The ULTIMATE How to Make a BRAWL STARS SKIN Guide!

Фильм және анимация

How to make a Brawl Stars skin: A complete guide on how you can make a custom character skin for Brawl Stars and win up to $50,000! #brawlstars #supercellmake #supercell
Chapters
0:00 Introduction
0:23 Supercell Make - The Website & Campaigns
1:13 3D Modeling Software - Blender
1:27 Image Editing Software - Krita
1:47 How to make a Supercell ID
2:24 Downloading Character Assets & Submission Guidelines
3:44 Unzipping the Character Assets
4:04 Importing the FBX File into Blender
4:23 View Settings for Bea
4:57 Modeling Tips & Tricks
10:48 UV Unwrapping the Model
13:41 Editing our UV Islands to fit on the UV Map
16:12 Exporting our UV Layout for Easier Painting
16:44 Painting our UV Map in Krita
20:43 Posing our Character Model
21:08 Parenting our New Objects to the Supercell Model Hierarchy
21:30 Adding in the Rigify Armature
27:00 Weight Painting & the Vertex Group Assign Function
30:45 Adding in a Camera to Render Thumbnail Images
31:31 Adding in a 3-Point Lighting System
32:51 Rendering our Thumbnail & Gallery Images
33:42 Composing our Thumbnail & Gallery Images in GIMP
34:00 Supercell Company Brand Assets
34:12 Composing our Thumbnail Image
35:42 Composing our Gallery Image
36:00 Preparing the FBX File for Upload
37:23 Uploading our FBX File & Images & Submitting our Creation!
37:49 Wrap-up & Shoutouts!
My Rigging Video - Easy, Fast Rigging
• Blender 2.9 Tutorial -...
Supercell Make
make.supercell.com/
Supercell Brand Assets
supercell.com/en/for-media/
Blender
www.blender.org/
Krita
krita.org/
Let's Connect
Instagram: @russellmidfield
Twitter: @russellmidfield
Facebook: / blendercharactercreation
Discord: russellmidfield9667
Twitch: / russellmidfield
Gumroad
gumroad.com/russellmidfield
Udemy
www.udemy.com/user/russell-mi...
Music
KZread Audio Library
#blender #b3d #brawlstars #supercell #supercellmake

Пікірлер: 626

  • @RussellMidfield
    @RussellMidfield3 жыл бұрын

    Try these steps to have the color/texture show up on your model: 1. Select the model. 2. Go up to the tab called "Shading" along the top and make sure you are in "Object" and not "World" or "Line Style" along the top of the window pane. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the model folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps!

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    Bro by accident in shading part of the model i gave random coloring option, it colored the whole colette model in random colors, how to recover from it bro, I am unable to recover from ctrl + Z option too.

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    Bro is there any way that I can color on the 3D model itself like, selecting the desired faces and color them specifically in blender.

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    Bro , I am unable to recover the original colette color what to do bro, in UV , the colette poto .png file isn't there,any help here

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Either just reimport the FBX file or go to the Shading tab, click on the Open Image folder icon in the Image texture node, then navigate to the Collette .png file.

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    Bro , Please see this message, I need to do this," it's difficult to target newly created 3d objects to color in UV grid bro , isnt there any way to color separately the 3d objects in UV grid like increasing the quality of the grid and coloring them

  • @javedb1
    @javedb13 жыл бұрын

    In the gale campaign I decided to learn blender so that I can make a skin in the next campaign but I gave up since it was too complicated. But now a new campaign is out and I wanted to make a skin and so I came here and you helped me sooooo much! Thank you for making this video

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    That's awesome! I'm so glad it helped! Let me know when you're done!

  • @javedb1

    @javedb1

    3 жыл бұрын

    Of course

  • @hatedagayss

    @hatedagayss

    2 жыл бұрын

    U

  • @_Pogologo_

    @_Pogologo_

    9 ай бұрын

    did u finish or give up @@javedb1

  • @Jake69521

    @Jake69521

    5 ай бұрын

    Did you win?

  • @pedrofigueiredo5465
    @pedrofigueiredo54653 жыл бұрын

    Great video Russell, already shared in some Brawl Stars groups where there's a lot of people trying to make skins 👍

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Awesome thanks Pedro, that means a lot to me! I made it for people who love the game!

  • @MikesCustomProps
    @MikesCustomProps3 жыл бұрын

    Awesome job Russell! I much more prefer the skin you created over the original.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Thanks Mike! I haven't forgotten about our collab man, Ive been poking around trying to get a feel for how to sculpt for 3d printing and feel like I opened up a door to a whole nother world haha, I gotta get myself one of these things!

  • @MikesCustomProps

    @MikesCustomProps

    3 жыл бұрын

    @@RussellMidfield Yeah definitely, I'm looking forward to that aswell! 😃👍

  • @diamondogaming-brawlstars3170
    @diamondogaming-brawlstars31703 жыл бұрын

    Great video! Thank you for the guide! 👌😎

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Thanks Diamondo! Means a lot coming from a Brawl Stars pro!

  • @diamondogaming-brawlstars3170

    @diamondogaming-brawlstars3170

    3 жыл бұрын

    @@RussellMidfield Thank you! I hope I am actually a brawl stars pro and could help your channel, but the video is actually really great, nice job!

  • @tomoyaogawa4485
    @tomoyaogawa44853 жыл бұрын

    Oh yeah! This is a really fun stuff! 😆I hope that your design win the prize man 👍🏼

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Haha thanks Tomoya! Haha aww I know I suck haha, I definitely won't win haha, there are so many awesome designs, but it was a lot of fun designing and making! :D

  • @tomoyaogawa4485

    @tomoyaogawa4485

    3 жыл бұрын

    @@RussellMidfield As we practice more and more, I’m sure we can get close to the insanely talented artists out there 😅 And also most importantly, having fun is most important thing so haha

  • @singhamapb1052

    @singhamapb1052

    3 жыл бұрын

    We all should vote for him all subs ❤️

  • @jslgamingg
    @jslgamingg2 жыл бұрын

    ur so underrated!? u deserve more subs, keep working hard 👍

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Haha thanks JSL! Naw I know I suck lol but its fun making videos

  • @thema758
    @thema7582 жыл бұрын

    Best tutorial i ever watched! TYSM!

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    You're welcome! I hope you make an awesome skin that makes it in the game! :)

  • @thema758

    @thema758

    2 жыл бұрын

    @@RussellMidfield i hope it too😂😄😊

  • @agathiyan2493
    @agathiyan24933 жыл бұрын

    Hey bro I found your channel recently and am loving it your content is awesome

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Hey thanks man, I appreciate you droppin in! Let me know if you have any questions or I messed up somewhere haha

  • @agathiyan2493

    @agathiyan2493

    3 жыл бұрын

    @@RussellMidfield sure thing there's no going wrong from your wonderful explanation

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Haha I'm super dumb, after like 10 minutes you'll see lol, but I hope there is at least one or two sweet tidbits of info in there that help you out man!

  • @acira_xd2469
    @acira_xd24693 жыл бұрын

    THANKS THIS IS SO USEFULL

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    You're welcome! I'm glad it helps!

  • @3DFI_officials_
    @3DFI_officials_3 жыл бұрын

    It was awesome 🤟.... Your bomber bea is ready for some explosions 💥💣

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Haha thanks man! Love the latest video on your channel! The demon lord comes to life!

  • @singhamapb1052
    @singhamapb10523 жыл бұрын

    Great bro thank you ❤️

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    No worries singham! I hope you make an awesome skin that wins bruh!

  • @fabiovaz2460
    @fabiovaz24603 жыл бұрын

    Thank you Russell!!

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yeah no worries Fabio, I'm glad if it helped you out!

  • @markabelyan5754
    @markabelyan57543 жыл бұрын

    Thank you bro.You are awesome

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Yeah no worries man, glad it helped!

  • @shhnubneh747
    @shhnubneh7473 жыл бұрын

    thank you for finding my confidence again! I almost lost it.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yeah no worries! I'm glad it helped, I hope your skin turns out awesome!

  • @Joshua11Saragih
    @Joshua11Saragih3 жыл бұрын

    Awesome

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Thanks Joshua!

  • @saprabu1065
    @saprabu10653 жыл бұрын

    One of the best tutorial

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Thanks info sec!

  • @unknownpersoninyoutube
    @unknownpersoninyoutube2 жыл бұрын

    Thank you so much i needed it for my emz

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Yeah no worries zhian! I'm glad it helped!

  • @unknownpersoninyoutube

    @unknownpersoninyoutube

    2 жыл бұрын

    @@RussellMidfield thank u for also helping me learn blender and have a good day :)

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Thanks so much for watching! You too!

  • @Fer-bv8yp
    @Fer-bv8yp2 жыл бұрын

    Thx man

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    No worries bruh!

  • @D3LB0Y
    @D3LB0Y2 жыл бұрын

    i learned so much from this video thx

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Yeah no worries Me! I'm glad it had some helpful tips in there for you!

  • @joynigam4151
    @joynigam41513 жыл бұрын

    Man you are a blessing to us people who want to create skins! I needed that so much! Thank you very much.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yeah no worries Joy! I'm glad it helped!

  • @hydroweapon
    @hydroweapon3 жыл бұрын

    Cool, may download the model just to see what something professional looks like compared to my own work

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yeah it's true, you get both the model and the texture map, its cool to see what the pros do up close, especially when it comes to topology and painting!

  • @hydroweapon

    @hydroweapon

    3 жыл бұрын

    @@RussellMidfield exactly

  • @MartKart8
    @MartKart83 жыл бұрын

    Sometimes when I try to open Blender, the software crashes on opening, 2 boxes remain on screen one big white box and one small black screen, with text telling me were Blender is installed. I have to keep closing and reopening to get it to work. I just want to make a 3D character that isn't human and then move it to Unreal. I've been liking these videos.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Hmm yeah you might need to re-install! Maybe try a different version of Blender of the one you have currently installed, there are multiple versions located at www.blender.org/download/previous-versions/

  • @thereallit.
    @thereallit.5 ай бұрын

    i imported my gene model, but the textures not showing up. how do i fix? just put the texture on each objct?

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    I have a pinned comment that has some steps to possibly fix that issue. Good luck!

  • @fearcry
    @fearcry3 жыл бұрын

    Love it, thank you Russell

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Thanks so much Xuan!

  • @susguy7040

    @susguy7040

    2 жыл бұрын

    @@RussellMidfield bro adding single vertex option is not coming in my version. pls help me, i have subscribed u. options after "monkey" are not coming

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Check the first 30 seconds of the video!

  • @susguy7040

    @susguy7040

    2 жыл бұрын

    @@RussellMidfield i dont get it. am i not getting option becz i have downloaded new version?

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Oh what are you having trouble with? Enabling the addon? Make sure to Save Preferences.

  • @Soundrackssounds
    @Soundrackssounds8 ай бұрын

    Very good !!! Thanks you

  • @RussellMidfield

    @RussellMidfield

    8 ай бұрын

    Thanks Pack! Glad if it helped!

  • @Centikbs.

    @Centikbs.

    5 ай бұрын

    @@RussellMidfield Hello, I sent the skin and letters that came to me from supercell make, at first the pencil logo is a little different in color in my letter the tip is black and on the website it is pink compare your letters tell me in detail what they were visually I ask that I make sure that my letters are original

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    Oh yeah you're probably fine! Good luck!

  • @Centikbs.

    @Centikbs.

    5 ай бұрын

    @@RussellMidfield Do you have the same?

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    Yeah sounds good!

  • @pedrofigueiredo5465
    @pedrofigueiredo54653 жыл бұрын

    Do you have any tips or past videos on how to make a translucent texture (like a pool float, for example) on something like this?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh hmm, you can try using an opacity image texture map plugged into the Alpha input of the Principled BSDF. The level of whites, grays, and blacks you use on the opacity image texture could probably help you achieve a translucent effect I think!

  • @pedrofigueiredo5465

    @pedrofigueiredo5465

    3 жыл бұрын

    @@RussellMidfield thanks, I'm going to try that!

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yeah let me know how it goes!

  • @LuisFernando-fx8kt
    @LuisFernando-fx8kt3 жыл бұрын

    Hey, can you help me with something? I'd like to know how can I merge two UV islands into one to save space, like Supercell does with the symmetrical parts of the mesh, but I just can't find anything on google other than "align manually" which is clearly not what they do

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh yes, you can press F3 on your keyboard for the search menu, and then type "symmetrize". This will mirror/overlap your UVs exactly so that your UV space effectively is doubled.

  • @LuisFernando-fx8kt

    @LuisFernando-fx8kt

    3 жыл бұрын

    @@RussellMidfield Thanks :)

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yeah no worries!

  • @urmom-qx6iu
    @urmom-qx6iu Жыл бұрын

    hello, thanks for posting this video but i have something i want to ask. when im on the download assets page, i only have EMZ, Frank and surge as an option. is this a glitch or is it like that

  • @RussellMidfield

    @RussellMidfield

    Жыл бұрын

    Oh sorry I missed your message colgate! No it's not a glitch, before they had more models available for download, but have since removed a lot of them, so you won't see as many anymore.

  • @macyocheese6708
    @macyocheese67083 жыл бұрын

    Hey Russell! It's mac! This is one of the best tutorials for designing something onto an in-game model! I learned some cool new things especially because I just started 3D myself. I just don't know how to activate the vertex modeling thing you did for the head part. Can you give me steps on how to activate it on blender 2.9? One last thing, I was wondering if you would like to Collab with me this campaign or the next one. I think it'd be really cool!

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Hey Mac! Thanks for saying that, I'm glad it helped! To activate vertex modeling select your object and then press Tab. Ooh collab could be fun, I'm working on a few things right now but yeah maybe the next one!

  • @macyocheese6708

    @macyocheese6708

    3 жыл бұрын

    @@RussellMidfield Alright! Can't wait! Thanks!

  • @macyocheese6708

    @macyocheese6708

    3 жыл бұрын

    @@RussellMidfield oh, my bad. In the first part of the modeling section in the video, you turned on something that allowed you to create new vertex apart from the model and connect them together to form something new. I tried following it but blender 2.9 doesn't have that extra tab when you go through mesh so I don't know how to activate it. Sorry if I wasn't clear about it before.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Go to Edit -> Preferences, then the Addons section, type "extra" in the search bar and activate Add Mesh: Extra Objects, then Save Preferences. Then you'll have the single vertex option. Alternatively you could just add a regular plane in, tab into edit mode and either delete all but one vertex or select them all and merge at centre.

  • @macyocheese6708

    @macyocheese6708

    3 жыл бұрын

    @@RussellMidfield Wow! Tysm! I have been trying to figure it out for so long! Sorry to bother but last thing, how do you get the mirror to work the way you did in the video while in edit mode?

  • @koleso7167
    @koleso71673 жыл бұрын

    Hello, out of inexperience, I made textures for each skin detail separately. How can I merge all textures into one large one so that it is displayed correctly

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    I would say use an image editor like GIMP or Krita and just cut and paste all of your separate textures into one image file, then scale them so they fit inside a 2048x2048 map without overlapping. You'll also need to have your UV layout overlayed in this same file, so you can line up your textures to the model.

  • @koleso7167

    @koleso7167

    3 жыл бұрын

    @@RussellMidfield Thank you very much, I have almost finished the skin. By the way, your work is very good, speaking without any bias

  • @MikeLanda2008
    @MikeLanda200814 күн бұрын

    does it matter if i use a different version of blender?

  • @abhaygupta6229
    @abhaygupta62293 жыл бұрын

    what should i do if it gives me this error RIGIFY ERROR: Bone 'tail.004': Neck is too short. Incorrect armature for type 'super_spine'

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Try this fix here: kzread.info/dash/bejne/dodsmpeMm5TNg9Y.html

  • @Music-jx1bh
    @Music-jx1bh3 жыл бұрын

    thx

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Np!

  • @eliminator2847
    @eliminator28473 жыл бұрын

    I am excited to make colt skin..😁

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yeah it's a lot of fun!

  • @mitsos1351
    @mitsos13512 жыл бұрын

    Hello i want to make a skin but i am from greece and i dont know a lot about computer skills and buttons can you suggest me a way to start?

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Hey! Blender is an amazing program that is completely free. I would suggest trying it out. Some popular KZread channels with free beginner tutorials that are very helpful are Blender Guru and Grant Abbitt!

  • @TripleABattery
    @TripleABattery3 жыл бұрын

    If I wanted to change the topology of Bea, how could I still use the texture included in the assets? Let’s say that I removed her hat and modelled her hair. How would I go about creating a UV texture for her?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    In the UV unwrap stage, when you unwrap the new hair you modeled, place the hair UV over where the original helmet UV was. Then, in Krita, just cover up the helmet colouring/texturing on the UV map, and paint in the hair part either in Krita or back in Blender. Hope that makes sense!

  • @TripleABattery

    @TripleABattery

    3 жыл бұрын

    @@RussellMidfield yup, thank you!

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    No worries!

  • @engimo5253
    @engimo52533 жыл бұрын

    You are the best

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Haha thanks Engimo!

  • @user-ms9cj8dp9y
    @user-ms9cj8dp9y5 ай бұрын

    Is there blender on Mackbook? And by the way could you make a slower video for the Sandy campaigne

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    Yeah Blender should work on Mac! Oh ok yeah good idea!

  • @Centikbs.
    @Centikbs.5 ай бұрын

    Hello, I sent the skin and letters that came to me from supercell make, at first the pencil logo is a little different in color in my letter the tip is black and on the website it is pink compare your letters tell me in detail what they were visually I ask that I make sure that my letters are original Pls

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    Oh I'm not sure sorry! Best of luck!

  • @meigates
    @meigates5 ай бұрын

    What type of file do you make like general 2d animation or what

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    The final product is a 2d render image of the model. Typically you need to do the front, side, and rear orthographic views and then some beauty shots of your choosing. Good luck!

  • @jaskoratusz6970
    @jaskoratusz69703 ай бұрын

    Thank you so much

  • @RussellMidfield

    @RussellMidfield

    3 ай бұрын

    You're welcome jasko! Hope your skin turns out awesome!

  • @jaskoratusz6970

    @jaskoratusz6970

    3 ай бұрын

    😀

  • @jaskoratusz6970

    @jaskoratusz6970

    3 ай бұрын

    ​@@RussellMidfieldHi! I have problem. I don't know how to do vertex in blender 3.3.1. Can you explain my how to do it?

  • @rianniter3668
    @rianniter36683 жыл бұрын

    How can i usa (single vertex i dont found it

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Edit Preferences menu, addons, Add Mesh: Extra Objects. Or add Plane, tab into edit mode and delete three of the vertices.

  • @YO-qv9lj
    @YO-qv9lj2 жыл бұрын

    Hello russell i m facingf problem of texture when i followed all steps correctly then also the texture coming dull and dark you gave me sujjestion of adjusting lights but its not working . I seen the texture paint tab the png texture is shown very dull and dark there so i think there is problem in the texture png not lights so can you give me sujjestion

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    What character model are you working on?

  • @YO-qv9lj

    @YO-qv9lj

    2 жыл бұрын

    @@RussellMidfield I AM LEARNING WITH COLTEE MODEL

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Ah ok, that's weird, sorry not sure!

  • @mastartist5560
    @mastartist55602 жыл бұрын

    Hello russell my nita model is very transparent i also decreased clip start then also it is disappearing can u give me a sloution of this issue

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Does pressing Alt+Z fix it? This toggles X-ray mode on and off.

  • @mastartist5560

    @mastartist5560

    2 жыл бұрын

    @@RussellMidfield no the nita is very transparent like glass but the bear with him is opaque any another solution :(

  • @BrawlRon
    @BrawlRon Жыл бұрын

    Hey, theres a new campaign for fang so I thought to make a skin, but am unable to import file in blender. when i extract the file theres nothing like fbx,png or psd can you help me fix this issue ASAP. thank you.

  • @acehawk4436

    @acehawk4436

    Жыл бұрын

    Btw, the material preview isn't working the way he showed in his video :((

  • @RussellMidfield

    @RussellMidfield

    Жыл бұрын

    Oh awesome I had no idea! What's in the file?

  • @RussellMidfield

    @RussellMidfield

    Жыл бұрын

    Try these steps to have the color/texture show up on your model: 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps!

  • @SodaGamerChanels
    @SodaGamerChanels Жыл бұрын

    Russel I'm Brazilian and I'm trying to follow the instructions for the bea, but I'm modifying the surge, which has several layers. Anyway, when I import the fbx file the texture doesn't follow and I can't find the option to add vertices. I'm using version 3.4 of blender, and with that I believe differences are appearing. do you have any tips to help me with this? can you please help me in time for me to create a skin for the campaign that ends in february?

  • @RussellMidfield

    @RussellMidfield

    Жыл бұрын

    Hey Branco! Oh you'll probably need to go to the Shader editor and add in an Image Texture node, then connect it to the Base Color of the Principle BSDF. Then in the Image Texture node, click the open file button and navigate to the Texture map for Surge.

  • @oMatheus13_

    @oMatheus13_

    Жыл бұрын

    Vlw

  • @roundy331
    @roundy3313 жыл бұрын

    My verticies are not extruding correctly. I put the mirror on the x-axis, but the verticies aren't mirrored, nor extruding on the x-axis. Instead it's only extruding one vert and on the y-axis. I don't know what I messed up. I've gone back in the video and all my settings are the same.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh do you have clipping turned on under the mirror modifier? If so, untick the clipping box, then extrude in the X direction, then tick the clipping again.

  • @roundy331

    @roundy331

    3 жыл бұрын

    @@RussellMidfield I fixed it. Thank you.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Nice, that's awesome! Yeah no worries!

  • @tivigraphics4475
    @tivigraphics44753 ай бұрын

    If i want to remove/add different clothes to the character what is the best method to do it? i've never modeled before so i dont have a clue of what should i be doing

  • @RussellMidfield

    @RussellMidfield

    3 ай бұрын

    Box modeling is probably the easiest here. Good luck with your design!

  • @tivigraphics4475

    @tivigraphics4475

    3 ай бұрын

    @@RussellMidfield Thank You!

  • @tivigraphics4475

    @tivigraphics4475

    3 ай бұрын

    @@RussellMidfield i just finished my design, its a Mr.P skin based on Ice King from Adventure Time, thank you so much for making this video, it helped a lot!

  • @RussellMidfield

    @RussellMidfield

    3 ай бұрын

    @tivigraphics4475 awesome! Good luck!

  • @gabry110
    @gabry1103 жыл бұрын

    Cool skin the winner

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Haha thanks Gabriele!

  • @gabry110

    @gabry110

    3 жыл бұрын

    @@RussellMidfield sorry im not english

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    It's OK! Thanks for your comment! I appreciate it!

  • @Elisdpuz
    @ElisdpuzАй бұрын

    I would like to make a skin for Belle, but i do t know how all the submission stuff works, its my first time. Can anyone tell me what kind of tools do i use? Could i do it in flipaclip or ibis paint or do i need a more "professional" program?

  • @RussellMidfield

    @RussellMidfield

    Ай бұрын

    Yeah you could use any program, you don't need to submit a 3d file anymore, just an image with your design.

  • @TheDrawingKolibri
    @TheDrawingKolibri5 ай бұрын

    i tryied the pinned comment but its still not working. And i want to know how you design your brawler completly new (in krita) cause of the campaign for gene ty for help

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    Oh ok sorry it didn't help! Best of luck!

  • @TheDrawingKolibri

    @TheDrawingKolibri

    5 ай бұрын

    @@RussellMidfield thanks for fast response can i send u the moddel somhow and canu fix it?(its my first model and best)

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    This will be a good learning experience for you! Good luck!

  • @marvellousgamer3954
    @marvellousgamer39543 жыл бұрын

    Bro I didn't get the coloured model when I clicked 3d mode I was doing collete skin but no colour model is appeared only white is coming

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Do these steps! 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps!

  • @marvellousgamer3954

    @marvellousgamer3954

    3 жыл бұрын

    @@RussellMidfield bro I got it right but I have another problem I cannot get single vertex at all in mesh for creating external objects

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    You need to enable the built-in Blender addon called Add Mesh Extra Objects. Go to Edit -> Preferences -> Addons, then tick the box beside this addon, then Save Preferences.

  • @heeheehawhaw101
    @heeheehawhaw1012 жыл бұрын

    This video is really good and helpful but out when i put in a file like collete it was grey and I did go into the material preview mode.

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Do these steps! 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps

  • @heeheehawhaw101

    @heeheehawhaw101

    2 жыл бұрын

    @@RussellMidfield It worked! Thank you so much and good luck on your youtube journey!

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Woohoo! Thats awesome! I'm always pumped when I actually help haha!

  • @HuneeBruh
    @HuneeBruhАй бұрын

    Im trying to import Belle into blender for the current supercell make, but her UVs are just not lining up at all, any way I can fix this without manually moving each vertex to the correct place?

  • @ketarye

    @ketarye

    Ай бұрын

    same happenned to me

  • @RussellMidfield

    @RussellMidfield

    Ай бұрын

    Yeah just took a look at the .fbx, seems like the UVs are off

  • @HuneeBruh

    @HuneeBruh

    Ай бұрын

    @@RussellMidfield the weird thing is the UVs for the head is just a side view of the model

  • @RussellMidfield

    @RussellMidfield

    Ай бұрын

    Yeah it's way off in Blender for the head, arms are the only part that seems to line up. I suppose you'll need to unwrap and line up manually which sucks but shouldn't take too long.

  • @HuneeBruh

    @HuneeBruh

    Ай бұрын

    @@RussellMidfield I got no clue how im gonna do that, im relatively new to blender and im hopeless with UVs

  • @rayhankamal2251
    @rayhankamal22513 ай бұрын

    Can you please do one of these for Blender 4.0? I can't seem to add a vertex to my character, Mr. P, and snap it to the face. Help would be appreciated! Thanks!

  • @RussellMidfield

    @RussellMidfield

    3 ай бұрын

    Yeah for sure!

  • @RealMadrytGarnacho
    @RealMadrytGarnacho5 ай бұрын

    good morning, I have a problem because when I import a character, it is not there. I have Blender 4.0

  • @FulhamFan9

    @FulhamFan9

    5 ай бұрын

    Hello I also had this issue all you have to do is zoom in a lot and you will find it

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    Oh yes that's right, the model is quite small. Select it in the right panel and then press the period key and it will zoom in for you.

  • @RealMadrytGarnacho

    @RealMadrytGarnacho

    5 ай бұрын

    @@RussellMidfield thx

  • @RealMadrytGarnacho

    @RealMadrytGarnacho

    5 ай бұрын

    @@FulhamFan9 thx

  • @czproductions7718
    @czproductions77189 ай бұрын

    It’s not allowing me to work with the file in Blender anymore, is there going to be an updated version of this? I don’t have Maya and don’t plan on getting it.

  • @RussellMidfield

    @RussellMidfield

    9 ай бұрын

    Yeah could be, I'll look into it!

  • @czproductions7718

    @czproductions7718

    9 ай бұрын

    @@RussellMidfield Thank you!

  • @mxxxcxnpro

    @mxxxcxnpro

    9 ай бұрын

    Can you do this on mobile

  • @RussellMidfield

    @RussellMidfield

    9 ай бұрын

    Yeah for sure, anything is possible!

  • @clashoprasad-supercellmake6190
    @clashoprasad-supercellmake61902 жыл бұрын

    After colouring in krita and watched model the colour is coming very dull and dark what should i do?

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Try adjusting your lighting.

  • @clashoprasad-supercellmake6190

    @clashoprasad-supercellmake6190

    2 жыл бұрын

    @@RussellMidfield means in blender ?

  • @clashoprasad-supercellmake6190

    @clashoprasad-supercellmake6190

    2 жыл бұрын

    @@RussellMidfield okay thanks i have another problem that when i made the model its size increasing to 50 mbs how to reduce that size any tool for that?

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Yeah!

  • @clashoprasad-supercellmake6190

    @clashoprasad-supercellmake6190

    2 жыл бұрын

    @@RussellMidfield hello? can you tell me how to reduce storage of fbx from 50 mb to less than 20 mb

  • @FakeOctoThatOwnsAAC
    @FakeOctoThatOwnsAAC9 ай бұрын

    Hey Russel, just wanna let you know that 3D modeling like Blender are optional, some people make 2D designs on apps like IbisPaintX, Procreate, Adobe Photoshop, etc, just a reminder lol.

  • @RussellMidfield

    @RussellMidfield

    9 ай бұрын

    Yeah for sure, thanks man! At the time I made this video it was 3d only though. Take it easy!

  • @user-xn4zo6cy5u
    @user-xn4zo6cy5u2 жыл бұрын

    Hello there . Would you answer please? I want to make skins too, but you speak English and I'm Turkish. And I don't have the mesh section, how can I do it?

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Hello! Sorry I don't understand your question! Can you try asking again in a different way? Maybe that will help me understand! Thanks!

  • @abhaygupta6229
    @abhaygupta62293 жыл бұрын

    hi so do we have to join every object made by us by pressing ctrl+j or should we just parent it

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    You should definitely parent every object you make to the GEO collection. Ctrl+J joining your objects will depend. If you have made a helmet for instance, with separate objects for the bucket, strap, buckle, visor, and chin guard, I would say maybe Ctrl+J join everything into one object called helmet_Geo and then parent that to the GEO collection.

  • @abhaygupta6229

    @abhaygupta6229

    3 жыл бұрын

    @@RussellMidfield oh ok thanks actually i was making wings ,tail and a horn for my project so i should parent it , right?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    You should yes, all objects should be under the GEO collection.

  • @abhaygupta6229
    @abhaygupta62293 жыл бұрын

    hey russel i saw your post on reddit can you also post on why is the 3d preview not showing when uploaded or edited

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Hey abhay! Oh yeah for sure, so the 3d preview on the supercell make website is blank when you upload your .zip file? What's in your .zip file?

  • @abhaygupta6229

    @abhaygupta6229

    3 жыл бұрын

    @@RussellMidfield well not exactly it says it will take less than a minute and when i try to generate it again it says marmoset viewer could not initialize.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh hmm that's interesting, I'll take a look and see if I can replicate the issue and how to fix it

  • @sassmax1899
    @sassmax18992 жыл бұрын

    I love your bea skin i hope this skin comming in brawlstars

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Thanks Sass! Yeah this was a lot of fun to make!

  • @mininja6652
    @mininja66524 ай бұрын

    hi, i'm making a skin for fang and the textures don't want to display it just makes it whiter can you help me

  • @RussellMidfield

    @RussellMidfield

    4 ай бұрын

    Does my pinned comment help?

  • @mininja6652

    @mininja6652

    4 ай бұрын

    @@RussellMidfield yes, it's useful, but it only makes the character's orange colour appear

  • @RussellMidfield

    @RussellMidfield

    4 ай бұрын

    @mininja6652 oh that's weird, I'll try and take a look

  • @abhaynirbhayminstrelsofmel191
    @abhaynirbhayminstrelsofmel1913 жыл бұрын

    does the size of unwrapped uv matter as ther is barely any apace between the characters texture map.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yes the size matters, it is important to the clarity and sharpness of your painting. The smaller it is, the lower the quality.

  • @abhaynirbhayminstrelsofmel191

    @abhaynirbhayminstrelsofmel191

    3 жыл бұрын

    @@RussellMidfield then what should I do to increase space in between the uv layout.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    You will have to experiment with adjusting the UV layout so that everything fits. This will take time and practice though, so keep trying!

  • @abhaynirbhayminstrelsofmel191

    @abhaynirbhayminstrelsofmel191

    3 жыл бұрын

    @@RussellMidfield hi i am in a bit of a fix. Can i please share my .blend file with you so that you can know my problem easily. please, and i hope i am not troubling you.

  • @abhaynirbhayminstrelsofmel191

    @abhaynirbhayminstrelsofmel191

    3 жыл бұрын

    @@RussellMidfield Please reply and help

  • @rainbo_w
    @rainbo_w5 ай бұрын

    Hello! I really want to make a skin for campaign but i don't have pc or tablet just my phone, Is it possible i can just draw the skin in mobile? (Im a ibix paint x user)

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    Yeah it's possible!

  • @rainbo_w

    @rainbo_w

    5 ай бұрын

    Thank you so much!​@@RussellMidfield

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    @rainbo_w you're welcome rainbo! Good luck!

  • @Cemen.t
    @Cemen.t5 ай бұрын

    please help me, I wanted to create a skin for a campaign that will start soon and your guide was supposed to help me, but unfortunately after about 5 minutes you started doing everything too fast and I don't know much about blender and I can't keep up, and I can't find the "single vertex" option. I have blender 4.0, do you know what to do with it?

  • @Elmacho-BrawlStars89

    @Elmacho-BrawlStars89

    5 ай бұрын

    Can it only be done with a computer?

  • @Cemen.t

    @Cemen.t

    5 ай бұрын

    @@Elmacho-BrawlStars89 yes

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    You can draw your design as well I believe! Try Krita, it's a great free software! Good luck!

  • @RussellMidfield

    @RussellMidfield

    5 ай бұрын

    It's advisable to do it with a computer!

  • @Elmacho-BrawlStars89

    @Elmacho-BrawlStars89

    5 ай бұрын

    @@RussellMidfield Thank you :D

  • @justdesign3736
    @justdesign37362 жыл бұрын

    Hi , when I import my fbx file to blender the file will look very weird when it was render preview I also change the settings with pressing n ,view ,and change to 0.01 but whatever you preview the model form far or front it also looks like "penetrate ?"I don't what is problem is , I hope the pro can solve my question

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Oh weird, so the same issue like I cover in the video?

  • @justdesign3736

    @justdesign3736

    2 жыл бұрын

    Nope , its little bit same but more weird , I don't I set wrong what settings and I also don't know what problem is

  • @justdesign3736

    @justdesign3736

    2 жыл бұрын

    If I design a things on the model I can't see the things maybe some angle I can only see even I render the image also like that

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Oh weird, is this with the Frank model?

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Oh I know what the problem is. Follow these steps: 1. Select the Frank model in the viewport. 2. Go to the Material Properties tab on the right hand side. It looks like a red sphere/ball with two red squares, and two black squares on it. 3. Scroll down to the Settings section. 4. Change the Blend Mode to Opaque. It is probably on Alpha Hashed, or Alpha Blend right now.

  • @Matt-qr8yu
    @Matt-qr8yu3 жыл бұрын

    After importing the fbx file and changing the lighting, my collete model is still white, could you help me pls?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    What viewport shading mode are you in? Is there any material assigned to the model in the Shader editor? What is the texture map image in the character_mat material?

  • @Matt-qr8yu

    @Matt-qr8yu

    3 жыл бұрын

    ​@@RussellMidfield i am in the material preview shading mode. I am not sure what the shader editor is. This is my first time opening blender on my mac, i have not changed any settings or done anything yet. Thanks for replying so fast.

  • @Matt-qr8yu

    @Matt-qr8yu

    3 жыл бұрын

    @@RussellMidfield i just downloaded the bea file from the supercell website and there is color! idk why my collete file wont show color, i tried redownloading the file and its still white. Could you try to open the collete file and see if you can see color please?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Ah I see, yeah the new Colette model they uploaded a few days ago does not have the Image Texture node loaded into the character_mat materal. You will need to do these steps: 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several fields inside them) in the bottom window pane, one bigger one called Principled BSDF, green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot, and connect the yellow dot of the Image Texture node to the yellow "Base Color" input field of the Principled BSDF. The color should now show up.

  • @Matt-qr8yu

    @Matt-qr8yu

    3 жыл бұрын

    @@RussellMidfield Thank you so much it worked! Do you have time to do a new video on making a colette skin? i think your bea skin looks really good!

  • @albiceleste101
    @albiceleste1013 жыл бұрын

    Wow a skin for an actual videogame nice

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Thanks Hussar! Give it a try!

  • @camdenzaza2844
    @camdenzaza28442 жыл бұрын

    Hi I’m trying to download blender and it keeps saying change repair or remover installation what should I do?

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Try downloading an older version. On the download page, scroll to the very bottom, in the dark grey part there is a small link that says "previous versions".

  • @camdenzaza2844

    @camdenzaza2844

    2 жыл бұрын

    Sorry for so many questions how do I access blender after I download it

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Oh no worries! You should be able to find the installation file in your Downloads folder of your computer. Go to that folder and then double click on it, then follow the instructions to install it, it's really easy!

  • @camdenzaza2844

    @camdenzaza2844

    2 жыл бұрын

    Thank you it worked!

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    That's awesome! Good luck!

  • @Awais-rl7be
    @Awais-rl7be Жыл бұрын

    can you make another video like this? there is another campain for the character fang.

  • @RussellMidfield

    @RussellMidfield

    Жыл бұрын

    Oh yeah great idea! I'll see what I can do!

  • @abhaynirbhayminstrelsofmel191
    @abhaynirbhayminstrelsofmel1913 жыл бұрын

    Hi i wanted some help from you. I made some wings for my character but it does not have a equal check pattern even though i tried but no use. So please help me.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Try adding more seams! You'll get there!

  • @abhaynirbhayminstrelsofmel191

    @abhaynirbhayminstrelsofmel191

    3 жыл бұрын

    thanks

  • @abhaynirbhayminstrelsofmel191

    @abhaynirbhayminstrelsofmel191

    3 жыл бұрын

    but i already tried that and its not working.

  • @abhaynirbhayminstrelsofmel191

    @abhaynirbhayminstrelsofmel191

    3 жыл бұрын

    Oh no worries i have done it thanks for your help

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    That's awesome! It was all you!

  • @xvmusic_61
    @xvmusic_619 ай бұрын

    Russell, I want to make a Colt skin. When I downloaded it, there is no file called fbx. Can you help?

  • @RussellMidfield

    @RussellMidfield

    9 ай бұрын

    Oh interesting, let me check, maybe they changed something

  • @xvmusic_61

    @xvmusic_61

    9 ай бұрын

    ​@@RussellMidfieldRussell pls help me

  • @RussellMidfield

    @RussellMidfield

    9 ай бұрын

    Oh right sorry xaiver let me check today and see if I can figure it out

  • @RussellMidfield

    @RussellMidfield

    9 ай бұрын

    Yeah they changed what they provide in the asset package now unfortunately, only has a Maya file. You could try converting it to an .obj or .fbx file using an online converter, there are some free ones I believe, or opening it in maybe a trial version of Maya and exporting it to an .obj or .fbx yourself. Not sure if the trial version of Maya would allow export though. Good luck!

  • @xvmusic_61

    @xvmusic_61

    9 ай бұрын

    Thank you Russell, can you tell me the name of the Maya file?

  • @jasamja6833
    @jasamja6833 Жыл бұрын

    hey,im trying to import the new Fang model into blender.I followed the steps but its not showing on Import.If im not wrong im on version 3.5.1,and a lot of things wont show up that you had

  • @BrawlRon

    @BrawlRon

    Жыл бұрын

    yup same issue

  • @RussellMidfield

    @RussellMidfield

    Жыл бұрын

    Hmm interesting, maybe it's an issue with 3.5. So there is no File -> Import -> FBX in v3.5?

  • @BrawlRon

    @BrawlRon

    Жыл бұрын

    Am on 2.90.1 version with same issue. I think it's a problem with the asset coz it doesn't have .FBX file and 2 years ago i made a skin for gale with this version only so i don't think version have a problem. Could you check what's the issue and give a solution if you can

  • @jasamja6833

    @jasamja6833

    Жыл бұрын

    @@RussellMidfield No i saved the asstes.Theres no 3d model in the folder and it dosent say .fbx or .zip theres olny Make_Fang_somethin_campain,and can you tell how to make a fire effect,i think if this problem will be figured out and i do make the skin i think that effect would help(just asking)

  • @RussellMidfield

    @RussellMidfield

    Жыл бұрын

    It's in the folder called "3D" and it's called "fang_geo". That is the .fbx file. I just imported it myself.

  • @abhaynirbhayminstrelsofmel191
    @abhaynirbhayminstrelsofmel1913 жыл бұрын

    hi its me again i hope i am not interrupting you i just wanted to ask why is my uv unwrapping doubled.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Hmm, sorry I'm not sure what you mean, can you clarify?

  • @ruslanizmailov3229
    @ruslanizmailov32293 жыл бұрын

    I have a long time to generate a skin on the site. And when I submit the work, the 3D model isn't displayed. Can you help me?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Try activating WebGL in your internet browser.

  • @ruslanizmailov3229

    @ruslanizmailov3229

    3 жыл бұрын

    @@RussellMidfield but how? I don't know how to do that. My browser is Mozilla's Firefox.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    These two links may help: 1. www.interplaylearning.com/help/how-to-enable-webgl-in-firefox 2. support.shadowhealth.com/hc/en-us/articles/360007321234-Re-enable-WebGL-in-Firefox

  • @rawers9756

    @rawers9756

    3 жыл бұрын

    @@RussellMidfield unfortunately that's not it, this bug happens to a lot of beginners who want to suggest a brawler, but no one has found a solution. I created the entire mok brawler but unfortunately I cannot put it, the 3D model is not displayed but at least I can participate ... but it's still a shame

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Darn that's too bad. Yeah perhaps it's how your .FBX file is packaged then. Could be how you have your geometry hierarchy arranged and parented. Perhaps naming conventions of the objects aren't correct. Sorry it didn't work!

  • @macyocheese6708
    @macyocheese67083 жыл бұрын

    Hey Russell, I was wondering if you could help me out with my uv over on discord? I'm having alot of trouble with the mapping of the original face to fit the face textures.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Hey Mac! Oh what's the issue?

  • @macyocheese6708

    @macyocheese6708

    3 жыл бұрын

    @@RussellMidfield I'm just now sunk to find out that I didn't exactly unwrap the textures the same way as the game's texture for the face part. I need to map it the same way to be able to put Colette's original face textures on. I've already done lots of progress on my textures and I'm going to have to restart the whole mapping thing. I just need to figure out how to exactly map it and size it to fit the original textures of the face.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh no! Yeah I've been down that road haha! Learning exercise for sure. Are you using the original Collette head in your model? Or did you make a new head?

  • @macyocheese6708

    @macyocheese6708

    3 жыл бұрын

    I'm using the original

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh ok. Did you unwrap the original head then? If so, delete the head you have and reimport the original head from the FBX. It will have the original UV coordinates that line up with the original texture map so everything should be good again.

  • @bojannikolic3244
    @bojannikolic32443 ай бұрын

    When i import the file it doesn't appear what do i do?

  • @RussellMidfield

    @RussellMidfield

    3 ай бұрын

    Make sure the model shows up in the layer panel on the right. If it's there, select it there and then press the period key.

  • @ekengetablet8429
    @ekengetablet8429Ай бұрын

    Since blender updated a lot, some things have changed and i dont understand many things because they arent in my version

  • @RussellMidfield

    @RussellMidfield

    Ай бұрын

    Yeah it's true

  • @danielmena3915
    @danielmena39153 жыл бұрын

    The single vertex option does not appear to me, what can I do?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Its a built-in Blender addon that is already installed on your computer, you just need to enable it. Go to Edit-> Preferences -> Addons, type "Extra" in the search bar and then tick the box beside Add Mesh: Extra Objects. Click Save Preferences.

  • @danielmena3915

    @danielmena3915

    3 жыл бұрын

    @@RussellMidfield thanks a lot!!

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Yeah no worries!

  • @danielmena3915

    @danielmena3915

    3 жыл бұрын

    @@RussellMidfield hey i have another problem, i want to do a skin for collete but the textures doesnt charge hey i have another problem i wanted to make a skin for collete but when i loaded it in blender the textures didn't appear, but with any other character like gale or bea the textures are there

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Check the shader editor, you may need to load the texture map into the image texture node.

  • @ruslanizmailov3229
    @ruslanizmailov32293 жыл бұрын

    31:44 how did you add this background?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    The checkered pattern? I believe that is the default background when you go into Rendered mode. What does your background look like?

  • @ruslanizmailov3229

    @ruslanizmailov3229

    3 жыл бұрын

    @@RussellMidfield I have a gray background.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Ah OK, hmm weird, I'm really not sure how I got that haha sorry! I don't recall changing any settings deliberately to get that background, its always just been there!

  • @RETRO-on4ne
    @RETRO-on4ne11 күн бұрын

    WHEN I CLICK ON VIEWPORT SHADING IT DOES NOTHING HELP PLEASE

  • @zocco6265
    @zocco62653 жыл бұрын

    I tryed on colette and is not working:(

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Tried what? I was able to import it with no issues. Some people have been saying the texture doesn't show up. If that is the case, check the Shader editor and make sure a material is assigned to the model. To material should have an Image Texture Node, with the colette_tex.png loaded.

  • @divedeep700
    @divedeep7003 жыл бұрын

    bro , when I import the assets , at the start itself only half of the moel is only visible, I did like you said at 4:41 , but it is still the same even after that

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Only half the model exactly? Like the model is split right in the middle? Are you importing the Collette model?

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    @@RussellMidfield yes bro yes

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    @@RussellMidfield I don't know how to make change for it

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    Russell , is there a way that I can talk about this sculpting, I have many doubts, can you please help me, trying to do colette skin

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Ah ok, hmm interesting

  • @divedeep700
    @divedeep7003 жыл бұрын

    bro , when i upload my file in colette lost in time campaign, the model appears in supercell website is so small, can you tell me the reason why it happens like that

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Scale it up, including the parent GEO collection. Ctrl+A and apply all transforms.

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    can you tell how to reverse the process, (i.e) sending all the created objects to GEO, I kinda assigned all outside GEO, but inside collection

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    Please bro really need your help right now

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Select all the objects, then shift select GEO collection last, then Ctrl+P and parent to object.

  • @divedeep700

    @divedeep700

    3 жыл бұрын

    @@RussellMidfield i selected all , did like you said still it doesn't change bro, any other mistake what could it be

  • @ivalic3riversaly
    @ivalic3riversaly3 жыл бұрын

    Thank you very much... 👍👍👍But maybe I'm late and not very good 😭

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    You're welcome! Aww no! You have lots of time! Submissions are open for a couple of more weeks still!

  • @ivalic3riversaly

    @ivalic3riversaly

    3 жыл бұрын

    @@RussellMidfield okay thanks... I'll try it 👍

  • @lCE8
    @lCE83 жыл бұрын

    why the hell can i not make something everytime i trie he selects the head but i want to build on top of it

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    So you're having trouble adding in a new object? Try pressing Shift+A and then selecting an object under the Mesh menu.

  • @lCE8

    @lCE8

    3 жыл бұрын

    @@RussellMidfield ye but then it just does weird things when i want to place it in the correct place or when i want to make the glothes longer it get weird shapes

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh ok, you may need to practice with box modeling!

  • @lCE8

    @lCE8

    3 жыл бұрын

    i already gave up i will practice for the next skin i had a good idea for colette tho if you want to use it you can it is a cleopetra colette so like a egyptian queen and as super it has a cobra snake

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh that's cool! Thanks! Yeah keep practicing you'll get better!

  • @9oppoo970
    @9oppoo9702 жыл бұрын

    Hello Russell Midfield ! I did Shift + A in the 5:00 minute of the video but I couldn't find the single vert key. What should I do ?

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Hello! Enable the built-in Blender addon called "Add Mesh: Extra Objects". Or, just add a regular plane, tab into Edit mode, select all of the vertices, then press M and select Merge to Center.

  • @9oppoo970

    @9oppoo970

    2 жыл бұрын

    @@RussellMidfield Thanks !

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    No worries! I hope it works!

  • @9oppoo970

    @9oppoo970

    2 жыл бұрын

    @@RussellMidfield It worked . Thank you so much

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Woohoo! That's great to hear!

  • @shoot2hoot
    @shoot2hoot3 жыл бұрын

    I think you should have do that to the nita skin

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Haha it's true, I want to do a multi part series on doing one of these skins as well, do it a little slower and more detailed, I might use the Nita skin for that one or maybe if there is a new campaign soon I'll use that one!

  • @joynigam4151

    @joynigam4151

    3 жыл бұрын

    @@RussellMidfield oh please do that. A lot of people (including me) need some tips for working on blender.. if a step by step process can be uploaded, it'll be awesome.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Haha yeah, hopefully soon I can find the time!

  • @maoamks_
    @maoamks_3 жыл бұрын

    hey Russell, im trying to make a colette skin but the textures arent showing

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Try this! 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps!

  • @maoamks_

    @maoamks_

    3 жыл бұрын

    @@RussellMidfield i think i have a newer/older version ( 2.93.1 ) sorry im really new to this

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh that's good, that's one of the newest versions available I believe! Do the steps not work? Is there a step that you're getting hung up on?

  • @maoamks_

    @maoamks_

    3 жыл бұрын

    i dont know where the nodes are. I have found the Principled BSDF though

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh ok, so if you see the Principled BSDF, click anywhere in that same window, then press Shift+A on your keyboard. A menu should pop up, select Search, then type Image, then select Image Texture. A new box should appear with an orange bar at the top.

  • @cristinasantanalujan1970
    @cristinasantanalujan19702 ай бұрын

    Hey!! I’m unable to download the zip files, do you happen to know why? Thanks!

  • @RussellMidfield

    @RussellMidfield

    2 ай бұрын

    No clue sorry!

  • @thereallit.
    @thereallit. Жыл бұрын

    how do i add vertices on 3.5

  • @RussellMidfield

    @RussellMidfield

    Жыл бұрын

    Add a plane. Tab into Edit mode. Select all. Then press M and select merge at center.

  • @thereallit.

    @thereallit.

    Жыл бұрын

    @@RussellMidfield alr thanks

  • @impacsal24
    @impacsal249 ай бұрын

    please make one for the recent blender version, i really want to make a colt skin, thank you

  • @RussellMidfield

    @RussellMidfield

    9 ай бұрын

    Oh yeah good idea! I'll look into it thanks!

  • @DaniaccountXbox
    @DaniaccountXbox4 ай бұрын

    how to add a vert when its now shown up

  • @RussellMidfield

    @RussellMidfield

    4 ай бұрын

    Add a plane, tab into edit mode, select all four points, press M, merge at center.

  • @hehehehehawhehehehaw
    @hehehehehawhehehehaw3 жыл бұрын

    hey russell, im having a slight problem with my colette model. apparently when i go to the shading tab & when i choose the UV grid, the "colette_tex_png" has a 0 at the front. i know that means its not assigned to anything, but theres 2 more textures which are "colette_tex_png.001" & "colette_tex_png.002", which doesnt have a 0 at the front when i picked the UV grid. I was wondering on how to get rid of the 0 for "colette_tex_png" despite having the UV grid chosen? thanks in advance, i hope my explanation of the problem im facing wasnt overcomplicated. i wanted to give as much detail as possible.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Hey Ethan. You can remove any duplicate texture images by going over the right side View Layer outliner which shows the list of all of your objects (i.e. should show GEO, armsGeo, headGeo, Camera, Lamp, etc.). On the top of this window, there is a little icon that looks like a picture of a mountain, click on it and a drop-down menu should appear. Select Blender File from the list. You should now see a list of different things like Brushes, Cameras, Collections. Expand the Images section. You should now see a list of all of the texture images attached to your Blender file. Delete all of your duplicates, the ones with the .001 and .002 suffix.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    To have the original, "colette_tex_png" file attached to your model, go to the Shading tab along the top. Click on the model. A bunch of texture nodes (rectangular boxes with a bunch of different parameters in them) should appear. Click on the orange one, might be called Image Texture or maybe even "colette_tex_png.002", that is attached to the Base Color of the green Principled BSDF node. In the Image Texture node, click on the little icon that looks like a mountain and a sun, a drop down menu should appear, select the original colette_tex_png from the list.

  • @hehehehehawhehehehaw

    @hehehehehawhehehehaw

    3 жыл бұрын

    @@RussellMidfield thank you! i figured out the problem. apparently there was another image texture attached to principled bsdf part (not sure how did it even get there or how did i not see it...) but again thanks so much for the help & fast response, wish you luck in the colette lost in time make campaign! (i believe i saw ur submission somewhere, so good luck :D)

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Nice, thats awesome! Thanks! Good luck to you too! Let me know what your submission is when you're done!

  • @hehehehehawhehehehaw

    @hehehehehawhehehehaw

    3 жыл бұрын

    @@RussellMidfield just submitted it, heres a link to it! make.supercell.com/en/creation/archivist-colette also big thanks to you, i was able to succesfully submit my creation. hats off to you for creating such an informative video, seriously!

  • @Benny19J69
    @Benny19J693 ай бұрын

    i can't export the model, anyone know why?

  • @RussellMidfield

    @RussellMidfield

    3 ай бұрын

    What happens when you try? Any error messages?

  • @YashIsCursed
    @YashIsCursed2 жыл бұрын

    @Russsell Midfield please can you make a skin of collet as power ranger collet please

  • @RussellMidfield

    @RussellMidfield

    2 жыл бұрын

    Oh that's a cool idea Yash!

  • @randum7407
    @randum74073 жыл бұрын

    I uploaded Nita to blender. I turned the colors on. The bear was fine, but Nita's color was glitching out. Why?

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Oh that's weird it's just Nita. What do you mean by glitching out?

  • @randum7407

    @randum7407

    3 жыл бұрын

    ​@@RussellMidfield Like, Nita's face is invisible when I look at it from the front, and there are weird glitches where I can see through Nita. Weird thing is, her hat and her scarf thing is perfectly fine.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    Check this timestamp: kzread.info/dash/bejne/rJanrcewmJvKoKw.html

  • @randum7407

    @randum7407

    3 жыл бұрын

    @@RussellMidfield I did turn it on. I don't know what's causing the colors to glitch out like that.

  • @RussellMidfield

    @RussellMidfield

    3 жыл бұрын

    So what is your view clip start?

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