[TUTORIAL] Houdini Engine for Unreal and Unity - Getting Started

Ғылым және технология

Quick video showing how to get the new free license, install Houdini + Houdini Engine and use some free assets to test the plugin!
Info & Download: www.sidefx.com/community/houd...
0:00 Intro
0:20 Overview
2:12 Getting the License
3:20 Downloading Houdini + Houdini Engine
4:18 Installing Houdini
5:55 Installing Houdini Engine to Unreal
6:22 Verifying Plugin Install
6:43 Installing Free License
7:55 Getting free HDA to play with
8:33 Using the HDAs

Пікірлер: 54

  • @shimlaDnB
    @shimlaDnB2 жыл бұрын

    What a roller-coaster of steps you need to partake in before you can just use it, holy cow

  • @sicfxmusic

    @sicfxmusic

    2 жыл бұрын

    Atleast no more editing env file in a code editor #hackerman

  • @shinydev5620
    @shinydev56203 жыл бұрын

    Thank you for providing this tutorial so soon after the release of the free version :)

  • @DavidB-rx3km
    @DavidB-rx3km2 жыл бұрын

    Having working Houdini Unreal/Unity integration is NOT free - you have to at least pay for an Indie license which is $250 for a year. You can not use Unreal and Houdini integration with a free/Apprentice license. SideFX barely mention this on their website, even confusingly allowing a 'free' license to download the Houdini Engine when you can't use it with Apprentice. The download is the only free part and will not work with your 'free' Apprentice version of Houdini.

  • @paradigmpsi37
    @paradigmpsi372 жыл бұрын

    When I following along and drag that example tree in the viewport, it is appearing without color. When I drag in the Road Tool 2D it produces a completely broken mesh, hollow and scrabled looking. Did you come across similar problems? I tried multiple versions of the Houdini Plugin and both Unreal 4.27.2 and 4.26.2 with the same results. I do not understand what is going on :/

  • @devmishra18
    @devmishra183 жыл бұрын

    When I make a build from Unity with the plugin installed it gives an error "Cannot build while the editor is importing assets or compiling scripts". I think it happens because Houdini Engine Scripts are using UnityEditor module. So, should I remove Houdini Engine Plug-in every time before I make a build?

  • @gamedev251
    @gamedev2512 жыл бұрын

    so complicated , thank you so much for making this video.. its so frustrating.. so many steps for something free

  • @polygon4399

    @polygon4399

    2 жыл бұрын

    wasnt free for a long time. be happy :)

  • @ThiagoLaranjeiraZerooneBit
    @ThiagoLaranjeiraZerooneBit3 жыл бұрын

    hey paul, i am currently under indie steam license, altough i can use my own hdas, no one having my hdas can use them. HOW DOES THIS AFFECT INDIE CUSTOMERS? This announcement is for commercial customers. Indie customers continue to have access to up to 3 FREE Houdini Engine Indie which work with both the Unity and Unreal plug-ins. This announcement does not affect STEAM customers using Houdini Indie. is that about it? if so it will be solved?

  • @BangBang-fd7de
    @BangBang-fd7de3 жыл бұрын

    thx bro nice tutorial

  • @mokaplays
    @mokaplays3 жыл бұрын

    So I've set up everything properly in Engine, I get to play around with these assets which is all fine. But as soon as I try to package things I run into problems, basically when I run the build it gives the error "Plugin 'HoudiniEngine' failed to load because module 'HoudiniEngineRuntime' could not be found." Which makes sense I guess because you don't need the consumer to have Houdini Engine installed. But if I try to cook my assets so they are static meshes and disable the plugin before packaging, the package process fails (output logs indicate that Houdini is the issue). So what is the correct workflow here?

  • @SIgor420

    @SIgor420

    2 жыл бұрын

    I would suggest to watch some of the Indie Pixel tutorial on this topic. He is covering HE almost regularly.

  • @angads.9819
    @angads.9819 Жыл бұрын

    When I open my license administrator and log in it says that my account exists but doesn't has the ability to manage licenses. Any help??

  • @YEAR-sx9ye
    @YEAR-sx9ye2 жыл бұрын

    Hi Mr. Ambrosiussen . Plz help me here . I am an New Indie Game Developer . I have Houdini Free Edition . The thing is Files from content library does get loaded in Unreal Engine . But my saved asset from houdini which is in .hdanc format does not open .... Do i need to purchase Houdini License for me to open my Assets that i created in Houdini . If so then which license do i need to purchase . And Also will .hdalc open in Unreal Engine. Thanks .

  • @hoanganho6903
    @hoanganho6903 Жыл бұрын

    thanks you so much sir

  • @Lu-fn5st
    @Lu-fn5st3 жыл бұрын

    I can't find the License Administrator Application, where did you install that? (Timestamp would be nice)

  • @daliborsailovic8100

    @daliborsailovic8100

    2 жыл бұрын

    I can not find it also, how you solved this problem? thanks

  • @TheClanOfHari
    @TheClanOfHari Жыл бұрын

    But we cannot use it with apprentice version. Even if we have existing or downloaded HDA file we cannot use it until we have a payed houdini version.

  • @omidzomorodinia7997
    @omidzomorodinia7997 Жыл бұрын

    thanx sir :)

  • @martinnorlin1739
    @martinnorlin17392 жыл бұрын

    Great video. In my Houdini folder, I have a Unreal 4.25 and 4.25-v2- My Unreal version is 4.25.4. Which one of the two is correct? Thank you in advance!

  • @paulambrosiussen7709

    @paulambrosiussen7709

    2 жыл бұрын

    V2! That's the new version

  • @martinnorlin1739

    @martinnorlin1739

    2 жыл бұрын

    @@paulambrosiussen7709 Thank you for the quick reply!

  • @terrablader
    @terrablader2 жыл бұрын

    no unreal for apprentice? but should at least be able to import assets to unreal correcT? cant start session

  • @wafi5576
    @wafi55763 жыл бұрын

    I think I've already known this...to be sure, this means assets created with houdini apprentice won't work.. Or won't be exported. Right??

  • @shinydev5620

    @shinydev5620

    3 жыл бұрын

    Yes, I found out the hard way that that is the case. The "free" version just means that you can use assets created by someone with a paid license. I was very disappointed

  • @wafi5576

    @wafi5576

    3 жыл бұрын

    @@shinydev5620 that is very disappointing.... Good software though

  • @shinydev5620

    @shinydev5620

    3 жыл бұрын

    @@wafi5576 true, would have learned it instead of blender if it were really free

  • @wafi5576

    @wafi5576

    3 жыл бұрын

    @@shinydev5620 I've just started learning and is see the potential.... But I would say blender is more modern and faster to work with.. (shortcuts)

  • @marks7712
    @marks77123 жыл бұрын

    If I take say 3 licences for 3 team members, how would I allocate those licences to them?

  • @paulambrosiussen7709

    @paulambrosiussen7709

    3 жыл бұрын

    There is some information here. But I would recommend everyone just installing their own license to not have to deal with network licensing www.sidefx.com/faq/license-management/#faq559

  • @marks7712

    @marks7712

    3 жыл бұрын

    Thank you so much@@paulambrosiussen7709 - We're all between working from home, office and off site, so network licencing would certainly be tricky.

  • @user-yh8rj3ut3j
    @user-yh8rj3ut3j2 жыл бұрын

    От души братишка!!!

  • @TheMadKid91
    @TheMadKid913 жыл бұрын

    how to launch the app ???

  • @AbdullahYazbahar
    @AbdullahYazbahar2 жыл бұрын

    9:01 my green side not working. its empty

  • @philippaps44
    @philippaps443 жыл бұрын

    what about earlier versions of houdini fx?

  • @bsdude010

    @bsdude010

    3 жыл бұрын

    You should find the Houdini Engine Unity package in the Houdini directory. I dont know exactly about Unreal though.

  • @red4666
    @red4666 Жыл бұрын

    If it's free to use, why can't this just be a plugin you download from the Unreal Marketplace? Instead of having to go through all these steps.

  • @karanmirajkar51
    @karanmirajkar513 жыл бұрын

    I cant get it. What is the Idea of free, if we cant use this in apprentice license. There is no way to learn houdini engine as a student.

  • @paulambrosiussen7709

    @paulambrosiussen7709

    3 жыл бұрын

    If you are a student at a school you can request educational licenses with them.

  • @karanmirajkar51

    @karanmirajkar51

    3 жыл бұрын

    @@paulambrosiussen7709 I'm a self-learner. I think they should at least launch a Houdini engine apprentice version.

  • @PretendoDirects
    @PretendoDirects3 жыл бұрын

    everyone made it seem like Houdini was free, for everybody... but it turns out just the PLUGINS for the game engines (Houdini Engine) is free, and nothing else. Is that right?

  • @MortenKvale

    @MortenKvale

    3 жыл бұрын

    You act like getting the plugin for free is not a big deal.. This is HUGE.

  • @PretendoDirects

    @PretendoDirects

    3 жыл бұрын

    @@MortenKvale well, i'm sure it's a huge deal for people who HAVE Houdini, but i don't have houdini LOL i wanted to be able to create my own assets

  • @shreyansjain65

    @shreyansjain65

    3 жыл бұрын

    @@PretendoDirects exactly that's the real problem here

  • @paulambrosiussen7709

    @paulambrosiussen7709

    3 жыл бұрын

    It is a problem currently as in there is no good marketplace to get HDAs from (Orbolt doesnt count for me :P ) Once people have started making assets for free / sale since they know have a potentially big market to offer to, this will change for people without a commercial license such as yourself. Think about it. You can now make tools that work in both Unity and Unreal at the same time. Why would you even bother making tools using BP / C# and only offer to one group of users? And again, its not just tools. You can literally generate entire functional worlds using HDAs. (Check out any of my talks). PS: Even with an apprentice license you can make assets that work in Houdini Engine. You just need to upload the asset to Orbolt and it will get converted for you!

  • @shreyansjain65

    @shreyansjain65

    3 жыл бұрын

    @@paulambrosiussen7709 thank you for this information but it would be very informative if you could make a video where you could explain how to use Houdini apprentice to make assets and then make them work in unreal engine.

  • @BDJones055
    @BDJones0552 жыл бұрын

    Never heard someone talk about "licenses" as much as the first 3 minutes of this video.... This bodes well lmao. I've verified at least two shills below in the comments.

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