The Witcher 3 Next-Gen - PS5 vs Xbox Series X - DF Tech Review - RT and Performance Modes Tested!

Ойындар

The verdict on this Complete Edition of The Witcher 3 - with a focus on the PlayStation 5 and Xbox Series X consoles. The ray tracing upgrades seriously impress here, as does the boosted foliage setting when compared to the last-gen PS4 Pro. And yet there are glaring issues with this release's frame-rate - which goes well under 30fps in the ray-tracing mode on PS5 especially. Add in the higher input latency and crashes on both premium consoles, and it's clearly a project with room to improve.
Note: input lag results include display latency at 22ms. Factor that out and you have 70ms in performance mode, 135ms in RT mode.
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Пікірлер: 2 400

  • @orangorill
    @orangorill Жыл бұрын

    Raytracing is nice I guess, but choosing between 30 and 60 fps is no choice at all.

  • @MarceloTaranto

    @MarceloTaranto

    Жыл бұрын

    It is for me. I would choose RT every time

  • @CoconutChriss

    @CoconutChriss

    Жыл бұрын

    @@MarceloTaranto I would like to agree with you. But performances way below 30fps and the constant frame stuttering destroys the RT mode for me right now. In some fights with big groups and effects this is near unplayable.

  • @slitherman7883

    @slitherman7883

    Жыл бұрын

    Better luck next gen

  • @redsagexxv

    @redsagexxv

    Жыл бұрын

    Highest I can get on my 3060 is 45fps with raytracing. Haven’t tried with overclocking yet

  • @mroutcast8515

    @mroutcast8515

    Жыл бұрын

    you mean sub 30.. If only it was 100% locked 30fps, but not even that. And since game is first and foremost is played rather than just watched - 60 should be always priority.

  • @XiLock_Alotx
    @XiLock_Alotx Жыл бұрын

    There is no amount of graphical features and new technology that could make me play in 25 FPS. Not happening anymore.

  • @deepblue8143

    @deepblue8143

    Жыл бұрын

    How do you watch movies at 24fps?

  • @MrSancezzio

    @MrSancezzio

    Жыл бұрын

    @@deepblue8143 troll or...?

  • @IamThatChris

    @IamThatChris

    Жыл бұрын

    @@deepblue8143🤦‍♂️

  • @scottylans

    @scottylans

    Жыл бұрын

    Rock solid 30 with good motion blur in a single player game, yes. This mess? No chance.

  • @doctorsilva1345

    @doctorsilva1345

    Жыл бұрын

    Welcome to 2000.

  • @KarlRock
    @KarlRock Жыл бұрын

    I’m half-way through it on Xbox Series X. RT mode is not smooth, but the graphics look far more realistic. I really like it, but it’s not smooth enough to play and enjoy. I wish I could play with RT… but performance mode will have to do. Incredible game though! I’m playing it for the first time 🥳

  • @whitepilledman

    @whitepilledman

    Жыл бұрын

    Namaste🙏

  • @noxuification

    @noxuification

    Жыл бұрын

    next gen consoles 😂😭

  • @weekendtrailerparksupervis3216

    @weekendtrailerparksupervis3216

    Жыл бұрын

    You’re nitpicking

  • @TheLuckyShepherd

    @TheLuckyShepherd

    2 ай бұрын

    Just wait until next next gen mode 😅 finally we'll get what we were promised... 1440p at 40fps 😂. Shhh just take it.

  • @alanchampion2126
    @alanchampion2126 Жыл бұрын

    I’m about 40 hours in on ps5. Gotta say. It looks great. It’s one of my favourite ever games, so to finally replay it at 60fps, it is as good as I hoped it would be.

  • @crazy-nephew_5857

    @crazy-nephew_5857

    Жыл бұрын

    @@SarahAlasiry Same here. I'm at 30 hours on ps5 performance mode and not a single crash. My only problem is when there's a Dialog option for Geralt he becomes blurry every 1-2 seconds and any other character on-screen. Only during Cutscenes.

  • @8Paul7

    @8Paul7

    Жыл бұрын

    @@crazy-nephew_5857 the crashes probably only happen in RT mode. RT just absolutely hammers the CPU in these consoles and on PC too - in fact, it is the most demanding game on PC right now when standing in Novigrad. No CPU can do 60fps with RT enabled there.

  • @ThatOrangeJuice

    @ThatOrangeJuice

    Жыл бұрын

    I get crashes all the time and it usually happens if I die and the checkpoint reloads, I’m playing on death march so I die often :edit on performance mode

  • @crazy-nephew_5857

    @crazy-nephew_5857

    Жыл бұрын

    @@8Paul7 Oh, yeah. True!

  • @deadlyydude5522

    @deadlyydude5522

    Жыл бұрын

    @@8Paul7 it’s pretty insane. My 9900k can’t get the job done, and it doesn’t look like even better CPUs can do it. Really hoping we get a patch soon. The hotfix gave me maybe 2-3 more frames, but it’s just not enough. Also the frame pacing with RT enabled seems to be horrible

  • @digclo
    @digclo Жыл бұрын

    Prioritizing RT AO over RT reflections was the right call. Still it's a shame it can't even hit a consistent 30fps. Hopefully they can optimize it in a patch.

  • @theanimerapper6351

    @theanimerapper6351

    Жыл бұрын

    It's a shame we have to wait on a patch for a patch lol

  • @tz5116

    @tz5116

    Жыл бұрын

    ​@@theanimerapper6351 Not that surprising for a 7 years old game but still sad.

  • @promo130

    @promo130

    Жыл бұрын

    Rt is a waste of time, Nobody plays 30 fps

  • @theanimerapper6351

    @theanimerapper6351

    Жыл бұрын

    @@promo130 you'd be surprised how many people bought a next generation console just to play at 30fps lol

  • @tz5116

    @tz5116

    Жыл бұрын

    @@promo130 Speak for yourself, some prefer optics over stability. Not for me but I don't get ppl who have to make those generalized statements, like who are you exactly?

  • @daking6361
    @daking6361 Жыл бұрын

    I played the game years ago on PS4 and have started a new run since the patch released. I am loving the game yet again and it's impressive how the game is still so good

  • @FreeAimDog

    @FreeAimDog

    Жыл бұрын

    i last left off where the king found his dead baby and it was a monster thing, i wonder if im far in the game.

  • @PrefoX

    @PrefoX

    Жыл бұрын

    its maybe an awesome game but the combat system is so shitty, I cannot play it more than an hour : / sad

  • @cidfacetious3722

    @cidfacetious3722

    Жыл бұрын

    @@PrefoXwhat are you playing on? IT’s improved quite a bit from ps4 to ps5 at 60fps. Ya it’s no Arkham but it’s not bad at all atm

  • @1JetLeak

    @1JetLeak

    Жыл бұрын

    @@FreeAimDog earlyyyyyy

  • @jeremyphillips3087

    @jeremyphillips3087

    Жыл бұрын

    I played it on the switch and was surprised with how good it looked. Looking forward to a playthrough on advanced hardware.

  • @KHII
    @KHII Жыл бұрын

    My Ps5 absolutely struggles in Ray Tracing mode, lack of vrr and other features on my tv might not help, but in locations like Novigrad it’s borderline unplayable with the drop in frame rate

  • @FussyPickles

    @FussyPickles

    Жыл бұрын

    um 60 hz means you're capped to 60 fps, rt mode is capped at 30 hz so you're good welcome to 1999 though

  • @mahmodkassem3105

    @mahmodkassem3105

    Жыл бұрын

    all they have to do is match to the xbox settings because I noticed it run at higher settings on ps5 look at 17:21 look at the grass and compare

  • @SShambler

    @SShambler

    Жыл бұрын

    Well in 1994 we seen 60fps Tekken to it's going deeper than that.

  • @emperor719

    @emperor719

    Жыл бұрын

    My RTX 3060 drops from 140fps to mid 40-50'S when turning on ray tracing it's too unoptimized compared to other games that also have RT

  • @daweimuwei5340

    @daweimuwei5340

    Жыл бұрын

    @@FussyPickles its capped at 30fps, not 30hz tho...

  • @mattgreen753
    @mattgreen753 Жыл бұрын

    I really appreciate the time you spent investigating the input lag. That kind of information is super useful. Thank you!

  • @cole6383
    @cole6383 Жыл бұрын

    Sadly I start to appreciate when devs give us a 60fps option (it should be a non negotiable industry standard by now)

  • @eytbits

    @eytbits

    Жыл бұрын

    welcome to 2010 my console brother

  • @pistachiodisguisey911

    @pistachiodisguisey911

    Жыл бұрын

    @@eytbits it’s been 30 fps for games like this since the dawn of 3d, we’re lucky to have stable 30 fps now lol gta v on 360 would tank to and below the 20’s and no one cared, n64 and ps1 you guys would of died major as mask was locked to like 24 or 20fps, developers for these exploration cinematic games are always gonna push for graphical fidelity first and foremost and worry about the people who need high frame rates on pc or remasters on later consoles

  • @june_o9

    @june_o9

    Жыл бұрын

    Is it truth that new Harry Potter game will have only 30fps option on current gens? If yes, that would sucks so much :/

  • @jiyothanda5143

    @jiyothanda5143

    Жыл бұрын

    Guys , please support me

  • @DBTHEPLUG

    @DBTHEPLUG

    Жыл бұрын

    @@pistachiodisguisey911 lucky to have stable 30 fps? wtf. glad im on pc...

  • @recordatron
    @recordatron Жыл бұрын

    The more I've learned about bounce lighting and how it colours the environement, the more I appreciate how effective it is at conveying an extra layer of realism to my brain in games. I think even in the outdoor shots the RT adds a lot in that respect. I think it's worth having on in this game if they can patch in a smooth 30fps personally especially given the nature of the gameplay.

  • @TFSned

    @TFSned

    Жыл бұрын

    Without RT, everything seems to have a blue hue since it uses the skybox as an approximation for indirect lighting.

  • @allansolano5587

    @allansolano5587

    Жыл бұрын

    Also it gives a ton of shading to the grass and that makes it less plain but that performance needs a fix

  • @deadlyydude5522

    @deadlyydude5522

    Жыл бұрын

    It’s a game changer, sure the ray traced reflections and shadows are nice. But the global illumination makes it feel like an entire new game

  • @thewhitewolf4968

    @thewhitewolf4968

    Жыл бұрын

    Turning off motion blur helps a bit with the smoothness

  • @MorriganJade

    @MorriganJade

    Жыл бұрын

    Mhm! The more I see how much RT can improve a scene, no matter how subtle, the more I want to upgrade my "teaser card" (2060) to a card that can run RT full out. One thing I also notice a lot is the added perception of depth a scene gives with the more realistic way light, and more importantly, shadow works out. It feels like watching a photorealistic painting without reference image (just imaging where the light and shadow should be), vs a photograph of that exact same location.

  • @XGlite015
    @XGlite015 Жыл бұрын

    It would've been nice if Photo Mode automatically switches to Ray Tracing even if it is set to Performance mode. It's a hassle to go between menu just to toggle.

  • @huawafabe

    @huawafabe

    Жыл бұрын

    that's a brilliant idea haha, because I just thought i would just use RT mode for photo mode

  • @braedonlock3359

    @braedonlock3359

    Жыл бұрын

    At least you don’t have to restart when changing like alot of games.

  • @taptoplayde

    @taptoplayde

    Жыл бұрын

    Would also be nice if fighting mode automatically switches to performance. They already have a setting which alters the viewing distance when a fight starts, so they could just add another toggle…

  • @snaek12
    @snaek12 Жыл бұрын

    Thank you! Great video! Hope there will be more paches for RT mode. Love to play it in RT

  • @tm0054
    @tm0054 Жыл бұрын

    After seeing the RT implementations in Witcher 3 and GTAV I'm blown away with what Insomniac was able to do with the RT Performance mode in Spiderman. All the games look amazing mind you but nailing RT reflections on full skyscrapers with 60fps is incredible. I wish all devs would have this mode at lower res.

  • @acurisur

    @acurisur

    Жыл бұрын

    It's not 60fps, it 30fps with RT enabled.

  • @tm0054

    @tm0054

    Жыл бұрын

    @@acurisur Incorrect, Performance RT in Spiderman runs at 60 fps (on ps5)

  • @MRTOWELRACK

    @MRTOWELRACK

    Жыл бұрын

    Insomniac is insane. They're wizards

  • @petchenka7591

    @petchenka7591

    Жыл бұрын

    @@acurisur insomniac games have 60 fps rt modes. These guys are beasts of engineering

  • @FJTabb

    @FJTabb

    Жыл бұрын

    @acurisur no its 60. It was 30 when it released but got the patch to run at 60.

  • @evildman00
    @evildman00 Жыл бұрын

    I noticed latency was pretty high in RT as I kept missing parrys but never did on Performance

  • @Nocc2991

    @Nocc2991

    Жыл бұрын

    Thats because RT is at 30fps. It will have more latency regardless.

  • @Anemonea

    @Anemonea

    Жыл бұрын

    @@Nocc2991 honestly both witcher 3 and cyberpunk have an inherently high latency no matter what fps you are on. You can feel it even on pc that 60 fps do not feel responsive.

  • @cutiepieya6501

    @cutiepieya6501

    Жыл бұрын

    @@Nocc2991 that's because Rt runs at 24 fps.

  • @alondite215

    @alondite215

    Жыл бұрын

    @@Nocc2991 No, it's an issue with RedEngine. Cyberpunk had an _additional_ input delay on RT mode as well that was later fixed.

  • @DarkP1

    @DarkP1

    Жыл бұрын

    I don't use RT even on high end PC games that I have locked to 60fps when I use RT even on the same 60fps it feels heavy af, honestly RT is a drawback for my gaming experience, I don't want games simulating real life, I want games fun to play and target visibility is a must for me, with all those RT shadows I can't see in many areas like indoor, that's stomach upsetting, really unpleasant to play

  • @TheBatosai
    @TheBatosai Жыл бұрын

    I really appreciate that they are giving us a follow-up review. I feel like a lot of reviews. Just do opening 10 hr and call it a day.

  • @asheleydavies
    @asheleydavies Жыл бұрын

    In performance mode the next gen versions often have worse shadows for things like fire, and Geralts hair loses physics in the performance mode too, which is present on old gen.

  • @weeaboojones2451

    @weeaboojones2451

    Жыл бұрын

    You have to make sacrifices to hit 60fps, 1440p is still very demanding

  • @10whiten99

    @10whiten99

    Жыл бұрын

    The hair physics were quite confusing. Why is Geralt’s hair THAT demanding that they have to reduce the quality of physics in the 60fps version.

  • @ogrimzyz8643

    @ogrimzyz8643

    Жыл бұрын

    @@10whiten99 hair works or something like that. Demanding setting on pc too

  • @Phelaidar

    @Phelaidar

    Жыл бұрын

    @@10whiten99 My guess is that its not reduced, but the physics are tied to framerate, so it is bugged with 60fps.

  • @zdenekbywaj3005

    @zdenekbywaj3005

    Жыл бұрын

    ​@@Phelaidar Correct. Its just a bug.

  • @Aristowi
    @Aristowi Жыл бұрын

    I will always go for performance over RT in any game if I can't get both, but it's good to have the option for those who choose different. It's weird to me that the performance mode has a higher resolution, which is another plus for the better framerate option. I would like to see a comparison between consoles and PC, especially performance mode on consoles and no RT on PC to even the odds. I think it's a huge upgrade, the 60 fps mode alone makes it a better game and a very attractive option even over the PC version for those who don't have the hardware to run it properly.

  • @TristanTheVRGamecat
    @TristanTheVRGamecat Жыл бұрын

    Playing in performance mode on ps5 , runs beautifully , had no crashes only real problem I've had was after saving frame rate in performance mode went terrible but a reload fixed that and haven't had it since

  • @bagelborrowing6085

    @bagelborrowing6085

    Жыл бұрын

    Just because you are not personally having issues does not change the fact that there is a ton of problems with this update

  • @JustJro

    @JustJro

    Жыл бұрын

    @@bagelborrowing6085 not once did they say it didn’t have any problems.

  • @sane7527

    @sane7527

    Жыл бұрын

    Pc has the most problems consoles are having significantly less

  • @TristanTheVRGamecat

    @TristanTheVRGamecat

    Жыл бұрын

    @@JustJro didn't say it didn't have problems , ray tracing mode is practically unplayable just saying performance mode seems to be way to go for best experience

  • @riefeio

    @riefeio

    Жыл бұрын

    @@TristanTheVRGamecat would be the way to go even if it was locked

  • @willimanga740
    @willimanga740 Жыл бұрын

    Ty tom, always a pleasure to watch your vids

  • @PickeringSamuel

    @PickeringSamuel

    Жыл бұрын

    All the hosts on this channel are absolute gems aren't they

  • @MorriganJade
    @MorriganJade Жыл бұрын

    What I can see in terms of what you tested in performance (second run having better FPS) and the foliage/shadow issue on Xbox, I think these are simply things that might get patched. Really awesome demonstration folks! =D

  • @WayStedYou
    @WayStedYou Жыл бұрын

    It now almost looks like the pre launch footage from 7 years ago

  • @FrankieKnowhere

    @FrankieKnowhere

    Жыл бұрын

    Noooo, no way it does, not a chance.

  • @MisterReen

    @MisterReen

    Жыл бұрын

    That’s true. I really like the new lighting and the slightly scaled back colours. It looks great.

  • @dumdum93

    @dumdum93

    Жыл бұрын

    Gotta drop the nostalgia goggles my man, the E3 footages ain't got shit on this next gen update

  • @bitbat9

    @bitbat9

    Жыл бұрын

    It looks far better than the pre launch footage

  • @jinmark9453

    @jinmark9453

    Жыл бұрын

    I had that W3 lookin sik af with mods before the update running at 120 fps now it looks like someone smeared Vaseline all over the screen 80% mods don't work anymore and it runs at 45fps at times. Dx12 on that update is an absolute hack job.

  • @jamiepoirier1444
    @jamiepoirier1444 Жыл бұрын

    Tom your output has been stellar. Presentation, editing and all that. Great stuff man

  • @ryanschindler923
    @ryanschindler923 Жыл бұрын

    Great video guys, keep it up! From my time playing this on my Series S, it didn't feel like it was locking to 60. So i'll be sticking to pc for this playthrough

  • @e2zippo
    @e2zippo Жыл бұрын

    Awesome as usual! And I also hope the patch lands soon and that is fixes some of these issues! Do we know if the menu on PC runs in 60 now, or is it still locked at 30?

  • @YouTubeCensors
    @YouTubeCensors Жыл бұрын

    You can speed up loading as the game will load things slower IF you don't press a button to skip. Press X and it loads much faster than what DF says here.

  • @JerryFlowersIII

    @JerryFlowersIII

    Жыл бұрын

    I don't see how that's true.

  • @iHeartPixell

    @iHeartPixell

    Жыл бұрын

    @@JerryFlowersIII I believe he's taking the the activity cards that the pa5 offers. Letting basically just skip the loading part and just jump straight to the gameplay

  • @doctorsilva1345

    @doctorsilva1345

    Жыл бұрын

    @@JerryFlowersIII When you start the game and the narrator is talking about what's happening you can spam the square button and it usually skips the dialogue before it gets to the end. It doesn't show to press any button to skip so not many people will know. I actually tried this myself 2 days ago or so and it worked.

  • @Dovahkiin978

    @Dovahkiin978

    Жыл бұрын

    @@doctorsilva1345 they were talking about loading save not the intro clip.

  • @doctorsilva1345

    @doctorsilva1345

    Жыл бұрын

    @@Dovahkiin978 That's what I was talking about. When you turn on the game it shows to press square to skip.

  • @YouTubeCensors
    @YouTubeCensors Жыл бұрын

    19:32 Damn PS4pro load times were crazy. On X1S load times were lowered to 36 iirc when using an external HDD.

  • @imadubsfan1

    @imadubsfan1

    Жыл бұрын

    Yup. I remember playing on the PS4 regular and every time I died I automatically whipped out my phone cause it'd be like a 2 min wait lol

  • @IDPhotoMan
    @IDPhotoMan Жыл бұрын

    Great video, thanks. I've only had one crash on my PS5 thankfully. I tend to switch to RT if i know i'll be indoors for a while, but mostly just leave it on Performance.

  • @ApotheosisDivine69
    @ApotheosisDivine69 Жыл бұрын

    Tom is a great reviewer! Always enjoy his reviews best!

  • @justwray4251
    @justwray4251 Жыл бұрын

    Look on the bright side RT mode will only benefit Virtual Photographers and for someone who likes photography like myself this is definitely beneficial for those kinda people and they can switch back and fourth if they want to play the game or take an in game photo mode

  • @johnosterman494

    @johnosterman494

    Жыл бұрын

    I take photos constantly but I never play in performance mode. It feels soooo much more immersive in RT mode, especially in the woods. The world just feels more real, framerate be damned.

  • @cabelhigh1261
    @cabelhigh1261 Жыл бұрын

    I dont get motion sickness from games often but the judder on PS5 really messed with me. I really hope they can fix it

  • @5733qadir

    @5733qadir

    Жыл бұрын

    Don't feel to bad It's happening on series x too

  • @sean7332

    @sean7332

    Жыл бұрын

    Get it on Xbox too, it's really distracting when running

  • @Aribbonofsoundmen

    @Aribbonofsoundmen

    Жыл бұрын

    @@sean7332 show some respect, they're trying

  • @zackariasevertson7733

    @zackariasevertson7733

    Жыл бұрын

    @@Aribbonofsoundmen respect? Bruh they have to earn it

  • @elche8461

    @elche8461

    Жыл бұрын

    @@Aribbonofsoundmen another one of this stupid generation who think you are born with respect world doesnt owe you a thing

  • @johnodaz1273
    @johnodaz1273 Жыл бұрын

    Quality video DF. It's a decent start but tweaking is most definitely needed too get the Frames Running Smoother and get rid of those Crashes.

  • @Jerfish1
    @Jerfish1 Жыл бұрын

    That’s interesting on the draw distance and foliage density as another side by side said the opposite - more robust and more of it on Xbox series X. I wonder if it depends on what patch they were tested on?

  • @colinmunch
    @colinmunch Жыл бұрын

    They've added the option to pause during cutscenes, so I flip between RT and performance pretty often. I've played the game many times, if I know I'm about to settle in to a long story sequence, I flip RT on and keep it on for exploring or easy fights. In tougher encounters, I switch to 60fps. It would be great to have a quicker toggle but there's no loading or black screen to switch so it's not a big deal.

  • @milesl.194

    @milesl.194

    Жыл бұрын

    I'm hoping console games sometime implement this as a toggled feature at some point. Give me them fancy 30 fps graphics when I'm not directly interacting with the game and then switch back to 60 fps for gameplay. It would be a nice touch.

  • @Panos_GRE

    @Panos_GRE

    Жыл бұрын

    I tried doing that but honestly the way the game feels at 60fps is too smooth to ignore. It looks beautiful on a big 4K screen and the higher refresh rate makes everything seem so alive and realistic.

  • @ka7al958

    @ka7al958

    Жыл бұрын

    That would hurt my head

  • @ottolehto

    @ottolehto

    Жыл бұрын

    @@milesl.194 Avatar 2 does something similar, flipping between 24 and 48 fps. I find it very jarring. But more options would be nice.

  • @Bruno-qm2ft

    @Bruno-qm2ft

    Жыл бұрын

    I'm doing almost the same thing, all cutscenes i put in RT mode and performance mode in the rest of the game, particularly i prefer to watch the scenes at 30fps , and with the RT the scene become much more rich, play at 30? Definitely no.

  • @ItsAkile
    @ItsAkile Жыл бұрын

    Impressive to see them target the PS4/Xbox1 performance

  • @vinyminotaur2694

    @vinyminotaur2694

    Жыл бұрын

    It's just bad optimisation

  • @sonnieslim5973

    @sonnieslim5973

    Жыл бұрын

    Neither ps4 or Xbox one have ray tracing

  • @Saltermedia

    @Saltermedia

    Жыл бұрын

    @@sonnieslim5973 or high res textures or more dense foliage

  • @J0sna

    @J0sna

    Жыл бұрын

    You should watch again.

  • @sonnieslim5973

    @sonnieslim5973

    Жыл бұрын

    @@Saltermedia or 60 fps modes lol

  • @Apoplectic_Spock
    @Apoplectic_Spock Жыл бұрын

    Great vid, Tom! Thanks!

  • @NocturneCesarito
    @NocturneCesarito Жыл бұрын

    I'm playing on ps5 with RT mode and I love it, but there's some minimal stutter here and there when updating quest status and some frame issues on dense forest locations. Still an amazing update!

  • @gatewayrealtor664
    @gatewayrealtor664 Жыл бұрын

    if Ray Tracing mode was a stable 30 at all times, that would be my easy go to. Too many dips right now but damn it looks so good on this mode. The grass generating their own RT shadows makes it looks so much more realistic! The shadows between the sword and the back in RT mode also just looks so much more natural in RT mode as well. Update: much smoother on my series x than the ps5.

  • @dexterousdeep

    @dexterousdeep

    Жыл бұрын

    Maybe the hardware is just too weak

  • @user-qg7oq6qw5c

    @user-qg7oq6qw5c

    Жыл бұрын

    Ideal will be 40+ fps mode with redused native or upsampling res.

  • @braedonlock3359

    @braedonlock3359

    Жыл бұрын

    @@dexterousdeep considering the witcher is only using 2 cores it’s definitely just optimized poorly. Fortnite is 60 FPS ray traced. Metro Exodus,Rift apart,Miles Morales. Know the difference from cant vs poor optimization.

  • @PAXperMortem
    @PAXperMortem Жыл бұрын

    As much as I love the new update, I feel like it removed one of the most impressive grafics features od TW3, namely that amazing ripple effect that would appear in water when casting Aard

  • @christosLz

    @christosLz

    Жыл бұрын

    Upgrade Aard a bit and you'll see the ripple effects are actually upgraded! You can now see water splashes and not just water ripple effects!

  • @rasitsimsek9400
    @rasitsimsek9400 Жыл бұрын

    Older engines are coming to their limits to squeeze out more performance. It seems not easy changing the game code base to improve the visual effects like ray tracing. It must also be possible to make comparisons with first-party studios how do they handle such improvements.

  • @amnril
    @amnril Жыл бұрын

    Thanks Tom. I’ll wait till after the inevitable patches to smooth out that RT mode which has been explained in depth by NX gamer. In it he explains the possible reasons why the RT mode has issues.

  • @dk06ctr

    @dk06ctr

    Жыл бұрын

    He also said the exact opposite about settings To this video he says the series X runs higher settings than PS5, series X has ultra+ settings including ultra+ shadows and ps5 high especially to do with vegetation and grass 🤷 something wrong about this video I think he's got them wrong way round.

  • @Igolorbr

    @Igolorbr

    Жыл бұрын

    O saw videos of PS5 with lower draw distance.

  • @MrInuhanyou123
    @MrInuhanyou123 Жыл бұрын

    The graphics and visuals look good! And VRR can smooth out those small drops in 60fps mode. Hopefully they can optimize the 30fps RT mode better in future patch

  • @vaguedreams

    @vaguedreams

    Жыл бұрын

    The screen tearing confused me. I mean, shouldn't the VRR avoid that?

  • @deadlyydude5522

    @deadlyydude5522

    Жыл бұрын

    @@vaguedreams it looks like they have vsync enabled, which can cause screen tearing on VRR displays. Wish they would just add an option to turn it off on console

  • @Cogglesz

    @Cogglesz

    Жыл бұрын

    @@deadlyydude5522 it’s kind of surprised me never seeing more options like v-sync on consoles. I think the only one I can ever recall of was outer wilds on ps5, which unfortunately had that double buffer style so it’d drop to 30’s if it sustained any fps loss. It’d be nice to have resolution options too for some gains instead of it always down sampling. This game would probably really benefit from these two options alone!

  • @guipierre3741

    @guipierre3741

    Жыл бұрын

    Sadly no, a VRR screen cannot help for stuttering. It only helps for screen tearing and latency (because you can play without v-sync).

  • @vaguedreams

    @vaguedreams

    Жыл бұрын

    @@deadlyydude5522 Thank you, wasn't sure what was going on there.

  • @Danger0use
    @Danger0use Жыл бұрын

    I think I'd take 60 fps over ray tracing any day. In these examples you provided I thought the improvements ray tracing provided weren't enough to warrant using it. Especially since texture quality seemingly took a dip on RT mode.

  • @r3tr4d

    @r3tr4d

    Жыл бұрын

    You have to restart the game after toggling RT. Otherwise textures look like crap and the overall stability is even worse.

  • @meshuggaho7
    @meshuggaho7 Жыл бұрын

    You know it's a Tom Morgan joint when a top-notch intro sequence kicks off the vid!

  • @BurN79
    @BurN79 Жыл бұрын

    Trouble started from Velen! I was amazed at the beginning of the game how well it moved with RT ON and I left it like that because I liked it, but when I got to Velen they dropped drastically I think somewhere below 25fps, I switched to performance mode but there were big drops of fps and here in some areas and for a few seconds the game freezes!

  • @usafballer79
    @usafballer79 Жыл бұрын

    I would trade the SSR water reflections for a stable 30FPS RT mode with the RTGI and RTAO since they are the most impactful - water looks in some ways better on the performance mode. I think they should offer some RT toggles like this. The textures, and foliage density are significant, and seeing XSX having pathetic LOD is really strange...because the world fills very dense on PS5 even in performance mode with lots of grass, and vegetation, but the RTGI/AO is hard to give up since it makes everything feel so much more rich.

  • @PookaBot

    @PookaBot

    Жыл бұрын

    It's possible removing SSR on console wouldn't improve framerates at all if the CPU is the bottleneck as it usually is on PC.

  • @dk06ctr

    @dk06ctr

    Жыл бұрын

    That's footage is wrong series X does not look like that on either mode looks exactly the same as ps5 in actual fact better as series X is running higher settings.

  • @PookaBot

    @PookaBot

    Жыл бұрын

    @@dk06ctr okay fanboy

  • @dk06ctr

    @dk06ctr

    Жыл бұрын

    @@PookaBot no fanboy facts go watch NXG gamer video DF messed up here suspect series s footage used for X as I cannot get my game to look like that in either mode on series X 🤷

  • @Solidsnake724

    @Solidsnake724

    Жыл бұрын

    He only noticed it one time on series X. The pS5 overall has better draw distance.

  • @ardasevmis7583
    @ardasevmis7583 Жыл бұрын

    RT mode needs some work to be stable 30 fps. Game drops way too much fps

  • @RobbieB2606
    @RobbieB2606 Жыл бұрын

    Thanks Tom - tried it out on PS5 yesterday - RT felt rough, especially the input lag as you described. Really hoping they can patch to a locked 30 fps

  • @RobbieB2606

    @RobbieB2606

    Жыл бұрын

    @@runningbear6391 Is it wrong to want shipped features to work properly? Just because you're not interesting in RT, doesn't mean no one else is.

  • @ivann7214
    @ivann7214 Жыл бұрын

    The issue I had with draw distance was torches. I can literally see the torch isn't lit like 30ft away then I watch it light up the closer I get then go out once I pass it another 30ft like it's so noticable I'm getting frustrated seeing it while I explore. I want to see the fire in the distance. I don't want to see it go out or light up after 30ft of distance from it like seriously breaks immersion. Same thing with foliage pop ins I see it a lot in this update. Another gripe I have is why they never changed the way roach spawns. He spawns way too far away if you're by water he won't spawn sometimes until you move away and if you are even close to a building most likely he's gunna spawn behind the entire building and kind of just sit there waiting for you to run all the way around. Roach should just spawn like right behind you and walk up to you and you should be able to hold the call button like assassin's Creed and automatically jump on and go. I find myself having to spend extra time just trying to get to roach after calling him

  • @ranran2218
    @ranran2218 Жыл бұрын

    Looks great. Based on the performance issues with ps5 and series x in different areas and just inconsistent performance in the same area when attempting to go through it different times the game really needs another patch.

  • @Hellraiser988

    @Hellraiser988

    Жыл бұрын

    Randy it's been stated they are working on a patch for all platforms

  • @duncanself5111
    @duncanself5111 Жыл бұрын

    I've noticed more and more third party releases recently that have higher resolution on XSX but improved graphical settings on PS5

  • @_basedperry

    @_basedperry

    Жыл бұрын

    Because the SSD that everyone called a gimmick allows assets to be passed to the GPU for renders faster than XSX.

  • @mahmodkassem3105

    @mahmodkassem3105

    Жыл бұрын

    and I noticed that the grass density is much higher on ps5 he didn’t mention it he only said the draw distance is better on the ps5 , i wonder why he left the grass density

  • @andrethevegan_

    @andrethevegan_

    Жыл бұрын

    @@justsomeguy5513 LMAOOO you xbox stans are nuts. Exclusive optimization is hilarious

  • @PsychesGamingAddiction

    @PsychesGamingAddiction

    Жыл бұрын

    @@justsomeguy5513 more likely because the PS5 has better clockspeed on its CPU and GPU than the "strongest console on earth" the xbox X with its more powerful but Slower! CPU/GPU . All these moronic "sony paying devs to make the games better on ps5" statements are idiotic and have 0 proof.

  • @cdmanjak

    @cdmanjak

    Жыл бұрын

    @@justsomeguy5513 wow that's a stretch

  • @MrBungle222
    @MrBungle222 Жыл бұрын

    Finally we see what this latency is, thank you, its also on PC and its such a strange thing I've never really noticed before in any other game. It almost feels like i'm playing with a bad bluetooth connection with my controller or something.

  • @dodgykebaab
    @dodgykebaab Жыл бұрын

    Great video Tom

  • @fwrudiger
    @fwrudiger Жыл бұрын

    Great video Tom. Only one thing I would question is I’m playing it on Series x and the foliage is being rendered the same as you’re showing the ps5. It’s rendering all the way to the horizon pretty much? It’s definitely not cutting of as close as in your video.

  • @robr640

    @robr640

    Жыл бұрын

    They had a quick patch on PC to fix some issues with the new update, I'd assume they pushed a similar patch out to the consoles.

  • @dk06ctr

    @dk06ctr

    Жыл бұрын

    I agree my game does not look like that series X footage on this video, nx gamer has said series X runs better settings than PS5 series X is using ultra+ settings for foliage and grass. Also no update has been pushed to consoles yet on Xbox.

  • @fwrudiger

    @fwrudiger

    Жыл бұрын

    @@dk06ctr I wonder if he mixed his footage up and that is series S footage and not X. Or maybe he was just getting a random bug.

  • @dk06ctr

    @dk06ctr

    Жыл бұрын

    @@fwrudiger I suspect he has used series s footage for series X or there the wrong way around as I carnt replicate it looking like that on my game there waaaaayyyy more foliage and grass into the distance literally into the horizon.

  • @fwrudiger

    @fwrudiger

    Жыл бұрын

    @@dk06ctr yea 109% same for me. I can’t replicate what he’s showing in the video.

  • @MrSancezzio
    @MrSancezzio Жыл бұрын

    Been playing this on Series X in mostly ray tracing mode. Switching between ray tracing and performance highlights just how bland the lighting was. It's an incredible difference to the experience in my opinion. Night time and Caves are actually dark. The torch is actually useful! The shadows the torch draws are very impressive also. Just a shame the performance is not quite there yet, and the latency issue....it's heavy to play for sure and has some weird camera stutter but it looks magnificent. It's just a shame that we get an amazing looking mode which just isn't where it should be.

  • @taptoplayde

    @taptoplayde

    Жыл бұрын

    Other games with no raytracing look way better in dark areas than Witcher 3. This reminds me of control which looks very good with RT but abysmal without RT. But control was created with RT in mind, Witcher 3 is just an old game with an old engine. Too bad that RT mode runs so badly on PS5. I play it in performance mode and outside it looks okay but once you enter a house the lighting is so bad 🙁.

  • @pr3287

    @pr3287

    Жыл бұрын

    @@taptoplayde Well I'm wondering why...Maybe because this game is almost 8 years old?!

  • @princedizzy3506
    @princedizzy3506 Жыл бұрын

    Thanks Tom, your excellent console focused content is the reason why I stay subbed to this channel.

  • @Phil_529
    @Phil_529 Жыл бұрын

    Nice coverage, Tom.

  • @op1ekun81
    @op1ekun81 Жыл бұрын

    I see the differerence between RT off, and RT off, but it's not a staggering one. I'd would play in performance mode. Losing 60fps for a few small visuals updates is not worth it... I also prefer sharper image on a 65" screen.

  • @huawafabe

    @huawafabe

    Жыл бұрын

    Yeah i will use the RT mode for some photos and walking around enjoying the graphics, but not gameplay

  • @YouTubeCensors

    @YouTubeCensors

    Жыл бұрын

    RT is basically photo mode. Hard to play on Quicksand mode as that's how it feels in my XSX

  • @bombyo3634

    @bombyo3634

    Жыл бұрын

    Exactly! I rather they made it a separate mode or an option to comepletely disable it

  • @braedonlock3359

    @braedonlock3359

    Жыл бұрын

    @@KZreadCensors think it’s bad on xbox at least it hits 30 fps 99% besides big cities. It’s the latency that’s so bad. Ps5 is way worse at 25 fps.

  • @Epiousios18
    @Epiousios18 Жыл бұрын

    The draw distance on my series X is completely different than what is shown in the video. Must be a bug.

  • @Epiousios18

    @Epiousios18

    Жыл бұрын

    @@runningbear6391 It 100% is. Went to the same locations as the video and the foliage draw distance was significantly further than what was shown here and looked pretty much the same as PS5. Don't really care if you believe me but that is the case for me.

  • @malazan6004

    @malazan6004

    Жыл бұрын

    It's not a bug dude and it needs to be fixed it's unacceptable stop denying it to save face it's counter productive. I want it fixed so being vocal will help

  • @Epiousios18

    @Epiousios18

    Жыл бұрын

    @@malazan6004 If it isn’t a bug why does the game on the Series X right now look better in the same exact locations?

  • @deschain1910
    @deschain1910 Жыл бұрын

    I'm playing on Series X and I really liked the look of the RT mode, but I just couldn't keep playing on that mode because of the frame rate inconsistency and input latency. It was giving me a headache and felt terrible to me just to walk around... So, I ended up in the same boat, playing on performance mode exclusively. I really hope they keep some people working on the performance issues and improve the performance in future patches. I'd be completely fine with 30 fps if it was consistent with less input lag.

  • @leonthesleepy
    @leonthesleepy Жыл бұрын

    Heres hoping they can fix the RT mode, because it looks gorgeous. I dont mind lowering the resolution more if it means a stable 30fps, or even 40fps like Spidermans RT Performance mode.

  • @Rocksteady72a
    @Rocksteady72a Жыл бұрын

    I didn't realize there was such a texture quality dropoff for Ray-Tracing mode here. I usually take 30fps for higher fidelity, but in this case it's actually a *downgrade* compared to the 60fps.

  • @chimnino

    @chimnino

    Жыл бұрын

    Normally it's performance vs resolution. Now its performance vs RT. They should've added that 3rd option. Insomniac has a bunch of options with Ratchet & Clank even a performance RT option which has fewer RT objects as full RT mode, but still hits 60fps

  • @Rocksteady72a

    @Rocksteady72a

    Жыл бұрын

    @@chimnino 40fps should be standard, not just for Sony's 1st parties. It's such a fantastic middle ground, with virtually no negative.

  • @lukasvoglhuber3501
    @lukasvoglhuber3501 Жыл бұрын

    I noticed the late draw in of the shadows also on Series X. Very strange. Especially when the resolution is so high on performance mode. It really drags the experience down. Once you see it you cannot unsee it. It is very destracting when you are on foot in Novigrad - on every building basically.

  • @xikaryo6735

    @xikaryo6735

    Жыл бұрын

    Same, the Xbox version seems weirder than anything. The higher resolution is the only saving grace it has. I’ll stick with PS5 and PC.

  • @vaguedreams

    @vaguedreams

    Жыл бұрын

    does it? it's been that way on the XBox since it came out.

  • @lukasvoglhuber3501

    @lukasvoglhuber3501

    Жыл бұрын

    @@xikaryo6735 if i had a ps5 i would also play it there in performance mode... still in no chance at getting one in my area for msrp.

  • @imo098765

    @imo098765

    Жыл бұрын

    @@xikaryo6735 higher resolution and far more stable experience in RT mode and practically the same in performance mode I wouldnt want to play the PS5 RT mode, I could stand the Series X RT mode

  • @guipierre3741

    @guipierre3741

    Жыл бұрын

    The same for me. This is really frustrating.

  • @fla3056
    @fla3056 Жыл бұрын

    Cool video, a small chapter about Series S would be nice. The 30 FPS mode has no RT, but it look far better than the best olden gen version. It seems to be the 60 FPS mode of the Series X running in dynamic 1440p and at 30 FPS. The 60 FPS mode has low detail, but the framerate is far better than the One performance mode.

  • @Crashed131963
    @Crashed131963 Жыл бұрын

    Glad you picked out the shadows and extra tree bush here and there because I sure could not ,especially while on the move. But performance mode is for me, 30 fps faster is something I can notice.

  • @10whiten99
    @10whiten99 Жыл бұрын

    Every issue I’ve had with the update on PS5 has been noted in this video. RT mode is basically unplayable, and the input lag is really unpleasant. Performance mode also doesn’t feel as responsive as it should.

  • @Clay3613

    @Clay3613

    Жыл бұрын

    "UNPLAYABLE" This isn't the PS3 days dude.

  • @calebwhyte6957

    @calebwhyte6957

    Жыл бұрын

    Its quite sad knowing that it feels better playing on One X performance mode over performance mode on ps5. The input lag is pretty bad

  • @10whiten99

    @10whiten99

    Жыл бұрын

    @@calebwhyte6957 I tried out the PS4 version the other day, which is obviously just at 30fps, but even that felt as responsive as the performance mode, and way better than RT mode of course.

  • @braedonlock3359

    @braedonlock3359

    Жыл бұрын

    @@Clay3613 it literally hits a constant 25 FPS in 2022. That feels terrible add on the terrible response times. You sound butthurt?

  • @johanbire3296

    @johanbire3296

    Жыл бұрын

    u sound like gaybox fan

  • @modestyblaise4167
    @modestyblaise4167 Жыл бұрын

    Is this Groundhog Day? I swear I’ve already seen this.

  • @ENT931
    @ENT931 Жыл бұрын

    I wish I could play performance mode with just the global illumination part of ray tracing..they can disable reflections and all that…I just love the light system in Rt…makes the difference really sell it

  • @Astro_Gorilla
    @Astro_Gorilla Жыл бұрын

    I have no worries about the RT stuff - I really haven't noticed any loss while playing performance mode, it certainly hasn't affected my enjoyment of the game. I've not had any crashes either, although I do have a weird bug where the map just appears as a green screen. But my biggest problem is the auto-save stutter! The longer I play the longer the stutter and turning on the cross-progression cloud saves made the whole thing intolerable! I ended up turning it off and I will manually go back in when I want to transfer a save file. I hope that gets patched soon.

  • @jjsavior
    @jjsavior Жыл бұрын

    Not gonna lie, this is the first game where I'm really enjoying the ray tracing application. You can see the difference, I would suggest turning motion blur on.

  • @03chrisv
    @03chrisv Жыл бұрын

    The Series X might have a marginally more powerful GPU than the PS5 (on paper) but DX12 can sometimes get in the way and cause processing inefficiencies in certain workloads (just look at PC gaming). This is most likely why many third party games slightly favor the PS5 in performance (especially rasterization) as its API is probably a bit more efficient and utilizes the hardware a little better.

  • @djtomoy
    @djtomoy Жыл бұрын

    I remember back in the day every hardware review on DF had that horse riding bit from this game in it, oh those were the days

  • @RandomGamingMoments925
    @RandomGamingMoments925 Жыл бұрын

    3:34 I think the camera lens effect was already in the game to begin with, but I might be wrong.

  • @YouTubeCensors

    @YouTubeCensors

    Жыл бұрын

    Doubt it. Don't recall disabling that option as I did on the upgrade.

  • @IsidorTheNordicGuy

    @IsidorTheNordicGuy

    Жыл бұрын

    It was, the new thing is that you can disable it

  • @Kiwiiizzz
    @Kiwiiizzz Жыл бұрын

    Hopefully we get 40fps fidelity mode 🙏

  • @aVerySillyBilly

    @aVerySillyBilly

    Жыл бұрын

    yes i need this!!!!!

  • @ksks6802

    @ksks6802

    Жыл бұрын

    Xbox and ps5....get a VRR tv or monitor..... Consoles: oh you wanna split between performance and visuals? 🤣🤣🤣🤣 you want us to implement a frame limiter in our OSes? 🤣🤣🤣🤣...and give you options?🤣🤣🤣

  • @Alltimefox

    @Alltimefox

    Жыл бұрын

    Don’t think it’s possible since it has trouble maintaining 30fps. Dips in 25fps constantly

  • @MaschinenKopf1998
    @MaschinenKopf1998 Жыл бұрын

    40 fps mode would be incredible!

  • @justinb4248
    @justinb4248 Жыл бұрын

    Does the forced VRR feature on PS5 help the RT mode hit 30FPS more often? Especially in the dense city sections of the game?

  • @CoconutChriss
    @CoconutChriss Жыл бұрын

    I really hope they fix the autosave stutter and the numerous crashes. Bonus: Making the RT mode have steady 30fps. It would be perfect for a console experience.

  • @Kiwiiizzz
    @Kiwiiizzz Жыл бұрын

    Anyone notice the frames cut in half during witcher vision

  • @boffa9999

    @boffa9999

    Жыл бұрын

    Only inside buildings in cities it happens to me.

  • @caboose501

    @caboose501

    Жыл бұрын

    Ye I was wondering if I was imagining things but I guess not.

  • @Dakingsnake
    @Dakingsnake Жыл бұрын

    I haven’t experienced any crashes on XSX after about 20 hours. I did have problems with it booting once but that was while my quick resume queue was full.

  • @69Mikou

    @69Mikou

    Жыл бұрын

    Consider yourself lucky, in 17h I have had more than 5 to 7 crashes...

  • @Titanicwasaninsidejob

    @Titanicwasaninsidejob

    Жыл бұрын

    My SeriesX powered itself down after overheating during RT Mode during the 1st chase sequence from the Wild Hunt- on horseback with Yennifer. Then proceeded to crash 2 more times while running RT Mode while Gerald was being shaved soon after. Performance mode was the only way I could avoid crashing in that section.

  • @Bateluer

    @Bateluer

    Жыл бұрын

    I've experienced a single crash on the PS5 in RT mode.

  • @Dakingsnake

    @Dakingsnake

    Жыл бұрын

    Wow. So it seems RT mode is problematic. I found RT mode unplayable. I wanted to mess around with it but having it on is hardly noticeable to me. So i stay in performance mode. Crazy theres so many problems.

  • @ricardojaye305

    @ricardojaye305

    Жыл бұрын

    @@69Mikou Try Saints Row The Third Remastered on Series X/PS5 ....since the "next gen" patch of May last year.....the game crashes on average...every 10-15 minutes.

  • @Gwynbleidd_117
    @Gwynbleidd_117 Жыл бұрын

    I didn’t hear it mentioned but there’s a weird blurring effect on characters going on pretty distracting in cutscenes once you notice it. It’s like for a sec or 2 an entire character model like Geralt will blur like it’s out of focus then it goes back to normal then a few seconds later happens again. Over and over like a blur-flicker. It’s strange

  • @chrism8860
    @chrism8860 Жыл бұрын

    Looks like I'll wait a couple of patches to drop in before I play

  • @ioannisdenton
    @ioannisdenton Жыл бұрын

    god i love morgan's voice, delivery and accent XD

  • @jimmelton5846

    @jimmelton5846

    Жыл бұрын

    @nelyl8943 he can't say albeit correctly for some reason.

  • @givemorexp
    @givemorexp Жыл бұрын

    I really wish devs stop prioritizing higher resolution over stable framerate. Do we really need a 4k in performance mode in both W3 and CP2077 when it's obvious red engine cannot maintain stable 60fps in both games? Lowering rez a bit and few settings might solve this, but now, basically you're screwed if you're sensitive to frame rate drops and don't have VRR capable display.

  • @MrInuhanyou123

    @MrInuhanyou123

    Жыл бұрын

    With dynamic res this complaint doesn't have water. They are going from 1080p to higher res when the GPU can afford it. The issue is probably on CPU side not what the GPU is doing

  • @bombyo3634

    @bombyo3634

    Жыл бұрын

    Exactly. This game hits 1500s at best. Lol your the only complaining about 4k60 performance mode. You probably wish it was a dynamic 1080p60 you u can feel justified

  • @givemorexp

    @givemorexp

    Жыл бұрын

    @@bombyo3634 Even 900p, don't care, as long as FPS is rock solid 60. But as you guys mentioned, in W3 case it might be CPU issue and that Red Engine is just very demanding.

  • @guipierre3741

    @guipierre3741

    Жыл бұрын

    This is exactly what I send to their customer service. I hate this focus on 4K. I think a 1440p@60fps would be really nice for a performance mode.

  • @sirshmango
    @sirshmango Жыл бұрын

    As a PS5 player playing with performance mode, the updated version nearly feels like a new game. Since higher framerates have become the norm for consoles, spoiling me more and more, revisiting this game over the years got a lot harder to do. It's a night and day difference. I'm loving it

  • @jeffchan6607
    @jeffchan6607 Жыл бұрын

    I just discovered that for the PS4 Pro with this patch the draw distance is poor again like from the 1.6 patch I think that was the version. Forcing 1080p mode in system level the draw distance improvement is very evident. In addition to this the yellow/toxic fog is most of the time not visible. I hope CDPR would still fix these issues

  • @a9udn9u-vanced
    @a9udn9u-vanced Жыл бұрын

    PS5 surprisingly performs better than XSX in many games even though XSX has a slightly more powerful GPU, how come?

  • @pariahgaming365
    @pariahgaming365 Жыл бұрын

    I’m on vacation staying up late to 4am playing this game like it’s 2015 all over again! TW3 is my favorite game of all time (like many others) so I own it on every possible platform it exists. I go from my pc with a 3080 to/5900x to my series X a lot since we’re hosting family for the holidays. So far the cross-save works like a charm but I have yet to try it on my PS5 and switch. I just finished the Baron’s quest last night and it’s as impactful as it was all those years ago. When it comes to RT, I don’t think it’s worth using it on console as it’s just not worth loosing 30fps for it. On my Pc however, I’m able to squeeze about 80fps with RT on n Ultra+ settings at 1440P. It looks freaking amazing, but even with it off on console, it’s just a beautiful freaking game at 4K! Either way, I’m back hooked on it and this time I’m going for a 100% completion run!

  • @wanshurst2416

    @wanshurst2416

    Жыл бұрын

    always nice to read when someone can enthuse himself for a game that much. i started the game three times xbox one, one s and one x, because i always wanted to wait for a better version. now i got a pc with a 3080/5600x. but i am now confused why you can play it that way on your pc. for 60 fps with RT i need to lower everything to medium and use DLSS balanced it think. a 3080 ti shouldn't be more than 10 % stronger than my 3080 non-ti?

  • @Jev55
    @Jev55 Жыл бұрын

    Will you be doing a Series S rundown? Thanks!

  • @juanpuertas8042
    @juanpuertas8042 Жыл бұрын

    For sure that ray tracing mode was not very pleasant to play on series x, although i loaded a save and went directly to novigrad to see how it run. The weird thing for me it was that there is some kind of bug with the clouds in ray tracing mode. When moving the camera they get distorted, specially on the sides of the screen. I think turning off motion blur gets rid of it, but it's not a nice option to get rid off playing at 30fps.

  • @cidfacetious3722
    @cidfacetious3722 Жыл бұрын

    Ray tracing was my biggest concern going into the next gen and so far I was right but we also don’t really have any next gen only games to see how these consoles can really perform and spider man did RT really well so hopefully we will start seeing games with RT at 60fps at 1440p. I’d be ok with that trade. My old eyes can barely tell the difference between 4K and 1440 lol

  • @DrJones20

    @DrJones20

    Жыл бұрын

    1440p witrh 60 fps AND ray tracing? Forget it.

  • @griffgames9538

    @griffgames9538

    Жыл бұрын

    Rift Apart.

  • @braedonlock3359

    @braedonlock3359

    Жыл бұрын

    @@DrJones20 fortnite,rift apart,miles morales all 1440p with RT. Obviously you don’t know what you’re talking about.. with new lumen it’s going to be way less intensive and that’s without FSR 2.0…

  • @kevinhobson44

    @kevinhobson44

    Жыл бұрын

    @@braedonlock3359 with quarter Resolution ray tracing or one sixteenth in the case of unreal 5. Looks garbage

  • @vinsta76

    @vinsta76

    Жыл бұрын

    @@kevinhobson44 In Rift Apart reflections were 1/4 res but they improved them via checkerboarding so they look 1/2 res, they look good to my eyes and I game on a 3080ti PC. I'm not saying they look as good as RT on PC but they're not bad at all. The alternative, screen space reflections, are often blurry by nature anyway to help hide the artifacts found within them. Also worth noting Rift Apart on a VRR display you can have RT Performance mode on and get around 80-90 fps most of the time so there's some room for improvement when it comes to locking the game to 60fps with RT.

  • @Lordgorbon
    @Lordgorbon Жыл бұрын

    60 fps any day no matter the resolution

  • @user-fj9ye3xz6c
    @user-fj9ye3xz6c Жыл бұрын

    Hello, I have an important question ⁉️. In another video there was a conspt or term ( PC latency ) and now with consoles there is a nother one ( response time ). Is both of them a measurement of input lag or latency?

  • @dryricefields403
    @dryricefields403 Жыл бұрын

    I wish there was an option to turn off RT reflections but keep the AO, but don't know how much of an impact itd have

  • @69Mikou
    @69Mikou Жыл бұрын

    I would love to play in RT mode, but outside white orchard, it is barely playable... framerate is often below 25 FPS, sometimes 20 on XSX (without talking about the weird visual glitchs that happens only on RT mode). For now, performance mode is the only way to play the game...

  • @malazan6004

    @malazan6004

    Жыл бұрын

    It's a joke yeah

  • @idkwhattohaveasausername5828
    @idkwhattohaveasausername5828 Жыл бұрын

    I wanna mess around with photo mode but can’t because whenever I use it, my screen turns red. Any other pc players find a fix for this?

  • @katzenjunge5869
    @katzenjunge5869 Жыл бұрын

    Loading times being around 10-15 seconds is actually pretty long on PS5. I immediately noticed the longer loading times compared to other PS5 titles which pretty much load in instantly or around 5 seconds tops.

  • @DaimlerStool
    @DaimlerStool Жыл бұрын

    I tried playing with the RTX mode first on PS5 but had to switch it out at the first ghoul fight to Performance mode.

  • @max_the_german4989
    @max_the_german4989 Жыл бұрын

    A DX11-to-DX12 wrapper seems to be in place, being the main reason for many of the issues. Watch the excellent analysis from NXGamer!

  • @skiedel14
    @skiedel14 Жыл бұрын

    Draw distance on Series X seems to be a bug as I can't recreate the same results as in the video on my Xbox, this is in both modes. My results are the same as the PS5.

  • @braedonlock3359

    @braedonlock3359

    Жыл бұрын

    Same I think a patch has come or they’re getting a bug. I can’t recreate it on series x either it looks exactly like ps5 does for me. Needs upvotes so they can see and clarify.

  • @malazan6004

    @malazan6004

    Жыл бұрын

    I read somewhere they traded draw distance for slightly higher resolution over the ps5 in certain areas. Makes sense they had to make a trade somewhere but that's a bad choice picking draw distance. Many people on twitter have the draw distance issue not sure if it's a bug but odd if you don't have it.

  • @dignusdingus3709
    @dignusdingus3709 Жыл бұрын

    Odd how a simple change of the camera perspective makes Geralt's run animation more bearable to look at. It always looked really odd to me

  • @HuskySansVergogne

    @HuskySansVergogne

    Жыл бұрын

    Yeah same. Walking animations too

  • @barryherbers6090
    @barryherbers6090 Жыл бұрын

    silly suggestion, but evenly framepaced 24fps option for 120hz displays? Seems like it would actually help the RT modes

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