TOP 10 FREE NEW Assets APRIL 2024!

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📝PLAYLIST📝
Top NEW Assets and Systems on the Unity Asset Store! • Top NEW Assets and Sys...
Asset Review - Unity Asset Store • Asset Review - Unity A...
Chain and Gear Generator assetstore.unity.com/packages...
LowPoly Survival Character Rio assetstore.unity.com/packages...
Unity Warehouse assetstore.unity.com/packages...
Hierarchy Designer assetstore.unity.com/packages...
Sci-Fi Loading Screen VFX FREE assetstore.unity.com/packages...
Highlighter Post-processing assetstore.unity.com/packages...
Free Low Poly Airplane-Ships assetstore.unity.com/packages...
Mini Shadow assetstore.unity.com/packages...
Midgard Skybox assetstore.unity.com/packages...
Water monster 3 assetstore.unity.com/packages...
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
You can see my games at www.endlessloopstudios.com
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Пікірлер: 52

  • @CodeMonkeyUnity
    @CodeMonkeyUnityАй бұрын

    🌍 Get my C# Complete Course! cmonkey.co/csharpcourse ✅ Become a Channel Member: kzread.info/dron/FK6NCbuCIVzA6Yj1G_ZqCg.htmljoin 🌍 TOP 10 FREE NEW Assets APRIL 2024! assetstore.unity.com/lists/free-assets-april-2024-6872599834624?aid=1101l96nj&pubref=apr24free

  • @lafinca437
    @lafinca437Ай бұрын

    Thank you for highlighting my asset. I am very grateful! I really appreciate your work.

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    Nice! Which one?

  • @lafinca437

    @lafinca437

    Ай бұрын

    @@CodeMonkeyUnity Midgard Skybox

  • @snarf8115

    @snarf8115

    Ай бұрын

    @@CodeMonkeyUnity Looks like it's the Midgard Skybox :)

  • @nico0406
    @nico0406Ай бұрын

    Thanks for all your work!!

  • @reycardo95
    @reycardo95Ай бұрын

    thanks for showing me #2, those skyboxes look amazing, and I'm 100% using them in the game i am developing

  • @funtownarcade
    @funtownarcadeАй бұрын

    Thanks for the monthly update Mr. Code Monkey, I enjoy these. Don't think I'll use any of em this time but its still interesting to know whats out there. Hope your enjoying cycling! ☮❤

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    I'm about to go for a fun 20km ride! Should be nice!

  • @BeanGuyThatDoesStuff
    @BeanGuyThatDoesStuffАй бұрын

    Thanks For these High quality Vids. Wondering Multiplayer fps series when lol

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    I'd love to but not sure when, complete courses take a ton of work to make. Right now I'm finishing hte C# course, then I'd love to make a DOTS course, so maybe after that

  • @BeanGuyThatDoesStuff

    @BeanGuyThatDoesStuff

    Ай бұрын

    @@CodeMonkeyUnity Hmmm, I See. Well, Just remember To do The things You Love!

  • @suicune2001
    @suicune2001Ай бұрын

    Thanks!

  • @chuckdude514
    @chuckdude514Ай бұрын

    The highlight post-processing asset seems like a really important asset to design immersive tutorials, as information dumps often make new players bored/scared!

  • @mateusw.
    @mateusw.Ай бұрын

    Thanks Code Monkey, Ive been diving more and more into unity and your channel is THE main source for information regarding unity. If you want some help to translate (english to brazillian portuguese) your released games Id like to help you for free!

  • @mrpotato8196
    @mrpotato8196Ай бұрын

    NOO WAYY I just started making a sandbox game yesterday in which players can build and race cars, the basic building system is coming along pretty well but I was thinking how I could let players build engines for their cars since I would need a trustworthy way to transfer torque, now using the gear asset, I can even allow the players to build their own gearbox systems, I can just do all the calculations while the players are building in order to save performance too! I was thinking of doing some complex raycasting and using actual unity physics for this lol

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    That sounds like an awesome idea! Best of luck!

  • @davidcalderwood7041
    @davidcalderwood7041Ай бұрын

    Hey CodeMonkey! Question on Prefabs and their Variants. I want to have the parent -> child relationship. But is there a way to "lock" the variant? If I make changes to my Template prefab, I want those changes applied to all the variants. But when I make changes to the variants, I do not want those changes applied to the parent Template. Is there a way of doing this?

  • @memorymind63

    @memorymind63

    Ай бұрын

    Not sure exactly what you want. But maybe you need to create a variant of a variant as a intermediate. Template -> variant 1 -> variant 2.

  • @davidcalderwood7041

    @davidcalderwood7041

    Ай бұрын

    @@memorymind63 When I update the parent prefab those changes carry down to the variants. That is fine, but when making changes in the variants I want to make some specific changes for each variant. So the original prefab might have 5 variants. It is easy to accidently apply all changes to the prefab variant parent. That is the behavior I want to prevent. I don't want the parent to have the changes that are specific to the variant. So I was hoping there would be some way of locking the variant changes to only that variant, but still allowing for the parent prefab changes to propagate down to the children.

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    Hmm the only things that get locked are the things that are explicitly being defined as overrides. If it's not marked as override then it will update if the parent changes- Not exactly sure what you're trying to do but you could just make multiple variants. That way changes in one variant won't affect other variants.

  • @kaasronald3623
    @kaasronald3623Ай бұрын

    thx

  • @TuberTugger
    @TuberTuggerАй бұрын

    It's funny you mentioned digital twins. I'm in that career rn and I'm wishing I was in game dev!

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    heh nice! It sounds like an area with some fun interesting challenges!

  • @EmergentGameDev
    @EmergentGameDevАй бұрын

    I hope someone uses the warehouse asset to make a Shenmue inspired Forklift racing game!

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    That would be fun!

  • @carrickmullin5547
    @carrickmullin5547Ай бұрын

    Would you consider making a DOTS course where you make an RTS to show how to use DOTS?

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    Yup after I'm done with my C# course I plan to work on a DOTS course. Although still not sure on genre, maybe RTS, maybe Factory game, don't know

  • @daseinbeingindahouse
    @daseinbeingindahouseАй бұрын

    Thanks for showing me #10, your support means a lot :)

  • @judas2575
    @judas2575Ай бұрын

    More Tutorials LESS GOOOOO !!

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    Stay tuned for the Free C# Intermediate course on Monday!

  • @alexqalex2566
    @alexqalex2566Ай бұрын

    Hey man thank you =].

  • @rosepainting8775
    @rosepainting8775Ай бұрын

    Can you make a video on how to make your own assets and sell them on assets store

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    Depends on what assets you're trying to make, could be a 3D model, animation, sound, tool, etc. For selling them on the store the process is pretty straightforward assetstore.unity.com/publishing/publish-and-sell-assets

  • @rosepainting8775

    @rosepainting8775

    Ай бұрын

    @@CodeMonkeyUnity I meant complicated assets like how to make A* path finding algorithm asset, Rope physics assets, Mesh Deformation asset, etc.

  • @if5d5
    @if5d5Ай бұрын

  • @SharyGameDev
    @SharyGameDevАй бұрын

    Guys, the Midgard Skybox is made with AI. Consider this when making your project. Regards

  • @CodeMonkeyUnity

    @CodeMonkeyUnity

    Ай бұрын

    Oh interesting I didn't notice that one, they look pretty good. It's great how the asset store has a note to make it clear so you know whether you're using any AI stuff or not

  • @mateusw.

    @mateusw.

    Ай бұрын

    Looks good, but maybe its been refined by a human? Bc looks too perfect to be solely made by AI.

  • @jom1718

    @jom1718

    Ай бұрын

    Yea looks like blockade labs I recognized as well. If you generate only clouds it's quite convincing.

  • @gooficat
    @gooficatАй бұрын

    Great video, but Unity after the ToS incident? 🤮

  • @donkeykong315

    @donkeykong315

    Ай бұрын

    Tell me you didn’t read the ToS without telling me you didn’t read the ToS

  • @dogmuncher_69

    @dogmuncher_69

    Ай бұрын

    are you stupid on purpose?

  • @__Rizzler__

    @__Rizzler__

    Ай бұрын

    @@donkeykong315 lmao

  • @gooficat

    @gooficat

    Ай бұрын

    @@donkeykong315 I know they didn't break ToS but they broke community trust on a technicality

  • @valhallagalex

    @valhallagalex

    Ай бұрын

    @@gooficatif your game doesn’t make a million it doesn’t affect you, and if your game makes a million, well, you made a million dollars and you pay unity less than you’d pay unreal. It’s a nothing burger.