TOP 10 FREE NEW Assets APRIL 2024!
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📝PLAYLIST📝
Top NEW Assets and Systems on the Unity Asset Store! • Top NEW Assets and Sys...
Asset Review - Unity Asset Store • Asset Review - Unity A...
Chain and Gear Generator assetstore.unity.com/packages...
LowPoly Survival Character Rio assetstore.unity.com/packages...
Unity Warehouse assetstore.unity.com/packages...
Hierarchy Designer assetstore.unity.com/packages...
Sci-Fi Loading Screen VFX FREE assetstore.unity.com/packages...
Highlighter Post-processing assetstore.unity.com/packages...
Free Low Poly Airplane-Ships assetstore.unity.com/packages...
Mini Shadow assetstore.unity.com/packages...
Midgard Skybox assetstore.unity.com/packages...
Water monster 3 assetstore.unity.com/packages...
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Пікірлер: 52
🌍 Get my C# Complete Course! cmonkey.co/csharpcourse ✅ Become a Channel Member: kzread.info/dron/FK6NCbuCIVzA6Yj1G_ZqCg.htmljoin 🌍 TOP 10 FREE NEW Assets APRIL 2024! assetstore.unity.com/lists/free-assets-april-2024-6872599834624?aid=1101l96nj&pubref=apr24free
Thank you for highlighting my asset. I am very grateful! I really appreciate your work.
@CodeMonkeyUnity
Ай бұрын
Nice! Which one?
@lafinca437
Ай бұрын
@@CodeMonkeyUnity Midgard Skybox
@snarf8115
Ай бұрын
@@CodeMonkeyUnity Looks like it's the Midgard Skybox :)
Thanks for all your work!!
thanks for showing me #2, those skyboxes look amazing, and I'm 100% using them in the game i am developing
Thanks for the monthly update Mr. Code Monkey, I enjoy these. Don't think I'll use any of em this time but its still interesting to know whats out there. Hope your enjoying cycling! ☮❤
@CodeMonkeyUnity
Ай бұрын
I'm about to go for a fun 20km ride! Should be nice!
Thanks For these High quality Vids. Wondering Multiplayer fps series when lol
@CodeMonkeyUnity
Ай бұрын
I'd love to but not sure when, complete courses take a ton of work to make. Right now I'm finishing hte C# course, then I'd love to make a DOTS course, so maybe after that
@BeanGuyThatDoesStuff
Ай бұрын
@@CodeMonkeyUnity Hmmm, I See. Well, Just remember To do The things You Love!
Thanks!
The highlight post-processing asset seems like a really important asset to design immersive tutorials, as information dumps often make new players bored/scared!
Thanks Code Monkey, Ive been diving more and more into unity and your channel is THE main source for information regarding unity. If you want some help to translate (english to brazillian portuguese) your released games Id like to help you for free!
NOO WAYY I just started making a sandbox game yesterday in which players can build and race cars, the basic building system is coming along pretty well but I was thinking how I could let players build engines for their cars since I would need a trustworthy way to transfer torque, now using the gear asset, I can even allow the players to build their own gearbox systems, I can just do all the calculations while the players are building in order to save performance too! I was thinking of doing some complex raycasting and using actual unity physics for this lol
@CodeMonkeyUnity
Ай бұрын
That sounds like an awesome idea! Best of luck!
Hey CodeMonkey! Question on Prefabs and their Variants. I want to have the parent -> child relationship. But is there a way to "lock" the variant? If I make changes to my Template prefab, I want those changes applied to all the variants. But when I make changes to the variants, I do not want those changes applied to the parent Template. Is there a way of doing this?
@memorymind63
Ай бұрын
Not sure exactly what you want. But maybe you need to create a variant of a variant as a intermediate. Template -> variant 1 -> variant 2.
@davidcalderwood7041
Ай бұрын
@@memorymind63 When I update the parent prefab those changes carry down to the variants. That is fine, but when making changes in the variants I want to make some specific changes for each variant. So the original prefab might have 5 variants. It is easy to accidently apply all changes to the prefab variant parent. That is the behavior I want to prevent. I don't want the parent to have the changes that are specific to the variant. So I was hoping there would be some way of locking the variant changes to only that variant, but still allowing for the parent prefab changes to propagate down to the children.
@CodeMonkeyUnity
Ай бұрын
Hmm the only things that get locked are the things that are explicitly being defined as overrides. If it's not marked as override then it will update if the parent changes- Not exactly sure what you're trying to do but you could just make multiple variants. That way changes in one variant won't affect other variants.
thx
It's funny you mentioned digital twins. I'm in that career rn and I'm wishing I was in game dev!
@CodeMonkeyUnity
Ай бұрын
heh nice! It sounds like an area with some fun interesting challenges!
I hope someone uses the warehouse asset to make a Shenmue inspired Forklift racing game!
@CodeMonkeyUnity
Ай бұрын
That would be fun!
Would you consider making a DOTS course where you make an RTS to show how to use DOTS?
@CodeMonkeyUnity
Ай бұрын
Yup after I'm done with my C# course I plan to work on a DOTS course. Although still not sure on genre, maybe RTS, maybe Factory game, don't know
Thanks for showing me #10, your support means a lot :)
More Tutorials LESS GOOOOO !!
@CodeMonkeyUnity
Ай бұрын
Stay tuned for the Free C# Intermediate course on Monday!
Hey man thank you =].
Can you make a video on how to make your own assets and sell them on assets store
@CodeMonkeyUnity
Ай бұрын
Depends on what assets you're trying to make, could be a 3D model, animation, sound, tool, etc. For selling them on the store the process is pretty straightforward assetstore.unity.com/publishing/publish-and-sell-assets
@rosepainting8775
Ай бұрын
@@CodeMonkeyUnity I meant complicated assets like how to make A* path finding algorithm asset, Rope physics assets, Mesh Deformation asset, etc.
❤
Guys, the Midgard Skybox is made with AI. Consider this when making your project. Regards
@CodeMonkeyUnity
Ай бұрын
Oh interesting I didn't notice that one, they look pretty good. It's great how the asset store has a note to make it clear so you know whether you're using any AI stuff or not
@mateusw.
Ай бұрын
Looks good, but maybe its been refined by a human? Bc looks too perfect to be solely made by AI.
@jom1718
Ай бұрын
Yea looks like blockade labs I recognized as well. If you generate only clouds it's quite convincing.
Great video, but Unity after the ToS incident? 🤮
@donkeykong315
Ай бұрын
Tell me you didn’t read the ToS without telling me you didn’t read the ToS
@dogmuncher_69
Ай бұрын
are you stupid on purpose?
@__Rizzler__
Ай бұрын
@@donkeykong315 lmao
@gooficat
Ай бұрын
@@donkeykong315 I know they didn't break ToS but they broke community trust on a technicality
@valhallagalex
Ай бұрын
@@gooficatif your game doesn’t make a million it doesn’t affect you, and if your game makes a million, well, you made a million dollars and you pay unity less than you’d pay unreal. It’s a nothing burger.