Tinkercad Basic Guide: 3D Modeling Details in the Reaper Shotgun (Overwatch), Combining Shapes

Tinkercad Basic Guide: 3D Modeling Details in the Reaper Shotgun (Overwatch), Combining Shapes
#Tinkercad #maker #3Dprinting #3Dmodeling #Overwatch
Tutorial in English
In this video I show how I the Tinkercad modeling tool for making details in the Hellfire shotgun of the Reaper character from the game Overwatch. You will learn how to make basic shapes and extrusion shapes. You will also learn how to subtract, add, and combine them. This video also represents a new step in my next 3D printing project. Enjoy!!!
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🎵 Track Info:
Title: Travel With Us
Artist: Vendredi
Genre: Dance & Electronic
Mood: Inspirational
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Пікірлер: 3

  • @geraldofnivea3927
    @geraldofnivea39273 жыл бұрын

    first!

  • @angelusresonance6954
    @angelusresonance69543 жыл бұрын

    Have you ever used Substance Designer? I found this like a month ago. You are able to create 3D looking images using both Substance painter and substance Designer. I have been using it for my map creation, like rocks, dirt, grass, and such though I could see a lot of good use for weapons and items. Allowing more detail while decreasing the poly count by a ton. For me this is great cause I am creating a multiplayer game.

  • @RDGameplays

    @RDGameplays

    3 жыл бұрын

    Hi I never used Substance Designer but it sounds great, I will definetly give it a try! Thanks for the advice!