This is the BEST Render Engine in 2022! Arnold vs V-Ray vs Redshift

"The Ultimate Introduction to Redshift For Cinema 4d" Course:
mographplus.gumroad.com/l/IBmVD
"V-Ray 5 Masterclass: Your Complete Guide to V-Ray for 3ds Max" Course:
mographplus.gumroad.com/l/VRa...
"The Ultimate Introduction to Arnold 6 & 7 for Cinema 4d" Course:
mographplus.gumroad.com/l/NYmLN
"The Ultimate Introduction to Redshift for 3ds Max" Course:
mographplus.gumroad.com/l/tzjlk
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0:00 Introduction
1:25 What is the fastest Render Engine?
2:50 Which Render Engine delivers the most realistic images?
3:45 Which Render Engine is more user-friendly?
4:49 Which Render Engine is more feature-packed?

Пікірлер: 186

  • @saemranian
    @saemranian2 жыл бұрын

    Thanks man for sharing, GREAT comparison!

  • @nikelombambo
    @nikelombambo2 жыл бұрын

    Thank you for this!!

  • @Drumaier
    @Drumaier2 жыл бұрын

    Hi, what is the minimum vram you need to enjoy the benefits of reshift. For somehow complex escenes (but not crazy) with animations.

  • @seghiaghi
    @seghiaghi2 жыл бұрын

    thank you , still waiting your vray course on cinema 4d :)

  • @chrischiles6263
    @chrischiles62632 жыл бұрын

    Do you have plans at all to do a V-ray5 course for c4D? I noticed you have one for 3DsMax, but the one you have for c4D I think is a much older version.

  • @czeshrawks
    @czeshrawks Жыл бұрын

    thank you too keep it compact and organized.

  • @rd-cv4vm
    @rd-cv4vm Жыл бұрын

    speed of gpu vastly decrease vs cpu as scene becomes bigger, you need to take that in consideration as well.

  • @mr.shgamingguy
    @mr.shgamingguy Жыл бұрын

    Thank you MographPlus

  • @infojaviernova
    @infojaviernova2 жыл бұрын

    Thank you for this video :)

  • @ExacoMvm
    @ExacoMvm2 жыл бұрын

    Tried them all and I totally agree with your opinion, great stuff!

  • @Gromic2k

    @Gromic2k

    2 жыл бұрын

    what would you suggest for interior visualization?

  • @ExacoMvm

    @ExacoMvm

    2 жыл бұрын

    @@Gromic2k Redshift & V-Ray if you're going for speed + GPU support, V-Ray and Corona are most popular for archviz. Corona, 3Delight or Arnold if you need more accuracy.

  • @F10F11hm
    @F10F11hm2 жыл бұрын

    Could you please create a course dedicated to Arnold for 3dsMax? The existing one is very old and hasn't been updated.

  • @Qwa7
    @Qwa72 жыл бұрын

    Test on empty scenes makes no sense. Make a scene with 10-50 million unique polygons, add 500 light sources, and test again. For example on a night exterior scene.

  • @KarelChytilArt

    @KarelChytilArt

    2 жыл бұрын

    So Unreal Engine, And with offline renders Renderman and Arnold. Other i think have no chance to render massive scenes.

  • @peterbowen3100
    @peterbowen31002 жыл бұрын

    Hi. Will there be an update to your 'Comprehensive Introduction to Arnold for 3ds Max'. This was a great course, but there have been a lot of new features to Arnold in 3ds Max since I purchased this course in 2019.

  • @PorraSerra

    @PorraSerra

    2 жыл бұрын

    I agree

  • @polystormstudio
    @polystormstudio2 жыл бұрын

    Great video, thank you! I would really like to see an Octane vs Redshift version of this.

  • @eyelessmaggamer6999
    @eyelessmaggamer69992 жыл бұрын

    thx so much im subbing broo

  • @itsthatYEStoogoodguy
    @itsthatYEStoogoodguy2 жыл бұрын

    Arnold Renderer finished the whole rendering engines saga for me.

  • @mecha8k
    @mecha8k Жыл бұрын

    what about Nested Dielectrics in Vray? Its possible?

  • @Amonlith
    @Amonlith2 жыл бұрын

    Would like to see an updated course on Arnold for Maya.. Learned quite a bit from it but its quite old now and quite basic, a more in depth course will be an auto buy for me.

  • @magnuscritikaleak5045

    @magnuscritikaleak5045

    2 жыл бұрын

    Arnold is quite buggy on MAYA 2023 edit: maybe its just Student Versions and not Studio version.

  • @yunal_zobu
    @yunal_zobu2 жыл бұрын

    Nice video. I'd love to see a comparison between those engines staying only in C4D 🙂

  • @depthsofdejenol8026
    @depthsofdejenol80262 жыл бұрын

    thank you glen

  • @talhazulqarnain2126
    @talhazulqarnain21262 жыл бұрын

    Is the Vray for cinema 4d course updated ??

  • @djkato
    @djkato2 жыл бұрын

    Great video! you've not touched on redshifts new RT render, massively improves lookdev, but sadly requires a 2000 series + Nvidia GPU. Also, when I did some render tests myself a few months ago I was surprised to see that Corona was faster than vray. Maybe I didn't know how to properly optimize the render for vray, but coronas results impressed me. Arnold being Arnold was so behind on speed it's unbelievable. The GPU render on it I hate, cause it's super unstable and doesn't work half the time, you said you were happy with it but last time I tried it, it felt like it was made just to say that they have one and move on. You should look into octane, while it's the least versatile from all of these during work it's simplicity is loved because it's the easiest to get good looking results in fast.

  • @cholasimmons

    @cholasimmons

    Жыл бұрын

    Autodesk acquired Arnold that's why, sorry mate, it used to be amazing!

  • @johansteven2130
    @johansteven21302 жыл бұрын

    thank you so much!! for once I didn't lost my time ^^'

  • @harun3Ddigitalartist
    @harun3Ddigitalartist2 жыл бұрын

    thank you sir...

  • @metalurgicamodesto107
    @metalurgicamodesto1072 жыл бұрын

    I checked - everything is clean

  • @Itsyesfahad
    @Itsyesfahad9 ай бұрын

    I mean I tried all of them and I can say Arnold Renderer was the only one that caught my attention in so many ways also I'm pretty sure RenderMan is on the same level as Arnold, the others are very good if you are a freelancer and want to finish things quicker and never give a damn about quailty or perfaction.

  • @igorthelight

    @igorthelight

    9 ай бұрын

    How is Cycles? What can you say about it?

  • @Itsyesfahad

    @Itsyesfahad

    9 ай бұрын

    Average, sub-par, just like blender. @igorthelight

  • @jbdh6510

    @jbdh6510

    2 ай бұрын

    @@Itsyesfahadand how do you like Cycles compared to Redshift? Would you recommend doing the switch from Blender to C4D+Redshift?

  • @Itsyesfahad

    @Itsyesfahad

    2 ай бұрын

    Nope, I only use 3ds Max and Arnold, V-Ray, Corona ​@@jbdh6510

  • @IDMENTAL
    @IDMENTAL2 жыл бұрын

    Wow!

  • @Abdulkhadar-gh4yo
    @Abdulkhadar-gh4yo Жыл бұрын

    What is the main difference between vray and redshift??

  • @Nevodee
    @Nevodee2 жыл бұрын

    It hurt 😢 me when v-ray won the over all but both are my true friends 😂 I love both. Thanks for sharing your experience ☺️

  • @sandipIND
    @sandipIND2 жыл бұрын

    I NEED VRAY FOR MAYA COURSE. WHERE CAN I GET??

  • @emmanuelchacon8900
    @emmanuelchacon8900 Жыл бұрын

    Update on V-ray 6 for Cinema 4D course?

  • @Debneyink
    @Debneyink2 жыл бұрын

    how much faster?

  • @Abdulkhadar-gh4yo
    @Abdulkhadar-gh4yo Жыл бұрын

    Can anyone plz tell me...why is redshift faster than vray ??

  • @user-zh4ut7fv3d
    @user-zh4ut7fv3d Жыл бұрын

    WILL THERE BE A V-RAY COURSE FOR CINEMA 4D?

  • @BARE_TEETH
    @BARE_TEETH11 ай бұрын

    Thanks! I used V-Ray for a long time (3dsMax) but on my new project I'm doing Arnold. This largely has to do with the fact it comes with Max. I think that will have its advantages. I'm sad to hear about the rendering speed though, which I can see. I'm working to help fix that including doing GPU. A quick difference for me is I think may be I like Arnolds lights better than V-Ray. V-Ray material has specular and some things I like. A big one is the buffer. In production rendering it seems Arnold uses Max stripped down buffer but V-Ray has a lot to offer in its render panel. Oh, also bleh on AOV's and a lot are missing. I've had to build some by hand using tutorials online. How it works and the name AOV is annoying - I think V-Ray nailed that and it worked very well for me and my needs. Also V-Ray comes with a great material library built in easy to understand and acess and use and Max Arnold I still don't know of anything outside of the short list in the Physical Material. I'm not sure how to access an Arnold Material Library inside Max.

  • @Mohammed.Hassen

    @Mohammed.Hassen

    10 ай бұрын

    Try Arnold RenderView in max it's much better than the default

  • @gyulailevi
    @gyulailevi2 жыл бұрын

    yeah redshift is fast but..... the level is realism is much weaker than corona or arnold, especially when it comes to interior rendering

  • @kotosnet
    @kotosnet2 жыл бұрын

    Why yo compare VRAY 3? Try version 5.x.x. which works CPU & GPU. How much Maxon pay u for Redshift promo?

  • @msganga1974

    @msganga1974

    2 жыл бұрын

    exactly!!! I was extremely annoyed about it . :D

  • @terrablader
    @terrablader2 жыл бұрын

    blender cycles?

  • @fahadal-asmari6893
    @fahadal-asmari68932 жыл бұрын

    Thankfully I switched to Arnold Renderer back in 2020 and never looked back!

  • @kraney195

    @kraney195

    12 күн бұрын

    What's more convenient and easy to use? Redshift or Arnold?

  • @Kampotscity
    @Kampotscity Жыл бұрын

    Mb new course to Arnold+3dsmax?

  • @ronnyt5914
    @ronnyt5914 Жыл бұрын

    i only use arnold because of the intel odin denoiser, its crazy what you can do with only 2 or 3 camera AA samples. no joke :) please try it. otherwise i would not be able to use arnold. i hope they keep it in

  • @msganga1974
    @msganga19742 жыл бұрын

    I personally consider overestimated the idea you can switch from CPU to GPU in Arnold...What should I do? Run the same rendering with my Ryzen 5950X and later on with my RTX 3080T to check who is the winner? Please, they are just making clear they did not achieve yet what should be done: use both hardware together to achieve a faster result! This should be the real goal. Arnold is extremely demanding and the rendering time is really long...this is why make a good use of all the hardware you have could be really useful. Vray is a faster engine and they did it...I hope Arnold will do it as well :D

  • @radoman1234

    @radoman1234

    2 жыл бұрын

    You mean hybrid renderer? Many years ago I read one article on CGSociety about such stuff. Couple developers from couple company discuss, and one dude from Otoy say that GPU are faster, but CPU have his own advantages. SO obviously hybrid render engine is solution. But such things are notoriously hard to develop. As far I know only Tea render achieve this in successful way. But unfortunately because of couple reasons he never gain popularity. These days this is almost dead product, develop is stall, and they are heavily focused on Sketchup . I don't think that Arnold, Redshift, Vray, Corona, etc. ever will try to develop hybrid version of his render engines. Spending time on research and development they see as waste of money.

  • @xpez9694

    @xpez9694

    2 жыл бұрын

    redshift has CPU renderer now.. Vray does too and Arnold does too... Redshift CPU renderer is slow. Vrays CPU renderer is fast and the GPU is slower than redshifts but its not unacceptable.. its not bad at all... The thing is that Redshift smokes the other renderers with FOG and illumination... that;s one thing that will keep people using it. Its good but then for me it seems to crash a lot. Now that Vray is getting all these great new features I may have to move over to that in the future..

  • @delizade
    @delizade Жыл бұрын

    Thank you for the video. but..where is Octane?

  • @DoctorMGL
    @DoctorMGL2 жыл бұрын

    i didn't test redshift but octane seems much much faster than Arnold and v-ray you didn't mention or compare octane in your video why ?

  • @kuunami

    @kuunami

    2 жыл бұрын

    He said why in the video.

  • @Bigguns761
    @Bigguns7612 жыл бұрын

    Vray has the best hair shader of them all, and has many feature like round corner, caustics etc.

  • @ExacoMvm

    @ExacoMvm

    2 жыл бұрын

    GPU has no caustics also has few lighting issues when rendering refraction e.g. if you simulate a water tank and put inside an object it will render dark(er) than it has to be and no setting can fix it, switching to CPU solves that problem. That's the only flaw of V-Ray, also it doesn't support few things that CPU supports.

  • @abdelhakkhalil7684

    @abdelhakkhalil7684

    2 жыл бұрын

    @@ExacoMvm V-ray was ans still a CPU-based renderer!

  • @bgtubber

    @bgtubber

    2 жыл бұрын

    ​@@abdelhakkhalil7684 That's not true. Vray has both a CPU and a GPU render engine. I choose which one to use depending on the project.

  • @Mxxm2024
    @Mxxm20242 жыл бұрын

    The most complex rendering engine I've encountered is Arnold Your words are biased for what you love, nothing more And the easiest engine to encounter and the best is Corona But the problem is that it is not compatible with many of the additions

  • @nickli608

    @nickli608

    2 жыл бұрын

    If you find Arnold still complex enough, you just need to spend more time learning the renderer itself instead of pushing it. There has to be a reason why Arnold's the standard in the film industry. It's robust and stable for most of the stuff. Hair, VDB, particles etc. Arnold by far supports mo-graph modules the most in C4D too. If you ever want to find jobs in the right industry, Arnold/Redshift will be your best choice to start with because they share similar shader settings and they fit in productions well. No animation studios would use Corona in their production pipelines. If you work freelance, I guess that's fine and its up to your preferences. Corona renders super quick and I loved it since it came out. Corona has a strong dev team but sth happened since Chaos Group purchased it. Corona is only nice for Archi-Visualization and it's not production friendly for mograph stuff. It maybe easy to learn, but it won't help you becoming a better artist.

  • @schmoborama

    @schmoborama

    2 жыл бұрын

    @@nickli608 "Arnold's the standard in the film industry" Where on earth did you hear that rubbish - Vray and Renderman are at least as much "the standard" in feature films, Arnold doesn't have anything on them, and is slower than both.

  • @nickli608

    @nickli608

    2 жыл бұрын

    ​@@schmoborama Are you a professional in the film industry? It is a renderer that's production-proven & ready to go. I'm not trying to deny Vray/Renderman are widely used, but saying "Arnold isn't the standard" and it was a "Rubbish"? Nah, I disagree. I was arguing Arnold was in fact quite easy to set up in that comment. Yes, Arnold can be slow sometimes, but it's quite easy to learn and it gives you very reaslitic rendering results. Once you master Arnold, you can pretty share the same knowledge to other renderers. Just the matter of finding buttons.

  • @schmoborama

    @schmoborama

    2 жыл бұрын

    @@nickli608 "Are you a professional in the film industry?" Yes and I'm dealing with arnold's BS right now as we speak. "It is a renderer that's production-proven & ready to go" Sure ( but less ready to go than vray while requiring bigger render farms ), but that's not the same as 'the standard'. That phrase puts it above vray and renderman, which is false I'm on my 5th show using arnold and the only reasons I can see for anyone preferring it is that Sony uses it for their movies ( which they did b/c they own their own version of it, which is b/c they want to avoid licensing fees as much as possible ; they even have their own image viewers, chat, and lighting tool, Katana ), and because lots of guys like you are saying "it's the best", for... some reason, and despite all the reasons that it's not.

  • @nickli608

    @nickli608

    2 жыл бұрын

    @@schmoborama lol good luck man

  • @SeanPHafer-bn8gv
    @SeanPHafer-bn8gv2 жыл бұрын

    Will you be creating a Vray 5 course for C4D?

  • @msganga1974

    @msganga1974

    2 жыл бұрын

    I really wanted to ask the same question! I wanted to install vray 5 for C4D but I could not find any lessons... :( I tried Arnold 7 but honestly the rendering time is crazy and the engine has many issues...

  • @BrianZajac
    @BrianZajac2 жыл бұрын

    Which render engine will be around in 5 years?

  • @cemgulpunk

    @cemgulpunk

    2 жыл бұрын

    Unreal

  • @kuunami

    @kuunami

    2 жыл бұрын

    @@cemgulpunk fact

  • @magnuscritikaleak5045

    @magnuscritikaleak5045

    2 жыл бұрын

    @@kuunami no

  • @blckops712

    @blckops712

    2 жыл бұрын

    The same engines that have been around for 20 years? Lol

  • @nsevv
    @nsevv Жыл бұрын

    Considering Arnold is free with cheap 3dsmax indie license. It is the best for now. But V-ray have alot more features and have good native support for Chaos Phoenix simulator.

  • @terrablader
    @terrablader2 жыл бұрын

    unreal engine path tracing,?

  • @digitalzenith6527
    @digitalzenith65272 жыл бұрын

    After suffering with Arnolds long render times I switched to Vray 5 and have not looked back since. Interior car shot took 40 minutes with Arnold and still had artifacts on an rtx 2070. Vray had that done in a couple of minutes. Sorry dont remember the exact time but there is just no comparison. I personally did not notice any reason in quality to stick to Arnold. Disclaimer I am a generalist, hardsurface modeler and sculptor so not someone who generalizes in render engines like a shading artist or lightning artist. Take it with pinch of salt.

  • @sturm3d
    @sturm3d2 жыл бұрын

    Great video! I had no idea Redshift is so much faster.

  • @naturesoundup

    @naturesoundup

    Жыл бұрын

    Arnold is faster as CPU

  • @andraysalvador7626
    @andraysalvador76262 жыл бұрын

    Great video, but when you say that speed is the most important aspect, i don't think it should be. In my opinion it doesn't matter if a engine is the fastest if it never achieves the result you expect.

  • @SmokingMirror

    @SmokingMirror

    2 жыл бұрын

    For a skilled user speedy iterations is what matters. Ofc all 3 can provide good results in terms of image quality Arnold has no competition in terms of quality when you pump settings, but iterations are so slow..and then a huge pain render out image sequences. So the best word in this case is: compromise (vray)

  • @andraysalvador7626

    @andraysalvador7626

    2 жыл бұрын

    @@SmokingMirror or balance

  • @zsoltpopa

    @zsoltpopa

    2 жыл бұрын

    Agree, not to mention how relative is speed. Just about 3-4 years ago, everyone would have given their half arm to have the speed of any of these current engines with the modern HW, but for today we still want more. I would say any of these are plenty fast the difference you measure is not (that) significant compared to quality.

  • @xpez9694

    @xpez9694

    2 жыл бұрын

    i think some people forget the time it takes to get your render looking good... one simple example is you take the sun and sky rig and get a camera in each render.. Render a sphere... in redshift it looks like shit...contrasty and harsh. you will have to go in and adjust everything... In vray it looks beautiful the gradients are smooth and gorgeous...

  • @schmoborama

    @schmoborama

    2 жыл бұрын

    @@SmokingMirror "Arnold has no competition in terms of quality" ppl keep saying this but it's rubbish, the Emperor's New Clothes. Ppl at Pixar would be laughing the butts off at you too - while trying to string you up at the same time

  • @IlkinKarachay
    @IlkinKarachay2 жыл бұрын

    Please make a video comparing V-ray for *cinema 4d* and V-ray for *3ds max* . Thank you

  • @3DRenderandBeyond

    @3DRenderandBeyond

    2 жыл бұрын

    if you want to know about the speed they are basically identical, the C4D version was a couple seconds faster in our tests

  • @ExacoMvm

    @ExacoMvm

    2 жыл бұрын

    Max has obviously better or "richer" integration and there's many plugins for Max compatible with V-Ray, V-Ray also supports many native 3ds Max nodes which are pretty decent, has viewport preview similar to Blender's Eevee so that's about it. But the V-Ray alone itself I think is about same in every 3D Package, unlike Octane for example which is slightly different in every package and is best in C4D ( I think it has more small features than in Max or Blender for example ). But overall the biggest differences of renderers in certain packages you will usually see in the material editor UI/UX as the renderer can't change it's functionality and also how the software handles the scene/materials and other properties, pretty much some workflow and UI/UX differences because of different "platform" but the rest will be same everywhere.

  • @AlvinBalsomi
    @AlvinBalsomi2 жыл бұрын

    hi! I live in africa. I want buy your online cours.

  • @MegaBexon
    @MegaBexon2 жыл бұрын

    what about noise, the one of the most important thing.

  • @VedranKlemen
    @VedranKlemen2 жыл бұрын

    V-Ray and Arnold GPU version sucks vram very fast. Redshift on the other hand has very good memory optimization. It can handle much more geometry and displacement maps. Redshift is very much fine with 8 gig cards. For V-Ray GPU you must go for RTX 3090 to fit the same scene in vram.

  • @SuperPhunThyme100
    @SuperPhunThyme100 Жыл бұрын

    Arnold is WAY easier to configure than Redshift. Oh God is Redshift a nightmare to configure.

  • @strangeapprentice
    @strangeapprentice2 жыл бұрын

    Arnold will catch up for sure on Speed!

  • @alzate_3d
    @alzate_3d2 жыл бұрын

    Arnold se utiliza en el cine, en el cine se renderiza con granjas de render. Tiene mucho sentido.

  • @izzypfutzenreuter
    @izzypfutzenreuter2 жыл бұрын

    It really depends what you're using it for. For animation, V-ray followed by redshift is the most efficient, But for me, I model objects in either still shots or very short animation for commercials, so I really prefer Arnold's functions and capabilities.

  • @GranzDesign

    @GranzDesign

    2 жыл бұрын

    So Vray are better for animation than redshift?

  • @mikemojados4402

    @mikemojados4402

    2 жыл бұрын

    @@GranzDesign efficiency. You need to study to read again

  • @xpez9694
    @xpez96942 жыл бұрын

    redshift crashes too much for me. I have a maxed out machine.. 192 gigs of ram 36 processors.. 2 x 3090s....2200 watt power supply.. I am searching for another renderer. Maybe they all crash too much but this was just wasting too much time.. I must restart my machine or restart redshift at least 5 times per day...sometimes it is not bad.. sometimes its worse... I have the latest drivers and all that crap... I know its the GPU workflow because things dont crash if the IPR is off...I think thats just part of the pipeline. GPUs crash... people forget about all of that...I would rather have slower render time but a clean workflow not full of crashes...

  • @cgpov
    @cgpov2 жыл бұрын

    Looking forward to an Arnold, Octane, Redshift comparison. Nice work!

  • @frederikalinden2128

    @frederikalinden2128

    2 жыл бұрын

    This was a lot better combo. Octane isnt used in any serious studio. You should have known that.

  • @cemgulpunk

    @cemgulpunk

    2 жыл бұрын

    @@frederikalinden2128 Beeple, David Ariew, Cornelius Damnrich are using it. They're serious enough for me.

  • @itsthatYEStoogoodguy

    @itsthatYEStoogoodguy

    2 жыл бұрын

    tbh lowkey gpu rendering is dying it's just not going anywhere regardless of how bad is the gpu market rn.

  • @arko3822

    @arko3822

    2 жыл бұрын

    @@frederikalinden2128 which software is used for product rendering in studios then keyshot ?

  • @Mycelium

    @Mycelium

    2 жыл бұрын

    @@cemgulpunk You proved their point, they're one-man shows, not a studio. Try again.

  • @ArkaneNinced
    @ArkaneNinced2 жыл бұрын

    Octane?

  • @cemgulpunk

    @cemgulpunk

    2 жыл бұрын

    ... is the only best here.

  • @Eternal_23
    @Eternal_232 жыл бұрын

    V-Ray can be biased and unbiased, depends on setup

  • @abdelhakkhalil7684

    @abdelhakkhalil7684

    2 жыл бұрын

    Thank you for stating what should be obvious, although, with Vray 5, It became clear that the direction of Vray is being mostly unbiased (using brute force for primary and secondary engine all the time)

  • @bgtubber

    @bgtubber

    2 жыл бұрын

    ​@@abdelhakkhalil7684 That's not true. Vray 5's default settings is Light Cache for the secondary engine, not Brute Force. Also, the developers of Vray themselves discourage using Brute Force for the secondary engine unless absolutely necessary.

  • @abdelhakkhalil7684

    @abdelhakkhalil7684

    2 жыл бұрын

    @@bgtubber I absolutely agree, I am not saying brute force all the way, but I am suggesting that the devs are clearly moving towards an unbiased approached. Btw, brute force for both primary and secondary engines doesn't always mean a better result.

  • @bgtubber

    @bgtubber

    2 жыл бұрын

    @@abdelhakkhalil7684 Ok, I see now. Thanks for clarifying. :)

  • @dreamsprayanimation
    @dreamsprayanimation Жыл бұрын

    What about Cycles X?

  • @xd1845

    @xd1845

    Жыл бұрын

    cycles x may win with speed, but for quality and materials vray and arnold are at top, and you can use cycles only in blender, but for vray and arnold, both supports lot of softwares, it's easier to switch between diff softwares. arnold is used in lot of movies, it's lot slower, but quality it's produces is amazing i use vray, it's lot faster than arnold and little slower than cyclesx, it's used in some movies, but arnold is at top cycles is faster but it's only limited to blender, and quality it's produces doesn't match other engines, you will get cool results with it, but volumatrics, particles, fx are better in arnold.

  • @KarelChytilArt
    @KarelChytilArt2 жыл бұрын

    The quality of Engine depends only on user. Nice video

  • @jeanpierrepolnareff9919

    @jeanpierrepolnareff9919

    Жыл бұрын

    No, just no

  • @Friendsarcnews
    @Friendsarcnews2 жыл бұрын

    Agreed but Arnold crashes a lot, sometimes just undoing while IPR on or chaining frame on timeline , redshift is like rock solid never crashes, haven't tried Vray

  • @thefloydian1876

    @thefloydian1876

    2 жыл бұрын

    have you updated to lastest one I also used to get a lot of crashes while viewing IPR and undoing But in the lastest version I think they fixed it Doesn't crashes anymore for me

  • @jubinpancholi

    @jubinpancholi

    2 жыл бұрын

    @@thefloydian1876 thank for the info will update and try

  • @Ep19MA

    @Ep19MA

    2 жыл бұрын

    Recently, my most vulnerable renderer is redshift.

  • @itsthatYEStoogoodguy

    @itsthatYEStoogoodguy

    2 жыл бұрын

    Never had a single crash using Arnold could be the other 100 plug-in you've installed. 😆

  • @Ep19MA

    @Ep19MA

    2 жыл бұрын

    @@itsthatYEStoogoodguy Yes, the CPU rendering device must be stable than the GPU renderer

  • @aayushshrestha7445
    @aayushshrestha7445 Жыл бұрын

    Is there any ways to get redshift or octane for free?

  • @sazemard72260
    @sazemard72260 Жыл бұрын

    1 - Renderman, 2 - Arnold, 3 - VRay

  • @gabetestingarmamods7272
    @gabetestingarmamods72722 жыл бұрын

    Redshift is becoming more unstable after Maxon takeover, donno what happened.

  • @fulanxi6434

    @fulanxi6434

    2 жыл бұрын

    The world get unstable after the bank take the control of everything.....

  • @cemgulpunk
    @cemgulpunk2 жыл бұрын

    You can run but you can not hide from Octane.

  • @fulanxi6434

    @fulanxi6434

    2 жыл бұрын

    Yes he can. Octane is crashy since the beginning of their dev. No one use it in production....:D

  • @cemgulpunk

    @cemgulpunk

    2 жыл бұрын

    @@fulanxi6434 let me guess Cycles is the best? 😁

  • @magnuscritikaleak5045
    @magnuscritikaleak50452 жыл бұрын

    BUBUT BUT Octane Renderer is a Third Party NOT Industry standard software.

  • @axe_fx
    @axe_fx2 жыл бұрын

    temporal optix denoiser just been added to blender cycles 3.1 alpha, expect it to other optix denoisers like arnold and redshift in the following months

  • @Alksbbch
    @Alksbbch3 ай бұрын

    I like ART render. It build in in 3dsmax. Wery simple. Only maybe missing glow effect. But ARnold not support wery bright emmisive materials while ART perfectly support. So this is big advantage for ART. But ART maybe slowest renderer. It cpu based. I have 5900x And rtx 3060 and seems with GPU ARnold enders faster with about same quality. Power cunsumps about same. About 240 W from socket whole PC consumps while rendering. Vray and Redshift not tested. Big inprovement is in ARNOLD while in Arnold 7 addaded optix denoiser by defoult. If no subsfase scatering, then it wery good denoising, I say. Arold have some eerrors. ART is more stable less issues I get rendering with art. Arnold have some isues. If you have many core cpu, then ART is not bad renderer.

  • @fulanxi6434
    @fulanxi6434 Жыл бұрын

    Renderman is the most used in the professional film industry.

  • @maxdefire
    @maxdefire2 жыл бұрын

    Who need fast when you need quality? Only CPU renders!

  • @Avalasoft
    @Avalasoft2 жыл бұрын

    Renderman? 👀

  • @Robinssoncravents
    @Robinssoncravents10 ай бұрын

    I have try all this renders engine, but for me the only great one is Arnold.....

  • @myztazynizta
    @myztazynizta2 жыл бұрын

    I'm broke. So, I'll be using the free one.

  • @haifucui134
    @haifucui1342 жыл бұрын

    karma?

  • @Kampotscity
    @Kampotscity Жыл бұрын

    Love Vray and Arnold, both great engine, but Arnold makes more realistic results and they have amazing skin shader I've ever seen. Great video. Thanks!

  • @aldolanzi
    @aldolanzi2 жыл бұрын

    Fstorm?

  • @divasoft

    @divasoft

    2 жыл бұрын

    Are you kidding?

  • @aldolanzi

    @aldolanzi

    2 жыл бұрын

    @@divasoft did you used it?

  • @madshader
    @madshader2 жыл бұрын

    Corona or Fstorm.

  • @jangrashei1752
    @jangrashei17522 жыл бұрын

    Must not be a Redshift for max user. Rs material in max is the best material UI/UX wise I've seen! I love it.

  • @SteelBlueVision
    @SteelBlueVision2 жыл бұрын

    If you think Arnold is "realistic," let me take an excerpt from their manual: "'Hard' caustics from small but bright light sources (e.g., a spot light through a cognac glass) are not currently possible. Arnold uses simple, uni-directional path tracing. Rays start at the camera, not at the lights. Arnold does not use bi-directional path tracing (nor any other bi-directional technique, such as photon mapping, which fires rays from the lights). When using standard lights, like point lights and spot lights, which are idealized lights with zero area, i.e. point lights, it is simply impossible for Arnold's GI/reflection/refraction rays to hit the lights. Therefore, there are no caustics. Uni-directional path tracing is so 2015...

  • @sho3d

    @sho3d

    2 жыл бұрын

    so true

  • @arko3822

    @arko3822

    2 жыл бұрын

    Which render engine is best for product rendering

  • @edbertcadavero14
    @edbertcadavero147 ай бұрын

    Arnold is faster than vray when im using GPU render.

  • @Kagara
    @Kagara2 жыл бұрын

    It’s render an

  • @rise.design-polandoffice7751
    @rise.design-polandoffice77512 жыл бұрын

    where is the corona ?

  • @ultravioletron
    @ultravioletron2 жыл бұрын

    Arnold gives the best quality result, that's the most important thing to me personally. V-ray and Redshift is better for speed, which is necessary for mass production, specially animation.

  • @schmoborama

    @schmoborama

    2 жыл бұрын

    Balderdash. Can you wait 24hrs for just one frame of the best render? B/c that's what it would take arnold to render similar settings to vray - I can barely afford to use a depth of 1 indirect diff or spec in arnold, and frequently have to use ZERO. While I can use *25* in Vray.

  • @ultravioletron

    @ultravioletron

    2 жыл бұрын

    @@schmoborama 24 hours is an exaggeration, but yeah, if I care about an artwork, I'll wait more than that.

  • @schmoborama

    @schmoborama

    2 жыл бұрын

    @@ultravioletron Will you wait that much longer for the same result? Plus put up with more bugs, crashes and features that don't work?

  • @ultravioletron

    @ultravioletron

    2 жыл бұрын

    @@schmoborama I've been using Arnold for a while now, it's not that bad as you're describing. I use vray when I'm in a rush. V-ray has this unatural feel to it that I'm not a big fan of.

  • @schmoborama

    @schmoborama

    2 жыл бұрын

    @@ultravioletron Vray's been used on Marvel movies for years, and you're claiming Arnold is better than that, and better than Renderman too - ? And Arnold is slower than both of them.

  • @RaiKa9487
    @RaiKa9487 Жыл бұрын

    Corona:

  • @alexmalex9036
    @alexmalex90362 жыл бұрын

    Fstorm best Render Engine in 2022!!!

  • @PiginaCage
    @PiginaCage2 жыл бұрын

    Stopped the video when you excluded Cycles X and said "Corona" is better than Cycles X lmao

  • @wonkaytry
    @wonkaytry2 жыл бұрын

    Tabloids 😂

  • @antonioazzolino8827
    @antonioazzolino8827 Жыл бұрын

    cycles is just so bad?hahaha

  • @TheUmamkeren
    @TheUmamkeren2 жыл бұрын

    Blender Fan Boy Be Like : Cycles is Much Better

  • @cemgulpunk

    @cemgulpunk

    2 жыл бұрын

    and it's freee LOL

  • @TheUmamkeren

    @TheUmamkeren

    2 жыл бұрын

    @@cemgulpunk wkwkwkwkwk

  • @Robinssoncravents

    @Robinssoncravents

    2 жыл бұрын

    Hehehehehe, blender is nice... I love Cinema

  • @radoman1234

    @radoman1234

    2 жыл бұрын

    Cycles is not bad renderer. He is also sometime faster than Redshift, at least for me. He have many fails... just like any other renderer. He is good enough for mid range jobs, some people even work for Mercedes or Dassault. So, yeah, he is enough good, especially for this 'price'... Nothing more, nothing less.

  • @korcanatalay
    @korcanatalay Жыл бұрын

    what a bs title.

  • @justwowtv4998
    @justwowtv49982 жыл бұрын

    To be honest Arnold is by far the worst of all I tried (Corona, V-Ray, Arnold, Redshift). The most complicated UI and when I compared all the renders the worst result was from Arnold. Not to mention it is constantly crashing and so buggy (materials not always visible in the viewport despite being connected to both Beauty and Viewport), denoiser is awful, shaders are far from intuitive and more and more! The most realistic (despite it is pure to personal taste) is Redshift followed by Corona then V-Ray (CPU) and last V-Ray (GPU). So I noticed you are working mostly with Arnold as you also sell your course in Mograph it is obvious why you chose Arnold... but the real truth is that Arnold is not even in the top 3!

  • @dekonstrukcija
    @dekonstrukcija2 жыл бұрын

    Completely ignoring Cycles X in Blender... come on, in terms of image quality Cycles is way better than Vray and especially better than Redshift. Arnold is super slow and pure time waster at the moment. That makes Cycles X the best compromise between quality (unbiased path tracer) and speed.

  • @Mycelium

    @Mycelium

    2 жыл бұрын

    lmao, just no..

  • @NeloMN1

    @NeloMN1

    Жыл бұрын

    @@Mycelium just yes, I've been working with arnold and It struggles so much with their times, cycles X is incredibly faster and It can achieve the same results with little touches

  • @sicktit44
    @sicktit443 ай бұрын

    Little bit pissed that you didn't include Octane.