The Unfortunate Reality of PvZ3
Ойындар
Plants vs. Zombies 3 hasn't changed at all. It's time to finally talk about it.
Intro (0:00)
What’s New? (1:04)
What’s…Not New? (4:16)
PvZ3’s Identity Crisis (7:46)
PopCap and the Community (10:43)
Predicting Comments… (13:21)
The Future? (14:48)
Music:
Map - PvZ3
Out Of Orbit - V4-11 HALL-A
Thing Of It Is (Medium) - Peter McConnell
Campground - PvZ3
Organic Lullaby - Meg Bowles
Vasebreaker - PvZ3
Discord server: / discord
Пікірлер: 1 800
PvZ went from a game that had cheap knockoffs all over the app store to looking like a cheap knockoff itself.
@KBryanWhite
Жыл бұрын
*nods silently*
@korkukokusu8311
Жыл бұрын
Of
@sunbleachedangel
Жыл бұрын
And then to actually being one lol
@monjie657
Жыл бұрын
Imagine if it was just a scheme they planned to make sure people stop making knock offs
@NagoBust
Жыл бұрын
It's actually kinda sad that fan versions are better
Community: "We want to be able to pick our own plants, have no life system and levels that aren't completely bare bones!" PopCap: "Hey, here's that minigame you loved in PVZ1, hated in PVZ2 and will hate even more in this game!"
@Snt1_
Жыл бұрын
Wich one
@mypaldracunyan1223
Жыл бұрын
@@Snt1_ Vase Breaker
@Snt1_
Жыл бұрын
I guess
@pedroivog.s.6870
Жыл бұрын
I like it, my mom was addicted with Vasenbreaker endless
@DamageMaximo
Жыл бұрын
@@pedroivog.s.6870 probably plays candy crush
"Its only a beta, why are you criticizing it?" Because its in beta. This is *the* perfect time to voice our criticisms as the game is still in development. You usually can't get devs to change fundamental issues post launch due to needing to rework the whole game, so bringing them to light when the game is a WIP is ideal.
@Secretosity
9 ай бұрын
70th like
@that1jayy941
7 ай бұрын
110th like
@user-me8xl5dk2h
7 ай бұрын
They’re not listening to us, they haven’t listened for about 4 years, and they almost definitely won’t in the future
@Buddies_YT
6 ай бұрын
190th like
@oceans6517
5 ай бұрын
211th like 🤓
Yay, finally. A PvZ game in the build your mansion genre. Just like we always wanted. Said nobody.
@BinglesP
Жыл бұрын
Fellow Robot Master pfp
@bloopahVIII
Жыл бұрын
can't wait for pull the pin crazy dave fake ads with those stupid stock effects every single one of those ads use
@AceXLCM
Жыл бұрын
but u said it
@DarthLiam-gd1wc
Жыл бұрын
List of things that aren't bad about this game: Story is ok Background is ok
@metal_pipe9764
Жыл бұрын
Balloons tower defense kind of did it
My biggest complaint is how damn ugly the zombie eating animation is, it just looks like the zombies are hitting themselves.
@660nj
Жыл бұрын
This and the animation of the guy throwing the bowling ball
@PurpleNecromancer-10
Жыл бұрын
Literal mobile game advertisement animations
@buckethead_cdsonic
Жыл бұрын
for me, it looks like the zombies are “pranking” the plants
@neevko267
Жыл бұрын
@@buckethead_cdsonic "prank em john"
@inabaraisin4314
Жыл бұрын
Can't forget peashooters kissing everyone
I think this game can be good but if popcap continues to ignore the community they’ll assume that nobody has a problem with it.
@THGMR-ox7sd
Жыл бұрын
I think that sounds like they’re looking for an excuse to make it bad. Obviously they’ll think people don’t have a problem with it if they choose to ignore them. Or maybe they’re not choosing to ignore them but it feels like it for sure.
@Tylorean
Жыл бұрын
Kinda like minecraft and the chart reporting… Sad that so many companies ignore their playerbase…
@PurpleNecromancer-10
Жыл бұрын
They want to cater to an audience that is too easily satisfied to complain. They'll ignore us because we are not that audience.
@nando6458
Жыл бұрын
@@PurpleNecromancer-10 so the filthy casuals? like Casual Casuals? because that's what it seems like with all the tutorials and fast levels
@thisguyisfine1512
Жыл бұрын
@@nando6458 ultra casual
I've seen so many companies do this, and I don't get what incentive they have to not be transparent and ignore the community. Shouldn't they want to assure the fans and potential customers that they care and they're going to make things better?
@randomhamsterontheinternet
Жыл бұрын
Too many nowadays. It's so sad seeing almost every mobile game that exists slowly turn into a rip-off game with pay to win stuff and hella load of ads. When a game made back in 2009 is much better than a game made pretty recently.. you know there gotta be some problems coming. Companies only want money from making games, not satisfaction or anything. You see those games which have low rating but a lot of people playing? Pay to win and ads. The ratings under the app store is clearly unsatisfactory but developers either don't reply or look at it, or, they just reply with "Hope you're enjoying our game. Thanks for you feedback! *We* *try* *to* *make* *the* *game* *better* *with* *you* *reviews* *!*"
@randomhamsterontheinternet
Жыл бұрын
your*
@aereonexapprentice7205
Жыл бұрын
Well, obviously because their intention goes completely against the community's wishes. Why would you announce to your fanbase, about a bad deed you are going to commit to your fanbase? Transparency does not matter if the road ahead is forever tarnished.
@thereviewer5307
Жыл бұрын
ISNT THE WHOLE POINT OF A BETA THAT PEOPLE PLAY IT AND GIVE FEEDBACK SO THE DEVS CAN IMPROVE THE FULL GAME
@randomhamsterontheinternet
Жыл бұрын
@@thereviewer5307 well the devs clearly don't want to care about people's feedback in this case...
something that (while not mine or anyone elses biggest complaint) is that the scale has also died down as well. In pvz 1 you were trying to keep your house away from zombies, in pvz 2 you were going through time to get a taco but in pvz 3 it's just "oh no zomboss is back, better build a new driveway", it feels dumbed down because as simple as pvz 1 is, in pvz 3 you never feel like you actually need to defend your house because there are no signs of threat aside from zomboss doing generic "evil" things...
@HootFloot
Жыл бұрын
really sad where the franchise started going. i’ve enjoyed every pvz game (namely GW, pvz1, pvz2, and pvz heroes) up until pvz 3. i play these games very casually just for fun while bored, and i’m extremely upset with how they’re making the new game. it’s a copy paste of other gardenscapes ripoffs while effectively ruining the core values of what made the other pvz games so charming to begin with. more minor one, but the art style in pvz3 is HORRIBLE. every plant looks like it’s built for a child’s coloring book. i guess this game could just be built for younger players, just like as it was mentioned in the video, but if that’s the case then it’s simply an insult to call it a sequel.
@matherman1111
Жыл бұрын
A better plot might've been zomboss finding ways to zombify plants.
@larrymantic2635
Жыл бұрын
@@matherman1111 Though, he’s already done something similar with Zombotany. Wonder why Popcap didn’t reuse that idea again (Except for the Chinese version or PVZ2)
@doodoo2065
Жыл бұрын
@@HootFlootThe artstyle thing is completely subjective though I personally like it
@kh6853
Жыл бұрын
@@matherman1111But then they would've had to add zombie plants, which would take effort
pvz3 is just... yikes all over
@PrankDoKazzio
Жыл бұрын
Its a damn copy of gardenscape
@enforcer0regidragoregicean902
Жыл бұрын
yikes over a pit of spikes!
@THGMR-ox7sd
Жыл бұрын
@@enforcer0regidragoregicean902 aye that rhymes
@IAmNotVerified
Жыл бұрын
Yikes is one way to say it
@enforcer0regidragoregicean902
Жыл бұрын
@@THGMR-ox7sd Mann that got a pann
When Mod developers are making leagues better PvZ games then PopCap themselves…
@Jar3xe
Жыл бұрын
ironic isnt it?
@mrbombastic982
Жыл бұрын
fr the community makes better damn games than Popcap or EA the only thing making me play pvz2 is the reflourished mod.
@660nj
Жыл бұрын
We know what we want, the devs don't.
@lightdarkequivalent7143
Жыл бұрын
I tried PvZ2 reflourished yesterday and I loved how they made it feel like it's not a mod The steam ages world was so fun, why can't popcap just work on the chinese exclusive worlds to bring to global?
@lightdarkequivalent7143
Жыл бұрын
@@mrbombastic982 Right? I'm looking forward for a MOD'S update instead of the third OFFICIAL game
I feel like a good way to change the way seed selection works is, before every level, the game picks a recommended selection for you to use, but you have the option to not use it and to instead choose your own
@linhero797
Жыл бұрын
Sounds like a great way to help casual players while still letting hardcore players well. And to add it in top you should reward the player for using as few recommended plants as possible. Or for beating the levels quickly. This way their still remains a level of fun Puzzle solving in PvZ. Where players are rewarded for finding better strategies in the game.
@sliceofham3737
Жыл бұрын
I think the chosen seed packets would work great…. for bonus or special levels. As a main campaign system it’s terrible, but unique challenges with certain seed selections could be really fun.
@makzer8770
Жыл бұрын
Honesty it would be better to just make it work as in pvz 1, where you pick whatever you want. There shouldn't be any advice on what you should use, use your damn brain to figure it out so you won't loose it.
@lordhellstrande2763
Жыл бұрын
That actually sounds like a really neat idea
why are the zombies humping the wallnuts instead of eating them
@PurpleNecromancer-10
Жыл бұрын
they are nutting to it
@Zlegotube
8 ай бұрын
Holy shit you're right
2:47 even Pvz 2's janky and broken zombie-filled arena feels so much better...
@Datsyoashley
Жыл бұрын
Ye cus u get to place plants beforehand and can actually select what plants to use
@stormyshelter9997
Жыл бұрын
@@Datsyoashley and in that game theres extremely op plants like primal potato mine, mega gatling pea and rhubarbarian
@Datsyoashley
Жыл бұрын
@@stormyshelter9997 dont forget shadow peashooter and power mints
pvz 3 is the definition of "look how they massacred my boy"
Not-so-fun fact: PVZ3 zombies were animated by the same guy who animated a lot of PVZ2 plants (and i'm not talking about the crappy new ones), still can't belive he has fallen so low.
@jirachido3997
Жыл бұрын
Meteor Flower is Cool, But Nothing Else
@KBryanWhite
Жыл бұрын
thats sad
@Faurded
Жыл бұрын
Come on, he is just trying to pay the bills
@lunathekuduruk1311
Жыл бұрын
@@jirachido3997 it is not
@jirachido3997
Жыл бұрын
@@lunathekuduruk1311 it is
What infuriates me even more is that the 2019 beta DID allow you to choose your plants and had levels longer than 30 seconds.
@Dandy-Man
4 ай бұрын
This level of downgrading hasn’t been seen since the hello neighbor betas…
What I think is going on here is that Popcap is making a game extra casual while keeping PVZ2 as their game for the fans. If they're not gonna change anything about this game, I hope they make new levels for PVZ2 once the development for 3 is over.
@PurpleNecromancer-10
Жыл бұрын
They can't really have much room to add new worlds to PvZ2 for game size reasons. If only they would've made a PC version back then
@tobyonatabe2601
Жыл бұрын
I really hope they rebrand this as something like “PvZ for kids” because the intellectual capacity necessary to play this game is that of a 2 year old.
@tobyonatabe2601
Жыл бұрын
@@PurpleNecromancer-10 true, but they can just make a PvZ 3 from the frameworks of PvZ 2 instead of making it from scratch.
@RaphielShiraha64
Жыл бұрын
@@PurpleNecromancer-10 I mean they did have that time twist world that got scrapped, and some stuff of pvz3 could be carried to pvz2, like for example a volcano world.
@hgrtec5383
Жыл бұрын
@@RaphielShiraha64 ahh yes a volcano world in a game where all world are based on time travel. I mean it would be better as a "earth at its's formation stage world"
Actually what I think is that, PvZ3 devs are intentionally trying to make it look like they actually care by making the survey. Sure, they’d take feedbacks, but only in the form of those multiple choice google forms, and it’s highly likely that the stuff that was asked in the google forms was the only things they care about improving. The core issues such as not being able to choose plants, level progression too fast, and ways to actually improve the actual PvZ tower defense gameplay instead of Gardenscapes, were never mentioned at all in any of the beta versions’ surveys. It’s pretty safe to say that unless they got completely new management for PvZ3, those things are never gonna be changed at all. And some extra words about the PvZ3 Clash Royale ripoff backlash. Most of it was about the UI being exactly like Clash Royale (with some parts copying Angry Birds 2 as well). And of course the fact that its in portrait mode. Even in the current beta the map UI is exactly like Gardenscapes or Homescapes or whatever i dont remember. But gameplay wise I think everyone has to admit that that early beta had way better gameplay, even without playing any of the betas myself. I like the concept of some of the new mechanics integrated into PvZ3, INCLUDING auto sun generating, its just not executed well yet (like Sunflower could still work as sun producers while auto sun generator is still there) and mightve been better after more testing and fixing.
@KEVINNGW808
Жыл бұрын
Agree. After I watch Zackscott's PVZ 3 videos, I was like this version is better. People just shat on it.
@PeChips
Жыл бұрын
Yeah actually auto sun and sun falling from the sky are almost the same things, in PvZ 2 instead of waiting for sun to generate automatically you wait for sun to fall from the sky
@pedroivog.s.6870
Жыл бұрын
@@PeChips but you can bost the sun production with more sunflowers, which added some strategy.
@staticchimera44
Жыл бұрын
@@pedroivog.s.6870 That is also something that could have very easily been added in the first version of PVZ3.
@arandomchinese482
Жыл бұрын
At this point, the old beta has a more serious problem on marketing instead of just gameplay design.
Worst change is Crazy Dave being called just 'Dave' 🗿
@xannymanny9754
Жыл бұрын
I guess their view of the world is just so twisted and dark that Crazy Dave really is just Dave to them
PVZH was the best example of a PVZ spin-off it did not only have the old pvz flavor, but it was something else in its own right. im sad to see it no longer being updated
@camilleclough2013
Жыл бұрын
I had fun with that game. It definitely should be what pvz spinoffs should be like :)
@PepeChadIsDaGoat
Жыл бұрын
GW left the chat
@chandrajat2973
Жыл бұрын
It got a update dude recently
@PERIX_QR
Жыл бұрын
@@chandrajat2973 let me guess. Minor bug fix?
This new beta makes old pvz3 look like a perfect flawless masterpiece
@webberinternetpolice6431
Жыл бұрын
That might be a bit too generous. How about "this new beta makes pvz2's premium plants look balanced"
@memekeeper-gaming3552
Жыл бұрын
@@webberinternetpolice6431 Holy fuck thats even worse, premium plants can solo adventure mode completley
@skydub7844
Жыл бұрын
@@webberinternetpolice6431 especially the 100 gem plants lol
@yellowkiddo1333
Жыл бұрын
@Logan-sh7jk Clash Royale + Angry Birds 2
@PepeChadIsDaGoat
Жыл бұрын
This new beta makes PvZ 3 3D a fucking masterpiece, make PvZ BfN a fucking worthy succesor to GW2 and eradicate"EA bad, Popcap good"
This game seems to be geared towards very young children. That's fine. Oh wait there's super predatory business practice involving microtransactions being shoveled onto the player in the form of a lives system and powerups. Cool
@silverpotato4272
Жыл бұрын
That's EA for you
@furmongerleduno
10 ай бұрын
@@silverpotato4272popcap*
The zombies look like they're um, doing something with those walnuts 😶
@ItsMeHyper230
Жыл бұрын
*I Noticed It After Reading Your Comment 🤨📸*
@ItsMeHyper230
Жыл бұрын
2:55 🤐
PvZ3 is designed for another audience entirely, PopCap is trying to push the game to a new hypercasual audience. Probably a desperate cash grab if I'm honest lol
@PurpleNecromancer-10
Жыл бұрын
Would've made more sense to go for that audience back when they released PvZ2, the hypercasual demand was less saturated back then and PvZ2's "skill issue" direction didn't alienate them away
Creeps and I had a conversation and we both agreed that this game was kinda unsalvagable. And kinda I mean very much unsalvagable this game won't last a year even unless I complete utter and improbable rework and have it actually work
@PurpleNecromancer-10
Жыл бұрын
Good thing the game is online-only so Popcap can end its service when they see it fit
@SPZ-gv2on
Жыл бұрын
Yeah that's how I see it too. As it is, pretty much none of the old fans likes it, and it's too generic and boring to appeal to most newcomers. Who is going to want to play it?
@superbrainz2357
Жыл бұрын
@@SPZ-gv2on Its gonna go the way of battle for neighborville. Too dumbed down and different for old fans while also too lackluster and generic to entice new players. A lot of comparisons can be made between these two as bfn tried to fix what wasn"t broken about gw and ended up killing pvz shooters and now it looks like pvz3 will do the same to the tower defense games.
Just make this into a spinoff, take however many years they want, keep updating pvz2, and then make a pvz3 WITH THE COMMUNITY!!!!!
@lightdarkequivalent7143
Жыл бұрын
I actually want them to add the chinese exclusive worlds into pvz2 STEAM AGES? SKY CITY? KUNGFU WORLD?
@danwolfe238
Жыл бұрын
Why would they do that? lol
@PurpleNecromancer-10
Жыл бұрын
@@lightdarkequivalent7143 They can't add in the China-exclusive worlds due to the people behind them wanting their worlds to stay exclusive. Only mods can get around this dumb legal issue.
@patrovich
Жыл бұрын
Honestly, the old PVZ"3" would have worked better as a spin-off
@tobyonatabe2601
Жыл бұрын
@@lightdarkequivalent7143 have you seen the reflourished mod? Check it out if you haven’t
Don’t forget that they took away the eating animation for zombies and replace it with a dumb swing animation just so they could probably make it more family friendly even though that was the animation we all love and hate the most about zombies when we go toe to toe with them in pvz 1 & 2
@monkeyace2234
Жыл бұрын
Those monsters
I want there to be another 'travel around worlds' this like in PvZ 2 with time travel. but instead, with the actual earth and its many places instead of different timelines. Here is five of the world ideas i have: 1. The Sparkling Falls: The gimmick would be that the 8th and 9th column would be gone and all the plants must be on a lily pad. there would be VERY RARE surges where every plant and lily pad would move one tile forward. There might be wall-nut family plants that can be planted in water, maybe a coral nut. or maybe a plant that works against the gimmick. 2. The Blue Flare Volcano: The gimmick is there there would be random vents of lava that kills plants or zombies on the tile it erupts from. it would then leave a lava pool that disappears after 20 secs. it would prevent plants from being planted on it but zombies can go past it as they have gotten special equipment. there would be plants that can be planted on lava pools (MAYBE SNAPDRAGON CAN RETURN) and plants that can remove lava pools quicker can also be here. 3. The Dense Jungle: There would be saplings that grow on a tile and it heals plants in a 3x3 radius. there would also be vines that sprout which help zombies get over plants. there would be plants that can cut down vines. 4. Doom Meadows: It seems like a normal day level from PvZ 1 with no gimmick, and you are right! the gimmick as actually made by the zombies. There would be excavators that can dig holes in which plants cant be planted on. there would be a plant that can fill in those holes and a shepherd zombie that can spawn a sheep horde that destroys the lane it is in so multilane plants would be useful. 5. The Gold Mines: It would be very dark but not so dark so you can manage to see if you focus. Plantern's return can illuminate a 5x5 tile area so you can see better. Explorer and torchlight zombies will make a return and they light up a 3x3 area and flares plants they touch. Miners would return as well but they don't act like prospectors and go behind your defenses. they instead can throw gold nuggets that damage plants. There can be Umbrella Leaf return maybe as a hat that can be planted on plants. I am editing this part after watching the 'Cabbage Pult dosent Work' video and I was kinda sad to see how much people hate cabbage pult even after it was a part of MY TEAM for 3 whole worlds until I got Melon Pult. So this world will give some importance to cabbage pult: 6. Zombie Market: The gimmick would be carts of goods that roll vertically that destroys plants that is in the column they are in. A Market Zombie would be here which pushes a cart which one shots plants it rolls over like Zomboni and Barrel Roller. When the cart is broken, the Market Zombie would be enraged and start acting like newspaper, and if a cabbage pult is used, you basically hynotised it and it walks away ignoring everything else. The downside would be this has a chance to happen but not so rare that cabbage pult is still useless. let me know how you feel about this extra part.
Lets all forget that pvz3 ever existed
@enforcer0regidragoregicean902
Жыл бұрын
yeah, Pvz 2 feels like a triple a compared to pvz 3...
@infinite.wings.guy.
Жыл бұрын
Yes please, let's go back to PvZ2. . .
@LUCAS420BLZ
Жыл бұрын
Honestly starting to appreciate pvz3 first beta where it had better level design and game pacing better plants, art was just gross and leveling was horrible but it genuinely was better than this
@nonexistentperson5204
Жыл бұрын
Yes please.
@ariztheackee505
Жыл бұрын
lets forget about pvz games and see if popcap gets bankrupt I hope their games wont removed however...
The reason i think this game is so different is because it’s meant to target younger newer fans so they go and play the other games too, that’s why it’s so different yet so similar
@lebollsong
Жыл бұрын
But THIS represents pvz to the newer fans. It will discourage them if anything.
@Otherface
Жыл бұрын
That or the fact that is made by different devs.
@user-tzzglsstle585e38
Жыл бұрын
Damn, this is probably one of the worst ways of introducing new players to the franchise.
@nonexistentperson5204
Жыл бұрын
This is literally like YT kids version of pvz
@aceratedegree5733
Жыл бұрын
if this was a spinoff they wouldn't get too much backlash
this gameplay makes pvz 2 look like a flawless masterpiece
@jirachido3997
Жыл бұрын
Yes
@alaapanga3640
Жыл бұрын
dude pvz 2 it good and its almost ALMOST perfect wym
@uhjjju7778
Жыл бұрын
@@alaapanga3640nah i love pvz2 and i think its better than 1 personally, but its definitely far from perfect
@user-jr3wv4nq3r
11 ай бұрын
@@alaapanga3640no man
the graphics in Pvz 3 look like nursery rymes animated version
PvZ3 isn't just terribly average, but it's meant to appeal to a super-casual audience that has been oversaturated by many similar games today. PvZ3 would make more sense as a game released back when PvZ2 released. Not to mention that PvZ2 has already done its work of alienating said audience of casuals, especially with its more recent updates. Combining the facts that they're not adding new worlds to PvZ2 for storage reasons and removing perfectly good music tracks from it for similar reasons, Popcap seems to only care about its own quotas and not our demands. Popcap doesn't really have a good reason to listen to us either regardless of what we argue, we're not the hyper-competitive "skill issue" whales that motivated PvZ2's modern changes nor the hyper-casual audience that can easily be pleased by another Candy Crush clone. Not to mention that they hardly bother working on non-PvZ games too. TBH, a lot of the people that made Popcap great either left or don't have the same passion as before. Even if EA didn't aim to taint Popcap, Popcap came to EA to die. Why would EA disapprove of Popcap's current mentality?
16:10 gosh dang. Imagine losing to Zomboss and the game over screen is a jump scare with the FNAF 1 sound
Good God why is it so goddamn ugly? Sunflowers look good, zombies look decent, but the animations are so... uncanny. Why do they look like flattened 3D models? And the Bonk Choy is just... I want to barf...
@Spudbrainz
Жыл бұрын
Yeah man! I hate how they changed the eating animation of zombies, now they don’t even look like they’re eating the plants which is the original concept?? I hate it so much
This game is Popcaps last hope for the PvZ franchise. And it doesn't seem to be going well and it's so sad. PvZ 1 will always be my favorite
@whome9842
Жыл бұрын
That was from before AE games bought Popcap. As usual they buy the company to get the IPs, fire a bunch of people and proceed to milk the franchise dry.
Nowadays' game companies frustrate me beyond comprehension. Communication and customer satisfaction is literally the most simplest and important aspect of any small or large business. If you don't have customers, or if you satisfy yourself with the minimum amount, there's no room for prosperity overtime. Yet, it seems the latter is not important in the industry neither... :/
this was how i felt about all this the first new beta it felt like a good start to show off that popcap CAN listen and hopefuly it would add more later the second beta ok a few new plants and zombies a railer showing some stuff....still no choose your seeds this beta "wow look nothing"
I didn’t even know there was a third one and I wish I could go back to before I knew this
Coming back here after PvZ3's release... they still don't let you choose the seeds. The game is sluggish and unswallowable as ever. The level design has not improved one bit. Etc. Yep, they still don't fix the game and "make something we truly want to see."
Problem 1: every level is locked and loaded. Now yes, this is a puzzle game thing, but it ruins the "flexible strategy" part of pvz. One of the best things for pvz was choosing plants and amking a certain unique combination out of them. I hate this "ya here you go use these plants and you know the thing blah blah" system. Problem 2: what even are they trying to be? A homescapes game with candy crush-like gimmicks while still keeping the pvz tower defense style? What on earth is this? So many questions, and I bet PopCap doesn't even know the answer to this. I swear, they don't seem to know what they're doing. Problem 3: the game treats you like a baby. Seriously, even a child playing this will probably get bored. The introduction to new gimmicks should work the pvz1 style. I refuse to acknowledge THIS as a mainline pvz game. If anything, it's far from a sequel. It should be called something like "Plants vs Zombies: Neighbourville Chronicles" or something similar. PopCap, here's what we want from a pvz game: -Well balanced difficulty. Not too hard but also should have a kick of challenge for the veteran players -Well thought out story. This is something that pvz2 lacked. Of course, pvz shouldn't have extremely deep lore, but the story just needs to make a little sense too. -Unique plants with unique uses, but not a straight upgrade to a previous plant, like in pvz2. -Creative gimmicks and worlds. Pvz2 had some good ones, like the minecart gimmick. -The microtransactions should at least be kept reasonable. No shitty gambling lootbox system, although hopefully pvz3 won't get such a change. -No upgrading system. We want strategy, PopCap. If you'll make a multiplayer system then we shouldn't have levelling up, for the love of god.
@labros9999
Жыл бұрын
Nah make it hard. I'm not saying make it like big wave beach on release but i think pvz 2 was still a bit too easy. Beat the game recently with no purchases and generally used the same 2-3 strategies
@lebollsong
Жыл бұрын
@@labros9999 what about the people newly introduced to pvz and this is their first game? They'll get squished in an instant. The leseening of difficulty is for them after all
@labros9999
Жыл бұрын
@@lebollsong I mean that's why difficulty curves exist. Plus the games have always been pretty easy and simple to understand. Unless this is your first videogame ever i don't think anyone really had a hard time understanding how the game works.
@animationcenter6376
Жыл бұрын
Agree
@lebollsong
Жыл бұрын
@@labros9999 yknow what i think you're actually right there. A friend of mine did play pvz2 while being introduced to pvz for the first time. He beat the entirety of adventure mode in a week or less i think so, and didn't have much difficulty.
PvZ3's first soft release (the clash royale ripoff) in February 2020 wasn't even that bad. Everything was earnable through normal gameplay, there were lots of unique plants and zombies and the game was actually updated more often than every half a year. Yes, later updates made is SIGNIFICANTLY worse, but it was still something I'd much rather play than whatever we get now.
@Toneshadow
Жыл бұрын
agree
@TeaserTravlein
Жыл бұрын
Devolving.
@sacrificiallamb4568
11 ай бұрын
Unvolving.
I literally don’t understand how the same people who made PvZ2 made this. This looks like something a mobile game team would make if they got a memo about how the original game worked and were paid $10,000 to make a game based on that memo alone without ever seeing or playing the first two games. Literally haven’t seen a single PvZ3 video that makes me remotely interested in ever playing this game. It looks like they stripped the game down to its core concept and made it for toddlers
@KBryanWhite
Жыл бұрын
what if ea said as a joke "What if PvZ 3 is a game that rips out everthing that made pvz pvz, and ripped off garbage mobile games" but popcap took it to seriously.
@mr.productions327
Жыл бұрын
Pvz 2 and pvz 3 are being made in separate teams, not the same team.
@doodoo2065
Жыл бұрын
Pvz 2 is a mobile game too
honestly, i absolutely adore the change to the lawnmowers pvz1 and 2 were both just "survive until the final wave comes and you're done" there was no point in actually beating the final wave, which was honestly a massive design flaw
@regen3128
Жыл бұрын
Unless you care about the monies
@petrikhorr
Жыл бұрын
eh, the extra bonus challenge for getting that nll, and the fact that you could lose them earlier, makes that not matter much
I feel like the sun cost thing could be a problem. How would something like sun shroom work? Is sunflower gonna just be the worst? How will that work. (I know sun shroom might not be added ever i am just using an example) or will they just use decimals, that would be weird
@Buglin_Burger7878
Жыл бұрын
The sun cost using 3 digits is hyper important for balancing. It allows for more balanced costs.
@petrikhorr
Жыл бұрын
@@Buglin_Burger7878 a lot of games actually use this. rpgs for example, can use higher numbers for more variation and different scaling. pretty neat. (hard to explain, but yknow)
something that leads me to belive that this game is made for younger/hyper casual players is the core visual design. Every plant moves around way too much for my liking, compared to pvz 2 and especially pvz. everything on the screen has to move eratically which makes me think its just trying to desperatally get your attention at all times.
As a die hard pvz fan, i am sad to see that pvz i just going downhill
I blasted through the first day campaign and then totally forgot about it. Until I saw someone's video and I was like " oh right I have it" and then just didn't have any feeling or motivation to why I should finish it. So I didn't bother to. I agree with you on this video!
I kinda think they should start from scratch again, pvz 2 china just released a world based on a fairytale. That right there, a pvz game where each world is based off of fairytales or books would be amazing, it just feels like a next step. But let’s be real, it’s probably not going to happen
@lebollsong
Жыл бұрын
Pvz2 was also going to be about travelling to other countries. I think that's also a neat concept
@LimeLoaf
Жыл бұрын
@@lebollsong i thought you said it *Was* based off of traveling to other countries so I was about to call you dumb. Sorry.
@RaphielShiraha64
Жыл бұрын
@@lebollsong I always thought a sci-fi inspired pvz with you travelling from planet to planet saving them from zombies would be interesting.
@arachnihood7887
Жыл бұрын
@@lebollsong I think that game wer you travel trough time in order of the time peroids would be cool. (You start in Jurrasic marsh and end in Far future) of course most worlds will have to be rebalanced, because starting a game were your overwelmed by dinosaurs and getting your plants frozen, and ending it with some easy to deal with mechs, is not a fun game. (knowing Popcap at this point, they wouldn't care and say "F*ck it, you have to start with 3rd hardest world in the game, good luck."
@miufke_
Жыл бұрын
Why? That means different gameplay in each world
I don't think PvZ3 is the first victim by Popcap. Do you guys remember Bejeweled Stars? I do remember it level selection screen used to look less like Candy Crush's back in very early version, oh well.
@realPurpleOrb
Жыл бұрын
Even Peggle Blast was really bad
Imagine a zombie slapping a wall nut instead of eating it💀💀
This really Is reminding me on how bfn went out where they took away their most iconic feature that separated it from other shooters, which was variants, for no reason and it seems that they are doing the same here.
Popcap may no longer care, but its fan base still does. M O D S
16:19 lmao I noticed that too They seriously used fnaf 2s dead flashlight sound I'm kidding but seriously I said in another video the game has an identity crisis I would not care much about it as I do now if it wasn't the 3rd game following up 1 and 2 it could work as a spinoff like neighborville did (downfall of that was making it to dumbed down) This seems like it aims at no one, casuals would not be able to keep up with the level pacing, older people won't understand the levels because they're not structured and previous fans won't have enjoyment from it because it's simply not worth anyone's time Calling it a spinoff is fine its not an improvement at all on the last two games, something I think pvz1 shines in were mini games and replayability and 2 for the heavy amount of content and variety (and well modding is easier on 2 as modding on 1 can break the entire game) Seriously what's going on internally at popcap to make such a shameless rip off of their own franchise
I love your videos and I have some thoughts to share with you and the comments section. I don't know if my comment will even be seen but here goes nothing (I'll list them point-wise for convenience): 1. I personally don't think that our inability to choose our own seeds kills the strategic elements of the game because we have seen some well-implemented "Locked and Loaded" levels in PvZ:2. What this actually kills is the replayability (which you briefly mentioned). One could also argue that this might create lazy level design because with the lawn and the zombie layout fixed, they could just change the set of plants for each level, which would bore a lot of players. 2. This "5 brains" things on the other hand is horrendous. Once you start playing the game, you are never going to lose because the levels won't be challenging enough and not to mention, they'll be boring. The only moments where you have a chance of losing is when the level is fun and challenging. Right as things get challenging, you'll possibly start losing 5 times in that level or a set of levels after that (because that's how these games typically go). This is more or less the same as being hindered by "free trials" as people called them back before microtransactions but now, there is no way to even come out of this "free trial" because all you can do by spending money even is just replenishing your brains temporarily and not permanently. 3. I have no problems with Grapes of Wrath or Mo. I personally think that one should play around them and think about allocating a certain set of zombies just for Mo or Grapes of Wrath to clear, while focusing on what the plants can actually clear and do good at it. With this said, I don't even think that the "puzzle" aspect of PvZ:3 is necessarily bad (as long as they implement it well which they won't; at this point, it's safe to say that they won't implement anything well though). 4. Plants and zombies may not look ugly but they seem lifeless. With all of this said, I want locked and loaded levels but I don't want all of them to be locked and loaded. I want Grapes of Wrath and Mo to be like they are but I don't want all of the levels to have these mechanics and be so puzzle-like. I want the devs to go an extra mile and add some details in (details could be some minor animations, references to old games, almanac references, etc.) Speaking of almanac, bring it back; unlike other issues, I have no idea why they removed that in the first place. Every game has something similar to almanac for reference but this has nothing like that. While they are at it, they might as well STOP copying other games and go with their own decisions. They have copied Hearthstone, Clash Royale and now they are copying homescapes (idk if PvZ:GW3 BFN copied something else but it's safe to assume that it copied something else too). Also, don't even get me started on the words like inspiration and challenges which they tend to use when criticized. It's the same as copying and issues respectively to them but the positive connotation in the former simply blinds most people. EDIT: Honestly speaking, Plants vs. Zombies Adventures did a way better job compared to this even considering its awful lag and god-awful sow times for some plants.
i hope something similar to what happened to crash happens to pvz
Why didn't they add any new content in this beta?
@justashinyfueococo5239
Жыл бұрын
Because PopCap doesnt care about this game and if they want to rely more on PvZ2 maybe they should y'know put actual new levels instead of more plants that are either useless or overpowered
@WillMAW2
Жыл бұрын
@@justashinyfueococo5239 finish the vid 💀
@justashinyfueococo5239
Жыл бұрын
@@WillMAW2 I finished the vid? These were just my thoughts on it
@Jack_Saint_Archive
Жыл бұрын
*OMG! It's the real Mark!*
@petrikhorr
Жыл бұрын
(Real)
if bfn's anything to go off, this game's probably gonna get the bare minimum amount of updates, then suddenly be somewhat enjoyable
I feel like were watching a beloved franchise die very slowly and painfully
for the most part, i really agree with this video. the comment on sun cost being negligible on the game as a whole though is really dumb though. sun cost TIES IN with the pacing of the game. they’re reverting to 25 sun meta, which is inherintely a slower meta, when the game moves at a breakneck pace. it’s going to have an affect on the game as a whole, because if you’re finishing planting your rows of sun producers when the level is already almost over, then you don’t have a chance to build an actual defense, which to me is a huge part of PvZ’s identity in terms of gameplay. other than that one thing though, i do agree. i really want this game to succeed, but as it is the future looks grim. i can only hope popcap steps forward and tries to interact with the PvZ community further to get more feedback on the gameplay, or at least explain their intentions with PvZ 3.
I feel like the biggest thing that need to be fixed first is the pick your plants this is a massive bug and I'm surprised that it hasn't been fixed
@julius_pat
Жыл бұрын
I'm very sorry to inform you but it's not a bug....
@RemMcKoffl3r
Жыл бұрын
@@julius_pat welp, this franchise is doomed
@iggypikminunderly782
Жыл бұрын
@@julius_pat it was a joke about that
The only way I think pop cap would EVER add choose your seeds is either a last stand or survival gamemode, but even that's unlikely
not being able to choose your own plants is a way for them to make sure they can give you plants that will win the level, but it could be only if you play perfectly, this way they can push the power ups
I'm just gonna copy/paste by comment from your community post as it applies here: I played a little bit of it and I just hate that you can really feel that it's a 2022 mobile game, especially with the U.I and Homescapes style "customization". PvZ 2 expanded on the first in nearly every way, so much to the point where I was barely able to realize that it was meant for mobile when I was playing it on PC. PvZ 3 (take this with a grain of salt as the game isn't anywhere near finished yet) just doesn't expand on 2 the way 2 did for the first game. The new plants aren't really that different and the few new gimmicks don't add anything, they just slightly change the game. I actually don't mind the art style as it feels like a natural evolution of the PvZ 2 style but gameplay wise is just isn't all the way there. I think they should just fully release the game and market it as a spinoff akin to heroes rather than an official numbered entry into a trilogy with really high standards already in place.
I love playing Homesc...I mean PvZ 3 (This comment was sponsored by EA and Popcap)
@enforcer0regidragoregicean902
Жыл бұрын
E
@Jack_Saint_Archive
Жыл бұрын
A
@lebollsong
Жыл бұрын
Sports
@enforcer0regidragoregicean902
Жыл бұрын
it's in the game
@enforcer0regidragoregicean902
Жыл бұрын
*Virtual three-way five*
The only thing we are missing is pop up ads after every Level. Then the bingo is complete
I didn't even know pvz3 existed before this
I find it weird how they would change certain aspects that were crucial in the last 2 just for change. I especially find the fact that they nerf Peashooter baffling as that makes the gameplay incredibly slower.
They are really not gonna change their main idea because nothing changed throughout the years and it looks like they do not care about the community's feedback overall.
theyre now marketing this to old moms 💀
@nonexistentperson5204
Жыл бұрын
Bro what????
One thing I noticed was the screenshot of the survey you included said "Did you feel like powerups were necessary to *solve* a level" emphasis mine. So they fully intend for beating the levels to be the 'puzzle'
mojang and popcap devs fighting over who waste more time on minor changes to your game or just sometimes not working at all
Why haven't you talked about the sun cost of plants?
@660nj
Жыл бұрын
I need to know who the fuck made this
@buckethead_cdsonic
Жыл бұрын
@Mark your pfp is accurate
@Jack_Saint_Archive
Жыл бұрын
*Mark, is that the real you?* 🤯😱😱
If Plants vs. Zombies is a puzzle game, so is Age of Empires.
"For every good feature in this game there are 5 bad ones" Popcap: "DID YOU HEAR THAT BOYS? WE HAVE GOOD FEATURES !🎉🎉🎉"
16:08 looks like the sunflower kills the basic zombie. The timing is perfection. Sorry this is off-topic. But seriously though, the timing.
I think that the reason why people are somewhat blaming PVZ3s problems on EA is because EA is notorious for forcing the studios that they own to do what they want. Essentially what people are saying is that if popcap wasn’t forced to make a free to play mobile puzzle game. They wouldn’t. That if it was up to the developers at popcap and not the EA executives then PVZ3 would be more like PVZ1 and PVZ2. Even if we assume that EA has absolutely no influence on popcap whatsoever. People are still going to blame EA because they own popcap and people don’t like EA. I might be wrong about this and it’s only popcap That is pushing for these changes and won’t listen. But knowing EA I would not be surprised if they at least in some way are forcing popcap to make certain decisions even if the fans don’t like it.
As someone who grew up with pvz 1, 100%ing the game many times, its really sad to see the direction PVZ is going. I didnt care much for PVZ2, but I understood why people loved it so much, PVZ3 however, looks really bad. I really loved PVZ 1 because you could enjoy it, no matter your age. I remember before PVZ2 came out, there was a point where me, my dad, my little sister, and my grandma were all activly enjoying the game. I was four years old when I first played PVZ 1, and its been a huge part of my life since. Even now, going back it truly is an amazing game. While I have my gripes with PVZ 2, like the pacing, plants, and terrible story, I dont think the game was bad, just not nearly as good as PVZ1. I honestly think they should have just expanded on the first game. Every time I replay it I alway think "Why doesnt it go on longer?" and "There so much more they could have done!". While I perfer the PVZ 1 artstyle, the second game still looks really good, I think they should have just stuck to their roots, and focused on a shorter, but more memorible expirience. As much as I want to blame EA, I think Popcap is equally responsible for the games failure. But hey, Its never to late I suppose... I hope popcap takes their community into consideration in the future, rather with PVZ3, or even PVZ4... I think the only way PVZ could really ever return to its former glory is if they went back to their roots. Id like to see a mix of PVZ2s level variety and PVZ1s pacing... Of course thats all just my oppinion, as sad as it is popcap makes more money when they appeal to a younger demographic, so I doubt we will ever see PVZ meet our expectations...
@petelee2477
Жыл бұрын
Story? I don't remember plants vs zombies 1 having that much of a story. The entire "story" is Zombies are attacking your house use these plants to defend it.
Bro the game basically just needs to let you choose your seeds and half of the problems are gone 💀
Wait there's a 3rd one?
The eating animations of zombies is basically kinda downgrade like they just swing their hand making them lookin like punching the plants than actually eating them
So Dave’s defenders is just offline arena?
one big problem I have (at least from what I've seen) is that it doesn't expand of pvz2 and instead feels like we're moving backwards. Like, we went from TIME TRAVELING to hanging out in your town, would be fine if pvz2 doesn't exist but it does so
Can't find it on Google play, did they pull pvz 3 off the Google play
I don't know man, I feel like pvz3 is just another type of mobile game. I think they are trying to bring back the "nostalgia" to the game but failed.
The best part about the FNAF noise is that if you press a button and hear that, you're probably about to die. Seems like an omen for this game or its fanbase.
Now that almost a year passed, did this franchise go the way of dungeon keeper?
I just noticed how the Lily Pads blink synchronically at least in level 50
I just wish this game would combine the self contained sufficient and indie feeling PVZ with the more complex and challenging gameplay from PVZ 2
I’ve recently installed once again Pvz heroes, and I can certainly say that Popcap doesn’t care the slightest. The “newest” card pack was from 4+ years ago
@robertlupa8273
Жыл бұрын
At least that one guy at Popcap recently decided to bring back Huge-G packs so that people who missed the Galactic Gardens launch could still get him. It took like _3 years_ for them to do that. Though I'm pretty sure that's gone by now...
I think it's kinda funny how the PvZ 3 art style isn't even objectively bad, but it's such a massive and unnecessary shift from PvZ 2
It had BETTER have the mechanic of plants in Flower Pots being moveable. (As in you can move the plants to other squares).
If theres anything to take away from this, just know that its insanely funny how popcap went from a strip poker game to this
@KBryanWhite
Жыл бұрын
good point
I just want a faithful sequel to the first game…..
Are you working on a part 2 or the pvz iceberg 660nj?
Can you talk about Pvz2 reflourished? It's an incredible mod that acts like a dlc. It brings back a lot of old stuff as well as changes some of the plant's stats. It even has two worlds and gave the vanilla worlds 10+ more worlds.
@660nj
Жыл бұрын
I did a few 2 slot streams for it, may do more. Dunno if I'll make a video on it though
I mean, there are some levels in PvZ and PvZ2 where they automatically choose your plants, and they were pretty fun. I still think it would be pretty boring and repetitive if they made that every level
@silverpotato4272
Жыл бұрын
The difference is that those were special challenge levels that were fun since they limited a freedom that you usually had, making it more difficult. This just takes away your freedom for everything, which just isn't fun
@Jerealistic
Жыл бұрын
@@silverpotato4272 True
"I've been playing PvZ since I was five." ... Me too man. PvZ is there as far as I remember. I recently got back into it because my friend asked me to get him PvZ GoTY, then I got nostalgiac and I thought I'd see how the PvZ 2 modding community went, seeing that I left because I couldn't stand how monetized and paywalled it was. The community came in clutch and made me very happy, but PvZ 3 is making me lose faith again... I just hope they return to some of the basics and start reworking it. I hope I can be proud to say I've been playing a series for so long, one so near and dear to countless hours spent since my very youngest years. Side note: I REMEMBER THE FIRST ONE IS PAID FOR, IF YOU MAKE A PAID VERSION WITHOUT THE BS I'LL BUY IT! PLEASE, JUDT DON’T LET THESE CHANGES CARRY OVER INTO THE FINAL GAME!
@aptspikeybird1005
Жыл бұрын
I played when I was like 9 or younger. Pvz better not take this god awful turn
The "door / light not working" FNaF sound effect being used as a goddamn button set off my fight or flight SO hard wtf
The 2 features i want in pvz 3 the most are choose your own plants and longer levels