have everyone speed turned (I wasn’t even trying at first) to be 1-2 spd faster then Kafka, at 135, so while it’s too much speed, the 3 4* dot supports go first and Kafka gets to take 2 turns a cycle. I also have her signature LC so she speeds up after turn 1, hopefully that Dot set is kind to me and gives me a bunch of good sets. Although I’m not 0 cycle int, so maybe I’m better off with atk boots on everyone but Kafka.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    That speed sounds fine :) we still like speed, and thats a good way of tuning her

  • @darknetworld
    @darknetworld8 ай бұрын

    It good to know which characters need speed and hate speed.

  • @ecovrse
    @ecovrse6 ай бұрын

    still kinda lost but thank u for this🙏 started recently and i love using asta but sometimes it feels like her out does nothing 😭

  • @damien9683
    @damien96834 ай бұрын

    Can anyone explain why with a 4pc Messenger set when someone does their ultimate the number value (like Jinglu for example) was next in line at 10 but after the ultimate applys the speed buff changes the number to 40 and every party member gets their values affected the same way. Is it speeding me up or slowing me down before the next turn??

  • @DefinitelyNotAFerret
    @DefinitelyNotAFerret8 ай бұрын

    For videos like this, Guoba definitely needs a professor outfit 😆taking us to class

  • @guobacertified

    @guobacertified

    8 ай бұрын

    trueeeee

  • @flarpo11
    @flarpo118 ай бұрын

    The only two characters I've deliberately built to go fast are Bronya and Tingyun. I've just left everyone else at whatever speed substats they happen to end up with, and I easily 30-star MoC, although I've never 0-cycled it. Let me tell you, a slow-as-hell Jingliu with 3500+ ATK and a 146 SPD Bronya will shred anything and everything you put in front of them. The non-Bronya team usually has Asta, so they don't really need any dedicated speed boots. I've gotten close to a 0-cycle, but the best I've managed was a 1-cycle on MoC 10 (killed the boss with DoT on literally the first action after the cycle rolled over, I was furious).

  • @mizroh
    @mizroh8 ай бұрын

    the more guoba telling me about speed...and when it turns into chocolate bars i became hungry and i forgot i was listening to speed guide 😂

  • @guobacertified

    @guobacertified

    8 ай бұрын

    woops :P

  • @shayaanm7122
    @shayaanm71228 ай бұрын

    when building characters, i just try to get the main required stats on the correct pieces and get enough speed for the 134 breakpoint most times in the process and dont put much more thought into it

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Works just fine!

  • @shayaanm7122

    @shayaanm7122

    8 ай бұрын

    @@guobacertified if i cant get better crit rolls might as well take the extra actions eh

  • @teiki1001
    @teiki10018 ай бұрын

    You're the only content creator I can watch for more than 1 minute without having my attention broken... Your explanations are amazing!!

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Means a lot! Thank you

  • @Helperishere
    @Helperishere8 ай бұрын

    Would you be interested in doing videos on each main dps in depth guides? Like this stat at 134 is very good for this character bc in each rotation this can happen or set you up for getting more energy. Bc i honestly have a hard time with speed stats and i typically dislike csring about anything above i 120 speed as 121 seems to do very well on my Jing Yuan team.

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Could you elaborate more? Ideally on my discord server as it’s hard to find KZread replies

  • @SamsTheName-GI
    @SamsTheName-GIАй бұрын

    Hi, i was wondering if using eagle on all dps is a good idea?

  • @wkmirai969
    @wkmirai9698 ай бұрын

    the weird thing with speed right now is, the moment u get cc or delay, all the spd break point go out of the windows and there is only 1 way to side step this which is either get high spd or get spd buff and advanced forward to mitigate this effect

  • @wkmirai969

    @wkmirai969

    8 ай бұрын

    slow unit are even more fragile to delay/slow/cc effect in the game, that why when ur slow balde get cc/delay it feel much more awful vs a 135 spd balde and the reason why ppl dont build spd IL is not cause it do less dmg but cause we litterally cant support him with enough sp to build high spd IL, high spd always have better advantage since the enemies play by YOUR rules instead of the other way around when u have to REACT to what enemy doing. The recent planar infinity show the important of spd/advanced forward stat in contents that doesnt have cycle refresh like MoC when a new wave spawn in

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Yeah it also messes up tuning :'(

  • @Frailchip
    @Frailchip8 ай бұрын

    Ha! Hope for the best is my motto.

  • @valthan5231
    @valthan52318 ай бұрын

    I'm just barely getting to "endgame" just now. Everything up until then, I'd recommend "over 120 and farm for 'perfect' relics later" by default unless the character obviously doesn't need it - like Clara.

  • @FaiadAbdullah78
    @FaiadAbdullah788 ай бұрын

    New guide! LESSGOO

  • @guobacertified

    @guobacertified

    8 ай бұрын

    LETS GUOOOOOOOOOOO

  • @sprcow
    @sprcow8 ай бұрын

    Thanks for the video! Can you help explain why Numby next move preview in action bar seems to be wrong so often?

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Action bar shows weird stuff sometimes because it bases it on your current spd and doesnt simulate the order properly

  • @facehugger8995
    @facehugger89958 ай бұрын

    how much speed would my e2 bronya need to auto attack and then get another turn on the same cycle since her trace gives her 20% action foward because my jinglui has 134 speed but as soon as I use bronya skill she messes up my speed tuning cause of her e2 and I'm to stupid to figure it out

  • @guobacertified

    @guobacertified

    8 ай бұрын

    E2 Bronya should skill spam, and that makes jingliu go ahead of bronya, which is what you want no?

  • @Noto.
    @Noto.8 ай бұрын

    Thank god somebody explained it; I keep hearing about Speed Breakpoints and im lik _wtf are they talking about_

  • @Le_Dave
    @Le_Dave8 ай бұрын

    I looked at the spreadsheet for my guinaifen and it doesn't mention or takes into account her 25% action advanced forward when the battle begins. does it matter for speed breakpoints or not at all?

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Added it, but basically since it’s first wave you’ll still want speed

  • @undefind3426
    @undefind34268 ай бұрын

    I see someone make another great simplification of speed and action values: Imagine a race track and everyone starts running to the end to take their actions, SPD determines how fast you can finish a lap while Advance Forward/Delay is akin to being teleported ahead/backwards on the track

  • @guobacertified

    @guobacertified

    8 ай бұрын

    Yep I remember that one, its great too!

  • @user-if2rw9xk3u
    @user-if2rw9xk3u8 ай бұрын

    I always didn't really care about breakpoints - they anyways needed only for 0cycling MoC. In actual hard content(Like SU5 or new event for max points(here offencive more tho)) you only need as much useful stats as you can get(speed included ofc). You want to be fast relatively to enemies(not cycles!), have HP/Def to tank them etc. 134 speed is just very endgame 0cycle stuff, and other breakpoints even more not needed for beating content. If I was a content creator, I would talk about it back in 1.1 I guess xD xD

Келесі