The Solution to ALL of Your Rule Tile Problems!

Ғылым және технология

If you've ever used rule tiles in Unity you know how time consuming and tedious can it be to create a rule tile. I've recently created a tool that aims to fix that issue.
The tool: vinarkgames.itch.io/better-ru...
Documentation: docs.vinark.dev/#/./better-ru...
Discord: / discord
If you are interested in my projects you can join my discord or follow me on twitter. If you have any suggestions or ideas feel free to comment, or write in my discord channel.
Links:
Discord: / discord
Twitter: / vinarkdev
Github: github.com/Vinark117
Itch: vingames.itch.io/
Google Play: play.google.com/store/apps/de...
Chapters:
0:00 - Intro
0:28 - The tool
0:53 - Installing the package
1:40 - Creating the asset
2:16 - Adding the sprites
2:45 - Creating tiles
3:55 - Making the rules
4:54 - Making more rules
6:45 - Making a complete tileset
7:22 - Variations
9:57 - Extended rules
10:56 - Other tile shapes
11:40 - The end

Пікірлер: 21

  • @darealmexury
    @darealmexury Жыл бұрын

    Amazing video!

  • @colin_actually
    @colin_actually Жыл бұрын

    This is a great tool! Makes it so much easier to set up complex rule tiles... not even comparable to stock unity workflow. This is how it should have been designed from the start.

  • @Kakashi42069
    @Kakashi42069 Жыл бұрын

    I havent tried this yet but curious.... could you use this on Isometric 2D tiles too? NVM just heard what you said at 11:00, this sounds good

  • @relativityftw9097
    @relativityftw9097Ай бұрын

    Bought better tiles and have been enjoying it. However, I cannot seem to delete tiles from the tile drawer once I have added them. Can you help?

  • @ThatFrostMourne
    @ThatFrostMourne24 күн бұрын

    hello sir, im a little late for the party, but I would like to ask you sir a question, if I have a procedural generation world with ruletiles, with chunks of 16x16 tiles each, will i be able to connect neighboring chunks edges as if was on the same tilemap? thanks for this awesome package tho, keep up the good work!

  • @themrfj
    @themrfj Жыл бұрын

    Is it possible to have a tile change it's sprite based on a property set on the instantiated game object? Or something similar? Need to change between a "Normal" and "Destroyed" tile without destroying the gameobject.

  • @VinarkDev

    @VinarkDev

    Жыл бұрын

    No, the tool cannot do that. But using custom scripted tiles I think it's achievable.

  • @Jamabalayabaya
    @Jamabalayabaya4 ай бұрын

    I downloaded the demo, but it does not seem to work with URP. Is this fixed in the paid version?

  • @mattiassuckow5957
    @mattiassuckow59579 ай бұрын

    When I click export options, the top menu bar simply disappears, making it impossible to export. How do I fix this? Using v 1.4.1

  • @VinarkDev

    @VinarkDev

    9 ай бұрын

    Hello, could you give me more context on how this issue appears? Do you get any errors, or have you done anything that could've caused the issue?

  • @Tanathos2
    @Tanathos2 Жыл бұрын

    is it possible to manually place a specific tile somewhere and not have the rules apply around it? In regular unity or with this pluggin? I can't find any information anywhere on that subject.

  • @VinarkDev

    @VinarkDev

    Жыл бұрын

    With default unity something you could do is to have a second tilemap that is on top of the first one, and than place that tile on the top tilemap

  • @Tanathos2

    @Tanathos2

    Жыл бұрын

    @@VinarkDev by second tilemap you mean grid?

  • @VinarkDev

    @VinarkDev

    Жыл бұрын

    You can have multiple tilemaps on the same grid

  • @Tanathos2

    @Tanathos2

    Жыл бұрын

    @@VinarkDev oh ok I get what you mean. I went too far and too complicated while this solution is simple. Thx

  • @Tanathos2

    @Tanathos2

    Жыл бұрын

    @@VinarkDev Forgot to mention that you saved us a lot of headache and work, we wasted so much time on such a small problem. Thank you again.

  • @Arkogelul
    @Arkogelul Жыл бұрын

    That looks just perfect! I downloaded the demo but could not get it to work. I am using Unity 2018.4.9f1.

  • @VinarkDev

    @VinarkDev

    Жыл бұрын

    I haven't updated the demo to work with older versions of Unity. I'll update and test it as soon as possible.

  • @Arkogelul

    @Arkogelul

    Жыл бұрын

    @@VinarkDev Thanks for the fast answer. Does the complete product work with Unity 2018?

  • @VinarkDev

    @VinarkDev

    Жыл бұрын

    It should work as long as you're using at least version 1.6 or higher of the tilemap extras package. The non demo version was tested 2019.4, but I'll need to test it on 2018 too to be sure.

  • @VinarkDev

    @VinarkDev

    Жыл бұрын

    Unfortunately the 2D extras package was built for 2019.2 or higher, so the package is not compatible.

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