🚨 Three Little Machina vs FFX-2's superbosses in under 100″ - Trema (Fiend Arena ver.)

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#FinalFantasy #FinalFantasyX-2 #FFX-2 #FinalFantasy10-2 #FF10-2

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  • @SB-qm5wg
    @SB-qm5wg2 жыл бұрын

    Impale ftw

  • @MariaRNG

    @MariaRNG

    2 жыл бұрын

    For real! 🤣😎

  • @Deltaray
    @DeltarayАй бұрын

    build?

  • @MariaRNG

    @MariaRNG

    29 күн бұрын

    They are Machina Leader, Machina Hunter, and Machina Ranger, all level 99, with HP 99999 and MP 999. Their Main Command is Attack (Machina Leader only) and Impale, their Auto-Abilities are Aliment Def., Auto-Haste, Critical, Break HP Limit, Ribbon, Break Dmg. Limit, No Encounters (Machina Leader only), and Double All (Machina Hunter and Machina Ranger only). As for the Equipment: Garment Grids - The End; Dressphere - Mascot; Accessories - Invincible and Charm Bangle (Machina Leader only) / Key to Success (Machina Hunter and Machina Ranger only). I hope I have answered your question! 😊

  • @Deltaray

    @Deltaray

    29 күн бұрын

    @MariaRNG which 4 are the auto abilities from items or accessories I assume critical is one.

  • @MariaRNG

    @MariaRNG

    29 күн бұрын

    @@Deltaray Sorry, I just realized I wrote down the wrong Equipment list, which is not the one I was using in this video. Here's the right one: Garment Grids - The End (Break Dmg. Limit); Dressphere - Mascot (Ribbon); Accessories - Invincible (Break Dmg. Limit) and Charm Bangle (No Encounters) for Machina Leader / Key to Success (Double All) for Machina Hunter and Machina Ranger. As for the remaining Auto-Abilities: Aliment Def. (they already start with it), Auto-Haste (from Speed Bracer), Critical (from Hero's Drink), and Break HP Limit (from Enterprise). Sorry for the confusion, I am going to edit my previous comment!

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