Thousands of "Secret" Free Assets for Unreal Engine Virtual Production
In this video, we take a look at a "secret" FREE cache of virtual production assets available on the Unreal Engine Marketplace. Most users know about the Free-for-the-month items, and the Free section in general, but there's one, rather non-descript little item in the Marketplace's Free section that is easy to miss, yet contains THOUSANDS of free, high quality meshes for vegetation, furniture, props, materials, and much more.
This video will show you how to find and install them, and how to access them in Unreal once installed.
Пікірлер: 94
This was actually very useful. Epic has a lot of hidden gems like this, thanks for highlighting this one.
I can't thank you enough. this plugin saved my plenty of time creating new library. Thanks mate
Lol Ive downloaded every free twinmotion pack but this one, thanks for showing it this is super helpful!!
you have a new sub, keep that good work man, insane!
If you have UE4 and UE5 both, you add approximately 60Gb of "Assets you may use" to your hard drive.
Your voice is so relaxing. Just subbed!
Thanks so much!!! Words cannot express my gratitude to you!!! 😃🤩
Thank you I’ll definitely have to hunt through this. I’ve become a massive asset hoarder and anything linked to my account I appreciate
Wonderful tip. Thank you! I had no idea.
Goood find. Can be very useful for virtual production. Thanks mate.
Wow, great find, thankyou very much 😊
Just checked and I own all free stuff on Unreal, since I wanted to make a game a few years back, and still do. So been collecting on monthly basis.
This is Gold 😮 Thank you!
Excellent professor.
Great tip, thank you!
Thank you, this is amazing!
I'm beginner in game designing your video really Help me a lot thanks
Finished the Video simply Amazing
This is really Cool. I am going to get this right now.
Cool, thanks! I wish there was a easy way to manage all these assets between games.
Awesome video.
Very helpfull and usefull Tips. Great. Thank you.
Thats fantastic!
Thanks for sharing!
Thank you for this! That was a great treasure trove indeed. Now if only Epic could get the plugin updated for 5.3... :)
@amerboss99
10 ай бұрын
is it gonna work if i use it for android game?
@CrawfordTerraceStudios-CTS
6 ай бұрын
Yup - wish it was compatible with 5.3.
Thanks for the info.
amazing! thank you
Thanks a million!
Thank you!
Great tip
U learnt about it very late but still good for you.
Liked and subscribed
thanks for the share
THANK YOU SIR
you.... are... a.... hero :)
HEY thank you very much I claimed these yestarday.
Should I copy assets I need from the Engine/Plugin folder to make my final game less in size? The whole Twinmotion pack is about 30 Gb, I'm not sure I need it all…
Hi was a great help until I started packaging the file it show me error can’t find plugin and if I disable the twin motion content plugin it packages fine really need an urgent help on it thanks
Cool
I'm attempting to build a university campus inside unreal and this will do nicely
i use 5.1, already download it but i dont see the twinmotion content other than datasmith twinmotion content. and there's also no bunch of asset there
How can use that in higher version of unreal, coz it's compatible in ue5.03
GOLD
can anyone answer this? so in the blueprints it says something about "it just works" for third person, but it simply does not, it actually throws some errors, i have built a BP system on combos and such and yes i can swing once and then everything just breaks. is there any steps i need to take to make these animations successful for UE5
Thank you man. How big is all this content that it’s downloading.? Is it like 50GB?
@patchadventures9247
Жыл бұрын
34GB
thank u :_)
Hey, I see you have "Twinmotion Boats Pack 1" but I do not see it on the Marketplace. Any idea on how I could get my hands on a copy?
@PixelProf
Жыл бұрын
Maybe it's a glitch.... does this link work?... www.unrealengine.com/marketplace/en-US/item/c3e0d51503b049fa89ce91a8b259928a
i installed the twwinmotion content plugin to my UE 5.1 but i couldnt find it in the instaled plugins when i entered the engine!
@mrderpvalentim1683
Жыл бұрын
same problem here, have you found the solution?
Sadly last version where it is possible to install it is UE 5.1, there should option to force install on unsupported version, because it will anyway works. 😞 You basical need to download old version install it there and then move it manually to latest version :-(
can I use it on 5.1.1?
Did I do something wrong? When I filter for static mesh I only get one item… I also don’t have some of the folders you have like foliage etc
@ejnoro8371
Жыл бұрын
Followed everything exactly and I can't find the content... I have some of the folders but most of it is not there
@mrderpvalentim1683
Жыл бұрын
@@ejnoro8371 Same here, have you found the solution?
Do you actually need the twinmotion app downloaded too or just the plugin, sir?
@PixelProf
5 ай бұрын
No need to install Twinmotion. Just the plugin.
@clendrywilson7001
5 ай бұрын
@@PixelProf thank you so much
Not working on UE 5.4
can't seem to find the free for the month page on the marketplace
@PixelProf
5 ай бұрын
It's a section on the Marketplace Home Page, just below the "Showcase" items. 🙂
@marcjoseph1124
5 ай бұрын
oh yes i see thank you!@@PixelProf
Sadly you can't install it to 5.2, also it's a huge download at 34GB for the few assets that you may use
@ygreq
9 ай бұрын
You install it to 5.1 and then migrate it into your 5.2 project.
Twinmotion Assets Is like Real
Hmm 🤔
it nearly 30gbs that was main reason I had not open it🤣
@adumbfuk
Жыл бұрын
My pc is smoking
Theres no twinmotion content plugin
@PixelProf
Жыл бұрын
Here's a link to the "content" in the Marketplace: www.unrealengine.com/marketplace/en-US/product/twinmotion-content-for-unreal-engine-plugin-beta Here's a link to the Importer Plugin for Unreal Datasmith (though this is not needed to get/use the content): www.unrealengine.com/marketplace/en-US/product/21cab2d84a794b7bab359eb1ba5d3e74
No need to type, lol... See that tab labeled "Twinmotion", to the right of the tab you're in?!
@PixelProf
Жыл бұрын
:-) :-p
Better have 34gb of space free 0.0
Can NOT be used commercially, unless you buy Twinmotion license. Must stress this point!
@tuazulyrojoeljean
Жыл бұрын
Damn it! I knew it was too good to be truth
@LilYet
Жыл бұрын
you are aloud to use it for all unreal engine based products same with any other asset you don't need a twin motion license unless you use it outside unreal
@LilYet
Жыл бұрын
its the same with quixel assets
@nomorecookiesuser2223
11 ай бұрын
I do not know if they changed it recently, but the Twinmotion assets in the Library are labelled as "UE-Only Content - Licensed for Use Only with Unreal Engine-based Products" not a separate Twinmotion license.
to bad they are not for 5.1
@PixelProf
Жыл бұрын
They can be installed to (and work with) 5.0 and 5.1 at the moment. (this was recorded before the 5.1 release, so 5.1 doesn't appear in this video.) 🙂
@Fennosims
Жыл бұрын
@@PixelProf is there a video somewhere to tells how to get them to work for 5.1??
@PixelProf
Жыл бұрын
@@Fennosims Should be exactly the same as with this video recorded in 5.0. Did you try this and run into a different result?
@Fennosims
Жыл бұрын
@@PixelProf twinmotion doesnt show up in my plugins
@PixelProf
Жыл бұрын
@@Fennosims You have to search for it in the Marketplace and install engine first.
Keep in mind that using those assets you cant just post a game for everyone to play To publicate your game you have to use your own assets you made You can only publicate a game with those assets to your friends to play.
@ComradeCody3349
Жыл бұрын
Yes you can. As long as you build your game in "Shipping" format so none of the assets are accessible directly. Literally every single game studio does this- I work at an asset-outsourcing game studio where we make assets and sell them so others can use it in their games. Ive personally used the free assets in my games. You can read it in the marketplace's policy that once you add an asset to your vault, free or otherwise, you can use it commercially as well as long as the asset is cooked into the game.
@LimbaZero
Жыл бұрын
@@ComradeCody3349 I think main problem here was it's marked as Engine plugin (Not as Asset Pack). So basically you can use output what it generates. Edit: Epic Games has split some of those assets as separated Asset Packs that can be used directly.
@nomorecookiesuser2223
11 ай бұрын
that is simply not true.
@nomorecookiesuser2223
11 ай бұрын
@@LimbaZero not sure if the change is recent, but the Twinmotion assets in the Library are now labeled "UE-Only Content - Licensed for Use Only with Unreal Engine-based Products" not a separate Twinmotion license
Are you using the whisper voice because you dont want anyone to know the secret?
weird question but is it possible to make unreal engine 5 work like roblox studio i just think its way more user friendly im like so confused when i look at unreal but not when i look at Roblox studio