Trackers: The Sound of 16-Bit

Ойындар

Next up: RetroAhoy.
Patreon: / ahoy
0:00 Introduction
0:50 The Dawn of 16-Bit Computing
3:08 Multimedia Powerhouse
4:20 Early Amiga Music Software
6:40 SoundMonitor
8:40 The Ultimate Soundtracker
12:08 ST-01 Samples
13:24 Soundtracker’s Commercial Fate
14:02 The Demoscene
16:00 Early Soundtracker Clones
19:21 Noisetracker
20:14 Tracker Musicians
21:36 Doskpop
21:56 Chiptunes
23:15 Protracker
24:03 MED / OctaMED
25:28 Trackers in the Mainstream
26:45 Later Amiga Trackers
27:48 PC Audio
28:37 MIDI Soundcards
29:34 Screamtracker
30:54 Second Reality
32:02 FastTracker
32:45 Impulse Tracker
33:29 The Advent of CD-ROM
34:26 Epic MegaGames
36:38 Contemporary Trackers
38:28 The Sound of 16-Bit
39:16 Finding Out More
40:42 Credits
Music featured:
Kenet & Rez - Unreal Super Hero 3
Walkman - Let's Hear My Baby
Bill Williams - Alley Cat
Macintosh Startup Chime
Stuntcopter Gameplay Audio
David Whittaker - Speedball (Atari ST)
POW - Wonderful Life
Fred / La Marque Jaune - The Sign Of The Death
Deluxe Music Construction Set - Bach Fugue in G Minor
Chris Huelsbeck - Shades
Karsten Obarski - Amegas
Karsten Obarski - Crystal Hammer
Comrade J - Fairlight
Mahoney - Ghost
Horace Wimp - Running Water
Karsten Obarski - Telephone
Diz - Unit 5
Uncle Tom - Occ San Geen
Banana - Echoing
Luxor - Cousin's Song
Chip - Ghost of Parallax
Mahoney - Sleepwalk
Dr. Awesome - Moongazer
Jesper Kyd - Global Trash 3 v2
Jogeir Liljedahl - Overture
Jester - Stardust Memories
Lizardking - LK's Doskpop
Mel O Dee - Scales of Joy
4mat - L.F.F.
4mat - Anarchy Menu 1
Zap - Killing Denise
Brian Johnston - Hired Guns Main Theme
U4ia - Take a Trip From Me
Captain - Space Debris
Zak McKraken (PC Speaker Theme)
George Stone - CANYON.MID
Purple Motion - Future Brain
Necros - Point of Depature
Purple Motion - Unreal ][
Elwood - Dead Lock
Chris Jarvis/Analogue - Blue Flame
Robyn Miller - Myst Theme
Robert A. Allen - Epic Pinball (Title)
Alexander Brandon - Flight Castle
Michael van den Bos - Foregone Destruction
Fluidvolt - The Gusts of Aeolus
X-Ceed/Scope - Voyager
Hoffman - Eon

Пікірлер: 5 800

  • @bobjones8838
    @bobjones88382 жыл бұрын

    Dude makes a 40 minute video about computer sound interesting then disappears for another 6 months. Legend.

  • @Robert-tj3jq

    @Robert-tj3jq

    2 жыл бұрын

    > Bursts in to recommendations > Talks about 16 bit music > -Refuses to elaborate- Elaborates a lot > Leaves

  • @ghoulbuster1

    @ghoulbuster1

    2 жыл бұрын

    @@Robert-tj3jq Based

  • @kylegamer48

    @kylegamer48

    2 жыл бұрын

    Soviet Womble has a better upload schedule than Ahoy.

  • @banzaiking187

    @banzaiking187

    2 жыл бұрын

    @@kylegamer48 ah yes but ahoy here does the research, refinement and review before upload.

  • @zyriuz2

    @zyriuz2

    2 жыл бұрын

    That's ahoy for you, he is a very talented researcher and video maker that simply puts quality over quantity, making these nicely put videos (in this case it's more closely video-art tbh) takes time and well he just does what he wants and put the schedule and release date to "when it's done" state. Btw if you ask me one particular topic is Seattle as there's tons of great games and pc stuff that originates from there mortal Kombat, duke nukem, Bungie, halo, and just a very interesting history of individuals that simply together shaped the videogame industry and broke new grounds often in the 80s and 90s. It's a broad topic perfectly suited for a ahoy video

  • @uamee
    @uamee2 жыл бұрын

    Regular people pirate to spend less money, gopniks pirate to listen to keygen music

  • @drone6675

    @drone6675

    2 жыл бұрын

    Ayyyyy your music is rad as hell bro! I play it at the shop all the time!

  • @lobsermahn7262

    @lobsermahn7262

    2 жыл бұрын

    Ok

  • @soulassassin0g

    @soulassassin0g

    2 жыл бұрын

    This is some high quality nahui.

  • @nikodimov

    @nikodimov

    2 жыл бұрын

    Eventually they start using Sunvox to make their own keygen music

  • @romefalls.

    @romefalls.

    2 жыл бұрын

    un ko tu te dari, mister latvieti? :D

  • @realkekz
    @realkekz Жыл бұрын

    You're on a short list of S+ tier KZreadrs with high production value, interesting yet niche content, and a charming aesthetic, never change.

  • @ZonicCeasor

    @ZonicCeasor

    Жыл бұрын

    Agreed, Stu is a cut above a lot of KZreadrs. His content is always quality

  • @marinellovragovic1207

    @marinellovragovic1207

    Жыл бұрын

    I hope Posy is on that list. He and Ahoy have way too much in common.

  • @realkekz

    @realkekz

    Жыл бұрын

    @@marinellovragovic1207 I was thinking "who is that that name is vaguely familiar" then I found out I was subscribed and remembered who he was, and yes he definitely is

  • @marinellovragovic1207

    @marinellovragovic1207

    Жыл бұрын

    @@realkekz Superb based tastes, dude.

  • @hmmburger8485

    @hmmburger8485

    Жыл бұрын

    I just wish there were more gaming videos, and less guns...

  • @Felice_Enellen
    @Felice_Enellen10 ай бұрын

    A LOT of the modern game industry's senior people started out in the demoscene. During my own industry tenure, it was crazy how many people I met & worked with who wrote the demos, cracks, or early games that I had downloaded for my C64, Amiga, then PC. It was basically the era when there was no major commercial competition and anyone with a home computer could be the first to write something and have it go viral on SneakerNet or later FidoNet. Amazing times.

  • @purplehaze2358
    @purplehaze23582 жыл бұрын

    Things I learned today: -Piracy has a pretty banger soundtrack.

  • @MorbidMindedManiac

    @MorbidMindedManiac

    2 жыл бұрын

    Things I learned today: -Piracy is banger

  • @chillhour6155

    @chillhour6155

    2 жыл бұрын

    Wouldn't mIned a Razor ost to be honest

  • @nickfifteen

    @nickfifteen

    2 жыл бұрын

    Honestly it's a lot better than hearing "Yo ho ho ho the pirate's life for me" ad nauseam...

  • @JMDAmigaMusic

    @JMDAmigaMusic

    2 жыл бұрын

    @@nickfifteen Mirror hacker? ;)

  • @IgnatRemizov

    @IgnatRemizov

    2 жыл бұрын

    Pirates always did have the best shanties :)

  • @pawahara
    @pawahara2 жыл бұрын

    This channel is a rare example where the months-long waiting for a new video is absolutely worth it.

  • @serapiscompany8896

    @serapiscompany8896

    2 жыл бұрын

    Ahoy, Captain Dissolution, Tier-Zoo, Curious Droid are all great.

  • @nnnnmhughuuhhjiijj9457

    @nnnnmhughuuhhjiijj9457

    2 жыл бұрын

    @@serapiscompany8896 All great names are here.

  • @earthling_parth

    @earthling_parth

    2 жыл бұрын

    @@serapiscompany8896 Adding Oversimplified, Lemmino, *Captain Disillusion, CGP Grey, Kurzgesagt, Technology Connections, SmarterEveryDay, Veritasium, Vsauce, Joe Scott, Climate Town, Mark Rober, Coldfusion, RealLifeLore, Ilyx, and Internet Historian to the list

  • @chrisfratz

    @chrisfratz

    2 жыл бұрын

    Another example I can think of is accursed farms

  • @guser436

    @guser436

    2 жыл бұрын

    @@earthling_parth Mark Rober?

  • @-Rook-
    @-Rook- Жыл бұрын

    I love that VLC still has tracker support, I have an old original collection of tracker music that I have moved from machine to machine over the decades and its nice to have the simple double click ability to play it.

  • @gabriel.epsilon

    @gabriel.epsilon

    Жыл бұрын

    The vetaram foobar too

  • @gabriel.epsilon

    @gabriel.epsilon

    Жыл бұрын

    Trackers are relatively easily file formats to decode. Rendered music files such as MP3 has comprehension, what usually need third party stuff. Trackers must be view like a script accomplished with resouces of a DJ at a given time, not really a audio file.

  • @android584

    @android584

    11 ай бұрын

    That's good to know, I used to use Winamp to play mod files.

  • @BringMayFlowers

    @BringMayFlowers

    10 ай бұрын

    I use Audacious, a continuation of xmms that's essentially Winamp for FOSS, even uses the same GUI and is skin compatible.

  • @PEPSIMaxMusic

    @PEPSIMaxMusic

    3 ай бұрын

    ​@gabriel.epsilon so it's sort of like a Midi

  • @shableep
    @shableep Жыл бұрын

    Thank you for giving such love to such a niche topic. I kind of can’t believe there’s such an insanely high quality documentary like this on the subject of trackers. I was tracking music back in 1997 using Mod Plug Tracker on my PC and to this day I write game music. There’s so much history here I didn’t know about. Thanks for the VERY unexpected nostalgia trip and giving to anyone else with curiosity such a deep history and appreciation for this niche craft.

  • @charliesnark6535

    @charliesnark6535

    10 ай бұрын

    Any tracks from games that you've made music for that you're particularly proud of?

  • @AlexCBrandon
    @AlexCBrandon2 жыл бұрын

    This is an absolutely glorious history of MODs. Thank you so much for creating it.

  • @Baegus

    @Baegus

    2 жыл бұрын

    We got a legend in the comment section! Jazz Jackrabbit 2 soundtrack is something I still listen to from time to time. ❤️

  • @MarcSola7

    @MarcSola7

    2 жыл бұрын

    And THANK YOU Alexander for being part of this history with your contributions to the tracker scene, especially Unreal.

  • @elblanco5

    @elblanco5

    2 жыл бұрын

    Hey man! Nice to see you here! Glad to see you made it in the industry. The demoscene (particularly the DC/Baltimore area scene) was always too small for you. It's been a pleasure to watch you hit gaming hard with what you have.

  • @Dann0r

    @Dann0r

    2 жыл бұрын

    Great to see you here Mr Brandon! Huge fan of your music. Your work on the Unreal soundtrack in particular was incredible and helped make the game so atmospheric and memorable. I still go back and listen to it often, almost 25 years later. I learnt about trackers a few years later and was fascinated to see how you built those tracks!

  • @commandhat

    @commandhat

    2 жыл бұрын

    *fangirl freaking out noises*

  • @Full_Egoism
    @Full_Egoism2 жыл бұрын

    Can't wait to get back into this gaming history after 6 months!

  • @bluauber409

    @bluauber409

    2 жыл бұрын

    Next up: RetroAhoy.

  • @ikagura

    @ikagura

    2 жыл бұрын

    @UCWTgYlza_NGzR1UbMooxHdw what

  • @momobobo5430

    @momobobo5430

    2 жыл бұрын

    The wait is worth it

  • @kaptenalex421

    @kaptenalex421

    2 жыл бұрын

    Yes ai like ahoy my opinion is pension but no!

  • @geomidia8998

    @geomidia8998

    2 жыл бұрын

    @@bluauber409 famous last words

  • @cide241
    @cide241 Жыл бұрын

    Weird how nobody pointed out that the early PopCap games (Bejeweled, Dynomite, etc) OSTs were made by Skaven of Future Crew and there exist the dumped files of the musical suites of these games online if you know how to find them! Beyond The Network is Bejeweled's but I forgot the rest.

  • @ivysvids

    @ivysvids

    Жыл бұрын

    Insaniquarium!

  • @colinouille2786

    @colinouille2786

    Жыл бұрын

    thats sick as hell

  • @matthieucneude5761

    @matthieucneude5761

    Жыл бұрын

    It explains why I played Dynomite so much... loved the music!

  • @sodaodaoda

    @sodaodaoda

    11 ай бұрын

    Hamsterball's OST is also made by Skaven, great stuff! I have the dumped files on my phone

  • @EpicTkoWko

    @EpicTkoWko

    11 ай бұрын

    @@sodaodaoda to this day hamsterball has one of my absolute favorite soundtracks to anything, there’s just such a unique feel to it skaven’s work no matter what game it was for was incredible

  • @StellariumSound
    @StellariumSound Жыл бұрын

    Watching this and seeing the parallels to how modern DAWs are designed is fucking awesome.

  • @Stereozentrum

    @Stereozentrum

    Жыл бұрын

    You would be suprised to find out that the first version of Cubase is actually from 1989 with a lot of the key features of a modern DAW and the kind of music presented in this video could be done much more easily and faster with a sequencer software such as Cubase. It's a shame (and an obvious flaw) that he didn't mention this at all.

  • @TheOnjLouis
    @TheOnjLouis2 жыл бұрын

    I’m a blind musician that used to write bog-standard, 4-track mod files in Dos using ModEdit in the 90’s and early 2000’s. Still have everything I ever wrote. I loved it and have thought many a time of trying to get back into it. This video was not only nostalgic but also amazing, and absolutely top-notch as all your videos are. I’m grateful for the time you take with your work and appreciate your channel very much. Thank you.

  • @glowinggrenade

    @glowinggrenade

    2 жыл бұрын

    Do you find that trackers were more accessible than modern DAWS?

  • @TheOnjLouis

    @TheOnjLouis

    2 жыл бұрын

    @@glowinggrenade Hmm. These days I’m a Logic Pro user, and I get around it fairly easily, but there was something to be said for what basically amounted to a step-based input method. Could lose your place if not paying proper attention, and some of the menus didn’t read very well with my screen-reader of the time, but stuff was doable for the most part. #GoodTimes.

  • @KingLich451

    @KingLich451

    2 жыл бұрын

    respect

  • @doomerboomer9402

    @doomerboomer9402

    2 жыл бұрын

    how do you type and use the interface if you cant see?

  • @SBImNotWritingMyNameHere

    @SBImNotWritingMyNameHere

    2 жыл бұрын

    Do you mean fully blind or partially/legally blind I imagine using software being ridiculously difficult if someone is fully blind

  • @benjaminshields9421
    @benjaminshields94212 жыл бұрын

    I love how Ahoy can take something I know nothing about and make me finish a 45 minute video on it

  • @maiyusakiryu7498

    @maiyusakiryu7498

    2 жыл бұрын

    I KNOW!!I T WAS OVER SO QUICK AND IT DIDN'T REALLY FEEL LIKE NEARLY 50 MINUTES! THIS GAVE ME A NEW LOVE FOR TRACKER MUSIC AND HEIGHTENED LOVE FOR CHIPTUNE!! FAMITRACKER, MEGA DRIVE, (genesis) SC-55, (midi/MS-DOS/doom 1993) SID, (commodore 64) AND ALL OLD COMPUTING MUSIC IN GENERAL!!!

  • @zeddash
    @zeddash Жыл бұрын

    I'm working on a game and it uses a tracker because I can make it adapt to the game perfectly, I can stretch and squeeze without distortion and branch the music when the scene changes. Levels have their own tempo and so when you go to the next level the tempo shifts and if the shift is too much for a particular song it will insert a bridge and move to another song with a closer tempo. Also there are a collection of songs for the menu which then get bridged into level songs when you enter a level. Everything is constructed in a huge Markov chain (everything seamlessly transitions, no hard starts or stops, and single songs can be played continuously while not being completely repetative) with links being dependent on scenes and triggers, it's so much easier to construct using trackers than audio files.

  • @TimothyJesionowski

    @TimothyJesionowski

    11 ай бұрын

    Any info about the game? I'd love to see how that works, because as a programmer it's not quite obvious and sounds really bloody cool.

  • @antonshotpoteita

    @antonshotpoteita

    10 ай бұрын

    so something like IMUSE from the secret of monkey island?

  • @demonindenim

    @demonindenim

    9 ай бұрын

    i'd love to see what you made!

  • @juim1080

    @juim1080

    8 ай бұрын

    Thats so cool, it makes me want to buy and play your game!

  • @Neptune0404
    @Neptune04042 жыл бұрын

    I love how for so many of these videos I have next to no previous interest, nor any previous knowledge, yet straight away I'm hooked, and at no point am I confused. They take full advantage of the niece nature of delving deep into a topic like this, which makes it such a fun learning experience. They are incredibly well made and are so incredibly fun to watch.

  • @tedjohansen1634

    @tedjohansen1634

    Жыл бұрын

    Ahoy is an absolute magician!

  • @MarkusKaarlonenMusic
    @MarkusKaarlonenMusic2 жыл бұрын

    A big thanks for featuring Space Debris in the video, I'm honored to be included! ☺️ A great history lesson, there was some stuff from the early days of trackers I didn't even know / remember. - Captain

  • @stefansynths

    @stefansynths

    2 жыл бұрын

    Space Debris has always stuck with me as an incredible piece! Just yesterday I was grabbing the Ares soundtrack off my old mac so I could use some drum samples on my modular synth. I copied Space Debris too while I was at it. What's the connection to the mac game by the same name? Was it written for the game? Did you develop it?

  • @edstar83

    @edstar83

    2 жыл бұрын

    Amiga was ahead of its time. And so was your music. kzread.info/dash/bejne/ppyiutyOdq3UlrQ.html

  • @icestar65

    @icestar65

    2 жыл бұрын

    I listened to Space Debris for many hours when I was a kid when it was included (probably without license) in Macintosh game of the same name. The game wasn't much, but that sound kept me hooked for hours. Thanks for the amazing track and defining my current taste in music!

  • @surject

    @surject

    2 жыл бұрын

    I LOVE YOU!

  • @esaedvik

    @esaedvik

    2 жыл бұрын

    Had my hands in the air when I heard the first notes :D One of the earliest MODs I recall digging a LOT (and do to this day).

  • @masterzen258
    @masterzen2582 жыл бұрын

    "Why does pirate software has such amazing soundtrack" What a fantastic way to start

  • @nateb4630
    @nateb46302 жыл бұрын

    One more cool feature, which you aaaallllmost touched on at the end by likening mod playback to a "performance", is that the player software had a bit of control over the music too! In some players at least, the user can turn individual channels on and off, like a real-time "remix" that simply wouldn't be possible if the whole tune was pre-rendered to a monolithic stream. It's handy for stuff like picking out morse code hidden in the music, because you can just isolate that part so it's easier to pick out. And completely absent but I think very important, is pattern looping. You showed how a song can be pattern 1-2-3-2-3-4 for instance, but being able to seamlessly loop 1-2-3-2-3-2-3- for as long as you're in the menu, and then break the loop and let 3 transition to 4 which nicely wraps the menu song as the game loads, isn't possible with any other format that I'm aware of. And of course, better players give you this control too, so you can disable looping and just hear 1-2-3-4 once through, or turn it on for a while and turn it back off, or reveal "hidden patterns" that the author left in, knowing they'd only be heard by people with players (or trackers) capable of manipulating the patterns. So a given piece might go 1-2-3-7 if played normally, but if you turn off jumps while listening to 3, you can hear 4-5-6 as well, the little easter egg in the music. I think these are generally referred to as "hidden subsongs". Beyond that, a single module can include a bunch of subsongs but only store the sample data once, so for instance 1-2-3-2-3-4 might be the menu, 5-6-7-6-7 might be the main gameplay, and 8-2-9-3-2-9-3-10 might be the high score screen, reusing some of the riffs from earlier. This takes up very little disk space since the samples tend to be quite large compared to the note data in the patterns themselves.

  • @colinbrown7947
    @colinbrown7947 Жыл бұрын

    fearofdark is certainly my favorite current tracker musician, absolutely incredible what they're making

  • @RussellRRocke

    @RussellRRocke

    Жыл бұрын

    Motorway is one of my favs of his

  • @labfire8964

    @labfire8964

    Жыл бұрын

    I’m pretty sure fearofdark is the one of the best because not only does he introduce a lot of people to tracker music but he’s usually the only tracker musician people listen to

  • @georckbread3403

    @georckbread3403

    Жыл бұрын

    @@labfire8964 fr. fod got me into using famitracker

  • @labfire8964

    @labfire8964

    Жыл бұрын

    @@georckbread3403 Same never thought I’d be making music on a tracker that emulates famicon/nes music

  • @mariokingplayer7497

    @mariokingplayer7497

    Жыл бұрын

    couldnt have said it better myself brother

  • @ChristianIce
    @ChristianIce2 жыл бұрын

    It's safe to say that soundtracker brought me where I am today. If my mom bought me a gaming console instead of an Amiga, my life would have been entirely different.

  • @hri7566

    @hri7566

    2 жыл бұрын

    i'm jealous

  • @mattynek2

    @mattynek2

    2 жыл бұрын

    @@hri7566 Who asked tho

  • @shinren_

    @shinren_

    2 жыл бұрын

    mind asking you why? was it that you tried doing stuff on it instead of gaming or something?

  • @Empirism

    @Empirism

    2 жыл бұрын

    @@shinren_ I think he meant more other things than gaming... These tools in this video including soundtracker was not in gaming consoles... atleast in the production like Amiga and C64. Doh well :) Im pretty sure he's life would have been entirely different, If I had had the same thing,my life too.

  • @cdogthehedgehog6923

    @cdogthehedgehog6923

    2 жыл бұрын

    @@shinren_ Why yo brain so smooth dude?

  • @ModernVintageGamer
    @ModernVintageGamer2 жыл бұрын

    I absolutely loved this video. Amazing work as always

  • @BenPotts

    @BenPotts

    2 жыл бұрын

    funny seeing you here

  • @CompleteAnimation

    @CompleteAnimation

    2 жыл бұрын

    I didn't know MVG watched Ahoy! You're one of my favorite KZreadrs!

  • @badasahog

    @badasahog

    2 жыл бұрын

    Glad to know you've discovered Ahoy! You two are brothers in art

  • @Sol1taireTV

    @Sol1taireTV

    2 жыл бұрын

    why did you like this so much? Do you make music?

  • @nrg753

    @nrg753

    2 жыл бұрын

    @@Sol1taireTV I believe MVG makes all the music for his channel

  • @PsylightFF
    @PsylightFF2 жыл бұрын

    If I hadn't found Scream Tracker 3 on a BBS when I was a lad, I would never have considered that music was something I'd ever create. For years I spent hours at a time making tunes on Impulse Tracker. I still have a huge collection of module files that I converted to MP3 and listen to regularly. Ahoy, you brought a tear to my eye with this video. Fantastic job!

  • @ShizukanaEntertainment
    @ShizukanaEntertainment2 жыл бұрын

    "Bergsmätaren lever" by Mattis has to be one of my all time favourite tracker tunes. So much good music came out from these tools, but this one stands out.

  • @GYTCommnts

    @GYTCommnts

    Жыл бұрын

    You may like my enhanced version of that masterpiece, then: kzread.info/dash/bejne/pWmVy9eHhMiYkrQ.html Hope you enjoy. 😉

  • @ShizukanaEntertainment

    @ShizukanaEntertainment

    Жыл бұрын

    @@GYTCommnts Thanks! I've listened to that one many times as well. It's great! However, nothing beats the original. :)

  • @GYTCommnts

    @GYTCommnts

    Жыл бұрын

    @@ShizukanaEntertainment Of course! It's just an enhanced version, not even a Remix. The original is the work of art here. 😉

  • @uros.u.novakovic
    @uros.u.novakovic2 жыл бұрын

    The pure joy one feels when Ahoy uploads a clip

  • @GraemeGunn

    @GraemeGunn

    2 жыл бұрын

    I know, right???

  • @yuyureishinoshojo

    @yuyureishinoshojo

    2 жыл бұрын

    LITERALLY

  • @renatocfrancisco

    @renatocfrancisco

    2 жыл бұрын

    Yeeahhhhh

  • @TemkaUwU

    @TemkaUwU

    2 жыл бұрын

    Godly feeling

  • @daviddavis1322

    @daviddavis1322

    2 жыл бұрын

    All the feelings at once

  • @Zenzuke
    @Zenzuke2 жыл бұрын

    There's one very important thing trackers had that you didn't mention... The format the songs were in was open by design, so if you could play it, you could also see how it was done and pillage their samples and instruments. That was an incredible learning tool.

  • @doom_cough

    @doom_cough

    Жыл бұрын

    Absolutely. It's how most us learned by digging deep into tracks to see how things were done. Still learning new tricks 20 years later.

  • @AA-gl1dr

    @AA-gl1dr

    Жыл бұрын

    Collaborative art is the best

  • @zaadworks

    @zaadworks

    Жыл бұрын

    now with AI generative art, some people are following the same steps, generated image has metadata that you can dig in and learn how it was made

  • @MN12BIRD
    @MN12BIRD Жыл бұрын

    Back in ~1994 when I still had my 286 with only a PC speaker my classmate in grade school gave me a disk. On this disk was a tracker program for DOS and a selection of MOD files. I didn't know anything about what a tracker or a MOD file was really. I doubt I even knew what an Amiga was living in Canada I knew no one that had one. But I knew I liked the music! Even on a PC speaker this program was able to playback the 4ch sample based electronic music. I don't know how. I'm sure the bit rate was terribly low and the CPU usage MAXED out but it worked! I can't remember the name of the program BUT it did have that vintage beige color like the original tracker program on the Amiga. I do also remember it had visualizations inc colored circled that light up to the beat based on the channel or maybe Bass/Treble etc. One of the included song files (on the disc he gave me at least) was the theme from Beverly Hills Cop. I played it over and over amazed this sound came from the PC speaker. IIRC Pinball Dreams could also play the music on PC speaker? Maybe?

  • @MisterJell
    @MisterJell10 ай бұрын

    Oh damn. Point of Departure. Of all of Necros's (or any of the FM folks') classic tracks, that was the one that really left an impression on me. Happy to see so many share similar fond memories of different tracks they recognize here.

  • @MedlifeCrisis
    @MedlifeCrisis2 жыл бұрын

    It is a great day when I find Ahoy has uploaded a new video. The wait in between only makes it sweeter, and the music selection to accompany this video is 👌

  • @michaeltang6290

    @michaeltang6290

    2 жыл бұрын

    Didn't expect you here medlife :)

  • @terminator572

    @terminator572

    2 жыл бұрын

    Damn, didn't know you also liked Ahoy

  • @EricHamm

    @EricHamm

    2 жыл бұрын

    I was thinking the same. You have great tastes in YT creators. I see you in plenty of comments of videos I have seen. I appreciate your good attitude and helpful nature and just makes this video and comment section so much more wholesome. Cheers!

  • @MedlifeCrisis

    @MedlifeCrisis

    2 жыл бұрын

    @@terminator572 one of my videos (about ASMR) actually features a little Easter egg tribute to Ahoy ☺️

  • @terminator572

    @terminator572

    2 жыл бұрын

    @@MedlifeCrisis neat, gonna be on the lookout for it

  • @bassbusterx
    @bassbusterx2 жыл бұрын

    16-bit is such a timeless and nostalgic style for us. A testament of this is how even today, almost 40 years later, we still widely enjoy 16-bit and even 8-bit music

  • @ikagura

    @ikagura

    2 жыл бұрын

    What about 32/64 bits?

  • @KingLich451

    @KingLich451

    2 жыл бұрын

    @@ikagura not old enough yet.

  • @ikagura

    @ikagura

    2 жыл бұрын

    @@KingLich451 How? Even the 128-bits era is 20 years old already. Actually I'd take more indie game taking cues from 32/64 or even early 128 bits instead of rehashing 8-bits nostalgia again.

  • @KingLich451

    @KingLich451

    2 жыл бұрын

    @@ikagura i dont know honestly, i wouldnt mind those

  • @Q36BN
    @Q36BN Жыл бұрын

    Damn, this was extremely informative and done in such a professional way with good narration. This could easily air on TV as a professional documentary.... Ps. "You killed me" with that Jesper Kyd info. I first heard his music in a Hitman and immediately fell in love with it, and wanted to know who is the composer.. and now i know a little bit of history there.

  • @wirehack7
    @wirehack7 Жыл бұрын

    Thanks. I was part of the Demoscene long years ago. This video just gets it on point. Please keep making videos on the style of this. Awesome!

  • @pedro.camacho
    @pedro.camacho2 жыл бұрын

    My love for trackers is infinite. My father died shortly after hearing my first original song in Amiga with OctaMED Proaround 1990, when I was 11 or so. I often wonder what he would say now but, I am still glad he heard and loved my first one. I still have a small notebook, handcrafted in school, where I placed all tracker commands. I had around 20 disks filled with my own samples which I mostly ripped from the gamesusing Action Replay-like cartridges... I learned a lot with trackers before going into classical school.

  • @arnislapsa1619

    @arnislapsa1619

    2 жыл бұрын

    Our hard drive failed and I lost my early FastTracker II works. Dad was really sad about that. I still punch some tunes here and there. Spinning Bitwig nowadays.

  • @FrogFWK

    @FrogFWK

    2 жыл бұрын

    Thanks for sharing this - it's fun reading these stories today, as tracker music connects ppl over decades, it seems :)

  • @pedro.camacho

    @pedro.camacho

    2 жыл бұрын

    @@FrogFWK I just had to share it. It's been with me for so many years and this video deserved it.

  • @FrogFWK

    @FrogFWK

    2 жыл бұрын

    @@pedro.camacho Absolutely. Did you do the Witcher 3 soundtrack? I lovit. Yes, production quality is great here. And it's worth reading the comments too, as sometimes there's more than warm memories to be found :) Well, none of my soundtracks did make it into this video, but one of our Demos did at 14:39 (it's called demons are forever from 1988). What made me smile was your keeping the sound-disks, as mine are still sitting here on the shelve (9 disks I think), although my amiga is long gone ;) Seems to me, this tracker era really changed some lifes for the better.

  • @BartechTV
    @BartechTV2 жыл бұрын

    19:24 - The Silents, the group who released NoiseTracker, went on to become DICE, the developers of the Battlefront games and Mirror's Edge.

  • @jackmio

    @jackmio

    2 жыл бұрын

    @@PieterPeter-ud7wf the one they shit on recently

  • @hongkyang7107

    @hongkyang7107

    2 жыл бұрын

    @@PieterPeter-ud7wf This joke became less funny as time when on, let me tell ya, or funnier depend on how you look at it.

  • @gamechip06

    @gamechip06

    Жыл бұрын

    Ooooh yikes

  • @alaeriia01

    @alaeriia01

    Жыл бұрын

    Fun fact: DICE's past has been brought up before on RetroAhoy. Which episode was it?

  • @override7486

    @override7486

    Жыл бұрын

    @@alaeriia01 Pinball Dreams obviously.

  • @Jesse.Dangerously
    @Jesse.Dangerously2 жыл бұрын

    This was super nostalgic, thanks for making it! ST3 and IT were my entries into making sample-based hip-hop in the early 90s, pushing the limits of my soundblaster 16 and later my gravis ultrasound to loop, chop, and arrange samples from vinyl in extremely limited resources. I only know a small number of other people who worked this way - it was really hard to integrate into the demoscene because the files were huge by module standards, and everyone was using BBSes at 14.4K when we started and 56K when we stopped. Plus it wasn't as flashy as having dozens of individual notes triggering and modulating, except when we used offset interpolation to invent the earliest version of pitch-independent timestretching I know of. Just mentioning this here in case anyone who views this video finds it an interesting footnote. All of the music on my first four albums (1997-2004) was made in Impulse Tracker 2.15, with stems bounced out using MODplug and mixed in a friend's basement on more current software at the time. I still have dozens of modules of beats I started in the 90s and early 00s that I draw from and recreate in new software today.

  • @onyxwaltz8140
    @onyxwaltz81407 ай бұрын

    This is an amazing documentary. I grew up during this time and the music still has a place in my brain. I never thought I would get a historical breakdown like this!

  • @RaptureMusicOfficial
    @RaptureMusicOfficial2 жыл бұрын

    Hi, great video and documentary! I'm a tracker musician from the PC-Demoscene. I've started with Fasttracker 2 in mid 90s, and then Milkytracker on the PC. I made game music which is based on Milky XM tracker files, like Mission in Snowdriftland by Nintendo. The game gets an update and re-release on Kickstarter at the moment! Musical greetings, Rapture

  • @UltimatePerfection

    @UltimatePerfection

    2 жыл бұрын

    :)

  • @ML4202
    @ML42022 жыл бұрын

    00:00 Kenet & Rez - Unreal Super Hero 3 00:49 Walkman - Let's Hear My Baby 01:28 Bill Williams - Alley Cat 02:00 David Whittaker - Speedball (Atari ST) 03:07 POW - Wonderful Life 04:19 Fred / La Marque Jaune - The Sign Of The Death 06:17 Deluxe Music Construction Set - Bach Fugue in G Minor 06:40 Chris Huelsbeck - Shades 08:41 Karsten Obarski - Amegas 10:28 Karsten Obarski - Crystal Hammer 12:08 Comrade J - Fairlight 12:46 Mahoney - Ghost 13:09 Horace Wimp - Running Water 13:24 Karsten Obarski - Telephone 14:02 Diz - Unit 5 14:53 Uncle Tom - Occ San Geen 16:00 Banana - Echoing 17:12 Luxor - Cousin's Song 18:14 Chip - Ghost of Parallax 19:20 Mahoney - Sleepwalk 20:13 Dr. Awesome - Moongazer 20:44 Jesper Kyd - Global Trash 3 v2 21:16 Jogeir Liljedahl - Overture 21:25 Jester - Stardust Memories 21:36 Lizardking - LK's Doskpop 21:56 Mel O Dee - Scales of Joy 22:20 4mat - L.F.F. 23:01 4mat - Anarchy Menu 1 23:15 Zap - Killing Denise 24:04 Brian Johnston - Hired Guns Main Theme 25:26 U4ia - Take a Trip From Me 26:44 Captain - Space Debris 27:49 Zak McKraken (PC Speaker Theme) 28:37 George Stone - CANYON.MID 29:34 Purple Motion - Future Brain 29:59 Necros - Point of Depature 30:54 Purple Motion - UnreaL ][ 32:01 Elwood - Dead Lock 32:44 Chris Jarvis/Analogue - Blue Flame 33:28 Robyn Miller - Myst Theme 34:26 Robert A. Allen - Epic Pinball (Title) 35:25 Alexander Brandon - Flight Castle 35:51 Michael van den Bos - Foregone Destruction 37:50 Fluidvolt - The Gusts of Aeolus 38:29 X-Ceed/Scope - Voyager 39:16 Hoffman - Eon

  • @Bartnick81

    @Bartnick81

    2 жыл бұрын

    Thanks man!

  • @leftysheppey

    @leftysheppey

    2 жыл бұрын

    I'm impressed you could find all these bar one

  • @Lord_Revan

    @Lord_Revan

    2 жыл бұрын

    YOU ARE THE HERO I NEEDED. THANK YOU.

  • @dlvnmedia

    @dlvnmedia

    2 жыл бұрын

    Necros is a good friend of mine - he still uses trackers even using them in the albums he did with synth pop band Iris - which he used to great effect.

  • @blissfu_lee8522

    @blissfu_lee8522

    Жыл бұрын

    Nice Hina

  • @koopanique
    @koopanique2 жыл бұрын

    Chris Hueslbeck did the music for Rogue Squadron, Rogue Leader and Rebel Strike (the three Rogue Squadron games)

  • @netdoll
    @netdoll9 ай бұрын

    An interesting usage of tracker music which didn't get mentioned in the video was when IGS (a Taiwanese company specializing in arcade hardware) decided to release a Neo Geo competitor called the PolyGame Master, and for the soundchip they decided to use the ICS2115 (pretty much a dead ringer for the chip used in the Gravis Ultrasound). IGS themselves used this hardware of course, and they also licensed it out to Cave (one of the big 2D shooting game developers) for use in a few of their games as well, which resulted in some of the best and most unique soundtracks to ever grace the world of Japanese arcade games. Also when it comes to contemporary trackers, Furnace is another option which has come out recently and it is -very- good for just about any kind of chip music imaginable, to the point of pretty much obsoleting most standalone trackers for chip music excepting ones like LSDJ which run natively on the hardware they're tracking for.

  • @deusexaethera
    @deusexaethera2 жыл бұрын

    As a software engineer and a fan of many genres of music including electronica, this is absolutely fascinating. By the time I started programming, Windows 3.0 already existed (we couldn't afford a computer before the 90s), so I never had to deal with direct hardware access except for the occasional fight to get a game to run in DOS with whatever video card our computer had. Even though I've written assembly code before, it's hard to imagine such primitive conditions being the _only_ option for getting anything done. It makes me strangely nostalgic for a time I never truly experienced firsthand, when it was amazing just to successfully use computer for any purpose at all. Things are so very different in 2021, 30 years after my family got our first computer.

  • @a5cent

    @a5cent

    7 ай бұрын

    You would have been a perfect fit! You have the spirit that drove the hyper creativity in the demo scene.

  • @CrimsonCrossFire88
    @CrimsonCrossFire882 жыл бұрын

    Good to see you back man!, looking forward to next year.

  • @betr5236

    @betr5236

    2 жыл бұрын

    How is this 2 days ago?

  • @TsunamisKid

    @TsunamisKid

    2 жыл бұрын

    @@betr5236 he pre-ordered

  • @betr5236

    @betr5236

    2 жыл бұрын

    @@TsunamisKid lmao

  • @heet6612

    @heet6612

    2 жыл бұрын

    @@betr5236 I guess patreon

  • @Edwin-ts4kj
    @Edwin-ts4kj Жыл бұрын

    This video is a hidden gem on youtube for everybody with nostalgic feeling for retro pc gaming. I really enjoyed this high quality documentary and will definately watch it again!

  • @onceonly1111
    @onceonly11112 жыл бұрын

    I played so many apogee games on a PC with 1 bit sound, so it blew my mind years later to discover that they had MUSIC and that sometimes the characters would actually SPEAK.

  • @KC-bg1th
    @KC-bg1th2 жыл бұрын

    About 9 years ago I begged LHS Chiptunes (guy that makes Reloaded crack themes) to remix one of my songs, and he did. I thought it was as simple as providing him a .midi, and he'd be able to quickly make it sound chiptune. I was obviously ignorant, but he still did it for me. To this day I respect him and love his music more than any other artist. I hope he gets more recognition through this video; I strongly suggest everybody to give LHS Chiptunes Palace Walls a listen. It's quite possibly one of the best chiptune songs in existence.

  • @cannedbeverage7687

    @cannedbeverage7687

    2 жыл бұрын

    "makes Reloaded crack themes" as in present tense? Pretty sure there haven't been any new games with RLD's name slapped on them in years

  • @KC-bg1th

    @KC-bg1th

    2 жыл бұрын

    @@cannedbeverage7687 Hahaha, yeah I'm not too sure. I haven't torrented since my last computer, so 5+ years ago? Even then the game I torrented might have been older. But yeah, he isn't very active and even 9 years ago he wasn't. If you look up LHS Chiptunes Reloaded installer, you'll see whenever his last Reloaded crack theme was.

  • @U4iaF8
    @U4iaF82 жыл бұрын

    Literally just told my son to be quiet for 40 minutes whilst I am walked through a wonderful history of my past musical adventures and computer crashes. Great piece of documentary work. And thanks for featuring my work "U4ia - Take A Trip From Me". Makes me feel all fuzzy and warm to know I was part of history. Cheers.

  • @commandhat

    @commandhat

    2 жыл бұрын

    Looks like your track was miscredited - It's listed in the video description as "U4ia - Take a Trip From Me". Edit: Commenter updated his comment to change the song name. S'all good now.

  • @robertraymond762

    @robertraymond762

    2 жыл бұрын

    Mind your son, fella.

  • @fuzion_mixer

    @fuzion_mixer

    2 жыл бұрын

    hey man, i actually wanted to inform u about ur song being featured in this video...but seems u got here before i do so heheh

  • @DK-ABDO
    @DK-ABDO Жыл бұрын

    Come back please .. where did you go Ahoy?!

  • @cmf1402
    @cmf140211 ай бұрын

    Deadlock has always been one of the most magical tracks I've heard.

  • @ANDSENS
    @ANDSENS2 жыл бұрын

    I'm amazed by the level of detail on the artwork for the faces of the coders (6:48) and by the sheer number of different screencaptures required to make this video happen! Also: "VLC has support for a wide range of tracker formats". I want to say I'm surprised... but at this point I would barely raise an eyebrow if astronomers dropped a file on it containing samples of the cosmic microwave background radiation only to be greeted with a video of the first few seconds of the big bang.

  • @wellwell5483

    @wellwell5483

    2 жыл бұрын

    Goat of players

  • @BrightSpark

    @BrightSpark

    2 жыл бұрын

    It's like the SFW equivalent of Rule 34: If it exists, VLC can play it.

  • @matthewparker9276

    @matthewparker9276

    2 жыл бұрын

    @@BrightSpark unless it's on bluray, because heaven forbid you be able to play this disk you bought

  • @Iwantapplez109

    @Iwantapplez109

    2 жыл бұрын

    @@matthewparker9276 unless it's from the seas :)

  • @roland_the_cursor

    @roland_the_cursor

    11 күн бұрын

    I was so glad to see Follin on here.

  • @ModyPhantom
    @ModyPhantom2 жыл бұрын

    This man's content is a masterpiece. He should have like 10 million subscribers at least!

  • @Blank-js3zt

    @Blank-js3zt

    2 жыл бұрын

    ye

  • @tito12star

    @tito12star

    2 жыл бұрын

    Let make it happen!

  • @thaddeuscosse9527

    @thaddeuscosse9527

    2 жыл бұрын

    Hard to do when you have 2 uploads a year haha

  • @miroslavzima8856

    @miroslavzima8856

    2 жыл бұрын

    @@thaddeuscosse9527 You are right, but the depth and enjoyment is top notch!

  • @move_i_got_this5659

    @move_i_got_this5659

    2 жыл бұрын

    He use to do Call of Duty content.

  • @TheCrazyStudent
    @TheCrazyStudent3 ай бұрын

    The production quality of the videos on this channel is in my opinion far superior than the average KZread video. Thank you for all the great effort in creating these documentaries.

  • @HarmonicVector
    @HarmonicVector2 жыл бұрын

    The ending with H0ffman's Eon felt like the perfect convergence of Tracker music. The ultimate ending music. This universe has hit its curtain call. But a new world is calling.

  • @Meganaut
    @Meganaut2 жыл бұрын

    You are doing the Tracker scene a HUGE justice, my dude. Here I thought I knew almost everything about the Tracker scene but boy was I wrong. Really informative video and an awesome tribute to one of the most under-appreciated scenes in computer history. Keep it up!

  • @AsteroidWrangler
    @AsteroidWrangler2 жыл бұрын

    It's an absolute mindblow on my part to realize that I Created Disco is all tracker music. That album was an absolute JAM when I was a student DJ. Went back and damn is that sound unmistakable to me now. As always, an amazing video Ahoy.

  • @pkaulf

    @pkaulf

    2 жыл бұрын

    In this case OctaMED was only used to sequence an Akai sampler, but the tracker soul is in there.

  • @AsteroidWrangler

    @AsteroidWrangler

    2 жыл бұрын

    @@pkaulf Huh, ok. That's really interesting to know. Thanks for adding more context to this revelation on my part, I really appreciate it.

  • @badscript
    @badscript Жыл бұрын

    Ahoy, come back! We need you!

  • @poggazoo2792
    @poggazoo27922 ай бұрын

    As many others in the comment, I was there when it happened and I got to meet and/or collaborate with some of the people you are talking about, at demoparties. Nice trip down memory lane!

  • @cyrillemiller8798
    @cyrillemiller87982 жыл бұрын

    He’s back! Liked the video before listening to it, Ahoy never disappoints anyway. The quality is just insane

  • @SkyFly19853

    @SkyFly19853

    2 жыл бұрын

    Me too! I liked it before it started!

  • @ErichZann13

    @ErichZann13

    2 жыл бұрын

    same here...same here...=)

  • @madeintaiwon6533

    @madeintaiwon6533

    2 жыл бұрын

    Me too, I shared it to friends before watching it

  • @badermanone

    @badermanone

    2 жыл бұрын

    The quality is beyond insanity :)

  • @hackerx7329
    @hackerx73292 жыл бұрын

    There are areas where tracker music still has a HUGE advantage over prerecorded music. You can have the music be reactive to the game in a variety of ways. Turning on and off channels, panning individual channels instead of an entire recording, have different patterns to be switched to for a more dramatic or calmer version of the exact same song, triggering different note effects depending on in game environments, the ability to change the tempo of the music without pitch shifting anything, and I'm sure there are more examples. And all of that with a single file instead of multiple prerecorded tracks or audio tracks on a disc that may have required a split second of buffering or loading time. The access times aren't a big deal now with SSDs but boy did that make a difference for a long time. Because of the relatively small file sizes it also meant you could have a LOT more music in a lot of games that had space constraints or compared to a CD where audio took up a whole lot more space than a tracker file.

  • @vincelang3779

    @vincelang3779

    2 жыл бұрын

    Is that how the music for NO ONE LIVES FOREVER works? I'm still amazed how it morphs tempo as you play . . .

  • @hackerx7329

    @hackerx7329

    2 жыл бұрын

    @@vincelang3779 No. It was actually split into several files. It was MIDI but with custom instrument sounds stored in a separate file.

  • @jamesbulick1897

    @jamesbulick1897

    2 жыл бұрын

    Would doom 2016s soundtrack count as an example?

  • @Alxasaurus

    @Alxasaurus

    2 жыл бұрын

    Why this reminds me of Harmonix's "Chroma"? They made multiplayer FPS games whose background music reacts to gameplay, because they store music in MIDI format and lets the game engine play the MIDI files. Maybe with Tracker format they could make the background music more reactive than ever... alas Chroma was mothballed indefinitely.

  • @defaultname25

    @defaultname25

    2 жыл бұрын

    @@jamesbulick1897 mick Gordon came to mind straight away

  • @BurleyBoar
    @BurleyBoar4 ай бұрын

    Thank you for this. As a teen growing up in rural remote Oregon USA I was downloading these things on 1200 baud modem waiting for a local BBS to swap in a compilation CD with mods, trackers, and demos on certain nights on my family's 386. At points it was fun to shout out what was coming next in your video. The filling in of my gaps of knowledge with your great video was very entertaining. My and my few friends watching second reality were floored by it. We could not communicate this with others. It's nice to know we were not alone all these years later.

  • @spaalonebabaguuscooties
    @spaalonebabaguuscooties Жыл бұрын

    this is just by far the best channel on youtube by such a huge margin it's not even a competition. love this channel so much

  • @Drozerix
    @Drozerix2 жыл бұрын

    39:03 "In essence, trackers are a performance -- it's the sound of 16-bit." very well put! I agree :)

  • @ulti-mantis
    @ulti-mantis2 жыл бұрын

    One area where trackers continued used in a more "mainstream" context well beyond the 90s were the Nintendo handhelds. The DS still used it for most soundtracks. Even the earlier disc-based home consoles still used a lot of tracker music with pretty high quality samples

  • @j.a.8224

    @j.a.8224

    2 жыл бұрын

    Which makes sense, the SNES used tracker style music (the only limitation being the tiny RAM profile for the DSP contained all the sounds and samples, thus they were rather compressed), and that continued to the N64 due to storage and memory size limitations. The GBA and DS used the same, because a lot of it was ports and they had small memory profiles so streaming audio while doable was trickier in the 4mb of ram for a DS (and limited often to say videos). Trackers have always been compact files and kept their use on systems with tiny profiles and some sound processing but no MIDI synth chip.

  • @Tehstroyer

    @Tehstroyer

    2 жыл бұрын

    Yup, earlier phone games as well. Multiple demoscene musicians found their paycheck niche there. For example, Alexander Brandon and Peter Hajba composed for the Bejeweled games.

  • @seronymus

    @seronymus

    2 жыл бұрын

    @@CerealKiller your comment makes me want a midi keyboard

  • @milk_bath

    @milk_bath

    2 жыл бұрын

    Modern hardware trackers are very fun. Check out the Polyend Tracker, Dirtywave M8 Tracker, and all of Elektron’s instruments are tracker based.

  • @rvnx

    @rvnx

    2 жыл бұрын

    I wouldn't really call things like SF2/USF tracker music. It's more akin to MIDI with a custom soundfont in the way it allows to have a central file for samples and then have small file for the actual composition.

  • @bennysh
    @bennysh Жыл бұрын

    I remember sitting for hours listening to demo music as a teenager, making my own mixes on octa-med. At the time I had no idea about the stories behind all this. It's fascinating to learn all this years later..

  • @hundun5604
    @hundun5604Ай бұрын

    A trip down memory lane, this is for me. Fasttracker II was my favourite. I had a lot of fun with it and I learned a couple of things about producing music.

  • @OmarFW
    @OmarFW2 жыл бұрын

    Tracker music arguably is what made me fall in love with gaming and PCs in general. Unreal Tournament's soundtrack was all tracker based and it immediately sucked me into another world. I had never heard anything like it.

  • @robcall4551

    @robcall4551

    2 жыл бұрын

    Fuck yeah, I used to load them up in fast tracker and borrow the instruments.

  • @Domarius64

    @Domarius64

    2 жыл бұрын

    I still listen to that soundtrack, and all the unreal series. The composer has a distinct style, I can only describe as atmospheric and fantasy Sci-fi. It does take you to another fantasy place.

  • @pseudonayme7717

    @pseudonayme7717

    2 жыл бұрын

    'Excellent!'😄

  • @pseudonayme7717

    @pseudonayme7717

    2 жыл бұрын

    @@Domarius64 Agree. The soundtrack from Speedball 2 was similar in style and also excellent

  • @GuilhermeSouza-tm4ud

    @GuilhermeSouza-tm4ud

    2 жыл бұрын

    @@Domarius64 Not only that, but theres a reason Foregone Destruction is so memorable, it really fits so well on the Facing Worlds map that its crazy. The unsettling calm vibe from the start while you watch the earth from a distance is a experience I still waiting to be replicated, it fits too well, only to the track pick up in intensity while you battle for the flags that most of the time replicated the game motion so well. That map brings me memories. UT99 dont get a fraction of the recognition it deserves for that OST.

  • @saxxonpike
    @saxxonpike2 жыл бұрын

    Yooo I wrote music for the Reloaded cracktro at 0:34, thanks for featuring it hahaha Edit: now that I've watched through the rest of it, excellent presentation! It's good to see something so graphically exciting also this well researched. The world of trackers is so much more varied than covered here, but I think you've given folks a good starting point if they want to know more.

  • @mars1683

    @mars1683

    2 жыл бұрын

    very talented lol

  • @NeroWolf42

    @NeroWolf42

    2 жыл бұрын

    this dude is the bomb when it comes to retry game documentary's your music is pretty good btw

  • @l4dfanatic11

    @l4dfanatic11

    2 жыл бұрын

    haha ive heard that song various times before!!! its really nice :D

  • @parttime6506

    @parttime6506

    2 жыл бұрын

    Incredibly nostalgic for me, thank you

  • @VarenvelDarakus

    @VarenvelDarakus

    2 жыл бұрын

    Nice:) I heard this track few times before , good work:)

  • @notstandingwithukraine9478
    @notstandingwithukraine94787 ай бұрын

    the music from the famous PC demo "Second Reality" is still an earworm to me! Purple Motion/Skaven! Absolutely genius! And i really remember Elwoods catchy happy tunes! Or that Lemon "Announce" tune. And Chris Huelsbeck is just a legend.

  • @skedosh576
    @skedosh576 Жыл бұрын

    Please come back your videos are amazing

  • @agitat0r
    @agitat0r2 жыл бұрын

    26:45 hearing Space Debris again after almost 30 years playing it on repeat in Digitrakker hit me like a nostalgia bomb. I ripped that tune apart, it was basically my intro to making music with computers. I'm almost in tears. Lovely video!

  • @TheChromieHomie
    @TheChromieHomie2 жыл бұрын

    It's so wild to see the extreme evolution of ahoys content. I remember watching the MW2 guides and now we're here 11 years later with documentary level production

  • @SEVYNTHEVILLAIN
    @SEVYNTHEVILLAIN Жыл бұрын

    OGs remember when this was XboxAhoy with the best ever COD gun breakdowns.

  • @delta__s
    @delta__s2 жыл бұрын

    What a wonderful, wonderful documentary. I had totally forgotten the days where I composed my first tracks on pro tracker II on my Amiga, a million years ago. Thank you so much for the admirable quality of your work. It's the brilliance of quality of your work that kept me watching, enjoing the content became the side effect. Just joined as your patreon.

  • @Audiojack_
    @Audiojack_2 жыл бұрын

    Seeing and hearing "Second Reality" still makes me shiver. Greetings from Finland.

  • @smilespray
    @smilespray2 жыл бұрын

    This brought me back to my days as an Amiga tracker artist. You also mentioned several of my friends. Thanks!

  • @coscorrodrift

    @coscorrodrift

    2 жыл бұрын

    What do you do now? Are you still making music in some way or another or is that a hobby of the past?

  • @artala544

    @artala544

    2 жыл бұрын

    Nice too know

  • @joshshrum2764

    @joshshrum2764

    2 жыл бұрын

    It’s still going strong with beautiful custom made music like this kzread.info/dash/bejne/loR7pJWNoayuhqw.html

  • @stein5838
    @stein5838 Жыл бұрын

    Dude I didn't know you are back! I love to see a full catalog of videos. Guess I know what I'll be binging next.

  • @davinhunt7558
    @davinhunt75582 жыл бұрын

    Some of the best sounds I've heard are when I opened up a hacked gamed installer and the custom retro music would play. I had never heard sounds like that before then, they were simply amazing and I envied the creators of the software!

  • @Fanaticalight
    @Fanaticalight2 жыл бұрын

    I've always loved 8-bit and 16-bit sounds and soundtracks in pretty much anything, as well as the amount of variety that exists in the world of trackers and demoscenes. Even though I don't know a whole lot of what goes on, seeing Ahoy make a video on this taught me a lot more than what I had previously thought went on in the scene. The best part is it still is a bit of a starting point that leaves a lot more room to discover should the person want to learn more about trackers as well! Beautiful representation as always Ahoy! Keep up the amazing work!

  • @clankplusm

    @clankplusm

    2 жыл бұрын

    Is this comment visually dimmer on mobile for anyone else or is it just me

  • @leonardofranzinribeiro4220

    @leonardofranzinribeiro4220

    2 жыл бұрын

    Yeah, in that part near the end, our guy pretty much handed us a roadmap to learn more about anything in the video.

  • @BLiu1

    @BLiu1

    2 жыл бұрын

    @@clankplusm might just be you

  • @exploitedmind
    @exploitedmind2 жыл бұрын

    As someone who spent countless hours tinkering with more "modern" trackers in my high school days, this video is easily my favorite ever posted by this channel. Getting a comprehensive background into the history and scene is quite a treat. Absolutely ace content, man.

  • @redlead6144
    @redlead6144 Жыл бұрын

    Ahoy plz come back i can't sleep soundly without that voice

  • @RobFarley74
    @RobFarley742 жыл бұрын

    And one of the most significant features you got in protracker was that you could terminate a pattern without running the full 32 beats, this meant you could effectively do different time signatures which was fantastic so no longer stuck on 4/4. Also creating really shorter patterns and then having double time patterns for 64th note sections for complex fills at the end of a bar. It was all very cool! I'm tempted to download one of the pc trackers you mentioned at the end now!

  • @TERPormf
    @TERPormf2 жыл бұрын

    Can I just say that this is one of my favorite videos you’ve done so far. I’m actually blown away by all the new things I’ve learned from it and have an even greater appreciation for the Amiga now.

  • @arctic215

    @arctic215

    2 жыл бұрын

    1 day?

  • @betr5236

    @betr5236

    2 жыл бұрын

    1 day ago in nov19 ?

  • @IngoPagels

    @IngoPagels

    2 жыл бұрын

    @@arctic215 yehr. lol. was 50 seconds live and got 99 comments. I guess he uploaded it, set it on private and has a small review by a core audience.

  • @mauz791

    @mauz791

    2 жыл бұрын

    @@arctic215 patreon supporter

  • @chefnerd
    @chefnerd2 жыл бұрын

    As a 90ies kid - this kind of music has a special place in my heart. Thank you for the trip down the memory lane

  • @wallyhackenslacker

    @wallyhackenslacker

    2 жыл бұрын

    Even developers outside of the Amiga were in on the tracker music action. I loved Shadow Wraith, Souls in the Sytem, and Candy Crisis on the Mac, Tempest 2000 on the Jaguar and Iridion 3D in the Game Boy Advance all used tracker music. That was a great era for computer music!

  • @goddessesstartrekonlinefle3061
    @goddessesstartrekonlinefle3061 Жыл бұрын

    Oh, rewatched this... Compelling reason to use trackers today: Dynamic Music. It's perfect, fixed CD audio can't adapt to game play, a tracker completely can easily. Thanks again for AWESOME productions on topic we all love!

  • @jolyonmyers
    @jolyonmyers2 жыл бұрын

    Great doc! I used Noise Tracker to write a bunch of game music I did while I worked at Domark Software as a Graphic artist directly for the Amiga but also used Pro Tracker on the Amiga to write Midi orchestral music that was recorded to CD Audio for Agent Armstrong on PS1. Love the fact that the tracker was capable for writing music beyond the machine it was written for.

  • @srtech2205
    @srtech22052 жыл бұрын

    0:05 "If you've ever pirated any software, and I know you have" Yea, well u can't prove that in a court of law.

  • @NestorCustodio
    @NestorCustodio2 жыл бұрын

    Unreal Tournament is still the best possible representation of what mid-90's PC gaming sounded like. A phenomenal soundtrack indeed.

  • @bledlbledlbledl
    @bledlbledlbledl2 жыл бұрын

    1:33 I remember that tune from the old video game "Alley Cat" 16:07 That tune was pre-bundled with a soundcard I bought 32:07 THAT's the first tracker I had ever head of (also pre-bundled with that soundcard)

  • @mbh9566
    @mbh95662 жыл бұрын

    I just wanted to say that I hope that you’re working on another amazing video. Can’t wait to see what you cover next! You’re one of only a handful of KZread content creators that I’m always interestedly anticipating what’s next. And whatever it ends up being, I know that it won’t disappoint.

  • @VideoGameAnimationStudy
    @VideoGameAnimationStudy2 жыл бұрын

    1:29 - ALLEY CAT! My god that took me back before I even realised what I was listening to.

  • @MR-vj8dn

    @MR-vj8dn

    2 жыл бұрын

    Took me a few seconds but I recognised it too 😃

  • @omengaming9391

    @omengaming9391

    2 жыл бұрын

    @@MR-vj8dn Same, took me a little at first to recognize the music, and I used to love playing Alley Cat, bit later though, late 80's, 89/90'ish

  • @JanSenko

    @JanSenko

    2 жыл бұрын

    OMG! My brain triggered on that too! That brought me back to 1990s when playing on mom's work PC :)

  • @karakenio

    @karakenio

    2 жыл бұрын

    took me zero seconds, haha

  • @MR-vj8dn

    @MR-vj8dn

    2 жыл бұрын

    @@karakenio Awesome 😊

  • @bearmatic
    @bearmatic2 жыл бұрын

    As an user of Noisetracker 1 and 2 on the Amiga, and later Fasttracker II for DOS, this was an incredible history lesson. Back then, we just used whatever version we could get from a friend of a friend. This comprehensive overview was extremely interesting. Thank you for your incredible works on all your videos. Far apart, but damn the quality is worth the wait to put it mildly. No other KZread channel can comprise all my interests with such immaculate quality.

  • @arcreehysteria9805
    @arcreehysteria98052 жыл бұрын

    Pour les francais qui passent pas là, Mister MV a commencé la musique en faisant du tracker, il a même créé son propre label indépendant

  • @jurematoh
    @jurematoh2 жыл бұрын

    As a part of the demo scene in the mid-to-late nineties and an avid user of FT2, I enjoyed this video very much. I later bought Renoise and still continue to create on it. Donovan's Moonbike by Radix is one of my favorite tracks from that era.

  • @charliekempf
    @charliekempf2 жыл бұрын

    I like how the A in the "PAULA" acronym has no meaning, which means they could've called it PAUL but someone intentionally went out of their way to make this microchip a female.

  • @LonelySpaceDetective

    @LonelySpaceDetective

    2 жыл бұрын

    There's also chips named Agnus and Denise. Apparently the dev team behind the Amiga and its custom chips had a habit from their days at Atari for codenaming chips after their girlfriends; the idea being that outsiders wouldn't have any idea what they were talking about. While I don't know if the Amiga's chips followed the naming theme of developer girlfriends as well, the codename for what eventually became the Amiga was Lorraine; which at the time of the project's beginning was the name of the company president's wife. Also Amiga is the female counterpart of the Spanish "amigo", of course.

  • @rezmelon
    @rezmelon2 жыл бұрын

    Hello there 👋 I composed the intro song (Unreeeal Superhero 3) with my good old friend Kenët :) Also Ahoy used screens from two different cracktros I coded for Razor 1911 💾🏴‍☠️ I'm so thrilled to be a part of this really well done and informative video about trackers! ❤️😭

  • @FrogFWK

    @FrogFWK

    2 жыл бұрын

    Fun to read these old names. Greetz from DOC ;)

  • @IDHLEB
    @IDHLEB Жыл бұрын

    I'll see you again in 25 years

  • @M3anMachin3
    @M3anMachin3 Жыл бұрын

    This is the definitive BBC-like Documentary Bible on trackers. Whatever you got paid for doing it isn't enough recognition of the quality and value of this to everyone who lived through that era.

  • @OverCoat
    @OverCoat2 жыл бұрын

    I may have known almost everything in the video already, but I still watched the whole thing with a big smile on my face :). I still listen to those old mod files almost every day, and I use Renoise exclusively these days to make my own music. The demoscene and modscene are an important part of computer history to me that I want to help share and keep alive, and this video is a well-made introduction to what that's all about.

  • @solwogan5356

    @solwogan5356

    2 жыл бұрын

    Sup, SOC :)

  • @OverCoat

    @OverCoat

    2 жыл бұрын

    haha omg hi Sol

  • @seronymus

    @seronymus

    2 жыл бұрын

    I feel sad that I'm only 23 and never got to get into all this beautiful scene, or really experience too much of the old internet/old computers. :c

  • @KingLich451

    @KingLich451

    2 жыл бұрын

    @@seronymus me too, at least we have these great videos to show us tje way

  • @OverCoat

    @OverCoat

    2 жыл бұрын

    It's never too late! There are still demoparties out there, even if a lot of the big ones mostly converted to LAN parties. Any compo category can always use more entries!

  • @rorychivers8769
    @rorychivers87692 жыл бұрын

    When you were dismissing the usefulness of trackers in comparison to CD audio, you missed one crucial and arguably unique advantage: When a CD track is finally rendered, it can never ever change, it is static, it plays back the exact same way on all devices. Sounds like a great advantage right? So what happens when you want to incorporate dynamic music in your game that responds to the state of play ? That's right, you have to re-invent a "Tracker" like setup to break your music into chunks that can be assembled dynamically. That alone makes statically recorded music an evolutionary dead end, as far as computer games are concerned.

  • @MadsterV

    @MadsterV

    2 жыл бұрын

    yup, tracker-style music is VERY useful in making incidental music for games

  • @PrekiFromPoland

    @PrekiFromPoland

    2 жыл бұрын

    The people behind Unreal Engine 1.0 understood this and both Unreal itself and Deus Ex, among other UEngine games, heavily utilize this feature of modules. You can use these same samples to compose a soothing ambient song and a frantic combat track in one file and switch between these on the fly via playback from a chosen pattern. Having the song loop at a certain point (ie. after the intro is over) is also useful for games.

  • @jamesmillerjo

    @jamesmillerjo

    2 жыл бұрын

    Microsoft thought that, and created DirectMusic as nextrunner of DirectSound. As you know, it failed unknown. Gamers didn't want sophisticated low resolution(generated in their machine) sound rather than high quality prerecorded sound. Future sound generation might be more neural and procedural, not assemblic.

  • @jamesmillerjo

    @jamesmillerjo

    2 жыл бұрын

    Change of mood needs transition, not reconstruction.

  • @tiggerbiggo

    @tiggerbiggo

    2 жыл бұрын

    @@jamesmillerjo Modern computers are more than powerful enough to fully generate high quality audio in real time. This has nothing to do with a tradeoff of quality AT ALL.

  • @azraelle6232
    @azraelle6232 Жыл бұрын

    As if I needed an excuse to go back and listen to all my old tracker files again... here I go. Been listening and creating since the early 90's on my PC. Had no idea of the deep history of this format, thank you!

  • @axelvandy2523
    @axelvandy2523 Жыл бұрын

    😳 WOWWWWW!!!! Every time I start one of your videos I'm always Impressed with the knowledge, research and illustration of your work. It's something really to keep audience captivated for a whole 41 minutes....and when it finishes you could have watched more! Here's your Crown 👑 You deserve it!

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