Tutorial: fixing problems in non-solid models for 3D printing (Tinkercad, Blender)

In this video RDlady shows some simple and easy solutions to fix problems in 3D models that have internal faces or that show as corrupted models when you try to 3D print them. The problematic models cannot be fixed using the default repair tool from typical slicer software (cura, idea maker, simplify 3D, etc). So this video shows alternative solutions that can be useful in such cases.
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Пікірлер: 9

  • @ala068
    @ala0682 жыл бұрын

    Excellent video, short and clear, especially as I already have BLENDER installed but yet to really use it... must get around to it in the near future. Thank you for your time and kind contribution.

  • @geraldofnivea3927
    @geraldofnivea39273 жыл бұрын

    thank you for the nice guide!

  • @LampDoesVideogame
    @LampDoesVideogame2 жыл бұрын

    I'm confused, I don't have the merge vertices option?

  • @karlsinger4760
    @karlsinger47603 жыл бұрын

    I also have an issue with a gun model from a video game, so that’s a very similar project. I have to try if it works for me

  • @karlsinger4760

    @karlsinger4760

    3 жыл бұрын

    Turns out they removed the feature. I‘m using 2.91.2 and it‘s not there.

  • @karlsinger4760

    @karlsinger4760

    3 жыл бұрын

    I tried 2.80 and it was there, but didn’t work for my model

  • @rigel2112

    @rigel2112

    2 жыл бұрын

    @@karlsinger4760 It's under Mesh > Cleanup but as far as I know this will not remove internal faces it just fixes holes in the external ones. I have better luck using the modifier 'weld' instead

  • @LampDoesVideogame
    @LampDoesVideogame2 жыл бұрын

    I think this is now under mesh, not vertices?

  • @peanutbutter3578

    @peanutbutter3578

    2 жыл бұрын

    your right thank you! i thought i was doing something wrong haha

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