The Rise and Fall of Britain's Bedroom Coders | Design Icons

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GMTK's game history series Design Icons takes a trip to the UK, to see how the early British games business started as a cottage industry of bedroom coders
Sources
[1] November 1984 | CVG
archive.org/details/cvg-magaz...
[2] Interview: CCP on the Freedoms of EVE Online | Gamasutra
www.gamasutra.com/view/featur...
[3] The forgotten interview with Chris Roberts | Paul Dean
paullicino.tumblr.com/post/14...
[4] No Man's Sky creator: 'We wanted to build a universe' | The Guardian
www.theguardian.com/technolog...
[5] The Replay Interviews: Gary Penn | Gamasutra
www.gamasutra.com/view/featur...
[6] January 1984 | CVG
archive.org/details/cvg-magaz...
[7] March 1985 | CVG
archive.org/details/cvg-magaz...
[8] Commercial Breaks - The Battle For Santa's Software | BBC (Archived on KZread)
• Commercial Breaks - Th...
[9] Geeks who rocked the world: Documentary looks back at origins of the computer-games industry | The Independent
www.independent.co.uk/life-st...
[10] Feature: Jez San On Star Fox, Super FX And Teaching Nintendo How To Fly | Nintendo Life
www.nintendolife.com/news/201...
Find out more
From Bedrooms to Billions | Steam
store.steampowered.com/app/34...
Sinclair ZX80 and the Dawn of 'Surreal' U.K. Game Industry | Wired
www.wired.com/2010/06/sinclai...
How British video games became a billion pound industry | BBC
www.bbc.co.uk/teach/how-briti...
Bandersnatch: The game that killed a company and inspired a Black Mirror episode
tiredoldhack.com/2019/01/02/b...
The Complete History of DMA Design | Mike Dailly
www.javalemmings.com/DMA/DMA1_...
Credits
Thumbnail Image licensed from Adobe Stock
Fastfall by Lifeformed used under CC BY-NC-SA 3.0 license
Ending Music from Robocop on Spectrum
Other Music by Lee Rosevere (leerosevere.bandcamp.com)
Black Mirror: Bandersnatch © Netflix
Further credits - pastebin.com/VtimVwmU
Contribute translated subtitles - amara.org/en-gb/videos/o2LTCF...

Пікірлер: 693

  • @BurtKocain
    @BurtKocain3 жыл бұрын

    I suppose that's also why we used to call them "computer games" here more often than "video games".

  • @mandtcousins7121

    @mandtcousins7121

    3 жыл бұрын

    My parents still call them that to this day, probably cos my mum had Manic Miner

  • @williamwallace234

    @williamwallace234

    3 жыл бұрын

    Not British, but when I was a kid I always used to use computer game, and TV game respectively. But now I and everyone I know just calls it all "game", and use PC and console when differiention is needed. Everything is cross platform now so I guess it doesn't make a difference.

  • @bearianna

    @bearianna

    3 жыл бұрын

    I have a distinction in my head as well for computer game vs. video game, and I'm American! So it's not exclusively regional, but I think it was more based on what you're exposed to! 🤔🖥

  • @effexon

    @effexon

    3 жыл бұрын

    computer games were for adults, video games for kids. that hint I got as kid, how people used these words.

  • @coreyclark2179

    @coreyclark2179

    3 жыл бұрын

    Damn, this just reminded me that when I was a lot younger I was bewildered to what a video game was and only knew the term video to apply to VHS tapes. Everyone would say computer games back in the 2000's.

  • @Danidev
    @Danidev3 жыл бұрын

    Super interesting video man!

  • @reyariass

    @reyariass

    3 жыл бұрын

    I swear, I see you show up in the comment section of videos where they mention Unity... Wait, or am I just unintentionally cherry picking..?

  • @TK-sr2hz

    @TK-sr2hz

    3 жыл бұрын

    @@reyariass maybe because hes a unity dev...I swear everytime I look in popular UTuber's replys theres always these...intresting people.

  • @gamestroyer891

    @gamestroyer891

    3 жыл бұрын

    Dude you are becoming Justin y Focus on the game plz

  • @basicallytutorials2107

    @basicallytutorials2107

    3 жыл бұрын

    Wow, you really are everywhere lol, I literally see you in every comment section, you either have good taste or just have a bot sending replys everywhere

  • @andremaldonado7410

    @andremaldonado7410

    3 жыл бұрын

    Ok this is getting weird this is like the fifth time I've seen you in the comment section just this week lol

  • @CompleteAnimation
    @CompleteAnimation3 жыл бұрын

    Never thought I'd see the day when GMTK would make an Ahoy episode.

  • @thijsvandervoort8261

    @thijsvandervoort8261

    3 жыл бұрын

    Exactly, it has that same feel/vibe I think

  • @minecraftshieldworshiper7776

    @minecraftshieldworshiper7776

    3 жыл бұрын

    isn't the last episode in this series like that as well?

  • @ToriKo_

    @ToriKo_

    3 жыл бұрын

    Hahahah great comment

  • @alyastastic

    @alyastastic

    3 жыл бұрын

    Ahoy!

  • @benplace5714

    @benplace5714

    3 жыл бұрын

    Lol

  • @fredsnicker
    @fredsnicker3 жыл бұрын

    This video gives waaaaaaaay more context to the entire story of Black Mirror's Bandersnatch episode

  • @kumatorahaltmanndreemurr

    @kumatorahaltmanndreemurr

    3 жыл бұрын

    I had no idea it was an homage to a real game, that just makes it even cooler.

  • @Dev-nr4dw

    @Dev-nr4dw

    3 жыл бұрын

    Doesn't matter because Bandersnatch is shit.

  • @DrGandW

    @DrGandW

    3 жыл бұрын

    @@Dev-nr4dw The unreleased game or the episode?

  • @snage-thesnakemage

    @snage-thesnakemage

    3 жыл бұрын

    @@Dev-nr4dw oi the Netflix episode was *ok* it wasn't hot film garbage like some stuff on there but it wasn't a masterpiece either I get that

  • @snage-thesnakemage

    @snage-thesnakemage

    3 жыл бұрын

    @@DrGandW think they are talking about the episode since the video said that the game was never released

  • @nathanpartridge543
    @nathanpartridge5433 жыл бұрын

    Very fun history! This is a very romantic time for the medium, in that it seems like it was less bogged down by the business side of the industry and allowed creators more space for auteurship. It also seems like the Wild West in the way those first companies played so hard and fast with their money, and how fast the industry changed in those early days. Like you said, in some ways, it feels like we're looping back around with affordable and software with relatively low barriers to entry.

  • @RegoneFF

    @RegoneFF

    3 жыл бұрын

    How is that 8 hours ago when it got released just now :O

  • @deltajee7_org

    @deltajee7_org

    3 жыл бұрын

    @@RegoneFF 😂he's a member actually..gets a pre released version everytime..(like a day before the video is released for everyone)

  • @PandemonicHypercube

    @PandemonicHypercube

    3 жыл бұрын

    As someone who went through both eras, the very early iPhone era reminded me a lot of the ZX Spectrum era. There was another boom of very small teams making it big with really weird and original games. I guess it's still somewhat true today with the indie game scene, but it's a lot more difficult for a single hobby project coder to release something successful nowadays due to the market being absolutely swamped.

  • @relo999

    @relo999

    3 жыл бұрын

    Except the barrier to entry isn't low today, it simply switched places for your indie game dev. 10/20 years ago the hard part to enter was development itself, which never really was that hard. The thing that is hard these days is simply marketing, unless you are an already established name or know someone part of what I can only dub the "indie cartel" nobody will see your game. Not only is the game market swamped with asset flips, in part due to it having become big business and it becoming mainstream, the normal networks you communicate through are also swamped. Where in the 80's you could relatively easily made a game, buy an advert in some mag relating to the target machine that is somewhat gaming related and your fine. These days gaming media is more focused on clicks (you also see this in general news). Some rando making or releasing a game isn't very clickable unless you can attach some attention grabbing headline to it.

  • @felipedaiber2991

    @felipedaiber2991

    3 жыл бұрын

    And it may continue to become even more like that since FOSS has catched up to corporative software with programs like Blender or Godot

  • @dylanparrish-subda7141
    @dylanparrish-subda71413 жыл бұрын

    I really like this full circle analysis. Interesting.

  • @taxevader674

    @taxevader674

    3 жыл бұрын

    It even fits in with the design icons logo

  • @ravenJB1729

    @ravenJB1729

    3 жыл бұрын

    I know that it's a completely different thing, but the one time this kind of roundabout got me really deep in Mark's videos was in the Dark Souls World Design video. Never knew anything about the game before it, bought it on Steam a week after watching. Him going full circle there too creates such a strong impression about the game.

  • @flavoredchin
    @flavoredchin3 жыл бұрын

    This really felt like a Tom Scott/ Computerphile video in the best way at the beginning.

  • @safe-keeper1042

    @safe-keeper1042

    3 жыл бұрын

    Wow, yes, he actually even sounded a tad bit like Tom Scott.

  • @berylliosis5250

    @berylliosis5250

    3 жыл бұрын

    I came here from some computerphile videos, and yeah, it had that vibe

  • @FoulballHangover
    @FoulballHangover3 жыл бұрын

    The British Bedroom Coder is definitely back! I'm a solo developer and released my game Hydroneer in May which did pretty well :)

  • @Danmarinja

    @Danmarinja

    3 жыл бұрын

    Congrats!

  • @Twyzan

    @Twyzan

    3 жыл бұрын

    > May > Last month Nice

  • @saeta5733

    @saeta5733

    3 жыл бұрын

    Hydroneer is your game? Good job man! I'll be looking forward to your new games!

  • @stanclark6972

    @stanclark6972

    3 жыл бұрын

    Yo i got that. good game

  • @FoulballHangover

    @FoulballHangover

    3 жыл бұрын

    @@Twyzan whoopsie.

  • @subprogram32
    @subprogram323 жыл бұрын

    Wow, those early game-making times seem wild as heck indeed. I too am very glad that the new indie wave has seen a resurgance in independant games being made, variety is the spice of life after all. And I always like the Design Icons videos in particular too, I am happy to have seen another! :)

  • @ahmir5798

    @ahmir5798

    3 жыл бұрын

    Hi member!

  • @NelsonsTrousers
    @NelsonsTrousers3 жыл бұрын

    "After a long, long holiday, the British bedroom developer is back." I think that was the first time in my life (and I'm not young) that I've experienced actual patriotism. It's weird, man.

  • @reillywalker195

    @reillywalker195

    3 жыл бұрын

    I got an odd feeling of pride from watching this, too, and I'm just a Canadian with Scottish and English heritage. Perhaps it's because I grew up watching British shows and movies, listening to British music, and playing British games like _Roller Coaster Tycoon_ and _Micro Machines_ among others that I feel somewhat connected to the United Kingdom even though I've never been there myself.

  • @firstlast-gh9ig

    @firstlast-gh9ig

    3 жыл бұрын

    I'm French and this made me mutter "God save the Queen (and Lord Sinclair)"

  • @mrsalty6884

    @mrsalty6884

    3 жыл бұрын

    Makes me proud to be British.

  • @firstlast-gh9ig

    @firstlast-gh9ig

    3 жыл бұрын

    @@mrsalty6884 You have a Colin Furze, god dammit! Knight him!

  • @PlaySA

    @PlaySA

    3 жыл бұрын

    Patriotism is best expressed in small doses, regardless :)

  • @mollyheadycarroll
    @mollyheadycarroll3 жыл бұрын

    British 80's bedroom programmers are one of my favourite game dev scenes in history. It doesn't get enough attention globally, kudos for covering it. :)

  • @pseudoiq2039
    @pseudoiq20393 жыл бұрын

    I've seem a fair few KZread vids on video game history and a lot of them just echo pong and repeat one another. This, with a very specific focus on Britain's video game history (or England's I guess?), is very refreshing to see!

  • @reillywalker195

    @reillywalker195

    3 жыл бұрын

    It makes sense that the British gaming industry would be centred on England since most of Britain's people live there, but it's worth noting that _Roller Coaster Tycoon_ creator Chris Sawyer and famous video game composer Grant Kirkhope are Scottish.

  • @shawnheatherly
    @shawnheatherly3 жыл бұрын

    Fascinating, I've never really heard about the UK's contribution to the rise of the gaming industry at the start. This was really cool.

  • @apeeatape
    @apeeatape3 жыл бұрын

    I'm so glad that there're more and more of history of videogames journeys like this. Living in Russia in the 80s and 90s I completely missed almost everything. I had a nes and PC but that's about it. Gaming landscape of my childhood was absolutely different. So thank you very much for that. Can't wait for more of this design icons series )

  • @spitfire5180
    @spitfire51803 жыл бұрын

    I'll be honest, the most surprising fact to me is that boots used to sell games lol

  • @pepsicoder

    @pepsicoder

    3 жыл бұрын

    Boots in the early 80's from what i had witnessed was the best place for games, you could not move for people in the software isles on a saturday it really was a golden time. Must not forget the silica shop that also was also a good computer shop of which i was offord a job their many moons ago.

  • @eugenebebs7767
    @eugenebebs77673 жыл бұрын

    This video and the one about RPGs in Japan are really interesting mini-docs. It woulde be awesome to learn about gamedev history from other corners of the world.

  • @bluwbyte

    @bluwbyte

    3 жыл бұрын

    Absolutely! As an Australian I think it would be amazing to expose our game history, but it would be close to America and Britain and I think the space would be so much more deserved to Eastern Europe, Western Asia, Africa or South America. Some very hard fought and beautiful dev stories.

  • @bluwbyte

    @bluwbyte

    3 жыл бұрын

    I am encouraged to do my own research in this way :)

  • @IvanezRus

    @IvanezRus

    3 жыл бұрын

    There are some interesting parts in the gamemaking of countries of former USSR, even though they couldn't keep up and pretty much stopped making good stuff at the end of 2000's

  • @generallykaiden
    @generallykaiden3 жыл бұрын

    I owned a commodore 64 back at the start of the 90s (Australia), and I remember owning a lot of these games. Ocean pretty much defined my Commodore 64 experience. But I didn't realise that British games had their own cultural history separate from American and Japanese. I find the early history of the rise of the home computer to be fascinating.

  • @HelloMisterJAMWAH
    @HelloMisterJAMWAH3 жыл бұрын

    This is the story of my childhood! Only playing the games and reading the mags, I was never a programmer except the odd experiment with my 48k Spectrum. Glad you highlighted this era, it seems to have been forgotten by many. Love that final line too (and the Ocean Loader music was the cherry on top!)

  • @thatowenperson7745
    @thatowenperson77453 жыл бұрын

    You really should make more types of vids like this im loving it

  • @TheEvilCheesecake

    @TheEvilCheesecake

    3 жыл бұрын

    Mark's made plenty of videos about the history of game dev, check the channel archive.

  • @indylockheart3082
    @indylockheart30823 жыл бұрын

    American here..today is definitely a good day to focus on good/interesting things from outside the US. Thank you Mark.

  • @dondontsai9135
    @dondontsai91353 жыл бұрын

    I got chills when you draw the link between the bedroom coders before and the indie developers now. Great job!

  • @Potpan0
    @Potpan03 жыл бұрын

    One of my first experiences playing computer games was Manic Miner on a Spectrum Emulator that my Mom put on our PC. I could never get very far in it as a 7 year old, but it's really nice to see some of those foundational old British PC games shown to a broader audience.

  • @Steampark
    @Steampark3 жыл бұрын

    That burst of nostalgia ! :) That's how we started my and my brother, making small games and demomaking in our bedroom. Thanks for that video. Cheers.

  • @ThunderRazorYT
    @ThunderRazorYT3 жыл бұрын

    Teasing that RoboCop Chiptune theme at the end there! Representing a little more UK love with the skills of Jonathan Dunn. Kudos, Mark!

  • @michaelsander2878
    @michaelsander28783 жыл бұрын

    I'm an American bedroom coder (or at least I'm trying to be). It is pretty cool that technology has afforded us this sort of opportunity to be craftsmen like those in the renaissance.

  • @alexhoneydew7611
    @alexhoneydew76113 жыл бұрын

    1:59 "Mountains of Ket" sounds like a hell of an adventure.

  • @GoldenJLR
    @GoldenJLR3 жыл бұрын

    It's super cool to see the video game history of other countries that is not USA and Japan. Brazil has an interesting history and an unique video game market thanks to a company called TecToy that I only saw in videos and documentary in Portuguese and I would love to see being show for the rest of the world.

  • @zeedar412
    @zeedar4123 жыл бұрын

    The Oliver twins gave an awesome guest lecture at my uni last year. They made SO many games.

  • @KuraIthys

    @KuraIthys

    3 жыл бұрын

    They've provided various resources to a project called FUZE, which exists to recapture some of the feel of what it was like to work with old 8 bit systems, but with modern resources. There were some dedicated devices running FUZE initially, but then they made a version that runs on the Nintendo Switch. (called Fuze4Switch) - there's also a PC version. It's fascinating to see such a thing, especially on something like the Nintendo Switch. Fun way to scratch that coding itch in a portable form factor. XD

  • @spiderside3892
    @spiderside38923 жыл бұрын

    both of my fathers were programmers, born and raised in england in the mid 1970s so i am so so excited to see this story retold :)

  • @mrmonkeyman79
    @mrmonkeyman793 жыл бұрын

    Wasn't expecting a whistle stop tour of my childhood today but glad I got one. This was a great video, thanks!

  • @superwooper5210
    @superwooper52103 жыл бұрын

    Wow, this was amazing! I had no clue the average person was able to get into game design like that then and I didn't realize how similar things can be done now! Bravo, Mark. Bravo.

  • @Eener1000
    @Eener10003 жыл бұрын

    Aww, no mention of my two favorite British coders: the Pickford brothers. They got snatched up by Rare and made Ironsword and Wizards and Warriors 3 for the nes amongst other games. They have a great website full of stories about making games back in the day and scans of original concept art and design stuff for games they worked on.

  • @fishface9789
    @fishface97893 жыл бұрын

    I love learning about the early history of gaming. Great video keep up the good work!

  • @AlexClarkeGame
    @AlexClarkeGame3 жыл бұрын

    My dad always told me stories of him starting coding on the BBC micro, and now I'm moving into indie gamedev myself!

  • @GreyWolfLeaderTW
    @GreyWolfLeaderTW3 жыл бұрын

    So many classic British developers from Rare to Psynosis to Sony Cambridge to Argonaut to DMA Design to Core Design to Bullfrog/Lionhead Games to Mythos/Microprose to Codemasters began as small single and two-man teams messing around with the making of games as hobbies and passions. Only really Rare, DMA Design (now Rockstar North), and Codemasters still exist.

  • @reillywalker195

    @reillywalker195

    3 жыл бұрын

    Codemasters is still thriving, too. It has several well liked game franchises and even has international divisions in Malaysia and India.

  • @scality4309

    @scality4309

    3 жыл бұрын

    Yeah, due to EA killing them all.

  • @reillywalker195

    @reillywalker195

    3 жыл бұрын

    @@scality4309 Many were killed off by EA, but Psygnosis was killed off by Sony. To say it was "killed off" might not be totally accurate since its Liverpool office site is still open, but its development studio that was once Psygnosis was closed due to restructuring of Sony's European operations.

  • @scality4309

    @scality4309

    3 жыл бұрын

    @@reillywalker195 Why is their office site still open?

  • @MaximumRD
    @MaximumRD3 жыл бұрын

    As a Canadian I appreciate this insight into Britain's bedroom coders. While there are many similarities to Canada there are certainly distinct differences regarding the popular machines people choose to code on etc due to regional market differences.

  • @lucasprizant6157
    @lucasprizant61573 жыл бұрын

    This was amazing, it's so cool to see how much insight you have about the origin of games in the UK. It makes sense that you're so eloquent with the making of modern games; you can see the evolution. Favorite channel on youtube!

  • @m0zzy71
    @m0zzy713 жыл бұрын

    As a man of 49 who messed with Basic in the early 80s and now still a bedroom coder,.. i was so glad that u mentioned the ‘full circle’ we have come,.. cheers.! 👍🏻 (@mozzy31)

  • @lechindianer
    @lechindianer3 жыл бұрын

    While being aware of the British computer industry back then I never researched the game landscape back then. Thanks for researching and connecting it to current game development

  • @IllKillemall
    @IllKillemall3 жыл бұрын

    This is the first GMTK video that cannot be translated into a other language.. I wish I could translate it Korean :(

  • @GMTK

    @GMTK

    3 жыл бұрын

    Sorry - I'll be announcing information on subtitle translation soon!

  • @jan-lukas

    @jan-lukas

    3 жыл бұрын

    @@GMTK you could do an external website where translations are submitted, if *you* can still add some

  • @MisterAppleEsq

    @MisterAppleEsq

    3 жыл бұрын

    @@jan-lukas Sounds to me like GMTK already has a plan in place for something like that.

  • @n_aniki

    @n_aniki

    3 жыл бұрын

    Same. I really wish I could translate this one to my language

  • @rungeon83
    @rungeon833 жыл бұрын

    As someone who is a bedroom coder in the UK, this makes me so happy! During 00s I was a bit down about indie games almost not existing, yet since I've released a game on xbox360 indie section, and now it's even easier to release games. I'm currently trying to teach other fellow bedroom coders on my youtube channel though.

  • @DavetheTurnip
    @DavetheTurnip3 жыл бұрын

    I love that the spirit of the bedroom coder is still alive and well. I guess it was only a matter of time until you made a video on the British gaming scene 😄

  • @zuratu5743
    @zuratu57433 жыл бұрын

    I hadn't realized Elite: Dangerous had an unbroken history going back so far. I was also surprised it wasn't even mentioned here among it's contemporaries. I had to look it up to be sure the two space sim games were indeed connected. Great video!

  • @forceofhabit
    @forceofhabit3 жыл бұрын

    Who needs an office when you’ve got a bedroom anyway? Great video!

  • @hcpuefiuhfdue1996
    @hcpuefiuhfdue19963 жыл бұрын

    Awesome to feel part of a generation on the way to make an old one back to the top ! Gives me hope for my futur as an independent game developer ! Thanks for the video really interesting !

  • @JiggyIcarus
    @JiggyIcarus3 жыл бұрын

    Probably some of the best content you've put out GMT! I love your historical analysis vids- super interesting.

  • @BathroomTile
    @BathroomTile3 жыл бұрын

    Mark, thank you so much for making these videos. As video games as a medium become more and more mainstream, it's good to start examining game history the same way it is done with other media like films and music. These small stories are fascinating and put things into perspective. This is an important service you're doing in keeping these games' memories alive.

  • @chrisatallah4297
    @chrisatallah42973 жыл бұрын

    I'm absolutely enamoured with the history of video games and can't get enough so I'm really stoked to see you back on this roll! Keep up the great work and stay safe

  • @eduardorpg64
    @eduardorpg643 жыл бұрын

    This was WAAY better than your previous video! This is the kind of high quality and profesional videos that I've come to expet from you and that had made you one of my favorite KZreadrs. This was amazingly done, and keep up the good work!

  • @patenshreve8796
    @patenshreve87963 жыл бұрын

    You're almost at 1M subscribers. Good job! Your videos got me into game design, and got me to play some amazing games. Thank you.

  • @ersia87
    @ersia873 жыл бұрын

    The rise of the indie game industry (or british bedroom coder industry) is one of the best things that's happened in recent years. While in some aspects the world has been led astray I simply adore the development of the games industry in this regard.

  • @senza4591
    @senza45913 жыл бұрын

    Consistently high quality content, im continually impressed Mark

  • @markm5927
    @markm59273 жыл бұрын

    Great video, love the personality and DIY aspects of this era. Definitely an inspiration for some of the indie developers of the modern day.

  • @RyumaXtheXKing
    @RyumaXtheXKing3 жыл бұрын

    Super cool to see someone cover the European computer industry. Hope you'll do some videos on some individual games like Project Firestart, the first survival horror game and Exile, an interesting early metroidvania. Love the Robocop theme as the outro. The director of Black Mirror sad that the GB version is one of his all time favorite tunes.

  • @GhassanPL
    @GhassanPL3 жыл бұрын

    I am shocked that you failed to mention The Last of the Bedroom Programmers, Introversion Software! Makers of Uplink, Darwinia, DEFCON, and Prison Architect.

  • @MetaBloxer

    @MetaBloxer

    3 жыл бұрын

    I completely forgot that Darwinia existed. I remember picking that up in a Barnes and Noble, then being unable to run it on my crappy computer...

  • @sebbes333
    @sebbes3333 жыл бұрын

    *@Game Maker's Toolkit* Very good that you put the game names in text into the video! :D

  • @IXXIMASONIXXI
    @IXXIMASONIXXI3 жыл бұрын

    So thankful to be around when gaming took off in the UK. Amiga 64 is where it all started for me with SWOS and Cannon Fodder :D

  • @firstlast-gh9ig
    @firstlast-gh9ig3 жыл бұрын

    I'm 46 and just a glimpse at some of these old games brought back incredible memories, and I can recall the awe at those brand new unbelievable 16 color graphics, or those incredibly realistic monochrome 3D wireframes, or those superfast and smooth sprite movement animations... No game has brought me such a sense of wonder in the last decade or more : we are just slowly improving things that were then totally new. The only recent real feelings of wonder I can remember today are the first massive multiplayer games, and the first augmented reality games (but I'm still waiting for the first RA killer app or game). But it's incredible how vivid the feelings evoked by mere seconds of gameplay are. I remember I had wet dreams of the ZX81..

  • @rupel190

    @rupel190

    3 жыл бұрын

    I think through analyzing that sense of wonder and working on it we can gain some of that back by changing our perspective, our lifestyle. But yes, it's hard when so many factors play into it, mostly as you said the natural trend of improving rather than innovating.

  • @scality4309

    @scality4309

    3 жыл бұрын

    The introduction of 3D killed it all imho.

  • @KuraIthys

    @KuraIthys

    3 жыл бұрын

    That sense of wonder is definitely something that gets harder to find over the years. I wasn't really old enough for 8 bit systems (though I owned an 800XL - albeit in 1990), but The SNES, N64 and the 2nd generation 3d systems (PS2, Xbox, Gamecube) really were amazing at the time... I pretty much never got that feeling again after that point. (maybe a small echo of it when I first saw the world in Breath of the Wild. Which, goes to show it's not always about technology as such) Unfortunately, completely new things don't come around very often... The 2d to 3d transition was very significant, even if in hindsight those early 3d games don't look so hot anymore...

  • @mrsalty6884

    @mrsalty6884

    3 жыл бұрын

    Now today we have things like wireless VR

  • @firstlast-gh9ig

    @firstlast-gh9ig

    3 жыл бұрын

    @@mrsalty6884 Yes, but we are still waiting for that killer game that will define a new genre (and create drama because people will get physically hurt playing it :).

  • @pranavroh
    @pranavroh3 жыл бұрын

    Great video, I really love these unexplored corners of history!

  • @neogen23
    @neogen233 жыл бұрын

    This was like reading Bob Pape's book in video format. I enjoyed it, as I enjoy all of your videos. Your content brings me back to my magazine reading days, when I would read every page looking for an analysis or back story like yours

  • @deltajee7_org
    @deltajee7_org3 жыл бұрын

    Thanks GMTK- for another great video..! Sometimes these history insights are also too cool and interesting to watch..on how this gaming industry evolved as a whole.. especially the ads.. how much they have changed..!🔥🔥 Guys !! He has provided the links to the magazines in the description ..wow!!

  • @Canadas_Very_Own
    @Canadas_Very_Own3 жыл бұрын

    Awesome video! I never knew much about the growth of video games in the UK...now I do!

  • @seanv42
    @seanv423 жыл бұрын

    This was a really interesting piece of history. I didn't know publishers originiated in britian. It sounds like the US created the first tripple aaa devs, japan started development and home consoles, and britian started the publisher system for games.

  • @sojou.RN.
    @sojou.RN.3 жыл бұрын

    Always a pleasure to watch your content, Mark! I definitely love the increase in game diversity that is accompanying this indie game trend.

  • @racheltadeu1692
    @racheltadeu1692 Жыл бұрын

    These are fantastic! I hope there is more to come!

  • @nachikahn4923
    @nachikahn49233 жыл бұрын

    GMTK videos are always so well done and interesting

  • @NobleEinherjar0
    @NobleEinherjar03 жыл бұрын

    This was such an amazing episode. I always love learning more about the history of game design. And as someone who plays Elite: Dangerous, it was a bonus to see that the ships in that game are fully realized versions of those old wireframe designs.

  • @eduardorpg64
    @eduardorpg643 жыл бұрын

    You even provided links to the magazines in the description! You've really outdone yourself this time!

  • @thomasbernard2136
    @thomasbernard21363 жыл бұрын

    This is such a quality content. At first I was looking for sort of "design tips" but now this is my culutural game history chanel. You rocks, keep up the good work ! (No pressure though !)

  • @19maurice66
    @19maurice663 жыл бұрын

    The quality of your videos is so high and so consistent

  • @UubTay
    @UubTay3 жыл бұрын

    Wow, this is a complete blindspot in my understanding of video game history. Thanks so much!

  • @xairo8134
    @xairo81342 жыл бұрын

    After struggling to find a major and 'settling' for whatever I could get, this video was the final push which inspired me to switch university and pursue Computer Science. After thinking I wasn't capable of such a difficult course, 300 miles and one and a half years later I'm just about to finish my first year, and I've never felt more focussed or fulfilled in what I want to spend the rest of my life doing. Thanks GMT.

  • @pepsicoder
    @pepsicoder3 жыл бұрын

    Programming games has been my passion since 1981 when i was just 11 and bought my first micro the Sinclair ZX81. Ill never forget the first time i discovered how to move a character around the screen under keyboard control, i thought i was god. Currently working on a 2d pro gen platformer written in java with the framework libgdx which i love and also own the url bedroomcoder.co.uk for more years than i can remember just have to do something with it. Great video, thankyou.

  • @Demonsub
    @Demonsub3 жыл бұрын

    I now have an old Toshiba advert stuck in my head with that ending music (from Robocop 2 I believe). And on, and on, and on...

  • @SeppelSquirrel

    @SeppelSquirrel

    3 жыл бұрын

    And on, and on, and on, and Ariston. kzread.info/dash/bejne/m6V8zamRZrnYhbQ.html

  • @gc_marcelli
    @gc_marcelli3 жыл бұрын

    Great video! I hope this inspires a lot of people - and I love the use of the Robocop theme for your outro

  • @spookaj6261
    @spookaj62613 жыл бұрын

    Reminds me of my dad who grew up in New Zealand at around the same time you are talking about. He use to make a bunch of games from scratch like RPG's or a 3d maze. Maybe New Zealand computer culture was similar to England's.

  • @Thraim.
    @Thraim.3 жыл бұрын

    The rise of indi games that don't necessarily need photo realistic 3D graphics definitely helped small teams or even single people to make games again.

  • @sweetegg
    @sweetegg3 жыл бұрын

    Great video, you never dissapoint. Btw that outro music is giving me goosebumps hearing it through headphones.

  • @KRYMauL
    @KRYMauL3 жыл бұрын

    The first video game was made by the MIT Model Rail Railroad Club, and they coined the name Hacker. They created a little game called Space Wars which is what inspired a young Nolan Bushnell to start Atari.

  • @miinintapple
    @miinintapple3 жыл бұрын

    Great work Mark! Loved the video (as usual)

  • @FlavourFool
    @FlavourFool3 жыл бұрын

    I loved this expertly concise history lesson, I have fond but limited memories starting from the ZX Spectrum. Well done!

  • @thezestfall1st107
    @thezestfall1st1073 жыл бұрын

    This one’s quite different from some of your other videos and I’m all for it

  • @isto_inc
    @isto_inc3 жыл бұрын

    I took a history of video games course in university. This was an amazing compliment to the british side of things. Awesome video!

  • @Darashiva
    @Darashiva3 жыл бұрын

    Finland had a very similar start to its video game industry. Most of the early games made here were done by individual working alone at home. It wasn't until the early- to mid-90's that actual development studios were founded.

  • @archvaldor
    @archvaldor3 жыл бұрын

    This was such an exciting time to live through. The possibilties seemed endless.

  • @jackfiend2710
    @jackfiend27103 жыл бұрын

    This takes me back, being an owner of an amstard cpc464 and an a500+ I have fond memories of zool, daily Thompson super challenge, dizzy and so many fantastic games of this era.

  • @iamnoimpact
    @iamnoimpact3 жыл бұрын

    Rad to see some of the older stuff brought to light. I had a commodore 64 and largely played only what my brother would bring over from his dorm. Interesting to see “the industry” side in its infancy.

  • @StrikerObi
    @StrikerObi3 жыл бұрын

    As an anglophile American, I am fascinating by all these weirdo British games we mostly never got to play. I'm glad today's indie developers are able to pick up that torch and re-light it. The British have such a unique sense of humor that I really vibe with, and I love a good silly game.

  • @cartersmith6628
    @cartersmith66283 жыл бұрын

    As an American, so interesting to hear about this era of gaming in this region. It’s something I’ve never heard about before and honestly the way you describe it sounds like you’re giving an actual history lesson. Like I’m learning about art in the renaissance and how it was different in Rome and Greece

  • @KittenNippl3s
    @KittenNippl3s3 жыл бұрын

    What a cool video and interesting topic, absolutely love your content!

  • @baconlabs
    @baconlabs3 жыл бұрын

    Or Barn Coders, in the case of Rare! Mad respect for all these guys.

  • @brynshannon6692
    @brynshannon66923 жыл бұрын

    Oh thank goodness this had a good ending, because I read the title, am British, getting into programming so I can use Unity properly, and was thinking "Well, this isn't good news for me."

  • @prismarinestars7471

    @prismarinestars7471

    3 жыл бұрын

    Bryn Shannon You should try Godot instead of Unity

  • @brynshannon6692

    @brynshannon6692

    3 жыл бұрын

    ​@@prismarinestars7471 I'm not about to restart now with how long it takes me to learn new skills, dang it. DX I'd consider this kind suggestion, but I really can't afford to. Mental problems, I'm not getting into it. Thanks, though, really.

  • @prismarinestars7471

    @prismarinestars7471

    3 жыл бұрын

    Bryn Shannon Ok. I only suggested because it sounded like you hadn’t really learned much about unity yet, but if you are already far along with unity, it’s probably not a good idea to switch.

  • @brynshannon6692

    @brynshannon6692

    3 жыл бұрын

    @@prismarinestars7471 Thanks again. Sorry if I came across too salty, I'm just... desperate. DX

  • @lyrisio

    @lyrisio

    3 жыл бұрын

    Unreal better yet if you're not into Unity that far.

  • @spareshirt
    @spareshirt3 жыл бұрын

    That was fascinating. Thanks so much for making it.

  • @stuhunt3857
    @stuhunt38573 жыл бұрын

    Outstanding choice of closing music there. :D

  • @geraq0
    @geraq03 жыл бұрын

    8:24 wow, awesome plot twist! Awesome video Mark!

  • @gonkdroidincarnate4237
    @gonkdroidincarnate42373 жыл бұрын

    love these vidsin particular can't wait to see your next :)

  • @merluzacongelada5361
    @merluzacongelada53613 жыл бұрын

    Bedroom coders were a thing with continentals too, it's just that the Brits seemed to be the ones who transitioned from that to the console market the best. This is not surprising at all because they already had the biggest video game industry in Europe back then, so getting a console licence was a no biggie for their big-ass companies. The smaller ones probably couldn't adapt and died out, or had to stuck to computers, becoming less and less relevant as time went on. That's what happened everywhere else afaik.

  • @simplesystemsstudios5122
    @simplesystemsstudios51223 жыл бұрын

    Kind of a neat dive into the past here. Awesome!

  • @johnspencer265
    @johnspencer2652 жыл бұрын

    this goes down as one of my fave yt videos cheers mark great vid

  • @MellowGaming
    @MellowGaming3 жыл бұрын

    Grew up on the Spectrum and remember always reading about these developers and they're projects. People always say Miyamoto was the first well known name in gaming but in the UK we all knew Matthew Smith, Jeff Minter and the Oliver Twins. I used to sit and copy code from magazines into my Speccy but was too impatient and not thorough enough to make sure I had got it right so never really learned a thing from it. Was a crazy time though.

  • @reillywalker195

    @reillywalker195

    3 жыл бұрын

    Shigeru Miyamoto was the first game designer to become internationally renowned for his skill from what I could tell. The fact that he saved Nintendo's North American operations and helped to revive North American home gaming with games he designed undoubtedly helped to earn him that recognition. That said, it's wrong to call him a developer because he's an artist rather than a programmer, which made him unique among game designers back in the 1980s.

  • @KuraIthys

    @KuraIthys

    3 жыл бұрын

    @@reillywalker195 mmh. Obviously the early industry largely predates any concept of specialised game development degrees, but it's still interesting to note that formally, Shigeru Miyamoto is an industrial designer; The kind of person that would have been trained in how to make everyday items look both interesting and functional...

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