Play Terraria in a WHOLE NEW WAY! Remants Mod - steamcommunity.com/sharedfile... Join the Discord! - / discord
Жүктеу.....
Пікірлер: 174
@GameRaiders101Ай бұрын
Yes, apparently this does work with Calamity, just might take a few tries for the world to generate properly.
@freybear8457
Ай бұрын
I wish terraria mods were mobile supported so I could play too
@trashcan11111
Ай бұрын
Does it support infernum
@samiel8711
Ай бұрын
@@trashcan11111 It does!
@danknoodle67
Ай бұрын
@@freybear8457 steam deck
@bruh285
Ай бұрын
Let's gooooooooo
@superiornicholas412Ай бұрын
Honestly the bee dungeon should have been shaped like a hexagon.
@eyeronthegamer
Ай бұрын
That is absolutely true! I didn't know that
@skero258
Ай бұрын
That true, because hexagons are the bestagons
@Averagethebozo
Ай бұрын
It just seems the most logical
@00_Luis
Ай бұрын
@@skero258bro what
@jdogzerosilverblade299
Ай бұрын
@@00_Luis yes
@giantking3114Ай бұрын
18:03 That blank side of the world is for Calamity's sulphurous sea biome. that's why it's blank. Mainly I think to keep the calamity community from spamming to make it compatible.
@GameRaiders101
Ай бұрын
sounds understandable
@lotion5238
Ай бұрын
"why huge content mod no work with other one???!"
@wombat4693
Ай бұрын
it was actually to minimise the risk of ocean and shimmer biomes from draining
@oryxtheechos8739
24 күн бұрын
It still breaks a generation for the giant clam area.
@gameingtothemax6266
19 күн бұрын
@@oryxtheechos8739 the sunken sea is a much less important area than the abyss
@muovdАй бұрын
I think this mod would go perfectly with the forgotten evils mod, as that mod adds new bosses for every biome and reworks the old ones, so you could get a full experience with the generation rework that the remnants mod adds
@GameRaiders101
Ай бұрын
true
@jagunsoXDАй бұрын
it makes shit insanely square and i love it
@Cookie.Man45Ай бұрын
this plus calamity is insane i loved this mod
@lotek415
Ай бұрын
it works with calamity without messing everything up ?
@alien3200
Ай бұрын
@@lotek415 yes
@lotek415
Ай бұрын
@@alien3200 cool im gonna try it
@CoolgamerHi-op5vu
Ай бұрын
@@alien3200gitgudwo tried combine this mod with calamity, and one of calamity’s biome failed generating, and some structures couldn’t generate
@tastyfalcon1788
Ай бұрын
@@lotek415 You might have to try a few times to get a world where the Sunken Sea properly generates, I recommend installing WorldGen Previewer alongside so you can see how your world is generating. But yeah I just did a full playthrough of this with Calamity and its awesome
@timmybestestroblox20 күн бұрын
this makes terraria feel less like a sandbox, but an adventure game
@TimofeyDsKАй бұрын
Reminds me of Terraria 2 world map concept art I love how this mod entirely changes the generation, also making it closer to an actual RPG, with tons of various dungeons, and biomes actually feel like locations
@reversal2341Ай бұрын
I like the attempt to make stuffs accessible without having to world-hop, but the mod kinda feels organized for some reason, if not too organized. But let me try making this not be random booing with no reasons. First is the world generation itself. Structures looks like they were placed in TEdit with those squared/circle brush, they're about the same shape everywhere and it does makes it feels like the modder was trying to cramp as many things as possible. What I like about Terraria world generation is its randomness, structures sometimes either be comically small or so large they cut off other structures. I do like the coral biome, more sky/cloud islands since it adds more than just empty sky or some wasted space at the map's edge, and also the dungeon revamp where it adds more than pretty much just strong bone fellas and traps. Terraria world generation is *definitely* not mostly the same and that there's instance where the terrain (including snow biome) to go so high or so low they basically reach underground as soon as you step down like 5 blocks without even trying. Second is the way buildings generate. Yes the mod literary named "Remnants", but the buildings looks like they were just recently built and sorta gives you free housings (and safe areas?) on the go to safe you troubles of clearing the area and actually do the work of restoring the building/making safe area yourself. Same thing goes with the mineshafts because they gave you free, safe start when you want to explore underground and don't want to mine. Other than that, I like the way they scatter biome chests, hopefully to encourage map exploration more. Last I could think of is the jungle temple (again) boss room. Personally, I think vanilla terraria did a great job on the random size as to force player to improvise when they're about to face Golem. Most players would usually just build big/long arena to continuously keep distance from the bosses. In vanilla, the small room force you to think ways of handling it. You can either brute force your way, train your dodging skill, or do the funni engineer brain move by actuating the block to have more area if you insist beating the boss using the same ol' big I-want-to-always-stay-the-f-away arena. That's all. It's still a pretty nice mod even with the flaws
@skarloeythomas5172
25 күн бұрын
They are not ready made houses. As they naturally spawn, they count as missing walls and one must restore them. I believe the aether dungeon gives an item that can shimmer some background walls to look like the naturally spawned variants used in the structures so as to count for npc housing.
@Kriskirby1992Ай бұрын
Remnants made Infernum exploration so much fun I totally recommend
@imnotgood5776Ай бұрын
The video timing is interesting because i started my first Calamity playthrough a few days ago with a bunch of other mods including this one.
@freybear8457Ай бұрын
I think of the cave entrances as pure chasms and the corruption turned these chasms into diseased areas, melting down the materials into a purple ebonstone slurry.
@jeeevesАй бұрын
the obsidian layer should be made of various volcanic stone, have the granite biome moved to it, and spawn veins of obsidian instead so its still sort of a challenge to find. I feel like that makes more sense anyways because as the magma underground cools slower it would form various volcanic rocks plus its creative.
@Cyclopsgaming360Ай бұрын
I’m glad you still use that battle block music. Been watching your videos for years and it’s super nostalgic now, love the vids 👍
@freybear8457Ай бұрын
Wait the beehive dungeon is a hollow knight reference to the mini zone in “kingdom’s edge” called “the hive”
@44Hd22Ай бұрын
1:01 the crimson looks like it’s smiling.
@im_terminallyonline
Ай бұрын
It happy! :D
@peanuts3433Ай бұрын
This has been my favourite mod for ages. I'm glad you've made yet another video on it 👍
@The_Bigheaded_Noob4 күн бұрын
Game raider: oh hey these paintings are really cool this dungeon is awesome Dungeon guardians: *WHY WONT YOU DIE!!!!*
@TheDevourerOfGodsАй бұрын
I will definitely consider using this mod in my next playthrough.
@IOSARBXАй бұрын
Gameraiders101, Subscribed because your videos are always awesome!
@GameRaiders101
Ай бұрын
preciate it bro
@Corrupted_computeRАй бұрын
9:25 these books look like the enemy in "have a nice death" it's really cool they're here
@thatboisamu_l425Ай бұрын
This is so cool! It kinda reminds me of Starbound planet generation, especially the jungle mineshafts
@cactusorona6085Ай бұрын
16:00 Gravity Hammer sound from Halo 3
@IOSARBXАй бұрын
Gameraiders101, I loved this video so much, I had to hit the like button!
@RaidenKaiserАй бұрын
The maze cube is insane lol
@TheMagicDragon-mm5drАй бұрын
This looks incredibly streamlined and dynamic, makes me almost wonder why vanilla is the way it is, this seems so much better...
@jojitcamero1705Ай бұрын
Pairing this mod with some Terraria overhaul mods would basically give you Terraria 2. Maybe you should make a small let's play out of that
@FreerunningGamerАй бұрын
This is insanely cool! It's the perfect Vanilla+ Terraria generation mod.
@lucadisiroАй бұрын
Gonna play this combined with Calamity for sure
@waterbongusАй бұрын
this is gonna be fire when it gets updated again
@CreeperstormerАй бұрын
*sees thumbnail* oh hey remnants! Love that mod!
@epichasascythe4371Ай бұрын
I just wish that tree spawned off ot one of the sides instead of right in the center
@mythmakroxymore1670Ай бұрын
I personally feel like the golem room should be higher up and away from the base of the building so no vertical hoiks can get through too cheesily.
@neoslayerpw8230Ай бұрын
Judging by the thumbnail it has to be remnants,. out of fear of calamity incompatibilities and overwhelmed from how great it is, and feeling a lot less "random" in general I had to uninstall it
@V1_the_scugАй бұрын
The revamped beehive biome reminds me of The Hive from Hollow Knight
@rase608014 күн бұрын
The beehives shape in the thumbnail kinda reminds me of bold and brash by squiward
@echevy1046Ай бұрын
Wow, even shimmer is included.
@rtyetgamingАй бұрын
Awesome mod, awesome video!! Is this an updated review of the Remnants mod video?
@rtyetgaming
Ай бұрын
Oh it is an updated video, nice man! 😅
@alien3200
Ай бұрын
Yes, remnants recently got new updates
@rtyetgaming
Ай бұрын
@@alien3200 Nice, that mod is amazing!
@didipuce6917 күн бұрын
This is my favorite mod fr
@forhundredsofyearsilaydorm9301Ай бұрын
Iunno chief we're looking pretty triangular with this one (sick as hell otherwise)
@TankieBoiАй бұрын
12:02 bruh is this terraria or a puberty poster?
@halfsineАй бұрын
poor campsite getting left out while all the other treasure rooms get upgraded 😥😥
@arcticfluffyfoxyАй бұрын
as soon as I saw the magic shield I knew what was up we've got a third mod with a shield and bar mechanic get ready to stack and become a tanky beast :)
@restless6825Ай бұрын
I like the concept, it adds a lot to the default world generation and seems made to be compatible with the Calamity Mod. Ttoo many of the man-made structures are rectangular. Perhaps making one of the labyrinths or the dungeon hexagonal would shake up the uniformity of it. Also, would the structures' pathing spawn identically in the world-gen, even if you make a different world? That would be a shame!
@user-ou6mg9qh3hАй бұрын
Sheeeesh man imma do that map some
@runnerduck4844Ай бұрын
I'm glad to see the mod removed the living tree spam that was in it before.
@skarloeythomas5172
25 күн бұрын
As in the dual living tree hotels facing each other? I currently have that in my world from downloading this mod two months ago, and they're not as pretty as the structure in this video.
@dimitree887Ай бұрын
The remnants update was so good
@Fellgaming2006Ай бұрын
this mod with Thorium would be insane.
@creater20225Ай бұрын
what about the metroid mod? will it work with it? i ask as it adds a small desert temple for the first bossfight/gear gathering
@haruka320311 күн бұрын
A good mod to pair with this is the overhaul mod, since overhaul doesn't really change world generation :)
@sunburst2740Ай бұрын
This would be sick in combination with a legend of zelda mod, because of all the new dungeons it adds you could put zelda items in them
@lucasmoore-of6oxАй бұрын
its... beautiful
@kuckkuckrotmgАй бұрын
The dragonspine reference.......
@rianthreedenАй бұрын
Honslty a lot of this stuff would be really cool, i just feel like it takes up TOO MUCH of the world, maybe if worlds where like a lot larger this would be really cool.
@thepuppetmaster4843Ай бұрын
terraria: dungeon crawler edition
@gioeleson9483Ай бұрын
uao this has to be very very nice
@SpypherАй бұрын
i like your videos ther the best
@RaidenKaiserАй бұрын
They also seem to have fixed calamity compatibility I don't lose calamity mini biomes anymore
@mallownimbusrealАй бұрын
HEAVY noita vibes from this, fucking badass mod. will be playing
@maykoosh4 күн бұрын
I wander how the hardmode biomes spawn in a world like this
@mcpecommander5327Ай бұрын
have you played the secret seeds?
@Xhu6664 күн бұрын
Half of a triangle is a triangle
@bapbop239926 күн бұрын
14:50 is it like a moon lord dungeon?
@egornick9206Ай бұрын
Looks kinda like a Noita world
@mauakeyumain64902 күн бұрын
how do you show all the map ? which mod is it ?
@aarongeng6915Ай бұрын
does it work well with calamity?
@dogoface1437Ай бұрын
I already have this mod lol
@loch18plus52Ай бұрын
I want to see cross gameplay with mods
@TankieBoiАй бұрын
this mod dope
@BlockBlazerАй бұрын
Another thing the mod does is increase the spawn rate of ore generation.
@HaChiing21 күн бұрын
what mods are you using
@rfchimzyyt2760Ай бұрын
Can it go with calamity?
@0neleft69Ай бұрын
I like Remnants but only part of it. I think Shimmer biome, Skeletron and jungle dungeons are cool, hive and marble are meh but I'm okay with them, but I hate what he did in the sky - sky castle with 0 useful loot and clouds with this useless new ore... If the worldgen was configurable like Fargo's mutant mod, It would be one of my favorites
@skarloeythomas5172
25 күн бұрын
True that was the biggest flaw. Trying to play it with Eternity mode and the new sky structures gave me no loot so I had to go fishing.
@emeraldworldlp8828Ай бұрын
Noita ahh map design
@user-vl2gd8ux5j21 күн бұрын
6:01 i gess you can call it a perimid sceem
@blakezekin553Ай бұрын
Sadly i dont think it would be compatible with thorium, due to the aquatic depths generating under the non-dungeon ocean
@skarloeythomas5172
25 күн бұрын
I have it right now with Thorium. The aether is underneath the Aquatic Depths. I just wonder what overrides what when one has Thorium and Calamity together.
@dinobanan3211Ай бұрын
Unfortunate that this mod wouldn't work with calamity.
@-CrankyBoy-Ай бұрын
I installed this mod yesterday and then this afternoon i see this video Oh no here come the spoilers
@RaebrainedАй бұрын
I wish this mod would work on mobile 😭
@sonkleeeАй бұрын
it might not be your style but you should play don't starve together, has a ton of content and mods
@GameRaiders101
Ай бұрын
dawg I played dont starve since release
@sonkleee
Ай бұрын
@@GameRaiders101 i didn’t know you were cool like that you should post some dst someday
@sonkleee
Ай бұрын
@@GameRaiders101 my fault i didn't realize you have, wish i was paying attention to notifications back then.
@joakoivunenАй бұрын
What is the mod you use to get everything you want and get to teleport anywhere you want? 😊
@GameRaiders101
Ай бұрын
cheat sheet/heros mod
@5uperMАй бұрын
Ah yes. *Noita.*
@noobofroblox9328Ай бұрын
how the fuck do I deal with "thinking with portals" endless world generating shit on large world?
@kekw1667Ай бұрын
Woah
@monke4044Ай бұрын
Bro said the dungeon's smaller like shi bruh, you haven't seen "small" dungeon generation 😭😭
@potatordecimator791329 күн бұрын
Waiting for the English version 😞
@Yaboy51Ай бұрын
There shoulda be more flat space
@jp3158
Ай бұрын
Dont worry, you can config the world generation 1 goes on the remnats confi 2 click in client 3 chose the amplitude level
@FerganBorisАй бұрын
Does this work with Calamity Mod?
@skarloeythomas5172
25 күн бұрын
Yes very well! Maybe avoid small world is all I'd say. The abyss is specifically carved out, Draedon's labs should spawn with precedence, and the sunken sea will override the vanilla underground desert beneath the pyramid.
@clipclop287Ай бұрын
do not do this mod with infurnum, i tried it and got my ass kicked by golem
@user-tp3je5gr9eАй бұрын
Man...
@kuronya3582Ай бұрын
Remnant world gen looks like oversaturated, so many things are overbearing
@notyellow2817
Ай бұрын
Thank you I was thinking the same thing! It just seems like everywhere you go there is 24/7 op loot and dungeons and it just feels really unbalanced. It’s certainly cool but it’s very unreadable.
@thedarkestdarklink3150Ай бұрын
you sure ts called Remants? i cant find it
@lazulazu2467
Ай бұрын
remnants. you probably spelled it wrong
@thedarkestdarklink3150
Ай бұрын
@@lazulazu2467 Remants is what Famer has in his description
@lazulazu2467
Ай бұрын
@@thedarkestdarklink3150 then he probably spelled it wrong because thats not a word
@universalgamer9615Ай бұрын
Which mods are perfect for Remnants?
@Schizobtw
Ай бұрын
Vitality Mod and Thorium
@universalgamer9615
Ай бұрын
@@Schizobtw 👌🏽
@jp3158
Ай бұрын
And Storm Additions Mod
@Breadman2478Ай бұрын
Let's all get an RIP in the chat for a mobile player like me
@KermitSideCharacter5 күн бұрын
the aether is pronounced eethr i think
@1toxixxАй бұрын
Does it work with calamity
@alien3200
Ай бұрын
Yes, there are some small issues. But they are so Minor that you won't even notice
@alien3200
Ай бұрын
@@CoolgamerHi-op5vu he tried it a long time ago. I tried it only a month ago and it worked perfectly fine
@monkeyboyreece2494
Ай бұрын
@@alien3200what about thorium as well
@alien3200
Ай бұрын
@@monkeyboyreece2494 yes, it works. Thorium is not a world gen heavy mod so it'll work perfectly fine. But mods like spooky mod, which add very big structures (bigger than vanilla dungeon) have some problems
@monkeyboyreece2494
Ай бұрын
@@alien3200 oh cool, its because i like to run calamity and thorium together
@Fluxle-FluxlyАй бұрын
I dislike the mod as it always gets stuck on micrdungeons and never works cross mod. But it's a good mod.
@skarloeythomas5172
25 күн бұрын
Can't use microdungeons and remnants, they do the same thing an aren't compatible.
@stupidcat9309Ай бұрын
g
@lendariojovem2243Ай бұрын
relogic should add this on game, or hire the mod team to implement to terraria 2
Пікірлер: 174
Yes, apparently this does work with Calamity, just might take a few tries for the world to generate properly.
@freybear8457
Ай бұрын
I wish terraria mods were mobile supported so I could play too
@trashcan11111
Ай бұрын
Does it support infernum
@samiel8711
Ай бұрын
@@trashcan11111 It does!
@danknoodle67
Ай бұрын
@@freybear8457 steam deck
@bruh285
Ай бұрын
Let's gooooooooo
Honestly the bee dungeon should have been shaped like a hexagon.
@eyeronthegamer
Ай бұрын
That is absolutely true! I didn't know that
@skero258
Ай бұрын
That true, because hexagons are the bestagons
@Averagethebozo
Ай бұрын
It just seems the most logical
@00_Luis
Ай бұрын
@@skero258bro what
@jdogzerosilverblade299
Ай бұрын
@@00_Luis yes
18:03 That blank side of the world is for Calamity's sulphurous sea biome. that's why it's blank. Mainly I think to keep the calamity community from spamming to make it compatible.
@GameRaiders101
Ай бұрын
sounds understandable
@lotion5238
Ай бұрын
"why huge content mod no work with other one???!"
@wombat4693
Ай бұрын
it was actually to minimise the risk of ocean and shimmer biomes from draining
@oryxtheechos8739
24 күн бұрын
It still breaks a generation for the giant clam area.
@gameingtothemax6266
19 күн бұрын
@@oryxtheechos8739 the sunken sea is a much less important area than the abyss
I think this mod would go perfectly with the forgotten evils mod, as that mod adds new bosses for every biome and reworks the old ones, so you could get a full experience with the generation rework that the remnants mod adds
@GameRaiders101
Ай бұрын
true
it makes shit insanely square and i love it
this plus calamity is insane i loved this mod
@lotek415
Ай бұрын
it works with calamity without messing everything up ?
@alien3200
Ай бұрын
@@lotek415 yes
@lotek415
Ай бұрын
@@alien3200 cool im gonna try it
@CoolgamerHi-op5vu
Ай бұрын
@@alien3200gitgudwo tried combine this mod with calamity, and one of calamity’s biome failed generating, and some structures couldn’t generate
@tastyfalcon1788
Ай бұрын
@@lotek415 You might have to try a few times to get a world where the Sunken Sea properly generates, I recommend installing WorldGen Previewer alongside so you can see how your world is generating. But yeah I just did a full playthrough of this with Calamity and its awesome
this makes terraria feel less like a sandbox, but an adventure game
Reminds me of Terraria 2 world map concept art I love how this mod entirely changes the generation, also making it closer to an actual RPG, with tons of various dungeons, and biomes actually feel like locations
I like the attempt to make stuffs accessible without having to world-hop, but the mod kinda feels organized for some reason, if not too organized. But let me try making this not be random booing with no reasons. First is the world generation itself. Structures looks like they were placed in TEdit with those squared/circle brush, they're about the same shape everywhere and it does makes it feels like the modder was trying to cramp as many things as possible. What I like about Terraria world generation is its randomness, structures sometimes either be comically small or so large they cut off other structures. I do like the coral biome, more sky/cloud islands since it adds more than just empty sky or some wasted space at the map's edge, and also the dungeon revamp where it adds more than pretty much just strong bone fellas and traps. Terraria world generation is *definitely* not mostly the same and that there's instance where the terrain (including snow biome) to go so high or so low they basically reach underground as soon as you step down like 5 blocks without even trying. Second is the way buildings generate. Yes the mod literary named "Remnants", but the buildings looks like they were just recently built and sorta gives you free housings (and safe areas?) on the go to safe you troubles of clearing the area and actually do the work of restoring the building/making safe area yourself. Same thing goes with the mineshafts because they gave you free, safe start when you want to explore underground and don't want to mine. Other than that, I like the way they scatter biome chests, hopefully to encourage map exploration more. Last I could think of is the jungle temple (again) boss room. Personally, I think vanilla terraria did a great job on the random size as to force player to improvise when they're about to face Golem. Most players would usually just build big/long arena to continuously keep distance from the bosses. In vanilla, the small room force you to think ways of handling it. You can either brute force your way, train your dodging skill, or do the funni engineer brain move by actuating the block to have more area if you insist beating the boss using the same ol' big I-want-to-always-stay-the-f-away arena. That's all. It's still a pretty nice mod even with the flaws
@skarloeythomas5172
25 күн бұрын
They are not ready made houses. As they naturally spawn, they count as missing walls and one must restore them. I believe the aether dungeon gives an item that can shimmer some background walls to look like the naturally spawned variants used in the structures so as to count for npc housing.
Remnants made Infernum exploration so much fun I totally recommend
The video timing is interesting because i started my first Calamity playthrough a few days ago with a bunch of other mods including this one.
I think of the cave entrances as pure chasms and the corruption turned these chasms into diseased areas, melting down the materials into a purple ebonstone slurry.
the obsidian layer should be made of various volcanic stone, have the granite biome moved to it, and spawn veins of obsidian instead so its still sort of a challenge to find. I feel like that makes more sense anyways because as the magma underground cools slower it would form various volcanic rocks plus its creative.
I’m glad you still use that battle block music. Been watching your videos for years and it’s super nostalgic now, love the vids 👍
Wait the beehive dungeon is a hollow knight reference to the mini zone in “kingdom’s edge” called “the hive”
1:01 the crimson looks like it’s smiling.
@im_terminallyonline
Ай бұрын
It happy! :D
This has been my favourite mod for ages. I'm glad you've made yet another video on it 👍
Game raider: oh hey these paintings are really cool this dungeon is awesome Dungeon guardians: *WHY WONT YOU DIE!!!!*
I will definitely consider using this mod in my next playthrough.
Gameraiders101, Subscribed because your videos are always awesome!
@GameRaiders101
Ай бұрын
preciate it bro
9:25 these books look like the enemy in "have a nice death" it's really cool they're here
This is so cool! It kinda reminds me of Starbound planet generation, especially the jungle mineshafts
16:00 Gravity Hammer sound from Halo 3
Gameraiders101, I loved this video so much, I had to hit the like button!
The maze cube is insane lol
This looks incredibly streamlined and dynamic, makes me almost wonder why vanilla is the way it is, this seems so much better...
Pairing this mod with some Terraria overhaul mods would basically give you Terraria 2. Maybe you should make a small let's play out of that
This is insanely cool! It's the perfect Vanilla+ Terraria generation mod.
Gonna play this combined with Calamity for sure
this is gonna be fire when it gets updated again
*sees thumbnail* oh hey remnants! Love that mod!
I just wish that tree spawned off ot one of the sides instead of right in the center
I personally feel like the golem room should be higher up and away from the base of the building so no vertical hoiks can get through too cheesily.
Judging by the thumbnail it has to be remnants,. out of fear of calamity incompatibilities and overwhelmed from how great it is, and feeling a lot less "random" in general I had to uninstall it
The revamped beehive biome reminds me of The Hive from Hollow Knight
The beehives shape in the thumbnail kinda reminds me of bold and brash by squiward
Wow, even shimmer is included.
Awesome mod, awesome video!! Is this an updated review of the Remnants mod video?
@rtyetgaming
Ай бұрын
Oh it is an updated video, nice man! 😅
@alien3200
Ай бұрын
Yes, remnants recently got new updates
@rtyetgaming
Ай бұрын
@@alien3200 Nice, that mod is amazing!
This is my favorite mod fr
Iunno chief we're looking pretty triangular with this one (sick as hell otherwise)
12:02 bruh is this terraria or a puberty poster?
poor campsite getting left out while all the other treasure rooms get upgraded 😥😥
as soon as I saw the magic shield I knew what was up we've got a third mod with a shield and bar mechanic get ready to stack and become a tanky beast :)
I like the concept, it adds a lot to the default world generation and seems made to be compatible with the Calamity Mod. Ttoo many of the man-made structures are rectangular. Perhaps making one of the labyrinths or the dungeon hexagonal would shake up the uniformity of it. Also, would the structures' pathing spawn identically in the world-gen, even if you make a different world? That would be a shame!
Sheeeesh man imma do that map some
I'm glad to see the mod removed the living tree spam that was in it before.
@skarloeythomas5172
25 күн бұрын
As in the dual living tree hotels facing each other? I currently have that in my world from downloading this mod two months ago, and they're not as pretty as the structure in this video.
The remnants update was so good
this mod with Thorium would be insane.
what about the metroid mod? will it work with it? i ask as it adds a small desert temple for the first bossfight/gear gathering
A good mod to pair with this is the overhaul mod, since overhaul doesn't really change world generation :)
This would be sick in combination with a legend of zelda mod, because of all the new dungeons it adds you could put zelda items in them
its... beautiful
The dragonspine reference.......
Honslty a lot of this stuff would be really cool, i just feel like it takes up TOO MUCH of the world, maybe if worlds where like a lot larger this would be really cool.
terraria: dungeon crawler edition
uao this has to be very very nice
i like your videos ther the best
They also seem to have fixed calamity compatibility I don't lose calamity mini biomes anymore
HEAVY noita vibes from this, fucking badass mod. will be playing
I wander how the hardmode biomes spawn in a world like this
have you played the secret seeds?
Half of a triangle is a triangle
14:50 is it like a moon lord dungeon?
Looks kinda like a Noita world
how do you show all the map ? which mod is it ?
does it work well with calamity?
I already have this mod lol
I want to see cross gameplay with mods
this mod dope
Another thing the mod does is increase the spawn rate of ore generation.
what mods are you using
Can it go with calamity?
I like Remnants but only part of it. I think Shimmer biome, Skeletron and jungle dungeons are cool, hive and marble are meh but I'm okay with them, but I hate what he did in the sky - sky castle with 0 useful loot and clouds with this useless new ore... If the worldgen was configurable like Fargo's mutant mod, It would be one of my favorites
@skarloeythomas5172
25 күн бұрын
True that was the biggest flaw. Trying to play it with Eternity mode and the new sky structures gave me no loot so I had to go fishing.
Noita ahh map design
6:01 i gess you can call it a perimid sceem
Sadly i dont think it would be compatible with thorium, due to the aquatic depths generating under the non-dungeon ocean
@skarloeythomas5172
25 күн бұрын
I have it right now with Thorium. The aether is underneath the Aquatic Depths. I just wonder what overrides what when one has Thorium and Calamity together.
Unfortunate that this mod wouldn't work with calamity.
I installed this mod yesterday and then this afternoon i see this video Oh no here come the spoilers
I wish this mod would work on mobile 😭
it might not be your style but you should play don't starve together, has a ton of content and mods
@GameRaiders101
Ай бұрын
dawg I played dont starve since release
@sonkleee
Ай бұрын
@@GameRaiders101 i didn’t know you were cool like that you should post some dst someday
@sonkleee
Ай бұрын
@@GameRaiders101 my fault i didn't realize you have, wish i was paying attention to notifications back then.
What is the mod you use to get everything you want and get to teleport anywhere you want? 😊
@GameRaiders101
Ай бұрын
cheat sheet/heros mod
Ah yes. *Noita.*
how the fuck do I deal with "thinking with portals" endless world generating shit on large world?
Woah
Bro said the dungeon's smaller like shi bruh, you haven't seen "small" dungeon generation 😭😭
Waiting for the English version 😞
There shoulda be more flat space
@jp3158
Ай бұрын
Dont worry, you can config the world generation 1 goes on the remnats confi 2 click in client 3 chose the amplitude level
Does this work with Calamity Mod?
@skarloeythomas5172
25 күн бұрын
Yes very well! Maybe avoid small world is all I'd say. The abyss is specifically carved out, Draedon's labs should spawn with precedence, and the sunken sea will override the vanilla underground desert beneath the pyramid.
do not do this mod with infurnum, i tried it and got my ass kicked by golem
Man...
Remnant world gen looks like oversaturated, so many things are overbearing
@notyellow2817
Ай бұрын
Thank you I was thinking the same thing! It just seems like everywhere you go there is 24/7 op loot and dungeons and it just feels really unbalanced. It’s certainly cool but it’s very unreadable.
you sure ts called Remants? i cant find it
@lazulazu2467
Ай бұрын
remnants. you probably spelled it wrong
@thedarkestdarklink3150
Ай бұрын
@@lazulazu2467 Remants is what Famer has in his description
@lazulazu2467
Ай бұрын
@@thedarkestdarklink3150 then he probably spelled it wrong because thats not a word
Which mods are perfect for Remnants?
@Schizobtw
Ай бұрын
Vitality Mod and Thorium
@universalgamer9615
Ай бұрын
@@Schizobtw 👌🏽
@jp3158
Ай бұрын
And Storm Additions Mod
Let's all get an RIP in the chat for a mobile player like me
the aether is pronounced eethr i think
Does it work with calamity
@alien3200
Ай бұрын
Yes, there are some small issues. But they are so Minor that you won't even notice
@alien3200
Ай бұрын
@@CoolgamerHi-op5vu he tried it a long time ago. I tried it only a month ago and it worked perfectly fine
@monkeyboyreece2494
Ай бұрын
@@alien3200what about thorium as well
@alien3200
Ай бұрын
@@monkeyboyreece2494 yes, it works. Thorium is not a world gen heavy mod so it'll work perfectly fine. But mods like spooky mod, which add very big structures (bigger than vanilla dungeon) have some problems
@monkeyboyreece2494
Ай бұрын
@@alien3200 oh cool, its because i like to run calamity and thorium together
I dislike the mod as it always gets stuck on micrdungeons and never works cross mod. But it's a good mod.
@skarloeythomas5172
25 күн бұрын
Can't use microdungeons and remnants, they do the same thing an aren't compatible.
g
relogic should add this on game, or hire the mod team to implement to terraria 2
@jp3158
Ай бұрын
Yes
Hi also first