The Ultimate Guide to Manor Lords Hard Mode: Early Game Tips and Tricks

Ойындар

Step by step survival guide for Manor Lords hard mode and a breakdown of all the mechanics tips and tricks. Later in the series a very large city will be shown along with logistics.
Discover the thrill of historical strategy in 'Manor Lords,' a medieval city builder designed for both novice and veteran gamers. Experience the rich, authentic detail as you build, govern, and expand your very own medieval city. Manor Lords offers a unique blend of deep, realistic management systems and exciting, dynamic gameplay. Engage in strategic planning, resource management, and defensive tactics to thrive in a beautifully crafted medieval environment. Perfect for fans of history and strategy games, Manor Lords promises hours of engaging, immersive gameplay that challenges your tactical skills and creativity.
Manor Lords Guided Lets Play
Playlist: • Manor Lords Guided Let...
Membership - Join this channel to get access to perks:
/ @tacticatgaming
PC & Recording Setup
docs.google.com/spreadsheets/...

Пікірлер: 68

  • @sykes5000
    @sykes5000Ай бұрын

    Hey man, nice start! I have just started a run on challenging difficulty now as well. A slight improvement would be to have a tannery (before sawpit or even berries), because clothing market access gives +8 approval, negating the -8 from the missing church You also don't need to have the tanner working much, I unassigned him after he put some 4 leather in the stall (those last forever) I had 51%+ opinion in April with that (and my resources are further apart), first new family came in May! But you dropping this guide 9 days ago is sick, it really helped me understand what's happening on this difficulty!

  • @michaels1026
    @michaels1026Ай бұрын

    Loving this series and there's nothing better than watching a streamer that knows what they're doing when playing a game. Keep up the awesome work!

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Thank you!

  • @felisenpai9625
    @felisenpai9625Ай бұрын

    THIS GUIDE IS THE BEST! DEVS GOTTA SEE THIS

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Thank you!!

  • @Weeho_
    @Weeho_Ай бұрын

    The color pallette and lighting in this game are gorgeous

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Totally agree

  • @mattclark6037
    @mattclark6037Ай бұрын

    Thanks for the tips! Definitely going to help. I started playing for a half hour before going on shift today and I was lost. Instantly picked up your guide series and started watching it on breaks lol.

  • @landonhorton4419
    @landonhorton4419Ай бұрын

    So good! Your commentary and game play is top notch.

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Thank you. This first EP took me 10 filmings lmao

  • @nikolailu
    @nikolailu27 күн бұрын

    Bro, I was eagerly waiting for your videos on this, after being hooked on your Farthest Frontier videos. You are literally like a game scientist, no joke, its awesome and super rare! It's like you have a PhD in Science and apply it to gaming, for us science nerds this is a whole other level of gaming!!!

  • @TacticatGaming

    @TacticatGaming

    27 күн бұрын

    More to come!

  • @technonautgames4342
    @technonautgames434229 күн бұрын

    cool tip for custom textures! I've just been using the holy hand grenade so far.

  • @michup86
    @michup8624 күн бұрын

    I try to build one farmhouse with veggies and keep it during summer in the first year doing gardening. You can't force them to stay home so I've to postpone any further building to secure some food. One needs to manually assign people from houses so both families stay and do gardening. I wish there would be a way to forge people's stay and garden and not venture doing buildings. I start other construction during winter. Regarding woodcutting precision selection I'd prefer to be able draw it like housing instead of circles

  • @JakeSoulFreeTravels
    @JakeSoulFreeTravelsАй бұрын

    @4:35 it's logs, I'd call lumber, the sawmill. 😁

  • @BlackBull77
    @BlackBull77Ай бұрын

    Thank you dear cat

  • @daniellang9297
    @daniellang9297Ай бұрын

    and Swiss.... hehe greetings from Zurich

  • @opp8868
    @opp886828 күн бұрын

    Two lessons I've learned here, One no need a person in the church; Two don't upgrade until church upgrade first..

  • @chaosmehli
    @chaosmehliАй бұрын

    Thanks for putting all this effort into these Let's plays :) i'm really hyped for this game :D

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    It’s a great game!

  • @redridingcape
    @redridingcapeАй бұрын

    I haven't tried hardest difficulty yet, just been on default, but I love optimizing and your video is the best one I've found so far for that. Everything you've mentioned is something that I've noticed myself or that makes sense based on what I know. Good work and thanks for sharing. Edit: I did realize after that one thing I had been doing differently is that I go for lumber, then housing, then food and firewood, instead of prioritizing food and firewood over housing. Is it just on higher difficulty where you need more food and firewood and thus need to get them earlier or is there a reason to go for that earlier despite your initial stockpile of bread and firewood?

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Honestly I could have played this slightly better - but overall it’s just the drive to get the church up asap for me because I died 4-5 times from approvals issues

  • @danielrziha6381
    @danielrziha6381Ай бұрын

    Great Manor Lords guide

  • @soulnibbler6380
    @soulnibbler6380Ай бұрын

    can't wait for this to go live, feels a bit like a cross breed of farthest frontier and new cycle and Ostriv, when it comes to in depth options way of building and map layout.

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    It's very good

  • @redridingcape
    @redridingcapeАй бұрын

    As far as I can tell, it is more effective to relocate your lumber camp, the building that plants trees takes a long time to start doing something. Just build new roads and move the saw pit and lumber camp to a new forested area.

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Yes I agree !

  • @maxzachry9277
    @maxzachry9277Ай бұрын

    Thanks for the guide, but I have one question about the level 2 burgage plots: does upgrading to level 2 really make them tank approval without the stone church? Because when I upgraded them on mine (I was playing on normal difficulty though. Maybe it’s different on hard) it didn’t cause any problems and I still got bonus approval from my market variety. The only time the level 2s started causing approval problems was when I didn’t have enough families working in storage to stock enough of firewood in market stalls even though I had a stockpile. Getting those level 2s has actually been really important in my settlements bc they allow you to generate regional wealth for extensions passively and without needing to trade away resources.

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    On normal you can go into tier 2 easily / on hard it will kill you almost instantly - hard plays very very different

  • @maxzachry9277

    @maxzachry9277

    Ай бұрын

    @@TacticatGamingdang, it sounds like it.

  • @Georgy_47
    @Georgy_47Ай бұрын

    thank you for this ❤

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    You're welcome 😊

  • @hatemadeb6824
    @hatemadeb6824Ай бұрын

    Thr best KZreadr on this game you are like a teacher ❤

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    I try my best - thank you!

  • @hatemadeb6824

    @hatemadeb6824

    Ай бұрын

    @@TacticatGaming recpact from Iraq 🇮🇶 brother keep up I'm sure you are going to be a big channel someday good luck

  • @wild_lee_coyote
    @wild_lee_coyoteАй бұрын

    Having a family in a store house means they use a hand cart which can hold 10x the items of a person hand carrying them. So keep a person in a storehouse to free up everyone else

  • @jodihouts6032
    @jodihouts6032Ай бұрын

    You're the best Tacticat!

  • @dangeorgescu41
    @dangeorgescu41Ай бұрын

    Chickens are the best food source, they produce an insane amount of eggs

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    the final design has a ton of chickens, they are fantastic

  • @daniellang9297
    @daniellang9297Ай бұрын

    and check fertility of the field at the planted trees

  • @pontuswendt2486
    @pontuswendt2486Ай бұрын

    AMAZINGNES!!!

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Thank you!!!

  • @daniellang9297
    @daniellang9297Ай бұрын

    if you really like Pizza.... ,my friend makes the best Pizza... hands down you are welcome to try

  • @igotubro6279
    @igotubro6279Ай бұрын

    ohh btw i think its a cheesy but if u upgrade 2 houses and delete them, u can stay and mase produse tier 1 house ( if u have the food to fed them hhh) but ur pretty skilled at this, so i have faith in u hehe

  • @Fo6DD
    @Fo6DDАй бұрын

    Under the current version the 2 familes to 1 burbage plot increases the processing/output of veggie plots, (and artisan business), does the same benefit apply to chicken and goat extensions?

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Word on the street is no - but as the game patches that can change

  • @redridingcape
    @redridingcapeАй бұрын

    Something else I wanted to ask because I haven't seen you talk about it, have you experimented with assigning a family to the oxen and seeing how that affects efficiency? I've tried it, but I haven't done a side-by-side comparison to see exactly what the results were. Also, at what point do you benefit from having multiple oxen? Edit: Also, pressing tab gives a lot of info so you can see important stuff without having to click on each individual building.

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    I haven’t but others in the space have told me it’s not noticeable

  • @lewismcintosh8327
    @lewismcintosh8327Ай бұрын

    Why do you not do farms(field/bread) the first year ?

  • @janus081
    @janus08128 күн бұрын

    You say you should not upgrade your burgages to level 2 until you have a tavern, entertainment, a church and 3 foods. In order for the tavern to function, you need ale. Ale requires an artisan home to produce, and that home needs to be level 2. So am I misunderstanding? You cant get the tavern going without upgrading to tier 2, at least for some homes - correct?

  • @TacticatGaming

    @TacticatGaming

    27 күн бұрын

    What I end up doing is upgrading one home and making it booze asap

  • @daniellang9297
    @daniellang9297Ай бұрын

    your gm is from Dacia... of Transilvania...

  • @daniellang9297
    @daniellang9297Ай бұрын

    my comments were delayed because you were already live for 27 minutes and I started the clip from the befinning

  • @clintdickerson1673
    @clintdickerson167322 күн бұрын

    Do you want only your storage and granary workers running market stalls vs workers doing it?

  • @TacticatGaming

    @TacticatGaming

    22 күн бұрын

    Yes

  • @Grimjow88
    @Grimjow88Ай бұрын

    In my own experience I find it's best to build berry hut and hunting camp first then have the max people working in them, then logging camp for the 5th family to work in then build both variants of the store houses but don't pull people off their assigned work slots until all the logs required to build them are in place. Then pull all workers to build them and put all families to work in them so that they bum rush the exposed supplies inside before it rains.

  • @aidanmorey7510
    @aidanmorey751022 күн бұрын

    27:50 lmao

  • @igotubro6279
    @igotubro6279Ай бұрын

    its NOT the hardest difficulty, no winter start, no 1 year raiders, only 2 bandit camps from start not 5, max 3 bandit camps , not 5 ,and only medium approval , and u get 20 shields and spear for free......sooo not the hardest setup, try the crazy hardcore, no free stuff, all u need to do is set up curch and tannery at the end, juuuust before u built houses any houses then after the first raid ur golden. as i know u know, log camp, then store house and grannery keep them cold as long as u can btw big fan of u from fartest frontier and ur manor lord content great job

  • @ashlandky62
    @ashlandky62Ай бұрын

    Got a problem? Call Tacticat! Have brain - Will travel!

  • @agentxsnow
    @agentxsnowАй бұрын

    👍👍👍👍

  • @bobobubu7850
    @bobobubu7850Ай бұрын

    You said stones are not that important. This means you can't build castles and walls in this game?

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    You can build wood walls on the manor but no stone walls yet - you only need stone for a few building / you can trade it

  • @aimraze1551
    @aimraze1551Ай бұрын

    Dude i got claimed in the first year august...... what are you supposed to do against this? start new? wth

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Crazy

  • @cheezy1969
    @cheezy1969Ай бұрын

    23 Minutes to Goooooooooo!!!!!!!!! Whoop Whoop

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Mannnnnoooo loooooods

  • @loneoakbbq3755
    @loneoakbbq3755Ай бұрын

    I wish i knew this yesterday before my trial and error. Played 10 times before figuring out the hunters stop hunting if you dont have a store house 🫠

  • @TacticatGaming

    @TacticatGaming

    Ай бұрын

    Yep it killed me three times lol

Келесі