Touhou 8: Imperishable Night | Extra Stage [Border Team vs. Fujiwara no Mokou]
Date of Completion: June 23, 2020
My Difficulty Estimate: 7/10
I completely overestimated this stage. Its hard at first but after practice, it becomes really easy. The stage is mostly memorization and only took a day of practice after beating Suwako.
Keine is back, this time in her beast form. Her spells are mostly memorization except her second one, but its still not that hard.
Mokou is a really fun boss. Her nonspells are intimidating but overall not that bad, except her last one which is very difficult to sightread because of how fast the bullets are. Her spells are confusing at first but after some practice, they become easy.
1. Limiting Edict "Curse of Tsuki-no-Iwakasa" (4/10)
- This is one of the spells I can't get fully consistent at. The goal is to create a path to back out a bit. The hardest part of this spell is the green bullets. They are way too tight.
2. Undying "Fire Bird -Flying Phoenix-" (3/10)
- Just don't mess it up. You can have a strategy for this but basically, its just streaming but in a larger scale.
3. Fujiwara "Wounds of Metsuzai Temple" (2/10)
- Really easy spell. As long as you do not try to dodge both waves at once, its really easy. Its possible to do this without vertical movement.
4. Undying "Xu Fu's Dimension" (2/10)
- The easiest spell if you know how this spell works. Go at the bottom and move up a tiny bit to dodge the bullets that spawn at the bottom. Now stream the aimed bullets while watching for the gaps in the red bullets that go up.
5. Forgiveness "Honest Man's Death" (4/10)
- This is the spell I got stuck on until I watched someone else's playthrough. The laser's hitbox activates quite late than the sprite. Stay in the middle and quickly ram past the laser as soon as it comes, then try to get back to the center and do it again.
6. Hollow Giant "Woo" (4/10)
- Its all about misdirection. Follow her in the first 2 waves then right as she spawns the second one, you misdirect it somewhere, preferably at the side. Then go back at the center.
7. Inextinguishable "Phoenix Tail" (4/10)
- Its actually just pure micrododging, but its pretty hard as well.
8. Hourai "South Wind, Clear Sky -Fujiyama Volcano-" (6/10)
- Better end this spell as soon as possible. You can have a strategy when she shoots the homing bullets but a small mistake can simply ruin it. What makes it harder is that she will start to shoot the rings of bullets faster and makes dodging the homing attacks harder.
9. "Possessed by Phoenix" (5/10)
- This spell isn't that bad. The first, third, and fourth phase are really easy. The second phase is quite hard to properly go in circles. For some reason, I keep getting close to the bullets. I don't know if its me being too slow.
10. "Hourai Doll" (4/10)
- I never practiced this spell, and I was surprised that I was able to dodge this first try. Its simply going in circles. But you will have to dodge more bullets the longer it takes. The second phase isn't that bad, but the third phase can wall you. Luckily I didn't.
11. "Imperishable Shooting" (8/10)
- Speed is key. It isn't that bad on the first phases but the more it goes, the faster you need to be in getting to the next gap. Until now, I'm not able to capture this. The good thing is you dont need to time this out since its a Last Spell.
Пікірлер: 1
reimu yukari is fucking broken yes