Thresh wins Ferrari in 1997 Red Annihilation Quake 1 Tournament! HD1

Ойындар

The infamous 1997 Red Annihilation tournament:
John Carmack, legendary Id Software Programmer, gives his 328 GTS Cabriolet to the winner of this tournament. The tournament was held on Mpaths networks with over 2000 participants. The top 16 were flown to Atlanta, Georgia for the final tournament at the World Congress Center during E3 of that year.
The final: Tom 'Entropy' Kizmey vs Dennis 'Thresh' Fong
The map: E1M2: Castle of the Damned. Part 1.
Presented here by the AGP (Association of Gaming Professionals). www.agptour.com.

Пікірлер: 477

  • @ethanevenson3855
    @ethanevenson38554 жыл бұрын

    It's amazing how evident the style of high level quake is in this video, despite how primitive it is

  • @scambaitspidey3470

    @scambaitspidey3470

    2 жыл бұрын

    these guys suck compared to now lmao

  • @ethanevenson3855

    @ethanevenson3855

    2 жыл бұрын

    @@scambaitspidey3470 Well yeah, but this isn’t one of those “is this the same thing?” situations.

  • @mikem9536

    @mikem9536

    Жыл бұрын

    This game never looked this good when I tried it on my system.

  • @danieldeacha1169

    @danieldeacha1169

    8 ай бұрын

    ​@@mikem9536you should change resolution

  • @bmonteleone48

    @bmonteleone48

    5 ай бұрын

    fr this is some high quality 90s computer?

  • @KrushGODX
    @KrushGODX4 жыл бұрын

    WHEN WASD WAS BORN

  • @aalwayslucky428

    @aalwayslucky428

    3 жыл бұрын

    Yeah he won because he use the wasd scheme it's not that popular on that time and others just made up their own key binding

  • @KrushGODX

    @KrushGODX

    3 жыл бұрын

    @@aalwayslucky428 well said

  • @mr.smiley

    @mr.smiley

    8 ай бұрын

    Nah it was born years before that

  • @bjohnblazkowicz
    @bjohnblazkowicz14 жыл бұрын

    powerups control, excellent defense and great map knowledge despite the reduced movement abilities those times gg Dennis Fong

  • @listisdead7108

    @listisdead7108

    4 жыл бұрын

    @@P_Luke_12345 Mans is probably dead

  • @benjamin_dixon
    @benjamin_dixon4 жыл бұрын

    24 years later still legendary

  • @Kompakuta

    @Kompakuta

    Жыл бұрын

    27 now

  • @arturslapins3201

    @arturslapins3201

    5 ай бұрын

    28

  • @jazz96765
    @jazz967657 жыл бұрын

    Thresh is dominating the game so much that it makes you wonder how Entropy even made it to the final stage of the competition. It must have been real easy for Thresh. This guy is a machine lol.

  • @JonCombo

    @JonCombo

    2 жыл бұрын

    The rest of the pack must've been terrible.

  • @Frobbl

    @Frobbl

    11 ай бұрын

    He was* The skill level Thresh had in this demo isn't something that would be able to compete with todays professional Quake players at all. He'd get destroyed by people like nzr0 or hal9000.

  • @ChadAV69

    @ChadAV69

    11 ай бұрын

    @@Frobblwell yeah no shit. This is from the 90s.

  • @kvdrr
    @kvdrr3 жыл бұрын

    I love how the jerkiness of mouse movements are preserved in the demo. A sign of times.

  • @FFFFindoor
    @FFFFindoor4 жыл бұрын

    Its crazy to think that Q1 is still the purest form of DM/duel.

  • @metalvideos1961

    @metalvideos1961

    4 жыл бұрын

    Technically its Ultimate Doom. but yes quake was pretty much the start of the competitive gaming

  • @visualstudiosproductions

    @visualstudiosproductions

    4 жыл бұрын

    It's not. Quake 3 is superior in every way. No railgun in quake 1 is enough to disqualify it, in any case. Essential part of the weapon trio.

  • @visualstudiosproductions

    @visualstudiosproductions

    4 жыл бұрын

    @Mach But rail is not instakill, that's the point. It was 100 dmg in q3, but 80 in ql and qc. It's perfectly balanced.

  • @Chewy427

    @Chewy427

    3 жыл бұрын

    @@visualstudiosproductions railgun is cheese it's just timing and has the highest face dps because you spend no time facing your opponent. doesn't belong in quake

  • @winstonbumbles5511

    @winstonbumbles5511

    3 жыл бұрын

    @@Chewy427 100%

  • @psycold
    @psycold13 жыл бұрын

    I remember before this game came out there was some source code leak where all you could do was walk around one map and spawn a bad guy who couldnt even see you and it was the most amazing thing I had ever seen! Now games almost look like real life but I still don't get the same feeling that this game brought me when I was like 14 years old.

  • @jatinsinghyadav5941

    @jatinsinghyadav5941

    2 жыл бұрын

    Need more info about that

  • @blizz1278

    @blizz1278

    Жыл бұрын

    I remember one of the quakes source leaking someone stole a laptop with it. I think quake 3.

  • @LordFers

    @LordFers

    Жыл бұрын

    @@jatinsinghyadav5941 same here, I need more info about that.

  • @DrippyG9

    @DrippyG9

    Жыл бұрын

    that means you're getting old now

  • @realbr1koo
    @realbr1koo5 жыл бұрын

    I was a kid by the time ive played Quake, in the school we made almost everyday Lan parties. After 20 years of playing i still say Quake is one of the best multiplayer games ever made by human hands. I mean the original maps werent really designed for multiplayer, but just by watching this match through you realize how intense conflicts between two players can be. And those guns sounds, the level design, the atmosphere. You'll never get it anywhere else.

  • @NoNewfriendss
    @NoNewfriendss8 жыл бұрын

    Used to play DM and clan arena with all those old guys. I remember when Fatality started winning all that cash and getting sponsorships. Everyone organizing matches on IRC. Uncanny how much of these maps I remember.

  • @deepblue2

    @deepblue2

    8 жыл бұрын

    Didn't Fatality play CTF?

  • @nomorecheezmeh

    @nomorecheezmeh

    2 жыл бұрын

    @@deepblue2 he played Clan Arena with a clan called TMG (The Maniac Guild) and started playing DM with a clan called Negative Burn (nB), after that he jumped to Quake3 DM with clan Kapitol and he went solo after that.

  • @dannyboyz7061
    @dannyboyz70618 жыл бұрын

    The lack of bunnyhop is surprising

  • @Jedibob5

    @Jedibob5

    8 жыл бұрын

    Probably because the jumping noise would give their positions away

  • @vghionea

    @vghionea

    8 жыл бұрын

    I think bunnyhop appeared in QW , not sure if they play QW or original Quake 1

  • @GroinMischief

    @GroinMischief

    8 жыл бұрын

    Bunnyhopping is easier in QW (more aircontrol or acceleration, don't remember which), but was always possible in Q1 as well. People definitely bunnyhopping around as fast as possible nowadays, especially on this map. There's a few interesting sound feign and cancellation tricks that people use to sneak around also.

  • @Crowbar

    @Crowbar

    6 жыл бұрын

    if sound was an issue then people wouldn't bhop in modern Quake games neither.

  • @vikingbuilt

    @vikingbuilt

    5 жыл бұрын

    Thresh already had a ferrrari bunny hopping was for the fucking douche bags who had hope in this dead game when it became a bunny hop profession. bunny hop wasnt solid until quakeworld. This is Netquake.

  • @ShatteredHawk
    @ShatteredHawk11 жыл бұрын

    The good old Days..The all or Nothing Days.

  • @darylpetty
    @darylpetty8 жыл бұрын

    Look in the water @2:03

  • @Prowbar

    @Prowbar

    7 жыл бұрын

    Daryl Petty can't tell whats the difference, care to explain?

  • @KingLich451

    @KingLich451

    6 жыл бұрын

    oh yeah lolol

  • @zal7361

    @zal7361

    5 жыл бұрын

    illuminati song

  • @mysteriousfleas

    @mysteriousfleas

    4 жыл бұрын

    Both were probably posturing for a better line of attack. Thresh would have to pull off a very lucky shot and if he missed he would have given his position away.

  • @banyarling

    @banyarling

    4 жыл бұрын

    Noticed that too. Should have attacked from above.

  • @R1ptide_Drag0n
    @R1ptide_Drag0n3 жыл бұрын

    This is the ancestor of all gamers, the original Dorito eater, the alpha of Mountain Dew. Rise up gamers

  • @casterama9051
    @casterama905112 жыл бұрын

    Omg, they played stock single player maps :D

  • @Jayrod64
    @Jayrod64 Жыл бұрын

    Using WASD and mouse in right hand yes(that's basically the standard now), but a lot of it is also his tactics. Used cover to his advantage and a really strong weapon like the Grenade Launcher.

  • @StoopidAnimul
    @StoopidAnimul4 жыл бұрын

    Correct me if I'm wrong, but at 9:43 I suspect he knew his opponent was coming down the hall when he heard the ammo respawn nearby. Then he just calculated in his head how long it would take for his opponent to reach the staircase from where the ammo box was and lead him with a rocket.

  • @jonjon4634
    @jonjon46344 жыл бұрын

    It’s amazing that winning a Ferrari pales in comparison from the stuff you can win in esports nowadays.

  • @sparda9060
    @sparda90608 жыл бұрын

    i noticed that the N64 game golden eye uses the same item respawn sound file lol

  • @AR7271

    @AR7271

    8 жыл бұрын

    +sparda9060 That's pretty cool, I never noticed that. Also, the DOOM opening door sound effect is used in all kinds of movies.

  • @randyronald

    @randyronald

    8 жыл бұрын

    Yeah that door sound effect is stock. It's as prevalent in sci fi as that creaky wooden door opening sound is in medieval fantasy (even Game of Thrones uses it often).

  • @AR7271

    @AR7271

    8 жыл бұрын

    ***** Sound designers' inside joke! Let's not forget the Wilhelm scream. Added when appropriate in a lot of Hollywood films.

  • @thomasbisset1136

    @thomasbisset1136

    7 жыл бұрын

    The game is 20 years old running on machines that have less technology that a modern wrist watch. Quake is one of the great all time 'God games'

  • @AR7271

    @AR7271

    7 жыл бұрын

    It really was amazing what they were able to pull off with a dedicated graphics processor. Sure, it ran at 30 frames per second (or less) but it was true 3D!

  • @roan6903
    @roan690311 жыл бұрын

    Precious video!

  • @Greyspecies9999
    @Greyspecies99998 жыл бұрын

    Dat jumping noise tho

  • @Forcedminer

    @Forcedminer

    8 жыл бұрын

    really breaks a stealth. :P but with no footstep noises neither or music...really makes the 1v1 more creepy.

  • @WolfhoundMercenary

    @WolfhoundMercenary

    4 жыл бұрын

    Fun fact: The jumping grunts were voiced by none other than Trent Reznor from Nine Inch Nails (who also did the soundtrack for Q1)

  • @sovereignmind6822

    @sovereignmind6822

    4 жыл бұрын

    Hhunh!

  • @MarwanMahdy
    @MarwanMahdy2 жыл бұрын

    these camera tilts are crazy accurate. I am impressed this is a 97 esports game

  • @caljackman1
    @caljackman18 жыл бұрын

    Did you know, the person who won the tournament was using a mouse and WASD?

  • @TheT0nedude

    @TheT0nedude

    7 жыл бұрын

    They're now called keyboards....

  • @jibrail99

    @jibrail99

    6 жыл бұрын

    i think what cal_jackman was trying to say is that back then he (Thresh) was one of the few that doesn't play fps using only keyboards (arrow keys for movement), Thresh is known to be one of the people who popularized using wasd and mouse as standard movement in videogames

  • @hfvyueiwweyuirfgferyugefqr48

    @hfvyueiwweyuirfgferyugefqr48

    6 жыл бұрын

    Thresh was my uncle's friend (oggie) on quake he has many stories with him like the group and everything

  • 4 жыл бұрын

    @@jibrail99 I got quake the minute it came out and it was WASD from the start. I don't see how thresh popularised it.

  • @sovereignone1900

    @sovereignone1900

    4 жыл бұрын

    @ Yeah but a lot of people used only keyboards back in '96. The concept of using additionaly a mouse was pretty much born through this duel.

  • @kriscaitanya
    @kriscaitanya7 ай бұрын

    So this is where the legend started

  • @AR7271
    @AR72718 жыл бұрын

    This match can now be viewed at 1080p60 quality on my channel. Just search for Entropy.

  • @OlafurArons

    @OlafurArons

    8 жыл бұрын

    So. Upscaled & Stretched from 4:3 to 16:9?

  • @AR7271

    @AR7271

    8 жыл бұрын

    Take a look. True high resolution graphics and sounds that are faithful to the original, thanks to the Quake Revitalization Project.

  • @OlafurArons

    @OlafurArons

    8 жыл бұрын

    You mean to tell me you managed to play back the replay in a renovated version of Quake?

  • @iusgaming

    @iusgaming

    8 жыл бұрын

    Managed? It is a demo file, what else did you expect? This is id tech, as far as I am concerned id invented modding.

  • @JohnDoe-qd2tm
    @JohnDoe-qd2tm Жыл бұрын

    this game was a huge milestone in 3d gaming and fps ofc

  • @snowflakesfell4407
    @snowflakesfell44078 жыл бұрын

    why does the info say - *infamous* 1997 tournament? Does the person who posted this know the meaning of the word at all?

  • @OHMYGODVIDEOGAMES

    @OHMYGODVIDEOGAMES

    8 жыл бұрын

    i think this was the game that cemented WASD and mouse as the standard fps control configuration, most people still used the arrow keys back then

  • @Tormentadeplomo

    @Tormentadeplomo

    5 жыл бұрын

    I was wondering the same thing.

  • @usagichan9991
    @usagichan999113 жыл бұрын

    @Shintsu2 Especially at the time, even more exciting and unbelievable because video game tournaments never had major prices before.

  • @RooGames
    @RooGames8 жыл бұрын

    I'm here because of Joe Rogan.

  • @SuperEroticJesus

    @SuperEroticJesus

    8 жыл бұрын

    Me too haha listening to the Q & A podcast right now

  • @chrisraymond4804

    @chrisraymond4804

    8 жыл бұрын

    god dammit

  • @miagifodder5599

    @miagifodder5599

    6 жыл бұрын

    Yea the game looks dog turd

  • @nojroevad7655

    @nojroevad7655

    5 жыл бұрын

    Same, but check out his latest podcast....John Carmack!

  • @OpticLureProductions

    @OpticLureProductions

    5 жыл бұрын

    @@nojroevad7655 thats why im here lol

  • @pobhockle
    @pobhockle13 жыл бұрын

    This is twisting my melon, man. O_o

  • @xexun0010
    @xexun001010 жыл бұрын

    they didnt know about it until like 1999

  • @neonfuz_
    @neonfuz_ Жыл бұрын

    What's up with the slow updating hud? is that just visual?

  • @Classicsonicman
    @Classicsonicman8 ай бұрын

    invented the standard of wasd. what a legend

  • @newolku
    @newolku4 жыл бұрын

    So weird seeing them not bhop

  • @sheridanrathbun
    @sheridanrathbun10 жыл бұрын

    This is intense. I can see myself in Thresh's head, making the same decisions in terms of health management and stuff, but sometimes he does things that surprises me, like shooting ahead of himself out of the water (which being out of practice I wouldn't have thought of, but it's smart and demonstrates his skill). Really excellent.

  • @AndrewBetsch

    @AndrewBetsch

    9 жыл бұрын

    ***** Because in the metagame the 2 or 3 unanswered hits are the victory. By controlling the map you know you have a stack and the opponent does not so in the end all those retreats end up equaling frags in the longview of things. Chasing to get the frag ends with you getting a rocket in the face that you don't need to take.

  • @zxvadcsfbh
    @zxvadcsfbh4 жыл бұрын

    Wait they kept the spike traps on this level for the map?

  • @Pavluha901
    @Pavluha9014 жыл бұрын

    Quake3 play-style in 1997 already...Naa, cybersport!

  • @nephatrine
    @nephatrine12 жыл бұрын

    Unreal Tournament 2004 was pretty much the pinnacle of fast shooting games so it's definitely not just Quake III. There are also numerous games based on Quake engines still in being made today like Xonotic or Warsow which have very fast gameplay.

  • @shinlightbringer

    @shinlightbringer

    2 жыл бұрын

    Based asf

  • @dwarflord2k3

    @dwarflord2k3

    Жыл бұрын

    Quake 3 challenge pro mode

  • @DJK1RA
    @DJK1RA7 жыл бұрын

    the one and only thresh :D

  • @christiangottsacker6932
    @christiangottsacker69323 жыл бұрын

    This right here. Q3A is totally the spawn of this love.

  • @nexarath
    @nexarath4 жыл бұрын

    Wow man. How little it took to win a Ferrari back in the days.

  • @GloomDev

    @GloomDev

    2 жыл бұрын

    I wouldnt say overcoming two thousand gamers in a brand new genre is 'little' by any stretch. It only looks slow and easy because they're prioritizing strategy above all.

  • @thcsabinad
    @thcsabinad4 жыл бұрын

    Can anybody tell me why there is no weapon shown and no aim cursor?

  • @snetmotnosrorb3946

    @snetmotnosrorb3946

    4 жыл бұрын

    There is a very small crosshair. I would guess hidden weapon gives more fighting screen real estate, eliminates distraction and improves framerate. I find it a very odd priority though, as it's a very miniscule intrusion and you lose feedback.

  • @sovereignmind6822

    @sovereignmind6822

    4 жыл бұрын

    @@snetmotnosrorb3946 I think that stuff comes from the demo itself. Theres newer textures in this demo too that wouldnt have been in the game in 97. They probably removed the gun in the demos because people would watch these demos as a way to learn and improve and having less clutter in the replays made them easier to analyse.

  • @eastoforion
    @eastoforion2 жыл бұрын

    the movement blew me away for the time

  • @Housesider
    @Housesider14 жыл бұрын

    1:16 I bet they were like "OH SHIT"

  • @Luke18_13
    @Luke18_134 жыл бұрын

    I haven't heard this much thrusting, since prom.

  • @ZombieH8R7
    @ZombieH8R711 жыл бұрын

    you think you could go one on one with entropy or thresh? i doubt you could even get one frag on quake 1

  • @algo2957
    @algo29574 жыл бұрын

    Wow, quake before people knew how to bunnyhop was so slow!

  • @metalvideos1961

    @metalvideos1961

    4 жыл бұрын

    you do know that you can bunny hop in quake 1 right? the mechanic started in quake 1. look at speed runs of this game. all bunny hop

  • @algo2957

    @algo2957

    4 жыл бұрын

    @@metalvideos1961 No shit. I'm saying that the players in this video were playing Quake at a time when bunnyhopping hadn't been discovered by the community yet.

  • @usagichan9991
    @usagichan999113 жыл бұрын

    @kringkingen Gameplay wise in this video maybe. But the movement speed of the player is much faster than compared to FPS games of today. In which the movement speed of today's FPS WITH sprint is like walk mode in Quake 1.

  • @darksaiyan2006
    @darksaiyan200614 жыл бұрын

    @salam14111 It's kinda logical that they don't jump much. It's harder to predict where somebody would go when they can suddenly change directions. Jumping sets you in an approximate line that you can't change until you land.

  • @SuperSkandale
    @SuperSkandale3 жыл бұрын

    That viewbob though

  • @MarkKolomiets
    @MarkKolomiets Жыл бұрын

    Легендарное время. Не зря феррари призом была.

  • @somebodiboi
    @somebodiboi5 ай бұрын

    It’s amazing my uncle was the opponent (entropy) he still won 10k

  • @wolfkermek
    @wolfkermek7 жыл бұрын

    That green armor was so neglected.

  • @Phed98

    @Phed98

    4 жыл бұрын

    weierstrass

  • @samthesammoner
    @samthesammoner11 жыл бұрын

    It was pretty much one of the first esport events.

  • @thefinnishbolshevik2404
    @thefinnishbolshevik24044 жыл бұрын

    What a massacre! What was the score? 10-0?

  • @onesixtyofficial

    @onesixtyofficial

    4 жыл бұрын

    Pretty remarkable for a finals match.

  • @TM-ht2gn

    @TM-ht2gn

    3 жыл бұрын

    "The final score was fourteen to negative one. (Kimzey was so discombobulated by the thrashing he was receiving that he accidentally offed himself at one point.)" www.rollingstone.com/culture/culture-news/meet-dennis-thresh-fong-the-original-pro-gamer-103208/

  • @illegalquantity
    @illegalquantity4 ай бұрын

    I don't understand how Entropy jumped so high without using a weapon. I was missing the weapon from the screen. It's not the real thing without it. I used WASD keys without knowing Thresh or anybody who used them, when I had no internet yet. True, I used them in a different way. (w=jump, s=run, rmb=forward, space=backward) :)

  • @theydidntnameme
    @theydidntnameme12 жыл бұрын

    also when u jump u hear them HRUH HRUH HRUH!! *lands* OOF

  • @limabxD1
    @limabxD1 Жыл бұрын

    Vim pelo MCH !!

  • @Kkardemumma
    @Kkardemumma14 жыл бұрын

    This is Q1 and not QW, right?

  • @user-zm5ll9bn9h

    @user-zm5ll9bn9h

    3 жыл бұрын

    12лет прошло

  • @dreamspheree
    @dreamspheree4 жыл бұрын

    Yes

  • @Climbatize666
    @Climbatize6664 ай бұрын

    I know he invented WASD. But I still to this day use SDF and right mouse button to walk forward. I believe I copied my uncles controls when I was young and he said the control set up came from Sujoy another great Quake player. Also I play Inverted as well:)

  • @DuckReconMajor
    @DuckReconMajor3 жыл бұрын

    oh god, in the water at 2:03

  • @jo0s5e3
    @jo0s5e34 жыл бұрын

    Dudes a wow player now

  • @SiriusTexra
    @SiriusTexra11 жыл бұрын

    It's funny, Quake 1 looks so fucking good in 1997 compared to the shitty 3D from the PS1 and N64 at the time. God damn.

  • @noop9k

    @noop9k

    4 жыл бұрын

    This is played in modern source port. But yes, Quake and Doom on PC were way better than console games of their time.

  • @Galf506
    @Galf50613 жыл бұрын

    @BaRroWsDuDe he won john carmack's ferrari, read the description.

  • @p0zzz
    @p0zzz14 жыл бұрын

    Was thinking the same. Prob nervous cause of the price

  • @kafuuchino9429

    @kafuuchino9429

    2 жыл бұрын

    Old

  • @kinexu
    @kinexu13 жыл бұрын

    @Shintsu2 Not any Ferrari, John Carmack´s 328 :)

  • @CharlesVanNoland
    @CharlesVanNoland Жыл бұрын

    Optical mice weren't a thing yet. They were wrestling with heavied rubber-coated spheres inside their mice that would gunk up after a few greasy sweaty hours of playing. We all did.

  • @Slates986

    @Slates986

    Жыл бұрын

    It's amazing how fast we got at opening our mice and degunking our ball and runners ha..good times I'm glad don't exist anymore to be honest lol

  • @samspeziale3187
    @samspeziale31878 ай бұрын

    maybe one of the coolest moments/match in competitive gaming history

  • @FeudalMoon
    @FeudalMoon11 жыл бұрын

    Nexuiz isn't even old bro. Also, Quake 3 Arena/Quake Live? Wow.

  • @NikoBellic12341000
    @NikoBellic123410007 жыл бұрын

    why are the gun models not there

  • @NikoBellic12341000

    @NikoBellic12341000

    7 жыл бұрын

    is it so you can see better?

  • @michaspi

    @michaspi

    4 жыл бұрын

    Niko Bellic Correct.

  • @Shintsu2
    @Shintsu214 жыл бұрын

    Think how intense you would be playing if you knew you'd win a Ferrari for winning the game...I can only imagine. Think about it - winning an exotic car for playing a video game. Win win...

  • @JonCombo

    @JonCombo

    2 жыл бұрын

    He didn't even have a driver's liscence.

  • @efebudamci2257
    @efebudamci2257 Жыл бұрын

    the game is great

  • @RedhotIta1
    @RedhotIta111 жыл бұрын

    I thought was an Formula One Video.

  • @GUSTA99X
    @GUSTA99X4 жыл бұрын

    Cool

  • @xilix
    @xilix12 жыл бұрын

    @kringkingen Well, the game was slower in itself back then with no mods.

  • @PixelatedHatsuneMiku
    @PixelatedHatsuneMiku11 жыл бұрын

    they're not using mouses, right?

  • @DaniBoi1da
    @DaniBoi1da6 жыл бұрын

    eSports, explained 👍🏼

  • @Heyitdave
    @Heyitdave9 ай бұрын

    this dude won a Ferrari lmao

  • @vikingbuilt
    @vikingbuilt2 жыл бұрын

    Fong style I still use his quake 1 config in PUBG lol

  • @AndreyVihrov
    @AndreyVihrov11 жыл бұрын

    Hmm… Quake Live, Warsow?

  • @kevinedwinmelby9938
    @kevinedwinmelby99383 жыл бұрын

    9:12 please explain the "curve ball" rockets...

  • @Hirotoro4692

    @Hirotoro4692

    Жыл бұрын

    Just stop

  • @birdygamerXD
    @birdygamerXD4 жыл бұрын

    the first game using wasd...

  • @Igorsov
    @Igorsov11 жыл бұрын

    Have you ever heard of 3dfx?

  • @svfox

    @svfox

    4 жыл бұрын

    what a shit ceo 3dfx had. they should have been the nvidia of the world

  • @KillThad

    @KillThad

    4 жыл бұрын

    @@svfox They were for like a year and a half, but yeah, the CEO was an idiot.

  • @HonsHon

    @HonsHon

    4 жыл бұрын

    @@svfox Jesus Christ they had everything and just flushed it down the toilet lol

  • @svfox

    @svfox

    4 жыл бұрын

    @@HonsHon that ceo was a toad

  • @blazejames47
    @blazejames4711 жыл бұрын

    This was considered pro back then?

  • @Blake4014
    @Blake40144 жыл бұрын

    Why can't we see the weapon?

  • @kirimtek5568

    @kirimtek5568

    4 жыл бұрын

    Console commands or something

  • @Uelogy22
    @Uelogy2211 жыл бұрын

    slow? I thought this was intense!? I must be getting older.

  • @khajjith6148

    @khajjith6148

    3 жыл бұрын

    You are even older now

  • @ubacow7109
    @ubacow71095 жыл бұрын

    As someone who has never played quake can someone explain to me whats acutally goes on. All i was able to tell is that youre running around and shooting at air~

  • @noop9k

    @noop9k

    4 жыл бұрын

    High level players predict the movements of opponents and deny them access to healing items/ammo. They shoot at their enemy’s predicted path. They use sounds to estimate where their opponent can be at the moment and when make any actions producing sound themselves, they try to quickly relocate to prevent ambush.

  • @benjamin_dixon

    @benjamin_dixon

    4 жыл бұрын

    kzread.info/dash/bejne/ipifpsyscsy1ZZs.html this explains high level quake

  • @Shaker626
    @Shaker626 Жыл бұрын

    Kids will think Overwatch was hard. They don't remember Unreal and Quake...

  • @shineboxofiran1899
    @shineboxofiran18992 ай бұрын

    Pre UFC Quake Rogan

  • @sovereignone1900
    @sovereignone19004 жыл бұрын

    Didn't know that people used texture packs back than.

  • @blehmeh9889

    @blehmeh9889

    4 жыл бұрын

    It looks like this is a demo that was recorded, and then played back on a source port in the future with texture packs. Still though, it's interesting that people had texture packs for this game in 2009.

  • @sovereignmind6822

    @sovereignmind6822

    4 жыл бұрын

    @@blehmeh9889 i mean Id Software basically invented and popularized the idea of customizing and modding games. Their games have always had a huge modding and custom community not to mention Quake is a top tier, legendary game so I'm not at all surprised that people were still playing and modding the game in 2009. I wouldn't even be surprised if there's still an active, albeit small, community today.

  • @blehmeh9889

    @blehmeh9889

    4 жыл бұрын

    @@sovereignmind6822 Oh yeah. There's new maps coming out on Quaddicted.com all the time.

  • @Mw.StellavanKolck
    @Mw.StellavanKolck4 жыл бұрын

    Was this game really good?

  • @sharless1
    @sharless112 жыл бұрын

    ID software deffo need to get back to this Quake era and forget about RAGE style gameplay. Quake one and three defined 1 vs 1 FPS, and there's been nothing since.

  • @snetmotnosrorb3946

    @snetmotnosrorb3946

    4 жыл бұрын

    The new Rage 2 with a more more clear Borderlands style(-ish) is nice. Unfortunately I think this 90s style FPS is a thing of the past. It was a baby of its time. There is Toxikk today though.

  • @noop9k

    @noop9k

    4 жыл бұрын

    Snetmot Nosrorb Toxikk isn’t too good, gets boring quickly IMO. More like UT clone than Quake. Even Quake Champions is better, and more maps too.

  • @cyandk
    @cyandk14 жыл бұрын

    This is not quakeworld, but "netquake". Quakeworld didnt come around until 2003 which introduced movement prediction to quake. Thats why this match is so slow compared to what we know from qw.

  • @DrMurdercock
    @DrMurdercock2 жыл бұрын

    Most likely done with a BALL MOUSE. I miss these days

  • @Hirotoro4692

    @Hirotoro4692

    Жыл бұрын

    Since you're crazy enough to miss accelerated ball mice I'm going to tell you that you can still buy them online. So go do it and stop missing it?

  • @Dre-hs4rf
    @Dre-hs4rf2 жыл бұрын

    He definitely had total map control. Most of time it seemed like it was just baiting. I tried playing Quake last night for the first time since it re released. Lol not a fan. I'm new school on shooters. Before my time I guess.

  • @heiitsalex
    @heiitsalex11 жыл бұрын

    how did these 2 players came to face each other? i mean , from what i saw the game was really one sided . weren't they supposeed to have the same skill level?

  • 4 жыл бұрын

    It was the first tournament and just happened that Thresh had taken his training to a whole other level that anyone else. The guy got destroyed but he must have been the best of the competition.

  • @sovereignmind6822

    @sovereignmind6822

    4 жыл бұрын

    Thresh was just that much better than the rest at the time. Its not uncommon to have dominating players in a new competitive scene, Ken from the early Melee days is another prominent example. This was during the first couple years of Quake and competitve gaming itself was even new at the time so it doesnt surprise me that you would have those few people that take it far more seriously than the general community.

  • @meerexe253
    @meerexe2537 ай бұрын

    W

  • @BaRroWsDuDe
    @BaRroWsDuDe13 жыл бұрын

    wait...so this guy wins a car? i thought ferrari was his opponents name... or are you guys just joking

  • @dense_and_dull

    @dense_and_dull

    Жыл бұрын

    He legitimately won a Ferrari.

  • @Forcedminer
    @Forcedminer8 жыл бұрын

    wonder how much more stressful and quicker that round would of been if health or armor didn't respawn?

  • @sovereignmind6822

    @sovereignmind6822

    4 жыл бұрын

    its an arena shooter, map and item control is just as important as aim and movement in this game, respawning items are a major aspect of this style of shooter.

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