THIS IS THE WAY To Create A Mandalorian Helmet In Blender! | Part One: 3D Modelling | MTR Animation

Ойын-сауық

In this first part of this two-part tutorial, we are going to 3D model and texture a Mandalorian Helmet! THIS IS THE WAY!
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Made in: Blender 3.4
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Link to reference:
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TimeStamps:
00:00 Intro
00:10 Helmet base
12:42 Head parts
15:17 Side parts
21:28 Thicker front circle
22:08 Back parts
24:48 Outro
Music by: Bensound

Пікірлер: 50

  • @3DDirk
    @3DDirk Жыл бұрын

    Excellent tutorial. I used this for my first steps in Blender. I wanted to do something else than just make a donut. Purpose is to 3D print the helmet so that my daughter can wear it. Challenge for me now is to scale it to the right size, keep the weight down and make it 3D printable. I already succeeded in printing a small version (30 mm x 30 mm) and am now working on the full sized version. I quickly found out that the default size in Blender is in meter and not mm. Goed bezig.

  • @Codester-Cody
    @Codester-Cody Жыл бұрын

    very good foundation to make clone helmets too (technically based off the mando helmets bc of Jango DNA)

  • @hrorm
    @hrorm Жыл бұрын

    THIS IS THE WAY

  • @kwb1989
    @kwb198911 ай бұрын

    man, I spent the whole day modelling a helmet even with the same refence images you did. I started wit a cylinder und that was the problem right from the beginning because I couldnt get details without making way too many loop cuts and i the ende the helmet isnt round anymore. Should have watched this video first, but I wanted to challenge myselt after not having done some modelling in 5 years...Thanks for your video !

  • @AIRBRUSHMIKE239
    @AIRBRUSHMIKE239Ай бұрын

    FFFFF. im going to remember that key because of that.Im new at Blender. and because of this vid. im better then i was yesterday. thankyou. i hope you go far.

  • @mtranimation

    @mtranimation

    Ай бұрын

    Thank you! Yes FFFFFFFF is a game changer for a lot of people hahah

  • @stickykeys7413
    @stickykeys74139 ай бұрын

    I learnt many great tricks which i will use always! copy to selected with modifiers and materials would have saved so much of my time XD it will help in every project

  • @andreasfrandsen6183
    @andreasfrandsen61832 ай бұрын

    great tutorial!

  • @WigglyPotatoChip
    @WigglyPotatoChip Жыл бұрын

    Extremely helpful tutorial. Keep making videos!

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Thanks, will do!

  • @S....................1
    @S....................12 күн бұрын

    When i apply sub surface modifier it deforms

  • @dr.infinity
    @dr.infinity Жыл бұрын

    all love for this

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Glad you liked it!😁

  • @antoniola4815
    @antoniola4815 Жыл бұрын

    Man ive been trying to make a helmet for months now and always got frustrated and deleted it. Even though I am using Maya I was able to follow you so I appreciate you! definitely going to subscribe

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Thankyou I really appreciate it!

  • @PietroSalles
    @PietroSalles2 ай бұрын

    In the part of the mirror, for those who are following exactly what he is typing, it didn't show that he press "y" while press "a" to make the verticles bigger. So that's why everything is growing proportional for you (and it was for me). Than I listen again what he said, and you have to press one of the coordinates if you want to grow just for the proportion of this coordination.

  • @kristine7276
    @kristine7276 Жыл бұрын

    this is really cool

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Thankyou!😁

  • @Augustein
    @Augustein21 күн бұрын

    Great tutorial. Does the same rules apply on modeling any helmet?

  • @catalinsandu3847
    @catalinsandu3847 Жыл бұрын

    can't wait for the texturing video

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Thank you!

  • @3dvolution
    @3dvolution Жыл бұрын

    Thanks for the tutorial, those are great little tips for a superbe result!! Can't wait to see the texturing ;) Keep it up ;)

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Thank you!! Glad you liked it stay tuned for more :)

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Thank you!! Glad you liked it stay tuned for more :)

  • @yeldarb925
    @yeldarb9254 ай бұрын

    For some reason when I mirror the top of the helmet it only had a mesh on one side and won’t give me a mesh for the opposite side

  • @user-50fvi58djr0
    @user-50fvi58djr010 ай бұрын

    thnx

  • @Psyda
    @Psyda2 ай бұрын

    9:27 - What the heck you doin! CTRL + Alt + SHIFT + S and SHEER that segment into the angle you want.

  • @Reesal97
    @Reesal978 ай бұрын

    is this useful for 3d printing?

  • @beccariastefano5635
    @beccariastefano56352 ай бұрын

    Great tutorial. One question tho, what should and where should I look for templates with a front-side view? Thanks in advanced :))

  • @Fallingelement

    @Fallingelement

    2 ай бұрын

    If you want a template like that, search up “Mandalorian reference image for modeling” or something along those lines.

  • @Fallingelement

    @Fallingelement

    2 ай бұрын

    There is also a link to it in the description

  • @allrra3043
    @allrra304310 ай бұрын

    You are just amazing, you mentioned every detail thank you so much! And if you can show us how to make a face mask please? cüz I've been struggling with Ekko's mask from Arcane and I can't figure it outT_T

  • @mtranimation

    @mtranimation

    10 ай бұрын

    Thank you! I will see what i can do :)

  • @allrra3043

    @allrra3043

    10 ай бұрын

    @@mtranimation yay!

  • @sarthakchoudhary9753
    @sarthakchoudhary9753 Жыл бұрын

    For me, the boolean difference at 20:07 isn't working. Can somebody help please?

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Maybe it works if you set the solver in the boolean modifier on "fast"?

  • @craig-creates
    @craig-creates5 ай бұрын

    Do you have any recommendations for a cheap laptop to start making files like this please?

  • @mtranimation

    @mtranimation

    5 ай бұрын

    Hey! I would say any laptop/PC with a graphics card in it is good. The graphics card does not even need to be the best of the world. Pricewise one of the cheaper (but still very good) models would range from $1000 to $1500 (but I could be wrong in that)

  • @qwezil9476
    @qwezil94769 ай бұрын

    is this arma music

  • @solidusseal
    @solidusseal Жыл бұрын

    Listening to the English ... Are you Dutch by any chance? :D Nice tut . following now

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Dankjewel! Ik ben zeker Nederlands ;)

  • @ColtFoxGaming
    @ColtFoxGaming5 ай бұрын

    I an having trouble on mirror part

  • @guidancebeats

    @guidancebeats

    7 күн бұрын

    just use auto mirror

  • @JayCutters
    @JayCutters Жыл бұрын

    Hi! I'm a total blender noob. Just did the 'head parts' chapter. I was having some issues with the base helmet. I was not able to find the 'Shade Auto Smooth' option to make the bevels look good. So I deleted all of them and made a bunch of loop cuts, moved them around, and more or less had the same result in the end. That did mean my mesh is more complex.. i.d.k. Great tutorial man! Keep up the good work.. 'Blijven gaan' zoals ze zeggen..!

  • @mtranimation

    @mtranimation

    Жыл бұрын

    Hello! What version of Blender are you using? The Shade Auto Smooth function is only in the newer versions of Blender (I believe from version 3.4). Otherwise you can just do the Shade Smooth and then go to "Object data properties" -> Normals -> Auto smooth

  • @JayCutters

    @JayCutters

    Жыл бұрын

    @@mtranimation I was using blender 3.2 😢 But I'm also having issues with 'thicker front circle'. It extrudes beyond the 'head part' so I'm starting over :D

  • @brakisshuron
    @brakisshuron2 ай бұрын

    dude I know you are good at this, but in the future you need to slow down, its hard to keep up and you jump over a lot of things.

  • @patrickbroadhead1982

    @patrickbroadhead1982

    Ай бұрын

    I do agree with you, but I also feel like if he slowed down at all (with how much information he crammed into this 25 minute video) it would have been 3 hours and people would have turned it off at the sight of that.

  • @SkilledTokyo
    @SkilledTokyo2 ай бұрын

    At 2:40 when you are extruding the visor part the extrusions are angled at the edges but for mine they are straight up and down and to not angle, I can't figure out why any ideas?

  • @S....................1

    @S....................1

    2 күн бұрын

    You might have missed a step

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