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The simplest way to get a good render (Blender Tutorial)

Here is my simple 4-step approach to rendering anything in Blender.
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Пікірлер: 115

  • @marcfuchs6938
    @marcfuchs69382 жыл бұрын

    Good stuff. What you could also do, is set up a camera animation, doesn't need to be perfected. Then let it play frame by frame to get a glimpse of many different views. Also what I do in the end, often save various camera positions as keyframes and then decide which one(s) to use. If you don't have a good idea on how to set up your camera, just play around with putting it anywhere, also trying out different focal lengths. It could very well happen, that an accidental view turns out even far more awesome, than what you thought.

  • @bt_martin
    @bt_martin2 жыл бұрын

    Very helpful, especially the bit about mixing in the sky texture with the HDRI… thanks!

  • @nedstudios6490
    @nedstudios64902 жыл бұрын

    Super Valuable. Your tips are unlike any I've seen on youtube in quite some time. I think 90% of good work is composition. I've seen excellent models, first-rate work, but then composition looks like something a child put together. Film school can help. But a simple free class or tips just like this can fix a lot of that. Beats paying out over 60k as I did on film school. I graduated only to find they DO NOT care about your degree. I learned this the hard way. I could've studied at KZread University. The hard part is weeding through the view counting copycat hacks. Josh, you're first-rate buddy. :)

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    Thanks a lot Ned! I have a 4 year degree and can confirm that it's (mostly) bullshit, most stuff you can learn online nowadays. This is why we sell affordable products because these schools are borderline scamming people with their lackluster information.

  • @pygmalion8952

    @pygmalion8952

    2 жыл бұрын

    @@JoshGambrell that's so true.

  • @RomboutVersluijs
    @RomboutVersluijs2 жыл бұрын

    You can also angle that backplane more so it catches less shadow. Its really important where the light is coming from and how it reacts to that beveled angle or corner

  • @sottozen
    @sottozen2 жыл бұрын

    always something to learn from you!

  • @RomboutVersluijs
    @RomboutVersluijs2 жыл бұрын

    You can also add tilt shift to get really hard angle while keeping verticals, i didnt notice you covered this part.

  • @Tsanislav
    @Tsanislav2 жыл бұрын

    Can I give just a little thing: Can you "bend" the tires in a little at the bottom so it looks like the truck has a great mass to it and its squishing them down. I get that that's not the point of this video, I just thought it might look better.

  • @robertekeroth7397
    @robertekeroth73972 жыл бұрын

    Merry Christmas to Blenderbros :)

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    Merry Christmas!

  • @mjf4186
    @mjf41862 жыл бұрын

    If you know something about lighting in photography, then the 3-point lighting addon (comes with Blender) is probably more flexible for you than mixing HDRI and sky texture.

  • @R00ZBEH

    @R00ZBEH

    2 жыл бұрын

    always great to check comments on tutorial videos

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    I’m not a Photographer, but I don’t believe that would give me the result I wanted here, but hey I may be wrong.

  • @mjf4186

    @mjf4186

    2 жыл бұрын

    ​@@JoshGambrell that just my opion. I found out that manually placing the light can make the look better for "professional" studio lighting, or any scene that doesn't rely on natural light. For this, the 3-point lighting addon can save you some time. I just started learning Blender this year, but I found my photography skill really helps me with lighting the object.

  • @chuctanundaspiderbone5407
    @chuctanundaspiderbone54072 жыл бұрын

    Yeah, lighting and composition are two of the most difficult things for me. Thanks for this.

  • @drumboarder1
    @drumboarder12 жыл бұрын

    These are some good tips okay

  • @omma911
    @omma9112 жыл бұрын

    I had no idea that you could mix an HDRI with a procedural skylight setup. I always thought that HDRIs are not just RGB images, but contain way more exposure information. That's why we wouldn't use a JPG in an HDRI setup although it would kinda work as well. Seems like Blender's RGB mixer knows what it's doing.

  • @jack_drums

    @jack_drums

    2 жыл бұрын

    Just don't tick "Clamp" on the mix node and it's perfectly fine

  • @omma911

    @omma911

    2 жыл бұрын

    @@jack_drums Will do, thanks m8

  • @charliezeigler1762
    @charliezeigler1762 Жыл бұрын

    I am brand new to blender, I have done all the steps for the infinite backdrop, but when I go to do the second bevel with the extruded part with the segments, my bevel doesn't work. I switched to percent and tried a bunch of things, but it doesn't work like yours did. Is there something I am missing with either the extrude or the bevel?

  • @elliejohnson2786
    @elliejohnson27862 жыл бұрын

    Simple, yet effective advice. Your channel has given me so many little tips that I've immediately put to use and thanked you for it.

  • @s3ntnt
    @s3ntnt2 жыл бұрын

    Bruh! please can you explain when you created the infinity background, it worked fine until I tried the second bevel... just beveled individual faces not the base line like you had

  • @duxtorm
    @duxtorm2 жыл бұрын

    1:45 You're telling us the effect and the setup, but you're not really explaining why it has this effect- instead you're presenting it in a way that's meant to be taken for granted. So you're not wrong, but you're not proving to us that you're right either. Here, the truck doesn't look as powerful and impressive when being viewd from above, because the camera angle implies that you're above it looking down, which would mean you've taller or have a higher vantage point than the truck, making it appear less impressive. But if you lower your camera down so that level with a low part of the truck, it will appear that the truck's sheer size would loom over you regardless of how far away you are.. making it appear that much more powerful. I hope this doesn't come off like you wouldn't know this already, this was my only trife- this is a very helpful video!

  • @RomboutVersluijs
    @RomboutVersluijs2 жыл бұрын

    You could also render transparent and use shadow catcher. then you can adjust in post to what ever you want

  • @NeroIsCute

    @NeroIsCute

    2 жыл бұрын

    Took him 10 minutes to bend a grid and add an hdri, don't rush him

  • @rafaszopa2955
    @rafaszopa29552 жыл бұрын

    it's actually pretty good cinematography lesson right here

  • @estelblau2901
    @estelblau29012 жыл бұрын

    that mix hdr with sky is wery helpful, thank you

  • @njnjhjh8918
    @njnjhjh89182 жыл бұрын

    my second bevel doesn't affect the outer edges-if I make too many segments, but if I keep the outer two larger, it works as described

  • @DaDrainman
    @DaDrainman2 жыл бұрын

    Josh, that HDRI/Sky texture mix, JUST added the secret sauce to the scene I'm working on! I've had blender/render/scene 🤷‍♂️ block and have been stuck for a while and this has helped a lot! Thank you!

  • @valaramchaudhary3216
    @valaramchaudhary32162 жыл бұрын

    its feel so good falling sleep while watching the video. good night.

  • @MINECRAFTandSEB
    @MINECRAFTandSEB2 жыл бұрын

    thats a beautiful truck

  • @geodav2497
    @geodav24972 жыл бұрын

    This was really valuable and simple, thanks! Oke

  • @francocortez3506
    @francocortez35062 жыл бұрын

    Okay? Okay. This all makes sense, okay? Okay.

  • @iambroke7826
    @iambroke78262 жыл бұрын

    Thanks for this very detailed explanation

  • @faisalee
    @faisalee2 жыл бұрын

    Brilliantly done Josh!

  • @graphikeye
    @graphikeye2 жыл бұрын

    Thanks Josh, this was super helpful!

  • @arturomendozag2308
    @arturomendozag23082 жыл бұрын

    Great video Josh! It helped me a lot!

  • @amrsalari
    @amrsalari2 жыл бұрын

    That was cool THX, also great job with the course on your site. 👍

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    Thanks!

  • @itsamemario3814
    @itsamemario38142 жыл бұрын

    Thanks for the free toturial :)

  • @tiagopesce
    @tiagopesce2 жыл бұрын

    i like to mix skytexture with some gray (using noise in fac for mixing) to achieve a cloudy skylight set, almost don't use HDRI for daylight after that, processing skytexture trhu curves you can achieve very extreme skyies like an alien planet

  • @TruckMechaAddicted
    @TruckMechaAddicted2 жыл бұрын

    A tutorial about the vehicle would be awesome

  • @Gazzar19
    @Gazzar192 жыл бұрын

    Great video, compact and interesting information!

  • @brettmaddan3255
    @brettmaddan32552 жыл бұрын

    Could some one explain why my bevel does not work? has hard edges and does not bevel (i assume its ctrl + shift + b again) I am only selecting the back 3 lines...

  • @gurinolegg
    @gurinolegg2 жыл бұрын

    Super, thank you!

  • @gabrielegagliardi3956
    @gabrielegagliardi39562 жыл бұрын

    Your are basically a golden mine of tricks and knowledge, you and ponte are the best 💪

  • @5hoopuf
    @5hoopuf2 жыл бұрын

    A touch of depth of field is another simple effect that takes the render from meh to oooh!

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    Absolutely, if used properly!

  • @MotionArtist3D
    @MotionArtist3D2 жыл бұрын

    I personally would put more details to the top part of the truck and less on the tyres to emphasize it's size along with the camera angle.

  • @CGSTUDENT15
    @CGSTUDENT1511 ай бұрын

    Great thanks a lot

  • @HrafnNordhri
    @HrafnNordhri2 жыл бұрын

    Every time he says "ok?" take a shot of egg nog.

  • @clap_lmao

    @clap_lmao

    2 жыл бұрын

    literally hahahah

  • @yadiyoeee
    @yadiyoeee2 жыл бұрын

    Yes Sir! Thank you Sir!

  • @alexbelow4345
    @alexbelow43452 жыл бұрын

    You got a powerful pc I can tell

  • @wunderluster
    @wunderluster2 жыл бұрын

    Amazing, can you share the scene?

  • @bodybuilderforever1799
    @bodybuilderforever17992 жыл бұрын

    very nice tutorial , very good , im also suffering from bad renders of mine .

  • @pryns
    @pryns2 жыл бұрын

    Hey Josh, firstly great video! Secondly, I’m really interested in spaceships with round shapes, but I can’t figure out how to add an organic shape to it as a door cutout. E.g. space pods that have doors that fold outward from the surface of the sphere.

  • @jamesmcclintock3728

    @jamesmcclintock3728

    2 жыл бұрын

    You can make a copy of the basic rounded shape before cutting the door out, and then use the 'data transfer' modifier targeting the uncut shape. Use the face corner data function in the modifier to copy the normals from the first uncut object, and you can limit the effect using a vertex group only where needed.

  • @pryns

    @pryns

    2 жыл бұрын

    @@jamesmcclintock3728 I’ve never tried the data transfer modifier! I’ll look into it, thanks!

  • @iiandreio4228
    @iiandreio42282 жыл бұрын

    Damn that's how fast the 3090 loads a cycles preview?! Holy...

  • @felix3d
    @felix3d2 жыл бұрын

    Thank you for the video. Enable Screencast keys for your next videos, please.

  • @Carlos-ux7gv
    @Carlos-ux7gv2 жыл бұрын

    For those uncertain about the Sun position or settings like that, you can always animate the scene and render it, to see what a certain combination of settings will give you. Just don't go too crazy.

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    I’d recommend animating in Eevee for performance!

  • @matteckenrodt
    @matteckenrodt2 жыл бұрын

    Josh: "It looks better to me, okay??" Me: "Okay"

  • @R00ZBEH
    @R00ZBEH2 жыл бұрын

    thank you!

  • @TheArteclipse
    @TheArteclipse2 жыл бұрын

    Thanks 👍 nice video

  • @LauLex
    @LauLex2 жыл бұрын

    Thanks!

  • @honeste6652
    @honeste66522 жыл бұрын

    Control Shift B doesn't work. It simply cuts a straight line with many vertices. Remember, you're showing people who don't know how to do this already. I also set up my nodes just like yours for the environment, but everything is purple.

  • @potatoons3270
    @potatoons32702 жыл бұрын

    the simpler simplest way to get a good render : 1.render 2.make it good (jokes aside this vid was very helpfull)

  • @gordonbrinkmann
    @gordonbrinkmann2 жыл бұрын

    Of course this is all a matter of taste and as you said, you like the more orthographic view, I would do it completely opposite. If I want to make it look larger or more intimidating I'd go for a wide shot. In reality when I want to take a picture of a very large object, I have to use a wide shot with a short focal length like 22, 18 or maybe 15 mm, otherwise I wouldn't be able to get everything into the frame. Or I have to move very far away.

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    Everyone has their own style for sure. It’s just important to learn the rules first before we can break them.

  • @gordonbrinkmann

    @gordonbrinkmann

    2 жыл бұрын

    @@JoshGambrell Yes, that's true. I like the tutorial, no question, as I said it's a matter of taste as well.

  • @externaldesign7163
    @externaldesign71632 жыл бұрын

    In the mini course do you learn how to texture your hard surface models also

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    Yea it shows everything. Modeling, rendering, post-processing, and discusses a lot of design techniques.

  • @langianimations416
    @langianimations4162 жыл бұрын

    you can change perspective to orthographic.

  • @PRFKCT
    @PRFKCT2 жыл бұрын

    Josh is god❤️❤️

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    Far from it

  • @iNeeDzv
    @iNeeDzv Жыл бұрын

    How can i get that human to give my render a sense of scale?

  • @Valuvsn
    @Valuvsn2 жыл бұрын

    nice

  • @ForlornCreature
    @ForlornCreature2 жыл бұрын

    cool except for the parts where you keep saying ok, ok?

  • @JolanXBL
    @JolanXBL2 жыл бұрын

    The only thing I'm seeing about the truck is there's no height above the tires

  • @bn5055
    @bn50552 жыл бұрын

    Has anything changed with 3.0 regarding general render settings? Bounces, tiles etc?

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    I think so, I haven't gotten around to messing with them because 3.0 was giving me issues recently.

  • @omerfarukkaya8292
    @omerfarukkaya82922 жыл бұрын

    Is there a tutorial for the model in this video?

  • @potato-3970
    @potato-39702 жыл бұрын

    Great video! Do you plan on making a tutorial/course on making sci-fi vehicles like this one?

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    We have one already: theblenderbros.gumroad.com/l/aWQGZ It's a little bit more advanced but a similar process.

  • @potato-3970

    @potato-3970

    2 жыл бұрын

    @@JoshGambrell omg thanks so much! While I’m here I also just want to mention how great your content is, and not to sound to cheesy but I really appreciate it

  • @4.0.4
    @4.0.42 жыл бұрын

    KZread compression really murders that noisy panning around

  • @hashman63
    @hashman632 жыл бұрын

    After each tutorial, I say to myself, "I know I don't know anything."))

  • @Rek-55
    @Rek-552 жыл бұрын

    Very useful tips you have. The problem with blender, Unreal - you haven't basic tutorials at all from this platforms, useful tips/ tutorials only from people who creating own content Small mm, like 18mm give your scene general view. From 50 mm more detailed and detailed

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    I have plenty of basic tutorials, just check my playlists

  • @Rek-55

    @Rek-55

    2 жыл бұрын

    @@JoshGambrell I know, you are Pro ). I mean from that platforms/ soft- very basic tutorials, and most of time unusefull, or reading blender tutorials on site- "oh...it's a mess........" + I using very often CTRL+B for bevel, but not bevel all mesh. It's very useful, I didn't meet with that technique before.

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    @@Rek-55 Oh I see, gotcha

  • @clap_lmao
    @clap_lmao2 жыл бұрын

    wheres the “ok?” counter

  • @Piranhaspear
    @Piranhaspear10 ай бұрын

    How long would it take to render the model you used here?

  • @qaswar6940
    @qaswar69402 жыл бұрын

    Can U make a tutorial how to make a storm troopers helmet

  • @user-xe5rw8kg3n
    @user-xe5rw8kg3n2 жыл бұрын

    Nothing special for me but I have spent probably around a year to master all the techniques in this video, so it definitely cost 10 minutes for the beginner

  • @stuffy.design
    @stuffy.design2 жыл бұрын

    Noice

  • @viridai-digitalart9506
    @viridai-digitalart95062 жыл бұрын

    Do you have sale on Hard Ops/Boxcutter on Christmas?

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    We aren't the creators of Hard Ops/Boxcutter.

  • @viridai-digitalart9506

    @viridai-digitalart9506

    2 жыл бұрын

    @@JoshGambrell Your tutorials is inspiring. Keep it up

  • @HeLIEl
    @HeLIEl2 жыл бұрын

    I been trying to find out does eevee render in real time or for a 30 to 60 sec animation with a 1070 gpu will it take days?

  • @JoshGambrell

    @JoshGambrell

    2 жыл бұрын

    Eevee should be very fast for animation.

  • @HeLIEl

    @HeLIEl

    2 жыл бұрын

    @@JoshGambrell I heard but i need a estimated time frame while using i7 7700k cpu and 1070 gpu

  • @jamesthornton7371
    @jamesthornton73712 жыл бұрын

    my ocd is killing me.....how the hell did the guy get on the truck? lmao.... sry just needs a ladder or something lol . but hey joking aside great tut and always something to learn thanks.

  • @slweek
    @slweek2 жыл бұрын

    Okay

  • @stupide9209
    @stupide92092 жыл бұрын

    step one - make a good model

  • @HAWXLEADER
    @HAWXLEADER2 жыл бұрын

    Ok.

  • @eddymalumbaem
    @eddymalumbaem2 жыл бұрын

    Okeee…

  • @gor.
    @gor.2 жыл бұрын

    Okay :D (no offence)

  • @PrivacyEnt
    @PrivacyEnt2 жыл бұрын

    this is more like stupid muscle memory stuff i do to get the fake and fast cinematic look, which was done too many times in renders that it got boring in 2018

  • @anonymoususer3561
    @anonymoususer35612 жыл бұрын

    It doesn't seem like a good idea to have two wheel sizes to avoid sacrificing a bit of catwalk

  • @oa793
    @oa7932 жыл бұрын

    Stop saying ok, ok?