ULTIMATE Guide to Legend Onslaught | Overview, Loadouts, Defenses, Strategies & More!

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This video is going over some tips and tricks for making it through all 50 waves of Legend Onslaught. These tips will definitely be helpful on the normal version as well and can be useful for any of the 3 Onslaught maps!
One additional tip that I didn't specifically mention in the video (but use throughout the video) is to try to put wells out in front of the ADU, nearer the side the enemies are spawning. This will allow for you to kill things faster *before* they get to the ADU and more importantly allow you to be off of the ADU yourself during any skybomber waves. The skybomber attack onto the ADU honestly isn't nearly as dangerous to the ADU as it looks, but it is very dangerous for YOU if you are standing on it.
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Пікірлер: 12

  • @GlennRiccobono
    @GlennRiccobono2 ай бұрын

    What I've learned so far is that Kitty is sus and that Korra rocks

  • @tomd3458
    @tomd34582 ай бұрын

    One of these days imma meme around with you and Korra with a necrotic / osteo build. I would need to be able to get into a raffle though.

  • @jamieharper1051
    @jamieharper10512 ай бұрын

    Trips are decent for fallen especially if you can do it around the adu. Those invisible vandles can be hard to see. Trips can help you slow down the invisible

  • @PlatinumAssassin
    @PlatinumAssassin2 ай бұрын

    Thanks!

  • @1chill_623
    @1chill_6232 ай бұрын

    I hope soon they add the other enemy races and more maps so it’ll stay fresh for a longer period of time before we get bored of it

  • @1chill_623
    @1chill_6232 ай бұрын

    I hope they add more enemy races and maps in Onslaught so it’ll stay fresh

  • @jamieharper1051
    @jamieharper10512 ай бұрын

    Salvation grip is really good but you have to know how it works. Salvation grips can lock down lanes and Tormentor.

  • @korrawolf
    @korrawolf2 ай бұрын

    Damn, what a sexy hunter! Oh, and nice video!

  • @jpwilliams79
    @jpwilliams792 ай бұрын

    ❤❤🎉

  • @onemanwolfpack8891
    @onemanwolfpack88912 ай бұрын

    Any tips for tormentors such as weapons or supers? Is Shaxx enough for anything to kill them?

  • @jamieharper1051

    @jamieharper1051

    2 ай бұрын

    Tormentor especially in legend are The anti onslaught enemy because they are weak to precision weapons . Snipers and linear don't do well in horde situations but they can destroy the Tormentor. Machine Guns can do precision dmg but they are inaccurate but they can work on Tormentor. Salvation grip is really good for the ability to freeze and block the Tormentor movement and shatter dmg and shatter expolsion physics will throw it. around

  • @korrawolf
    @korrawolf2 ай бұрын

    Pro tip, Midtown seems to be the easiest of the three maps on legend as it funnels the ads through small corridors making them easy to tether and chain kill. Some of the turret placements will also have good line of sight on ad spawns and help thin them out (especially when they aggro onto upgraded decoys) even when the ADU is on the other side of the map. It being a small map also gives you and your team the ability to quickly push around the map to gain other angles on enemies as they spawn. Vostok is the midground option as it has one incredible area where you can easily defend against ads from the high ground. The catch is that another area is the reverse where the ADU is much lower to the surrounding ground which makes it awkward to position and defend from. The third side is neutral. While Mothyards has extremely long sightlines that can be beneficial, these can be a big detriment to your team as they mean the enemy can more easily hit you and your team from much further away if you're not careful. The area can make it feel clunky to maneuver around as well. Spawn trapping the ads also means you're further away from the ADU making throwing the batteries for scrap and health much more of a task than the other locations. Between the inconsistency of the turret spawns and the tons of small paths that the ads will go through that can completely bypass your defenses (our team also encountered some issues with enemies teleporting onto the ADU from a mile away) we found this map to be incredibly annoying and I'd recommend just avoiding this map altogether. The ground on both Mothyards and Vostok can also affect your ability to effectively use waveframe GLs and the Burning Maul Titan super when using the heavy ground slam (with or without the Pyrogale gauntlets).