The Rise and Fall of Kit

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Tags: brawlstars,brawlstarsgameplay,brawlball,knockout,trophyescape, duoshowdown,showdown,supercell,gemgrab,mapmaker,ranked,roborumble,bossfight,biggame

Пікірлер: 6

  • @iankool977
    @iankool977Ай бұрын

    nice video but u should let texts for longer time i had to pause to read. Continune

  • @PheonixBS

    @PheonixBS

    Ай бұрын

    Ok ✅️

  • @tobiaszpaprzycki8298

    @tobiaszpaprzycki8298

    Ай бұрын

    You read really slowly

  • @cakewalk4602
    @cakewalk4602Ай бұрын

    As a cat person seeing kit fall down in meta and be in F tier really hurts till now 😢. #Makekitgreatagain #justiceforkit

  • @PheonixBS

    @PheonixBS

    Ай бұрын

    R.I.P

  • @user-xn5rb7uk5p
    @user-xn5rb7uk5pАй бұрын

    The main problem with Kit is that he is considered an assassin, although he should only carry the support of his team. his invisibility gadget turned out to be too good, and the star power is 3 times more powerful than the cubes of power (which should have been for the duo). Now supercell themselves do not know what to do with it and how to change it, but I believe that it needs to be improved towards support and redesign the gadget for invisibility. It doesn't need to be universal to be cool. As for me, I need to make the whale not only heal but absorb 30% of the damage on the carrier into itself, so that the time limit is removed when the Kit is sitting on an ally, or buff its role as an assassin: remove stun and make it more annoying in another sense, let's say when it jumps on an enemy, the enemy can still move to attack BUT the Kit stole his ammunition and could throw lumps at enemies and did damage to him , but the kit had to somehow jump off the enemy in time so that it was not a guaranteed kill

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